Académique Documents
Professionnel Documents
Culture Documents
Do not reproduce
Natural Language Processing ____________________________________________________ 131
Peer to Peer Technologies_______________________________________________________ 134
Personal Learning Environments _________________________________________________ 137
Personalization Software________________________________________________________ 139
Portals_______________________________________________________________________ 145
Presentation Tools _____________________________________________________________ 148
Rapid e-Learning Tools _________________________________________________________ 152
Robotics _____________________________________________________________________ 155
Search Engines _______________________________________________________________ 158
Semantic Web ________________________________________________________________ 165
Simulation Tools_______________________________________________________________ 169
Smart Labels and Tags _________________________________________________________ 174
Social Bookmarking ____________________________________________________________ 176
Social Networking _____________________________________________________________ 180
Telepresence Technologies______________________________________________________ 186
Video and IPTV ________________________________________________________________ 189
Virtual Reality _________________________________________________________________ 193
Visualization Technologies ______________________________________________________ 196
VoIP and Telephony ____________________________________________________________ 203
Wearable Computing ___________________________________________________________ 205
Web Feeds ___________________________________________________________________ 207
Wiki Tools ____________________________________________________________________ 211
Part III: Innovation in E-Learning – Where We Are Heading_________________________________ 214
Part IV: List of Companies and Organizations____________________________________________ 218
Index ____________________________________________________________________________ 259
> Brandon Hall Research reports and online services are independently written and edited.
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Do not reproduce
were very supportive team mates who
Preface allowed me to be more productive. Thanks
also to Chad Nolan for checking all the
In a 2000 report on e-learning, Trace Urdan hyperlinks and addresses throughout the
and Cornelia Weggan divided the “corporate report and to Chris Downs for copy-editing
e-learning universe” into the sectors of the manuscript.
content, technology, and services. I use this
tri-part division of the e-learning field to None of this would have been possible if my
structure a series of three inter-related wife, Karen Anderson, had not encouraged
reports for Brandon Hall Research. me to get into the e-learning field way back
in 1992, and had not accompanied me on
The first report, entitled Emerging E- this journey with input, editing, and support
Learning: New Approaches to Delivering at all points of my career. Thanks, Karen.
Engaging Online Learning Content was
published as an e-book in December 2005.
In it I identified 50 new content formats for
e-learning that are now emerging to replace
the “page-turner” models of online
pedagogy so prevalent in the first few years
of online learning.
This report, the second in the series,
focuses on emerging innovative
technologies for e-learning. In it you will find
descriptions of 52 technologies that will
have a major impact on e-learning over the
next five years. I have provided links to
online learning examples, lists of online
resources, and a bibliography for each of
the technologies. A list of companies and
organizations that are developing and using
these technologies is provided at the end of
the report, along with an index.
A third report, which focuses on the
extensive variety of emerging services that
support e-learning, will be available in early
2007.
This series of three inter-related reports
started with Brandon Hall and Richard
Nantel perceiving that the field of e-learning
is currently undergoing significant change.
They asked me to research and report on
these trends and changes, and I thank them
for their support and encouragement.
My colleagues at Operitel Corporation,
where I served as Chief Learning Officer
until recently, have supported this research
from the beginning. A special thanks to
Michael Skinner, Operitel’s CEO, and the
rest of the Operitel management team –
David Fell, Carlos Oliveira, and Jason
Stimers – for making my work environment
such a positive place to produce this kind of
research. Pamela Fragomeli, Lise Bye, Grant
Hamilton, Amy Davey, Pierre Cahorn,
Jennifer McDowell, and Dan Medakovic
Do not reproduce 3
Students in these schools learned by > High speed computation
reading, memorizing, and reciting.
> Interactivity – especially for games and
Sadly, most of the early examples of online simulations
teaching still follow this 6000-year-old
> Networking with global reach, allowing
model. E-learning for many developers has
worldwide collaboration
been to simply place materials to read and
look at on the screen, followed by > Digital representations/transformations
regurgitating this material through online
multiple choice tests. This “tell-test” > Algorithms – repeatable procedures
approach uses little of the possibilities of > Storage and retrieval – extending our
computer-based learning. memories
E-learning is the latest technology in a long > Individualization/customization/
line of extensions of our ability to teach and flexibility resulting in personalized
learn. Like all new technologies, it has been content
introduced with extravagant claims (“hype”)
of efficacy and efficiency. At the same time, > Constant availability - 24/7
all new technologies have detractors who > Simulation of complex processes
worry that the new technologies will have a
significant negative impact on current To realize these advantages, we need to
practices. Eventually, all new technologies break from the page metaphor that has
become integrated with previous teaching dominated the first decade of Web
and learning tools, changing the practice of development (Alexander, 2006). The Web is
teaching. about producing and distributing a variety of
content formats. Rather than pages, we are
When a new technology is introduced, there beginning to speak about posts or streams
is a tendency to understand it in terms of of content, sometimes gathered from
what is already familiar. Examples include multiple sources, and then integrated into a
the horseless carriage (cars), moving unique online mix of information,
pictures (films), and talking machines sometimes referred to as a mashup (Woodill
(phonographs or record players). Today's and Oliveira, 2006).
wireless networks will likely evolve into
something without reference to wires. This is different from reading a printed book
or presentations on a screen; mashups can
When a new technology first comes into only be done using computer technology.
use, it is common for people misunderstand
its real impact. For example, in 1876 Computers can be programmed and
someone at Western Union, the main organized in many different ways. However,
telegraph company in the world at the time, for one application or data set to work with
stated that “this telephone has too many other applications or data sets, it needs to
shortcomings to be seriously considered as adhere to architectures, frameworks, and
a means of communication.” Similarly, standards. Architectures refer to the overall
Thomas Watson, chairman of IBM, stated in technical design of a computer system.
1943 that he could envision “a world Frameworks are overall design frameworks
market for maybe five computers.” In 1970, for implementing e-learning within a specific
the early days of computer networking, architecture. Standards or protocols refer to
AT&T was given what would become the the design of systems so that they can
Internet. The company returned it to the US communicate with each other.
Department of Defense after a six-month It is beyond the scope of this research
trial saying that it could find “no commercial report to explain the details of computer
use for computer networking.” architectures, as this is a non-technical
The new computer-based learning guide. But e-learning professionals need to
technologies will have their greatest impact be aware that the architecture of a system
when we start to realize their unique can limit or expand the possibilities of what
advantages. Some of these advantages can be done. An emerging architecture that
include the following: is particularly relevant to emerging e-
Do not reproduce 5
taken together, could form the basis of a From Push to Pull in E-Learning
formal e-learning framework. In Europe, the
E-Learning Framework (ELF) For those of us who have been in the
(http://www.elframework.org) is an business of teaching for a long time (I
international effort to establish a service- started in 1971), perhaps the hardest shift
orientated approach to developing and is to think of teaching as providing
integrating computer systems in the sphere educational resources rather than just
of learning, research, and education instruction. The world is moving away from
administration. the model of a teacher as a container of
valuable information to be disseminated to
Freisen and McGreal (2002) distinguish learners. Instead, the new model of
between e-learning standards and teaching involves facilitation. Teachers
specifications. Standards are formally facilitate learners to find what they need to
accepted definitions while specifications are construct their own answers to problems
less evolved and contain descriptions that and issues in life. This is especially true for
often change over time. Major specifications adult education.
for e-learning, according to both Freisen and
McGreal (2002) and Neuman and Geys This theme is found in two recent
(2004), include the following: publications on the shift in e-learning from
“push” to “pull.” In late 2005, John Hagel
Dublin Core – The most broadly based and John Seely Brown placed a working
metadata specification. paper on the Web entitled From Push to Pull
http://purl.oclc.org/dc/ -- Emerging Models for Mobilizing
IMS – Serves as a catalyst for developing Resources. They noted that “…in education,
instructional software. we design standard curricula to expose
http://imsproject.com students to codified information in a pre-
determined sequence of experiences. In
ARIADNE – This group has created a business, we build highly automated plants
European repository for pedagogical or service platforms supported by
documents called the Knowledge Pool standardized processes seeking to deliver
System. resources to the right place at pre-
http://sourceforge.net/projects/ariadnekps determined times.” The problem with
ADL SCORM – Specifies the behavior and standardized procedures in education and
aggregation of modular, interactive learning training is that they do not work well in
components, and makes extensive use of times of rapid change and uncertainty.
XML. Rather, what is needed to succeed is “the
ability to mobilize appropriate resources
http://www.adlnet.org/Scorm/ when the need arises.”
IEEE LOM – For metadata describing David Bollier’s 2005 report for the Aspen
learning objects (LOs), enabling the search Institute, When Push Comes to Pull: The
for content. New Economy and Culture of Networking
http://ltsc.ieee.org/wg12/ Technology, reinforces this theme. Bollier
says, “[a] pull economy - the kind of
AICC – An older specification from the economy that appears to be materializing in
Aviation Industry CBT Committee (AICC) for online environments - is based on open,
run-time communication between content flexible production platforms that use
and learning environments. networking technologies to orchestrate a
http://www.aicc.org/ broad range of resources.”
The above Web sites show how the e- The trend in e-learning is also to move from
learning industry is moving to develop a set push to pull in terms of instructional design
of common viewpoints that will result in a of content. Instead of just providing courses,
greater interoperability within the industry. access to a wide range of documents and
At the same time, relentless change and other online resources needs to be
new innovative technologies make this task facilitated, along with teaching appropriate
difficult. search and evaluation strategies. While
packaged courses still have a place, the
Do not reproduce 7
networking technology. A Report of the Hagel, J. and Brown, J.S. (2005). From Push
Fourteenth Annual Aspen Institute to Pull-Emerging Models for Mobilizing
Resources. Working paper.
Roundtable on Information Technology.
http://www.johnhagel.com/paper_pushpull.
http://www.aspeninstitute.org/site/apps/ka
pdf
/ec/product.asp?c=huLWJeMRKpH&b=667
387&ProductID=283015 He, Hao (2003). What is service-oriented
architecture? O’Reilly Webservices
Bouras, C., Hornig, G., Triantafillou, V.,
.xml.com, Sept. 30, 2003.
Tsiatsos, T. (2001). Architectures
http://www.xml.com/pub/a/ws/2003/09/3
Supporting e-Learning Through
0/soa.html
Collaborative Virtual Environments: The
Case of INVITE. In Proceedings of IEEE Hockemeyer, C. and Albert, D. (2002).
International Conference on Advanced Adaptive e-Learning and the Learning Grid.
Learning Technologies - ICALT 2001, Paper presented to the 1st LEGE-WG
Madison, WI, USA, Aug. 6-8, 2001, 13-16. International Workshop on Educational
http://ru6.cti.gr/ru6/publications/9579523 Models for GRID Based Services, Lausanne,
.pdf Switzerland, Sept. 2002
http://ewic.bcs.org/conferences/2002/1stl
Cerri, Stefano (2005). Human Learning as a
ege/session2/paper1.htm
Side Effect of Learning GRID services.
Keynote address at the Cognition and Hohpe, Gregor (2005). Developing Software
Exploratory Learning in Digital Age in a Service-Oriented World.
Conference (CELDA 2005), Dec. 14-16,
ThoughtWorks White paper, January 2005.
Porto, Portugal.
http://www.enterpriseintegrationpatterns.co
http://www.iadis.org/celda2005/index.asp
m/docs/SOA_World.pdf
Chatarji, Jagadish (2004). Introduction to
Knorr, E., Erlanger, L. and Borck, J. (2005).
Service Oriented Architecture (SOA). Web
A field guide to software as a service.
Services - Dev Shed, Oct. 13, 2004.
Infoworld, April 18, 2005.
http://www.devshed.com/c/a/Web-
http://www.infoworld.com/article/05/04/1
Services/Introduction-to-Service-Oriented-
8/16FEsasdirect_1.html
Architecture-SOA/
Kong, W., Luo, J., and Zhang, T. (2005). A
Dede, C. (1996). Emerging technologies and
Workflow based E-learning Architecture in
distributed learning. American Jrnl. of
Service Environment. Proceedings, Interna-
Distance Education 10, 2, 4-36.
tional Conference on Computer and Infor-
http://www.virtual.gmu.edu/pdf/ajde.pdf
mation Technology (CIT'05), 1026-1032.
Erl, Thomas (2004). Service-Oriented http://csdl2.computer.org/persagen/DLAbs
Architecture: a field guide to integrating XML Toc.jsp?resourcePath=/dl/proceedings/cit/
and Web Services. Upper Saddle River, NJ: &toc=comp/proceedings/cit/2005/2432/0
Prentice-Hall. 0/2432toc.xml&DOI=10.1109/CIT.2005.5
http://www.amazon.com/gp/product/0131 6
428985/104-9851151-
Marshall, Stephen (2004). E-learning
1919955?v=glance&n=283155
standards: open enablers of learning or
Friesen, N. and McGreal, R. (2002). compliance straight jackets? Paper
International E-Learning Specifications. presented at the 2004 ASCILITE
Athabasca University, Centre for Distance conference, Perth, Australia.
Ed., Software Evaluation Report R11/0203, http://www.ascilite.org.au/conferences/per
March 2002. th04/procs/pdf/marshall.pdf
http://cde.athabascau.ca/softeval/reports/
Millea, J., Green, I. and Putland, G. (2005).
R110203.pdf
Emerging Technologies: a framework for
Friesen, Norm (2006). CanCore: connection thinking. Education.au Limited, for the
collections – an overview of approaches. Australian Dept. of Education and Training.
Online. http://www.det.act.gov.au/publicat/pdf/em
http://www.cancore.ca/protocols_en.html ergingtechnologies.pdf
Do not reproduce 9
Part II: Emerging e-
Learning
Technologies
What follows are individual reviews of 52 e-
learning technologies. Included are related
terms, a brief description of the technology
and the issues surrounding it, selected e-
learning related examples, online resources
to learn more about each technology, and a
bibliography for each section.
There are over 2000 hyperlinks in this
section of the report, allowing the reader to
investigate each topic to a much greater
depth.
Do not reproduce 11
The Emotion Home Page is a listing of Interfaces, CHI 2005 conference, Portland,
various research studies on emotion, Oregon, April 2-7, 2005.
including studies of emotions in computers. http://www.sics.se/~kia/evaluating_affectiv
http://emotion.nsma.arizona.edu/emotion. e_interfaces/Cahour.doc
html
Chateau, N. and Merisol, M. (2005).
The first international conference on AMUSE: a tool for evaluating affective
Affective Computing and Intelligent interfaces. Paper presented at the
Interaction was held in Beijing, China, workshop on Evaluating Affective Interfaces,
October 22-24, 2005. It is instructive to CHI 2005 conference, Portland, Oregon,
read the list of papers presented and to see April 2-7, 2005.
the advances that have been made in this http://www.sics.se/~kia/evaluating_affectiv
field. Contents of the proceedings of ACII e_interfaces/Chateau.pdf
2005 are at:
Diamond, David (2003). The Love Machine:
http://www.informatik.uni-
building computers that care. Wired
trier.de/~ley/db/conf/acii/acii2005.html
Magazine, Issue 11/12, December.
In Germany, Dr. Christoph Bartneck http://www.wired.com/wired/archive/11.1
maintains an Affective Computing Portal, 2/love.html
listing many links to interesting resources.
Fallman, D. and Waterworth, J. (2005).
http://www.bartneck.de/link/affective_port
Dealing with User Experience and Affective
al.html
Evaluation in HCI Design: A Repertory Grid
The Geneva Emotion Research Group at the Approach. Paper presented at the workshop
University of Geneva maintains a Web site on Evaluating Affective Interfaces, CHI 2005
on this topic, with many resources. conference, Portland, Oregon, April 2-7.
http://www.unige.ch/fapse/emotion/ http://www.sics.se/~kia/evaluating_affectiv
e_interfaces/Fallman.pdf
The Humaine Project has a portal with
reports, bibliographies, and demonstrations Goren-Bar, D., Graziola, I., Pianesi, F.,
on affective computing in Europe. Rocchi, C., Stock, O. and Zancanaro, Z.
http://emotion-research.net/ (2005). I Like It - Affective Control of
Information Flow in a Personalized Mobile
The Proceedings of the Symposium on
Museum Guide. Paper presented at the
Agents that Want and Like: Motivational and
workshop on Evaluating Affective Interfaces,
Emotional Roots of Cognition and Action,
CHI 2005 conference, Portland, Oregon,
University of Hertfordshire, Hatfield, UK,
April 2-7, 2005.
April 12-15, 2005, are available online:
http://www.sics.se/~kia/evaluating_affectiv
http://www.aisb.org.uk/publications/procee
e_interfaces/Goren-Bar.doc
dings/aisb05/2_Agents_Final.pdf
Hook, K., Isbister, K., and Laaksolahti, J.
Bibliography (2005). Sensual Evaluation Instrument.
Paper for Evaluating Affective Interfaces,
Anolli, L., Mantovani, F., Balestra, M., Agliati, CHI 2005, Portland, Oregon, April 2-7.
A., Realdon, O., Zurloni, V., Nortillaro, M. http://www.sics.se/~kia/evaluating_affectiv
Vescovo, A. and Confalonieri (2005). The e_interfaces/Hook.pdf
Potential of Affective Computing in E-
Learning: MYSELF project experience. Paper Kaye, Joseph (2005). Intimate Objects: a
presented to the Workshop on eLearning site for affective evaluation. Paper for
and Human-Computer Interaction: Exploring Evaluating Affective Interfaces, CHI 2005,
Design Synergies for more Effective Portland, Oregon, April 2-7.
