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Abstract
The main objective of this study is to provide significant new insights into the development and implementation of e-business strategies that will lead DreamState Cinema to a competitive advantage. Compitetors that have implemented a on-line booking system has noticed a rapid jump in ticket sales.
The success of application of e-business strategy to DreamState Cinema depends on the value added of e-business to DreamState Cinema . Currently, many Cinemas are looking at e-business to protect their assets and to secure customer's loyalty, and to be successful in today's competitive environment. In view of the new features of Internet, the core question of this paper is: Can an e-business system utilising Internet technology to achieve competitive advantages for DreamState Cinema ?
Introduction
Many e-commerce principles were pioneered by the Cinema industry. These include the first business-to-business electronic information exchange and industry-wide electronic marketplace. This environment provided unprecedented opportunity for operations research (OR) modelling. Cinemas continue to derive billions of dollars annually from these and derivative models. The availability of reliable, low-cost communications via the Internet is not only providing new modelling challenges within the cinema industry, but it is also providing similar opportunities in other industries. Electronic Commerce is defined as "buying and selling of goods and services through electronic technology utilising on line services such as Internet, interactive television, commercial online services and screen telephones so that an organization's objective can be achieved." In the 21st century digital technologies will push beyond the existing boundaries in all these spheres of our lives . The transition from brickand-mortar business to "clicks" business is happening in all sectors of the economy . Any size business can have an e-commerce strategy; from a
sports club selling T-shirts with their name on, to a medium-sized business selling widgets, through to a traditional retail behemoth like WalMart . Some e-commerce companies sell only over the Internet; others sell both over the Internet and in standard brick-and-mortar distribution channels . Most cinema managers realize that a major business transition is taking place. Some believe the various processes by which business strategies are developed will need to change. New value propositions are being promoted by e-commerce, and it is being used to give cinemas competitive advantage. Regardless of which business model cinemas adopt, to be successful, cinemas need to understand how the Web and e-commerce affects their business . Cinemas need to develop an overall strategy covering: strategic management, IT infrastructure, design, content, e-commerce systems, marketing and customer service. Cinemas also need to be creative and entrepreneurial. As every entrepreneur knows however, you will only be truly successful if you provide genuine value to your customers and solve a problem for them.
continue to grow strongly in the next five years. Most of the growth is coming from Asia, Latin America and parts of Europe. By year-end 2005 the number of worldwide Internet users will double to 1.12B [9]. Goldman Sachs has estimated that B2B e-commerce will generate as much as 1.5 trillion dollars in revenues by 2004, with some estimates running even higher . Between 2001 and 2002, the proportion of Internet users that are shopping online has not increased. However, an increase in number of people online has helped to ensure that e-Commerce is growing [11]. Corporate spending for e-commerce infrastructure is increasing, despite the current economic slowdown. Worldwide spending on software and IT services are projected to increase nearly 36%, to $1.15 trillion, by 2003 . The Customer-Centric Electronic Business (CCEB) system model for cinema industry is still in its infancy, therefore, there are limited resources available. Customer-Centric Management is related to what is called Customer Relationship Management (CRM). "CRM is defined as aligning business strategy, corporate culture and organization, customer information, and supporting information technology; so that all customer interactions promote a mutually beneficial relationship between each customer and enterprise."
provided theres Internet connectivity and the Online Booking Management System is available. On the other hand, Dreamstate Cinema employees and owners will also be able to do their managerial and administrative duties online hence more convenient. Double booking will be unable to occur due to the higher degree of accuracy of the web-based system.A web based Approach will be customer centric.
Definition of the problem and system requirement System Analysis Preliminary System Design Detail System Design Model Validation and Simulation Model Performance Measurement System Installation and Operation Analysis of Results
Marketing:
There are many benefits to be gained for cinemas and cinema goers, firstly, cinema goers could book and check in through internet 24 hours, 7 days a week, at any time, any where. Secondly, cinemas could reduce sales cost. Significance derived from CCEB implementation will allow for new business model, based on the wide availability of information and its direct distribution to end-customers.
Directly connect DreamState Cinema and customers. Support fully digital information exchange between Dreamstate Cinema and customers, reduced cost of a customer contact. Suppress time and place limits.
Support interactivity and therefore can dynamically adapt to customer behaviour. To be able to satisfy customers' need, build customer confidence and retention. Can be updated in real-time, therefore always up-to-date. Enhance DreamState Cinema competitive advantages over its rivals Profitable and sustainable revenue growth.
Experimental Hypothesis Application of E-business Strategy could achieve competitive advantage for DreamState Cinema .
Design questionnaire and collect data
1. Do you think Dreamstate Website increase your satisfaction with the cinema? A. Yes B. No 2. Would you give up traditional booking if you have used Internet booking? A. Yes B. No 3. Web based chat room will increase your satisfaction with Dreamstate cinema? A. Yes B. No 4. Web based FAQs will increase your satisfaction with dreamstate cinema? A. Yes B. No 5. E-mail newsletters will increase your satisfaction with Dreamststate Cinema? A. Yes B. No 6. Web based one-to-one services will increase your satisfaction with dreamState cinema? A. Yes B. No 7. Web based ticket discounts will increase your satisfaction with Dreamstate cinema? A. Yes B. No 8. Personalized Website will increase your satisfaction with DramState Cinema? A. Yes B. No 9. Have you used the E ticketing option? A. Yes B. No 10. How do you think E-ticket? A. Excellent B. Good C. Fair D. Poor E. Very Poor
The Web-based System would increase the efficiency of customer service hence it will attract a very good number of customers due to the conveniences it will offer to the customer. The customer will be able to book for their seats online hence no need to go physically to the booking office and therefore overcrowding at the offices will be greatly reduced. To add on this, security problems that would otherwise be caused by congestion of customers at the booking offices will be reduced. The system will offer better management of records since the management process can be done even outside the premises. This is achievable especially when one is at home but needs to do some administrative duties hence he will have to accomplish what he/she wants online.The system will also save time since it will offer faster services to both the staff and customers. Moreover, it is cost effective since the company will require only a few numbers of employees to handle booking process, and also web-based system makes it possible to share resources since only one server will be required. Furthermore, there is presence of centralized database whereby authorized individuals can retrieve their desired information reliably and efficiently.