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Raunak Roy

Game Developer and UX Designer/Engineer raunak.roy1590@gmail.com

- Aided Design and Implemented First Time User Experience along with a number of Revenue and Retention focused features for one of the top Zynga games on Facebook ( Hidden Chronicles ) - Helped Build and Sell a complete mobile game (DancePad) to a Publisher (Creative Mobile Labs at CAA) from a student project at USC - Worked in User Experience design and engineering for Microsoft and Humana funded projects

- User Experience design and engineering - Mobile development for iOS devices - Web game development (front and back end)

Software Engineer at Zynga July 2011 - Present (11 months) - Helped launch once of the fastest developed games at Zynga - Aided design and implemented the First Time User Experience for over 43M installs and 7M daily active users (and growing) - Worked with a number of interdisciplinary teams in order to iterate and push live features multiple times a week - Extensive front and back end work in ActionScript and PHP respectively along with use of a number of technologies like Splunk to monitor and maintain a live game Junior Developer at Nevolution December 2010 - May 2011 (6 months) Junior Front End Developer. Helped create some initial UI pages in WPF. Teaching Assistant at ITP at University of Southern California October 2009 - December 2010 (1 year 3 months) ITP109 Introduction to Programming (Java) - Taught non-engineering majors computer science principles ITP 125 - Introduction to computer security


Student Consultant at Information Technology Services University of Southern California October 2008 - December 2010 (2 years 3 months) Worked with a number of UNIX based systems to monitor and maintain different parts of the USC Network Software Engineer in Test Intern at Microsoft May 2010 - August 2010 (4 months) Worked in Windows 8 User Experience Leveraged a number of different technologies to set up an analysis infrastructure for long term test data Worked with connecting databases to web services that worked with a Silverlight front-end web application. IPhone Programmer/Artist/UI Designer at Humana/USC June 2009 - December 2009 (7 months) Humana Games for Health funded project Developed various game types and user interfaces for the game/utility A multithreaded approach was used to parse, modify and present remote data to the user

Skills & Expertise

Game Development User Experience User Interface Mobile Applications Web Applications

University of Southern California Bachelor of Science, Computer Science (Games), 2007 - 2011


Raunak Roy
Game Developer and UX Designer/Engineer raunak.roy1590@gmail.com

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