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Defense 2005
Defensive Playbook
Table of Contents
I. Philosophy II. Scheme III. Personnel III. Offensive Formation Recognition IV. Front and Gap Recognition V. Huddle Procedure VI. Strength Recognition IV. Fronts Used VII.Coverages VIII. Position Manuals a. Defensive Line i. Stance ii. Alignment iii. Gap Responsibilities iv. Reads v. Stunts vi. Calls vii. Drills b. Mike and Will, Inside Linebackers i. Stance ii. Alignment iii. Gap Responsibilities iv. Reads v. Blitzes vi. Calls vii. Drills c. Sam and Bandit, Defensive Ends/Outside Linebackers i. Stance ii. Alignment iii. Gap Responsibilities iv. Pass Responsibilities v. Reads vi. Blitzes, Stunts, Twists and Drops vii. Calls viii. Drills d. Corners i. Stance ii. Alignment iii. Coverages iv. Calls v. Responsibilities vi. Reads vii. Drills e. Free Safety and Rover i. Stance ii. Alignment iii. Coverages iv. Calls v. Responsibilities vi. Reads
vii.
Drills
Philosophy
We will employ an aggressive, attacking defense. The focus will be on teaching sound tackling fundamentals, creating turnovers, getting 11 hats on the ball and forcing the offense into 4th down situations.
Scheme
We will use a 3-4 defensive scheme. We will use one base front and stunt and blitz out of that front to create confusion and conflicts within the offense. In the secondary, we will utilize a 4 spoke secondary with a rotating cover 3 as the base coverage, but also using man and man free coverages when necessary.
Personnel
The defense will consist of 3 down linemen, 2 outside linebackers, 2 inside linebackers, 2 corners, and 2 safeties. Defensive Line: Aggressive The three down linemen should be tough and aggressive. The should be big enough to control the Line of scrimmage and not get blown off the ball. The nose guard should be able to shoot a gap quickly, get on the center and control both A gaps when needed. Outside Linebackers: Tough Sam, strong side end, should be in between a LB and a DT size wise. He needs to be able to control the outside shoulder of the Tight end, and be able to successfully take on a kick out block by a FB or Guard. He will occasionally be asked to line up as a linebacker, so he will also need to be athletic. Bandit, weak side end, should be LB size or maybe a big DB. He must be smart, athletic and tough. He will be one of the better football players on the team. He must be able to play in open space in pass coverage. Inside Linebackers: Best Tacklers Mike will be the strong side ILB. He will be tough and smart. He will make the huddle and running strength call for the Defense. He must be quick to flow to the ball and must be able to take a good pass drop. Will will be the weak side linebacker. He must be football conscience. He will notify the huddle about down and distance while Mike is getting the call from the sideline. He must be slightly quicker than Mike, b/c he will have a long pass drop. He must also be tough enough to take on and ISO block from a full back Corners: Best in Coverage
Smart, Athletic and quick. Must be able to read flow and get to their pass drop. They must also be able to take a good pursuit angle to make a touchdown saving tackle. Safeties: Smart and Athletic Free Safety will be the quarterback of the secondary. He will align the corners and make the proper coverage and passing strength calls. He must be smart, aggressive and a sure tackler. He must also be able to fill the alley on an outside play to the weak side. Rover, or strong safety, will be aggressive and athletic. He will be a little bigger and stronger than the Free Safety and will be primarily a run support player, but must also be able to play a deep third and man-to-man on either a Tight End or a wide out. He must also be able to blitz on occasion
13 2
46 5
79 D 8
Huddle Procedure
The Huddle will be set a yard and a half behind the Line of Scrimmage by the nose guard and will look like this:
CF RC BT NT S WM
Once huddle is set by the nose, Will will set the huddle by saying TEAM from that point until Mike gets to the huddle all is quiet. He will inform the huddle of the down and distance, being up beat and positive while Mike is getting the call from the head coach on the sideline. Mike gets the call then resets the huddle by saying GATORS He then gives the defensive call twice. The team then breaks the huddle with Hit. I.E. Will says TEAM!! Its 2nd and 6; theyll either run or pass. Lets get em. Mike enters and says GATORS!! Okie Mike X Zone, Okie Mike X Zone, Ready and team responds, HIT.
Strength Recognition
We will use two strength calls: Passing and Running. The Mike and Will will make the running strength calls with a right or left call. The Rover will make the passing strength call with Ringo or Lucky. Determining Strength: Running: 1. 2. Receivers 3. of Field 4.
