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00316FA0

HKR::DefaultSettings.XResolution:DWORD:1280
HKR::DefaultSettings.YResolution:DWORD:1024

[AddReg.GSeriesDefaultModes]
HKR::Mga.PixelWidths:BINARY:08,10,18,20
HKR::Mga.SingleResolutions:BINARY:\|
40,01,C8,00, 320x200
40,01,F0,00, 320x240
00,02,80,01, 512x384
80,02,90,01, 640x400

80,02,E0,01, 640x480
20,03,58,02, 800x600
50,03,E0,01, 848x480
58,03,E0,01, 856x480
60,03,E0,01, 864x480
C0,03,60,09, 960x2400
00,04,00,02, 1024x512

00,04,00,03, 1024x768
00,04,00,06, 1024x1536
30,04,58,02, 1072x600
80,04,60,03, 1152x864

00,05,D0,02, 1280x720
00,05,00,03, 1280x768
00,05,20,03, 1280x800
00,05,C0,03, 1280x960

00,05,00,04, 1280x1024
50,05,00,03, 1360x768
58,05,00,03, 1368x768
60,05,00,03, 1376x768
78,05,1A,04, 1400x1050
A0,05,84,03, 1440x900
40,06,00,04, 1600x1024
40,06,B0,04, 1600x1200
40,06,00,05, 1600x1280
90,06,1A,04, 1680x1050
00,07,40,05, 1792x1344
08,07,A0,05, 1800x1440
40,07,70,05, 1856x1392
80,07,0A,04, 1920x1034

80,07,38,04, 1920x1080
80,07,B0,04, 1920x1200
80,07,A0,05, 1920x1440
00,08,00,06 2048x1536

Aspect Ratios
Decimal Common Name Formatted Value
1.25 (5:4) 00 00 A0 3F
1.33 (4:3) AB AA AA 3F
1.5 (3:2) 00 00 C0 3F
1.6 (16:10) CD CC CC 3F
1.66~ (15:9) 55 55 D5 3F
1.77~ (16:9) 39 8E E3 3F
1.85 (1.85:1) CD CC EC 3F
2.39 (2.39:1) C3 F5 18 40
2.76 (2.76:1) D7 A3 30 40
3.75 (3x5:4) 00 00 70 40
4 (3x4:3) 00 00 80 40
4.8 (3x16:10) 9A 99 99 40
5 (3x15:9) 00 00 A0 40
5.33~ (3x16:9) AB AA AA 40

[AddReg.PSeriesDefaultModes]
HKR::Mga.PixelWidths:BINARY:10,20
HKR::Mga.SingleResolutions:BINARY:\|
80,02,E0,01,20,03,58,02,00,04,00,03,00,05,00,04,\| \* 640x 480, 800x 600, 1024x
768, 1280x1024
50,05,00,03,A0,05,84,03,40,06,B0,04,90,06,1A,04 \* 1360x 768, 1440x 900,
1600x1200, 1680x1050

