Académique Documents
Professionnel Documents
Culture Documents
Marketing
Communications
Hospitality
Design Features
Product CONSUMER PERCEPTIONS
•tactical
•more direct link with sales
Merchandising, Sales, •specific proposition
Promotion, Direct Mail,
Personal Selling
Main Elements in the
Communication Mix
Personal
selling
Publicity and
Advertising public relations
Connections Planning
( Cawley Nea TBWA)
Connections planning is designed to
inspire, amplify and leverage total communications ideas
through the use of multi-channel planning
Connections are anything and everything that exists between a brand and
its customers. This informs the planning of brands communications across
all marketing disciplines: public relations, direct marketing, advertising,
action marketing (events and promotions), design and original content.
Noise
Isabella Rossellini
Encoding / Decoding Symbols
• Graphic • Verbal
– Pictures – Spoken word
– Drawings – Written word
– Charts – Song lyrics
• Musical • Animation
– Arrangement – Action/motion
– Instrumentation – Pace /speed
– Voice or chorus – Shape/Form
Experiential Overlap
Different Worlds
Sender
Sender Receiver
Receiver
Experience
Experience Experience
Experience
Moderate Commonality
Sender
Sender Receiver
Receiver
Experience
Experience Experience
Experience
High Commonality
Sender
Sender Receiver
Experience
Experience Experience
Semiotics
Three Components of a marketing message
Object
Brand such as Disney
• Indirect (Media)
– Paid media
– Unpaid media
– Special media
Human Communicators
• Verbal
– Vocabulary
– Grammar
– Inflection
• Nonverbal
– Gestures
– Facial expression
– Body language
Levels of Audience Aggregation
Mass Markets
Market Segments
Niche Markets
Small Groups
Individuals
Trial
Behavioral
Action Purchase Adoption Behavior
Listener, reader,
Viewer recognition Attention
High
differentiation
Cognitive
Cognitive
Affective
Conative
Dissonance/ Conative
Attribution Model
Low
Conative
Affective Affective
Cognitive
--Differentiation
Differentiationof
of Withproducts
With products Preferenceof
Preference ofaa
alternatives particularkind
particular kind
alternatives
--Source
Sourceofofcommunication
communication Influence of priceon
Influence of price on
––Content
Contentof of Withpurchase
With purchasedecisions
decisions brandchoice
brand choice
communication
communication Amountofofinformation
information
Amount
onsearch
on search
Situationalfactors
Situational factors spend
Timespend
-Purchase/use Time
-Purchase/use deliberatingalternatives
deliberating alternatives
-Occasion
-Occasion Type of decisionrule
Type of decision rule
usedininchoice
used choice
1 2
High
Informative Affective
The Thinker The Feeler
Involvement
3 4
Low
Habit Self-
Formation Satisfaction
The Doer The Reactor
1
Informative
The Thinker
Involvement
Car-house-furnishings-new products
Model: Learn-feel-do (economic?)
High
Possible implications
Test: Recall diagnostics
Media: Long copy format
Reflective vehicles
Creative: Specific information
Demonstration
Foote, Cone & Belding Grid
Feeling
2
Affective
The Feeler
Involvement
Jewelry-cosmetics-fashion goods
Model: Feel-learn -do (psychological?)
High
Possible implications
Test: Attitude change
Emotional arousal
Media: Large space
Image specials
Creative: Executional
Impact
3
Habit formation
The Doer
Involvement
Food-household items
Model: Do-learn-feel (responsive?)
Low
Possible implications
Test: Sales
Media: Small space ads
10-second ID’s
Radio; Point of Sale
Creative: Reminder
4
Self-satisfaction
The Reactor
Involvement
Possible implications
Test: Sales
Media: Billboards
Newspapers
Point of Sale
Creative: Attention
Cognitive Response
A method for examining consumers’ cognitive
processing of advertising messages by looking at
their cognitive responses to hearing, viewing, or
reading communications
Product/message
Product/message Brand
Brandattitudes
attitudes
thoughts
thoughts
Exposure
Exposureto
to Source-oriented
Source-oriented Purchase
Purchase
advertisement
advertisement thoughts
thoughts intention
intention
Ad
Adexecution
execution Attitude
Attitudetowards
towards
thoughts
thoughts the
theadvertisement
advertisement
Publicis
Easy Jet
A framework for studying how advertising works
AdvertisingInput
Advertising Input
MessageContent,
Message Content,media
media
scheduling, repetition
scheduling, repetition
Filters
Filters
Motivation,ability
Motivation, ability(involvement)
(involvement)
Consumer
Consumer
Cognition
Cognition Affect
Affect Experience
Experience
ConsumerBehavior
Consumer Behavior
Choice,consumption,
Choice, consumption,loyalty,
loyalty,
habit,etc.
habit, etc.