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Submitted by:KookyKK99

Easy Sprites
Here is a list of easy Sprites: 1. Go in and out of the hot springs 100 times 2. Press a when you are standing on the northern side of vans crate upstairs in the inn 3. Try to go out of Forget-Me-Not-Valley 4. Press a when you are standing in front of the well to the left of the bar 5. Press a when you are standing in front of the oven to the left of the inn 6. Put an item into your horse's bags (simply drp an item onto the horse) 7. Fill your watering can 10 times 8. Press a when you are standing next to the fountain at Romana's mansion 9. Eat 30 wild grasses 10. Attend 3 events 11. Harvest a pineapple 12. Harvest a cabbage 13. Harvest a pepper 14. Buy 5 records [Show Less] Submitted by:Amanda

Easy Money
In the beginning of the game, theres a great technique you can use to make cash. Head to the empty fields all around you to gather bamboo, leaves and flowers. Collect as many as you can each day for a week (you should be able to collect ten of each per day if youre quick enough). Especially good places to look are to the left of Codys studio, around the dig site, around Galens house, or in the area where the Harvest Sprite Tree and Spring are. Once a week has gone by, head to the shipment box before 5:00 and put everything you found during your expeditions. You can make 10,000 or more if you do things properly! [Show Less] Submitted by:BarrelRacer1994

Weather Manipulation
If you need to change the weather for an important festival or for another event, try the following. Save your game before going to bed in the game. When you wake up in the game, if the weather isnt as you wanted it, reload your game, go to sleep again, wake up in the morning and see if the weather is what you wanted it to be. Since the weather is randomly determined, you can repeat this as many times as you want until you get the weather conditions desired.

Submitted by:ktesilky

Kai's Birthday
Kais birthday falls on Summer 22. Give him a pineapple as a present for his birthday and his admiration for your character will rise considerably. Submitted by:caitlyn_w123

Recipe List
General Recipes

Apple Souffle - Apple Cornflakes - Corn + Milk Croquette - Potato + Onion + Egg + Flour + Oil Curry Bread - Bread + Curry Powder + Oil Doughnut - Egg + Milk + Butter + Flour + Oil Dry Curry - Riceballs + Curry Powder French Fries - Potato + Oil French Toast - Egg + Bread + Oil Fried Noodles - Buckwheat Noodles + Oil Fried Rice - Riceballs + Oil + Egg Fried Thick Noodles - Noodles + Oil Grilled Fish - Medium Fish Happy Eggplant - Eggplant Omelet - Egg + Milk + Oil Omelet Rice - Egg + Milk + Oil + Riceballs Pancake - Egg + Milk + Flour + Oil Popcorn - Corn Pot Sticker - Cabbage + Onion + Flour + Oil Risotto - Tomato + Onion + Riceballs + Oil Savory Pancake - Cabbage + Flour + Egg + Oil Scrambled Eggs - Egg + Oil Stir Fry - Oil + Cabbage Tempura - Egg + Flour + Oil

Cooking Pot Recipes


Apple Jam - Apple Black Curry - Riceballs + Curry Powder + Black Grass Blue Curry - Riceballs + Curry Powder + Blue Grass Bodigizer - Orange Grass + Black Grass + Red MagicRed flower Boiled Egg - Egg Boiled Spinach - Spinach Buckwheat Noodles - Buckwheat Flour

Candied Potato - Yam Cheese Fondue - Cheese + Bread Curry Noodles - Noodles + Curry Powder Curry Rice - Riceballs + Curry Powder Dumplings - Cabbage + Onion + Flour + Oil Egg Over Rice - Egg + Riceballs Finest Curry - Rainbow Curry + White Curry + burnt Frypan dish + burnt Pot dish + burnt Oven dish + burnt Mixer dish + burnt Steamer dish + burnt No Utensil dish Fish Stew - Medium Fish or Large Fish Grape Jam - Grape Green Curry - Riceballs + Curry Powder + Green Grass Hot Chocolate - Milk + Chocolate Hot Milk - Milk Indigo Curry - Riceballs + Curry Powder + Indigo Grass Marmalade - Orange Mountain Stew - Carrot + Bamboo Shoots + shiitake Noodles - Flour Orange Curry - Riceballs + Curry Powder + Orange Grass Porridge - Milk + Riceballs Pumpkin Stew - Pumpkin Purple Curry - Riceballs + Curry Powder + Purple Grass Rainbow Curry - Blue Curry + Green Curry + Red Curry + Yellow Curry + Orange Curry + Purple Curry + Indigo Curry + Curry Rice Red Curry - Riceballs + Curry Powder + Red Grass RelaxTea - RelaxTea Leaves Rice Soup - Riceballs Stew - Milk + Flour Strawberry Jam - Strawberry Tempura Buckwheat Noodles - Buckwheat Noodles + Tempura Tempura Noodles - Tempura + Noodles Tempura Rice - Riceballs + Tempura Turbojolt - Orange Grass + White Grass + Red MagicRed flower Ultimate Curry - Rainbow Curry + Black Curry + burnt Frypan dish + burnt Pot dish + burnt Oven dish + burnt Mixer dish + burnt Steamer dish + burnt No Utensil dish White Curry - Riceballs + Curry Powder + White Grass Wild Grape Wine - Grape + Wine + Purple Grass Yellow Curry - Riceballs + Curry Powder + Yellow Grass

Oven Recipes

Apple Pie - Apple + Egg + Butter + Flour Baked Corn - Corn Baked Yam - Yam Buckwheat Ball - Egg + Flour + Buckwheat Flour Cake - Egg + Flour + Butter + a fruit Cheesecake - Egg + Cheese + Milk

Chocolate Cake - Egg + Flour + Butter + Chocolate Chocolate Cookies - Cookie + Chocolate Cookies - Egg + Flour + Butter Dinner Roll - Egg + Milk + Butter Doria - Onion + Butter + Milk + Riceballs + Flour Gratin - Onion + Butter + Milk + Cheese + Flour Jambun - Milk + Egg + Jam Pizza - Cheese + Flour + Ketchup Roasted Rice Cake - Ricecakes Sweet Potatoes - Egg + Butter + Yam Toast - Bread Toasted Rice Balls - Riceballs

Mixer Recipes

Apple Juice - Apple Banana Juice - Banana Bodigizer XL - Bodigizer + Blue Grass Fish Sticks - Medium Fish or Large Fish Fruit Juice - Srawberry + (Apple OR Orange OR Pineapple OR Peach OR Banana OR Grape OR Wild Grape) Fruit Latte - Fruit Juice + Milk Grape Juice - Grape Ketchup - Tomato + Onion Mixed Juice - (Apple OR Orange OR Pineapple OR Peach OR Banana OR Grape OR Wild Grape) + (Carrot OR Cucumber OR Cabbage) OR Fruit Juice + Vegetable Juice Mixed Latte - Milk + (Apple OR Orange OR Pineapple OR Peach OR Banana OR Grape OR Wild Grape) + (Carrot OR Cucumber OR Cabbage) OR Milk + Mixed Juice OR Milk + Fruit Juice + Vegetable Juice Orange Juice - Orange Peach Juice - Peach Pineapple Juice - Pineapple Strawberry Milk - Strawberry + Milk Tomato Juice - Tomato Turbojolt XL - Turbojolt + Green Grass Vegetable Juice - Carrot OR Cucumber OR Cabbage Vegetable Latte - Vegetable Juice + Milk

Steamer Recipes

Bamboo Dumplings - Bamboo Shoots + Rice Cake Cheese Steamed Bun - Cheese + Flour + Oil Chinese Bun - shiitake + Flour + Bamboo Shoots + Carrot Curry Bun - Flour + Curry Powder Green Dumplings - Rice Cake + a weed Moon Dumplings - Dumpling Powder

