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Multi: more than one; many; much; multiple

Media: means for conveying information

Multimedia refers to the integration of text, image, audio, video, graphics and animation in
a variety of application environments.


  
   



1.Y igitized:
All media including audio/video are represented in digital format.

2.Y Computerized:
The digital media are processed or controlled by computers.

3.Y istributed:
The information conveyed is remote, either pre-produced or stored (non real-time) or
produced in real-time.

4.Y Interactive:
It is possible to affect the information received, and send own information, in a non-trivial
way beyond

Start, stop, fast-forward. t t t f t f d

5.Y Integrated:
The media are treated in a uniform way, presented in an orchestrated way, but are possible
to manipulate independently.

Eg: audio sound synchronized with a video

 

  

Multimedia system is characterized by computer-controlled, integrated production, manipulation,


storage and communication of independent information, which is encoded at least through a
continuous (time-dependent) and a discrete (time-independent) medium.

£Y iscrete media (M, static): text, image, graphics


Refers to media involving space dimension only

£Y Continuous media (CM, dynamic): audio, video, animation


Refers to time based media
Captured Media

Refers to information types captured from real world (eg: Images, moving images (video), sound).

Synthesized Media

Refers to information types synthesized (produced) by computers (eg: Text, graphics, animations)

 

   
    
  
 
 

£Y Multimedia data representation and compression.


£Y Multimedia data processing and analysis.
£Y Transmitting multimedia data through communication networks.
£Y Multimedia database, indexing and retrieval.Y
Y

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eveloping a successful multimedia is non-trivial:

£Y Continuous media types such as video need a lot of space to store and very high bandwidth
to transmit.
£Y They also have tight timing constraints.
£Y Automatically analyzing, indexing and organizing information in audio, image and video is
much harder than from text.
£Y Multimedia involves many different research areas and needs more complex and more
efficient algorithms and hardware platforms.

 

 
 
 

Multimedia plays major roles in the following areas:

1.Y -usiness
Advertisement, presentations, training materials

2.Y Entertainment
Interactive games, Movies

3.Y Education
Virtual classroom

4.Y Medicine
Virtual surgery
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1.Y Easy of use


User friendly

2.Y Intuitive Interface


Allow user to determine functions of an application by their own

3.Y Self paced interaction & better understanding


Allow information processing at one͛s own pace

4.Y -etter understanding


Simultaneous presentation of different media provide broader range of information

5.Y Cost effectiveness


Less training and technical support

  
 



1.Y Investment costs


2.Y Technical barriers(accessibility issues)
3.Y Legal problems

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Evaluation can be done from two perspectives:

1.Y User͛s perspective


£Y Subject and content
£Y Usability
£Y  latform
£Y Cost

2.Y eveloper͛s perspective


£Y content
£Y  erformance
£Y elivery
£Y Interface

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