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BADMINTON VARIATIONS

Badminton Triples
Players: 6 Rules: The closest to a traditional game of badminton, triples closely resembles doubles but on each team, one member holds eminent domain over the front half of the court while to other two members control the split remaining half. Serving: Serving takes place as usual with players in back switching sides based on score and taking turns serving as usual only the member up front is rotated so that if the players were arranged A up front, B left back and C right back, the second round would have C up front, B to the left and A to the right and the third round consisting of B up front, C to the left and A to the right. This rotation happens every round regardless of who scores. The birdie is always served in the traditional order. The birdie doesnt rotate, the people do. All traditional rules apply to birdies regarding outs, faults, etc

Speedminton

Players: 2 or 4 Rules: In speedminton, 5 birdies are taken by server and served quickly one by one. The game differs from doubles to singles. In singles, no birdies are technically in play until the 5 birdie is served creating many different strategies on both sides. However, if the server misses the serve, goes out, or hits the net, it is the oppositions point. In doubles, all birdies are always in play. Serving: Serving takes place in the tradition form All traditional rules apply to birdies regarding outs, faults, etc. & The maximum holding time in between serves for the server is 2 sec.

Scatterminton

Players: 2 or 4 Rules: Scatterminton derives its name from the actions of the birdies when served. In this game anywhere between 2 and 5 birdies are taken by the server, stacked inside each other and hit at the same time causing the birdies to scatter across the opposite court. Because of this, birdies can land on either side of the center line but not out or short. Serving: Serving and rotation take place in the tradition form except

for the aforementioned exception regarding the center line. Only birdies struck by the receiving team are in play. If only one birdie is hit then only that birdie is in play. However, if a member is dotted, its a point for the server. All traditional rules apply to birdies regarding outs, faults, etc

Superminton
Players: 2 or 4 Rules: Superminton requires 2 courts and space behind the baseline (so none in our gym). The exception can be made by cutting either requirement but not both. In a regulation game, the server stands approximately 2 feet behind the traditional base line anywhere on the service court. Serving: Bringing a new meaning to service court, the birdie is served from the appropriate full court, not just a half. Rules are mostly traditional except there is a non-volley zone that is a fault for either side to step into. Its also a fault for the birdie to land in the non-volley zone. See diagram A. Diagram A

Kitten-Mintons

Players: 2 or 4 or 6 Rules: Despite its name, Kitten-Mintons is the most intense of all variations. This game takes the elements of speedminton, superminton and triples, given the situation. Fairly self-explanatory, it uses the full

superminton double court and the serving style of speedminton. Three player teams can exist using the eminent domain rule of triples.

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