Passing: 1. Number of Receivers 2. Slot Receiver 3. Tight End 4. Wide Side of Field 5. Left
Fronts
Okie:
SDT: 5 Tech NG: 0 Tech WDT: 5 Tech S: 9 Tech M: 30 Tech W: 30 Tech B: Ghost 9 Tech Goaline: SDT: 6 Tech NG: 1 Tech (Strong Side) WDT: 6 Tech S: 9 Tech M: 00 Tech W: 1 Tech (Weak Side) B: 9 Tech R: 50 Tech (Strong Side) FS: 50 Tech (Weak Side)
Okie
B C
T W FS
N M
Goaline
T R
N M
T FS
B C
Coverages
Zone:
Zone Rotating Cover 3 With the Flats being covered by either Corner or Safety depending on the alignment of the widest receiver. Rotation will be determined by Flow Cloud Predetermined Corner run Support w/ Corners covering Flats and Safeties taking deep halves Sky - Predetermined Safety run Support w/ Safeties covering Flats and Corners taking deep halves
Man:
Free Man Free Man Man to Man
Alignment:
Our base will be a head up alignment. This means that you will be responsible for reading the head of the OL. The DL should align at anywhere from right on the ball to 2 off the ball depending on the call. Align closer to the ball with short yard situations and deeper when slanting. If you hear a Shade call after the naming of the front, then you will align shading the OL in the direction of your gap. Okie: SDT: 5 Tech Nose: 0 Tech WDT: 5 Tech Goaline: SDT: 6 Tech NG: 1 Tech (Strong Side) WDT: 6 Tech
Gap Responsibilities:
DL will not have a gap responsibility unless they are slanting or shaded. We will read the OL in front of you to determine where you will go on the snap of the ball and your responsibility.
Reads:
The DL will begin by learning how to react to the OLs movement. Against any of these actions, except the double team and down block, the DL should: 1. Create separation from the OL 2. Read hat 3. Find the ball 4. Go to the ball. Lineman Action Down Block Where the Ball will be/What the play is/What you should do DT: Get pressure on the outside shoulder of the OL. Do not let him free release to the LB. Then: 1. Outside Pressure: Fight the pressure, the ball is going to the outside. 2. No Outside Pressure: Its a trap. See below. Ball will be outside of your OL. Defeat block and get to the ball Ball is inside of your OL, Defeat block and get to the ball. Ball is coming to you. (See below) Pass: Get to the QB and make a sack
Defeating the Trap: Put pressure on the down blocker so he doesnt get a free release to the LB. Once you read trap do the following to Trap the Trapper: 1. Close on the blocker. 2. On contact, step with your outside leg to the trappers inside leg 3. Dip your outside shoulder, and rip your outside arm through the inside leg of the trapper. Defeating the Double Team: Once you feel pressure from the double team, fight the pressure without giving ground. Get skinny to try to defeat the double team to get to the ball. If you start to lose ground make a pile in the hole. This is only to be used as a last resort.
Slice: The DL will stunt to the hip of the weak side OL.
Pinch: The DTs will stunt to the hip of the inside OL. SDT: PS B Gap Nose: Head up Tech. Hold the Center WDT: BS B Gap
Okie Pinch B T W N M T S
Calls:
Mike will make the running strength call, Right or left based on the following: 1. Tight End 2. Number of Receivers 3. Wide Side of Field 4. Left This strength call will tell you where you are lining up and which direction you are stunting. Stem: By making a stem call, the Mike will tell the DL to shift into the proper alignment prior to the snap of the ball.
Drills
Alignment:
Both ILBs should align at a depth of 4 to 5 yards behind the LOS. Mike and will should be in 30 techs, placing your head on the outside shoulder of the offensive guard
Responsibilities
You are primarily responsible for the B gap toward you. If the key tells you that the ball is going across the center, then you shuffle to secure backside cutback on runs away.
Reads:
ILBs will read both the guards and the backs, but we will begin by teaching to read the guards, because they will give us the truest reads. Always think run first. You will take two short read steps forward and then react to your keys. Guard Action Base Reach High Hat Pull Front side Pull Backside Down/veer Scoop Back Action Inside Outside Away Pass Guard Reads LB Reaction Attack Downhill: Keep your outside shoulder free; Inside run Dont attack too fast; Keep outside shoulder free; outside run likely Drop to your zone. Mike: Hook to curl; Will: Middle Shuffle; press FS C gap to the ball; Penetrate to the ball; power off tackle or sweep Shuffle; check 2nd keys; if trap press A Gap; if Counter, press C gap; if play action, lok for drag route through your zone Attack the outside shoulder of the guard and fill the hole Shuffle slow; check 2nd key; cutback to pursuit Back Reads LB Reaction Attack Downhill: Keep your outside shoulder free; Inside run Dont attack too fast; Keep outside shoulder free Shuffle slow; cutback to pursuit Drop to your zone. Mike: Hook to curl; Will: Middle
Blitzes:
ILBs will have the choice to show or not to show blitzes. We will begin without showing blitzes. Descriptions will be below, and drawings will be on the attached page. 4 Man Pressure: Mike/Will: Blitz into B gap.
