Académique Documents
Professionnel Documents
Culture Documents
A markup is an object that behaves like a set of transparent sheets on top of a drawing sheet, enabling you to superimpose text and sketched entities in a variety of colors to indicate where changes might be required. This chapter explains how to create and modify various markup types. Topic
Using Markup Mode Selecting the Markup Type
With assemblies, the following applies: o When you create an exploded view for a markup item, it does not affect the exploded status of the views in other items. o You can simultaneously see only those markup items that have the same explode status, explode dimensions, and view orientation. o You can modify explode dimensions by using Mod Explode in the ENTER MARKUP menu. The system displays three-dimensional objects with their colors as well as drawing colors. A markup file must reside in the current directory or in the directory of the object that the markup references. Layout dimensions appear as symbolic. When doing a comparison with three-dimensional markup items using the Markup, Setup, and Show commands, you can toggle between Seen and Unseen only with those items that have exactly the same view as the current markup item.
Note:
The Orientation, Model Display, and Advanced commands are not available in the Pro/ENGINEER View menu after you create a new markup object. You must orient your three-dimensional object before you create it. The system saves the orientation with the markup.
Part (includes all objects with a ``.prt'' extension). Assembly (includes all objects with an ``.asm'' extension). Drawing Manufacturing Layout Report Diagram
o o
o o o o
Note--Places a note without a leader. Arrow--Sketches an arrow. Use the left mouse button to select the point to which the arrow points; then select the point for the other end of the arrow. Press the middle button to abort arrow creation. Curve--Selects the points of a curve to which a spline is to be fitted. Use the left mouse button to select the point, the middle button to stop the curve, and the right button to abort curve creation. Sketch--Sketches a curve without selecting points for it. Hold the left mouse button down to create a free curve. Release the left button to end it. Line--Creates a line using the left mouse button. Move--Moves a note, curve, or line. Modify--Changes the note text or line width of a markup item. Delete--Deletes a markup item (note, arrow, curve, sketch, or line).
Note: The Note, Arrow, Curve, Sketch, and Line commands are ``sticky'': once you have chosen one of these commands, you can continue creating that type of entity until you choose another command.