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Hedy Zhang
Abstract
This research aims to test and analyze whether the volume of a video’s
background music affects people’s video preferences. Based on research of the fluency of
processing information, we hypothesized that the subjects would prefer louder videos
asked to rank the videos. The results indicate that ratings for the louder video were
significantly higher than ratings for the quiet video, thus supporting our hypothesis that
people prefer louder videos over quieter videos. This experiment opens a field of further
research as it provides explanation for real life scenarios, such as why movies always
have loud background sound and how commercial music always sounds loud.
EFFECT OF VOLUME ON VIDEO PREFERENCES 3
others. It could be a matter of prior experiences, personal interest, or the context in which
the video is presented: Does the video have high-quality editing; does the video have a
high pixel ratio; or does the video have good background music? According to Carpenter
(2013), fluency is what makes a task or object easy to process. Additionally, higher
fluency of an object or concept facilitates memory and makes one more likely to choose
the object due to its familiarity. One of the factors that affects the receiving fluency of
background music of a video is the volume. When a video is louder, people do not have
to exert as much energy to focus on what is being delivered, as compared to the attention
that would be required in a quieter video (Carpenter). This raises the question: Does the
volume of a video affect people’s preferences? Do people prefer louder videos over
quieter videos?
The hypothesis of this experiment is that participants will give a higher rating to
louder videos when compared to quieter ones. The reasoning that supports this hypothesis
is that louder videos take less effort to understand and process, thus making people like it
more. In this experiment, all participants engaged with the videos for the same amount of
time but with different levels of intensity. In other words, the energy and focus of the
louder videos are presumably easier to understand and remember, thereby allowing
viewers to “encounter it more” (Carpenter, 2013). In this case, encounter does not mean
the amount of time the participants engaged with the video, but the intensity of the
encounter. The energy and focus that would have been used to understand what the
background sound was saying could be used for picking up other details and messages in
EFFECT OF VOLUME ON VIDEO PREFERENCES 4
the video rather than attempt to comprehend what the speaker said. Because people can
understand the video with less effort, they may have a better understanding of the video,
leading them to like it more. There are many examples of how this effect could be
relevant in real life: teachers speaking louder than their normal volume to facilitate
memory and attention or commercials on the radio being louder than the music that was
just played.
Method
Participants
recruited from Mturk.com, while the others were recruited by word-of-mouth (hearing
about the survey through friends). Of the 92 participants, 54 were male and 38 were
female. 86% of the participants were between 18 to 54 years of age, and 76% of the
Materials
The materials used in this research were six video advertisements for different
brands of cereal, each around 20 seconds long with volumes modified to be either loud or
quiet. Loud videos were played at 100% of the original video volume, and quiet videos
Procedure
The experiment was conducted with two different forms of the same survey. Both
surveys consisted of six videos that were played in the same order: Three of these videos
were quiet while the other three were loud. The only difference between the two surveys
EFFECT OF VOLUME ON VIDEO PREFERENCES 5
was that a loud video in Survey Form A would be quiet in Survey Form B, and vise
versa.
The subjects in this experiment were first required to answer several questions
about their age, gender, and the highest education level that they received. They were
then asked to put on their headphones and watch a video of the alphabet song as a volume
calibration. The volume of the video alternated between loud and quiet among the letters,
which were grouped by the phrases of the song. For example, the letters ‘A’ through ‘G’
were loud, the letters ‘H’ through ‘N’ were quiet, and so on. Subjects adjusted the volume
to a point that they could hear every letter pronounced in the song clearly. Then, the
subjects watched six volume-modified advertisement videos. Volumes for the six videos
alternated between loud and quiet (e.g., the first video was loud, second video was quiet,
third video was loud, etc.). To counterbalance, the first video was loud in one version of
the survey and quiet in another. After watching each video, the subject was asked to rate
how much they liked it on a scale of one to ten (one being the lowest and ten being the
highest).
Results
The participants submitted their surveys, the data were imported into a
spreadsheet, and each participant’s average scores for loud versus quiet videos were
separately calculated and compared. The average rating of the louder videos was 6.57
(SD = 1.64), and the average of rating of the quiet videos was 5.93 (SD = 1.78). Ratings
for louder videos were significantly higher than ratings for quieter videos, t (91) = 3.59, p
< .01.
Discussion
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The results of this experiment show that ratings for the louder videos were higher
than ratings for the quieter videos. This supports the original hypothesis that louder
videos would have higher ratings when compared to others. This can be explained by the
mere exposure effect and the idea of how fluency facilitates the understanding process,
which in turn affects the audience’s preference of the videos (Carpenter, 2013).
There are several improvements that can be made to this experiment. Future work
can explore the ways in which preference of sound volumes may be relative among
individuals, and whether loudness could actually have negative effects on certain
people’s experience of videos. The videos chosen for the experiment could also be longer
so that participants could have a more accurate perception and rating of the videos. The
content of videos used could also go beyond the genre of cereal commercials. Further
study could also explore additional factors and reasons that lie behind people’s
The reasons listed above could have affected the result of this experiment.
However, this experiment was very practical because it tested real life scenarios. The
results from this experiment might be one of the reasons why advertisements are
sometimes too loud and why theaters always play the sound of a movie loudly.
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References
Carpenter, S. K., Wilford, M. M., Kornell, N., & Mullaney, K. M. (2013, May 04).
learning without increasing actual learning. Retrieved August 29, 2018, from
https://link.springer.com/article/10.3758/s13423-013-0442-z.
Fournier, G. (2016, July 17). Mere Exposure Effect. Retrieved October 30, 2018, from
https://psychcentral.com/encyclopedia/mere-exposure-effect/