Mike B T W Mike X B T W N M T S B N M T S B Will T W Will X T W Wick N W M T S B T W N M T S N M T S N M T S
Storm: Mike & Sam blitz their gaps. Wind: Will & Bandit will blitz their gaps.
Storm B T W N M T S
B Wind T W N M T S
Strike: Will & Sam blitz their gaps. Wham: Mike & Bandit blitz their gaps
Strike B T W N M T S B Wham T W N M T S
6 Man Pressure: Sink: Sam, Mike and Will blitz their gaps. Wink Mike, Will and Bandit blitz their gaps. 7 Man Pressure: Hurricane: Sam, Mike, Will, and Bandit blitz their gaps.
Hurricane B T W N M T S
8 Man Pressure: Chaos: Sam, Mike, Will, Bandit, and Rover blitz their gaps.
Chaos B T W N M T R S
9 Man Pressure Nuts: Sam, Mike, Will, Bandit, Rover, and Free Safety blitz.
Nuts
T W
N M
T R
FS
Calls
Mike will make the running strength call, Right or left based on the following: 1. Tight End 2. Number of Receivers 3. Wide Side of Field 4. Left Walk: A walk call given to the LBs will tell them to walk up into their gap. This will usually only be done with a blitz to show blitz, but may be done to bluff a blitz. The LBs should not walk up any deeper than the hip of the down lineman. Bama: A Bama call will indicate to the Sam or Bandit that they must move out on a wide receiver.
Stem: By making a stem call, the Mike will tell the DL to shift into the proper alignment prior to the snap of the ball.
Contact Drills:
Iso/Shed Drill Purpose: Description: Coaching Points: Equipment: Man Coverage Drill Purpose: Description: Coaching Points: Equipment: Blitz/Rush Drill Purpose:
Description: Coaching Points: Equipment: Read and React Purpose: Description: Coaching Points: Equipment
Alignment:
Both Ends should align on the LOS. You should be in 9 techs or Ghost 9 Techs, with your inside foot splitting the TEs crouch, with the following exceptions:
Run Responsibilities:
DEs will be responsible for alley pursuit. You will slow play QB on all options. Make them keep the ball as long as possible, but do not give ground. This means that the ends will be responsible for the outside gap, C or D.
Pass Responsibilities:
Sam is primarily a run defenders, and will not be asked to take a pass drop unless the offense is lined up in an OpenTrips or Empty formation. (No TE and at least 3 receivers to one side.) Bandit will be responsible for BS flats or hook to curl. However, usually, the only players who can threaten the area are running backs, either lined up in the backfield or lined up in a slot, so the Bandit should always seek to engage a running back trying to enter the flat while still keeping contain. Bandit will also align on the inner most receiver with a spread, Pro Twins, or Tight Trips formation.
Reads:
DEs will read the nearest lineman, and will have 4 basic reads. However, you should react to the reads the same way. The reads will truly only help you find the ball. You should follow these steps: 1. Attack and control the outside shoulder of the lineman on movement. 2. Make your read while maintaining outside leverage. 3. Defeat the block 4. Go to the ball and make the tackle.
Lineman Action
Where the Ball will be/What the play is/What you should do
Flow To: Ball will be in C Gap, and you will be kicked out. Defeat. (See below) Flow Away: Ball is away. (See Below) Ball will be outside to your side. Keep Contain Ball is inside A or B Gaps to your side Pass: Get to the QB and make a sack
Defeating the kickout: Close on Blocker, (Guard or FB), Stalemate and drive him up field forcing the play inside of you. Flow Away: Check to make sure its not a counter, check the QB for Boot (dont let him outside of you), get 2 yards deep checking for reverse, once play crosses the LOS, take proper pursuit angle to the ball.
T W
N M
S B
T W
N M
5 Man Pressure: Lightening: Sam & Bandit blitz from the outside.
Lightening
T W
N M
Storm: Mike & Sam blitz their gaps. Wind: Will & Bandit will blitz their gaps.
Storm B T W N M T S
B Wind T W N M T S
Strike: Will & Sam blitz their gaps. Wham: Mike & Bandit blitz their gaps
Strike B T W N M T S B
Wham T W N M T S
6 Man Pressure: Sink: Sam, Mike and Will blitz their gaps. Wink Mike, Will and Bandit blitz their gaps. 7 Man Pressure: Hurricane: Sam, Mike, Will, and Bandit blitz their gaps.