Pudding - Egg + Milk Pumpkin Pudding - Egg + Milk + Pumpkin Shaomi - Onion + Cabbage + Egg + Flour Sponge Cake - Egg + Flour Steamed Bun - Flour + Oil Steamed Cake - Egg + Milk + Oil Steamed Dumplings - Cabbage + Onion + Flour + Oil Steamed Egg - Egg + shiitake + Bamboo Shoots

No Utensils Recipes

Bamboo Rice - Bamboo Shoots + Riceballs Buckwheat Chips - Buckwheat Flour Chirashi Sushi - Sashimi + Scrambled Eggs + Riceballs + (Carrot OR Cucmber OR Pumpkin) Elli Grass - Turbojolt XL + Bodigizer XL + burnt Frypan dish + burnt Pot dish + burnt Oven dish + burnt Mixer dish + burnt Steamer dish + burnt No Utensil dish Fruit Sandwich - Orange OR Banana OR Apple OR Strawberry OR Peach OR Pineapple + Bread Ice Cream - Milk + Egg Large Mayonnaise - Large Chicken Egg + Oil Matsutake Rice - Matsutake + Riceballs Medium Mayonnaise - Medium Chicken Egg + Oil Mushroom Rice - Shiitake + Riceballs Pickled Cucumber - Cucumber Pickled Turnips - Turnip Raisin Bread - Grape + Bread Salad - Cucumber OR Cabbage OR Tomato OR Carrot Sandwich - Tomato OR Cucumber OR Boiled Egg + Bread Sashimi - Medium Fish OR Large Fish Small Mayonnaise - Small Chicken Egg + Oil Sushi - Sashimi + Riceballs

[Show Less] Submitted by:Freyashawk

48 Hours Horse & Sprite Edition


On 3 Spring, the second day of the game, you can obtain a Horse (and rescue a Sprite) by shipping 1000 Bird Feed purchased from Popuri. When you ship the one thousandth item, go into your house and then exit to trigger the event with Takakura that gives you a Horse.
Spring 2 Romana 3 - Gustafa 6 Celia 8 Harvest Goddess

9 - Rock 11 Carter 12 - Hardy 16 Elli 20 - Chris 24 Marlin 28 Nina 29 -Lumina Summer 3 Popuri 4 - Barney 5 Muffy 6 - Cliff 10 Skye 11 - Ruby 13 Griffin 15 - Kate 17 Ann 18 - Takakura 22 Kai 25 Thomas 28 - Vesta 29 - Darryll 30 Leia Fall 1 - Van 2 - Gotz 4 Mimi 10 Wally 15 Karen 19 - Trent 23 Sebastian 24 Nami 27 - Rick 28 Hugh 29 Murrey Winter 1 - Mukumuku 3 Grant 6 - Grey 9 Galen 11 Kassey 11 Patrick 16 Flora 20 - Mary 26 - Keria 28 Cody 29 Witch Princess

Harvest Moon DS Cute Walkthrough/guide

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Harvest Moon DS Cute General Guide by Freyashawk email: castleenchanted aol Created on 24 March 2008 Last updated on 2 February 2009

NO ATTACHMENTS - PLAIN TEXT E-MAILS ONLY


Please feel free to contact me if you have any questions about the game or my guide. I try to answer all serious requests for help but I will not open any email with an attachment. AOL sometimes considers a 'signature' or a simple icon as an attachment. Please send your emails as plain text or I shall not be able to respond. Thank you.

Introduction Like all Harvest Moon games, Harvest Moon Cute DS fundamentally is a game about farming. The main objective is to restore a neglected farm and to make it successful as well as becoming an integrated, useful and well-respected member of the community. The location is Forget-Me-Not Valley, familiar to players of 'A Wonderful Life' and 'Another Wonderful Life' for the old GameCube platform. In fact, players of those games will recognise all the beloved characters who live in the Valley in Cute, including Murrey, Mukumuku and the eccentric inventor, Daryl. The relationship with Mineral Town, rather distant in 'A Wonderful Life', has become closer in HM DS and Cute DS. Most of the businesses and merchants with which you deal are in fact in Mineral Town and you will make orders by telephone. If you insert a copy of 'Friends of Mineral Town' or 'More Friends of Mineral Town', you will unlock visits by all the eligible girls and bachelors in those games. It does not matter which cartridge you choose: ALL Mineral Town visits will be unlocked when you insert either FoMT or MFoMT. The only distinction is that the name on the tombstone in the eastern corner of the map, a venerated rancher from Mineral Town, will be the name of your character in the Mineral Town game cartridge that you insert. The original 'Boy' version of Harvest Moon DS and Harvest Moon Cute DS, which is the 'Girl' version have many elements in common but they cannot be deemed to be the 'same' game. Although the Rival Heart Events are the same, as the same characters are involved in these, the Heart Events are new in every

case. Furthermore, there is an entirely new character in Harvest Moon Cute DS who is worth the price of the game for his own sake alone! This is Skye, a very attractive and smooth-talking cat burglar who politely announces all of his intentions in advance. Furthermore, many events that were included in the original Japanese version of the 'Boy' game but which were eliminated from the English version have been restored in Cute. There is a series of highly amusing events involving Kate and Hugh in particular. New events such as one in which Flora will act as a sensei to teach your character a rare martial arts technique will delight fans of Harvest Moon. Male players who are reluctant to play a female character should reconsider. Cute is a magnificent example of the very best in Harvest Moon. As in the 'boy' version of Harvest Moon DS, farming is not your sole occupation nor sole source of financial gain. You can raise poultry and livestock, mine and fish as well as haggling with Van, the itinerant merchant, who sets up his stall on the 2nd floor of the Inn on specified days of the season. The Importance of a Schedule In playing many Harvest Moon games, I have discovered that one of the most important elements of game strategy is the allotment of time. All the activities in Harvest Moon take time. It is important to be able to grow crops, care for animals, explore the mines, fish and cultivate and maintain friendship with all members of your community. If you wish to marry, you need to allot a certain amount of time to courtship of an eligible bachelor. Events are very much a part of the 'Harvest Moon experience' and events ordinarily are location and time-specific. Many require specific weather conditions. Most are based on a specified level of affection or friendship even if they are not romantic events. You therefore need to use your time wisely if you wish to accomplish the most you can in any given day. I created Event Calendar Guides giving the earliest possible opportunity for a player to experience any event as well as reminding players of birthdays and festivals. I include Crop, Mining and Shopping information where useful. The first year of gameplay is the most difficult for most players. My First Year Events Calendar Guide can be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide

Tips for First Week of the Game

Ordinarily, the first Events that you can experience in Cute as well as the original Harvest Moon DS will not trigger if you have not met the individual previously. This applies to Heart and Rival Heart Events as well as other special Events like the Fishing Rod event. One of your tasks in the first and second day of the game, therefore, is to introduce yourself to EVERY character. You then can refer to my 1st Year Events Calendar for a schedule of all the events that can be experienced in the first week and indeed the first year. Where there are minimum the event accordingly. AP or FP requirements for any event, I have listed

