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Letters from the Guard House
Guard House 1
Hello again, fellow players! coming forth about Middle time and expense to print in
Focus On: 1 Welcome to the second issue Earth: The Balrog. color as opposed to black and
Contact Info 2 of The Official MECCG white. For now, that means
MECCG Quiz 6 Newsletter! My first issue I have asked ICE to let me to that this newsletter can get to
Card Review 7 was a great success thanks to make this the offical MECCG you sooner. The online ver-
MECCG Survey 9
you and your ideas, and Newsletter, and they have sions will be in color, both in
Featured Artist 10
Deck Tip 12 hopefully I have taken enough agreed! Issue #3 is already in high and low resolution.
Ruminations 15 of them to heart to make this the works. Look for its
Game Review 17 an even better issue. As much release at the US Nationals, I am interested in eventually
Origins ‘98 Review 18 as you all have indicated that October 1-4 (see page 21 for going to color full-time, as I
Card Art 20 you enjoyed the first issue, details). think it makes for a more
Card of the Day 21
Letters Page 22 this one should be just as visually stimulating
Final Word 24 entertaining. In order to keep this newsletter, however, it would
Credits 24 newsletter timely, I have definitely mean attaching a
I was lucky enough to have decided to forego reproducing price to the newsletter,
attended Origins '98, and will it in color for the printed ver- something I have tried to
do my best to fill you in on all sion. The original will be avoid thus far. I will keep
the furious action and done in color, and all the color in mind as we go along,
mayhem! I have also gathered printed reproductions in black and will let you, the reader
inside information from ICE and white. Believe me, it know as soon as I figure
concerning some new ideas takes an inordinate amount of something out.
(Continued on page 2)
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The Official MECCG Newsletter
Lost Tome by Audrey Corman © 2001 The Saul Zaentz Co. Forgotten Scrolls by Audrey Corman © 2001 The Saul Zaentz Co.
Wondrous Maps by Audrey Corman © 2001 The Saul Zaentz Co. Sauron by Audrey Corman © 2001 The Saul Zaentz Co.
Challenge the Power by Audrey Corman © 2001 The Saul Zaentz Co. Necklace of Silver and Pearls by Audrey Corman © 2001 The Saul Zaentz Co.
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The Official MECCG Newsletter
Because a warrior man must bear the It also affects the attack a bit differently
Arrow in order for it to be useful, the than Black Arrow. It gives a -1 body like
person or persons to wield this weapon Black Arrow does, but unlike the Arrow, it
include: Beorn, Bard Bowman, Eomer, gives a -1 strike to a minimum of one
Eowyn, Gamling the Old, Hama, and even against such attacks. While not too many
Barliman Butterbur. But to be realistic, attacks that Deadly Dart affects have a
usually you will see it on Beorn, Bard or body (barring Nazgul and At Home
Eomer. manifestations), many of those attacks
frequently have more than one strike. So
So what exactly does the Black Arrow it's a bit of a tradeoff.
afford you that makes it so useful? Like
the card says, it reduces both the prowess Creatures that are keyable to site with a
and body of an attack against the bearer's body that come to mind are: Beorning Toll,
company by one each. I have killed more Gondorian Rangers, Horse-Lords,
Nazgul with Black Arrows than any other Thranduil's Folk, Galadhrim, all the Maia,
card in the game. Knights of the Prince, etc. Compare that
with Black Arrow, which affects all attacks
Usually, your opponent stops playing any period. A bit out of whack, but not a whole
creatures on you when he sees what these lot of minions start with Deadly Dart.
can do. The important thing to remember
here is how much a card like Black Arrow Heroes can use Deadly Dart too, only they
can serve the purpose of creature can't start with them. Bard is both a warrior
prevention as well as creature destruction. AND a scout, so he's a good candidate for
both. Can you imagine 2 Arrows and 2
Granted, it's nice to have a beefy brutus Darts? Smaug attacking at The Lonely
like Beorn or Glorfindel to support against Mountain becomes a measly 1 strike at
those nasties, or someone like Bard in case 15/4. And Glorfindel or Beorn and whip
you have to conceal. that as easily as Fram with Wormsbane.
