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SOUTH PARK SUPER MARIO BROTHERS 2 By Joe Dixon/Polygon GAMEPLAY TIPS: 1. Collect as many coins as you can.

You need to gain extra lives whenever possi ble, as lives can be lost quickly on harder sections. 2. Push Turtle Shells to flatten multiple enemies and break open '?' boxes. Be c areful, though, they become deadly to you as well after being pushed, so do not run b ehind them. You may make accidental contact. When pushing, do not hold the 'Run' button. 3. In water stages, you can press the 'Jump' button at any time for extra upward s momentum. Although you cannot defeat water enemies by landing on them, if you can find a Fireflower, you can beat them with a fireball. 4. Remember, fireballs bounce off of the ground, so you can hit enemies on many platforms if you aim correctly. 5. Man-eating plants are found inside green/silver pipes. They do not emerge unt il you approach them, so you cannot tell from a distance whether or not a pipe conta ins a plant. You can only defeat a plant with a fireball, so be ready to dodge a pl ant before you jump, particularly if you need to land on the rim of the pipe to avoid th e plant. 6. Cannons, unlike plants, do not activate until you move away from them. Their bullets cannot be destroyed by fireballs, but can be jumped upon. You will gain point s for this. 7. Not all blocks are visible. Some '?' blocks and Brick blocks have been purpos ely hidden, particularly in underground areas. You may find these by accident, but someti mes you can find them by looking at the surrounding blocks. Often they are placed in a large empty space, or in a small corner where you normally would not go. Nearly eve ry Star power-up in the game will be in one of these blocks. 8. Remember that if you find a coin inside a Brick block, you can continue to ga in coins by repeatedly hitting the block until it expires. You will never find a Star inside a '?' block, so remember to check the Brick blocks for this elusive power-up. W ith a Star, you will be invincible for a short period, so try to defeat as many ene mies as you can in this time, and keep in mind that you can still be killed by falling ou t of the

level. 9. By finishing a round, various bonus points will be awarded. Firstly, you will gain points for the distance up the flagpole you touch - the higher, the more points you will recieve. You are then awarded points for every second you have remaining on the clock. Finally, on outdoor and water rounds, you may see several explosions occur in the sky/ water. You gain 500 points for each of these. See if you can discover what triggers this bonus. 10. The fourth round of every world takes place inside the castle. In these roun ds, the emphasis is mainly on obstacles as opposed to enemies, and inparticular, the rotating columns of fire. It is important to wait for the right moment when trying to pass these flames, as two or more may be situated close to each other, complicating mat ters. At the end of the round, you must avoid or defeat Bowser, the enemy from Super Mari o Brothers. If you have a Fireflower, 10 hits will destroy Bowser, allowing you to take the axe and win. If you don't have a Fireflower, you can still take the axe, which will destroy the drawbridge, by jumping over Bowser, or running under him when he jumps. Watc h out for his flame breath, as this will attack you even before you reach him. Hopefully these 10 tips will help you beat the 5 worlds of SPSMB2, and go on to achieve a great high score. If you still have difficulty, the only advice I can offer is t o practice. The more you play, the more familiar you will become with the areas, and the bet ter you will perform. Even if you cannot beat the game, you can still have fun playing! -Joe Dixon, Polygon

******************* For more general help, see the 'Help' function on the main game menu. If you need to contact Polygon, send e-mail to: JDXpolygon@aol.com To see more Polygon games, visit: www.geocities.com/JDXpolygon/ Thank you for playing SPSMB2!

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