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This course teaches you all you need to know about how the pieces move and the rules of the game,
so that you can get full enjoyment from playing chess.
Even if you already know how to play, you will probably find some of these chapters helpful. Chapter
13 provides a handy check list of what the pieces and pawns can (and can’t) do. Experienced players
and even experienced coaches will find some things that are useful and new and amusing in Chapters
11 and 12.
When you have completed them all, you will know more about chess than most adult chess players
do! You will then be ready to go on to the other material which will be added regularly to this site
(and the tips which will be sent to you in your newsletters) to help you become better players.
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2 The King
The king can move forwards (up), backwards (down), sideways or diagonally (forwards or backwards),
but only one square at a time.
Here they are, one white, one black, where they start the
game.
The king has lost the power to jump. Hundreds of years ago it
was able to make a special move (King’s Leap) but he just can’t
do it any more.
There are some other things that apply to the king (for
example, he can't move to a square occupied by one of his own
chessmen), but we cannot consider those until we have
introduced some of the other inhabitants.
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Kings love money and there are some coins lying around
waiting to be picked up on the following diagrams.
Correct is h1-d5-h8.
3 The Rook
Each player starts the game with two rooks, but to see how they move, let's look at one.
The rook moves in a straight line – forwards (up), backwards (down), or sideways (left or right). It cannot
move diagonally and it cannot jump.
The rook is not able to jump over anything that blocks its path
(so there is no 'x' on the a3 square). It is also not permitted to
move to a square occupied by one of its own men, so it cannot
move to b3.
Now that we have met two of the chessmen, we can look at some of the things that they can do.
That means that the two kings can never stand next to each
other – there must always be a space (or a man) in-between, so
here the white king cannot move up and the black king cannot
move down (not even diagonally).
Some people say that the kings are surrounded by a force field
that keeps them apart, others say that they have very bad body
odour.
For this special game, White gets to make move after move,
while Black stands motionless.
How many moves are needed to pick up the coins, while steering
clear of the force field?
d6 then h5 = 8.
If you go the other way, starting with c8, then it takes 12 moves.
The white rook can move to any of the squares marked with an
x. It may also move to the d6 square.
That is because the rook, like the king, like all chessmen, can
capture enemy men (only one per move!).
White has moved the rook from d3 to d6, capturing ('taking') the
black rook that was on d6.
In our example here, the white rook x-rays the squares a3, d7
and d8.
Black has made his move, getting out of check, by taking the
white rook that was on d3.
Now the white king is in check and has no choice but to move.
He can move up or down but not to the side – because the rook
attacks the squares on the third rank (and the king is not
allowed to move to a square that is under attack).
At the moment the black rook does not directly attack the a3
square (that attack is blocked by the king on b3).
If the white king tries to move to a3, we can see that it is still
attacked by the black rook and we cannot have that position
with Black to move.
For this game the alternate move rule is suspended. Only Black
gets to make moves. White has to remain motionless.
2011
With White to move, his rook, if he chooses to move it (he
could move the king instead), has a choice of 14 squares: 7
across the 1st rank and 7 along the h-file.
1. Take
2. Block
3. Move
is in CHECKMATE.
White to move. How many moves does he have that put the
black king in check?
One of those (rook to e7) would allow Black to take it. Putting
the rook on a8 is nothing special, just check, but moving the
other rook to h8 is special.
The Rh8 attacks the black king, the squares between them,
and x-rays the d8 square, so the black king cannot move
sideways.
Nor can he move down the board to the 7th rank, because all
those squares are attacked by the Ra7.
If this was the actual starting position, then White (who always
moves first) should win every time.
He would take one of the rooks, putting the black king in check.
The black king would have to move and White would then take
the other rook. Then it is quite a simple task to force
checkmate (see Basic Checkmates).
We need to be careful with terminology and our description of checkmate. We must avoid saying that
checkmate arises when “the king is in check and cannot move.” Grandmaster Paul Motwani’s first ever
tournament game went 1 e2-e4 d7-d6 2 Bf1-b5+, the sweet little girl, playing White, saying “Check, and
you can’t move your king – Checkmate!”
ANSWERS
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- 5th diagram:
3 moves
1...Rh6-h7
2...Rh7xg7
3...Rg7xg6+
- 6th diagram:
3 moves
1...Rg3xg6
2...Rg6-g3
3...Rg3xb3+
Note that Black can't take the b3 rook first because it is not legal - it would expose the black king to
check (from the Rg6) and that is not permitted.
