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3D A way of displaying real-world object in a more natural way by adding depth to the height and width.

This system uses the X Y and Z axes.

AutoCAD has a command called ISOPLANE which allows you to easily draw at a 30 degree angle as needed for an isometric drawing. You can switch between the three 'isoplanes' (top, right, left) by using this command or by pressing the F5 key. Command: ISOPLANE <ENTER> Current isoplane: Right Enter isometric plane setting [Left/Top/Right] <Left>: T <ENTER> Current isoplane: To2 Begin by drawing the left side of the box (shown at the top of the lesson) using the line command. Ignore the hole at this point. You will want to use the Direct Distance Entry System for this exercise and make sure that you have Ortho (F8) and Osnaps (F3) turned on. Switch to your right isoplane (F5) and draw the right side. Switch to your top isoplane (F5) and draw the top view. Create the angle lines to add the angled surface.

Switch back to the left isoplane and start the ELLISPE command. At the command prompt, press I for isocircle. This will allow you to create an ellipse at the correct angle based on the radius of the circle in the orthographic drawing.

DIMEDIT -command to change the obliquing angle of the dimension + or 30 degrees. 3D Surfaces Command: REGION Select objects: <SELECT RECTANGLE> 1 found Select objects: 1 loop extracted. If the Region wasn't created, it usually means that you have a gap in the shape. Polylines must be closed to be used for Regions. Repeat this for the other polylines representing the 2 arms and the seat, ensuring that you have the correct layer current.

EXTRUDE Command: EXT EXTRUDE Current wire frame density: ISOLINES=4 Select objects: <SELECT REGION> 1 found Select objects: <ENTER> Specify height of extrusion or [Path]: 34 Specify angle of taper for extrusion <0>:

The first thing that AutoCAD needs is the height of the extrusion. This is similar to the thickness that you gave the polylines in lesson 5. Remember that if you give a positive number, it will extrude in the positive Z-axis. If you give a negative number, it will extrude the region in the negative Z-axis. Then you are asked for the 'Extrusion Taper Angle'. In most cases this will be the default of zero. Press<ENTER> to accept the default.

ROTATE To arrange it to be sitting on its base, you will have to use the ROTATE3D command. Command: ROTATE3D Current positive angle: ANGDIR=counterclockwise ANGBASE=0 Select objects: Specify opposite corner: 2 found Select objects: <ENTER> Specify first point on axis or define axis by [Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: <PICK POINT 1> Specify second point on axis: <PICK POINT 2> Specify rotation angle or [Reference]: 90

RENDER

-able to add realistic lighting and materials to get the most realistic view of what you're designing.

Steps to get an basic, accurate rendering:


Draw the object using solids or surfaces Apply the materials Render the scene

PRIMATIVE SOLIDS BOX - Creates a solid box after you provide 2 opposite corners and a height It is created by establishing a starting corner and then establishing a second corner by either picking or giving relative co-ordinates.

Command: box Specify corner of box or [Center]: 2,3,4 Specify corner or [Cube/Length]: @5,7,10

SPHERE

Creates a solid sphere from a center point and radius.

Command: SPHERE Specify center point or [3P/2P/Ttr]: <PICK POINT> Specify radius of sphere or [Diameter]:D Specify Diameter: 12

CYLINDER Creates a straight cylinder from a center point,radius and height.

Command: CYLINDER Current wire frame density: ISOLINES=4 Specify center point for base of cylinder or [Elliptical] <0,0,0>:<PICK POINT> Diameter/<Radius>: 2.5 Center of other end/<Height>: 1.2

CONE Creates a tapered cone from a center point, radius and height.

Command: CONE Current wire frame density: ISOLINES=4 Specify center point for base of cone or [Elliptical] <0,0,0>:<PICK> Specify radius for base of cone or [Diameter]: 5 Specify height of cone or [Apex]: A Specify apex point: @5,5,6

WEDGE Creates a triangular wedge from 2 opposite points

Command: WEDGE Specify first corner of wedge or [CEnter]<0,0,0>: <PICK> Specify corner or [Cube/Length]: @5,2,4

TORUS Creates a torus (donut shape) based on center point, radius and tube radius.

A torus is a donut-like shape or something resembling an inner tube. When drawing one you have to enter the center point, a radius to the center of the tube and the radius of the tube itself. Command: TORUS Current wire frame density: ISOLINES=4 Specify center of torus <0,0,0>: Specify radius of torus or [Diameter]: 3 Specify radius of tube or [Diameter]:.25

PYRAMID / PYR Draws a solid object with a polygon (3-32 sides) base that rises to a central point.

To draw a pyramid, you need to know the diameter of the base and the height. The diameter can either be inscribed (inside the circle) or circumscribed (outside the circle). You can define the number of edges to from 3 to 32. Command: PYR PYRAMID 5 sides Inscribed Specify center point of base or [Edge/Sides]: Specify base radius or [Circumscribed] <4.5655>: C Specify base radius or [Inscribed] <4.5655>: I Specify base radius or [Circumscribed] <4.5655>: 4 Specify height or [2Point/Axis endpoint/Top radius] <10.0108>: 9

UNIVERSITY OF PERPETUAL HELP SYSTEM DALTA


Las Pias City

RESEARCH IN AUTOCAD 2
SUBMITTED BY: VALERA, MECHIE G.
BSIE-3

SUBMITTED TO: MR.GALVEZ


INSTRUCTOR

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