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[09:02:49.133] Setting fullscreen: old [0], new [1], force [0]
[09:02:49.134] [Focus] - Set Focus
[09:02:49.135] [Focus] - On Focus 1
[09:02:49.135] --=====---> on size 1920 1080
[09:02:49.139] ON RESIZE 1920 1080
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[09:03:17.494] [Focus] - Focused, but cursor still showing. Forcing it off.
[09:03:17.494] [Focus] - On Focus 1
[09:03:17.615] [Focus] - Focused, but cursor still showing. Forcing it off.
[09:03:17.615] [Focus] - On Focus 1
[09:03:17.692] Loading file: ./data/D3D11/map/gimmick/30760002 ...
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[09:03:19.135] [Focus] - Kill focus
[09:03:19.135] [Focus] - On Focus 0
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[09:03:21.029] [Focus] - Set Focus
[09:03:21.029] [Focus] - On Focus 1
[09:03:21.222] Loading file:
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[09:03:21.995] [Focus] - Kill focus
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[09:05:53.452] Loading file:
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[09:05:53.517] Loading file: ./data/D3D11/emy/mot/05l ...
[09:05:53.618] Loading file: ./data/D3D11/emy/mot/05l ...
[09:05:54.329] Loading file: ./usa/D3D11/ui/map_in ...
[09:05:57.356] Loading file: ./data/D3D11/sound/bgm/013 ...
[09:05:57.389] Loading file: ./data/D3D11/sound/bgm/013 ...
[09:06:08.619] Loading file: ./data/D3D11/sound/vs/fp00 ...
[09:06:08.645] Loading file: ./data/D3D11/sound/vs/ft05 ...
[09:06:08.671] Loading file: ./data/D3D11/sound/vs/fn00 ...
[09:06:08.679] Loading file: .\data\D3D11\sound\vs\fp00_ ...
[09:06:08.685] Loading file: .\data\D3D11\sound\vs\ft05_ ...
[09:06:08.686] Loading file: .\data\D3D11\sound\vs\fn00_ ...
[09:06:13.824] Loading file: ./data/common/map/hm ...
[09:06:13.840] Loading file: ./usa/D3D11/menu/menu_other.bin ...
[09:06:13.916] Loading file: ./data/D3D11/sound/voice/opt ...
[09:06:13.970] Loading file: .\data\D3D11\sound\voice\opt_ ...
[09:06:17.390] Loading file: ./data/D3D11/sound/bgm/230 ...
[09:06:17.406] Loading file: ./data/D3D11/sound/bgm/230 ...
[09:06:17.904] Loading file: ./data/D3D11/ss/SS_016M ...
[09:06:17.921] Loading file: ./data/D3D11/ss/SS_016M ...
[09:06:18.090] Loading file: ./data/D3D11/ss_cut/ch00_00.l2b ...
[09:06:26.061] Loading file: ./data/D3D11/ss/SS_020M ...
[09:06:26.077] Loading file: ./data/D3D11/ss/SS_020M ...
[09:06:32.853] Loading file: ./data/D3D11/sound/bgm/013 ...
[09:06:42.499] Loading file: ./data/D3D11/ss/SS_021M ...
[09:06:42.515] Loading file: ./data/D3D11/ss/SS_021M ...
[09:06:43.913] Loading file: ./data/D3D11/sound/bgm/230 ...
[09:06:48.533] Loading file: ./data/D3D11/ss/SS_020M ...
[09:06:48.549] Loading file: ./data/D3D11/ss/SS_020M ...
[09:06:53.244] Loading file: ./data/common/map/hm ...
[09:06:53.260] Loading file: ./usa/D3D11/menu/menu_other.bin ...
[09:06:53.335] Loading file: ./data/D3D11/sound/voice/opt ...
[09:06:53.394] Loading file: .\data\D3D11\sound\voice\opt_ ...
[09:06:54.968] Loading file: ./data/D3D11/sound/bgm/013 ...
[09:06:59.194] Loading file: ./data/D3D11/sound/bgm/230 ...
[09:07:00.700] Loading file: ./data/D3D11/ss/SS_022M ...
[09:07:00.716] Loading file: ./data/D3D11/ss/SS_022M ...
[09:07:11.017] Loading file: ./data/common/map/hm ...
[09:07:11.033] Loading file: ./usa/D3D11/menu/menu_other.bin ...
[09:07:11.095] Loading file: ./data/D3D11/sound/voice/opt ...
[09:07:11.140] Loading file: .\data\D3D11\sound\voice\opt_ ...
[09:07:11.591] Loading file: ./data/D3D11/sound/bgm/013 ...
[09:07:20.208] Loading file: ./usa/common/script/script/4q54 ...
[09:07:23.395] Loading file: ./data/D3D11/sound/vs/fp00 ...
[09:07:23.399] Loading file: .\data\D3D11\sound\vs\fp00_ ...
[09:07:23.411] Loading file: ./data/D3D11/sound/vs/ft05 ...
[09:07:23.427] Loading file: ./data/D3D11/sound/vs/fn00 ...
