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THE EFFECT OF MOBILE GAMING ADDICTION TO THE ACAEMIC PERFORMANCE

OF GRADE -10 STUDENTS IN MANTICAO NATIONAL HIGH SCHOOL.

Research Paper Submitted to the faculty member of Manticao Senior High School

In fulfilment of the Practical Research.

JOSHUA Q. CAJILLA

JUDE ANTHONY B. MATANOG

JAYLORD M. CAHARIAN
ACKNOWLEDGEMENT

First of all we like to thank you our Dear God because He gave is the strength to do our study.

To our teacher Sir James Al A.Cena,whos always been there in our sie to guide us,to Motivate

Us,to give us advice on what use are going to do to make this Research.
BIOGRAPHICAL DATA

NAME JOSHUA Q.CAJILLA

JELORD BHOY M.CAHARIAN

JUDE ANTHONY B.MATANOG

ADRESS PUROK 2 POBLACION MANTICAO MIS.OR

PUROK 24 POBLACION MANTICAO MIS.OR

PUROK 6 PATAG MANTICAO MIS.OR

DATE OF BIRTH OCTOBER 30 2002

JUNE 5 2002

OCTOBER 9 2002

PARENTS BASILISA Q.CAJILLA

MARIO Q.CAJILLA

JASMIN M.CAHARIAN

RENY M.CAHARIAN

ELNA B.MATANOG

EDUCATIONAL BACKGROUND

ELEMENTARY MANTICAO CENTRAL SCHOOL

PUROK 1 POBLACION MANTICAO MIS.OR

MARCH 2015
MANTICAO CENTRAL SCHOOL

PUROK 1 POBLACION MANTICAO MIS.OR

MARCH 2015

PATAG ELEMENTARY SCHOOL

PUROK 4 PATAG MANTICAO MIS.OR

MARCH 2015

SECONDARY

JUNIOR HIGH SCHOOL MANTICAO NATIONAL HIGH SCHOOL

PUROK 10 PAGAWAN MANTICAO MIS.OR

APRIL 2019

MANTICAO NATIONAL HIGH SCHOOL

PUROK 10 PAGAWAN MANTICAO MIS.OR

APRIL 2019

MANTICAO NATIONAL HIGH SCHOOL

PUROK 10 PAGAWAN MANTICAO MIS.OR

APRIL 2019

SENIOR HIGH SCHOOL MANTICAO SENIOR HIGH SCHOOL

PUROK 10 MANTICAO MIS.OR

FIRST SEMISTER 2019

MANTICAO SENIOR HIGH SCHOOL

PUROK 10 MANTICAO MIS.OR

FIRST SEMISTER 2019


MANTICAO SENIOR HIGH SCHOOL

PUROK 10 MANTICAO MIS.OR

FIRST SEMISTER 2019

MEMBERSHIP IN ORGANIZATION A.P CLUB 2019

A.P CLUB 2019

A.P CLUB 2019


INTRODUCTION

1.1 Back ground and Rationate

Mobile gaming online can refer to any type of game that some one can play through the internet
or Gaget network.most of the time,online gaming refers to the vedio games played over the Gadgets
where multiple played are in Different locations around the world.In most cases,online games are
free ware programs that can be used for an unlimited time and are Available for free.

Having an online gaming experience typically requires a high speed internet connection or Gadgets
and players also can complete in massively multiplayer games,where Dozens of players play an
Ongoing game in a virtual world. And Days are gone whe children loved to include in outdoor
activities,rather than running or playing out side,children spend most of their time playing online
games.Online games surely have an impact on minds of kids time playing online games.

1.2 STATEMENT OF THE PROBLEM

THIS STUDY AIMS TO ANSWER THE FOLLOWING?

1.WHAT ARE THE EFFECTS OF MOBILE GAMING?

2.WHAT ARE THE CAUSES OF MOBILE GAMING?

3.WHAT ARE THE DISANVANTAGES OF MOBILE GAMING AMONG GRADE 10 STUDENTS IN


MANTICAO NATIONAL HIGH SCHOOL?
1.3 OBJECTIVE OF THE STUDY

This study is intended to know the impacts of mobile gaming among grade 10 students in Manticao
National High School.it also Aims to help the parents to be Informed about the Impacts to their children.

1.4 Hypothesis

H1: There is no significant relationship between mobile gaming and performance of Grade 10
Wisdom.

H2: There is a significant relationship between mobile gaming and performance of Grade 10
Wisdom

1.5 Conceptual framework

MOBILE GAMING----------------------------------------.----------ACADEMIC PERFORMANCE

1.6 Scope and limitations of the study.

This topic only Determines the Academic performance of the junior high school students In
Manticao National High School who are involve in mobile gaming Addiction.
1.7 Significance of the study

This study will be valuable and significant to children,parents,readers and future research.

Children: This study is primarily important to children, for it will give them information about the
impacts they may get frome mobile gaming.

Parents:This study will help the parents to have enough knowledge about the impacts of online gaming
among their children.

Readers:This study will help the readers to have the understanding about the impact of online gaming.

Future Researchers.this may serve as a basics for future research that they will conduct.

1.8 Definition of terms

Mobile gaming  Is a game played on a feature phone, smartphone/Tablet,smart watch,portable media


played or graphing calculator.

Academic performances Is measured by the final grade Earned in the course.

AddictionThe fact or condition of being addicted to a particular substance,thing, or Activity.

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