6 The Bishop
The bishop moves diagonally. It can move backwards, but not from here, because it is at one end of the
board. It cannot move vertically (neither up nor down) or sideways.
The bishop cannot move to a square occupied by a team member, nor can it jump over any chessman.
Under the Laws of Chess, it will never, ever (legally) find its
way onto a dark square. Of course, that does not mean that
you will never see it happen – it is not at all rare in the games
of young children. GM Chris Ward calls it the “banana” move
(displacing a light-square bishop onto a dark square, or
vice-versa).
They start on the c-file and the f-file. White’s on the first rank,
Black’s on the 8th rank.
Black here has two ways of getting out of check (taking the
Bb5 is not possible) – he can BLOCK with Bc8-d7 or MOVE his
king - to d8, e7 or f7, but not f8 (occupied by his own man) or
d7 (the Bb5 is attacking all the squares on the a4-e8 diagonal).
Bishops, like rooks, have the power to x-ray squares that they
cannot move to.
(answers)
Now?
Ever?
Now?
Ever?
(answers)
If it is White to move, can he take anything?
Now?
Ever?
Now?
Ever?
(answers)
A simple maze.
(answer)
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Another maze.
(answer)
Is this check?
Is this checkmate?
(answers)
Is this check?
Is this checkmate?
(answers)
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ANSWERS
- 5th diagram:
- 6th diagram:
No!
No!
No!
No!
One bishop is on a light square, the other on a dark square and ever more shall be so!
- 7th diagram:
No!
Yes!
No!
Yes!
Since both are 'light-square' bishops, it is possible that either one, if careless, could move to a square
where it could be captured by the other.
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- 8th diagram:
Possible ways:
a6-f1-h3-d7-f5-g6-h7
g6-h7-f5-d7-h3-f1-a6
any others?
-9th diagram:
h4-f6-c3-a5-c7-d6-f4-h2
- 10th diagram:
Yes!
Yes!
- 11th diagram:
Yes!
Yes!
7 The Queen
The queen can move forwards (up), backwards (down), sideways or diagonally (forwards or backwards).
Since the rule change of the 1400s, she can travel long distances quickly, being restricted only by her
inability to jump over things.
She can move to any one of the squares marked with an ‘x’.
Can you see why I often show how the queen moves by
standing a bishop on top of a rook?
Here they are, one white, one black, where they start the
game.
The queen is one of three pieces (rook and bishop are the other
two) that can perform x-rays.
(answer)
White to move:
Black to move:
(answer)
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ANSWERS
- 3rd diagram:
Question 2:
- 4th diagram:
Question 1:
Question 2: Yes.
Question 3:
Question 4: Yes
Question 5:
- 5th diagram:
Question 1:
Question 2:
Yes!
Question 3: Yes!
Question 4:
Taking - Rf5xb5
Moving - four possibilities (d8, e7, f7, f8) but not d7.
Blocking - No!
- 6th diagram:
Question 1: Five.
Question 2:
All 5 checks are good enough to force checkmate (eventually) but only one does so quickly:
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1 Qc6xf6+ Kh8-g8
2 Kh1-g1!
2 Rh2-g2+ Bh7-g6
3 Rg2xg6+ Kg8-h7
4 Qf6-g7 mate)
Now the black bishop must move (the king can't) and White will play
3 Rh2-h8 mate!
Question 3: Four.
- 7th diagram:
(8)
h5-a5-c7-g3-e3-e6-f6-b2
When we looked at Check (& Checkmate), we saw that a king has three possible
ways out: Take – Block – Move. When one of the other chessmen is under attack, there is a fourth
possibility as well, that of protecting (defending) it: Take – Block – Move – Protect.
Black to move.
T?
Yes.
White to move.
T? Yes. a4xb5.
B? Not possible.
M? Possible.
P? Possible (Ra1-c1).
T is clearly preferable.
It must be Black to move – his king is in check.
T? No.
B? Yes (Rb8-b7).
M? No.
T? No.
B? Yes (Qg7-f7).
M. No.
P? n/a.
Black to move.
T? No.
B? No.
M? Yes (many).
P? No.
T? No.
B? No.
M? Yes (Kh8-g8).
P? n/a.
Black to move.
T? No.
B? Yes (Bh6-f4).
P? Yes (Kh8-g8).
T? No.
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B? No (impossible).
M? No.
P? Yes (Kg1-g2).
Black to move.
T? Yes (Qe8xe1).
M? Yes (many).
