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The Greeks are the starting faction in the Age of Mythology campaign and are the
easiest to get used to using as they are most similar to the factions of other Age of
Empires games. They have unique Heroes from their myths which are strong and
immune to several Myth unit special attacks. You can only have one Hero present
on the map at a time.
Economy Edit Economy sectionEdit
The basic Villager builds and gathers resources as well as worshiping at a Temple to
gain the Favor of the gods.
Military Edit Military sectionEdit
Greek soldiers are stronger but more expensive than those of other civilizations.
Society Edit Society sectionEdit
The Egyptians are played in the second phase of the campaign. Egyptians have the
advantage of mobile, non-mythic healing through their Priests and Pharaohs.
Economy Edit Economy sectionEdit
Basic villager unit builds and gathers resources. The drop-off point buildings, as well
as other non-military buildings, are free. Buildings that are not free cost gold
instead of wood.
Military Edit Military sectionEdit
Two types of non-siege military units, trained from Barracks and Migdol
Strongholds. Barracks units are cheap but weak, while Migdol units are more
expensive but a lot more effective. Make use of exotic animals such as Camels and
Elephants as well as chariots.
Society Edit Society sectionEdit
The Pharaoh is in charge of Egypt. He can heal, attack monsters from a distance,
and visit buildings to empower them, increasing their work and firing rate.
Worship Edit Worship sectionEdit
Gain Favor by building monuments. There are 5 monuments each more expensive
than the last.
Norse Edit Norse sectionEdit
The Norse are an aberration from other Age of Mythology civilizations and can take
some getting used to. The emphasis on mobility and offense is truly in the Viking
spirit.
Economy Edit Economy sectionEdit
The Norse have two kinds of Villagers: Gatherers and Dwarfs. Dwarfs are very good
at mining but not as good as gatherers at other tasks. Ox carts serve as portable
drop points for resources. Buildings are built by infantry instead of villagers.
Military Edit Military sectionEdit
Norse units are strong offensively, but weak on defense. Because infantry construct
buildings, Norse can quickly build a forward base or occupy enemy territory without
bringing vulnerable civilians into dangerous places.
Society Edit Society sectionEdit
The Norse are led by Thanes, Hersirs, and Jarls. Hersirs are full heroes while Jarls are
powerful cavalry with a bonus against myth units. Thanes are not featured as units.
Worship Edit Worship sectionEdit
Gain Favor by killing enemies, with Heroes earning more favor than regular units.
This makes Favor gain somewhat unreliable, so use it wisely.
Atlanteans (Only available in the Titans expansion) Edit Atlanteans (Only available
in the Titans expansion) sectionEdit
The Atlanteans are technologically advanced. Their units, both military and civilian,
are powerful but expensive.
Economy Edit Economy sectionEdit
Villagers don't need to return to a building to drop of materials although each unit is
more expensive.
Military Edit Military sectionEdit
Advanced technology backed up with powerful myth units. Human soldiers can be
upgraded to Hero status making them more powerful and effective against myth
units.
Society Edit Society sectionEdit
UNIT
This is a list of all units in Age of Mythology; including military, civilian, and myth
units.
Contents
[show]
* 1 Greek
o 1.1 Military Academy
o 1.2 Archery Range
o 1.3 Stable
o 1.4 Fortress
o 1.5 Dock
o 1.6 Town Center
+ 1.6.1 Zeus
+ 1.6.2 Poseidon
+ 1.6.3 Hades
o 1.7 Temple
* 2 Egyptian
o 2.1 Barracks
o 2.2 Migdol Stronghold
o 2.3 Siege Works
o 2.4 Dock
o 2.5 Town Center
o 2.6 Temple
* 3 Norse
o 3.1 Long House
o 3.2 Hill Fort
o 3.3 Dock
o 3.4 Town Center
o 3.5 Temple
* 4 Atlantaen
o 4.1 Military Barracks
o 4.2 Counter-Barracks
o 4.3 Palace
o 4.4 Dock
o 4.5 Town Center
o 4.6 Temple
* Hoplite
* Hypaspist
* Toxote
* Peltast
* Hippikon
* Prodromos
* Petrobolos
* Helepolis
* Mymridon (Zeus only)
* Hetairoi (Poseidon only)
* Gastraphetes (Hades only)
* Trireme
* Pentekonter
* Juggernaut
* Argo (Poseidon only)
* Scylla *
* Carcinos *
* These are myth units, Scylla is available from Dionysus, Carcinos is from Hera.
* Villager
* Jason
* Odysseus
* Heracles
* Bellerophon
Poseidon Edit Poseidon sectionEdit
* Theseus
* Chiron
* Atlanta
* Polyphemus
* Ajax
* Hippolyta
* Achilles
* Perseus
* Cyclops (Ares)
* Minotaur (Athena)
* Centaur (Hermes)
* Manticore (Apollo)
* Nemean Lion (Aphrodite)
* Hydra (Dionysus)
* Chimera (Artemis)
* Colossus (Hephaestus)
* Medusa (Hera)
* Axeman
* Slingers
* Spearman
* Chariot Archer
* Camelry
* War Elephant
Siege Works Edit Siege Works sectionEdit
* Siege Tower
* Catapult
* Kebenit
* Ramming Galley
* War Barge
* Levitathan *
* War Turtle*
* These are myth units, Leviathan is available from Nepthys, War Turtle from
Thoth.
* Laborer
* Pharaoh
* Priest
* Mercenary
* Mercenary Cavalry
* Anubite (Anubis)
* Sphinx (Bast/Bastet)
* Wadjet (Ptah)
* Petsuchos (Hathor)
* Roc (Hathor)
* Scorpion Man (Nepthys)
* Scarab (Sekhmet)
* Avenger (Horus)
* Mummy (Osiris)
* Phoenix (Thoth)
* Huskarl
* Jarl
* Portable Ram
* Ballista
* Longboat
* Drakkar
* Dragon Boat
* Kraken *
* Jormund Elver *
* These are myth units and Kraken is available from Njord, Jormund Elver is from
Tyr.
* Gatherer
* Dwarf
* Ox Cart
* Ulfsark
* Valkyrie (Freyja)
* Einhejar (Heimdall)
* Troll (Forseti)
* Frost Giant ** (Skadi)
* Mountain Giant** (Njord)
* Battle Boar (Bragi)
* Fenris Wolf (Tyr)
* Fire Giant ** (Balder)
* If your Major God is Loki (Norse), Hersirs may train myth units on the battlefield.
*
o If your Minor God is Hel, all Giants are available at your Temple.
o Nidhogg
* Murmillo
* Arcus
* Contarius
* Katapeltes
* Turma
* Chieroballista
* Fanatic
* Destroyer
* Fire Siphon
* Bireme
* Fire Ship
* Siege Bireme
* Servant*
* Nereid *
* Man O'War *
* These are myth units, Servant is available from Oceanus, Neried from Hyperion
and Man O'War from Helios.
* Citizen
* Oracle
* Promethean (Prometheus)
* Automaton (Leto)
* Caladria (Oceanus)
* Behemoth (Rhea)
* Satyr (Hyperion)
* Stymphalian Bird (Theia)
* Heka Gigantes (Helios)
* Argus (Atlas)
* Lampades (Hekate)