Learning Experiences, September 13, 2005 http://www.sics.se/~kia/evaluating_affectiv
http://www.dis.uniroma1.it/~lhci/009.pdf e_interfaces/Kaye.pdf
Cahour, B., Salembier, P., Brassac, C., Maldonado, H., Lee, J., Brave, S., Nass, C.,
Bouraoui, J., Pachoud, B., Vermersch, P., Nakajima, H., Yamada, R., Iwamura, K. and
and Zouinar, M. (2005). Methodologies for Morishima, Y. (2005). We Learn Better
Evaluating the Affective Experience of a Together: Enhancing eLearning with
Mediated Interaction. Paper presented at Emotional Characters. In Computer
the workshop on Evaluating Affective Supported Collaborative Learning 2005:
Do not reproduce 13
Animation Software
Do not reproduce 15
also about other agents. Therefore, an 2. Skills Manager Agent
agent takes its decisions according to the
3. Student Assistant Agent
model of the environment and the model of
the other agents. Even though each agent 4. Learning Paths Agent
acts independently, they take the other
agents' behaviors into account to make a 5. Content Agent
decision. This permits the agents to 6. Chief Content Officer (CCO)
organize themselves for a common task” Assistant Agent
(Sahin, 2000). Stone (1998) reports on
another study where multiple agents were 7. User Profile Agent.
organized in teams, acting against other For details see:
teams of agents. www.old.netobjectdays.org/pdf/02/papers/
One issue for further study involves how malceb/0623.pdf
close to a human being a software agent Animated characters from Extempo Systems
needs to be to comfortably interact with can be used in online teaching and
people. Massaro et al. (1998) developed a coaching. They are available as adaptive
conversational agent, Baldi, which could coaches, expert role-players, and expert
show realistic facial expressions to convey guides.
emotions on a computer screen. The agent http://www.extempo.com/
was successful in language tutoring with
children with hearing loss. Baylor and Kim The simulations from Redwood e-Learning
(2003) applied the same thinking to the Systems make extensive use of pedagogical
interaction effects between student agents.
ethnicity and agent ethnicity. Their study http://www.redwoodelearning.com/
revealed that students working with agents CodeBaby Corp. has a virtual studio for
of the same ethnicity perceived the agents programming actions and gestures of a
to be significantly more engaging and variety of online characters.
affable. http://www.codebaby.com
Baylor and Ebbers (2003) examined the
question of whether it is more effective to Online Resources
have one pedagogical agent with combined
expertise and motiva-tional support or two For an online primer on pedagogical agents,
separate agents – one with expertise and go to:
one with motivational support. They found http://ldt.stanford.edu/~slater/pages/agen
that having two separate pedagogical ts/
agents representing the two roles had a Professor Michael Wooldridge of the
significantly more positive impact on both University of Liverpool has written over 200
learning and the perceived value of the articles and 13 books on the behaviors of
agents. software agents and on multi-agent
systems.
Selected Examples http://www.csc.liv.ac.uk/~mjw/
Nel is an agent based tutoring system that Professor Wooldridge also maintains a large
teaches introductory physics. See the article bibliography on agents,
by Williams et al. (2004): http://liinwww.ira.uka.de/bibliography/Ai/a
http://www.editlib.org/index.cfm?fuseactio gents.html
n=Reader.ViewAbstract&paper_id=11101 For a set of papers on pedagogical agent
A research group in Italy has used XML and research by Dr. Amy Baylor and her
the Java Agent Development Framework to colleagues, go to:
develop a prototype e-learning system using http://ritl.fsu.edu/_Website/
multiple agents. MASEL (Multi-Agent System Research on animated agents with
for E-Learning), uses seven different types programmed “social skills” is being carried
of agents: out at the Center for Advanced Research for
1. Chief Learning Officer (CLO) Technology in Education (CARTE) at the
Assistant Agent
Do not reproduce 17
http://www.amazon.com/gp/product/1591 Dissertation, Virginia Poytechnic and State
405009/sr=8- University.
8/qid=1155437833/ref=sr_1_8/104- http://scholar.lib.vt.edu/theses/available/e
1348092-4859103?ie=UTF8 td-09202000-00230057/
Luengo, V. (1999). Cooperative Agents to Sheremetov, L., and Núñeza, G. (1999).
Learn Mathematical Proof. In Proceedings, Multi-stage cooperation algorithm and tools
ED-MEDIA, 1999, 1632. for agent-based planning and scheduling in
http://www.editlib.org/index.cfm?fuseactio [a] virtual learning environment. Paper
n=Reader.ViewAbstract&paper_id=7283 presented at the 1st International Workshop
of Central and Eastern Europe on Multi-
Mahmood, A.K., and Ferneley, E. (2006).
Agent Systems (CEEMAS), June 1-4, 1999,
Embodied agents in e-learning
St. Petersburg, Russia.
environments: an exploratory case study.
http://citeseer.ist.psu.edu/565321.html
Journal of Interactive Learning Research,
17(2), 143-162. Shim, S., Atreya, S., Wesley, L., & Booth, R.
http://www.editlib.org/index.cfm?fuseactio (1999). ROADS: An Environment for
n=Reader.ViewAbstract&paper_id=6285 Developing Automated Intelligent Agents to
Support Distance Learning. Journal of
Massaro, D., Cohen, M., Beskow, J., Daniel,
Interactive Learning Research. 10 (3), 321-
S., and Cole, R. (1998) Developing and
333.
Evaluating Conversational Agents. Paper
http://www.editlib.org/index.cfm?fuseactio
presented at WECC'98 conference.
n=Reader.ViewAbstract&paper_id=8833
http://cslu.cse.ogi.edu/publications/ps/Ma
ssaroCole_WECC98.pdf Stone, Peter (1998). Layered Learning in
Multi-Agent Systems. Doctoral Dissertation,
Menczer, Filippo (1998) Life-like agents:
Carnegie Mellon University, Pittsburgh, PA.
Internalizing local cues for reinforcement
http://www.cs.utexas.edu/~pstone/thesis/
learning and evolution. Doctoral
dissertation, U. of California. Sung, J. & Lim, D. (2005). Intelligent
http://www.informatics.indiana.edu/fil/ Learning System Based on Tutoring Agent
and VR Training Agent (TAVTA). In P.
Padgham, L. and Winikoff, M. (2004)
Kommers & G. Richards (Eds.), Proceedings,
Developing Intelligent Agent Systems. New
ED-MEDIA 2005, 1415-1420.
York: John Wiley & Sons.
http://www.editlib.org/index.cfm?fuseactio
http://www.amazon.com/gp/product/0470
n=Reader.ViewAbstract&paper_id=20277
861207/sr=1-
1/qid=1155438530/ref=sr_1_1/104- Ueno, M. (2004). Animated agent to
1348092-4859103?ie=UTF8&s=books maintain learner’s attention in e-learning. In
Proceedings of World Conference on E-
Pankratius, V., Sandel, O. and Stucky, W.
Learning in Corporate, Government,
(2004). Retrieving Content with Agents in
Healthcare, and Higher Education 2004,
Web Service E-Learning. In The Symposium
194-201.
on Professional Practice in AI, IFIP WG12.5 -
http://www.editlib.org/index.cfm?fuseactio
First IFIP Conference on Artificial
n=Reader.ViewAbstract&paper_id=11288
Intelligence Applications and Innovations
(AIAI). Toulouse, France, August. Ueno, M. (2005). Intelligent LMS with an
www.aifb.uni-karlsruhe.de/BIK/vpa/109.pdf agent that learns from log data. In Richards,
G. (Ed.), Proceedings, ED- Media 2005,
Perez, R. and Solomon, H. (2005). Effect of
3169-3176.
a Socratic Animated Agent on Student
http://www.aace.org/newdl/index.cfm?fuse
Performance in a Computer-Simulated
action=Reader.ViewAbstract&paper_id=216
Disassembly Process. Journal of
87
Educational Multimedia and Hypermedia,
14(1), 47-59. Viswanath, K., Adebiyi, B., Biswas, G. &
http://dl.aace.org/16968 Leelawong, K. (2004). A Multi-Agent
Architecture Implementation of Learning by
Sahin, Ferat (2000). A Bayesian Network
Teaching Systems. Paper for Conference on
Approach to the Self-Organization and
Advanced Learning Technologies, Finland,
Learning in Intelligent Agents. Doctoral
61-65.
Do not reproduce 19
depiction.” Lowe adds that “in some cases,
Animation Software animations may even prejudice learning.”
This is echoed in research by Hegarty et al.
Related terms (2003), who suggest that stimulating a
learner’s “mental animation” capacity may
Flash, motion graphics
be more important for learning than
watching a moving picture. Hegarty and his
Description co-researchers found no advantage to using
Animation has been a staple of e-learning external animations. Rather, a static
since the start of computer assisted diagram, coupled with imagining how
learning in the 1970s and 1980s. something worked, produced the best
Animations in e-learning range from simple learning results.
swapping of successive images to highly Also, animations can be complex and move
complex 3-D motion graphics. Toth (2003) quickly through showing a process without
identifies three major formats for online real understanding being achieved by the
graphics: learner. Visual cues “such as arrows
> Animated GIFs: A series of still images pointing to relevant parts of an animation,
shown in sequence, like pictures in a improved the understanding of animated
flip book. This is an older animation explan-ations.” (Huk, et. al., 2003)
technique that is not used as much Finally, producing animations can be very
today. costly, with long hours spent to produce
> Flash and Shockwave animations: even a short sequence. Given that, and the
Macromedia’s Flash and Shockwave uncertainty of its effectiveness, animations
have extensive abilities to produce should be used sparingly in e-learning.
sophisticated animation sequences.
Flash animations are perhaps the most Selected Examples
common form of animation used in e-
Based on Toth’s (2003) types of animations
learning.
listed above, animation tools can be divided
> Dynamic 3-D Web graphics: Three- into three groups:
dimensional motion graphics draw on
> Software for Producing GIF Animations
large datasets to visualize dynamic
processes. Software tools for 3-D Web > Software for Producing Flash and
graphics are more expensive and Shockwave Animations
complex to learn.
> Software and Hardware for Producing 3-
In addition to adding “eye candy” to the D Web Graphics
presentation of educational materials,
animation can add real educational value by GIF animations can be constructed with
illustrating a dynamic procedure that is several different shareware or low cost
relevant to understanding. However, programs, including the following:
animation for its own sake can often be Gif Construction Set Professional -
distracting or misleading when implemented http://www.mindworkshop.com/alchemy/gi
poorly. fcon.html
It is generally thought that adding Real GIF Optimizer 3.05 -
animations to online materials can help as a http://www.topshareware.com/Real-GIF-
learning aid. However, recently researchers Optimizer-download-2965.htm
have questioned whether animations make
a difference. The results of many Ulead GIF Animator 5.0 -
experiments have been mixed. http://www.topshareware.com/Ulead-GIF-
Animator-download-11513.htm
Lowe (2004) argues that “despite the
plausibility of cognitively based arguments For a selection of over 400,000 pre-built
for the benefits of animation, research to animated GIFs, go to the Animation Factory:
date has failed to provide unequivocal http://www.animationfactory.com/animatio
evidence that it is superior to static ns/
Do not reproduce 21
Ascension Technologies has a wide variety individual learner abilities, Proceed-ings of
of motion capture tools that will turn any the ED-Media 2003 Conference.
sequence of movements into an animated http://projekte.learninglab.uni-
3-D character with the same moves. hannover.de/pub/bscw.cgi/d17506/Huk_E
http://www.ascension-tech.com/ DMedia2003.pdf
Online Resources Lowe, R.K. (2004). Animation and learning:
value for money? In R. Atkinson, C.
The ACM SIGGRAPH Industry Directory lists
McBeath, D. Jonas-Dwyer & R. Phillips (Eds.)
hundreds of firms that develop animations
Beyond the comfort zone: Proceedings,
or have animation software.
ASCILITE Conference.
http://esub.siggraph.org/cgi-
http://www.ascilite.org.au/conferences/per
bin/cgi/idCatResults.html&CategoryID=8
th04/procs/lowe-r.html
For a comprehensive list of animation
Malheiro, T. (2003). Flash Interactive
software, go to AllWorldSoft.com. You will
Session. Paper presented at ED-Media
find a listing of over 60 software packages
2003, (1), 1046-1048.
that can be used to develop animations:
http://dl.aace.org/12937
http://www.allworldsoft.com/folders/page2
/graphic-apps/animation-tools/ Mayer, R. and Moreno, R. (2002). Animation
as an aid to multimedia learning,
Hundreds of tools exist for video production
Educational Psychology Review, March
and animation. FreeDownloads Center.com
2002, 14(1), 87-99.
lists almost 700 free tools:
http://www2.sjsu.edu/depts/it/edit235/ha
http://www.freedownloadscenter.com/Multi
ndouts/mayer_mmlearn.pdf
media_and_Graphics/Video_and_Animation
_Tools/ Toth, Thomas (2003). Animation – just
enough, never too much, Learning Circuits,
Bibliography July 18, 2003.
http://www.learningcircuits.org/2003/aug2
Castillo, S., Hancock, S. and Hess, G. 003/toth.htm
(2004). Using Flash MX to Create e-
Learning. Lehi, Utah: Rapid Intake Press.
http://www.rapidintake.com/books_catalog
.htm
Hegarty, M., Kriz, S., and Cate, C. (2003).
The roles of mental animations and external
animations in understanding mechanical
systems. Cognition and Instruction, 21(4),
325–360.
http://www.psych.ucsb.edu/~hegarty/C&I%
20HKC.pdf
Hess, G. and Hancock, S. (2004). Using
Macromedia Flash MX 2004 as an E-
Learning Authoring Environment. Learning
Circuits, July 2004.
http://www.learningcircuits.org/2004/jul20
04/hess.htm
Hess, G. and Hancock, S. (2004). Using
Macromedia Flash MX 2004 as an E-
Learning Authoring Environment. Learning
Circuits, July.
http://www.learningcircuits.org/2004/jul20
04/hess.htm
Huk, T., Steinke, M., and Floto, C. (2003).
The educational value of cues in computer
animations and its dependence on
Adaptive systems, agents, AI, cognitive > Fuzzy Logic and Systems
informatics, data mining, expert systems, > Game Design
intelligent tutoring, machine learning, multi- Genetic Algorithms and Programs
agent systems, personalization
> Human-centered Computing
Description > Hybrid Systems
Artificial intelligence uses computer > Information Retrieval
programming to simulate reasoning and > Intelligent Control Systems
thought processes similar to those in
human beings. The success of artificial > Intelligent Databases
intelligence is sometimes measured against > Intelligent User Interfaces
the Turing Test, whereby human beings
interact with a computer interface that may > Knowledge Representation
have a human or computer hidden from
> Logic Programming
view. The test is considered successful if
the person is unable to tell whether there is > Machine Learning
a computer or another human being on the
> Man-Machine Interfaces
other end. So far, no computer program has
been able to pass the Turing Test. > Mobile Computing and Systems
Artificial intelligence initiatives encompass a > Model-based Reasoning
wide range of computer programming
techniques and systems. While it is beyond > Multi-agent Systems
the scope of this research report to get into > Neural Networks
the technical details, here is a list of some
of the many applications to which artificial > Neuro-Computing
intelligence is being put: > Probabilistic Reasoning
> Adaptive or Intelligent Tutoring > Simulations
> Affective Computing > Software Tools
> Agents > Temporal Reasoning
> Bayesian Models > User-profiling for personalization
> Bioinformatics > Virtual Reality
> Business Intelligence Systems > Visualization
> Case-based Reasoning Given the high expectations, artificial
> Causal Models intelligence has not lived up to its initial
promise or hype. Nevertheless, there are
> Chaos and Complexity Theories important and useful applications of
> Cognitive Processes artificial intelligence to online learning.
> Connectionist Models Many of the topics listed above are included
in this research report, making it clear that
> Context-aware Computing artificial intelligence is having a major
impact on emerging e-learning techniques
> Cooperative AI Systems
and technologies.
> Data Mining and Web Mining
A central topic of artificial intelligence is
> Distributed Artificial Intelligence learning. Having a computer learn is termed
machine learning as opposed to human
> DNA Computing
Do not reproduce 23
learning, but many of those working in the Johnson and Rizzo (2004), a major issue
field of artificial intelligence see these two was too much “politeness” between the
types of learning as converging and learner and the online tutor.
becoming the same thing. Others are
Emotional Effects – Chaffar and Frasson
skeptical and believe that another kind of
(2004) note that “emotions play an
intelligence will emerge from artificial
important role in cognitive processes and
intelligence, one that is different from the
especially in learning tasks. Moreover,
intelligence of human beings and other
there is some evidence that the emotion-al
intelligent life forms.
state of the learner is correlated with his
To achieve their goals, AI scientists try to performance…it’s important that new
model how experts solve problems in a Intelligent Tutoring Systems involve this
given domain. Once the solutions to emotional aspect; they may be able to
problems are encoded in the computer recognize the emotional state of the learner,
program, algorithms are written to have the and to change it so as to be in the best
computer act as a tutor in that subject area. conditions for learning.” Ochs and Frasson
Intelligent tutoring systems (ITS) that (2004) also discuss how emotions affect
provide direct feedback to learners are part learning with intelligent tutoring systems,
of an emerging and intense area of and Aist et al. (2002) contend that
research in the use of artificial intelligence “provision of human ‘emotional scaffolding’
in educational environments. An ITS may made a positive difference (increased
use a variety of technologies, including persistence and learning) for students using
collaborative filtering, recommender an intelligent tutoring system.”
systems, and data mining. ITS systems
Complexity – According to Thomsen-Gray et
create several different user models -
al. (2003), intelligent tutoring in “non-
profiles of the learner, the subject matter
deterministic and dynamic domains” can be
expert, and the teacher. To seem
very complex and can lead to unexpected
humanlike, ITS systems often use some
results. Whereas human tutors must teach
version of natural language processing.
students how to respond to unexpected
The vision of a computer taking the place of results in a timely and appropriate manner,
a teacher has been around for quite some computer based systems usually have
time. The reality is that, in spite of progress limited ability to do this.
in artificial intelligence, intelligent tutoring
Context – Kinshuk and Patel (1997) suggest
systems are not yet ready to replace human
that one weakness of intelligent tutoring
instructors.
systems is their lack of ability to understand
Some current issues with using artificial the “context” of the learner. “While an ITS
intelligence and education include: inherits powerful functionality at the points
of convergence between its objectives and
“Gaming the System” – Aleven et al. (2004)
the capabilities of the methodology
found that “72% of all student actions
employed, it also inherits a ‘context gap’ at
represented unproductive help- seeking
the points of divergence between the
behavior…[W]e found a proliferation of hint
purpose of the tasks performed within an
abuse (e.g., using hints to find answers
ITS and the purpose of the methodology.”
rather than trying to understand). We also
found that students frequently avoided Degree of Personalization and Use of User
using help when it was likely to be of benefit Profiles – Personalization using artificial
and often acted in a quick, possibly intelligence depends on the set of
undeliberate manner. ” assumptions made about the users and
how user models are constructed.