P? Yes (Rf7-f8).
So, it’s a value judgement; one where Checks & Captures are
more important than the Reflex. Of course, here either check
wins, but only the one queen move does.
White to move.
T? Yes (c4xb5).
B? Yes (Bf1-g2).
M? Yes (Kh1-g1).
Again a wide choice, but ones higher up the list are the most
likely, so c4xd5 (if you can’t find anything better).
ANSWERS
- 4th diagram:
- 5th diagram:
There is nothing special, just important to avoid the squares e3, e2 and e1!
9 The Knight
The knight moves in quite different fashion to the other chessmen we have seen. Each of the eight
squares that this knight can move to is marked with an "x".
They start on the b-file and the g-file (on their "back" rank).
Each player has one knight start on a light square and one on a
dark square, but, since they hop from one coloured square to
another, they soon become indistinguishable.
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The white knight can still move to any one of the eight marked
squares.
It just hops over the enemy knights as though they did not
exist.
The knight is one of the three chessmen that never x-ray any
squares.
When hopping over obstacles, the knight does not care what
they are.
Nor does it care whose side they are on, although that may
prove to be important after it lands.
Black to move.
What? (answer)
A simple maze.
f6 – g4 – e3
e3 – g4 – f6
A longer maze.
h3-g5-f7-d6-c4-a5-b3-d4.
Too easy?
White to move.
Nf8-g6 checkmate.
(answer)
ANSWERS
- 5th diagram:
Question 1: Yes!
Question 2: Nc6 or Qf3 (you would choose the queen, wouldn't you?)
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- last diagram:
we know because the king can only have reached the h8 square from g8, where it was in check from the
knight on f6; therefore it could have moved to f7 or taken the knight on f8 instead of going to its
execution.
10 The Pawn
You might think knights are odd, but pawns are really weird. They move
and capture in different ways. They can’t go backwards (or sideways) or diagonally, except that they
can ONLY capture diagonally. And that’s just for starters. We’ve got the Special Moves still to come.
Once a pawn has left its starting square, it can move only one
square forwards at a time (“up” for White, “down” for Black –
his start life on the 7th rank).
If it is White to move:
If it is Black to move:
White’s across the 2nd rank, Black’s across the 7th rank.
White to move.
Black to move:
How many moves does it take the pawn on a2 to reach the far
end of the board? (answer)
How many moves does it take the pawn on h3 to reach the far
end of the board? (answer)
How many moves does the white pawn need to reach the far
end of the board? (answer)
How many moves does the white pawn need to reach the far
end of the board?
Is there a choice?
White, to move, wins if she can capture all the black pawns.
Black wins if she can get a pawn to the far end (the 1st rank).
There are two versions for Black:
ANSWERS
- 5th diagram:
Question 2:
No! (there is nothing on either e5 or g5, the squares on which it could capture if there was something
there to be captured)
Question 3: Yes!
The pawn on b2 (not having moved yet) has a choice of two other moves (b2-b3 or b2-b4). The pawn on
f4 is blocked (by the pawn on f) and can't move at all.
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Question 5:
Yes!
It can take the Bg4 (f5xg4 - It doesn't matter that it is blocked from moving forwards)
- 6th diagram:
Question 1: 5 or 6 depending whether it chooses the double step on its first move.
Question 2: 5
- 7th diagram:
Question 2: Yes!
Question 3:
3 different ways -
1. c2-c4-c5-c6-c7-c8
2. c2-c4xd5-d6-d7-d8
3. c2-c4xd5xe6-e7-e8
11 Exchange Rates
You are bound to see, sooner rather than later, a chart giving the
“values” of the pieces. How much they are “worth”, often expressed in units of “pawns” (or, worse still
‘points’), as though a “pawn” was a genuine currency unit.
This gives rise to many problems. Your parents (and maybe you) know that we live in a world that has
floating exchange rates, not ones fixed to the gold standard.
Yet, ceteris paribus (World Champion Lasker’s favourite phrase for “other things being equal” - of course
they never are), these values can be useful. What to do? After 25 years of searching, I still have no
really good answer. But there are some clear pointers:
those numbers CHANGE constantly, like currency exchange rates, but more extreme.
chess has GUIDELINES NOT RULES (the only fixed rules are the Laws of Chess).
One firm rule – do not make rules
So avoid things like Q=9 P=1 therefore “can’t” or “mustn’t” play Queen takes pawn if it loses
‘points’.
White to move.
Rb3xb4 is +9
Qh2xh7 is -8 (9-1).
