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SWiSH will allow you to create Flash content to add images, animation, sounds, and interactivity to your web

site. You can use this application to create introductions, commercials, banners, menus, and complete web sites. SWiSH revolutionized the Flash industry with its first release in April 2000. For the first time, complex-text effects could be created in minutes that had previously taken hours to create in Flash. SWiSH is so intuitive and easy to use young children enjoy using it, and it is being used in schools throughout the world.

into FlashT. They can also be sent in an email, embedded in a Microsoft PowerPoint presentation or included in a Microsoft Word document.

SWiSHmax is a new addition to the SWiSHzone family of FlashT authoring tools. If you want to create stunning and powerul FlashT animations without using FlashT, then SWiSHmax is the tool for you! SWiSHmax is so easy to use, you'll be producing complex animations with text, images, graphics and sound in no time. SWiSHmax now has over 230 built-in effects like Explode, Vortex, 3D Spin, Snake and many more. SWiSHmax has tools for creating lines, rectangles, ellipses, Bezier curves, motion paths, sprites, rollover buttons, and input forms all in an easy-to-use interface. The big difference between SWiSHmax and SWiSH2 is a fully implemented scripting language: SWiSHscript.However there are many other fantastic new features which distinguish it from SWiSH2. If you are over battling with complicated, expensive programs, use SWiSHmax. SWiSHmax takes the drama out of dramatic effects. SWiSHmax exports the SWF file format used by Macromedia FlashT, so your animation will play on any machine that has the FlashT Player installed. SWiSHmax animations can be incorporated into any web page or imported

Description:This tutorial is for Swish beginners. Swish is defined as simple outline. You can easily get started working with swish after reading this tutorial. Lets get started: Outline:Swish contains:Levels. Menus. Tool bars. Tabs. Designing tools. (Swishmax is capable of scripting). Levels:Like every software, swish has 3 levels, beginner, medium and advance. * On beginner level you must learn tool bars, tabs and designing tools. * On medium level, you need to work with tabs. * On Advance level you will work on the obove two levels jointly. Beginner level:Menus:Swish contains 9 menus which are:File. Edit. View. Insert.

Modify. Control. Tools. Panels. Help. Try them practically. Tool bars:They allow you to:Work with new file. Save. Open. Cut. Delete. Play. Play Scene. Insert Scene. Insert Text. Insert Image. Insert Content. Insert Button. Insert Sprite. Export to SWF Publish to HTML. Export to AVI. You can understand the above tool bars by their headings. Tabs:6 tabs:Movie. Scene. Transform. Actions. Color.

Export. Movie:To control the whole movie including:Widht. Height. Frame Rate. Background Color. In Grids and Rulers:Horizontal: Vertical. Grid Color. Scene:Name:- you can change the scenes name. Link:URL: To write any URL. Target Frame: It allows you to specify default URL. Background Color. Transform:In this tab you have each and every objects properties including:X: Y: W: H: Actions:You can add action for any object. It contains :On Press On Release On Roll Over On Roll Out On Drag Over On Drag Out

On Release Outside After inserting an action for an object, you will be allowed to use:Goto URL FS Command Javascript Mailto Color:In this tab you have every objects separate options which are 2 in number:Alpha: Transparent, Custom and Advanced Color: Black, White, Custom and Advanced Export:In this tab you have following options:HTML Base Quality Scale Align Movie Align Window Window Mode You may try them practically. Now tabs have been defined. Designing Tools and their usage:Select:This tool is for selecting any shape or any other tool while working in swish. Rotate or skew:-

As its name shows, this is to rotate the shape. Reshape:To reshape something even ellipse, bezier, line or rectangle. Motion path:For preview frame. Fill transform:This tool is used for selecting the real image or the shadow of the shape. You can also select the shadow of gif, bmp, jpeg or whatever. Line:Simply to draw the line. Pencil:For making the sketchs. If you finish the pencil point where you have started then it would be the solid shape, otherwise that would be simple sketch. Bezier:The most powerful tool for vector graphics. That has the same quality as penicl tool. Finish the point where you have started. Also can be reshaped. Rectangle:To draw rectangle and also can be resphaped. Ellipse:Is also used for vector graphics as it has many options to reshape and provide you a grip over the design. Can be reshaped. Zoom:To zoom in the whole movie. Pan:For selecting the movie. Groups and Sprites:Are used to group several objects. Them both have almost same functions but also have major differences:Differences:Group: You can covert several objects in one group and again in another group, this grouping does not affect any action. If you will insert any effect in the timeline then the whole group will follow it, remember not each object separately. Sprite:- You can convert many objects in one sprite and can put any effect on a specific objects timeline.Each and every object will work separately. You can convert one sprite in another but it may loose functions due to sequence. Hope it will be helpful for beginners. Regards, @Zahra

SWISHMax Introduction
Ivory Morhuld | Dec 28, 2009 | Comments 0 SWiSH Max is easy and comfortable program to work with Flash animation. Its main advantage over Adobe Flash is that it is lightweight and easy to use by non-professionals, which not focus on extremely complex and large projects. An experienced designer will easily able to take great benefits from it. SWiSHMax is great for the development of banners and web sites and modest elements.

This tutorial will explain the schematic architecture of SWiSH Max so that you can "feel" the program. You can learn and explore many of the principles of working with the program. Here is what I will show you: - Launch - Working area Guidance - Menus - Toolbars - Tabs (similar to those in the palette of Photoshop and the products of Macromedia) - Box of well-known tools - Field script * (SWiSH Script) Starting SWiSH Max With the launch of SWiSH Max you work out the main area and a pop-up window that asks what you want to do: Click the "Start a new empty movie" and uncheck the box if you want this window do not appear next time when you start the program.

Menus in SWiSH Max File menu File menu in SWiSH Max is not significantly different from that of other graphic design programs. Briefly, it includes tools for creating, maintaining and testing of the animations that we do. It contains the following options: New Create a new file Open Open existing file Save Save file Save As Save file as another name or place New from Template Start new file from template Save as Template Save this file as Template New Window Create New Window Samples Examples Import Import Export Export Test Test file Close Close file Exit Exit from the program

Working area Here is working area of SWiSH Max: 1. Main Menu 2. Toolbars 3. Timeline 4. Take a look at this tab. It is enabled by default on Stage 1. 5. This is the scene itself. 6. Panel (if you do not see all the panels shown in the main menu, go to Panels . and there, all panels can be activated)