You begin the game with 500G (gold) and two bags of Turnip Seeds, the fastest growing Spring crop. You will find 5 basic tools in your small rucksack. The tools are: Hoe, Hammer, Watering Can, Sickle and Axe. You will not have a Fishing Rod at the start of the game and the earliest opportunity to acquire one is Saturday, 7 Spring. The tools that you need to use most at the start of the game are the Hoe and the Watering Can. The hoe is used to till the soil on your field and to dig for items in the Excavation Site and the Mines. No Mines will be unlocked at the start of the game, but you will be able to visit the Excavation Site in the Northeast corner of the map. There, you will be able to dig for jewelry with a shipping value of 2000G. Although Thomas will tell you that he will take your shipments at 5.00 p.m. each day, in fact, computation of all shipments is completed at 4.30 p.m. in this game. Any items shipped AFTER 4.30 p.m. will be added to the next day's shipment. In the first day, meeting characters, experiencing Events and finding and shipping jewelry will be your first priorities before 4.30 p.m. After 4.30 p.m., you can till your field, plant and water your seeds. There is another vital task that should be accomplished before 6.00 p.m. Use your telephone to ring Karen at the Supermarket in Mineral Town. You have 500G at the start of the day. After your shipment has been taken, you will have whatever additional earnings the day's shipment brings. You should have more than enough money to invest in the Medium Rucksack and the Basket. These items are extremely important at this stage in the game as the Medium Rucksack doubles the number of slots at your disposal and the Basket will allow you to prepare items for shipment without using any time if you bring it into a building and then empty the contents of your rucksack into it there. You then need to dump the entire contents of the Basket into the Shipping Bin to the left of Takakura's log cabin. With your initial 500G, however, you should buy Spring seeds as follows: 1 bag each of Potato, Cucumber and Strawberry seeds. Plant them all if you have sufficient energy but you will have used much of your energy in the Excavation Site during the day. It is better to plant one bag of seeds and water it than

to plant all seeds without being able to water them on the first day, unless you have a prediction of rain for the next day. In the first few days of the game, there are a number of Harvest Sprites to rescue simply by investigating different locations on the map. Press 'A' in front of Romana's fountain, the Well to the west of the Blue Bar, the stove outside the Inn and the Orange Crate on the 2nd floor of the Inn to rescue Harvest Sprites. With respect to the Orange Crate, you actually need to stand on the right side of the crate to press 'A' to rescue the Sprite. By attempting to leave the Valley, you will rescue another Sprite. Try to take full advantage of every location you visit as it takes considerable time to walk from one area to another. You actually should be able to obtain a Horse on the second day of the game, which will enable you to move much faster. On the first day, however, you need to buy items from Karen's Supermarket, as the Supermarket will be shut on the 2nd day of the game. On the second day of the game, you need to exploit Van's presence by finding as many pieces of jewelry as you can to sell to him at his stall on the 2nd floor of the Inn. Van only visits on days that end in 3 or 8 so you will not have another opportunity to sell to him until the 8th of Spring. In fact, instead of shipping all the jewelry you obtained on the first day, you may wish to store it in your rucksack until you can sell it to Van on the second day. On the second day of the game, you should order your first Bird Barn from Gotz by telephone and contact the Poultry Farm. By shipping a total of 1000 items, you will obtain a Horse. This is most quickly done by shipping Bird Feed. Popuri at the Poultry Farm sells Bird Seed. Buy whatever amount of Bird Seed you need to obtain a shipment total of 1000 items. As soon as you place the 1000th item in the Shipping Container, Takakura will appear with the horse the next time you exit your House. You therefore can have a Horse as early as noon of the 2nd day if you organise your schedule efficiently. An item needs to be purchased from Karen's Supermarket each day for 10 days in order to rescue an important Harvest Sprite. You obviously cannot purchase any items when the Supermarket is shut on Tuesday and Sunday but you should buy at least one item every other day. After ordering and paying for your Bird Barn from Gotz, spend a little money on Chocolate, Rice Balls and Wine. They make useful gifts at this stage for characters who are difficult to please. Do this only if you have purchased the Medium Rucksack. You will not be able to store any items like this with the original small rucksack consisting of only 18 slots. If you have been diligent about working in the Excavation Site, you should have at least 80,000G BEFORE you order the Bird Barn. There are three birthdays in the first week of the game: Romana, Gustafa and Celia. All three accept a gift of a flower with pleasure. Remember that an item given on a birthday has x5 its ordinary value. There is no excuse for

failing to give each one of these individuals a flower on his/her birthday. There are special events both for Romana and Gustafa that occur when they reach 100 FP. Another important task that needs to be completed in the first couple of days is the unlocking of at least 2 of the Mines. To unlock the first Mine, you need to go to the Excavation Site with a Hammer either early in the morning or at night (outside the ordinary working day, in other words). As you have no Tool Box in which to store your tools at this point, your Hammer will be in your rucksack at all times. Simply enter the Excavation Site before 8.00 a.m. or after 9.00 p.m. to experience the event that unlocks the First Mine. When you have unlocked the First Mine, you need to descend to the 10th floor which is the lowest floor of this mine. Do not smash many rocks for ores on the first trip through the Mine as it will take energy that needs to be used elsewhere. When you reach the 10th floor, you must defeat the Dark Chick there by hitting it with a tool. While you are on the 10th floor of the mine, dig for Black Grass. The lowest floor of any Mine usually has the highest number of squares containing Black Grass. Black Grass is the most effective in terms both of Stamina and Fatigue. Eat as much as you need to restore full energy, and store the rest in your rucksack. Do not ship any Black Grass at this stage. It is worth more in terms of energy restoration than for its shipping value. When you have defeated the Dark Chick on the 10th floor of the First Mine, you will be able to unlock the Second Mine in the same way as you unlocked the first. Go again to the Excavation Site 'after hours' to experience the event with Carter that will unlock the Second Mine. Incidentally, the only real value of the ores in the first Mine is for their use in upgrading tools or as gifts for individuals who like ores. One piece of jewelry found in the Excavation Site is worth 2000G. Mystrile, the most valuable ore to be found in the First Mine ships for 40G. The amount of energy needed to swing a hoe is the same as that needed to swing a Hammer. It is better to use the Hoe to find jewelry and Black Grass in the first few days of gameplay, apart from the minimum pieces of ore that you will need for tool upgrades and gifts. You should begin to order tool upgrades as early as possible in the game as you must have ALL six tools at Mystrile level in order to be able to take the Legendary Sword from the 255th Floor of the 2nd Mine. In this game, the best strategy is to upgrade each tool only by a single level and to keep ordering the upgrades until every tool is at mystrile level. Although it will cost more to do it this way, it is best not to 'skip' levels for a couple of reasons. The first reason is the time-factor involved in tool upgrades. When you order an upgrade by a single level, your upgraded tool will be delivered the next morning at 6.00 a.m. What this means effectively is that you will not be deprived of the tool even for one whole day. Upgrades of more than one

level require more time, depriving you of the use of your tool for up to 3 days. Although all tools need to be upgraded to Mystrile if you are interested in gaining the Legendary Sword as early as possible, some tools and activities are more useful than others at the start of the game. It is the Hoe and the Watering Can that you will use most as previously stated. The Hammer is required for smashing rocks in the mines that contain ores. As far as Sickle and Axe are concerned, however, you really do not need to use them in the first week. You can pick up weeds and ship them instead of cutting them. You can do the same with respect to any branches or stones on your field. Ultimately, Sprites will be rescued when you have smashed a specific number of stones and boulders and chopped a specific number of branches and stumps. This is NOT necessary, however, in the first week. With limited energy, concentrate on other tasks. It is not time but energy that is limited in Harvest Moon DS and Cute DS where tool use is concerned. After all, you have a Necklace that will allow you to use any tool while you stand inside a building! Use of a tool while the Necklace is equipped does increase the amount of energy used, however. It will tire you very quickly at the beginning of the game and you will not have Hot Spring, Bathroom or a Kitchen in which to make cooked dishes that restore energy. Differences between 'Boy' and 'Girl' versions Players who are not familiar with the original 'Boy' version of HM DS need not concern themselves with differences between the two games but for those who have played HM DS, some mention of new options may be useful. The 'Fishing Bonus' has been eliminated from Cute, and there is no possibility of tricking the game into giving you a Ranch bonus of upgraded product! In the Casino, you still will find the same three games, but it is easier to win any bet in the High/Low stage of these games now, as 'Even' has been eliminated from the High/Low bet. You simply bet 'High' or 'Low' now. The Casino will be discussed in detail in the section that deals with it specifically. In the original Boy version of Harvest Moon DS, you could sell the Accessories that you found in the Third Mine (once Blessed) as well as Accessories purchased at the Casino window to Van. In Cute, you cannot sell Accessories. The Heart Events for the Magical Girls have been included in Cute but are not courtship events in this game. They simply have been retained for their plot value. For example, you must experience Keira's 1st Heart Event in the Third Mine if you wish to unlock the Fourth Mine. It is a good idea to experience all four of Leia's Heart Events as well, as they basically make it possible for you to participate in the event that returns her to her oceanic home.