If you start with two, you can even pick
and choose how many arrows to tap Black Arrow can also affect company vs
against which creature, and auto-attacks company combat, but, you have to be the
become laughable if you've saved an player who is being attacked. The Arrow
Arrow or two. affects ALL characters in the attacking
party. Black Arrows also affects Agent
Bear in mind the corruption point it gives, attacks as well, so you can try to whack
which, since it's such a cool item to begin that annoying Grimburgoth or whomever.
with, is sometimes your best weapon and
won't get you tied up with corruption like a
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The Official MECCG Newsletter
Moon Letters
"Dear James".... sounds like a dear Abby kind 10. Interview Bob Mohney or whomever
of thing ! about in what all languages MEC[C]G is
currently available, and what is scheduled
Anyways: I liked the interview with the guy next as far as languages.
from ICE.... I don't remember his name. It 11. Get some reports from the European scene
gives me an idea of where the people come (UK, Finland, Netherlands, Spain, etc.)
from and the background they have.
Well, that is all I can come up with for the
As for a name for the letters page, how about moment. Best of luck!
"News and letters from the Free People ! "
Yours,
Gary Devouges Charles E. Bouldin, Esq.
Thanks, Gary. The guy from ICE was Mike Good grief! Lots of great suggestions! I have
Reynolds. Hopefully you learned even more always had the idea to get input from everyone
Test of Lore by Donato Giancola © 1995 Tolkien Enterprises
from Ichabod this issue! who has something to say. Just to reiterate; if
————— anyone has any suggestions or articles of their
Wow! Look at all the letters! The winning own that they would like to submit, please
title for the Letter’s Page is Moon Letters, Dear James, don’t hesitate to send them my way. I will give
submitted by Spencer Carney. Complete you my deadline and guidelines. The
with ready-to-go logo! Spence will receive a I liked the tone of the newsletter. Of course, it NetMECCG scene is one that I was on earlier
few extra rares I have extra and the is quintessential you; so others might not get on, but time constraints keep me from
recognition of being the namer of the Letter’s your reflective tone and probably missed some competing on a regular basis. Perhaps I can
Page. Here is what your fellow readers had of the wry levity. set aside a space or two for the NetMECCG
to say: League. Keep watch for future issues to see
Recommended: some of these great ideas!
————— 1. Add the URL for the online place for your —————
newsletters to each newsletter. Once
James, there, keep the addressing scheme Hey James!
consistant and predictable. http://www.
I really liked the interviews. Both were mysticalgames.com/ I loved your newsletter. The interviews were
interesting and informative. I'd suggest a little 2. Don't promise more than you can feasably great! I like to have news like that, right from
less wooden approach to the artists. Try to get deliver; i.e., weekly newsletter versus the source. Good job all around! Oh, and you
them on a subject they'll speak about for a monthly to bi-weekly (i.e., twice per should call your letters column...um.... The
longer time. month). Records Room.
3. Comment and review the NetMECCG
For the letters page, I have a couple of ideas, but scene. History, who's who, summer Corina Stark
my favorite so far is: From the Pits of Angband. league, tips. I would be happy to help out
on this. Corina, thanks for the words of
Sincerely, 4. Include in an issue the rune tables so that encouragement. Being the official newsletter
Joshua B. Grace folk can use that issue as a cheet sheet. is going to allow me to get the straight dope
Anglo-saxon (futhork), Tenwar, Cirth, etc right from the source without having to guess
Joshua, thanks for the suggestion. My 5. Beat the bushes for contibutions: articles, or wait.
interview with Quinton was my very first, and commentary, esoterica, etc. Don't have it —————
hopefully with this issue and further ones, I any more one voice than necessary.
will learn more as I go along. Quinton and I Target west coast activities to include in Greetings James,
have been writing back and forth since that your tournament reports. Check with
interview and he always has something to say! Randall Kintner for the Pacific Northwest, I got your newsletter over the weekend and let
————— Martin Toggweiler for SF Bay Area, Jeff me just say it was better than I expected. Great
Stolt for the Greater Los Angeles basin job. Please keep them coming to me!