[AddReg.MSeriesDefaultModes]
HKR::User.Enable8Bpp:BINARY:01,00,00,00
HKR::nHead.DefaultVideoParameters:BINARY:\|
03,00,01,00, \| \* 640x480 @ 60Hz DMT
08,00,01,00, \| \* 800x600 @ 60Hz DMT
0A,00,01,00, \| \* 800x600 @ 75Hz DMT
0B,00,01,00, \| \* 800x600 @ 85Hz DMT
0E,00,01,00, \| \* 1024x768 @ 60Hz DMT
10,00,01,00, \| \* 1024x768 @ 75Hz DMT
11,00,01,00, \| \* 1024x768 @ 85Hz DMT
14,00,01,00, \| \* 1280x768 @ 60Hz DMT
19,00,01,00, \| \* 1280x1024 @ 60Hz DMT
1A,00,01,00, \| \* 1280x1024 @ 75Hz DMT
1B,00,01,00, \| \* 1280x1024 @ 85Hz DMT
1C,00,01,00, \| \* 1360x768 @ 85Hz DMT
22,00,01,00, \| \* 1440x900 @ 60Hz DMT
25,00,01,00, \| \* 1600x1200 @ 60Hz DMT
2B,00,01,00 \* 1680x1050 @ 60Hz DMT
HKR::nHead.PowerResVideoParameters:BINARY:\|
12,12,80,02,E0,01,3C,00, \| \* DMT - 640x480, 60Hz
12,12,80,02,E0,01,4B,00, \| \* DMT - 640x480, 75Hz
12,12,80,02,E0,01,55,00, \| \* DMT - 640x480, 85Hz
11,11,20,03,58,02,3C,00, \| \* DMT - 800x600, 60Hz
11,11,20,03,58,02,4B,00, \| \* DMT - 800x600, 75Hz
11,11,20,03,58,02,55,00, \| \* DMT - 800x600, 85Hz
11,11,50,03,E0,01,3C,00, \| \* DMT - 848x480, 60Hz
21,21,54,03,E0,01,3C,00, \| \* CVT - 852x480, 60Hz
21,21,55,03,E0,01,3C,00, \| \* CVT - 853x480, 60Hz
22,22,58,03,E0,01,3C,00, \| \* CVT - 856x480, 60Hz
22,22,60,03,E0,01,3C,00, \| \* CVT - 864x480, 60Hz
22,22,C0,03,58,02,3C,00, \| \* CVT - 960x600, 60Hz
22,22,00,04,00,02,3C,00, \| \* CVT - 1024x512, 60Hz
11,11,00,04,00,03,3C,00, \| \* DMT - 1024x768, 60Hz
12,12,00,04,00,03,46,00, \| \* DMT - 1024x768, 70Hz
11,11,00,04,00,03,4B,00, \| \* DMT - 1024x768, 75Hz
11,11,00,04,00,03,55,00, \| \* DMT - 1024x768, 85Hz
22,22,00,04,00,04,3C,00, \| \* CVT - 1024x1024,60Hz
21,21,30,04,58,02,3C,00, \| \* CVT - 1072x600, 60Hz
21,21,80,04,60,03,3C,00, \| \* CVT - 1152x864, 60Hz
11,11,80,04,60,03,4B,00, \| \* DMT - 1152x864, 75Hz
21,21,80,04,60,03,55,00, \| \* CVT - 1152x864, 85Hz
21,21,00,05,D0,02,3C,00, \| \* CVT - 1280x720, 60Hz
41,41,00,05,D0,02,3C,00, \| \* GTF - 1280x720, 60Hz
11,11,00,05,00,03,3C,00, \| \* DMT - 1280x768, 60Hz
21,21,00,05,00,03,3C,00, \| \* CVT - 1280x768, 60Hz
41,41,00,05,00,03,3C,00, \| \* GTF - 1280x768, 60Hz
21,21,00,05,20,03,3C,00, \| \* CVT - 1280x800, 60Hz
11,11,00,05,C0,03,3C,00, \| \* DMT - 1280x960, 60Hz
21,21,00,05,C0,03,4B,00, \| \* CVT - 1280x960, 75Hz
11,11,00,05,C0,03,55,00, \| \* DMT - 1280x960, 85Hz
11,11,00,05,00,04,3C,00, \| \* DMT - 1280x1024,60Hz
11,11,00,05,00,04,4B,00, \| \* DMT - 1280x1024,75Hz
11,11,00,05,00,04,55,00, \| \* DMT - 1280x1024,85Hz
11,11,50,05,00,03,3C,00, \| \* DMT - 1360x768, 60Hz
21,21,50,05,00,03,3C,00, \| \* CVT - 1360x768, 60Hz
41,41,50,05,00,03,3C,00, \| \* GTF - 1360x768, 60Hz
21,21,55,05,00,03,3C,00, \| \* CVT - 1365x768, 60Hz
21,21,56,05,00,03,3C,00, \| \* CVT - 1366x768, 60Hz
21,21,56,05,00,03,3C,00, \| \* GTF - 1366x768, 60Hz
22,22,58,05,00,03,3C,00, \| \* CVT - 1368x768, 60Hz
22,22,60,05,00,03,3C,00, \| \* CVT - 1376x768, 60Hz
11,11,78,05,1A,04,3C,00, \| \* DMT - 1400x1050,60Hz
11,11,A0,05,84,03,3C,00, \| \* DMT - 1440x900, 60Hz
32,32,40,06,84,03,3C,00, \| \* CVT RB - 1600x900, 60Hz
32,32,40,06,E8,03,3C,00, \| \* CVT RB - 1600x1000,60Hz
31,31,40,06,00,04,3C,00, \| \* CVT RB - 1600x1024,60Hz
11,11,40,06,B0,04,3C,00, \| \* DMT - 1600x1200,60Hz
31,31,40,06,B0,04,3C,00, \| \* CVT RB - 1600x1200,60Hz
11,11,40,06,B0,04,4B,00, \| \* DMT - 1600x1200,75Hz
11,11,40,06,B0,04,55,00, \| \* DMT - 1600x1200,85Hz
11,11,90,06,1A,04,3C,00, \| \* DMT - 1680x1050,60Hz
31,31,90,06,1A,04,3C,00, \| \* CVT RB - 1680x1050,60Hz
31,31,80,07,38,04,3C,00, \| \* CVT RB - 1920x1080,60Hz
41,41,80,07,38,04,3C,00, \| \* GTF - 1920x1080,60Hz
31,31,80,07,B0,04,3C,00, \| \* CVT RB - 1920x1200,60Hz
21,21,80,07,B0,04,3C,00, \| \* CVT - 1920x1200,60Hz
11,11,80,07,B0,04,4B,00, \| \* DMT - 1920x1200,75Hz
11,11,80,07,B0,04,55,00, \| \* DMT - 1920x1200,85Hz
11,11,80,07,A0,05,3C,00, \| \* DMT - 1920x1440,60Hz
11,11,80,07,A0,05,4B,00, \| \* DMT - 1920x1440,75Hz
21,21,00,08,00,06,3C,00, \| \* CVT - 2048x1536,60Hz
21,21,00,08,00,06,4B,00, \| \* CVT - 2048x1536,75Hz
21,21,00,08,00,06,55,00, \| \* CVT - 2048x1536,85Hz
31,31,00,0A,40,06,3C,00 \* CVT RB - 2560x1600,60Hz