Hurricane B T W N M T S
8 Man Pressure: Chaos: Sam, Mike, Will, Bandit, and Rover blitz their gaps.
Chaos B T W N M T R S
9 Man Pressure Nuts: Sam, Mike, Will, Bandit, Rover, and Free Safety blitz.
Nuts
T W
N M
T R
FS
Calls
Mike will make the running strength call, Right or left based on the following: 1. Tight End 2. Number of Receivers 3. Wide Side of Field 4. Left This Call will tell the Sam and Bandit where to align, but they should be looking themselves. Bama: A Bama call will indicate to the Sam or Bandit that they must move out on the inner most wide receiver to the weak side.
Stem: By making a stem call, the Mike will tell the DL to shift into the proper alignment prior to the snap of the ball.
Corners
Stance:
Corners will be in a balanced stance with their inside foot slightly behind the outside foot. The toes of the inside foot should be at approximately the instep of the outside foot. Your knees should be bent slightly with your weight over the balls of your feet. Hands should be up and ready to come in contact with the receiver. Your eyes should be up and on the QB in Zone, Sky, or Cloud Coverage and on your receiver in Man or Free Coverage.
Alignment:
Zone, Sky, Cloud, Free, and Man Coverage: See the attached chart. PRESS Call: Against a receiver, you will align on the LOS. Your outside foot should be placed so that it is splitting the crotch of the wide receiver. With no wide receiver, you should align 5-7 yards off the LOS and 1-2 yards outside the EMLOS.
Coverages:
Zone Coverages: Our base coverage will be a 3 deep zone with either Safeties or Corners covering the flats depending on how the widest receiver is aligned. If there is a wide receiver lined up more than 5 yards outside the EMLOS, then we will make a SKY call. This will declare that the Safeties will have Force responsibilities on a run. This means that they will be responsible for the pitch on an option and will be responsible for forcing the outside run back to the inside. A run read will be discussed below. The Corner has Secondary Force meaning that he has Force if the Safety does not Force the play inside. The Corner also has deep 3rd responsibility regardless of to which side the play flows. If there is a wide receiver lined less than 5 yards outside the EMLOS, or there is just a TE, then we will make a CLOUD call. This will declare that the Corners will have Force responsibilities on a run. This means that they will be responsible for the pitch on an option and will be responsible for forcing the outside run back to the inside. A run read will be discussed below. With a pass read, we will be in 4 deep quarters coverage. This read will be discussed below. Sky: Automatic Safeties force and flat. Pass read does not change. Corner has deep third. Cloud: Automatic Corner force and flat. Pass read does not change. Safety has deep third. Man Coverages: Man: Corners will be matched on the #1 receiver in man coverage.
Calls:
Corners will get 5 Calls that they are responsible for knowing: SKY: This call from the Safety will tell the Corner that the Safety to his side has FORCE responsibilities. Corner will have Deep Third and Secondary Force. CLOUD: This call from the Safety will tell the Corner that the Corner has Primary Force responsibilities v/s a Run read. The Corner will also be responsible for the play side flat. PRESS: This will be used with Cloud, Man, and Free Coverages. This will tell the Corners to change their alignment to the LOS on top on the #1 receiver, and to hinder the receivers release. ROTATE: This will tell the Rover to rotate to the passing strength of the offense. This call can be made either from the sideline with the calling of the defense, or can be predetermined and automatic as game planned per week. STRENGTH: A passing strength call will be made by the Free Safety. This call will tell the Rover where to align based on the following: 1. Number of Receivers 2. Slot Receiver 3. Tight End 4. Wide Side of Field 5. Left
Reads:
Zone: We will read QB, ball, then receiver to determine where we will go. If the QB and the ball stay in A or B Gap, we will remain in quarters coverage staying deeper than the deepest man in your zone. If the QB and ball go outside of B Gap then either the Safety, Sky, or the Corner, Cloud, will become the FORCE player, FORCING the play to the inside and taking pitch on the option. When doing this, corners must maintain and outside in relationship to the ball. If the play becomes a pass, then you are the flat defender. Sky: With a Sky call you read QB, ball to #1 Receiver v/s a wide out or a tight end. Cloud: With a Cloud call, you read QB, ball, #2 Receiver. If #2 goes to the flat, then alert Safety to your side and jump #2. If #2 goes vertical, then alert safety and jump #1. Man or Free: Read #1 to QB to Ball
Alignment:
Zone, Sky, Cloud, Free, and Man Coverage: See the attached chart PRESS Call: Safeties will align 0-3 yards inside-outside #2. They should align 7-10 yards off the LOS. ROTATE Call: Rover: Align 5 yards off the LOS and 1-2 yards outside a TE or 0-2 yards inside a slot receiver. Free Safety: Align 8-10 yards off the LOS and head up to outside eye of the Weak side Guard.
