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Tool for capturing and deploying design decisions (Lahti, Mntyl, Ranta) A well documented series of the design decisions and on what basis they were made. The semiformalistic approach for a design rationale presented here is only one of the possible alternatives. Still, we demand use of this model in the seminar.
Elements of a DR
Issues (what to decide?) Criteria (what is the basis for the evaluation?) Alternatives (what are the possibilities?) Evaluation (how well the alternatives match the criteria?) Decision (which alternative do we select?) Respondent (whos responsible for the decision? who will be hanged?)
Copyright 2002 Henrik J. Asplund & Mervi Ranta
Capturing background information and rationale of design decisions Improving design quality
Maintaining criteria Alternatives considered Explicit evaluation
Respondent
Decision
Copyright 2002 Henrik J. Asplund & Mervi Ranta
Criteria
ISSUE
Decision
Issue
The decision to be made
which data format? what kind of cover? Issue: Network technology
Criteria
Basis for choosing between alternatives
e.g. Must be suitable for innovation prototyping, Must be light, Reasonable cost
Criteria (cont.)
New criteria regularly added
Checking that ok for the current alternative Previous decisions have to be reviewed
Different priorities for criteria some may be considered important, some less important Subcriteria a criterion may be composed of several subcriteria
e.g. Mobility may be composed of lightness small size, area of usage etc.
Copyright 2002 Henrik J. Asplund & Mervi Ranta
Deriving subcriteria from a criterion while making specific decisions Understanding the meaning of criteria at later stages
1. e.g. mobility Light, size 2. Ability to move (cable) 3. Area of usage
Copyright 2002 Henrik J. Asplund & Mervi Ranta
Irrelevant Criteria
Example: When choosing operating system for a device, network bandwidth is irrelevant This is safer than using local criteria If a criteria is irrelevant in one alternative of an issue, it must be irrelevant for all the other alternatives in the same issue!
Conventional prototyping
Mobility and usability as important as in commercialization phase
Commercialization
Low manufacturing cost Mobility and usability are very important
Alternatives
Issue: Network technology
What kind of possibilities there are Include also nowadays technically unfeasible solutions as alternatives technology changes rapidly
Evaluation
Evaluation Example I
Issue: Basic Technology Alternatives
Embedded system
Criterion: Reasonable cost Evaluation: 2000 mk 3000 mk (9.8.2000) Evaluation: 4000 mk 5000 mk (5.5.2001) (1)
Evaluation Example II
Issue: Choosing Motherboard Alternatives
Martnode
Criterion: Reliability Evaluation: Has some bugs (-1)
MAS-P5/3
Criterion: Reliability Evaluation: Generic and well-working solution (1)
Laptop
Criterion: Reasonable cost Evaluation: >8000 mk (9.8.2000) (0)
Criteria Innovation prototyping Issue: Network technology Mobility Usability Reasonable cost
Decision
Select the most suitable alternative
Use the results of evaluation to compare alternatives Remember different weights of the criteria
Debate in your group thus you will find the missing criteria
Copyright 2002 Henrik J. Asplund & Mervi Ranta Copyright 2002 Henrik J. Asplund & Mervi Ranta
Respondent
Chain of Issues
Formed by issues and selected alternatives Can be branched, if design ends in dead end and another alternative must be selected
Issue 1 Issue 2 Issue 3 Issue 4
Things to remember
Always check the whole decision tree after adding criteria There MUST NOT be implicitly decided issues. Everything must be EXPLICIT!
Use of your own brains is allowed and even recommended
Issue 3
Dead end
Issue 4
Reasons for evaluations must be documented simple + and - are not enough!
Viewpoint Integration
User centered
User studies Interaction models Use scenarios
Technology inspired
Technology studies Gadget and architecture building Performance analysis
Business driven
Innovation prototype
Service scenario Design rationale Gadget architecture Assessment criteria
Profit analysis
MP3 proto