[09:07:23.460] Loading file: .\data\D3D11\sound\vs\ft05_ ...
[09:07:23.461] Loading file: .\data\D3D11\sound\vs\fn00_ ...
[09:07:25.108] Loading file: ./usa/D3D11/ui/todo.l2b ...
[09:07:25.156] Loading file: ./data/common/todo/todo.bin ...
[09:07:25.236] Loading file: ./data/common/todo/todo.bin ...
[09:07:34.415] Loading file: ./usa/common/script/script/ijn5 ...
[09:07:34.463] Loading file: ./usa/D3D11/ui/town ...
[09:07:37.845] Loading file: ./data/D3D11/sound/bgm/227 ...
[09:07:43.730] Loading file: ./data/D3D11/map/model/30760000 ...
[09:07:43.747] Loading file: ./data/D3D11/map/model/30760000 ...
[09:07:43.801] Loading file: ./data/D3D11/map/gimmick/30760000 ...
[09:07:43.817] Loading file: ./data/D3D11/map/gimmick/30760000 ...
[09:07:43.865] Loading file: ./data/D3D11/map/minimap/30760000 ...
[09:07:43.881] Loading file: ./data/D3D11/map/minimap/30760000 ...
[09:07:43.929] Loading file: ./data/D3D11/map/mob/30760000 ...
[09:07:43.945] Loading file: ./data/D3D11/map/mob/30760000 ...
[09:07:43.993] Loading file: ./data/D3D11/map/route/30760000 ...
[09:07:44.009] Loading file: ./data/D3D11/map/route/30760000 ...
[09:07:44.057] Loading file: ./data/D3D11/map/frame/30760000 ...
[09:07:44.073] Loading file: ./data/D3D11/map/frame/30760000 ...
[09:07:44.169] Loading file:
./data/D3D11/map/shader/custom_map.fx#C46AFBD2B4614F893789CE6483C405F0.phyre ...
[09:07:44.361] Loading file:
./data/D3D11/map/shader/custom_map.fx#649D5CB45966AC8CEE93CC65EB78AB44.phyre ...
[09:07:44.521] Loading file:
./data/D3D11/map/shader/custom_map.fx#C964F9F78F266221E4A4E2E5B9025163.phyre ...
[09:07:44.667] Loading file:
./data/D3D11/map/shader/custom_map.fx#5C76F49BD1F23736520DB998E046E48E.phyre ...
[09:07:44.829] Loading file:
./data/D3D11/map/shader/custom_map.fx#156260E0CD9640DC59603A6733E20ED2.phyre ...
[09:07:44.958] Loading file:
./data/D3D11/map/shader/custom_map.fx#5E73CA8371F86FE35F4932007B0E5A87.phyre ...
[09:07:45.119] Loading file:
./data/D3D11/map/shader/custom_map_nd.fx#A0A4A3B90013E43811C3438EFFDC93C4.phyre ...
[09:07:45.248] Loading file:
./data/D3D11/map/shader/custom_map.fx#5B2DCD25DE20AE307AEC9FA07595AF99.phyre ...
[09:07:45.426] Loading file:
./data/D3D11/map/shader/custom_map.fx#87CF27CB1FC0EF5842ADDAB2FA822A5A.phyre ...
[09:07:45.608] Loading file:
./data/D3D11/map/shader/custom_map.fx#9EE9BAEEEA696A6195B84740DEE218F6.phyre ...
[09:07:45.771] Loading file:
./data/D3D11/map/shader/custom_map.fx#AE172F68ADF28D4363B5B1BAFEA8DD28.phyre ...
[09:07:45.900] Loading file:
./data/D3D11/map/shader/custom_map.fx#AE91558FF3B0DB509E800763D87216E9.phyre ...
[09:07:46.028] Loading file:
./data/D3D11/map/shader/custom_map.fx#0A4449BE9FAD1127243008D18FCBCD4F.phyre ...
[09:07:46.157] Loading file:
./data/D3D11/map/shader/custom_map_nd.fx#A6072DC18F6424EF75CA7535F4D2252A.phyre ...
[09:07:46.353] Loading file:
./data/D3D11/map/shader/custom_map.fx#512E3F2F098894BE90083EFA336AA84B.phyre ...
[09:07:46.514] Loading file:
./data/D3D11/map/shader/custom_map.fx#5E524FA50093742CDFEA5D183A7161A0.phyre ...
[09:07:46.642] Loading file:
./data/D3D11/map/shader/custom_map.fx#AC32B32BC2A050F9C1370D6B128000CE.phyre ...
[09:07:46.786] Loading file:
./data/D3D11/map/shader/custom_map.fx#EC87AB629EBE04BCEDE2DF355474F0FC.phyre ...
[09:07:46.950] Loading file:
./data/D3D11/map/shader/custom_map.fx#D793EF03FA0961C7A7F3AAAD5D7FA608.phyre ...
[09:07:47.302] Loading file:
./data/D3D11/map/shader/custom_map.fx#73301FA0C2257378105CAE2982CA0F39.phyre ...
[09:07:47.720] Loading file:
./data/D3D11/map/shader/custom_map_nd.fx#D793EF03FA0961C7A7F3AAAD5D7FA608.phyre ...