As the Heart Events for the Magical Girls have been retained, it is possible to invite them to spend the Starry Night Festival with you, although there are no real benefits in doing so! New Options in Cute Most of the new options in Cute are related to your gender. There is a new character in the form of an eligible bachelor and there is a Clothing Box where you have the option to change your outfit. A new merchant in Mineral Town named May sells both outfits and wallpaper with which to decorate your house. Skye

As previously stated, there is a new character in Cute in the person of Skye, an eligible bachelor. He has no fixed abode in the Valley and can be found regularly only after 10.00 p.m. in good weather as he wanders the paths of the Valley planning future burglaries. In most cases, you must meet an individual previously before you can experience any events involving that character, but Skye is the exception to this rule, as he is to most rules. You will meet Skye for the first time in his First Heart Event. Walk up the stairway towards Romana's Villa on any fine night between 10.00 p.m. and 11.50 p.m. to experience the event. As Lumina is involved, you must have met her previously or the event will not occur. After you have experienced Skye's 1st Heart Event, you always can meet him at the entrance to the Valley at 10.20 p.m. in fine weather. After that, he usually crosses the bridge to the west, then walks north along the western shore of the river to the waterfall and from there to the Goddess Spring where he stands through the remainder of the night. His dialogue will vary from screen to screen but only changes according to heart level on the screen containing the Goddess Spring and Waterfall. Skye's Heart Events are different from those of other bachelors as well as, with the exception of his 1st Heart Event, they are separated into two Parts. Part I of the Heart Event invariably occurs in the morning and 'sets up' the second part. Part II of the Heart Event will occur at the designated location between 10.00 p.m. and 11.50 p.m. It requires the presence of other individuals involved in the drama, so if you trigger Part I of the Event on a day when the required characters cannot be found between 10.00 p.m. and 11.50 p.m. at the designated location, you will be unable to experience Part II of the event. Failing to experience Part II of any of Skye's Heart events will not preclude you from triggering the NEXT Heart event when he reaches the required Heart Level, but it is sad to miss any part of an event. Furthermore, you will be unable to gain the 3000 AP boost that is given for the correct response in the second part of any Heart Event.

As Skye's Heart Events tend to involve other characters, the choices you make in the course of the Event can have an effect on the FP of the other characters as well as affecting Skye's AP. Detailed information including the schedule of all Heart Events as well as the actual text of all Heart Events and Rival Heart Events can be found in my Courtship and Marriage Guide. Romance Romance is very much a part of many Harvest Moon games and in Cute, as in the earlier 'Boy' version of the game, you can marry and have a child. Your child will grow to young adulthood in the course of the game and there are a number of events that cannot be experienced until you have married. Other events involve your child at different stages. My Courtship and Marriage Guide specifically deals with all aspects of romance and includes sections for each eligible bachelor, giving his birthday, likes and dislikes and a schedule of his heart and rival heart events. Another section of the guide gives the actual text of all heart and rival heart events. You will find it at: Harvest Moon Cute DS Courtship and Marriage Guide

Requirements for Marriage The basic requirements for Marriage to ANY bachelor are: 1. That you have expanded your House twice; 2. That you have purchased the Big Bed from the Shopping Network; 3. That you have experienced all four Heart Events for the bachelor; 4. That you have raised the bachelor's heart level to 60,000 AP, which constitutes deepest red heart level; 5. That you have purchased the Blue Feather required for any marriage proposal from Karen's Supermarket; 6. That you have rescued 60 Sprites, thereby rescuing the Harvest Goddess. Expansion of your house twice is a requirement that unlocks the Big Bed from the Shopping Network. Until you have expanded your house for the second time, you will not be able to purchase the Big Bed. Even if you raise a bachelor's heart level to deepest red at 60,000 AP and use the Blue Feather to propose to him, he will not accept your proposal if you have not experienced all four of his Heart Events and rescued the Harvest Goddess. The Harvest Goddess presides over every wedding and gives it her blessing. A wedding cannot take place until she has been rescued. Rescuing a

total of 60 Sprites automatically rescues the Harvest Goddess. The Blue Feather will be offered by Karen's Supermarket when ANY bachelor reaches 50,000 AP which is Orange Heart level. As previously stated, however, a marriage proposal will not be accepted if you have not fulfilled all the other requirements for marriage.

How Heart Events Operate A 'Heart Event' is an event that advances your courtship of a specific individual. There are four Heart Events ordinarily for each eligible spouse. In Cute, every eligible bachelor has four Heart Events apart from Skye, who has five. Heart Events will not trigger until the eligible bachelor has reached a required Heart level. That level can be exceeded but cannot be less than the level required for the event. Whenever you speak to an eligible bachelor, you will see a coloured icon of a heart in the lower right corner of the screen containing the dialogue. The icon will be black at the start of the game but, as you give items that are appreciated to the individual and experience specific events, the bachelor's affection will increase and the actual colour of the heart icon will change accordingly. The necessary number of AP points for each heart level are: Black Heart: 0 AP to 10000 AP Purple Heart: 10000 AP to 20000 AP Blue Heart: 20000 AP to 30000 AP Green Heart: 30000 AP to 40000 AP Yellow Heart: 40000 AP to 50000 AP Orange Heart: 50000 AP to 60000 AP Red Heart: 60000 AP Maximum AP: 65535 AP Ordinary Heart Events occur at Black, Purple, Blue and Yellow Heart levels respectively. Remember that these are the MINIMUM heart levels at which the events can be triggered. A bachelor can be at the very highest Red Heart level and you still can experience his Black Heart Event and every other Heart Event. You cannot 'miss' any Heart Event. You will experience them in order. Heart Events have other requirements apart from Heart Level. There usually are requirements in terms of location, day of the week, season, time of day and weather. You must meet ALL requirements in order to trigger the event. This is true of other events as well in Harvest Moon. There are events that are not Heart Events but which have specific Friendship rather than Affection level requirements. Friendship level is determined by the number of Friendship Points or FP that an individual has for you. Affection level is something that only eligible bachelors and Magical Girls possess and it is determined by AP or Affection Points.

The maximum FP for any one is 255. After that, AP continues to rise but FP stays at 255. The maximum AP is 65535. As previously stated, a successful marriage proposal cannot be made unless the bachelor is at least at 60,000 AP. As in other Harvest Moon games that include Heart Events, you MUST experience every Heart Event with a bachelor in order to be able to propose successfully to him. You cannot 'miss' any Heart Events because they must be experienced in proper order. In other words, you never will experience the 3rd Heart Event, even if the bachelor is at deepest red heart level, until you have experienced the 1st and 2nd Heart Events for that bachelor. Heart Events, like all events in Harvest Moon, have their own specific requirements in terms of season, day of the week, time of day, location and weather. I have included a schedule of all Heart and Rival Heart Events for each bachelor as well as any special requirements. If weather is not mentioned, assume that you can experience the event on a sunny day. In some cases, an event can be experienced both on a sunny and on a rainy day but if rain is required, that information will be stated clearly in the schedule. As a general rule, Heart Events require a minimum heart level in each case. That minimum level is included in the description of the event. In other words, the 3rd or Blue Heart Event requires the bachelor to be at least at Blue Heart level. He can be at a HIGHER level but not at a lower level. Rival Heart Events, on the other hand, have a maximum Heart level requirement. This level is included in their description. In other words, the 2nd or Blue Rival Heart Event requires a heart level that does not exceed Blue. If the bachelor is at Green or Yellow Heart level, therefore, you would not be able to experience the 2nd or Blue Rival Heart Event. As with Heart Events, Rival heart Events must be experienced in proper order. You cannot 'miss' one. If you experience all four Rival heart events, the bachelor WILL marry your Rival in a week. Players often are confused between Heart and Rival Heart Events. Heart Events advance YOUR courtship of the bachelor. Rival Heart Events advance the courtship of your Rival. If a bachelor is at deepest Red Heart level, you no longer will be able to experience ANY Rival Heart Events. This actually is logical, because the bachelor will be so deeply in love with you that he will have absolutely no interest in your rival! Players may wonder why they would wish to experience the Rival Heart Events for a bachelor they wish to marry themselves. There are two reasons. All Events enrich a player's understanding of the characters and the game itself. The second reason is to obtain points towards the Farming Degree. Both Heart Events and Rival Heart Events give points towards your Farming Degree Level. The only Rival Heart Event that you do not wish to experience if you intend to marry a specific bachelor is his Fourth Rival Heart Event. You can experience the first three Rival Heart Events, then raise the bachelor to deepest red heart level and never have to fear that the 4th Rival Heart Event will occur, even you do not not propose to the bachelor immediately.

