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The Sims 2 Nightlife Cheats Codes Misc.

Codes Hit ctrl+shift+C to bring up the cheat entry window then type in one of the foll owing codes. Effect Code Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrai n # Set to false to remove removes shadows on objects outside house boolprop objectS hadows (True/False) $1,000 Kaching $50,000 Motherlode (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. boolProp Testing CheatsEnabled true 0 puts them at the lowest, 5 in the platinum level. AspirationLevel (0-5) Adds "Set Age" to the interaction menu. Any sim you click on can be set to any a ge group. AgeSimsCheat on/off Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on ) letterBox # Allows access to all career rewards. UnlockCareerRewards Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false At neighborhood view only, removes every Sim from the neighborhood. deleteAl lCharacters boolProp simShadows (True/False) boolprop lotInfoAdvancedMode (True/False ) brings up a list of all cheats in the game. help Clears all cheat codes on the screen, but codes are still in effect. clear closes cheat window exit Disables the ability to change elevation of floor tiles. boolprop constra inFloorElevation true expands or contracts cheat window expand Freezes Aspiration point decay for all sims on the lot. LockAspiration on/off In build mode, it adjusts the slope angle on all roofs on a lot. RoofSlop eAngle (15-75) In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False) increases game performance but lowers graphics vsync (on/off) Let's you move and delete things you couldn't before (including your Sims!) move_objects on or off Make # the number of allowed floors you want to able to build. setHighestAllowe dLevel # Makes invisible thought balloons. Useful for movie making. ShowHeadlines on /off makes your sims larger or smaller StretchSkeleton Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate) Permits for more expensive aspiration reward objects. AspirationPoints # Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8 =slowest) slowmotion Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False) Set to false to place floor tiles outside lot boolprop locktiles (True/False) Set to false to remove bridges from neighborhood boolprop displayNeighbor hoodRoadsWithModel (True/False)

Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/ False) Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False) Set to false to remove removes water (ponds) from lots boolprop lotWater (True/ False) Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoad s (True/False) Set to false to remove shadows on objects inside house boolProp guob (True/Fals e) Set to false to remove water from neighborhood boolprop displayNeighborhoodWate r (True/False) Set to false to removes house graphics from neighborhood boolprop display LotImposters (True/False) Set to false to removes trees/plants from neighborhood boolprop displayNeighbor hoodFlora (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False) Set to true and cars will have more detail in neighborhood boolprop carsCom pact (True/False) Set to true and walls will no longer cut away from selected Sim boolprop renderS electedSimLevel (True/False) Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False) Set to true to see the path where the selected Sim walks to boolProp display Paths (True/False) Set to true to show lot information boolprop lotInfoAdvancedMode (True/False ) Sets all needs for all playable sims on the lot to full. MaxMotives Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb # This code can be used to increase the beginning funds of the family named to wha t you want familyfunds (insert family surname) # turn on aging aging on Turns aging off or on. Every sim living on the lot is affected. Aging off/on Turns natural need decay on or off. MotiveDecay on/off turns off facial bounding limitations. It prevents the normal corrections the ga me will make for two parents with very different facial structures. faceBlen dLimits (on/off) Turns Postprocessing off. boolProp enablePostProcessing false Turns Postprocessing on. boolProp enablePostProcessing true You can invite more people to your parties. intProp maxNumOfVisitingSims # You can place objects outside the grid. boolProp snapObjectsToGrid true/false You can tell what social reaction will happen before you do it social_debug Contributed By: BannedAccount, Shadow., Winged_Elf, Chillinb, coola, and Unknown Belmont. 00 Shows what your in-game frames per second are. At any time during the game, hold down the CTRL+SHIFT+S keys on your keyboard to reveal what your in-game FPS (frames per second) are. To turn this off, just ho ld down CTRL+SHIFT+S again. Contributed By: Winged_Elf. 00 The Sims 2: Celebration Stuff Cheats Passwords Passwords Press CTRL + SHIFT + C to access the cheat window, then enter the following: Effect Password 50,000 simoleans motherlode

Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on ) letterBox # Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false At neighborhood view only, removes every Sim from the neighborhood. deleteAl lCharacters Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # # Changes the slope angle of a roof RoofSlopeAngle (15-75) Clears all cheat codes on the screen, but codes are still in effect. clear closes cheat window exit decreases game performance but increases graphics vsync off Disables the ability to change elevation of floor tiles. boolprop constra inFloorElevation true expands or contracts cheat window expand get 1000 cash kaching if set to true ALL other cheats work. boolProp testingcheatsenabled true/false In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False) increases game performance but lowers graphics vsync on Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off " in the same cheat bugJarTimeDecay off lets you know if theres a patch autopatch (on/off) list cheats help -all Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrai n # makes your sims larger or smaller StretchSkeleton moves objects and deletes you couldnt before moveobjects (on/off) Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate) Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8 =slowest) slowmotion Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False) Set to false to place floor tiles outside lot boolprop locktiles (True/False) Set to false to remove bridges from neighborhood. boolprop displayNeighbor hoodRoadsWithModel (True/False) Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/ False) Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False) Set to false to remove removes shadows on objects outside house boolprop objectS hadows (True/False) Set to false to remove removes water (ponds) from lots boolprop lotWater (True/ False) Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoad s (True/False) Set to false to remove shadows on objects inside house boolProp guob (True/Fals e) Set to false to remove water from neighborhood boolprop displayNeighborhoodWate r (True/False) Set to false to removes house graphics from neighborhood boolprop display LotImposters (True/False) Set to false to removes trees/plants from neighborhood boolprop displayNeighbor hoodFlora (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False) Set to true and cars will have more detail in neighborhood boolprop carsCom pact (True/False) Set to true and walls will no longer cut away from selected Sim boolprop renderS

electedSimLevel (True/False) Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False) Set to true to see the path where the selected Sim walks to boolProp display Paths (True/False) Set to true to show lot information boolprop lotInfoAdvancedMode (True/False ) Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb # Toggle shadows on/off for Sims boolProp simShadows (True/False) turn off aging aging off turn on aging aging on turns off facial bounding limitations. It prevents the normal corrections the ga me will make for two parents with very different facial structures. faceBlen dLimits (on/off) Turns Postprocessing off. boolProp enablePostProcessing false Turns Postprocessing on. boolProp enablePostProcessing true Use your , & . keys to rotate the objects. It allows you to put objects on angle s boolprop allow45degreeangleofrotation true You can invite more people to your parties. intProp maxNumOfVisitingSims 8 You can place objects outside the grid. boolProp snapObjectsToGrid true/false You can tell what social reaction will happen before you do it social_debug

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