Hedging and Hostility – Bhatt et al. (2005)
say that “students hedge and apologize While many systems purport to be
often to human tutors but very rarely to personalized, they can be frustratingly
computer tutors. The type of expressions wrong about what a user wants and needs
also differed—overt hostility was not at any given time. There is debate in the
encountered in human tutoring sessions but literature over the use of user profiles vs. a
was a major component in computer- building a system that infers tutoring
tutored sessions.” On the other hand, for suggestions from assessing the user’s
Do not reproduce 25
For a portal on the latent semantic analysis, intelligent tutoring systems.
see: http://ariic.library.unsw.edu.au/unisa/adt-
http://lsa.colorado.edu/ SUSA20050922-010120/
Bayesian Networks – Butz et al. (2004) Student Log Files – McLaren et al. (2004a)
describe Bayesian networks as a formal argue that “a potentially powerful way to aid
framework that uses probability techniques in the authoring of intelligent tutoring
for uncertainty management. “Web systems is to directly leverage student
intelligence researchers have applied interaction log data.” They propose an
Bayesian net-works to many tasks, including approach called “bootstrapping novice
student monitoring, e-commerce, and data” (BND) in which “a problem-solving tool
multiagents.” is integrated with tutor development
http://www.cs.uregina.ca/~butz/publication software through log files and that
s/wi04.pdf integration is then used to create the
beginnings of a tutor for the tool.”
Far (2006) describes the use of Bayesian
http://ctat.pact.cs.cmu.edu/pubs/ITS2004-
techniques in the development of a
BND-Camera-Ready.pdf
multiagent learning and tutoring system.
http://www.enel.ucalgary.ca/People/far Teaching Metacognitive Strategies by
Computer – Graesser et al. (2005) describe
Precision Teaching/Programmed Learning
some of recent computer systems that were
– Precision teaching is a very systematic
designed to facilitate explanation-centered
approach to teaching based on
learning through strategies of inquiry and
behaviorism. Infrature, describes this in a
metacognition while students learn science
white paper on “learning theories.”
and technology content.
http://www.infrature.com/Library/WhitePap
http://www.leaonline.com/doi/pdf/10.120
ers/LearningTheories.htm
7/s15326985ep4004_4
Ontology Based Systems – Day et al. (2005)
Quantum Intelligent Tutoring Engines
propose an Intelligent Tutoring Agent (ITA)
develop software for others to build
that uses ontology, question answering (QA)
intelligent tutoring applications.
techniques, and INFOMAP, a knowledge
http://quantumsimulations.com/index.html
representation framework that can be used
to extract important concepts from a natural Founded in 1988, Stottler Henke Assoc-
language text. iates, Inc. applies artificial intelligence and
http://www.iis.sinica.edu.tw/IASL/webpdf/p other advanced software technologies to
aper-2005-Designing_an_Ontology- solve problems that defy solution using
based_Intelligent_Tutoring_Agent_with_Inst traditional approaches. Stottler Henke’s
ant_Messaging.pdf products include the following:
Oguejiofor et al. (2004) also discuss an > SimBionic - A visual authoring tool and
ontology-based approach to the design of runtime engine for creating complex
intelligent tutoring systems. behaviors in computer-based training
http://www.kicinger.com/publications/pdf/ simulations and games more quickly
OguejioforIT-AEC2004.pdf and easily, so that these systems
become more realistic, challenging, and
Hierarchical Graphs – Gutierrez et al.
engaging.
(2004) note that courses tend to have a
high number of learning objects. As a result, > Task Tutor Toolkit - A set of Java
designing a personalized sequencing software libraries and applications for
strategy for each student quickly becomes creating intelligent tutoring system
unmanageable. They propose using an scenarios quickly and easily, without
approach called hierarchical graphs. programming.
http://bach.gast.it.uc3m.es/~sergut/public
> Aurora - A sophisticated scheduling
ations/Gutier04b.pdf
system that combines a variety of
Side-By-Side Example Tutoring - Davidovic scheduling techniques, intelligent
(2001) describes and evaluates the conflict resolution, and decision support
Structural Example-based Adaptive Tutoring to make scheduling faster and easier.
System (SEATS) and a number of other
Do not reproduce 27
Marvin Minsky, a pioneer in artificial approach based on logic agents and
intelligence, recently gave an interview to reasoning about actions. Artificial
Technology Review magazine on the Intelligence Review, 22: 3–39.
promise and limitations of AI. http://www.di.unito.it/~argo/papers/2004_
http://www.technologyreview.com/printer_f JAIR.pdf
riendly_article.aspx?id=17164
Barcena, E. and Read, T. (2004). The Role
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Tutoring Models. Proceedings of the IASTED AACE.
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an intelligent tutoring system for improving Polytechnic Institute.
student writing through the use of latent http://www.wpi.edu/Pubs/ETD/Available/et
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Yang, Feng-Jen (2001). Turn Planning for a
SemlabPublications/aied-final.pdf
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Thornton, Chris (2000). Truth from Trash: Doctoral Dissertation, Illinois Institute of
how learning makes sense. Cambridge, MA: Technology, Chicago.
MIT Press. http://www.cs.iit.edu/~circsim/documents/
http://www.amazon.com/gp/product/0262 fydiss.pdf
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Framework for Information Reuse in an
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Masters Thesis, Worchester Polytechnic Chicago.
Institute. http://www.cs.iit.edu/~circsim/documents/
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Zhou, Yujian (2000). Building a New
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Do not reproduce 35
Glossary of Testing and Assessment Terms. at the University of Wisconsin-Madison, has
http://www.questionmark.com developed a Web site for FLAG – the Field-
tested Learning Assessment Guide.
The Evaluator, from Resources
Assessment tools are listed by discipline or
Management Services in the U.K., offers a
technique.
one-month free trial of their assessment
http://www.flaguide.org/
product.
http://nt.rmsuk.com/evaluator ETS, the Educational Testing Service is
dedicated to “serve higher education with
Testcraft, a Web-based assessment
an array of tests, learning tools, surveys,
authoring system from Ingenious Group, has
and services useful for outcomes
recently won awards for its performance.
assessment, institutional evaluation, and
Review it at:
self-study.”
http://www.testcraft.com
http://www.ets.org
Hurix Systems has developed Red inQ, an
Latent Semantic Analysis is a computer-
online assessment system with support for
based technique used automatically mark
high stakes testing, a completely
essays. For information on latent semantic
customizable report engine, multilingual
analysis, see:
support, a customizable look and feel,
http://lsa.colorado.edu/
preview pages for all question types, and
adaptive question branching. Vantage Learning performs automatic
http://www.redinq.com/redinq/html/index. computer-based assessments using its
html IntelliMetric and MY Access automatic
scoring software.
Brainbench Employment Testing provides
http://www.vantagelearning.com/
assessments of knowledge, skills, abilities,
personality, and past work behaviors. Find Pedagogue Solutions has developed
them at: PedagogueTesting, an assessment
http://www.brainbench.com management system with extensive
authoring, reporting, and adminis-tration
Horizon Wimba has acquired Brownstone
features.
Software and its assessment product,
http://www.pedagogue.com
Diploma. For details, see:
http://www.horizonwimba.com/products/br Respondus is a powerful tool for creating
ownstone/ and managing exams that can be printed to
paper or published directly to many learning
XStream Software has produced
management systems.
Performance Analyzer, a 100 percent
http://www.respondus.com
programming-free simulation-based
assessment authoring technology. For an online assessment of your foreign
http://www.xstreamsoftware.com/news_per language ability, check out the Dialang web
formance_analyzer2.0.htm site.
http://www.dialang.org/english/index.htm
Easyquizz allows for media-rich quizzes and
questionnaires without programming. You
can also build adaptive quizzes depending Online Resources on
on a user’s answers. See more at: Assessments
http://www.epistema.com/reaxia_files/Epis
tema_Easyquizz_productsheet_2006.pdf The University of Cincinnati lists many
“Exemplar Rubrics and Supplemental
LearnFlex Evaluator is a new assessment Assessment Tools,” organized by academic
engine with over a dozen question types discipline, on its Web site.
that integrates seamlessly with the http://www.uc.edu/gened/ExemplarRubrics
LearnFlex learning management system. /Entry.htm
(Full disclosure: I helped develop this
software). WWWTools for Education is a resource site
http://www.operitel.com with articles on assessment and education.
Access the evaluation resources at:
The National Institute for Science http://m.fasfind.com/wwwtools/magazines.
Education's College Level One Team, based cfm?x=0¤tMagazineItemCategory=1
Do not reproduce 37
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Burke, Kay (1999). How to Assess Authentic
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Skylight.
Bernstein, J. and Hirschman, L. (2001). http://www.amazon.com/gp/product/1575
Evolution of Performance Measures for 171511/103-2496940-
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the 23rd Annual Language Testing 6&s=books&v=glance
Research Colloquium, St. Louis, Missouri.
Burstein, Jill. (2003). The E-rater Scoring
http://www.iltaonline.com/ILTA_archive/LT
Engine: Automated Essay Scoring With
RC23.pdf
Natural Language Processing. In M. Shermis
Biggs, J. and Collis, K. (1982). Evaluating and J. Burstein (Eds.) Automated essay
the Quality of Learning: The SOLO scoring: A cross-disciplinary perspec-tive.
taxonomy. New York: Academic Press. Hillsdale, NJ: Lawrence Erlbaum.
http://www.amazon.com/Evaluating- http://www.assess.com/Books/b-
Quality-Learning-Educational- 39739.htm
Psychology/dp/0120975521/sr=8-
Burstein, Jill, Marcu, Daniel, and Knight,
1/qid=1160618428/ref=sr_1_1/104-
Kevin (2003). Finding the WRITE Stuff:
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Automatic Identification of Discourse
Bloom, B. S. (1956). Taxonomy of Structure in Student Essays. In S. Harabagiu
Educational Objectives, the classif-ication of and F. Ciravegna (Eds.) Special Issue on
educational goals –Cognitive Domain. New Advances in Natural Language Processing,
York: McKay. IEEE Intelligent Systems.
http://www.amazon.com/Taxonomy- www.computer.org/intelligent/archives.htm.
Educational-Objectives-Handbook-
Burstein, Jill C. and Chodorow, Martin.
Cognitive/dp/0582280109/sr=8-
(2002). Directions in Automated Essay
1/qid=1160618496/ref=pd_bbs_1/104-
Analysis, In the R. Kaplan (Ed.) Oxford
8608784-5591139?ie=UTF8
Handbook of Applied Linguistics. New York:
Brown, A., Iwashita, N., McNamara, T. and Oxford.
O'Hagan, S. (2001). Investigating Raters' http://www.amazon.com/gp/product/0195
Orientation in Specific-pur-pose Task-based 187911/sr=8-
Oral Assessment. Online paper. 1/qid=1156364470/ref=pd_bbs_1/104-
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RC23.pdf
Burstein, J., Chodorow, M., & Leacock, C.
Brown J. (1997). "Computers in language (2003). CriterionSM: Online essay
testing: present research and some future evaluation: An application for automated
predictions", Langu-age Learning and evaluation of student essays. Proceedings
Technology, 1. of the Fifteenth Annual Conference on
http://llt.msu.edu/vol1num1/brown/ Innovative Applications of Artificial
Intelligence, Acapulco, Mexico, August
Brumfield, Robert (2005). Rethink testing
2003.
for future success. eSchool News, June 22,
http://www.ets.org/research/dload/iaai03b
2005.
ursteinj.pdf.
http://www.eschoolnews.com/news/showS
toryts.cfm?ArticleID=5735 Burstein, Jill. and Marcu, Daniel. (2003).
Developing Technology for Automated
Bunderson, C. V., Inouye, D. K., & Olsen, J.
Evaluation of Discourse Structure in Student
B. (1989). The four generat-ions of
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computerized educational measurement. In
Automated essay scoring: A cross-
R. L. Linn (Ed.), Educational Measurement.
disciplinary perspective. Hillsdale, NJ:
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Lawrence Erlbaum.
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Jones, Patrick (2000). Advanced 2/qid=1155438114/ref=sr_1_2/104-
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Computer-Based Assessments.
Säljö, R. (1979). Learning in the Learner's
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misconceptions. Reports from the Institute
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ESENTATIONS/Presentations%2071.pdf
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Computer-Based Assessment in E-Learning:
lt.html
A Framework for Construct-ing
Khan, J., Hardas, M. and Ma, Y. (2005). A “Intermediate Constraint” Questions and
study of problem difficulty evaluation for Tasks for Technology Platforms. Journal of
semantic network ontology based intelli- Technol. Learning, and Assessment, 4(6).
gent courseware sharing. Proceedings of http://escholarship.bc.edu/cgi/viewcontent
the International Conference on Web .cgi?article=1036&context=jtla
Intelligence, Compiegne, France.
Shermis, M. D., Burstein, J., & Leacock, C.
http://www.medianet.kent.edu/publications
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Landauer, T. K., Foltz, P. W., & Laham, D. McArthur, S. Graham, & J. Fitzgerald,
(1998). Introduction to Latent Semantic Handbook of writing research. New York,
Analysis. Discourse Processes, 25, 259- NY: Guilford Press, pp. 403-416.
284. http://www.amazon.com/gp/product/1593
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(2002). Meeting the assessment demands (2000). The NPEC Sourcebook on
of networked courses. International Journal Assessment, Volume 1: Definitions and
on E-Learning. Assessment Methods for Critical Thinking,
http://www.amazon.com/exec/obidos/ASIN Problem Solving, and Writing, Washington,
/B0008FG3V2/qid%3D1131404585/sr%3 DC: U.S. Government.
D11-1/ref%3Dsr%5F11%5F1/103- http://nces.ed.gov/pubs2000/2000195.pd
2496940-8161425 f
Mills, C., Potenza, M., Fremer, J., and Ward, Weiner, Howard. (Ed.) (2000). Computerized
W. (Eds.) (2002). Computer-Based Testing: Adaptive Testing: a primer. Mahwah, NJ:
building the foundation for future Lawrence Erlbaum.
assessments. Hillsdale, NJ: Lawrence http://www.amazon.com/gp/product/0805
Erlbaum. 835113/sr=1-
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837590/002-8867327- 1348092-4859103?ie=UTF8&s=books
3277647?v=glance&n=283155&n=50784
Williams, D., Howell, S., and Hricko, M.
6&s=books&v=glance
(Eds.) (2005). Online Assessment,
Mogey, N. and Watt, H. (1999). The use of Measurement and Evaluations. Information
computers in the assessment of Roberts, Science Publishing.
Tim (2006). Self, Peer and Group http://www.amazon.com/gp/product/1591
Assessment in e-Learning. Hershey, PA: 407486/002-8867327-
Information Science. 3277647?v=glance&n=283155&n=50784
http://www.amazon.com/gp/product/1591 6&s=books&v=glanc
409667/sr=1-
Woodill, G. and Skinner, M. (2005). The
Design of LearnFlex Evaluator™:
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sharing audio files designed for devices like
Audio and Podcasting the iPod. It is another way of distributing
content online that is now being used in
Tools many educational settings.
Audio that is designed for iPods can be
Related terms played on a variety of audio devices,
iPod, podcasting, radio including desktop computers fitted with a
sound card and speakers. The file format for
Description podcasting is usually MP3, which can be
downloading from many sources on the
Audio is an important component of many Internet.
learning experiences. Using sound to convey
According to Crofts et al. (2005), the growth
understanding and knowledge has a long
of podcasting is being shaped by a number
history, being the main form of
of social factors, including the following:
communication in pre-literate societies.
> Podcasting allows listeners to engage in
Audio in e-learning must reach an
time-shifting while providing space
acceptable level of quality while maintaining
independence, (i.e., to listen to media
file sizes that allow audio files to be rapidly
at a time and place that is convenient).
sent via the Internet. With the advent of
“broadband” or “high-speed” networks, the > Consumers view traditional radio as
quality of online audio has been greatly having too much advertising.
improved, compared with even a few years
ago. > Listeners are frustrated with the
homogeneous nature of traditional
Distributing audio on the Internet is done radio programming.
either by downloading files (which can take
considerable time, depending on the file > We are seeing a fragmentation of
size), or by “streaming,” whereby a portion traditional media — from mass
of the audio file is fed into the Internet broadcasting to media that is tailored to
application as a “buffer” and, while it is individual needs, (i.e., to personalized
playing, the rest of the file has time to media). This frag-mentation is being
arrive. fueled, in part, by podcasting — a
technology that allows individuals to
The quality of online audio depends on share their expertise and interests with
many factors, including the following: others.
> Connection speed But there are also limitations to the
exclusive use of audio as an educa-tional
> Sampling Rate
medium. It is almost impossible to “skim” or
> Bit Depth “speed-hear” an audio file. You can’t add
your own notes, and you can’t put
> Number of Channels
hyperlinks in the middle of an audio stream
> Digital Audio Format the way you can with text.
> Compression Techniques Kaplan-Leiserson (2005) suggests that
using audio files, such as those for iPods,
> Amount of Available Disk Storage helps learning in the following ways:
For example, one minute of high quality > Assists auditory learners.
stereo audio sampled often and digitized
using 16 bits at a time can require as much > Provides another channel for material
as 10 megabytes, while one minute of review.
recognizable but very low quality mono
> Assists non-native speakers.
audio can be stored in as little as .5
megabytes. > Provides feedback to learners.
One audio application of interest to > Enables instructors to review training or
educators, which is gaining in popularity, is lectures.
podcasting. Podcasting is the name for
Do not reproduce 43
A number of audio editors are available on Girvan, Ray (2005). Sound Sense. Scientific
the Web. Following is a list of the Web Computing World, April 2005.
addresses of some well-known sound http://www.scientific-
editing software: computing.com/scwmarapr05sonification.h
tml
Adobe Audition
http://www.adobe.com/products/audition/ Canali De Rossi, Luigi (2005). Where To
main.html Submit Your Podcasts: Best Podcast Search
Engines And Directories. Robin Good’s Blog,
Bias Audio Peak Pro
May 20, 2005.
http://www.bias-inc.com/
http://www.masternewmedia.org/news/20
Bremmers Multitrack Studio 05/05/20/where_to_submit_your_podcast
http://www.multitrackstudio.com/ s.htm
Cakewalk SONAR Jobbings, Dave (2005). Exploiting the
http://www.cakewalk.com/ educational potential of podcasting. RECAP
(Russell Educational Consultancy and
Sonic Foundry Mediasite Productions), July 2005.
http://www.sonicfoundry.com/ http://recap.ltd.uk/articles/podguide.html
AudioLink employees are considered Kaplan-Leiserson, Eva (2005). Trend:
“narrative sound specialists,” providing Podcasting in Academic and Corporate
narration for Web sites in a variety of Learning. Learning Circuits, June 2005.
languages. http://www.learningcircuits.org/2005/jun2
http://www.audiolink.com/home.html 005/0506_trends
Do not reproduce 45
> GoLive Atlantic Link - Content Point - Allows non-
programmers to generate complex, Web-
> Illustrator
based e-learning content quickly and easily,
> InDesign as well as to integrate Flash and PowerPoint
content.
> PageMaker http://www.atlantic-
> Photoshop link.co.uk/contentpoint.htm
> Premiere Bernard D&G - TurboDemo – Create demos
in a few minutes with screen capture and
> RoboHelp assembly.
