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play Dungeons and Dragons along with many other table top games. MYTH: People who play D&D are virgins.
I mean seriously, who would want to sleep with them? Gamers never leave their house and are always cramped up in their basement caves. When they do their skin is practically iridescent in day light. They almost never seek out companionship outside that of fantasy games and when they do they are awkward and just weird out a girl who is out of their league. FACT: That is a big misconception. Playing D&D does not lower your odds on getting laid. Being a large community not only can the average gamer get a little action he/she/they can also enjoy a good time with someone of common interests. Thing is, if you dont get out of the house you lower your odds a considerable amount, that is only minutely connected with playing D&D. MYTH: Playing D&D makes you want to commit suicide. In 1979 an avid D&D player, James Egbert III attempted suicide via over dose in utility tunnels beneath the campus of Michigan State University. Having failed he hid at a friends house for a month before being found by a private investigator hired by his mother. The following year Egbert succeeded in killing himself by a bullet in the head. Bobby, a young and active young boy, was found hanging by a home made noose by his mother, Beatrice, in 2001. After the body was removed the mother investigated and found that Bobby had made a make shift stool out of books, Dungeons and Dragons books in fact, proving that D&D kills. FACT: The suicide rate is actually LOWER in the gaming community. Twelve years after the release of the game there was a study. Of the 4 million people who were
playing at that time 125 people of that community had died only half of which were suicides. Those 62.5 deaths happened over a course of twelve years amounting to an average of 5.2 suicidal deaths a year. This is far lower than the average suicide rate of other communities being an average of 12.8 deaths out of every 100,000 people MYTH: People who play D&D are nerds. You see them all the time wearing their thick rimmed glasses with the bit of scotch tape in the middle to keep them together. Their untidy, greasy hair frames a face covered in pimples and they covet their latest pocket protector. They hide away from everyone not saying much and when they do its to answer a question in their annoying nasally voice that is akin to the screech of nails on a chalk board. When they arent answering a question and are actually talking they are going on and on about their obsession, usually computers or D&D. FACT: This myth actually holds a little bit of gumption. But before you think that youll suddenly sprout glasses, a bad hair cut and develop and nasally voice as soon as you consider playing let us break down what a nerd is beyond that lovely visual. Provided by a few dictionaries the definition of a nerd is summed down to an intellectual yet socially impaired person who just might be obsessive. Those who play D&D are usually intellectual because the entire game is filled with word math problems. Its all about problem solving. Whether you want to woo the bar maid to get a free drink or to get past the fire breathing dragon to rescue the half minded dwarf who got himself locked in a box its all about problem solving. So who are generally at problem solving? Thats right, intellectual people, or nerds. A socially impaired person will usually try to shy away from talking in large groups. So why would
a bunch of them get together to play a game that involves a lot of communication. Its not all I attack the darkness with magic missile either. A good group usually involves voice acting, a bunch of monologing and the usual explanation of motive. On top of that they need to discuss tactics and the person playing the archer will often say Youre in my line of sight, move or Im going to shoot you in the back. Also most socially impaired people dont often say that they want something, most D&D players are not shy to shout at the top of their lungs that they want a specific magic item from the loot of said dwarf locked in a box. On the obsessive part I must admit that many a gamer cant help but want to play the game more often once a good campaign is started. A few do go over board, but that is not to paint the picture of the whole community. So needless to say there are many arguments for and against playing the game. I can not say you wont become an unattractive, nerdy virgin male satanist who is several pounds overweight and will eventually kill yourself, but I can say that the likely hood is very slim. Playing dungeons and dragons will not make you the most popular person in the world because of how it is looked down on, but it will not make you anything else. Everything that people do and become are from their own choices outside of D&D. If the calling to roll the dice interests you find a local group and dont fear becoming or having anything of the fore-said happening to you. Letting little myths and misconceptions stop you from playing only makes you miss out on an amazing the game that is still sweeping the nation after thirty-eight years.
