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Wizard lv 2 House Cannith David

CLASS & LEVEL BACKGROUND PLAYER NAME


Rotsai Thotsund
Human NG 748
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
I'm critical of monarchies
8
11(14)
ARMOR
1 and limits on the houses.
CLASS
2 PROFICIENCY BONUS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 12


-1 Strength
DEXTERITY Discovery. I want to learn all can, both for my
1 Dexterity house and for my own curiosity.

12 ●
1

5
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

1 ● 4 Wisdom
4 Charisma My house must evolve, and
CONSTITUTION SAVING THROWS
I'll lead the evolution.
TEMPORARY HIT POINTS BONDS
12
1 Acrobatics (Dex) Total SUCCESSES I'm working for a hidden faction in my
1 2 Animal Handling (Wis) house that gives me secret assignments.
FAILURES
● 5 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

16 4

3
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

Dagger Dragon-mark: Mark of the Maker


3 ● 4 Insight (Wis)
4 Intimidation (Cha) Artisan's Intuition. When you
WISDOM ● 5 Investigation (Int) make an Arcana check
2 Medicine (Wis) or an ability check involving
14 3 Nature (Int) artisan's tools, you can roll
2 Perception (Wis) a d4 and add the number rolled to
2
4 Performance (Cha)
the ability check.
● 6 Persuasion (Cha)
CHARISMA Arcane Ward (2nd lv):
3 Religion (Int)
When you cast an abjuration spell
14(19) 1 Sleight of Hand (Dex)
of 1st level or higher, you create a
1 Stealth (Dex)
magical ward on yourself that
4 2 Survival (Wis) lasts until you finish a long rest.
SKILLS ATTACKS & SPELLCASTING The ward has hit points equal to
twice your wizard level + your Int
modifier. Whenever you take
12 PASSIVE WISDOM (PERCEPTION)
Crystal Rod (Arcane
CP damage, the ward takes the
Focus) damage instead. If this damage
SP
Spellbook reduces the ward to 0 hit points,
Jeweler's Tools Cannith Signet Ring you take any remaining damage.
Alchemist Supplies Cannith Ident Papers
EP While the ward has 0 hit points, it
Set of Fine Clothes
Tinker's Tools can't absorb damage, but its
Explorers Outfit
Common GP 58 Backpack
magic remains. Whenever you
Infernal Jeweler's Tools cast an abjuration spell of 1st
PP String level or higher, the ward regains a
Potion of Healing II number of hit points equal to
Hat of Wizarding twice the level of the spell.
Ring of Charisma (19)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
25 5'11" 160
AGE HEIGHT WEIGHT
Rotsai Thotsund
Green Light Bald
CHARACTER NAME EYES SKIN HAIR

House Cannith Agent: NAME


Acquisitions and Security

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Inside organization called The Genesis Forge is working to acquire


Born with Mark of the Maker, and control powerful magic in order to insure it doesn't get into the
was turned over to house wrong hands. The Organization believes (perhaps with hubris) it can
Cannith. Has been friends manage these and control their access in order to prevent further
since later childhood with wars. Ideally the result of the organization is to have the Warforged
Aliasa, and general gopher assist in retaking The Mournland (previously Cyre) and find a way to
for house Cannith. repair the damage the country suffered.
Based in Sharn, The Genesis Forge is led by Aliasa D’Cannith, a
second niece to Marrix D’Cannith.

Spellsmith: You can cast the magic weapon spell with this trait. When
you do so, the spell lasts for 1 hour and doesn't require concentration.
Once you cast the spell with this trait, you can't do so again until you
finish a long rest. Intelligence is your spellcasting ability for these
spells.
ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Rotsai Thotsund INT 13 5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
*Mending *Conjure Barrage

Light *Elemental Weapon

Fire Bolt
Toll the Dead

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

*Identify

*Tenser's Floating Disk


4
Detect Magic

Sleep *Fabricate
SPELLS KNOWN

Protection From Evil *Stone Shape

Mage Armor

Shield

Magic Missle

Charm Person

Chromatic Orb
8

2
*Continual Flame

*Magic Weapon

5
*Creation
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Notes:
Fairhaven -- Askelios
Ironwood -- War-forged follower of gatekeeper
In jail on his way to execution
Ilios -- Captain of the guard

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