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http://www.digitaltutors.com/tutorial/1786-Your-First-Day-in-Blender
When learning a new software package, sometimes it's good to just jump in with both
feet and create something. In this training we'll do just that as we create a
little creature from scratch.
We'll cover methods of working with polygon geometry using several of Blender's
modeling tools. We'll learn to shape and sculpt our mesh using a multi-resolution
workflow. We'll add high-frequency detail using noise patterns and learn to assign
some simple materials to our objects. To finish, we'll add a couple of lights and
create a quick render.