For details on each Adobe product, go to: http://www.turbodemo.com/eng/index.htm
http://www.adobe.com/ Brainshark Inc. - Brainshark
There are hundreds of other content Communications Platform – Upload
creation and conversion tools used in e- PowerPoint slides and narrate them with
learning today. Following is a master list of this software.
Web content authoring systems other than http://presentation.brainshark.com/powerp
Adobe or Microsoft products: oint-presentations-index.asp
Accordent Technologies - Capture Station Bridge People and Technology - CourseWare
2.0 – This device records and synchronizes – Guild linear HTML pages with FlowHow
audio, video, and data output and instantly and simulations using screen shots with
turns it into an online rich media production. ShowHow.
http://www.accordent.com/ http://www.bridge-pt.com/
Acroservices - AcroTrain – Author e-learning Business Performance Technology - Intiva
courses using PowerPoint. Adds Flash animations and interactivity to e-
http://www.acroservices.com/newAS/files/ learning courses without programming.
products/acrotrain.htm http://www.elearningpowertools.com/index.
htm
ActiveSlide.com – Active Slide – Obtain help
creating Flash movies. Composica - Composica Enterprise - A Web-
http://www.activeslide.com based e-learning authoring system that
offers real-time collaboration among team
Agile - Thinkcap Studio - A team-oriented members and provides a powerful
authoring environment that uses a programming-free WYSIWYG environment to
Structured Content Development Model to create high-quality interactive e-learning
efficiently create consistent SCORM- content.
compliant courseware that may be exported http://www.composica.com/
to any LMS.
http://www.thinkingcap.info/ CopyCat – Studio One – Has a Simulation
wizard (MiMiC) to create realistic
Allen Communications - Designer’s Edge, simulations. Integrates various media,
Quest – A visual authoring environment with including the following: Drag-and-drop
reusable templates. images, video, Flash, rich text, pop-up
http://www.allencomm.com messages, pointers, buttons, hotspots, and
Anark - Media – Import 3-D Models, XML, PowerPoint slides. Builds quizzes.
video, music, and images and turn them http://www.copycatsoftware.com/
into Counterpoint - iLessons – Capture and use
3-D training, visualization, and marketing Web sites to build online courses within a
applications. browser.
http://www.anark.com/products/ http://www.ilessons.co.uk/
Articulate - Presenter – Create Flash DELFI Software – LERSUS – A rapid
presentations and e-learning content from development authoring tool that requires no
PowerPoint slides. programming skills.
www.articulateglobal.com/presenter.html http://www.lersus.de/content/enu/product-
n-solutions/authoring-system/
Do not reproduce 47
authoring tool based on Flash templates. MaxIT Corporation - DazzlerMax – A
http://www.ips- template based authoring tool for rapid
inc.com/downloads/IPS_CourseBuilder_Bro development that allows the user to embed
chure.pdf multiple media types. Ready-made button
and navigation aids.
Intuition - Intuition Publisher – A rapid
http://www.maxit.com
development tool that allows users to
import Flash, Word, and PowerPoint into a MaxIT Corporation – Visual Course Builder –
set of templates. A template based authoring tool for rapid
http://www.intuition.ie/software/publisher. development without the need for any
shtml programming skills.
Itaca - EasyProf - Used to create http://www.maxit.com
presentations without programming skills,
McKinnon-Mulherin Inc. - Banshee – Rapid
combining multimedia content like video,
development authoring tool with templates
audio, and animations with tests and
for multiple kinds of screens typically used
interactivity.
in e-learning.
http://www.easyprof.com/home/home.jsp
http://www.mckinnon-
Knowledge Planet - Firefly Publisher – mulherin.com/index.htm
Includes simulation authoring and drag-and-
MediaMaker - LEARNERLand – Text,
drop importing of rich media. Built-in testing
graphics, and assessment content is input
engine.
and uploaded into the course by the client
http://www.knowledgeplanet.com/flashhom
administrator via the easy-to-use browser-
e.asp
based admin system.
Knowledge Quest - ExpertAuthor – With the http://www.learnerland.co.uk/
built-in software simulation tool, create
MindIQ - Design-a-Course – A PowerPoint to
courses specifically on how to use computer
e-learning courses converter, with a built-in
software.
learning management system.
http://www.knowledgequest.com/
http://www.mindiq.com/tbt/dac/index.php
KnowledgeXtensions - E-Learning in a Box –
MindOnSite - Integral Coaching – MOS Solo
Use this system to author in MS Word or
– A multilingual rapid development tool that
PowerPoint. Has its own built-in learning
requires no programming. Works with SAP
management system.
Learning Solution.
http://www.elearninginabox.com/
http://www.mindonsite.ch/eLearning/EN/in
KnowledgeXtensions – Kbridge – A tool that dex.html
allows maximum reuse of content and
Mohive – Enterprise e-Learning Publishing
scalability from an XML-based, centralized
System – An authoring environment with
knowledge base.
advanced workflow support and the ability
http://www.knowledgextensions.com/prods
to be integrated with a variety of learning
erv.htm
management systems.
Kookaburra Studios - KnowledgePresenter http://www.mohive.com
– Tool to create fully interactive SCORM-
MyKnowledgeMap - Custom Learning Studio
compliant e-learning lessons, from software
– Rapid development tool set with a hotspot
simulations and multiple choice quizzes to
editor and storytelling templates.
fully synchronized multimedia
http://www.customcourse.com/
presentations, with no programming and no
plugins. NetPlay Software - NetPlay Instant Demo –
http://www.knowledgepresenter.com/ Screen recording software for developing
online presentations and demos.
Learn.com - CourseMaker Studio – Multi-
http://www.instant-demo.com/
featured authoring environment that
synchronizes text to audio and integrates OPTX International - ScreenWatch Producer
with many other learning technologies. – Records lectures, PowerPoint slides, and
http://www.learn.com/learncenter.asp?id= other online presentations for play back to
178410&page=4&mode=show
Do not reproduce 49
time4you GmbH - IBT Content Solution – A browser with no additional software
set of tools that allows for Web authoring, required.
content conversion, and rapid simulation. http://www.bloki.com/
http://www.time4you.de/ibt/main/en/site/t
ime4you/ibt/en/start.cxjsp?pos=ibtAuthorin Online Resources
g
Brandon Hall Research (publishers of this
Trainersoft – Desktop Author - A rapid report) has an Authoring Tool Knowledge
development package that produces e- Base that compares 100 of the best e-
learning content and assessments for Quick learning content development applications.
Delivery on the Web, CD, or Network. http://www.brandon-
http://www.funeducation.com/products/tra hall.com/publications/atkb/atkb_firms.sht
inersoft/trainersoft8.asp ml
TrainVision - AuthoLearn – An authoring tool
that produces SCORM 1.2-conformant Bibliography
objects and assessments.
http://www.trainvision.com/Technology.htm Holohan, E. Melia, M. McMullen, D. and
l Pahl, C. (2005). Adaptive E-Learning
Content Generation based on Semantic
Travantis – Lectora – A full featured Web Technology. Proceedings of the SW-
authoring system that includes drag-and- EL/AIED 2005 Conference.
drop authoring, templates, and wizards. www.win.tue.nl/SW-EL/2005/swel05-
http://www.lectora.com/ aied05/proceedings/5-Holohan-final-full.pdf
US Government - Workforce Connections – Murray, T., Blessing, S. and Ainsworth, S.
Free content development software that is (2003). Authoring Tools for Advanced
available to individuals. Technology: towards cost-effective adaptive,
http://workforceconnections.dol.gov/ interactive and intelligent educational
Webex - Presentation Studio - Built-in software. Berlin: Springer.
authoring tools allow you to instantly create http://www.amazon.com/gp/product/1402
dynamic multimedia presentations by easily 017723/sr=8-
integrating PowerPoint slides, video, audio, 7/qid=1155437833/ref=sr_1_7/104-
images, and text. 1348092-4859103?ie=UTF8
http://www.webex.com/services/web- Qiu, Lin (2005). A Web-based Architecture
presentation-svc.html and Incremental Authoring Model for
Westcliff – SCObuilder, SCORMxt – Take Interactive Learning Environments for
content developed in other software Diagnostic Reasoning. Doctoral
packages and convert them to SCORM Dissertation, Northwestern University,
packages. Evanston, Illinois.
http://www.westcliffdata.co.uk/index.php?c http://www.cs.oswego.edu/~lqiu/
ontent=products/scobuilder
Qiu, L. and Riesbeck, C. (2005). The Design
Xplana - XplanaWorkbook – A homework for Authoring and Deploying Web-based
management system that allows teachers to Interactive Learning Environments.
create assignments and online courses Proceedings of World Conference on
without any technical knowledge. Educational Multimedia, Hypermedia &
http://www.xplana.com/products/products Telecommunications (ED-MEDIA), Montreal,
_xwb.php June 2005.
XStream Software – RapidBuilder – www.cs.oswego.edu/~lqiu/indie/publication
Completely (100 percent) programming-free s/edmedia2005.pdf
simulation authoring tool. Ramp, E., De Bra, P., and Brusilovsky, P.,
http://www.xstreamsoftware.com/download (2005). Authoring and Delivery of Adaptive
_rb40eval.htm Electronic Textbooks made Easy.
Zapatec - Bloki – Bloki is a Web site where Proceedings of the World Conference on E-
users can create Web pages, publish blogs, Learning in Corporate, Government,
and host online discussions, right in their Healthcare, and Higher Education (E-Learn
Do not reproduce 51
of psychotherapy, for example, learners
Avatars could enter the world of a sufferer of anxiety
and panic. Similarly, a great deal could be
Related terms learnt by observing psychotherapy patients
as they project an image, expose their
Agents, games, simulations weaknesses in this image and confront
unpleasant situations to build confidence. It
Description is a safe way to practice to reduce social
and physiological anxieties.”
The term “avatar” comes from a Sanskrit
word meaning an incarnation in human Maldonado et al. (2005) experimented with
form. An avatar is a virtual character that the use of avatars as “emotional
represents (or stands in for) a person in an companions.” Results from their study of 76
online environment. In the context of e- Japanese college students showed that
learning, avatars are most commonly used “cooperative co-learners have a positive
as teachers and coaches but are also used impact on students’ performance and
to represent learners, especially in game- experience, as well as increasing
based learning activities. perceptions of the character’s intelligence
and credibility.” This indicates that
Seth (2003) says that “an avatar, in the emotionally realistic avatars may be
broadest sense, is an image that represents important in the near future as companions
one party in an interactive exchange. In who can support positive learning
some situations, the avatar may represent outcomes.
an actual human being, but in e-learning,
the avatar almost always operates as an Selected Examples
agent of the e-learning application, and
generally simulates human activity.” CodeBaby is software that creates online
Deuchar and Nodder (2004) are more talking avatars that can be used in
precise in describing an avatar as “a educational settings. See a case study and
computer generated graphic representation a presentation on how to create an online
of a user within a 3Dimension (3-D) Virtual avatar at:
Reality (VR) environment therefore enabling http://www.codebaby.com/solutions/elearn
the user to take on a visible persona.” ing/
Technologies used to make avatars seem With Sculptoris Voices Studio you can
believable and socially aware include the create 2-D and 3-D characters that speak in
following: lip synch and post the characters on any
Web site.
> • Human-like face and body-generation
http://www.sculptoris.com
and animation
Second Life is a virtual environment where
> • Speech-recognition or at least textual
you can create avatars to represent
or multi-choice input
yourself. Pick a character at:
> • Speech-generation with text-to- http://secondlife.com/
speech (TTS) systems with lip-synch
Some aspects of Second Life have been
speech synthesis
used for education and training. Mark
> • Emotion-simulation where Oelhert provides a list of the top 20
appropriate and feasible educational destinations within Second Life.
http://blogoehlert.typepad.com/eclippings/
> • Chat and story telling capabilities 2006/07/top_20_educatio.html
Using avatars in educational 3-D NOAH is a Flash-based system that enables
environments allows individuals to immerse you to use a NOAH avatar for Web-based or
themselves in role-playing for the purpose of CD-based projects. NOAH can be used as a
learning. Deuchar and Nodder (2004) give coach in an e-learning applications or to add
these examples: “Educators in various life to your Web page.
disciplines may offer their students the http://www.telsim.com/
ability to assume a different persona to
experience the world of another. In the area
Online Resources
In Europe, the AVATAR-Conference project
aims to develop a toolkit to set up and
administer virtual online confer-ences. In
the toolkit, users are represent-ed as
avatars. The system will be design-ed as a
scalable, modular application, offering a
large number of supportive functions.
http://www.exodus.gr/Avatar_Conference/
Bibliography
Deuchar, S. and Nodder, C. (2004). The
Impact of Avatars and 3D Virtual World
Creation on Learning. Paper presented to
the National Advisory Committee on
Computing Qualifications (NACCQ) 2004
Conference, New Zealand.
http://ww.naccq.ac.nz/conference04/proce
edings_03/pdf/255.pdf
Jung, B., Ahad, A., and Weber, M. (2005).
The Affective Virtual Patient: An E-Learning
Tool for Social Interaction Training within
the Medical Field. In Proceedings of TESI
Do not reproduce 53
first few pages. Coursey (2005) quotes
Blogs reader Curt Gowan, who wrote, “Blogging is
this decade's citizens' band radio, a fad
Related terms which booms insanely then drops back to a
much, much lower level of activity that is
Crunkies, screencasting, video blogging, sustainable and actually useful.”
Weblogs
The Catalyst Group, in a 2005 study entitled
“Net Rage”: A Study of Blogs and Usability,
Description cite the following as problems with blogs:
Weblogs or blogs are online journals that > Visitors may not recognize they are on a
invite readers to add comments, thereby blog.
participating in an ongoing online
conversation. Blogs are proliferating at a > Blogs do not always identify themselves
great rate in educational environments as blogs.
because they are so easy to use. A form of > The core purpose of submitting
online publishing, blogs can be used within comments to a blog is not universally
a classroom or a community, or they can be understood.
open to the general public.
> Few, if any, blogs declare exactly what
For teachers, one issue with Weblogs will happen when a post is submitted.
involves how to evaluate their impact on
learners. However, there are many who > Mainstream consumer expectations for
think the use of blogs is changing the very assistance, education, and context far
fabric of formal education. outstrip implementing the blog interface
and feature elements.
Similarly, blogs are changing corporate
training in profound ways. Some of the Nevertheless, as the following examples
benefits of “Enterprise Blogging” as show, the use of blogs in education is here
identified by Clyde (2005) include the to stay.
following:
> Blogs can be useful sources of
Selected Examples
information. A crunkie is a new type of blog posting that
> Blogs are used for communication. is linked to a certain geographical location.
When someone the user knows arrives, if
> Blogs can be used as a project they have subscribed to the blog, their PDA
management tool. will send them a message about the place
they are visiting. Crunkies are the brainchild
> Blogs can be used as a competitive
of Wavemarket, an applications company.
intelligence tool.
http://www.wavemarket.com/
> Blogs are used for marketing.
Sony Ericsson has developed a 3.2-
> Blogs are a tool for knowledge megapixel blogging phone. These new
management and knowledge sharing. phones are integrated with Google's Blogger
application.
> Customer service is an area in which
http://www.sonyericsson.com/spg.jsp?cc=c
the potential of blogging is being
a&lc=en&ver=4000&template=pc3_1_1&z
explored.
one=pc&lm=pc3&prid=4870
> A blog can be used as a newsletter or
Most blogs are personal journals of
can take the place of a newsletter as a
individuals, although occasionally there can
form of online publishing.
be multiple contributors to a blog. Most blog
However, in a note of caution, Clyde adds, writing is unstructured, with a wide range of
“A potential problem is that blogging does writing styles. This makes it difficult for
not fit with the corporate culture of many search engines to sort out the content of
organisations.” As well, hundreds of blogs, other than simple word searching.
thousands of people have started a blog but One attempt to change this is called
have not added material to it beyond the structured blogging. In this approach, the
Do not reproduce 55
According to eighth graders, “blogs are Coursey, David (2005). Blogs Really Aren’t
cool.” For a huge list of educational blogs So Unique. eWeek.com, July 14.
that relate to social studies, check out this http://www.eweek.com/article2/0,1895,18
site: 37604,00.asp
http://www3.essdack.org/socialstudies/blo
Davis, Anne (2004). Ways to use Weblogs in
gs.htm
education. EduBlog Insights, Oct. 5.
WWWTools collects interesting links on a http://anne2.teachesme.com/2004/10/05
number of topics related to online /ways-to-use-weblogs-in-education/
education. To see their list of interesting
Downes, Stephen (2004). Educational
links on educational blogging, go to:
Blogging. EDUCAUSE Review, 39(5),
http://m.fasfind.com/wwwtools/m/10171.
September/October, 14-26.
cfm?x=0&rid=10171
http://www.educause.edu/pub/er/erm04/e
Stephen Downes, a senior researcher with rm0450.asp
the National Research Council of Canada,
Lenhart, A. and Fox, S. (2006). Bloggers: a
has written a guide on how to be noticed
portrait of the Internet’s new storytellers.
and attract readers to your blog.
Pew Internet and American Life Project, July
http://www.downes.ca/cgi-
19, 2006.
bin/page.cgi?db=post&q=crdate=1122588
http://www.pewinternet.org/pdfs/PIP%20Bl
384&format=full
oggers%20Report%20July%2019%202006.
Waypath is a Blog Discovery Engine that pdf
helps users find new blogs to read from the
Pierce, Dennis (2006). Panelists: blogs are
millions in the blogosphere.
changing education. eSchool News Online,
http://www.waypath.com
March 24, 2006.
http://www.eschoolnews.com/news/showS
Bibliography toryts.cfm?ArticleID=6208
Bergman, Michael (2005). Comprehensive Torio, James (2005). Blogs: a global
Guide to a Professional Blog Site: A conversation. Master’s Thesis, Syracuse
WordPress Example. AI3 White Paper, University, Syracuse, New York.
September 2005. www.everyhuman.com/work/theses8.12.lo
http://www.mkbergman.com/wp- w.pdf
content/themes/ai3/files/BlogGuide/BlogG
uide050919.pdf
Canali De Rossi, Luigi (2004). Blogging
Communities and the Knowledge
Enterprise. Robin Good Blog, Sept. 29.
http://www.masternewmedia.org/news/20
04/09/29/blogging_communities_and_the
_knowledge.htm
Canali De Rossi, Luigi (2005). Group And
Multi-User Blog Platforms Compared. Robin
Good Blog, May 16, 2005.
http://www.masternewmedia.org/news/20
05/05/16/group_and_multiuser_blog_platf
orms.htm
Catalyst Group (2005). “Net Rage”: A Study
of Blogs and Usability. July 11.
http://www.catalystgroupdesign.com/cofact
ors/upload/Blog_usability_report.pdf
Clyde, Laurel (2005). Enterprise blogging.
