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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.0 NVIDIA 369.09


[INFO] - GLSL version 4.50 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 408 KB and 486 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Binding of Isaac: Afterbirth+ v1.06.0180
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Hallucination Shader
[INFO] - load archives: 18050 milliseconds
[INFO] - preload anm2: 133 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1599x900
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - Framebuffer Width: 1600
Render Width: 1599
Window Width: 1600
Multiplier: 3.750010
DP per point: 1.000000
Point Scale: 3.000000
[INFO] - HQX4 size: 1599x900
[INFO] - playing cutscene 1 (Intro).
[INFO] - Framebuffer Width: 1600
Render Width: 1600
Window Width: 960
Multiplier: 0.500000
DP per point: 2.000000
Point Scale: 2.000000
[INFO] - Framebuffer Width: 1600
Render Width: 1600
Window Width: 1600
Multiplier: 0.300000
DP per point: 1.000000
Point Scale: 3.333333
[INFO] - Framebuffer Width: 1600
Render Width: 1600
Window Width: 1600
Multiplier: 0.266667
DP per point: 1.000000
Point Scale: 3.750000
[INFO] - HQX4 size: 1600x900
[INFO] - Cutscene: correct anm2 timing: f6 -> f3
[INFO] - Cutscene: correct anm2 timing: f9 -> f6
[INFO] - Viewport: 1599x900
[INFO] - Framebuffer Width: 1600
Render Width: 1599
Window Width: 1600
Multiplier: 3.750010
DP per point: 1.000000
Point Scale: 3.000000
[INFO] - HQX4 size: 1599x900
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1599x879
[INFO] - Framebuffer Width: 1600
Render Width: 1599
Window Width: 1600
Multiplier: 3.670843
DP per point: 1.000000
Point Scale: 3.000000
[INFO] - HQX4 size: 1599x879
[INFO] - Viewport: 1599x900
[INFO] - Framebuffer Width: 1600
Render Width: 1599
Window Width: 1600
Multiplier: 3.750010
DP per point: 1.000000
Point Scale: 3.000000
[INFO] - HQX4 size: 1599x900
[INFO] - Viewport: 1599x879
[INFO] - Framebuffer Width: 1600
Render Width: 1599
Window Width: 1600
Multiplier: 3.670843
DP per point: 1.000000
Point Scale: 3.000000
[INFO] - HQX4 size: 1599x879
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 70YD 2Y04 (3796321199)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1173249675
[INFO] - [RoomConfig] load stage 3: Burning Basement
[INFO] - allocate 1035 rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms
[INFO] - allocate 906 rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ???
[INFO] - allocate 6 rooms.
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1696310186
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 13.2()
[INFO] - SpawnRNG seed: 258423410
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1696310186
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Room 4.7( (copy))
[INFO] - SpawnRNG seed: 3999772143
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Total entity spawn time: 113 ms
[INFO] - Total ANM2 loading time: 658 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Total entity spawn time: 114 ms
[INFO] - Total ANM2 loading time: 659 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 115 ms
[INFO] - Total ANM2 loading time: 659 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 365 (Lost Fly)
[INFO] - Total entity spawn time: 195 ms
[INFO] - Total ANM2 loading time: 733 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 202 ms
[INFO] - Total ANM2 loading time: 735 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 204 ms
[INFO] - Total ANM2 loading time: 737 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 214 ms
[INFO] - Total ANM2 loading time: 743 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 226 ms
[INFO] - Total ANM2 loading time: 749 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 273 ms
[INFO] - Total ANM2 loading time: 787 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1696310186
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Total entity spawn time: 287 ms
[INFO] - Total ANM2 loading time: 794 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 287 ms
[INFO] - Total ANM2 loading time: 794 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.01 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: X2B3 NX61 (2448222642)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3857406474
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 5
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 501975190
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.843(New Room (copy))
[INFO] - SpawnRNG seed: 522664649
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Room 1.639(New Room (copy))
[INFO] - SpawnRNG seed: 2612701014
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,400.00)
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.925(New Room (copy))
[INFO] - SpawnRNG seed: 117895986
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Game Over. Killed by (33.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.01 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VQ04 EFFK (3561151977)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2303973030
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3124739536
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.265(New Room)
[INFO] - SpawnRNG seed: 2749173216
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.10( (copy))
[INFO] - SpawnRNG seed: 1866502934
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 208 bytes
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 702 ms
[INFO] - Total ANM2 loading time: 1027 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Total entity spawn time: 702 ms
[INFO] - Total ANM2 loading time: 1027 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 142 (Scapular)
[INFO] - Total entity spawn time: 706 ms
[INFO] - Total ANM2 loading time: 1038 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Caught exception, writing minidump...

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