Académique Documents
Professionnel Documents
Culture Documents
Programming/Foreword
Language Basics
Naming conventions
Quickly describes the generally accepted
naming conventions for C#.
Basic syntax
Describes the basics in how the applications
you write will be interpreted.
Variables
The entities used to store data of various
shapes.
Operators
Summarizes the operators, such as the '+' in
addition, available in C#.
Data structures
Enumerations, structs, and more.
Control statements
Loops, conditions, and more. How the program
flow is controlled.
Exceptions
Responding to errors that can occur.
Classes
Namespaces
Giving your code its own space to live in.
Classes
The blueprints of objects that describes how
they should work.
Objects
Cornerstones of any object-oriented
programming language, objects are the tools
you use to perform work.
Encapsulation and accessor levels
Explains protection of object states by
encapsulation.
Keywords
C# Keywords
abstract as base bool break
byte case catch char checked
class const continue decimal default
delegate do double else enum
event explicit extern false finally
fixed float for foreach
goto if implicit in int
interface internal is lock long
namespace newnull object operator
out override params private protected
public readonly ref return sbyte
sealed short sizeof stackalloc
static string struct switch this
throw true try typeof uint
ulong unchecked unsafe ushort using
virtual void volatile while
Special C# Identifiers
add alias get global partial
remove set value where yield