Your character ALWAYS has an advantage over any rival in Harvest Moon games. The Rival Heart Events all have time requirements. The 1st Rival Heart Event can be experienced at the start of the game in the first year, but the 2nd Rival Heart Event cannot be experienced before the 2nd year. The 3rd Rival Heart Event cannot be triggered before the 3rd year and the 4th cannot be experienced before the 4th year. You therefore have 4 years in which to win the bachelor of your choice. In the case of Skye and the Mineral Town bachelors, there are NO rival heart events in any case, so you never need to fear a rival. In Cute, your game will not end upon marriage to a Mineral Town bachelor and you can have a child with him. In this respect, it is totally different from the original Boy versin of Harvest Moon DS where marriage to a Mineral Town girl would end your game. Heart Event have significance to courtship as well as a potential value in terms of AP or Affection. In this game, Heart Events tend to have two parts, based on your responses to options given at specific points during the event. In Skye's case, the Heart Events actually are experienced in two separate parts that occur at different times of the day, but in the case of other bachelors, Part II directly follows Part I, provided you give the correct response. I will explain Skye's events in detail in another section of this guide. As stated, Heart Events tend to be in two parts. In the first, you will be given an option to choose between two or three responses. If you choose incorrectly, the event will end then and there. You will lose Affection as well by choosing incorrectly. It is easy to make the correct response to this first option as usually it is an invitation of some sort and the incorrect response is to reject the invitation. If you reject the invitation, you will lose 3000 AP with the bachelor, as he will assume that you are not interested in him. If you accept the invitation, the event will continue and in most cases, you will be offered another set of choices. If you choose correctly, you will gain 3000 AP with the bachelor. That is the best result in any Heart Event. If you choose incorrectly, you will lose AP with him. Choosing incorrectly at either point does not prevent you from marrying the bachelor ultimately. It is extremely important for a player to recognise this fact. It simply sets your courtship back a little in terms of Affection Points or AP. A loss of 3000 AP can be recovered in as little as 3 days with any Valley bachelor if you give a 'Most Favourite Item' daily and change your outfit daily as well. With a Mineral Town bachelor, apart from Kai, it will take three weeks, as they visit only one day each week. In any case, the text of every Heart and Rival Heart Event is included in this guide with both the correct and incorrect responses and the effects of each. Rival Heart Events are different in that you cannot affect them at all. You simply witness them and experiencing them does not affect the AP or FP of the bachelor involved. As previously stated, the only Rival Heart Event you do

not wish to experience if you intend to marry the bachelor yourself is the 4th and Final Rival heart Event. That event cannot be triggered before the 4th year, giving you four years to triumph over your rival! Heart Events can affect the friendship levels of other characters who are involved in them in Cute. Your responses then affect both the AP of the bachelor and the FP of the other characters. For example, in Part I of most of Skye's Heart Events, you will be asked by various villagers to help catch the thief later that night. If you agree to help, their FP will increase. If you refuse to help, their FP will decrease. Your Rucksack Players familiar with other Harvest Moon games where one begins with the smallest rucksack and then purchase or unlock larger ones will be thrilled with the Rucksack in HM DS. There is only one Rucksack in this game and it has almost infinite capacity. Rather than separating Tools and Items into different compartments, all slots are available for any type of tool, item or accessory. Tools and Accessories each occupy a single slot but other Items can be stacked in stacks of 99. In other words, the Rucksack now operates like the Refrigerator and Shelf in other Harvest Moon games. You can stack up to 99 of any given item in a single slot in your Rucksack. EQ refers to Equipment. The three slots on the left side are for: Tool Item Accessory The red slot is the Tool slot. Equip any tool in this slot. The green slot is your Item slot. Equip any item that you wish to hold in your hands in preparation for giving it as a gift, eating it or shipping it. An item can be stored in stacks of up to 99 in a single slot of your rucksack. To separate any item from a stack, tap on it with your stylus, then tap on an empty slot in your rucksack or on the Item Equipment slot. This does not work smoothly in every case, but nonetheless is the means by which it is accomplished. The blue slot is the Accessory slot. Equip any Accessory in this slot. Accessories are special items with specific 'magical' powers. Some can be purchased from Jet at the Sprite Company Tree, from the Casino window or from Van. Others can be found in the Third Mine. Accessories include items that restore energy or give information about the relationships that you have with other individuals. An Accessory must be equipped in order to be active. A comprehensive list of Controls is given in the Controls section but those that deal with items in your Rucksack are as follows: Pick up items; Talk; Examine; Throw Items; Give: Press the A Button Use a Tool you have: Press the Y Button Place held item in Rucksack: Press the Y button while holding an item Eat held item: Press the X button while holding food Scroll through Tools: Press the Y Button while holding the R Button Scroll through Items: Press the A Button while holding the R Button Change Accessories: Press the X button while holding the R Button

Farm Assets Menu You will find your Farm Assets menu by tapping the fourth icon on the left of the lower screen. This menu shows all your assets, your animals as well as your relationships with them, your Shipping List as well as the number of each item shipped, and much more. It shows all your accomplishments from the number and types of fish caught to the levels reached in each of the 4 mines. It shows the Sprites you have rescued, the Team you have hired and the relationship you have with each Sprite. There is a vast amount of information in your Farm Assets Menu but you do need to know how to access it! When you first open the menu, you will see your current total in Gold at the top. Beneath that are icons that represent you, your dog, your cat and your horse. If you tap on your icon, you will see your Farming Degree Level, your birthday, your tools and the levels of each. Below that you will see your Sprite Medals total, and finally your Animal Touch Glove scores. If you tap on the icon representing your character, you will see the following: Title: (This gives your Level in terms of your Farming Degree.) Birthday: Tool Levels Gold Amount Total The level of each tool, including your Milker and Clippers is shown as a gauge next to the icon of the individual tool. In terms of your regular tools, you will see icons of the ores that represent the level to which you are eligible to upgrade the tool. In other words, if you see icons of Copper, Silver, Gold and Mystrile, that will signify the fact that the tool can be upgraded to Mystrile. There are no icons for the Cursed, Blessed or Mythic levels. Where the Milker and Clippers are concerned, the levels are numerical. The Milker and Clippers both begin at Level 0. As you continue to use these tools, the levels will increase slowly. As with any tool, you can 'cheat' by using the tool again and again inside any building until the level increases but this is far easier to do with an ordinary Farming Tool than with the Milker and Clippers. If you tap on the icons for your Cat, Dog or Horse, you will see the Animal's heart level. Inside the Pet List menu, you will see a bar beneath the Dog's icon that represents his training level. You train your dog by throwing the dog ball to him. Returning to the Main Farm Assets page, you will see icons for your Chickens and Ducks and below that, icons for your Sheep and Cows. Tap on the appropriate icon to see a list of the animals as well as their heart levels. The Crowns they have won as well as their status (Healthy, Unhappy, Sick or Pregnant) will be shown as well. Next to the Animal icons are icons that represent Bird Feed and Fodder, with