FreePint Newsletter, January 13, No.174.
http://www.freepint.com/issues/130105.ht
m#feature
Do not reproduce 57
Well over 100 browsers for the World Wide
Web have been developed. Most of these
are archived at:
http://browsers.evolt.org/
Another comprehensive list of browsers is
found at the Web Developers Notes site.
http://www.webdevelopersnotes.com/desig
n/browsers_list.php3
Bibliography
Cox, John (2001). Make way for the
‘browserless Web’. Network World, Jan. 29,
2001.
http://www.networkworld.com/news/2001/
0129browserless.html
Engst, Adam (2004). OmniWeb 5.0: The
Powerful Web Browser. TidBits, No. 742,
Aug. 16, 2004.
http://db.tidbits.com/getbits.acgi?tbart=07
775
Horton, W. and Horton, K. (2002). Picking
the Right Browser: issues in specifying a
browser for e-learning and knowledge
management. William Horton Consulting,
Boulder, CO, May 16, 2002.
http://www.bestdegree.com/courses/mast
ers/pdf/edu722_PickingBrowser.pdf
LeMay, Renai (2005). Advanced browser
gives taste of Web 2.0, ZDNet Australia, Oct.
21, 2005.
http://www.zdnet.com.au/news/software/s
oa/Advanced_browser_gives_taste_of_Web
_2_0/0,2000061733,39218173,00.htm
Schonfeld, E., Malik, O. and Copeland, M.
(2006) The Webtop. CNN Money.com.
http://money.cnn.com/2006/02/24/smbu
siness/business2_nextnet_webtop/index.ht
m
Tedeschi, Michael (2006). Opera Browser,
Still Perfecting its Pitch.
WashingtonPost.com, July 30, 2006.
http://www.washingtonpost.com/wp-
dyn/content/article/2006/07/29/AR2006
072900038.html?referrer=email
The advent of e-learning has clearly put > Allow or require students to answer in
traditional classroom teaching on the small groups
defensive. This is especially true for > Support the creation, management,
postsecondary education where a lecture display, and archiving of questions
delivered to hundreds of students in a large
classroom often results in alienation The use of clickers can become an in-class
between the lecturer and the students. One Web application, integrated with other types
response is to try to make the traditional of learning technologies.
classroom and the large lecture hall more However, costs can be an issue, as Stone
responsive and interactive, as is the case (2004) points out:
with a technology called classroom
response systems, or clickers. “…these systems come with many hidden
costs, both for students and for those
Resembling remote controls used for home supporting their use in the classroom. There
entertainment equipment, classroom are time-consuming issues (and therefore
response systems with clickers use either costs) in terms of installing the receivers
infrared rays or radio signals to and software in a classroom, training the
communicate with a hub that is connected faculty member to use the software, and
to an instructor's computer. Students can supporting students who have trouble
“click in” at the beginning of a class to ‘activating’ or ‘reactivating’ their clicker. As
register their attendance and can click multiple brands (typically not interoperable)
again to answer questions the instructor yoked to different textbooks are adopted on
poses during the lecture. a single campus, the costs and headaches
The use of clickers has several advantages, multiply.”
including the following (summarized from In spite of the costs, many faculty members
Cassidy, 2006; Beatty, 2004): who use this technology are enthusiastic
> Students answer multiple-choice about it, suggesting that it transforms the
questions anonymously without fear of traditional lecture in many positive ways.
failure. This includes the fact that faculty are also
more involved and may enjoy the higher
> Student answers are available level of challenge an interactive class can
immediately to the instructor, giving produce.
almost instant feedback.
> The devices keep students alert and Selected Examples
involved.
The following are vendors of Classroom
> The devices can instantly construct Response Systems:
histograms of class-wide answers for
eInstruction’s Classroom Performance
the instructor and display the histogram
System is used in K-12, higher education,
to students using an overhead
corporate, and military settings.
projector.
http://www.einstruction.com/
> Clickers permit question types other
H-ITT Classroom Response System is a low
than multiple-choice.
cost system that is integrated with Pearson
Do not reproduce 59
Publishing textbook. The University of Texas has a useful Web
http://www.h-itt.com/index.html site of Frequently Asked Questions (FAQs)
on the use of clickers in the classroom.
InterWrite Personal Response System
http://www.utexas.edu/academic/cit/howt
(formerly EduCue PRS) is used in over 300
o/labinstructions/cpsfaqs.html
universities.
http://www.gtcocalcomp.com/products_int The Community Learning Resource Web site
erwrite.htm supports adult and community learning. The
site contains reviews of classroom and
LearnStar is an interactive system where
online voting systems.
each student gets a QWERTY keyboard,
http://www.aclearn.net/display.cfm?page=
allowing questions beyond the simple
966
multiple-choice type.
http://www.learnstar.com/Default.htm
Bibliography
Option Technologies Interactive has a
classroom response system. Beatty, Ian (2004). Transforming Student
http://www.optiontechnologies.com/audien Learning with Classroom Communications
ce-response-systems/index.asp Systems. EDUCAUSE Center for Applied
Research, Research Bulletin, Volume 2004,
Pearson Education Australia has its own No. 3, Feb. 3.
unique KEEPAD. http://www.utexas.edu/academic/cit/servic
http://www.pearsoned.com.au/ELearning/A es/cps/ECARCRS.pdf
udienceResponseSystems/Home.aspx
Burnstein, R. and Lederman, (2003).
Pearson USA adds a “challenge board” to Comparison of different commercial
its interactive clicker software. wireless keypad systems. The Physics
http://www.pearsonncs.com/cps/index.htm Teacher, 41(5), 272-275.
Qwizdom provides a well-designed set of https://sharepoint.cisat.jmu.edu/tsec/jim/
keypads that younger students will likely CRS/pdf%20files/keypad%20comparisons.
find to be “cool.” pdf
http://www.qwizdom.com/index.htm Cassidy, Anne (2006). This class clicks!
SmartRoom Learning Solutions provides Wireless devices promote interactive
classroom response technology that is learning. Inside CUA, March 3, 2006.
integrated with Microsoft PowerPoint http://inside.cua.edu/articleprinter1.cfm?fil
software. e=/051103/story2.cfm
http://www.smartroom.com/ EDUCAUSE (2005). 7 things you should
know about…Clickers. Educause Learning
Online Resources Initiative.
http://www.educause.edu/ir/library/pdf/ELI
University of Massachusetts’ Physics 7002.pdf
Education Research Group’s Assessing
Student Knowledge with Instructional Mazur, Eric (1997). Peer Instruction: a
Technology (ASK-IT) project has a list of user’s manual. Upper Saddle River, NJ:
resources on classroom response systems. Prentice Hall.
http://umperg.physics.umass.edu/projects/ http://www.amazon.com/gp/product/0135
ASKIT 654416/102-1432436-
8908931?v=glance&n=283155
The Active Learning Web site lists many
resources for active learning, including Stone, Tom (2004). Beware publishing reps
material on the use of classroom response bearing “free” gifts that click. E-Learning
systems. Dialogue, July 7, 2004.
http://www.active-learning-site.com http://www.campus-
technology.com/news_issue.asp?id=154&I
The University of British Columbia maintains ssueDate=7/7/2004#view
a Wiki with a section on clickers. See
“Clicker Links” at: Su, Q. (2002) Teaching innovation using a
http://wiki.elearning.ubc.ca/Clickers computerized audience response system.
Paper presesented at the AUPEC 2002
Do not reproduce 61
building. Facilitating collaboration is not an
Collaboration Tools easy task; it requires skill and experience.
The Institute for the Future, in its 2005 > Virtual Classrooms with Collaboration
report Technologies of Cooperation, Features
identifies “eight key clusters” of > Web Conferencing Software with
collaboration tools: Collaboration Features
> Self-Organizing Mesh Networks Following is a list of the best known in each
> Community Computing Grids of the above categories:
> Process Support (systems that support Annotea - Annotea is a World Wide Web
repetitive workflows) Consortium (W3C) LEAD (Live Early Adoption
and Demonstration) project under Semantic
Processes supporting collaboration can Web Advanced Development (SWAD).
include generation (e.g., through Annotea enhances collaboration via shared
brainstorming), reduction, clarification, metadata-based Web annotations, and
organization, evaluation, and consensus
Do not reproduce 63
features a project navigator; resource http://www.forumone.com/section/services
information sharing; mechanical CAD Viewer /projectspaces/
to compress and send CAD files over
Gliffy – Gliffy – Provides the ability to
Internet; desktop sharing and remote
diagramming in a Web browser, with
desktop control, recording and playback;
collaborators able to add to and change the
and document management.
diagrams.
http://collaboration.engineering.com/
http://www.gliffy.com/
EPAM Systems – EPAM Project
Google – Google Groups – Create, search,
Management Center (EPAM PMC ) - A Web-
and browse groups to discuss and share
based collaboration environment for
ideas.
software development. The system
http://groups.google.com/
streamlines project planning, require-ment
and risk management, software Gordano – Gordano Messaging Suite
construction, product quality assurance, Collaboration - GMS Collaboration Server
quantitative project management, and provides a fully functional cross-platform
organizational process performance. alternative to Microsoft Exchange.
http://www.epam-pmc.com/ http://www.gordano.com/products/Collabor
ation.htm
Exact Software – e-Synergy - The e-Synergy
platform integrates and consolidates Grapevine Software – On Demand –
corporate data into a single database. Document management and collaboration
Features include the following: Accessing software – share files, invite workspace
documents, scheduling and using members, assign file editing rights and
calendars, tracking the status of completion dates, attach threaded
assignments, and sending workflow tasks. discussions to files, allow members to
http://www.exactamerica.com/esynergy/ update and edit files.
http://www.grapevinesoftware.net/
eZmeeting - Live meetings and Web
conferencing. Features include interactive Groove Networks – Groove Virtual Office -
data collaboration; universal file viewer for File sharing, meeting, project management,
MS office documents; drawing tools; data and process tracking, and team
presentation tools, including whiteboards, management. Soon to be integrated with
snapshots, and images; interactive Microsoft Office.
whiteboard; desktop sharing; and corporate http://www.groove.net/home/index.cfm
instant messaging.
http://www.ezmeeting.com/ GroupSystems – GroupSystems II -
GroupSystems II includes several tools for
Facilitate – FacilitatePro – Supports online group interactions – from brainstorming to
meetings and collaboration with a set of voting. The interactions can happen both in
tools for brainstorming, categorizing, voting, face-to-face meetings and in remote
conducting surveys, and creating action meetings run over the Internet.
plans. http://www.groupsupport.com/EN/products
http://www.facilitate.com/ /GSII.shtml
Flypaper – Teamspace – Simple, easy to Hewlett Packard - Halo Collaboration Studio
use online collaboration system. The - A system of carefully placed plasma
company also has the Flypaper Enterprise televisions, cameras, and microphones that
Collaboration Platform. allows two groups of up to six people to hold
http://www.flypaper.com/ a live meeting in two separate locations.
Conceived by Dreamworks as a response to
Forum One – ProjectSpaces - ProjectSpaces
travel concerns after the terrorist attacks of
is a password-protected, Web-based
September 11, 2001, Halo allows meeting
extranet tool. It provides working groups
participants to make eye contact, share files
with simple, powerful, secure, and reliable
and documents, and shout over each other
tools for collaborating more effectively
in an attempt to be heard – just like a real
across organizational and geographic
meeting.
boundaries. It has tools for managing
http://www.hp.com/halo/index.html
multiple teams.
Do not reproduce 65
Microsoft – SharePoint - Microsoft Windows combines collaboration and performance
SharePoint Services technology in Windows management.
Server 2003 is an integrated portfolio of http://www.performancesolutionstech.com/
collaboration and communication services
Raissa Publishing – MyWorldChat,
designed to connect people, information,
MyWorldChat Communicator - Corporate
processes, and systems both within and
quality communications center. Features
beyond the organizational firewall.
include the following: Interactive
http://www.microsoft.com/windowsserver2
whiteboard, real-time application sharing,
003/technologies/sharepoint/default.mspx
text chat, audio and Webcam, file transfer,
Near-Time – Flow - Near-Time integrates a moderator functions, and MP3 audio
group Weblog with wiki pages, team events, recording.
and shared files in a hosted and secure http://myworldchat.com/terms.html
collaborative environment. Create a Near-
Rallypoint - Rallypoint - Combines the
Time space to share ideas, resources, and
powerful features of a desktop word
files; author and review pages individually
processor with the collaborative abilities of
and across the group; schedule and track
a secure hosted wiki, providing the best of
events and activities; organize and discover
both worlds.
content through categories and tags; and
http://www.rallypointhq.com/
publish and broadcast your content to the
Web. Ramius - Community Zero - CommunityZero
http://www.near-time.com/ is an interactive Web site that allows a
group of people to communicate and
Novell – Groupwise - Novell GroupWise is a
exchange information over the Internet in
collaboration software solution that
their own private and secure area. Within
provides information workers with e-mail,
each area, called an online community,
calendaring, instant messaging, task
participants are provided access to a suite
management, and contact and document
of powerful tools that enable a group to
management functions.
effectively get organized, share knowledge,
http://www.novell.com/products/groupwise
and communicate.
/
http://www.communityzero.com/
Open Text – Livelink EMC Collaboration -
Same-Page.com – eStudio - eStudio is a
Open Text provides Enterprise Content
hybrid solution that offers over 30 software
Management (ECM) that allow managers to
features needed for effective collaboration.
tightly control the project lifecycle by
eStudio does not require an IT department
monitoring due dates, milestones, tasks,
to maintain it. The administration of an
and priorities and by receiving on-the-spot
eStudio tightly controls user access. Staff
status reports.
members can access the components they
http://www.opentext.com/
require to work effectively while customers
Oracle - Oracle Collaboration Suite – Oracle view only the data that is relevant to their
Collaboration Suite 10g provides the tools company interaction.
an enterprise needs to seamlessly http://www.same-page.com/
collaborate from within any application or
Santa Cruz Networks - Solutions to help
device. Enables individuals, teams, and
people communicate in new ways on the
entire organizations to detect presence and
Internet. Allows people to talk to each other,
collaborate instantly.
see each other in real time using cameras,
http://www.oracle.com/collabsuite/index.ht
and share data or applications while they
ml
are online.
Parlano – MindAlign - A suite of persistent http://www.santacruznetworks.com/
group messaging, instant messaging, and
Selden Integrated Systems – iKE - iKE is a
presence management solutions. Integrates
ready-to-use application of personalized
with Microsoft SharePoint.
online workspaces and interactive solutions.
http://www.parlano.com/
The iKE Office software includes Secure
Performance Solutions Technology – Portals, Workflow Automation, Document
MproWeb – A browser-based tool that Management, and Remote Access
Do not reproduce 67
generation, connects peers, and promotes a applications.
culture of sharing across functional units. http://www.peoplecube.com
http://www.tomoye.com/
Nagarro - Projistics - In-house tool
developed to assist in project management.
Project and Team Management Access to the tool is also given to clients,
Software fostering the spirit of a team working
Axista – Xcolla - Intuitive project towards a single goal.
management software for work teams. http://www.nagarro.com/english/offshore_
Works with Microsoft Project. software_development_project_manageme
http://www.axista.com/ nt.htm
Do not reproduce 69
Meeting One – Click&Share; Click&Meet - http://www.vodium.com/home/s_vmps.htm
Click&Share is a powerful, easy-to-use Web l
conferencing solution that allows users to
Voxwire – Meeting Room - An unlimited
share and present any printable document,
computer-to-computer Web conferencing
any application, or an entire desktop.
application that allows people to talk to
Click&Meet is an interface that allows users
each other, send text messages, and see
to visually manage a personal audio
the same Web site or other presentation on
conference room.
their screens – from anywhere in the world.
http://www.meetingone.com/action.cfm/na
It can be used for private communication or
_en/page=homepage
with large groups of participants.
NetSpoke - Web and audio conferencing http://www.voxwire.com/
services.
WaveThree – Sessions IP Communications
http://www.netspoke.com/
– A conferencing service that allows users
Radvision – Click to Meet - To support large to conduct business meetings right on their
deployments, Click to Meet creates computers. Users can have face-to-face
conferences across multiple servers and meetings with quality audio and video, text
routes and connects conference messaging, and document collaboration.
participants to the server most applicable to http://www.wave3software.com/
their application and network configuration.
WebEx – WebEx Meeting Center - Powers
http://www.radvision.com/
online meetings, Web conferencing,
Raindance Communications – Switch Tower teleconferencing, conference calling, and
- Raindance's SwitchTower multimedia videoconferencing services created for
network is the foundation of the company's today's enterprise. Solutions include Web
collaborative Web, audio, and desktop meetings, Webinars, e-learning, remote
videoconferencing services. SwitchTower is support, and system management. Requires
a distributed network design allowing only a browser and a phone.
Raindance to deliver interactive online http://www.webex.com/
meetings and events throughout their
WebTrain – Communicator 4 - Web
network, the Internet, and into the
conferencing and collaboration solutions
enterprise.
and a virtual classroom. Present courseware
http://www.raindance.com/rndc/services/s
in a synchronous online environment, set up
ervices.jsp
labs and conduct quizzes, present
TelNetZ – BridgePoint - Combining audio PowerPoint slideshows, share other
and Web conferencing components, applications; tour Web sites, show rich
BridgePoint allows companies to meet multimedia content and documents, and
virtually anywhere to accomplish their goals. provide effective distance education at a
With the convenience of online access fraction of the cost of traditional classroom
through an individual account, BridgePoint courses. Training can be conducted in
users can establish conferences at a multiple simultaneous languages in the
second’s notice from an Internet same training session, course, or meeting.
connection. http://www.webtrain.com/
http://www.telnetz.com/bridgepoint.asp
Terra Dotta – Edufolio – An online teaching Online Resources
environment with conferences, discussion One of the oldest environments for
forums, surveys, and instant messaging networked collaboration was the CSILE
capabilities. project at the Ontario Institute for Studies in
http://www.edufolio.com/ Education (OISE), a graduate school of the
Vodium – Media Publishing Suite - VMPS is University of Toronto. It was started by
a robust software suite used to manage the Marlene Scardamalia and Carl Bereiter in
workflow of a live or on-demand Webcast. the early 1980s. A 1994 article by
The suite manages the creation, editing, Scardamalia and Bereiter explains the
publishing, and moderation of Webcasts. philosophy behind this project.
http://carbon.cudenver.edu/~bwilson/build
ing.html
Do not reproduce 71
Canali De Rossi, Luigi (2003a). Best Online Education International Conference 2002
Resources For Web Conferencing, Live E- (pp. 827-829). Chesapeake, VA: AACE.
