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Species of Mithbar – Insectoids

Generic Traits of the Insectoid Races


Also Known As: Bugs, Creepers
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1
Species of Mithbar – Insectoids

Hectaren
Also Known As: Wasps
Appearance: Probably the less insect-like Race of
Insectoids, the build of Hectaren is surprisingly humanoid.
That said, their eyes are multifaceted and their mouth only
looks normal when closed. Their exoskeleton, thinner among
Insectoids, is colored in bright yellow and black and their
claws are not as deadly as the stings coming out of their
forearms.
Architecture:
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Crime & Legal System:
Daily Life: Even though they can be overprotective
when it comes to the safety of the hive, Hectaren can be quite
pleasant, at least compared to other Insectoids. More accepting
of jokes on their expense, they are hard to anger, but will die
trying to deal with an offender.
Diet & Eating Customs:
Fashion & Dress:
Foreign Relations: Though they spend most of their
time with others of their kind in the hive, Hectaren can be seen
in the company of others, usually non-Insectoids. They serve
as healers most of the time but it seems to be just a trend,
nothing more. When it comes to other Insectoids, especially
Urakten, they tend to be rather edgy.
Favored Classes:
Government: Ruled by a Queen, Hectaren society and
hierarchy are identical to a bee hive. Males are only used for
breeding, while the workers and warriors are female. Some
would say its a male's paradise, but Hectaren view them as
lesser beings since they offer little to the hive.
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Population: Able to reach the age of 100, Queens are
the longest living Hectaren. Workers tend to reach 80, while
warriors usually go up to 60. Male Hectaren live only up to 50,
something nobody minds really as they outlive their use around
45. Queens have special markings on their exoskeleton and
wings.
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2
Species of Mithbar – Insectoids

Nathran Racial Weaknesses:


Also Known As: Spiders, Webheads Settlements:
Appearance: Featuring the trademark exoskeleton of Social Organization:
Insectoids, eight limbs, usually four legs and four arms, and War & Weapons:
equal number of eyes, the Nathran do not hide the fact they
look like overgrown spiders. Sometimes hairy or with various
markings on their bodies, Nathran have composite mouths and
clawed hands.
Architecture: Like normal spiders, the Nathran build
their webs to create a place called home, of course materials
found in nature are also used and their webs resemble
treehouses and huts more than anything. Remaining true to
their nature however, the webs form a pattern, that always
follows the running hierarchy.
Arts & Entertainment:
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Daily Life: Even though the common thing about
Nathran is that they are creepy, thats simply a side effect of
being Insectoids and spider looking ones at that. Individual
Nathran can show character traits from the whole range
available to other races. Most of them however are considered
more harsh than your average inhabitant of Mithbar.
Diet & Eating Customs:
Fashion & Dress:
Foreign Relations: Even though they spend most of
their time among their kind, Nathran are not anti-social or
xenophobic, not as a whole at least. Their attitude to outsiders
varies from Web to Web and someone may be an honored
guest in one, dinner in the next. Exceptions to that rule are
Trolls that are considered a rare treat no matter the Web.
Favored Classes:
Government: Lets get something clear, Nathran
hierarchy makes no sense to anyone that is not part of the race.
Their model seems to base rank on things that range from size
and genetic traits, to renown and a myriad of other stuff
nobody could really keep track on. Age seems to play a vital
role as well, but only because of practical reasons.
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Medicine:
Philosophy: Nobody is surprised that almost all
Nathran join Order aligned orders. Some may deviate by
joining Might or Nature ones, but no Nathran ever joined a
Chaos or Life aligned order. Most Nathran prefer to stay
unaligned than joining one of these orders.
Population: Able to live only up to the age of 75,
Nathran start their lives clawing their way out of a cocoon of
webs. Then, they have to fight among their siblings for their
first meal, that in the case of some especially vicious Nathran,
is their siblings. As they grow older they gain size and get
more spider-like.
Racial Bonuses:

3
Species of Mithbar – Insectoids

Ov'ra
Also Known As: Ants
Appearance: Looking like the offspring of a Human
and an over-sized ant, the Ov'ra unnerve most other Races. six
limbs and the trademark exoskeleton of an insect make them
stand out in a crowd. Multi-faceted, and sometimes multiple,
eyes and a composite mouth complete the image.
Architecture:
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Daily Life: Secretive and aloof, the Ov'ra like to keep
things to themselves, be it wealth or knowledge. They don't
like manual labor so they employ the drone-like Th'avron to
build their cities and generally serve them. When a problem
arises, all the Ov'ra in the area will move to help.
Diet & Eating Customs:
Fashion & Dress:
Foreign Relations: They live in hive-cities and rarely
leave them. When they visit cities of other Races, they do not
interact with the natives much but go straight to their
objectives. Some take the role of informer and spend years
away from the hive, but still connected.
Favored Classes:
Government: The Hive reigns supreme. Since the Ov'ra
have a collective mind, every single one of them is King or
Queen and loyal subject at the same time. In times of need, a
secondary hive is created to protect the unity of the race. Since
only a few can breed, they are considered leaders, but it is
informal at best.
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Population: With a lifespan of only 50 years, the Ov'ra
are mere passengers on Mithbar. Their armored hides make
them pretty hard to kill and as they age, it only grows thicker.
They spend the first five years as larvae and after that they take
their adult form.
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4
Species of Mithbar – Insectoids

Th'avron
Also Known As: Builders
Appearance: Like all Insectoids, they have an
exoskeleton, of varying color, and six limbs. Some have a horn
on their forehead between their composite eyes. Strong
powerful jaws can smash almost anything, letting their
composite mouths sort out the edible parts.
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Daily Life: Drone like, the Th'avron are good at
following orders. With no personality of their own, they have
no morals and will do anything asked, even if it puts their lives
to danger. In a fight, they are aggressive and will bring the
target down at any cost.
Diet & Eating Customs:
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Foreign Relations: Without a hierarchy of their own,
the beetle-like Th'avron follow whoever their master is, usually
other Insectoids, with Ov'ra being the most common case.
They follow orders blindly and will stop at nothing till they
succeed. More often than not, they are the slaves in the society
they are in.
Favored Classes:
Government: Th'avron only leave the grounds of their
masters to fight. Apart from the Ov'ra, they don't interact with
other Races in a peaceful way, except maybe for other
Insectoids. Th'avron societies are tightly structured and
isolated from the outer world.
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Population: Short lived, partly as a failsafe in their
genes, Th'avron can only reach the age of 30. They mature
really quickly and once they reach adulthood, at the age of 3,
they start getting bigger and stronger until they die. Thanks to
Ov'ra engineering, they won't go against them unless a more
powerful will controls the beetle-like brutes.
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5
Species of Mithbar – Insectoids

Urakten
Also Known As: Scorpions
Appearance: The largest and most unnerving of
Insectoids, the scorpion-like Urakten have eight limbs, two of
them pincers that can cut through almost anything. They are
covered completely by an exoskeleton and their tail ends in a
deadly sting most fear more than the pincers. Usually black or
red in color, with multifaceted eyes and composite mouths.
Architecture:
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Daily Life: The Urakten are not pleasant to be around,
not even if you are one of them. Only exception to that rule is
when they are searching for a mate, it is then when they can
spend more than a few weeks next to someone without feeling
the urge to dismember them. They don't have a sense of humor
unless you consider bloody body parts funny.
Diet & Eating Customs:
Fashion & Dress:
Foreign Relations: Urakten are very social, well not
really... but nobody dares say anything else. Usually found
working as either very crude assassins, or very effective
bodyguards. Nobody actually likes them, but most find a use
for them. Unless on a job, they are left alone and for good
reason.
Favored Classes:
Government: No hierarchy model would ever work for
the Urakten, their predatory nature makes it nearly impossible
for them to follow orders unless there is a very good reason. Its
every bug for itself and they wouldn't have it any other way.
That said, even the most foolish Urakten will ask “how high” if
the Guardian or Keeper says “jump”.
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Population: Among the longest living Insectoids,
Urakten can reach the age of 100, if not killed before time for
one reason or the other. As they age, their exoskeleton grows
thicker and they gain size as well go from almost Humanoid to
almost completely Insectoid. Their tail appears only after their
second decade of life.
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