totals next to each. Bird Feed and Fodder will not be shown in these totals unless it is stored in the Silo or Bird Barn. Any Fodder or Bird Seed that is in your shelf or rucksack will not be counted. Below that, you will see two icons of Sprites. The one on the left gives the total of Sprites rescued. If you tap on it, you will see names of all the Sprites you have rescued, listed according to Team, as well as their heart levels and status in terms of current labour. The Sprite icon on the right depicts any Sprite Team currently working for you. Below that is a blue rectangular icon that represents your Recipes. The number after it is the number of Recipes 'written' into your Recipe Book. Next to that and below it are the totals of each type of Lumber in your possession: Grass Lumber, Wood Lumber, Stone Lumber and Golden Lumber. Only Lumber that is stored in the appropriate Lumber Barn will be counted here. Lumber that is in your rucksack or shelf will be disregarded. Below these totals and on the left you next will find the icon of a House with a number after it. That number represents the total number of different types of building construction and upgrade that you have ordered from Gotz. If you tap on the icon you will see the Level of your House as well as the types and totals of every other sort of building and upgrade you possess. The next icon depicts a container filled with crops. This is your Shipping List and the number next to it shows the total of the different types of items you have shipped. When you open this menu, you will see each item and by highlighting any item, you can see its name or its total. There is a submenu here that shows how many of each Level of any specific item you have shipped and whether shipped through an ordinary shipping container or through the Cannery. Any Giant items you have produced will be shown here as well. The highest level of any crop or ranch product is 100. All levels of items that have been shipped will be counted in the sub-menu for each item in the Shipping List. Below this is the icon of a fish on a line. If you tap on it, you will see your Fishing List. It will give you the name of each fish caught, the largest size you have caught as well as the total for each. Below this is an icon that depicts mining. If you tap on this, you will open a menu that shows your Mine List. The Mine List will show all items you have found in any of the 4 Mines as well as the Excavation Site. It includes all Cursed Tools and Cursed Accessories as well as the Wonderful Stones. Within the Mining Menu, there are sub-menus. To the left, you will find four icons. The first shows a piece of gold ore and tapping on it will give you the Mine List. Below it is the icon of a Cow. Tapping on it will give you a list of all the Dark Creatures you have encountered and defeated in the Mines. The third option is 'OTHER'. If you tap on it, you will see other mining statistics, including the number of stones smashed in the Mines, and the

number of squares of soil unearthed. in each of the 4 mines.

It will show the lowest level reached

The fourth icon when tapped will take you back to the main Farming Assets page. As you can see, the Farming Assets menu is enormous and gives a tremendous amount of information about your life in the Valley! Accessories: In FoMT and MFoMT, you could 'equip' items or tools but not accessories. In HM DS, there is a new slot specifically designed for accessories. The Teleport Stone now is an accessory and can be purchased at the Casino Shop from the very start of the game. In this game, you have three slots for equipment: one for tools, one for items and one for accessories. Some items that appear to be accessories cannot be equipped. These are the items of jewelry that Saibara fashioned for customers in FoMT/MFoMT but which now are found at the Excavation Site. Brooches, Chokers, Bracelets and regular Earrings are among the accessories that cannot be equipped. Ship them or give them as gifts. Accessories take the place of Power Berries in Harvest Moon DS. There is no way to increase your energy levels permanently in this game, but accessories when worn can improve energy levels or prevent energy loss on a temporary basis. Magical Earrings (different from those found at the Excavation Site) can be equipped to restore SR and/or FR gradually. Magical Hats can be equipped while using Tools to mitigate energy loss. Magical Pendants can boost energy levels temporarily. Magical Bangles in this game display either Energy or Love/Friendship levels with individuals. Other magical Accessories such as the Teleport Stone and the Quick Boots, allow faster movement through the village. Finally, there is a Time Ring that actually can slow down the passage of time. The most powerful Accessories are found only in Cursed Form in the Third Mine, but some Accessories, at the Small Level, are sold either by Sprites or by Van. Necklace: Your first accessory is given to you at the start of the game. It is a Necklace. When you equip it, you can open the Map menu and touch any square with your stylus to use a tool that you have equipped as well on that square. The Necklace does not allow you to pick up items such as Wild Grasses or to harvest crops. You need the Miracle Glove or Godhand for that. A necklace only allows you to use an equipped tool. It does allow you to fish inside a building, however, which can be very useful, as fishing ordinarily takes much time but little energy. When fishing indoors, time will not pass. There are different necklaces that will become available as you upgrade your

tools. They operate in the same manner but allow you to use a charged tool at the same level. In other words, a Mystrile Necklace will allow you to use a Mystrile tool at full capacity. There is even a Blessed Necklace, at the cost of 10000G. Before a Necklace at any specific level will be offered at Jet's Shop, most of your tools must be upgraded to that level. Remember that you will not be able to charge a tool to full capacity using a Necklace unless the Necklace corresponds to the level of the tool. In other words, if you use a Mythic tool when a Blessed Necklace is equipped, you only will be able to charge the tool to Blessed level. If you skip levels in upgrading your tools, the Necklace corresponding to the level you skip never will become available. Instructions for the Necklace Here is what you do: Equip the Necklace in your Accessory Slot and equip the tool you wish to use in your Tool Slot. Now access your Map by tapping on the Map icon on the left side of the screen with your stylus. The Map will be displayed on the lower screen. Now tap with your stylus on the section of the map that you wish to access. That section will be displayed. For example, if you wish to clear your own field of weeds, rocks and branches, tap on the area of your house and your field will be displayed. There will be directional arrows on each side of the screen. By using your stylus, you can move the display north, south, east or west. When you have found the precise location where you wish to work, tap on the square that you wish to affect. In other words, if you have your sickle equipped and wish to clear a weed, tap on the weed. If you wish to till your soil and you have your hoe equipped, tap on the square you wish to till. Remember that you do not 'use' your tool in the normal way when the Necklace is equipped. You do not press any buttons! Instead, tap on the screen with your stylus to use the tool. You must understand that the level at which the tool will operate while using a Necklace is equal only to the level of the Necklace. In other words, even if you have a Mystrile hoe, your hoe will only operate as a Basic hoe if you have the Basic Necklace equipped. As you upgrade your tools, upgraded Necklaces will become available at Jet's shop in the Sprite Company Tree. If you buy the upgraded Necklaces, you will be able to use your tools at their upgraded levels. In other words, if you have the Gold Fishing Rod and the Gold Necklace, you will be able to catch a Big Fish. If you have the Gold Fishing Rod but only have a Silver Necklace, you will not be able to catch anything larger than a Medium Fish when using the Necklace. Teleport Stone No longer must you search in any Mine for the fabled Teleport Stone. You can

buy it as soon as the Casino is unlocked if you have 1000 Medals. The Teleport is equipped as an Accessory and can be used only if you are standing outside. You cannot use it inside a building. When the Teleport Stone is equipped, simply open your Map and touch a destination using your stylus. You instantly will be transported to that destination. Although the Teleport Stone is one of the most useful and desirable accessories in Harvest Moon, it does have one disadvantage. You will not be able to experience events that require that you enter or exit a specific screen. Remember to walk along the paths in Forget-Me-Not Valley once in awhile, or you may miss important events! The other disadvantage to the Teleport Stone is that you cannot carry your Basket with you when you are using it. If you have the largest rucksack, however, you will not need your Basket. In this respect, your rucksacks in HM DS hold far more items than they ever could in FoMT or MFoMT. Each slot in a rucksack in this game can hold 99 items. In FoMT and MFoMT, only the Refrigerator and Shelf had that capacity. The Basket therefore is of limited use in HM DS. It is of the most value at the start of the game, as throwing an item in it will rescue a Sprite. Moreover, until you have the Cannery, the Basket will be the only method by which cooked items and a few other items can be shipped. With the Cannery, you will be able to ship all cooked items directly. Without it, you will be obliged to throw the dish into the Basket and then into an ordinary shipping container. Touch Glove The Touch Glove is another accessory that can be equipped in HM DS. When worn, press 'A' in front of any animal to activate a Mini-Game that allows you to interact with the Animal. You then need to use your stylus. For example, if you equip the Touch Glove and press 'A' in front of one of your Chickens, you will pick up the Chicken and a petting session will begin. Using your Stylus, you will pet the Chicken. If you touch certain spots on the bird, hearts will be displayed. If you touch other parts of the bird's body, white skulls will be displayed and the 'hurt' symbol will appear. You will receive a score at the end of the session. Using the Touch Glove as well as speaking to your animals and taking them outside in good weather will raise their heart levels. If you equip the Brush as a tool and the Touch Glove as an accessory, you will be able to wash your animals using the touch screen. In similar fashion, you can shear your sheep or milk your cows using the Touch Glove and the appropriate tool. The Touch Glove can be purchased either from the Poultry Farm or Yodel's Farm.