Learning, Real-Time Collaboration and Live http://www.editlib.org/index.cfm?fuseactio
Presentation Tools: a mini-guide. Robin n=Reader.PrintAbstract&paper_id=10622
Good Blog, May 2, 2003.
Ewing, J. and Miller, D. (2002). A framework
http://www.masternewmedia.org/2003/05
for evaluating computer supported
/02/best_online_resources_for_web_confer
collaborative learning. Educational
encing_live_elearning_realtime_collaboratio
Technology & Society, 5(1).
n_and_live_presentation_tools.htm
http://ifets.ieee.org/periodical/vol_1_2002
Canali De Rossi, Luigi (2003b). Best New /ewing.html
Tools For Web Conferencing and Live
Hurst, D. and Thomas, J. (2004). Developing
Collaboration. Robin Good Blog, Sept. 3.
team skills and accomplishing team
http://www.masternewmedia.org/2003/09
projects online. In Terry Anderson and Fathi
/03/best_new_tools_for_web_conferencing
Elloumi (Eds.) Theory and Practice of Online
_and_live_collaboration.htm
Learning. e-Book, University of Athabasca.
Canali De Rossi, Luigi (2004a). The State Of http://cde.athabascau.ca/online_book/ch8
Collaboration Technologies. Robin Good .html
Blog, January 21.
Institute for the Future (2005).
http://www.masternewmedia.org/2004/01
Technologies of Cooperation. Institute for
/21/the_state_of_collaboration_technologi
the Future White Paper, Palo Alto, CA,
es.htm
January 2005.
Canali De Rossi, Luigi (2004b). http://www.rheingold.com/cooperation/Tec
Collaboration Technologies Empower the hnology_of_cooperation.pdf
Enterprise. Robin Good Blog, June 5.
Kaplan, Soren (2002). Building
http://www.masternewmedia.org/news/20
Communities--Strategies for Collaborative
04/06/05/collaboration_technologies_emp
Learning. Learning Circuits, August 2002.
ower_the_enterprise.htm
http://www.learningcircuits.org/2002/aug2
Canali De Rossi, Luigi (2005). The Future of 002/kaplan.html
Collaboration Technologies At CTC2005.
Kreijns, K., Kirschner, P. and Jochems, W.
Robin Good Blog, June 22.
(2002). The Sociability of Computer-
http://www.masternewmedia.org/collaborat
Supported Collaborative Learning
ion_technologies/collaboration_technologie
Environments. Educational Technology &
s_conference_2005_Kolabora_reports.htm
Society, 5(1).
#
http://ifets.ieee.org/periodical/vol_1_2002
Clapp, Matthew (2004). Collaboration First, /kreijns.html
Then Knowledge Management. CMS Watch,
Munkvold, Bjorn (Ed.) (2003). Implementing
June 30, 2004.
collaboration technologies in industry: case
http://www.cmswatch.com/Feature/109
examples and lessons learned. London:
Elliot, A., Findlay, J., Fitzgerald, R.N. and Springer-Verlag.
Forster, A. (2004). Transforming pedagogies http://www.amazon.com/gp/product/1852
using collaborative tools. Proceedings, 334185/102-1432436-
World Conference on Educational 8908931?v=glance&n=283155
Multimedia, Hypermedia and
Sadeghi, J., Aavani, A., and Sharifi, M.
Telecommunications 2004, 2565-2569.
(2005). CyberSession: A New Proposition
http://www.editlib.org/index.cfm/files/pape
for E-Learning in Collaborative Virtual
r_12386.pdf?fuseaction=Reader.Download
Environments. Paper presented to WSCG
FullText&paper_id=12386
2005 Conference.
Elliott, A. (2002). Scaffolding knowledge http://wscg.zcu.cz/wscg2005/Papers_200
building strategies in teacher education 5/Poster/J03-full.pdf
settings. In Crawford, C., Willis, D., Carlsen,
Strijbos, J., Kirschner, P., and Martens, R.
R., Gibson, I., McFerrin, K., Price, J., &
(Eds.) (2004). What we know about CSCL
Weber, R. (Eds.), Proceedings of Society for
and implementing it in higher education.
Information Technology and Teacher
Do not reproduce 73
simple text-based instant messages to live
Communications Tools videoconferencing. These tools can add to
the conversational aspects of teaching.
Related terms
Selected Examples
Computer mediated communication,
messaging, telephony, telepresence, VoIP In Buckinghamshire, UK, students send text
messages to their teachers using cell
Description phones and receive helpful messages in
return, a process referred to as “text
The use of various online communications mentoring.”
technologies such as instant messaging, http://goldenswamp.com/2006/06/13/tex
discussion forums, chat, VoIP, whiteboards, t-mentoring-is-here-or-at-least-at-
and e-mail has become part of the “new buckinghamshire/
learning landscape.”
AcademicTalk is a tool used for synchronous
Laurillard argues that learning can be seen collaborative argumentation. It is being
as a series of teacher-learner conversations developed into a transportable, re-usable,
at multiple levels of abstraction. Her and adaptable tool that can be used in a
influential Conversational Framework theory range of educational contexts to realize
(Laurillard, 1993) has been used as the structured, and yet tailored and flexible,
basis of course design in a number of pedagogical approaches to dialogical
educational settings. The theory learning.
distinguishes between the level of http://www.jisc.ac.uk/deletacademictalk.ht
description where the teacher describes a ml
concept then hears it back from the
The Learning Place in Queensland, Australia
student, and the level of action where the
is a Web site for creating e-mail, instant
teacher sets out a task and the student
messaging, discussion groups, blogs, and
responds with a specific performance of
videoconferencing in an educational
that task. For Laurillard, teaching involves
context:
both levels and the interaction between
http://eq.janison.com.au/eq/default.asp
them. For example, Hegarty et al. (2000)
use Laurillard’s work to design a course AMANDA is an intelligent system for
using seven different teaching-learning threaded discussion, developed in Brazil.
activities that involve a combination of See research on how well AMANDA works:
discussion and tasks: http://www.editlib.org/index.cfm?fuseactio
n=Reader.ViewAbstract&paper_id=4312
> Delivery – student reception of
conceptual materials If a cell phone has a Web browser, the user
can send a query to the Google Short
> Discussion of concepts – all interaction
Message Service (SMS) and receive an
with the teacher and feedback on
answer on via phone.
assessments
http://www.google.com/sms/
> Task goals – performance to achieve,
Create instant online discussion spaces with
including criteria for assessments
Conversate. The discussions are also RSS
> Interaction with the world – practice in enabled to syndicate the content.
the real world, labs, and computer http://www.conversate.org/
simulations
> Reflection – on performance to enrich Online Resources
concepts Teresa A. D’Eca in Portugal maintains a
> Adaptation – of concepts to improve fantastic list of Web resources on all
performance aspects of learning online, including
communications tools. Find her work at:
> Collaboration – among students http://64.71.48.37/teresadeca/webheads/
Many forms of communication are made online-learning-environments.htm#Teaching
possible by the computer, ranging from
Do not reproduce 75
Stone, A. and Briggs, J. (2002). ITZ GD 2
TXT – How To Use SMS Effectively in M-
Learning. Proceedings of the European
Workshop on Mobile and Contextual
Learning (MLEARN 2002). June, 20-21,
2002.
http://dircweb.king.ac.uk/papers/Stone_A.
2002_412104/stone_briggs_post_peer_re
view.doc
Do not reproduce 77
matrices from the Physician Assistant SyberWorks LMS – Competency
Department at the University of Western Management Module
Michigan. http://www.syberworks.com/skillsman.htm
http://www.wmich.edu/paprog/clin_events.
htm Online Resources
Many companies have their own HRSG, a Canadian company, has a
competency models. For example, the Carr Comprehensive Competencies Dictionary
Performance Group uses these headings to that lists “41 competencies included in this
describe each competency: purpose, dictionary are required of most employees,
objectives, activities, measurement, and regardless of industry or sector.”
development interventions. Read their white http://www.hrsg.ca/index.php?sctn=4&ctgr
paper at: y=55#1
http://www.cpgvision.com/article16.html
For a comprehensive list of the Bibliography
competencies needed to be an e-learning Bersin, Josh (2006). Competency-Based
professional, see the 2001 article by Ethan Learning: The Resurrection of a Classical
Sanders at: Approach. Chief Learning Officer, April.
http://www.learningcircuits.org/2001/mar2 http://www.clomedia.com/content/templat
001/competencies.html es/clo_article.asp?articleid=1320&zoneid=
The U.S. Departments of Labor and 187
Education formed the Secretary's Bloom, Benjamin (1956). Taxonomy of
Commission on Achieving Necessary Skills Educational Objectives, Handbook I: The
(SCANS) to study the kinds of competencies Cognitive Domain. New York: David McKay.
and skills that workers must have to http://www.amazon.com/gp/product/0582
succeed in today's workplace. See the list of 280109/104-7132080-
competencies at: 0775136?v=glance&n=283155
http://www.ncrel.org/sdrs/areas/issues/m
ethods/assment/as7scans.htm Boyatzis, R.E. (1982). The competent
manager: a model for effective
Learning Management Systems with performance. London: Wiley.
Competency Tracking http://www.amazon.com/gp/product/0471
09031X/sr=8-
A number of learning management systems 1/qid=1156366415/ref=sr_1_1/104-
have built-in modules for tracking 7132080-0775136?ie=UTF8
competencies and tying verification of a
competency to an assessment engine. Cooper, Ken (2000). Effective Competency
Learning management systems that have Modeling and Reporting: a step-by-step
this functionality include the following (Full guide for improving individual and
disclosure: I work for Operitel Corp., the organizational performance. New York:
company that develops the LearnFlex LMS): AMACOM.
http://www.amazon.com/gp/product/0814
Desire2Learn (D2L) Learning Management 405487/sr=1-
System. 1/qid=1156366446/ref=pd_bbs_1/104-
http://www.desire2learn.com/ 7132080-0775136?ie=UTF8&s=books
IBM Workplace Collaborative Learning Dev, Sudipta (2005). Building a skills
Management System inventory. Express Computer, April 25,
http://www- 2005.
128.ibm.com/developerworks/lotus/library http://www.expresscomputeronline.com/20
/lms-iwcl/ 050425/technologylife01.shtml
LearnFlex Learning Management System Hogg, Clare (2005). Competency and
http://www.learnflex.com competency frameworks. Factsheet
published online by the Chartered Institute
Oracle Learning Management System
of Personnel and Development.
http://www.oracle.com/applications/huma
http://www.cipd.co.uk/subjects/perfmangm
n_resources/learning.html
Do not reproduce 79
services (see Woodill and Oliveira, 2006),
Content Management and “topic maps.”
Systems Imagine the early years in the development
of railroads. If you could afford it, you could
hire a company to build a private, non-
Related terms standard gauge railway line and have the
Learning content management systems, rolling stock and engines specially built to
LCMS, Learning objects, Repositories, Topic run on it. Or you could build a railway line
maps that connected to the standard gauge grid
that was being laid down everywhere and
Description buy your rolling stock from the same factory
as everyone else. As more and more
Computer-based content management railroaders built standard gauge lines and
systems (CMS) that develop, manage, and connected them, the matrix of lines became
deliver content via the Internet have been a continent-wide grid, and railway cars (like
available for quite a long time. Learning packets) could be sent anywhere on the
management systems (LMS) organize the network. Today, the standardized railway
administration of learning activities, such as system still works while private, non-
registering users, displaying a course standard gauge lines have mostly
catalogue, launching courses, and reporting. disappeared or now serve as tourist
With the advent of learning objects, it attractions.
seemed a natural fit to put CMS and LMS
Ed Cohen (2005) comments that “learning
systems together. This hybrid has been
content management systems (LCMSs) are
called learning content management
akin to the Swiss Army Knife, whereas
systems (LCMS), which are mainly
enterprise content management (ECM)
distinguished from learning management
systems are analogous to the corresponding
systems by having built-in authoring
industrial-strength solution. Both are
systems and repositories for learning
excellent tools if applied to the right
objects.
business challenge.
I feel that closed, stand-alone learning
Unfortunately, to date, most LCMS vendors
content management systems (LCMS) will
have failed to recognize this fact. They have
disappear over the next few years. These
designed competitive, rather than
systems usually contain a proprietary
complementary, functionality to an ECM,
authoring system that builds “courses” by
suggesting that companies use the “handy
stringing together “learning objects” stored
tool” to perform “industrial strength” tasks.
in a central database. Sold on the basis of
This is a major reason why few companies
being “easy to use,” such self-contained
have deployed an LCMS.” He adds that
systems have been described as being, in
“vendors such as Macromedia, Microsoft
fact, too complex and are likely to fail for
and Trivantis offer authoring tools far
several reasons. First, simply linking a group
superior to any authoring tools contained
of de-contextual-ized objects into a course
within an LCMS.”
based on “gaps” in knowledge is poor
instructional design because learning is a
flow activity, not one based on memorizing Selected Examples
discrete “chunks of knowledge.” ATutor is an open source content manage-
As well, there is usually a trade-off for “easy- ment system that has been especially
of-use” in that it is often accompanied by an designed for accessibility and adaptability.
inability to produce complex and original http://www.atutor.ca/
learning experiences. But perhaps most Drupal is an open source content manage-
important is the fact that the emerging ment system. According to its official Web
product design in e-learning is moving away site, “Drupal can support a variety of Web
from the LCMS model to the management sites ranging from personal Weblogs to
of diverse and widely distributed
large community-driven Web sites.”
educational content using “mashups,” Web
http://drupal.org/
Do not reproduce 81
methods, delivery models and infrastructure
Data Mining investment.
Data mining can be used to map patterns
Related Terms and answer questions about group behavior
that allow educational and training
Adaptive software, knowledge discovery,
organizations to predict and plan for the
personalization
future. Ueno (2004) lists the following as
unique functions of data or text mining in e-
Description learning:
Data mining is a set of techniques and > Summarization of learners’ knowledge
methodologies designed to extract useful states
knowledge from large amounts of data and
to reveal patterns and relationships in large > Summarization of learners’ learning
and complex data sets (De Veaux, 2000; processes
Luan and Willett, 2001). > Summarization of learners’ discussion
De Veaux (2000) lists five data mining processes
models: > Prediction of learner’s knowledge states
> Descriptions in the future
How can data mining be used in e-learning? > Classification and Prediction – see
Monk (2005) provides an example of trying where learners fall in preset categories
to understand learner behavior in taking an > Clustering – pattern recognition and
online course: grouping
The initial investigation aimed to examine > Association rules – interesting
the paths learners followed…However, it relationships
quickly became clear that students were
spending little time with the course > Sequential patterns – order of events
materials online and the time spent with > Time Series – variance of patterns and
each page was usually less than 20 rules over time
seconds. Consequently, a better
understanding of how learners accessed the The major concerns with data mining in
electronic course materials was needed to education revolve around issues of privacy.
evaluate the effectiveness of developing
and delivering courses in this way. By Selected Examples
combining data on the activity with content
with user profiles it was possible to exam- Reel Two and GeneEd have launched a
ine alternate information per-spectives and powerful new text-mining tool for life
reveal patterns in large volume data sets. sciences research. The Gene Ontology
Mining data in this way provides ways to Knowledge Discovery System (GO KDS) is
learn about learners in order to make the first application designed to classify
effective decisions regard-ing teaching unstructured documents according to the
widely used Gene Ontology. GO KDS has
Do not reproduce 83
Learning by doing and learning when doing - http://imej.wfu.edu/articles/2005/1/03/in
dovetailing e-learning and decision support dex.asp
with a data mining tutor. In Proceedings,
Merceron, A. and K. Yacef (2004). Train,
International Conference on Enterprise
store, analyze for more adaptive teaching.
Information Systems (ICEIS'2004), Porto,
Proceedings of International Symposium
Portugal, 238-241.
Information and Knowledge Technologies in
http://www.is.informatik.uni-
Higher Education and Industry (TICE2004),
kiel.de/~thalheim/psfiles/ICEIS.2004.pdf
52-59.
Loo, K. and Cheung, B. (2006). Fuzzy logic http://archive-
and data mining for e-learning. Paper edutice.ccsd.cnrs.fr/docs/00/02/75/12/P
presented at the IASTED Conference on DF/Merceron_Yacef.pdf
Artificial Intelligence and Applications,
Monk, David (2005). Using Data Mining for
Innsbruck, Austria, Feb. 13-16, 2006.
e-Learning Decision Making. Elect-ronic
http://www.actapress.com/PaperInfo.aspx?
Journal of e-Learning, 3(1), 41-54.
PaperID=15069
http://www.ejel.org/volume-3/v3-i1/v3-i1-
Luan, J. and Willett, T. (2001). Data Mining art5-monk.pdf
And Knowledge Management: A System
Mor, E. and Minguillon, J. (2004). E-learning
Analysis for Establishing a Tiered
Personalization based on Itineraries and
Knowledge Management Model (TKMM). RP
Long-term Navigational Behavior. Paper for
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International World Wide Web Conference,
http://www.cabrillo.edu/services/pro/oir_re
NYC, May 17-22.
ports/dmkm.pdf
http://www2004.org/proceedings/docs/2p
McCalla, Gord (2004). The Ecological 264.pdf
Approach to the Design of E-Learning
Pahl, Claus (2004). Data Mining Technology
Environments: Purpose-based Capture and
for the Evaluation of Learning Content
Use of Information About Learners. Journal
Interaction. International Journal on E-
of Interactive Media in Education, 2004 (7).
Learning, 3(4), Oct.-Dec., 47-55.
Special Issue on the Education-al Semantic
http://dl.aace.org/16915
Web.
http://www- Romero, C. and Ventura, S. (2006). Data
jime.open.ac.uk/2004/7/mccalla-2004- Mining in e-Learning. Advances in
7.pdf Management Information, Vol 4. Billerica,
MA: WIT Press.
Merceron, A., Oliveira, C., Scholl, M. and
http://www.compmech.com/acatalog/1845
Ullrich, C. (2004). Mining for Content Re-Use
641523.html
and Exchange: solutions and problems. In
Proceedings of the 3rd International Ueno, Maomi (2004). Data mining and text
Semantic Web Conference (ISWC2004), mining technologies for collaborative
Hiroshima, Japan, 39-40. learning in an ILMS “Samurai”. Paper
http://www.ags.uni- presented at ICALT 2004 Conference.
sb.de/~cullrich/publications/Merceronetal- http://csdl2.computer.org/comp/proceedin
Mining-ISWC-2004.pdf gs/icalt/2004/2181/00/21811052.pdf
Merceron, A. and Yacef, K. (2004). Mining
student data captured from a Web-based
tutoring tool: initial exploration and results.