Resolutions
Value Hex Value Formatted Value
200 0x0C8 C800
240 0x0F0 F000
320 0x140 4001
480 0x1E0 E001
525 0x20D 0D02
540 0x21C 1C02
576 0x240 4002
600 0x258 5802
640 0x280 8002
704 0x2C0 C002
720 0x2D0 D002
768 0x300 0003
800 0x320 2003
840 0x348 4803
848 0x350 5003
854 0x356 5603
900 0x384 8403
960 0x3C0 C003
992 0x3E0 E003
1000 0x3E8 E803
1024 0x400 0004
1050 0x41A 1A04
1080 0x438 3804
1152 0x480 8004
1200 0x4B0 B004
1280 0x500 0005
1360 0x550 5005
1366 0x556 5605
1368 0x558 5805
1440 0x5A0 A005
1536 0x600 0006
1600 0x640 4006
1680 0x690 9006
1768 0x6E8 E806
1776 0x6F0 F006
1800 0x708 0807
1920 0x780 8007
2048 0x800 0008
2400 0x960 6009
2560 0xA00 000A
2720 0xAA0 A00A
2880 0xB40 400B
3072 0xC00 000C
3200 0xC80 800C
3360 0xD20 200D
3840 0xF00 000F
4080 0xFF0 F00F
4320 0x10E0 E010
5040 0x13B0 B013
5760 0x1680 8016

Notes
Sometimes the field of view (fov) for a game can be found in hexadecimal form in
one of the game's files. The format you will most likely see is the IEEE 754
standard which is comprised of four hexadecimal pairs.

For example a fov of 60.0 would be the following in hexadecimal.

42 70 00 00

This will almost always be formatted to be read from right to left in the game's
files. So 42 70 00 00 becomes the following in the file.

00 00 70 42
You can use a IEEE 754 calculator like this one to get your fov value into
hexadecimal format. Simply paste your fov in the decimal field and click the
Rounded or Not Rounded button (should not matter) and look at the hexadecimal
result under the single precision fields.

Think of the hexadecimal value in this format.

ST UV WX YZ

You will be using it in this format.

YZ WX UV ST

Remember you can calculate the field of view by using the FOV Calc tool on this
site along with any of several other methods for calculating the field of view.

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