Coverages:
Zone Coverages: Our base coverage will be a 3 deep zone with either Safeties or Corners covering the flats depending on how the widest receiver is aligned. If there is a wide receiver lined up more than 5 yards outside the EMLOS, then we will make a SKY call. This will declare that the Safeties will have Force responsibilities on a run. This means that they will be responsible for the pitch on an option and will be responsible for forcing the outside run back to the inside. A run read will be discussed below. The Corner has Secondary Force meaning that he has Force if the Safety does not Force the play inside. The Corner also has deep 3rd responsibility regardless of to which side the play flows. If there is a wide receiver lined less than 5 yards outside the EMLOS, or there is just a TE, then we will make a CLOUD call. This will declare that the Corners will have Force responsibilities on a run. This means that they will be responsible for the pitch on an option and will be responsible for forcing the outside run back to the inside. A run read will be discussed below. With a pass read, we will be in 4 deep quarters coverage. This read will be discussed below. Sky: Automatic Safeties force and flat. Pass read does not change. Corner has deep third.
Cloud: Automatic Corner force and flat. Pass read does not change. Safety has deep third. Man Coverages: Man: Rover will be matched on the #2 receiver on strong side in man coverage. Free will be matched on #2 on weak side in man coverage. Free: Rover will be matched on the #2 receiver in man coverage. Free will be responsible for deep third reading to the ball.
Calls:
Safeties will make and have 5 Calls that they are responsible for knowing: SKY: This call from the Safety will tell the Corner that the Safety to his side has FORCE responsibilities. Corner will have Deep Third and Secondary Force. CLOUD: This call from the Safety will tell the Corner that the Corner has Primary Force responsibilities v/s a Run read. The Corner will also be responsible for the play side flat. PRESS: This will be used with Cloud, Man, and Free Coverages. This will tell the Corners to change their alignment to the LOS on top on the #1 receiver, and to hinder the receivers release. ROTATE: This will tell the Rover to rotate to the passing strength of the offense. This call can be made either from the sideline with the calling of the defense, or can be predetermined and automatic as game planned per week. STRENGTH: A passing strength call will be made by the Free Safety. This call will tell the Rover where to align based on the following: 1. Number of Receivers 2. Slot Receiver 3. Tight End 4. Wide Side of Field 5. Left
Reads:
Zone: We will read QB, ball, then receiver to determine where we will go. If the QB and the ball stay in A or B Gap, we will remain in quarters coverage staying deeper than the deepest man in your zone. If the QB and ball go outside of B Gap then either the Safety, Sky, or the Corner, Cloud, will become the FORCE player, FORCING the play to the inside and taking pitch on the option. When doing this, corners must maintain and outside in relationship to the ball. If the play becomes a pass, then you are the flat defender.
Sky: With a Sky call you read QB, ball to #1 Receiver v/s a wide out or a tight end. Cloud: With a Cloud call, you read QB, ball, #2 Receiver. If #2 goes to the flat, then alert Safety to your side and jump #2. If #2 goes vertical, then alert safety and jump #1. Man or Free: Read #1 to QB to Ball
Blitzes:
Safeties will blitz occasionally on the following calls: Chaos: Rover Blitzes Nuts: Rover and Free both blitz.
Goaline Package
Goaline
T R
N M
T FS
B C
Goaline Alignments and Responsibilities: NG & Will: Stance: Low and aggressive Alignment: 1 Tech (Strong Side) Key: Ball to Head of Guard Responsibility: A Gap; aggressive charge DTs: Stance: low and aggressive Alignment: 6 Tech Key: Ball to Head of Tackle Responsibility: C Gap: aggressive charge Sam & Bandit: Stance: 3 point stance; low and aggressive Alignment: 9 Tech Key: Ball through TE Responsibility: D Gap; Read TE Block Mike: Stance: LB stance Alignment: 00 Tech; 4 yards deep Key: Center to QB to FB Responsibility: B Gap Rover and Free: Stance: Regular stance Alignment: C Gap Tech (Rover goes strong; Free goes weak) Key: TE Responsibility: #2 out on Pass; contain on run Corners: Stance: Regular Stance Alignment: 3 by 2 off EMLOS Key: #1 receiver Responsibility: #1 receiver; if he blocks, 2nd contain