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Table of Contents
Table of Contents......................................................................................................................2
Characteristics of Quality e-Learning.......................................................................................3
Preparation Checklist for Course Conversions........................................................................4
Design Matrix............................................................................................................................5
Production Model......................................................................................................................6
eLearning Project Team Roles and Responsibilities................................................................7
Production Steps......................................................................................................................8
QC Review Sheet for Subject Matter Experts (SMEs)...........................................................11
• Have all of the existing course materials (e.g., Instructor’s Guide, Participant’s
Guide, slides, hand-outs, pre-work, tests and any other supporting
documentation).
Design Matrix
Directions: Complete one row of this table for each section of the course. Provide specific details for the following items:
Objectives: Describe what learners should know or be able to do as a result of completing each section of the course. The objectives
within each section should support the overall objectives for the course.
Content/Topics: List the content or topics that will be covered in the section.
Rank: Determine the importance of section-related topics to overall course. The most important or difficult topics should receive more
time in the course and a more in-depth exercise. This will help ensure that you are pacing your program appropriately.
Skills: Identify what learners should be able to do as a result of the completing the section, rather than what they should know.
Exercises: Specify the interactive exercises that will help the learners apply concepts learned.
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Production Model
Several development models exist. D&T uses the following steps to develop an
e-learning program:
• Design – scoping and planning the course and doing the actual
instructional development.
Subject Matter Expert (SME) – this person is the content expert and should function in a
hands-on capacity. He/she should create the course content for new courses or review the
course and develop content where it is missing for converted courses. He/she would also
create questions and answers for exams, collect forms or other resources used in the
course and supply “war stories” to make the course come alive.
Instructional Designer (ID) – the ID is responsible for making sure the course
accomplishes its objectives, contains appropriate amounts of interactivity and opportunities
to measure the learner’s performance. This person is also responsible for the overall
instructional integrity of the program and should be someone with educational or
instructional design credentials. He/she will also be the primary liaison with the
Programmer/Developer in determining the look and feel of the program and in maintaining
general quality control standards of the final online program.
Programmer/Developer – this is the person who takes your printed course information and
activity descriptions and puts them into an online program. He/she needs to be in
communication with the organization’s technical support and must follow the technical
specifications outlined in the contract. Most Programmers work with Graphic Designers who
create the screen design and graphics for the program.
Other Roles – depending on the nature of the program, other roles on a project could
include Graphic Designers who create the screen design and graphics; Animators who
create graphics that move; Media Specialists who record, edit and digitize audio or video;
proofreaders and testers who provide quality control.
Production Steps
I. Analyze
For a new program, learner needs must be identified through a needs analysis or
assessment. For revisions or conversions of classroom courses to eLearning, the Subject
Matter Expert (SME) reviews course content and determines what is needed to make the
content accurate and complete. The Instructional Designer (ID) reviews course materials to
identify what forms, documents, online links or reading materials are needed during the
course.
II. Design
A Course Outline or Matrix is created which contains the course objectives, topics and
subtopics, and explains the major exercises. The audience and prerequisite skills should
also be included.
The Content Outline is expanded into a Design Document, which includes detailed
information on course content and activities. This document provides more concise
description of the interactive elements, activities and tests. It details all links and
downloadable documents. A full description of video, audio and animated elements will be
included as well as any score tracking or record-keeping functions or links to existing
management systems. Also all graphic elements including the user interface will be
described in full.
III. Develop
ID completes first draft of course script containing all text, activities, exams, exercises and
case studies. Complete directions are written for interactive elements and links. Script and
directions are written for all multimedia elements. Directions are also provided for graphics
and animation.
ID reviews feedback from Stakeholder Review and revises document into Final Script.
Based on information in the Design Document and Final Script, the developer creates a
Prototype. This Prototype provides the look and feel of one module or representative parts
of one module. It includes enough graphics, text and interactive elements to provide a
general idea of how the program will look and function when it is complete. (*Note – to
speed development, the Prototype can be created after the First Draft is approved.)
Programmers use feedback from Prototype to complete development of the program into a
Beta Version, which includes interactive exercises, exams and case studies. The ID, SME
and IT experts review the program to debug it and compile Fix Lists.
Based on the feedback from these groups on content, navigation and ease of use the
developer modifies the program. The ID reviews the revised program and the Project
Manager recruits the learners needed to conduct the Pilot Test.
The Pilot Test is like a dress rehearsal for the program. Everything should be just about
perfect. The purpose of the Pilot Test is to obtain feedback from actual users in a realistic
learning setting. This is when timing to complete the program is checked and all final bugs
are identified.
A final review by the ID and Project Managers is completed before the program is rolled out
to ensure that all fixes have been made. Stakeholders may want a final review before the
course is rolled out to learners.
IV. Implement
The developer and IT experts work to make the program accessible to learners. User
names and passwords are established and communications are sent out to announce the
new course.
V. Evaluation
Monitor learner use and collect evaluations on the program for future revisions of the
program.
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