be forbidden including, but not exclusive to; Love, work, child raising, owning property, being hungry etc. But all these things are not evil. There is as much a devil
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Wolverine & The X-Men # 1 - 5 Review Writer: Jason Aaron Artists: Chris Bachalo & Nick Bradshaw Publisher: Marvel Comics
Justice League # 1-6 Review Writer: Geoff Johns Artist: Jim Lee Publisher: DC Comics
One of two books spinning out of last falls X - Men - Schism event, Wolverine and the X-Men has Logan and a crew of X-Men old and new (Iceman, Beast, Kitty Pryde) leaving the West Coast (Where theyd been located since about 2007 or so) and returning to Westchester to found the Jean Grey School for Higher Learning. When I heard that they were splitting the teams, I looked forward to it.Wolverine as a Headmaster? Sold. Of course, that goes about as well as youd expect. From day one. Well, it goes horribly for them, fantastic for the readers. If you thought the Hellfire Club was boring, you were pretty much right. Until they were replaced by children. Comics dont have enough malevolent children. We also get Brood, a staple since the 70s. The students are also interesting, from Broo (A tiny, sentient Brood) to a kid version of Apocalypse. What Aaron and his team of artists (Chris Bachalo for issues 1-3) and Nick Bradshaw (4-6) do is weave a tale thats just as much about the new possibilities for the X-Men as it is a celebration of fifty years of things that came before.Its the best the X-Men have been since the Morrison or Whedon days, and is consistently one of the best books on the stands.
The first book in DC Comics New 52 Relaunch, this title had a lot riding on it, and it needed a blockbuster creative team, and on that note, it succeeds. On a few other levels not so much. Issue #1 pairs Green Lantern and Batman against an Apokoliptian Parademon, which starts a recruitment drive over the next five issues, eventually gaining the members Aquaman, Superman, Flash, Wonder Woman and Cyborg, Over five issues. This culminates in a battle against Darkseid, who seems a little less threatening in this incarnation. The problem with using Darkseid as the first threat to the league makes it seem like everything after wont be as interesting. While the art is fantastic, I found the story to be a little lacking, falling victim to the decompression that seems to infect modern comics, telling a four issue story over six. Things used to be simple, it didnt take six issues to form a team. But aside from that, it was an alright arc that didnt even end with the team named officially. That seems to be one of the problems with the current relaunch, a focus on art over story, which is something indicative of the 90s comic book market. I dont know if you read comics in the 90s, but a return to that form is a fairly scary trend. nerdculture 7
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see this movie. It swear to God I am this because of how with Ryan Gosling.
was one of my favorite aspects of the film and I am now obsessed with the soundtrack. Drive really went places I did not expect it to go. I thought I had it figured out. I got used to the tone and feel of it, I was like, I get this movie and it defied me. I LOVE WHEN THAT HAPPENS. My friend and I literally kept grabbing each other and almost screaming. I was so into it. If I could criticize something it would probably be that I really wanted to know more about Goslings characters backstory, but I think its good they dont spell everything out for us. Very slowly, as the film goes on, we see him do things and see how he uses words (what he says and more importantly, doesnt say) that definitely clue us in to who this person really is under his visage. I dont want to say anything more, but my friend and I had a pretty deep discussion about why he is the way that he is based on the clues given.
It was one of those films where, after the first ten minutes or so, youre so thrilled because the beginning rocked so much and you just absolutely cant wait to see what comes next. After the first big sequence, I just wanted to scream out FUCK YEAH cause I was so excited. I mean, as a movie buff, I live for that stuff. This kept up until the film was about 3/4 of the way done. They lost me a little bit before the climax occured. I thought they focused too much on secondary characters for a minute, the scenes dragged on a little long. Other than that, I really cant think of anything else in this movie that I would have changed. It was perfectly measured. It holds back at the right times and gives you everything at the right times. That is so rare! Think about it, really, and youll see what I mean. I would recommend Drive to everyone. Go see it. Now.
What handmade possession do you most cherish? I have two. I have a leather wrist band my father made me in Highschool that I absolutely love. And there are several drawings that my fianc did for me at the beginning of our relationship that hang by our bed. Things I could never live without. How do you get out of your creative ruts? I kill a lot of things in video games. Seriously. A ton. Or spend some time with my favorite Lady. She seems to always know what to say or do to get me going again. I dont know what Id do without her as a part of my business. Where would you like to be in ten years? Still doing my work, but full time.
Happily married with a nice house somewhere where I can have a proper workshop for all my tools and space to actually work on my projects.
Videogames shouldnt make me care about the lives of virtual squad mates. But its the Law of Epics that sacrifices will be made.
No, Im not crying.
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