James, 6. Include, if you can, reports from the
various cons, as many of us would love to Kenneth Switzer
I just read your received and read your first go but cannot for one reason or another.
newsletter. Great work!! I hope you do become Who's there, what's being showcased by Thanks Kenneth! Will do!
the official newsletter, as it is obvious you put a ICE (if anything), tournament reports, —————
lot of effort into it. Don't worry about color, just humor.
good content. I look forward to the next issue. 7. Continue with the artist interviews. That Dear James,
was one of the things the earlier editions
Thanks, of the Duelist had going for it. As promised, here's a note to share with you my
Carl Hotchkiss 8. Continue the strategy and tips articles. thoughts about the first issue of your MECCG
9. Obtain the inside scoop on what the Newsletter. Overall, I found it to be well done,
Carl, as it stands now, it looks like I will be the current availability of METW, METD, informative and an enjoyable read. I especially
official MECCG newsletter beginning with MEDM, MEAS, MEWH and MELE is liked the Quinton Hoover art samples peppered
issue #3. Thanks for the letter! around the world. Should we go out and throughout, even if they were monochrome.
————— buy up boxes to hoard, in case MECG/ One of my favorite artists from the earlier sets
METW 2nd Edition is delayed beyond was Angus McBride. You didn't mention him
belief? anywhere in the issue but I'm hoping that you
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The Official MECCG Newsletter
Moon Letters
(Continued from page 22) issues) provokes your way. And should I get a —————
might add him to your list of artists to be flash of inspiration (or at least exasperation), I
featured in future issues. won't hesitate to submit an article for you. Hi James,
Focus On: Mike Reynolds was very good. You Thanks for your efforts! Keep up the good Sorry this isn’t typed but someone “Great
were able to share some information there that work. Secrets Buried There” my typewriter and I’m
may prove useful, particularly the bit about how not going down there to get it back! Let me
to submit a card idea to ICE. I don't think Bob Moss start by giving a big South Park sheriff’s thumbs
anyone would mind giving up their rights to up to you and your efforts with the newsletter,
such an idea if they could someday say, "Hey! Well Bob, hopefully the interview this issue it’s an enjoyment to read. Thanks for the hazard
That was my idea!" But who's going to believe from Craig has whetted your appetite. There building tips especially!
you without some proof? My only suggestion to were quite a few interesting things to say from
ICE would be to provide some sort of byline or Ichabod, and just like you, I learned a few For the letter’s page contest, I submit “The
perhaps a letter of gratitude, with a sample of things. Angus McBride is indeed on my list of Quick Post” as it is “a social service much in
the card from the first printing, suitable for artists to interview, as he is the quintessential demand among hobbits.” [Tolkien Companion,
framing. I'd really like to see an interview with MECCG artist. However, he appears to be out pg 385] Also, (and here come a few more
Craig O'Brien here at some point. We all get a of contact for some time. I have contacted ICE Dwarves now) I would like to name my Never
lot of interaction with this guy but he remains a about getting in touch with Angus, and so far, Should Have Been Printed Card as Huorn
mystery man, at leat to me. I'd like to know no luck. But don’t worry, lot’s of great artists because I have never seen it used in a game or a
more about what makes Ichabod tick. are coming your way! Incidentally, a few of deck, there seems to be no news of an
the articles have changed in format, in Awakened Plants modifier, and Awakened
The Ponderance of the Week might be particular the Ponderances. Tell me what you Plants were so much more dangerous in the
interesting; however, you really didn't bring think! stories, more noteably so when stirred up.
anything up that hadn't already been thoroughly —————
aired on the 'net. I wouldn't drop it though. Thanks again for the newsletter. Hope this gets
This is a good place to summarize the issue and Dear James, to you in time for consideration.
introduce some fresh thoughts. By the way, you
might find a better word for "ponderance" such I read the first issue and thought it was great. I Mike Tootil
as "rumination" or maybe "bebotherment" (I'm especially liked the fact that you included
being just a bit facetious). "Ponderance" just nudity in the first copy, so that parents of kids p.s. If Butterbur forgets to send this....well...you
sounds a bit heavy. playing the game might immediately question know.
their child's involvement and the game's
I liked the Card Review and Deck Tip articles. content. Bravo! Will the next issue feature Ha! I got it after all! It looks like Butterbur
While there weren't a wealth of new ideas there drug use or merely wanton violence? Can't wait has learned his lesson. Thanks for your kind
(at least to me) I found them refreshing and to see! words.
thought provoking. It doesn't hurt to cover old —————
ground again. You never know what new thing Your Pal,
might present itself. I would certainly share this John Coble James.
advice with a less experienced player.