Journal of Interactive Learning Research,
15(4), 319-346.
http://www.editlib.org/index.cfm?fuseactio
n=Reader.ViewAbstract&paper_id=6569
Merceron, A. and K. Yacef (2005). TADA-Ed
for Educational Data Mining. Interactive
Multimedia Electronic Journal of Computer-
Enhanced Learning, 7(1).
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are located in different places and have dovetailing e-learning and decision support
incompatible schedules. with a data mining tutor. In Proceedings,
http://www.meetingworks.com/index.html International Conference on Enterprise
Information Systems (ICEIS'2004), Porto,
Online Resources Portugal, 238-241.
http://www.is.informatik.uni-
DSS Resources is a Web site devoted to all kiel.de/~thalheim/psfiles/ICEIS.2004.pdf
aspects of decision support systems. For
newsletters, books, and information on this Jantke, K., Memmel, M., Rostanin, O.,
area, see: Thalheim, B. and Tschiedel, B. (2003).
http://www.dssresources.com/ Decision Support by Learning-On-Demand.
DSE'2003 Workshops Proceedings,
The Open Directory Project lists over 30 Information Systems for a Connected
companies under “Decisions Support Society, Aachen, Germany, 317-328.
Tools.” http://damit.dfki.de/html/publikationen/DS
http://dmoz.org/Computers/Software/Data E03DaMiT.pdf
bases/Data_Warehousing/Decision_Suppor
t_Tools/ Knolmayer, Gerhard (2003). Decision
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Learning by doing and learning when doing -
Do not reproduce 87
Digital whiteboards can accept input from a
Displays number of devices, including the human
hand that which can draw or print directly
Related terms onto the whiteboard. Finally, digital ink and
paper allow for large displays of information
Digital ink, digital paper, electronic paper, on flexible media. In regards to digital
head mounted displays, projectors, paper, eSchool News suggested in 2003
monitors, whiteboards that “one possibility is electronic textbooks
that can be refreshed with new content
Description instantly, saving schools on the cost of
textbook purchases. A common complaint
Given that a great deal of e-learning is about the current generation of eBook
visual, display technologies are critical in reader devices is they don't replicate the
delivering an outstanding educational experience of reading from an actual book.
experience online. For some applications Electronic paper could change that some
this means a much larger and clearer day.”
screen. New high definition computer
displays are getting larger while the price is Selected Examples
decreasing. This is good news for those who
want to create highly immersive virtual Samsung, in cooperation with Sony, has
environments using extremely large developed the world’s largest plasma
screens. monitor screen (102 inches) and the largest
LCD display (an 82 inch screen).
But getting larger is not the only change in
emerging display technologies. In the near > http://www.theregister.co.uk/2004/12
future, a whole variety of display /16/samsung_monster_telly/
technologies will be available to the e-
> http://www.theregister.co.uk/2005/03
learning practitioners, including the
/08/samsung_82in_lcd/
following:
Silicon Light Machines holds a number of
> Head-mounted displays
patents on devices that allow for laser-
> Monitors based projectors that project over a wide
area. See their Grating Light Valve (GLV)
> Portable screens
technology on display at:
> Projectors http://www.siliconlight.com/htmlpgs/home
set/homeframeset.html
> Wall displays
IO2 Technology features its “heliodisplay”
> Air displays that shows images hovering in mid-air.
> Digital whiteboards http://www.io2technology.com/technology/
overview
> Digital ink and paper
NTERA, Inc. is the leading enabler of
Head-mounted displays and heads-up electronic displays, intelligent interfaces,
displays are increasingly being used in and solid state optics using proprietary
educational simulations and games. electrochromic materials featuring uniquely
Screens in portable devices are becoming transparent and natural colors.
clearer and less susceptible to light http://www.ntera.com/about.html
pollution. Projectors can pump out images
that are over 4000x4000 pixels, lighting up Promera is a hand-held computer,
theater size screens. By stacking a second still/video camera, and projector developed
projector, resolution can be increased to at Carnegie Mellon University. It can display
8000x8000 pixels, big enough to be and send data out through its wireless
projected on large walls. components.
http://killer.ices.cmu.edu/design/Camera.P
For air displays, viewers see a floating mid- rojector.html
air image or video. This can be a
holographic image,or a rear projection into a The FogScreen is a new invention that
specially treated stream of air or fog. makes objects seem to appear and move in
Bibliography
Advanced Display Technologies. JISC
Technology Watch White Paper.
http://www.jisc.ac.uk/index.cfm?name=tec
hwatch_ic_reports2005_published
Fuchs, H., State, A., Pisano, E., Garrett, W.,
Hirota, G., Livingston, M., Whitton, M. and
Pizer, S. (1996). Towards Performing
Ultrasound-Guided Needle Biopsies from
within a Head-Mounted Display.
Proceedings of the 4th International
Conference on Visualization in Biomedical
Computing Conference, Hamburg, Germany.
London: Springer.
http://portal.acm.org/citation.cfm?coll=GUI
DE&dl=GUIDE&id=718981
Mohamed, K. and Ottmann, T. (2005).
Controlling the electronic whiteboard’s
Do not reproduce 89
Penchina Web Design – Pupil Pages – An
E-Portfolio Tools ePortfolio designed for students K-12.
http://www.pupilpages.com/
Related terms ISLE stands for Individualised Support for
Learning through ePortfolios. This con-
Assessment, evaluation, résumés
sortium of ten educational institutions in the
UK has agreed to recognize work in portfolio
format from any member.
Description http://isle.paisley.ac.uk/default.htm
E-portfolios are online collections of digital The Open Source Portfolio Initiative (OSPI) is
works that highlight a person’s abilities and a community of individuals and
achievements. My first report in this series, organizations collaborating on the
entitled Emerging E-Learning: New development of a non-proprietary, open
Approaches to Delivering Engaging Online source electronic portfolio.
Learning Content (Brandon Hall Research, http://www.osportfolio.org/
2005), reviewed e-portfolios as an online
content format. In this report I look at the Online Resources
tools available for developing e-portfolios.
The e-Learning Centre in the UK maintains a
resource site with materials on e-portfolios.
Selected Examples http://www.e-
Angel – ePortfolio – An e-portfolio that is learningcentre.co.uk/eclipse/Resources/ep
meant to integrate with the Angel Learning ortfolios.htm
Management System. Educause, a nonprofit organization devoted
http://www.angellearning.com/products/ep to e-learning research, has posted a list of
ortfolio/default.html Online Resources on e-portfolios.
Chalk and Wire – ePortfolio with http://www.educause.edu/E%2DPortfolios/
RubricMarker – A customizable e-portfolio 5524
that is also compliant with Section 508 The 2004 article on e-portfolios by George
accessibility guidelines. Siemens has an extensive list of online
http://www.chalkandwire.com/eportfolio/in materials on this topic.
dex.html http://www.elearnspace.org/Articles/eportf
FolioTek – Portfolio Management – An olios.htm
institutional based system that gives each IMS, the global consortium that sets
student his or her own portfolio. standards for e-learning, has an “E-Portfolio
http://www.foliotek.com/ Best Practice and Implement-ation Guide”
LiveText – College LiveText Portfolio – An e- available for download.
portfolio based on a set of pre-designed http://www.imsglobal.org/ep/epv1p0/imse
templates. Has a “visitor’s pass” that allows p_bestv1p0.html
prospective employers to view contents EPICC is a European e-learning project for
http://college.livetext.com/college/portfolio producing specifications for the
s.html interoperability of electronic portfolios (e-
Nuventive – iWebfolio – A flexible, Web- portfolios) and, thus, helping to transform
based personalized portfolio in a hosted education and training.
environment. http://www2.educa.ch/dyn/9.asp?url=129
http://www.iwebfolio.com/ 063%2Ehtm
Do not reproduce 91
http://www.cjlt.ca/content/vol31.3/tosh.ht
ml
Young, C.A., & Figgins, M.A. (2002). The Q-
Folio in action: Using a Web-based
electronic portfolio to reinvent traditional
notions of inquiry, research, and portfolios.
Contemporary Issues in Technology and
Teacher Education, 2(2), 144-169.
http://www.citejournal.org/vol2/iss2/englis
h/article1.cfm
Do not reproduce 93
for the Xbox. You can read about them at urces.html#Games-
Pluginz.com or go directly to the Softimage _Gaming_for_Education_
Web site.
The Education Arcade is a Web site
> http://www.pluginz.com/news/548 managed by a partnership of MIT and the
University of Wisconsin to publicize research
> http://www.softimage.com/solutions/g
and development projects that drive
ames/default.aspx
innovation in educational computer and
Magnetar Games Corporation is a research- video games. Get the latest information in
oriented software developer based in this field from:
Vancouver, Canada. Magnetar provides http://educationarcade.org/
authoring systems that allow even a non-
The Serious Games Initiative is the place for
programmer to become more involved in the
tracking the latest developments in the field
game playing experience.
of educational gaming. They also hold an
http://www.magnetargames.com/
annual Game Developers Conference.
Muzzy Lane Software develops multi-player http://www.seriousgames.org/index2.html
games for education that come with
The Serious Games Summit is another
authoring tools. See the selection of games
annual conference that brings together
at:
educational and business games
http://www.muzzylane.com/
developers.
Thiagi, Inc. produces educational games for http://www.seriousgamessummit.com/
training. Many of their learning games
The DigiPlay site is a place to keep up with
resources are free. Some of their games are
the latest in online gaming for education.
played by simply using e-mail. For example,
http://www.digiplay.org.uk/index2.php
see how to play the e-mail game Depolarizer
by finding the “Free Resources” at: The former Game Technology Conference is
http://thiagi.com now called FuturePlay. It presents sessions
on emerging trends in game development.
The North American Simulation and Gaming
Sign up at:
Association (NASAGA) is a growing network
http://www.futureplay.org/
of professionals working on the design,
implementation, and evaluation of games The Game Developers Conference is held
and simulations to improve learning results each year and brings together developers,
in all types of organizations. Started in North researchers, and speakers on all aspects of
America, NASAGA has members from more gaming.
than 50 countries from around the globe. http://www.gdconf.com
http://www.nasaga.org/?14@33.mpjgaBKQ
Programmers Heaven devotes a section of
dAe.0@
its Web site to game development for
various platforms and lists of game
Online Resources development tools.
The ACM SIGGRAPH Web site lists suppliers http://www.programmersheaven.com/zone
of over 50 different game engines, along 8/index.htm
with their Web sites. Review them at: Dr. Simon Egenfeldt-Nielsen at the IT
http://esub.siggraph.org/cgi- University of Copenhagen has written many
bin/cgi/idCatResults.html&CategoryID=23 articles in English and Danish on “serious
Rod Corbett at the University of Calgary has games,” Find his list of publications at:
posted a page entitled “Cool Development http://www.it-c.dk/people/sen/public.htm
Tools for Developing Games and Dr. Constance Steinkuehler is a specialist in
Simulations (mostly freeware).” the cognitive effects of being involved in
http://www.ucalgary.ca/~corbett/gamers/t “massively multi-player games.” Read her
ools.htm research at:
Beverly Farrell of the University of Georgia http://website.education.wisc.edu/steinkue
maintains a massive list of resources on hler/
educational games.
http://it.coe.uga.edu/itforum/Games_Reso
Do not reproduce 95
Tye, Jason (2004). Methods and
Considerations in Designing Web-based
Real-Time Strategy Games. Masters Thesis,
Michigan State University, 2004.
http://woz.commtechlab.msu.edu/courses/
theses/mudcraft/thesis.pdf
Do not reproduce 97
Computer Communication. In Proceedings http://www.research.rutgers.edu/~chansu/
of the 11th International Conference on paper/1997/VRSJ97_CS.pdf
Human-Computer Interaction, Las Vegas,
Loi, M., Wong, Y. and Wong, C. (2005).
Nevada, July 22-27.
Facial Expression Analysis in E-Learning
http://www.ercim.org/publication/Ercim_Ne
Systems — The Problems and Feasibility.
ws/enw63/hci.html
Proceedings, Fifth IEEE International
Chang, Shi-Kuo (2000). Sentient Map and Conference on Advanced Learning
Its Application to E-Learning.Twenty-Fourth Technologies (ICALT'05), 442-446.
Annual International Computer Software http://csdl2.computer.org/persagen/DLAbs
and Applications Conference, 2000. Toc.jsp?resourcePath=/dl/proceedings/&to
http://doi.ieeecomputersociety.org/10.110 c=comp/proceedings/icalt/2005/2338/00
9/CMPSAC.2000.884693 /2338toc.xml&DOI=10.1109/ICALT.2005.1
50
Chen, Y., Gao, W. and Ma, J. (2000). Hand
gesture recognition based on decision tree. Nakanishi, Y., Sato, Y. and Koike, H. (2002).
http://www.iscslp2006.org/anthology/200 EnhancedDesk and EnhancedWall:
0/paper/or03/027.pdf Augmented Desk and Wall Interfaces with
Real-Time Tracking of User’s Motion.
Corradini, A., Wesson, R. and Cohen, P.
Proceedings of Ubicomp2002 Workshop on
(2002). A Map-based System Using Speech
Collaborations with Interactive Walls and
and 3D Gestures for Pervasive Computing.
Tables, September 2002, 27-30.
In Proceedings of the 4th IEEE International
http://interact.media.mit.edu/mas963/enh
Conference on Multimodal Interfaces
encedwall.pdf
(ICMI'02), October 14-16, Pittsburg, PA,
191-196, Ou, J., Fussell, S., Chen, X., Setlock, L. and
http://www.cse.ogi.edu/CHCC/Publications Yang, J. (2003). Gestural Communication
/a_map_based_system_using_speech_3d_ over Video Stream: Supporting Multimodal
gestures_corradini.pdf Interaction for Remote Collaborative
Physical Tasks. Proceedings of the 5th
Daugman, J.; (1997). Face and gesture
international conference on Multimodal
recognition: overview. Pattern Analysis and
interfaces, Vancouver, British Columbia,
Machine Intelligence, IEEE Transactions,
Canada
19(7), July 1997, 675 - 676
http://cims.clayton.edu/jpreston/8530/Pap
http://lcv.stat.fsu.edu/research/geometrica
ers%20Not%20used/p242-ou.pdf
l_
representations_of_faces/PAPERS/survey_ Peixoto, P. and Carreira, J. (2005). A Natural
Daugman.pdf Hand Gesture Human Computer Interface
using Contour Signatures. In Proceedings,
Ebert, A., Deller, M. and Bender, M. (2005).
Human-Computer Interaction Conference
An Immersive Gesture Controlled Interface
(HCI2005).
for Virtual Document Information Spaces. In
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Proceedings, Visualization, Imaging and
PaperID=22470
Image Processing 2005 Conference.
http://www.actapress.com/PaperInfo.aspx? Turk, Michael (2004). Computer vision in
PaperID=21655 the interface. Communications of the ACM,
47(1), January, 2004.
Ezzat, T., Geiger, G. and Poggio, T. (2004).
http://www.recveb.ucsb.edu/pdfs/5_Turk%
Trainable Videorealistic Speech Animation.
202004.pdf
In Proceedings of the Sixth IEEE
International Conference on Automatic Face Wilson, A.D. and Bobick, A.F (1999).
and Gesture Recognition (FGR2004) Seoul, Parametric hidden Markov models for
Korea, 57-64. gesture recognition. Pattern Analysis and
http://cbcl.mit.edu/projects/cbcl/publicatio Machine Intelligence, IEEE Transactions,
ns/ps/siggraph02.pdf 21(9), Sept. 1999, 884 – 900.
http://portal.acm.org/citation.cfm?coll=GUI
Lee, C., Lee, J., Park, C. and Kim, D. (1997).
DE&dl=GUIDE&id=317049
Real-time Gesture Recognition for the
Control of Avatar. Proceedings of Yang, C., Lai, S. and Chang, L. (2004).
VRSTAC'97 Conference, 242-245. Robust face image matching under
Do not reproduce 99
Adobe Corporation has been a leader in
Graphics Tools graphics tools in multimedia for the past 20
years. In acquiring Macromedia, Adobe has
Related terms strengthened its position in the e-learning
world, given that the majority of online
Design, visualization developers use Macromedia and Adobe
tools. Following is a list of the major
Description graphics software packages from Adobe:
Learning management systems (LMS) – the > Move from managing presentations and
term used in North America – and Managed testing to learner control, conversation,
Learning Environments (MLE) or Virtual and collaboration
Learning Environments (VLE) – terms used > Use of 2-D and 3-D Virtual
in Great Britain – are not “emerging environments
technologies” per se, as this category of
software has been around for about ten > Service Oriented Architecture -
years. But there are a number of integration with other enterprise
innovations in LMSs and VLEs that systems, especially human
distinguish an “ordinary” system from one resources/“talent management”
that is more advanced. systems
There have been several “generations” of Feldstein (2005) suggests that the next-
learning management systems: generation of learning management
systems should have the following
> 1st Generation LMS – Stand-alone characteristics:
application running on a single
computer with or without timesharing > LMSs should provide a framework that
terminals makes it as easy as possible for
programmers with different skill levels
> 2nd Generation LMS – Web-based in different programming languages to
application with client-server build and integrate learning tools to
architecture serve specialized teaching and learning
> 3rd Generation LMS – Web-based needs.
application with N-tier architecture > Whenever possible, the technology
(separation of application into standards implemented by the
components and independent layers of framework should be general rather
functioning) than education-specific to encourage
> 4th Generation LMS – Web-based the re-use of relevant groupware
application with distributed content that applications not originally designed for
uses Web services and service oriented e-learning purposes.
architecture (SOA) > Part of what the framework should
There is considerable debate in the e- provide is a set of user interface
learning field as to whether or not LMSs primitives, thus reducing the usability
have a future (Farmer, 2005), while others challenge of mixing applications that
worry that the current model of LMSs has were designed by different groups of
become entrenched to the point of people. But those primitives should be
inhibiting innovation. Morrison (2004) inheritable by applications with as little
contends “that because key decisions and specific programmer effort as possible
investments are already being (or have (i.e., they should mostly come along
been) made, the widespread adoption by automatically when the developer
institutions of the current generation of chooses to use the framework).