Love Bangle This accessory is sold at the Casino Window. When you speak to any one while wearing it, it will show that individual's AP and/or FP. It is a good idea to save your game and equip the Love Bangle before testing any item as a gift on an individual. You will be able to see its precise effect on Affection and Friendship levels. If the gift has a negative effect, you can reload your game and give a different item. Truth Bangle This accessory is sold at the Casino Window for 2000 Medals. When worn as an accessory, it will show your Stamina and Fatigue levels. It is extremely useful whenever you are inside the Mines, as you will find that you need to keep your energy levels high, or you will be in danger of passing out simply by falling down a hole to a lower level. This accessory, like other accessories sold at the Casino Window, can be sold to Van for a fair profit. Remember, however, that every Casino Medal is worth 10G. Do not use Gold to purchase Medals at the Casino in order to buy items there and expect to make any real profit by selling the items to Van! Medals won by playing games in the Casino are another matter. You should be able to obtain 16500G for a Truth Bangle from Van if you bargain with him. Once your Truth Bangle has been sold, you will be able to buy another at the Casino Window, but you never can have more than one in your possession at any point in the game. In HM Cute, the 'girl' version of HM DS, you cannot sell any Accessories purchased at the Casino or found in the Third Mine to Van. Friend Brooch In order to use this accessory, you must equip it before you leap into bed at night. The usefulness of this accessory depends upon its colour. The least expensive Friend Brooch is light blue. When equipped, you may find that it has increased every one's FP the next morning. The highest level of Friend Brooch is guaranteed to increase the FP of a random selection of invidivuals by 2 points the next morning. The small level of this Accessory is sold at Jet's Shop. By finding the Cursed Friend Brooch in the 3rd Mine and having it blessed, you will obtain the Large Friend Brooch. In fact, what the Large Friend Brooch does best is help prevent the loss of 2 FP with respect to individuals randomly chosen each night it is worn.

Red Cloak

This accessory is sold at the Casino Window. When worn, it will enable you to move your animals anywhere on the map using your stylus to guide them. Unfortunately, it is of limited use, as you will not be able to move them into the barn. You only can guide the animal TO the barn door. Even so, it is quite helpful when you first purchase a new Cow or Sheep as all animals purchased are delivered to the entrance of the farm, rather annoyingly. By equipping the Red Cloak, you will be able to guide the animals towards the barn while standing inside any building, thus preventing any loss of time. Miracle Glove This accessory will become available at the Casino Window for 100,000,000 Medals when you have purchased the Red Cloak. When worn, any item can be thrown and it automatically will be placed directly into your shipping bin. Use of the Miracle Glove will result in +1 Fatigue and when you reach +100, you will pass out, so take care! Godhand This accessory will become available at the Casino Window for 100,000,000 Medals when you have purchased the Red Cloak. When worn, you will be able to harvest a crop or item from any location. When tapped with the stylus, the crop or item will be harvested directly into your hands. As with the Miracle Glove, the 'cost' of using this special accessory is +1 Fatigue, so use it judiciously. Harvest Goddess Earrings The small version of the Harvest Goddess Earrings is sold at Jet's shop in the Sprite Company Tree. When worn, it will increase your Stamina over the course of time. Remember that time does not pass when you are inside any building. You therefore must be outside if you want this Accessory to have any effect at all. Cursed Harvest Goddess Earrings can be found in the Third Mine on floors. When blessed, the Cursed Harvest Goddess Earrings become Harvest Goddess Earrings. When you have found the Cursed Harvest earrings, the Medium Harvest Goddess Earrings will be offered for Jet's shop. Kappa Earrings All magical Earrings operate to increase energy levels, and this pair of earrings operates to reduce your Fatigue over the course of time. The small specific the Large Goddess purchase at

version is sold at Jet's Shop. Cursed Kappa Earrings can be found in the Third Mine. When you find a pair of Cursed Kappa Earrings, the Medium Kappa Earrings will become available at the shop in the Sprite Company Tree. When you have the Cursed Kappa Earrings blessed, they will become the Large Kappa Earrings. Witch Princess Earrings This pair of magical earrings cannot be purchased anywhere, nor are there different levels or sizes to this Accessory. The Cursed Witch Princess Earrings are found in the Third Mine on specific floors. When Blessed, they become the Witch Princess Earrings. This is the most useful pair of earrings in Harvest Moon as they operate both to increase SR and reduce FR. When you have obtained these, you no longer will have any use for the Harvest Goddess Earrings or Kappa Earrings. Harvest Goddess Hat The small variety of Harvest Goddess Hat is sold by Van. When equipped, it decreases the amount of SR lost with each use of any tool. The Cursed Harvest Goddess Hat is found in the Third Mine. When you have found it, the Medium Harvest Goddess Hat will become available at Van's Stall. When the Cursed Harvest Goddess Hat has been blessed by the Church, it will become the Large Harvest Goddess Hat. The Large Harvest Goddess Hat cuts the amount of Stamina lost with the use of any tool in half. Kappa Hat The small Kappa Hat is sold by Van from the start of the game. When equipped, it will decrease the amount of Fatigue that you gain with each use of a tool. The Cursed Kappa Hat is found in the Third Mine on specific floors. When you have found it, the Medium Kappa Hat will become available at Van's Stall. When the Cursed Kappa Hat is blessed by the Church, it will become the large Kappa Hat. The Large Kappa Hat, when equipped, will prevent the gain of ANY Fatigue when using any tool. Harvest Goddess Pendant The small Harvest Goddess Pendant is sold by Jet. When equipped, it acts on your SR in a proactive rather than reactive fashion. In other words, it temporarily increases your Stamina Resistance. The Cursed Harvest Goddess Pendant is found in the Third Mine. When found, the Medium Harvest Goddess Pendant will become available for purchase. When Blessed by the Church, the Cursed Harvest Goddess Pendant will become the Large Harvest Goddess Pendant. Kappa Pendant

Like the Harvest Goddess Pendant, the Kappa Pendant is proactive rather than reactive. In other words, it temporarily will increase your power to resist Fatigue when equipped. The small Kappa Pendant is sold at Van's stall. A Cursed Kappa Pendant can be found in the Third Mine. When found, the Medium Kappa Pendant will become available for purchase. When blessed, the Cursed Kappa Pendant will become the Large Kappa Pendant. Fast Shoes The Fast Shoes cannot be purchased anywhere. You must find the Slow Shoes in the Third Mine and have them blessed by the Church in order to obtain the Fast Shoes. The Fast Shoes look like the Boot, a piece of rubbish sometimes caught when fishing. When equipped as an Accessory (yes, you only can wear one!), they will increase your running speed. If you have a Horse and a Teleport Stone, the Fast Shoes may be of limited use to you but you should have one if you wish to obtain every possible Accessory. Time Ring The Time Ring is another Accessory that cannot be purchased. You will find it in the Third Mine in its Cursed form. When equipped as a Cursed Accessory, it will cause Time to pass faster. When blessed and then equipped, it will cause Time to slow down. Tip: You can equip the Cursed Time Ring if you want to move ahead quickly in time to experience a particular event. Remember always, however, that once a Cursed Accessory is equipped, you will not be able to change to a different accessory until you either have the Tool itself removed by telephoning the Church and paying for the service or, by telephoning the Church and asking the Tool to be blessed. Your Beauty Box The Beauty Box is a piece of furniture that is sold exclusively by the Shopping Network. It stores all your Accessories. There is no prize for obtaining every Accessory in the game, but if you are the sort of player who wants to complete every collection, you can store all your Accessories in the Beauty Box. It is useful even for players who do not wish to obtain every Accessory, as Accessories that are used very seldom can be stored in it as well. Whenever you purchase an Accessory at the Casino or from Van, it will be sent automatically to your Beauty Box. You need to go home to fetch it if you wish