White to move.
Qd7xh3 is +5.
Qd7xb7 is -8 (9-1).
A famous game.
K–8
R - 14
B - 13
Q - 27
N-8
Interesting? A queen really is a R+B, but she is stronger than that, why? (answer)
The N covers fewer squares than the B, so why consider them to be of similar value? (answer)
The N can reach parts that other Bs cannot (they being limited to squares of only one colour).
The queen, represents R+B, but it is a very special bishop that can operate on both light and dark
squares.
ANSWERS
- 1st diagram:
1 Qh2xh7+!
It is easy to see the end: 1...Kh8xh7 2 Rb3-h3+ and mate next move (3...Qb4-h4 4 Rh3xh4).
- 2nd diagram:
Qd7xb7+ because after ...Ka8xb7 (forced) it is stalemate. Qd7xh3 allows Black a choice of mates in one:
...Rg8-g1 or Qf2-g1.
Question 1:
Because the bishop is tied to squares of just one colour, so the queen is clearly more maneuverable.
Question 2:
The rook can get to every one of the 64 squares, the bishop only half of them.
Question 3:
Pretty much the same reason again - the bishop can rapidly reach half the squares, the knight is much
slower, but it can get to any square in the end (do you know the fable of the tortoise and the hare? Well,
this tortoise can also hop!).
Stalemate is one of the strangest things in chess. It nearly always confuses beginners, but it has a
confusing history.
A definition: The player whose turn it is to move has no legal move to play but his/her king is not in
check. The result of the game is a draw by stalemate.
!!!
White to move.
65 Kg4-h5
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Now nine of Black’s ten moves lose for him, so Kramnik replied
65...Ke4xf5
Stalemate.
Pawn Promotion
10 knights
10 bishops (9 of the same colour square is possible!)
10 rooks
9 queens
Or some combination thereof
1 b7xa8Q (or R or B or N)
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loses to 1...g4xh3
Castling
This is a move of the king and either rook of the same colour
along the player’s first rank, counting as a single move of the
king and executed as follows: the king is transferred from its
original square two squares towards the rook on its original
square, then that rook is transferred to the square the king has
just crossed.
NB:
These last three points apply ONLY to the king, not to the rook.
First pair:
Second pair:
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1…e7-e5
A practical example.
That discovered check from the Bf4 is just one of the odd
things that can happen with en passant captures.
Players MUST move alternately (taking turns) and cannot “pass” a turn.
The number after each piece name below is the maximum number of squares that unit may be able to
move to.
The far end of the board is the 8th rank (from White’s viewpoint), the 1st rank (from Black’s viewpoint)
CAN CANNOT
King 8
Move slanty-wise “diagonally” (forwards orMove to a square next to the other king
backwards)
Stay on a square attacked by an enemy unit
capture (take) enemy units
capture (take) the enemy king
capture (take) the same way it moves
capture (take) “en passant”
move across two squares when castling
be captured (taken) “en passant”
Queen 27
Move forwardsJump over anything
Rook 14
Move forwardsMove slanty-wise “diagonally” (forwards or
backwards)
Move sideways (left-right)
Jump over anything (though it seems to when
Move backwardscastling)
Move to a square next to the other kingMove to a square occupied by a friendly unit
Bishop 13
Move forwards (only along the diagonal)Move forwards (except along a diagonal)
Knight 8
Jump over anything in its way when movingMove forwards
Pawn 1-2-3-4
Move forwardsMove sideways (left-right)
Stay on a square attacked by an enemy unitJump over anything (note especially that it does
NOT capture the same way as in draughts)
capture (take) enemy units
Move to a square occupied by a friendly unit
unique ability to change into a Q, R, B or N, which
it must do when it reaches the “far” endcapture (take) the enemy king
it may be able to
capture something,
adding a square = 2
it may have a choice of
captures, adding two
squares = 3
If it is unmoved, then it
can advance 2 squares
and
it may be able
to capture Copyright © James Flear 2011
something,
adding a
square = 3
it may have a
choice of
captures,
adding two
squares = 4
ANSWERS
- 5th diagram:
3 moves
1...Rh6-h7
2...Rh7xg7
3...Rg7xg6+
- 6th diagram:
3 moves
1...Rg3xg6
2...Rg6-g3
3...Rg3xb3+
Note that Black can't take the b3 rook first because it is not legal - it would
expose the black king to check (from the Rg6) and that is not permitted.