Elgg is an open source “learning land-scape Frontline Data Solutions, Inc. - TrainingMine
platform” that integrates a number of http://www.fldata.com/
learning tools and information systems. To Generation21 Learning Systems -
quote the developers, “Elgg is a personal Generation21 Enterprise
learning landscape with the goal of http://www.gen21.com/
connecting learners, instructors and
resources creating communities of GeoLearning Inc. - GeoMaestro
learning.” http://www.geolearning.com/
http://elgg.net/index.php GeoMetrix Data Systems Inc. - Training
EVE, a prototype of a new type of learning Partner
environment that uses 3-D graphics, has the http://www.trainingpartner.com
following functionality: Gyrus - Training Wizard MX/SST
> Communication Channels http://www.gyrus.com/
> User's Representation and Awareness IBM - IBM Lotus Workplace Collaborative
using Avatars Learning
The California Digital Library supports the LESTER (Learning Science and Technology
libraries of the University of California. Repository) is an online community and
http://www.cdlib.org/ database focused on innovations in learning
science and technology (LST), which profiles
CLOE stands for the Cooperative Learning innovative research projects and
Object Exchange, a consortium of colleges researchers.
and universities who have agreed to share http://lester.rice.edu/DesktopDefault.aspx?
learning objects. tabindex=0&tabid=1
http://learnware.uwaterloo.ca/projects/CCC
O/cloe_stories.html LLEARN is a repository of materials for
language learning.
The Digital Library of Information Science http://www.llearn.net/project.php
and Technology is based at the University of
Arizona. LoLa Exchange is a place for sharing high
http://dlist.sir.arizona.edu/ quality learning objects, with a focus on
information literacy.
DLORN (Distributed Learning Object http://www.lolaexchange.org/
Repository Network) is a repository set up
by Stephen Downes, a senior researcher at LRC is an international community for
the National Research Council in Canada. sharing materials in higher education.
http://www.downes.ca/cgi- http://www.lrc3.unsw.edu.au:8010/
bin/dlorn/dlorn.cgi The Maricopa Learning Exchange is a
DSpace is a digital repository system that warehouse of learning objects at the high
captures, stores, indexes, preserves, and school and college levels.
distributes digital research material. http://www.mcli.dist.maricopa.edu/mlx/
http://dspace.org/index.html MERLOT is the largest repository of learning
EducaNext is a service that supports objects, with almost 15,000 items.
creating and sharing knowledge for higher http://www.merlot.org/Home.po
education. It is open to any member of the National Science Digital Library (NSDL) is a
academic or research community. great source for learning materials in
http://www.educanext.org/ubp science fields.
Fedora is a general-purpose repository http://nsdl.org/
system developed jointly by Cornell The Ontario E-Learning Object Management
University Information Science and the Repository has been set up by the Ministry
University of Virginia Library. of Education to serve learning objects to
http://www.fedora.info Ontario schools and post-secondary
FLORE stands for the French Learning institutions.
Object Repository for Education, hosted by http://mlor.oise.utoronto.ca/acg/eduontari
the University of Victoria in Canada. o_d/secure/elearning/
http://web.uvic.ca/hrd/flore/ PROFETIC is a French learning object
Gateway to 21st Century Skills contains repository.
thousands of lesson plans and teaching http://www.profetic.org/
Bibliography
Benford, Steve (2005). Future Location-
Based Experiences. JISC Technology and
Standards Watch Report, January, 2005.
http://www.jisc.ac.uk/uploaded_documents
/jisctsw_05_01.pdf
Rob Hof, a writer for Business Week, has Woodill, G. and Oliveira, C. (2006).
produced about a dozen articles on Mashups, SOAP, and Services: welcome to
mashups in business for his magazine. web hybrid e-learning applications. Learning
http://blogs.businessweek.com/the_thread Solutions, May 15, 2006.
/techbeat/archives/mash-ups/index.html http://www.operitel.com/publications.aspx
Alexander, Bryan (2004). Going Nomadic: Jasola, S. and Sharma, R. (2005). Open and
Mobile Learning in Higher Education, Distance Education through Wireless Mobile
EDUCAUSE Review, Vol. 39, No. 5, Sept. Internet: A Learning Model. International
http://www.educause.edu/ir/library/pdf/ER Journal of Instructional Technology and
M0451.pdf Distance Learning, 2(9), September 2005.
http://www.itdl.org/Journal/Sep_05/article
Anderson, Paul (2005). Mobile and PDA 04.htm
Technologies: looking around the corner.
JISC Technology and Standards Watch. JISC (2005). Innovative Practice with e-
http://www.jisc.ac.uk/uploaded_documents Learning: a good practice guide to
/jisctsw_05_04pdf.pdf embedding mobile and wireless
technologies into everyday practice. JISC
Attewell, Jill (2005). Mobile Technologies Guide.
and Learning: a technology update and m- http://www.jisc.ac.uk/eli_practice.html
learning project summary. Report, Learning
and Skills Development Agency. Kadirire, James (2005). The short message
http://www.m-learning.org/docs/The%20m- service (SMS) for schools/conferences.
learning%20project%20- Recent Research Developments in Learning
%20technology%20update%20and%20proj Technologies.
ect%20summary.pdf http://www.formatex.org/micte2005/4.pdf
> Speech synthesis The Open Directory Project lists about 150
Web resources on natural language
> Speech recognition processing.
> Natural language understanding http://dmoz.org/Computers/Artificial_Intelli
gence/Natural_Language/
> Natural language generation
The Linguistic Data Consortium supports
> Machine translation - translating one language-related education, research, and
natural language into another. technology development by creating and
Given that spoken language is an important sharing linguistic resources: data, tools, and
component of many learning situations, it is standards.
not surprising that it has great potential in http://www.ldc.upenn.edu
emerging e-learning technologies. It can be Natural language processing is one of the
used as an interface for many different featured topics on the American Association
devices, a component of intelligent tutoring for Artificial Intelligence Web site.
systems, an alternative communication http://www.aaai.org/aitopics/html/natlang.
strategy to improve accessibility, and to html
teach foreign languages or improve non-
native speakers’ accents. Eduforge lists 26 natural language
processing projects in education in English
Di Eugenio, et al. (2005a, 2005b) and another 13 in other languages.
developed two natural language generators http://eduforge.org/softwaremap/trove_list
in e-learning applications and “... found that .php?form_cat=274
the generator which intuitively produces the
best language does engender the most ELSNET is a European Network of
learning.” See also Jordan et al. (2004), Kim Excellence specializing in natural language
(2000), Lee et al. (2004), and Zhou (2000) processing.
for more on natural language approaches to http://www.elsnet.org/
intelligent tutoring. The World Wide Web Consortium (W3C) has
a Voice Browser Working Group that has
published a number of specifications for
Cross, Jay (2001). eLearning Forum Update: Vassileva, Julita (2004). Harnessing P2P
peer-to-peer. Learning Circuits, July 2001. Power in the Classroom. Paper presented at
http://www.learningcircuits.org/2001/jul20 the ITS2004 Conference.
01/Cross.htm http://julita.usask.ca/Texte/ITS2004-
camera.pdf
Farago-Walker, Susan (2003). Peer-to-peer
Computing – Overview, significance and
impact, eLearning and future trends. Online
paper, University of Texas, Austin.
http://www.edb.utexas.edu/multimedia/PD
Ffolder/PeerComputing.pdf
Farges, N. and Guergachi, H. (2002). P2P
and its impact on the enterprise. Intranet
Journal, Online article.
http://www.intranetjournal.com/articles/20
0109/tm_09_26_01a.html
Fletcher, Martin (2004). Peer-to-Peer
Networks and Opportunities for Alignment of
Pedagogy and Technology. AACE Journal
12(3), 301-313.
http://www.editlib.org/index.cfm?fuseactio
n=Reader.ViewAbstract&paper_id=11303
Hofmann, Jennifer (2002). Peer-to-Peer: the
next hot trend in e-learning? Learning
Circuits, January 2002.
http://www.learningcircuits.org/2002/jan2
002/hofmann.html
Online Resources
Coverage of a June 2006 conference on
personal learning environments held in the
UK and a long list of relevant PLE links can
be found at:
http://www.elearning.ac.uk/news_folder/pl
e%20event
The personal learning environments blog is
maintained by Bolton University in the UK.
http://www.cetis.ac.uk/members/ple/
Bibliography
Anderson, Terry (2006). PLEs versus LMS:
are PLEs ready for prime time? Virtual
Canuck, January 9, 2006.
http://terrya.edublogs.org/2006/01/09/pl
es-versus-lms-are-ples-ready-for-prime-time/
Corlett, D., Chan, T., Ting, J., Sharples, M.
and Westmancott, O. (2005). Interactive
Logbook: a Mobile Portfolio and Personal
Development Planning Tool. Proceedings of
HCI International 2005, 22-27 July 2005,
Las Vegas, Nevada.
http://www.mlearn.org.za/CD/papers/Corle
tt.pdf
Farmer, James (2006). A personal learning
environment based 0 on WPMU.
Incorporated Subversion, Jan. 11, 2006.
http://incsub.org/blog/2006/the-inevitable-
personal-learning-environment-post
Milligan, Colin (2005). PLE Reference
Model. Presentation to the 2005 CETIS
Conference, Edinburgh, UK.
http://www.cetis.ac.uk/members/ple/resou
rces/cdm_ple_session.ppt
University of Birmingham (2005).
Supporting personalised learning – the
Corporate portals can have many functions > Providing access to searchable
within an organization, including the educational content
following: > Effectively delivering learning to a
> Value Chain Integration geographically dispersed workforce
(Ateshian, 2004)
> Client Relationship Management (CRM)
> Knowledge Bases, Knowledge Selected Examples
Management, and Knowledge Flow
Elearning Europa is a portal on all aspects
> Document/Content Management of e-learning in Europe. As of early 2006,
the portal offered information on more than
> Information Integrator – Deep 20,000 projects on e-learning and
integration thousands of articles. There is also a
> Information Filter directory of publications and a directory of
authors and contributions.
> Search http://www.elearningeuropa.info/
> Collaboration Microsoft SharePoint is portal software that
> Polls and Surveys allows “team members” (who could include
According to Ready Go!, a vendor of rapid e- > Define development approaches that
learning tools, following are characteristics satisfy different needs (i.e., virtual
of a rapid e-learning tool: classroom, low- versus high-interaction).
> Navigation built in - automatically > Assign SMEs who are committed, and
assures that all navigation works. communicate deliverable expectations.
> Instructional design built in. > Use the right blend of onshore and
offshore e-learning development
> Does not require any programming or resources.
HTML knowledge.
To be effective, rapid e-learning tools need
> Integration with LMSs is built in – no to quickly and easily create content, deliver
advanced skills are necessary. that content in a rich and engaging manner,
> Deploys easily - does not require any manage the content and the users, and
plug-ins. produce data showing that the content was
actually viewed and retained (Vidal, 2003).
> Advanced features, such as creating That means that anyone engaging in the
links, tests, glossary, FAQ, and drill rapid development of content must have
ReadyGo Web Course Builder is a tool for Cooper, Lane (2002). Managing Knowledge
rapid development of online courses. See in Internet Time: the growing role of rapid e-
sample templates at: learning in corporate America. Larstan
http://www.readygo.com/ Business Reports.
http://www.meetingone.com/resources/File
/US/English/managing_knowledge1.pdf
Online Resources
Crosman, Penny (2004). E-Learning for
The e-Learning Centre in the UK maintains short attention spans. Transform Magazine,
an up to date list of Rapid E-Learning July 2004.
resources. http://www.transformmag.com/showArticle.
http://www.e- jhtml?articleID=22101169
learningcentre.co.uk/eclipse/Resources/ra
pid.htm Cross, Jay (2005). Extreme Learning: Deci-
sion Games. Chief Learning Officer, April.
http://www.clomedia.com/content/templat
Bibliography es/clo_article.asp?articleid=899&zoneid=1
Abell, Kendrick (2006). Templates, 07
Reusability, Future-Proofing, and the
De Vries, Jennifer (2004). Rapid E-Learning:
Technology Side of Rapid e-Learning.
Groundbreaking New Research. LTI
Learning Solutions, January 23, 2006.
Newsline, June 30, 2004.
http://www.elearningguild.com/pdf/2/012
http://www.ltimagazine.com/ltimagazine/ar
306dev-h.pdf
ticle/articleDetail.jsp?id=102399
Aldrich, Clark (2005). Learning by Doing: a
DeVries, J. and Bersin, J. (2004). Rapid e-
comprehensive guide to simulations,
Learning: what works – market, tools,
computer games, and pedagogy and e-
techniques and best practices for building
learning and other educational experiences.
Run by NASA, the Robotics Curriculum Nourbakhsh, I., Miller, D., Lathan, C. and
Clearinghouse stores lesson plans on Mataric, M. (2004). Educational Robotics:
robotics for all levels. assessment of the state of the Art in the US.
http://robotics.nasa.gov/rcc/index.php Presentation to the 2004 National Science
Foundation Conference, June.
http://www.wtec.org/robotics/us_workshop
Bibliography /June22/educational-robotics.pdf
Blank, D., Kumar, D., Meeden, L. and Yanco, Papert, S. (1980). Mindstorms: Children,
H. (2005). Pyro: An Integrated Environment Computers, and Powerful Ideas. Basic
for Robotics Education. Paper at the Books. New York.
American Assoc. Artificial Intelligence Conf. http://www.amazon.com/Mindstorms-
http://www.cs.uml.edu/~holly/papers/blan Children-Computers-Powerful-
k-et-al-pyro-aaai05-abstract.pdf Ideas/dp/0465046746/sr=8-
Info – Searches reference works, news SearchTools.com provides reviews and links
sources, health information sources, to several hundred search engines.
pictures, eBay, shopping sites, flights, http://www.searchtools.com/
hotels, audio, video, tickets, jobs, apartment Research Buzz has been tracking search
rentals, city guides, classifieds, dating and engine news since 1998 and, therefore, is a
personals, games, greeting cards, valuable resource for researchers.
maps/directions, movies, lottery results, http://www.researchbuzz.com/
weather, white pages, yellow pages, and
Web mail for the topic entered. A comprehensive set of guidelines on the
http://www.info.com/ use of search engines is provided by Bolton
University in the UK.
Ithaki – Software that allows meta- http://www.bolton.ac.uk/elab/guidelines/s
searching in at least 14 languages, with earcheng.html#top#top
specially-created national meta-searches of
at least 15 countries. SearchEngineWatch is an online newsletter
http://www.ithaki.net/indexu.htm on search engine marketing.
http://searchenginewatch.com/
Ixquick – Searches many sources, including
a set of international telephone directories. A swicki is new kind of search engine that
http://www.ixquick.com/ allows anyone to create deep, focused
searches on topics they care about. Unlike
Kartoo – S search engine that clusters other search engines, the user's community
results, produces a visual display of the has total control over the results, and it
There are many views on the potential of The Semantic Computing Research Group
the semantic Web for resolving some of (SeCo) at the Helsinki University of
these problems, but it is important to realize Technology researches machine-process-
that the semantic Web is an idea in able semantics. They also create prototype
development. It has both its advocates and applications that demonstrate the new
its critics. One of the major criticisms of the possibilities of semantic technologies, such
> Radio Frequency Identification (RFID) The major concern with using smart tags
tags (flat, ultra-thin RFID tags are and labels is a perceived threat to privacy.
usually called smart labels) For a full discussion of this issue, see the
American Library Association Web site on
While most people are familiar with the opposition to the misuse of RFID tags.
barcodes and barcode readers, this older http://www.ala.org/Template.cfm?Section=i
technology is being supplanted by newer fissues&Template=/ContentManagement/C
technologies. Smart tags and labels may be ontentDisplay.cfm&ContentID=77689
considered like an intelligent barcode
replacement with the following advantages: Selected Examples
> They do not require line of sight or close
Checkpoint Systems offers RFID solutions
proximity to the reader to be read.
for a large number of industries:
> They are programmable and, therefore, http://www.checkpointsystems.com/default
easily changed. .aspx?page=epcrfid
> They are physically durable and not The Ruth Lilly Health Education Center
susceptible to damage from dirt, (RLHEC) has students studying nutrition by
grease, or water. picking up food models and placing them on
a cafeteria tray. The RFID computer
Symbology tags are scrambled markings
interface was developed by Pervasive
that can be read by special readers that are
Technology Labs at Indiana University.
used in cell phones in Japan (Osawa et al.,
http://uitspress.iu.edu/102605_meal.html
2005).
The Pervasive Technology Lab at Indiana
Infrared tags use the infrared frequencies of
University does research on “visualization
the electromagnetic spectrum to transmit
and interactive spaces.” RFID tags are part
data to a reader; this technology is built into
of their work on “physical object interfaces.”
many of today’s laptop computers and
http://vis.iu.edu/index.shtml?prim=lab_ove
Personal Digital Assistants (PDAs).
rview
RFID technology is developing rapidly,
Prolearn has developed “Treasure Hunt”
especially for tagging retail items in stores.
types of games for learning, using both
Consumers use RFID readers or “smart
infrared (IR) and radio frequency identific-
carts” to gather information such as the
ation (RFID) tags and handheld devices.
latest price from an item’s RFID tag, which
http://cnm.open.ac.uk/projects/prolearn/m
transmits over short distances. Active RFID
obiles/m02.html
tags use an internal power source within the
Sony Ericsson has developed a “blogging Fitzpatrick, Geraldine (2005). The Use of
phone” that integrates with Google’s VoIP in Online Game Playing: implications
Blogger software. Using VoIP, bloggers using for collaborative e-learning. Presentation at
the equipment can see and hear each other the BT/PACCIT Conference.
while they are blogging. http://www.cogs.susx.ac.uk/interact/paper
http://www.infoworld.com/article/06/02/2 s/pdfs/Technology%20Mediated%20Comm
8/75939_HNbloggingphone_1.html unication/PACCIT_05.pdf
Bibliography
de Freitas, S. and Levene, M. (2003).
Evaluating the development of wearable
devices, personal data assistants and the
use of other mobile devices in further and
higher education institutions. JISC
Technology and Standards Watch Report.
http://www.jisc.ac.uk/index.cfm?name=tec
hwatch_report_0305
Ejiofor, Mmoma (2006). What you’ll wear in
10 years. Wired News, March 24, 2006.
http://www.wired.com/news/culture/0,704
81-0.html
Garfinkel, Simson (2004). Wearable
Computing for the Commons. Technology
Review (Online), Dec. 1, 2004.
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Christensen, Clayton (1997). The
Innovator’s Dilemma: when new
technologies cause great firms to fail.
Boston: Harvard Business School Press.
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Dilemma-Revolutionary-Business-
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