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#include <Windows.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
glFlush();
}
void Init()
{
/* Set clear color to white */
glClearColor(0.0, 0.0, 0.0, 0);
/* Set ll color to black */
glColor3f(1.0, 1.0, 0.0);
/* glViewport(0 , 0 , 640 , 480); */
/* glMatrixMode(GL_PROJECTION); */
/* glLoadIdentity(); */
gluOrtho2D(0, 640, 0, 480);
}
void main(int argc, char **argv)
{
glutInit(&argc, argv);
/* Set the initial display mode */
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
/* Set the initial window position and size */
glutInitWindowPosition(0, 0);
glutInitWindowSize(640, 480);
/* Create the window with title "DDA_Line" */
glutCreateWindow("DDA_Line");
/* Initialize drawing colors */
Init();
/* Call the displaying function */
glutDisplayFunc(LineDDA);
/* Keep displaying untill the program is closed */
glutMainLoop();
}
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