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COMBAT STATISTICS _

CHARACTER NAME _
Class: _________________ Level: _____________ Initiative Speed _
Roll initiative to determine Your speed is the number of
Race: _________________ Gender: ___________ the turn order in combat. squares you can move with _
a move action.
Alignment: _______________________________ _
Languages: _______________________________ DEFENSES _
Armor Class (AC) CALCULATIONS _
ABILITIES AND SKILLS AC measures how hard it is to physically land an attack on you. _
Strength _
MODIFIER CHECK Fortitude CALCULATIONS
Strength measures your physical power.
Fortitude measures your toughness and resilience.
_
Athletics ❏ Trained MISC. CHECK _
Reflex CALCULATIONS _
Constitution MODIFIER CHECK Reflex measures your ability to deflect or dodge attacks.
Constitution represents health, stamina, and vital force.
_
Will _
Endurance ❏ Trained MISC. CHECK CALCULATIONS
Will measures your strength of will and self-discipline. _
Dexterity MODIFIER CHECK _
Dexterity measures coordination, agility, and balance.
Attack Bonus WEAPON / POWER DAMAGE
Acrobatics ❏ Trained MISC. CHECK

Stealth ❏ Trained MISC. CHECK Attack Bonus WEAPON / POWER DAMAGE


_
Thievery ❏ Trained MISC. CHECK When you attack, roll a d20 and add your attack bonus. Compare
the result to the monster’s defense to see if you hit. If you do hit,
roll damage.
_
Intelligence MODIFIER CHECK _
Intelligence describes how well you learn and reason. Hit Points Bloodied _
Arcana ❏ Trained MISC. CHECK Your hit points measure the damage you can take before falling
unconscious. Your bloodied value is half of your hit points _
History ❏ Trained MISC. CHECK (rounded down).
_
Religion ❏ Trained MISC. CHECK Healing Surge Value
_
Surges Per Day
Wisdom MODIFIER CHECK When you spend a healing surge, you regain hit points equal to
_
Wisdom measures common sense, self-discipline, and empathy. your healing surge value, which is one-quarter of your hit points _
(rounded down).
Dungeoneering ❏ Trained MISC. CHECK _
Heal ❏ Trained MISC. CHECK CURRENT HIT POINTS _
Insight ❏ Trained MISC. CHECK _
Nature ❏ Trained MISC. CHECK _
Temporary Hit Points Surges Remaining
Perception ❏ Trained MISC. CHECK _
_
Charisma MODIFIER CHECK
ACTIONS IN COMBAT _
Charisma measures force of personality and leadership.
On your turn in combat, you can take three actions:
Bluff ❏ Trained MISC. CHECK A standard action, which is usually an attack
A move action, which involves movement
Diplomacy ❏ Trained MISC. CHECK A minor action, which is simple and quick
You can give up an action to take another action from
Intimidate ❏ Trained MISC. CHECK
lower on the list, so you can take a move or a minor action
instead of a standard action or a minor action instead of a
Streetwise ❏ Trained MISC. CHECK
move action.

Permission is granted to photocopy this character sheet for home game use only. TM & ©2010 Wizards of the Coast LLC.

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CHARACTER SKETCH
POWERS AND FEATS
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mber of
e with _______________________________________
_______________________________________
_______________________________________
_______________________________________
n you. _______________________________________
_______________________________________
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Use this space to draw a picture of your character, your
_______________________________________ character’s symbol, or some other identifying mark.
MAGE CHARACTER NOTES
EQUIPMENT AND MAGIC ITEMS
MAGE
mpare
_______________________________________
hit,
_______________________________________
_______________________________________
_______________________________________
ing
_______________________________________
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_______________________________________

to
_______________________________________
nts _______________________________________
_______________________________________
_______________________________________
_______________________________________
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ning
_______________________________________ Use this space however you like: to record what happens on
your adventures, track quests, describe your background
_______________________________________ and goals, note the names of the other characters in your
party, or draw a picture of your character.
_______________________________________
EXPERIENCE POINTS (XP)
WEALTH
on
of a XP for next level: _________

Permission is granted to photocopy this character sheet for home game use only. TM & ©2010 Wizards of the Coast LLC.

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