[09:07:47.866] Loading file:
./data/D3D11/map/shader/custom_water.fx#278CB1C657AD5EAA5B44DE556CB5242A.phyre ...
[09:07:48.060] Loading file:
./data/D3D11/map/shader/custom_map_nd.fx#80F4577D9A5E9E63731086EAB7C4FD9D.phyre ...
[09:07:48.189] Loading file:
./data/D3D11/map/shader/custom_map_cloud.fx#8A3A46678449A632474BE0FBAB76C27F.phyre
...
[09:07:48.301] Loading file:
./data/D3D11/map/shader/custom_map_sky.fx#6E9F88655EEEC2FD1AC55FCDD55216C7.phyre ..
.
[09:07:48.415] Loading file:
./data/D3D11/map/shader/custom_map.fx#7CCE92FCCB255CA05220C01DBAC17A5F.phyre ...
[09:07:48.815] Loading file: ./data/common/msg/tn ...
[09:07:48.832] Loading file: ./data/common/msg/tp4 ...
[09:07:48.994] Loading file: ./usa/common/script/script/alpg ...
[09:07:49.212] Loading file: ./usa/common/script/script/a0vr ...
[09:07:52.103] Loading file: ./data/D3D11/sound/vs/tp00 ...
[09:07:52.119] Loading file: ./data/D3D11/sound/vs/tt05 ...
[09:07:52.135] Loading file: ./data/D3D11/sound/vs/tn00 ...
[09:07:52.136] Loading file: .\data\D3D11\sound\vs\tp00_ ...
[09:07:52.137] Loading file: .\data\D3D11\sound\vs\tt05_ ...
[09:07:52.138] Loading file: .\data\D3D11\sound\vs\tn00_ ...
[09:07:52.151] Loading file: ./usa/D3D11/ui/map_in ...
[09:07:53.883] Loading file: ./data/common/map/hm ...
[09:07:53.899] Loading file: ./usa/D3D11/menu/menu_other.bin ...
[09:07:53.957] Loading file: ./data/D3D11/sound/voice/opt ...
[09:07:53.993] Loading file: .\data\D3D11\sound\voice\opt_ ...
[09:07:57.506] Closing engine...
[09:07:57.506] [Exit] Flushing render
[09:07:57.507] [Exit] Deleteing viewports
[09:07:57.507] [Exit] Closing input log writer
[09:07:57.507] [Exit] Removing Phyre Primitives
[09:07:57.507] [Exit] Set SysProcManager exiting
[09:07:57.507] [Exit] Resuming System MT
[09:07:57.507] [Exit] Resuming SysProcManager MT
[09:07:57.507] [Exit] Terminating movies
[09:07:57.507] [Exit] Quitting Map Main
[09:07:57.507] [Exit] Waiting for Map Main to Terminate
[09:07:57.730] [Exit] Exiting Microthread
[09:07:57.730] [Exit] Terminating trophies
[09:07:57.730] [Exit] LayoutStatic End
[09:07:57.730] [Exit] Release Bone Data
[09:07:57.757] [Exit] Chr Buffer Term
[09:07:57.757] [Exit] Sound Term
[09:07:57.779] [Exit] Release Sys File
[09:07:57.900] [Exit] Ending Virtual Machine
[09:07:57.900] [Exit] Delete NowLoading
[09:07:57.900] [Exit] Delete SubMsgWindow
[09:07:57.900] [Exit] Delete MainMsgWindow
[09:07:57.900] [Exit] Delete Adv Manager
[09:07:57.900] [Exit] Delete Adv Load
[09:07:57.900] [Exit] Delete Chr Manager
[09:07:58.017] [Exit] Delete Skilldata
[09:07:58.017] [Exit] Delete CTime
[09:07:58.017] [Exit] Chr Buffer Termdata
[09:07:58.017] [Exit] SaveLoad Terminate
[09:07:58.017] [Exit] Delete rand
[09:07:58.017] [Exit] Delete UtilQuake
[09:07:58.017] [Exit] SysFont Term
[09:07:58.203] [Exit] Post Process Term
[09:07:58.208] [Exit] Delete PhyrePrim
[09:07:58.211] [Exit] Light term
[09:07:58.211] [Exit] Display term
[09:07:58.211] [Exit] Effect term
[09:07:58.211] [Exit] Rand term
[09:07:58.211] [Exit] Delete Fade
[09:07:58.211] [Exit] Delete Proc Manager
[09:07:58.211] [Exit] Steam Shutdown
[09:07:58.211] [Exit] Render Term
[09:07:58.211] [Exit] Input Finalize
[09:07:58.211] [Exit] Font Delete
[09:07:58.211] [Exit] World Terminate
[09:07:58.211] [Exit] RenderThread terminate
[09:07:58.212] [Exit] Renderer terminate
[09:08:00.212] [Exit] PInput terminate
[09:08:01.114] [Exit] Destroying window
[09:08:01.114] [Focus] - Kill focus
[09:08:01.114] [Focus] - On Focus 0

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