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Explain the following with the help of relevant real time applications:
A) Classification of Applications
Ans :-
A) Classification of Applications
As shown in the figure below the use of computer graphics can be classified
according to dimensionality of the object to be drawn: 2D or 3D. It can also
be classified according to kind of picture: Symbolic or Realistic. Many
computer graphics applications are classified by the type of interaction. The
type of interaction determines the user’s degree of control over the object
and its image. In controllable interaction user can change the attributes of
the images. Role of picture gives the another classification. Computer
graphics is either used for representation or it can be an end product such as
drawings. Pictorial representation gives the final classification to use
computer graphics. It classifies the use of computer graphics to represent
pictures such as line drawing, black and white, colour and so on.
1. Output technology
3. Software technology
Output Technology Figure below shows the historical development in the output
technology. In early days of computer the hardcopy devices such as teletype printer
and line printer were in use with computer driven CRT displays. In mid fifties
command and control CRT display consoles were introduced. The more display
devices developed in mid-sixties and in common use until the mid-eighties, are
called vector, stroke, line drawing or calligraphic displays. The term vector is used
as a synonyms for line; a stroke is a short line, and characters are made of
sequence of such strokes.
Input Technology Input technology has also improved greatly over the years.
Number of input devices were developed over the years. These devices are punch
cards, light pens, keyboard, tables, mouse and scanners.