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ABSTRACT
We reviewed the resuts of our previous experiments on comparing the emotions
recognized by recipients for several types of stimuli. Until recently, we had
assumed that visual information provided simultaneously with musical
performance was useful in helping hearing-impaired people to recognize the
emotions conveyed by music. After our review, we became unsure whether
multichannel information that supposedly helps deaf and hard-of-hearing people to
recognize emotions actually works well. In this paper, on the basis of a new
question that we pose about multichannel music information, we describe an
experiment on comparing stimuli provided by types of music only, by music with
video sequences, and by video sequences only. The results show that visual
information has less effectiveness for hearing-impaired people, though visual
information does have a role in supporting the recognition of emotions conveyed
by music.
Differences between subject groups were 4.2.2 Music and video sequences
obtained when subjects looked at two of the three
drawing sets. The exception was the set drawn by In attempting to provide a visual assistance tool,
hearing-impaired students who were design majors we expected a video sequence accompanying a
[6]. musical performance to be helpful in enabling deaf
and hard-of-hearing people to recognize emotion.
We used the following three types of video
4.2 Multimedia Stimuli
sequences.
Below, we present our results for investigating
whether there were significant differences in Performance scene. Since it was difficult to
recognizing emotion in two types of stimuli: (1) gather subjects at a live performance, we used
music only and (2) music with one of the following replays of musical performances from our past
types of visual information: drawings, performance experiments. We thought that if showing videos
scenes, video sequences intended to convey no of the performance scenes improved recognition
emotion, and video sequences intended to convey rate, then we could assume that players in an
the same emotion as the musical performance. We ensemble performance would recognize emotion
present results for both deaf and hard-of-hearing for better music communication.
subjects and for subjects with hearing abilities. For Video sequences not intended to convey any
all experiments with stimuli, whatever the type, we particular emotion. Since it seemed preferable
used drum improvisation performances. for deaf and hard-of-hearing students to obtain
added information from visual media, we
thought that video sequences, even those not
4.2.1 Music and drawings
intended to convey any particular emotion, might
For the first multimedia stimulus type, we be helpful in enabling them to recognize emotion
provided drawings intended to convey the same in musical performance.
emotion as the musical performance during the first Video sequences intended to convey the same
half of the performance. We used drawings based on emotion as the musical performance. We
our experiment on recognizing emotion conveyed by assumed that these sequences would improve the
drawings (Section 4.1.2). They were provided along emotion recognition rate the most for deaf and
with the musical performances used in our previous hard-of-hearing subjects.
experiments (Section 4.1.1). Some of the drawings
we used are shown in Figure 2 [4]. Eleven hearing- In experiments using these three stimulus types,
impaired subjects (three males and eight females, we used different sets of musical performances and
aged 18–22) and 15 subjects with hearing abilities different subject groups.
(13 males and two females, aged 20–24) participated
in the experiment. 4.2.3 Performance scene
The results showed that there were significant We asked a professional percussionist to play a
differences between the stimulus types of music only drum set in an improvisational style to convey
emotions. He played four sets of performances (i.e.,
Table 3: Seed drawings, effects in generating video sequences, and sample frames from scenes.
Drawings
Sample
frames
DHH M&VS 0.71 0.52 0.48 0.52 0.81 0.95 0.52 0.33