6. The Bishop
- 5th diagram:
The Bishops on d4 and g1 are attacking one another.
White, to move, could play 1 Bd4xg1
Black, to move, could play 1...Bg1xd4
[NB. move the other answer?]
- 6th diagram:
No!
No!
No!
No!
One bishop is on a light square, the other on a dark square and ever more
shall be so!
- 7th diagram:
No!
Yes!
No!
Yes!
Since both are 'light-square' bishops, it is possible that either one, if careless,
could move to a square where it could be captured by the other.
- 8th diagram:
[NB. move the answer?]
-9th diagram:
[NB. move the answer?]
- 10th diagram:
Yes!
Yes!
- 11th diagram:
Yes!
Yes!
7. The Queen
- 3rd diagram:
Question 2:
Ra2 attacks Ba3
Rh1 attacks Qb1
Bh7 attacks Qb1
Qb8 attacks Bb6
- 4th diagram:
Question 1:
Qe5 attacks Rb8, Qe7 and Bg7
Bf4 attacks Rh2
Qe7 attacks Qe5
Bg7 attacks Qe5
Question 2:
Yes.
Question 3:
Rb8 with Qe5,
Qe7 with Qe5,
Bg7 with Qe5,
Rh2 with Bf4
Question 4:
Yes
Question 5:
Qe5 with Qe7,
Qe5 with Bg7
- 5th diagram:
Question 1:
Rf5 attacks Qb5
Qb5 attacks Rf5
Qb5 attacks Ke8
Question 2:
Yes!
White's king is in check, so it must be White to move.
Question 3:
Yes!
Question 4:
Taking - Rf5xb5
Moving - four possibilities (d8, e7, f7, f8) but not d7.
Blocking - No!
- 6th diagram:
Question 1:
[NB. move the answer?]
Question 2:
All 5 checks are good enough to force checkmate (eventually) but only one
does so quickly:
1 Qc6xf6+ Kh8-g8
2 Kh1-g1!
(it is one move quicker than
2 Rh2-g2+ Bh7-g6
3 Rg2xg6+ Kg8-h7
4 Qf6-g7 mate)
Now the black bishop must move (the king can't) and White will play
3 Rh2-h8 mate!
Second best is 1 Rh2xh7+.
- 7th diagram:
Question 1:
[NB. move the answer?] (answer is 5!)
Question 2:
1...Qf6-f1 mate!
- 8th diagram:
[NB. move the answer?]
- 4th diagram:
- 5th diagram:
There is nothing special, just important to avoid the squares e3, e2 and e1!
9. The Knight
- 5th diagram:
Question 1: Yes!
Question 2: Nc6 or Qf3 (you would choose the queen, wouldn't you?)
Question 3: Yes - Nd4-f5+ (I didn't say it would be a good move).
- last diagram:
we know because the king can only have reached the h8 square from g8,
where it was in check from the knight on f6; therefore it could have moved to
f7 or taken the knight on f8 instead of going to its execution.
- 5th diagram:
Question 1: Yes! It can take the pawn on a3 (b2xa3)
Question 2:
No! (there is nothing on either e5 or g5, the squares on which it could capture
if there was something there to be captured)
Question 3: Yes!
The pawn on b2 (not having moved yet) has a choice of two other moves
(b2-b3 or b2-b4). The pawn on f4 is blocked (by the pawn on f) and can't
move at all.
Question 4: Yes! It can take the pawn on b2 (...a3xb2)
Question 5:
Yes!
It can take the Bg4 (f5xg4 - It doesn't matter that it is blocked from moving
forwards)
Question 6: Yes! The a3 pawn could advance to a2 (...a3-a2).
- 6th DIAGRAM:
Question 1: 5 or 6 depending whether it chooses the double step on its first
move.
Question 2: 5
- 7th DIAGRAM:
Question 1: 5 is the quickest
Question 2: Yes!
Question 3:
3 different ways -
1. c2-c4-c5-c6-c7-c8
2. c2-c4xd5-d6-d7-d8
3. c2-c4xd5xe6-e7-e8
- 1st DIAGRAM:
- 2nd DIAGRAM:
Question 1:
Because the bishop is tied to squares of just one colour, so the queen is
clearly more maneuverable.
Question 2:
The rook can get to every one of the 64 squares, the bishop only half of
them.
Question 3:
Pretty much the same reason again - the bishop can rapidly reach half the
squares, the knight is much slower, but it can get to any square in the end
(do you know the fable of the tortoise and the hare? Well, this tortoise can
also hop!).