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PRINCIPALS OF ARTS, AUDIO/VIDEO PRODUCTION 1ST SEMESTER TEST


1. CIRCLE YOUR FAVORITE ROLE(S) AND “X” OUT YOUR LEAST FAVORITE ROLE(S) (SO FAR)
WRITER ACTOR DIRECTOR CAMERA EDITOR STORYBOARD OTHER?

CIRCLE ANYTHING THAT YOU WOULD LIKE TO MAKE NEXT SEMESTER (ALSO PLEASE DESCRIBE WHAT YOU WOULD LIKE TO DO)

PHOTOSHOP MUSIC VIDEO FIGHT SCENE ANIMATION MAKE MUSIC

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2. DRAW WHAT THE SHOTS LOOK LIKE (YOU CAN DRAW A STICK FIGURE IF YOU WANT( BE SURE THAT YOU ONLY LEAVE
EMPTY SPACE AT THE TOP/BOTTOM IF IT IS IMPORTANT FOR THE SHOT!!!

EXTREME CLOSE-UP CLOSE-UP MEDIUM CLOSE-UP MEDIUM

MEDIUM FULL FULL WIDE/LONG EXTREME WIDE/LONG

3. MATCH THESE FOUR PICTURES TO THE CORRECT DEFINITION.

RULE OF THIRDS FORE/MIDDLE/BACK-GROUND 180 DEGREE RULE 30 DEGREE RULE

4. MATCH THESE SIX PICTURES WITH THE CORRECT DEFINITION.

CANTED/DUTCH LEADROOM/ DOUBLE/TWO- OVER THE WORM’S EYE BIRD’S EYE


LEADING SPACE SHOT SHOULDER (OVS) VIEW/LOW ANGLE VIEW/HIGH ANGLE
5. WRITE THE CORRECT NUMBER THAT MATCHES THE NUMBER ON THE CAMERA’S ON THE RIGHT

PAN #

TILT #

DOLLY #

TRUCK #

BOOM/CRANE #

DUTCH/CANTED #

6. MATCH THE CORRECT DEFINITION TO THE NAME OF THE TERM ON THE TOP
COMPOSITION PULL FOCUS/ FRAMING SHOT SCRIPT/ POINT OF VIEW BLOCKING WHIP
RACK FOCUS SCREENPLAY (POV) PAN/TILT
ZOOM DOLLY ZOOM TAKE ARC/360 SYMMETRY STORYBOARD INSERT ONE SHOT
Consideration of the boarders/edges of the camera
Consideration of the subjects/things in the image as well as the placement of them

Changing the quality of an image to make things clearer or more blurry. Usually by switching from
focusing on one thing to another at different distances

Positioning of actors and layout of the setting/location where the characters are. Also includes
where/why the characters move and where the camera(s) are placed.

Camera Operator moving in either a semi-circle or full-circle direction around the action
A single recording of a camera placed in a specific spot and framed and composed a specific way
A single recording or “try” of a shot, often done multiple times in order to get the best “take” for the video

Changing the focal length of the camera so that things appear close/far.
W = zoom out T = zoom in

Close-up of an object or action used to show importance/call the audience attention to it.
A shot that is intentionally shown to be from the eyes of a specific character. Often created by
shooting a close-up of a character then shooting a shot of what they are looking at.

A shot that only has one character in it (“TWO-SHOT” or “DOUBLE” has two and a “THREE-SHOT” has three)

A Pan/Tilt but fast enough for motion blur to obscure the shot. Can be used to transition from
one shot/scene to another.

Compositional technique in which subjects/things on the left/right and/or top/bottom sides are
equal or close to the same. (opposite of symmetry = asymmetry)

The drawings and notes of a story that helps plan and record.
The writing of a story with descriptions and dialogue in a special format. (1 page = about 1 minute of video)

Visual effect created by zooming in while dollying backwards or vice versa.

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