Well John, you do indeed bring up what could One serious point I would like to make is that
Thanks for the Council of Lorien Championship be a sore point, but my only response is I felt the newsletter that is generating all the response
Information. Even though I'm not on the list the piece represented Quinton’s art well, and it is a first issue. Rarely is there a periodical that
(not enough tournaments that I could attend) it's was the only sketch piece I had at the time. gets everything right the first time. I think the
fun to see several people that I'm personally Whether people like it or not, artists do first issue of your MECCG newsletter is great.
acquainted with in the running. I can be proud occasionally do adult themes in their pieces. It has a HUGE amount of information, great
to say that I've been thrashed by some of the variety, and it proved to be a very entertaining
best. The comic books of today show that much read. I expect that as you fine-tune the content
better than I could. Most of them are not to please yourself and your readers, it will get
Finally, though it seems that the "Balrog issue" much more than scantily clothed women even better.
has probably been resolved since you wrote The showing off. While there are some good titles,
Final Word, I agree that the red carpet should be the trend these days is to show women heroes Good Luck, James!
saved for a 2nd Edition of MECCG. I don't in as little clothing as possible, and to go for
expect to see such a thing for a long time, if at the splashy art rather than the story. Spence Carney
all. I expect The Balrog expansion to add quite
a bit of fun to the game, though I don't think that This newsletter is primarily meant for players P.S. My submission for your letters column is
it's going to be a (middle-) earth shaker. I'm of MECCG, and I am going to leave it to the "Moon Letters." Along with the title you could
looking forward most to the upcoming Lord of parent’s in question to teach their children the include the picture for Test of Lore done by
the Rings CCG, hoping that it will prove more difference between nudity and pornography. Donato Giancola showing Elrond holding
interesting to my kids (the MECCG rules are a As a publisher I refuse to censor a piece simply Thror's map up to the night sky.
bit too much for them), and the Elf Lords and because it contains nudity. Nudity doesn’t
Dwarf Lords expansions. The latter two I necessarily mean pornography. That about says it all! Thanks everyone, and
expect to be more quake-inducing than The congratulations again to Spencer for
Balrog. This doesn’t mean that I plan on printing a submitting the winning Letter Page title entry!
nude piece every issue. I will, however, do my
Meanwhile, I'll be looking forward to the next best to feature an artist’s work with a wide See you next issue!
issue (you have my address) and will happily range of material that best demonstrates their
send whatever thoughts it (and subsequent talent.
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CREDITS
The Official MECCG Newsletter & logo © James Kight All MECCG card images used are
Editor & Designer - James Kight © 2001 The Saul Zaentz Co.
Chief Writer – James Kight
Contributing Writer - Spencer Carney The following are © 1995, 1996, 1997, 1998, 1999, 2000, 2001 Tolkien
Featured Artist - Audrey Corman Enterprises, a division of The Saul Zaentz Company, Berkley Ca.
Middle Earth: The Wizards, Middle Earth: The Dragons, Middle Earth: Dark
All artwork in this issue illus. by Audrey Corman except: Minions, Middle Earth: Lidless Eye, Middle Earth: Against the Shadow, Middle
Test of Lore by Donato Giancola, Flatter a Foe and Master of Shapes by Earth: White Hand, Middle Earth: The Balrog, Middle-Earth, The Hobbit, The
Heather Hudson, Riddling Talk by Cortney Skinner, Fallen Radagast and Lord of the Rings, and The Return of the King, and all characters and places
Winged Change Master by Quinton Hoover, Girdle of Radagast by Steve Otis, therein, and the Burning Eye are trademark properties of Tolkien Enterprises.
Pocketed Robes by Liz Danforth, Black Arrow and Radagast’s Black Bird by All Rights Reserved.
Ronald Chironna, Deadly Dart by Stephano Baldo and Shifter of Hues by Rob
Alexander Magic: The Gathering, and all Magic cards and
mechanics referenced are © Wizards of the Coast
Council of Lorien, ICE, it's logos and designs © Iron Crown Enterprises
Middle Earth Collectable Card Game, MECCG, LORE CG, MEBA, METW, Fluxx © 2001 Andrew Looney, Looney Laboratories
MELE, METD, MEDM, MEAS, MEWH Originally dist. By ICE, now by Looney Laboratories
produced by Iron Crown Enterprises, Inc. (ICE)
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