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Fargrim Fireforge
Dwarf 25 Lawful Good 0
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
19
Strength
18
STRENGTH
Dexterity Shields
Simple Weapons
4 Constitution
Intelligence
◆
2d10 Martial Weapons
Wisdom ARMOR 2 Smith's Tools
19 Charisma
CLASS
CURRENT / TOTAL
- Steel
18 - Iron
CONSTITUTION INTELLIGENCE
Longsword - Darkvision - Racial
Dwarven Resilience - Racial
3
Arcana
Stonecunning - Racial
History 1d8 Slashing 3
Investigation ATK BONUS DAMAGE TYPE / WEIGHT
Guild Membership - Background
16 Nature
Religion Light Crossbow 80/320
Fighting Style (Defense) - Class
WISDOM 1d8 Piercing 5 Second Wind - Class
INTELLIGENCE
Animal Handling
Action Surge - Class
-1 Insight
Medicine
●
Shield Master - Feat
9
Perception ●
Survival
CHARISMA
WISDOM Deception
0 Intimidation
Performance
Persuasion ●
10 SKILLS
-1 INSPIRATION
9
INITIATIVE
ARMOR AMMUNITION
Chainmail 16 55 Bolts ◆
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NAME AC WEIGHT
SHIELD
Shield +2 6 Chainmail
Shield
ADDITIONAL ITEMS Longsword
Light Crossbow
Explorer's Pack
- Backpack Smith's Tools CLASS RESOURCE CURRENT / MAXIMUM
- Bedroll PP
- Mess Kit FEATURES & TRAITS
- Tinderbox
- Torch (10) GP
- Rations (10) Common, Dwarvish, Orcish, Draconic
- Waterskin 15
- Hempen Rope (50ft) SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
52 4'11" 148lbs
AGE HEIGHT WEIGHT
Fargrim Fireforge
Dark Brown Fair Dirty Blond
CHARACTER NAME
EYES SKIN HAIR
He was the blacksmith of a small "I like t'talk at length 'bout me profession. Y'see, a fine sword is like a
tribe in the foothills. woman's tongue - beautiful an' graceful when it wants t' be, but cutting
His life was peaceful, and he was an' sharp if ye find y'rself on the wrong end."
content.
This all changed when a roving
slaver-tribe attacked his home,
killed all who resisted and enslaved
the rest. PERSONALITY TRAITS
Naturally, they made him forge
weapons and armor for them,
because he's a damn good "'Tis th' duty of all civilized people t' strengthen th' bonds o' community
blacksmith. an' th' security o' civilisation."
However, in secret he started to
forge more weapons than they
asked him to.
And he hid the extras.
IDEALS
CHARACTER APPEARANCE
After a few years of this, he armed all of their slaves with the weapons "I'll get me revenge on th' evil forces that destroyed me home an' ruined
and armor he had forged in secret, and led an uprising against the me livelihood."
slaver-tribe.
And when the shaman of the slaver-tribe realized the slave revolt was
going to succeed, he collasped the cavern they lived in, killing everyone
but two: the Shaman himself, naturally, and Fargrim, who managed to
escape only because he was almost right next to the shaman, so he knew
what was coming and was close enough to the exit to make it. BONDS
And then the shaman fled, leaving Fargrim to chase after him.
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
SPELLCASTING ABILITY SPELL SAVE DC SPELL ATTACK MODIFIER PREPARED SPELLS
8 + PROFICIENCY BONUS + PROFICIENCY BONUS + SPELLCASTING ABILITY MODIFIER +
SPELLCASTING ABILITY MODIFIER SPELLCASTING ABILITY MODIFIER SPELLCASTING CLASS LEVEL
SPELLCASTING CLASS (1/2 ROUND DOWN IF PALADIN)
(MINIMUM ONE SPELL)
0 CANTRIPS 3 6
1
EPAR
7
PR
ED
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/