to use it immediately. Completing your Accessory Collection If you wish to obtain every possible Accessory in this game, you must be aware of a couple of factors. When there is more than one variety of a particular Accessory, the more powerful variety often will supercede the less powerful. In other words, when you find the Cursed Harvest Goddess Hat in the Third Mine, the Medium Harvest Goddess Hat may become available for purchase from Van. When this occurs, the small Harvest Goddess Hat no longer will be available. If, therefore, you wish to collect all Accessories, you must purchase the small version of each BEFORE you find the Cursed version. Availability of Necklaces is different as each version of the Necklace becomes available only if and when you have all 6 of your tools at a specific level. In other words, the Copper Necklace will become available for purchase at Jet's shop when ALL your tools are upgraded to Copper. If you skip a level in upgrading your tools, the Necklace for the level you skip never will become available. Once a Necklace becomes available at Jet's shop, it will remain there until purchased. If you do not purchase the Silver Necklace, it will remain in stock at the shop until you do, even when your tools are upgraded to Mythic level. If, therefore, you wish to complete a collection of Necklaces, you cannot skip ANY level of tool upgrade. As far as the other Accessories are concerned, you may find that you have completed your collection of Blessed Accessories without finding some of the Medium level available either at Van's shop or at the Sprite Company Tree shop. Appearance of these Accessories apparently is time-related. For example, although I had every Blessed Accessory before the end of the first year, which means that I had a full set of Large Accessories, some of the Medium level Accessories only became available in the second year. This is a minor point, and a player who has a full set of Large Accessories obviously will not need any Medium Accessories. It is important only for the player who wishes to fill his/her Beauty Box with complete sets of each and every Accessory. Remember that a complete set includes the Cursed variety of the Accessory. Time and Weather Tips

Consulting your Menus One disadvantage to this game is the fact that time marches on inexorably

while you consult any menu or access your rucksack. Time always is a precious commodity in Harvest Moon games. You need time to plant seeds, fish, mine and above all fraternise with the individuals here, experiencing as many events as possible and finding a spouse. Time does NOT pass, however, when you are inside a building. Go into the nearest building whenever you need to access your rucksack or look at the map. Time passes whenever you are placing items in the shipping container next to your house. Buy a Basket from Karen's supermarket as soon as possible and take it into your house, then fill it with all the items you wish to ship before leaving the house. You then can dump the contents into the shipping container without using much time at all. Once you have been able to order barns for your animals, you will be able to ship items from any shipping container in any barn. When you have the Maker Barn and the Cannery, you may wish to ship most of your items through the Cannery. N.B. Essentially, there are two Shipping Lists. One is the basic Shipping List. To complete this list, you must ship one of each item that can be shipped, including cooked dishes, rubbish and other odds and ends like the Prize Title and the Witch Princess and Harvest Goddess Gifts. The other Shipping List is what I would term the Advanced Shipping List. This is a list that exists on an item by item basis and is accessed by tapping on an item in the Basic Shipping List. To complete this list, you must ship every possible level of the item in question as well as shipping one of each item through both a regular shipping container and through the Cannery. When you have shipped every possible level of the item in every conceivable way, all the spaces in the chart will be filled. The spaces that designate actual shipments will be filled with Os. The spaces that designate methods of shipment or levels that do not exist for that particular item will be filled with Xs. In other words, the game automatically will fill the other spaces with Xs for items like cooked dishes that can be shipped only through the Cannery or for items that have only one level. Weather in Harvest Moon Weather is extremely important in every Harvest Moon game and the DS version is no exception. A hurricane or snowstorm not only can wipe out your crops, it can destroy your buildings, killing all animals who are sheltered within in the process. Fortunately, you do have the Weather Channel on the Sprite Station and it is a good idea to watch the weather forecast for the next day every morning when you first awaken. You can cheat the weather in this game in the same way as you do in FoMT/MFoMT. Simply save your game before you go to bed. When you awaken in the morning, watch the Weather Channel immediately. If a hurricane or snowstorm is predicted for the next day, reload without saving. It is useful always to save your game before you go to bed at night. Although most Events will occur on sunny days, there are a few that actually require rain. You can control the weather here as in other Harvest Moon games by reloading

until you obtain the result you desire. Remember always that animals never should be left outside in bad weather. Make certain that all animals are inside their shelters or buildings if rain or snow is expected the next day. N.B. Do NOT purchase any animal on a rainy or snowy day! Livestock and poultry are delivered to the area outside Takakura's house, rather than being delivered into the barn. They will become unhappy in the time it takes to herd them towards their barns. Restoring Energy at the Start of the Game In the first week of gameplay, the Casino will not be open. The earliest it can open is on 8 Spring, if you rescue Roller, who is in charge of the Medals used to play the Casino games and purchase special items there. The 'Truth Bangle' is one of the items that is offered only at the Casino shop. When you equip it or wear it in your Accessory slot, you will be able to see your precise SR and FR, representing your current levels of Stamina and Fatigue. This is extremely helpful as you soon will gain a sense of how many chores or tasks you can perform with your current levels of SR AND FR. Meanwhile, in the first week, you will be required to use your own physical responses. When your character wipes her forehead, staggers or turns blue, these are indications of low SR and high FR. Incidentally, for beginning players, it may be useful to note that the best levels are 100 for SR and 0 for FR. In other words, it is best to have your Stamina Resistance as HIGH as possible and your Fatigue as LOW as possible. You must be aware of the actions that lower your Energy levels. The use of any basic tool will lower your SR by 2 points unless you have equipped an Accessory that either reduces Stamina loss or Fatigue gain. Detailed information about each accessory in this game is given in the Accessory section of this guide. Once your SR reaches zero, your FR will increase each time you perform an action such as use of a tool or travel through a Mine. If you go to bed with high Fatigue levels, you may oversleep, awakening the next morning at 8.00 a.m. rather than 6.00 a.m. Moreover, you may awaken with low SR and high FR. In the ordinary course of events, if you go to bed with decent energy levels, sleep will restore FR and SR completely and you will awaken at 6.00 a.m. A player, therefore, who thinks that dragging his/her character to bed exhausted will restore energy completely is mistaken. You need to repair energy levels BEFORE you allow your character to leap into bed at night! To restore your energy levels in the first fortnight or two weeks of the game, you will have the following: 1. 2. Wild grasses and other Wild items Spring Crops

3. 4. 5. 6.

Food purchased from Karen's Supermarket Medicines sold by Van on 3 Spring and 8 Spring Drinks purchased at the Blue Bar Fish (from 7 Spring onward)

Incidentally, you can purchase 'RelaxTea Leaves' at the Casino window but it would be a mistake to use them to restore energy levels. They have little virtue when consumed 'raw', only restoring +2 SR -3 FR. Their usefulness is far greater when brewed into Tea and you will not be able to do that until you have both a Kitchen and a Pot. Items Available from the Wilds in Spring: Bamboo Shoot: +10 Stamina -1 Fatigue (find randomly in the Mines, using your

Black Grass: +5 Stamina -5 Fatigue Hoe) Spring Grasses: Yellow Grass: -5 Stamina -4 Fatigue Orange Grass: Spring Crops: Turnip: +3 Stamina -2 Fatigue Cucumber: +4 Stamina -1 Fatigue Potato: +3 Stamina -1 Fatigue Strawberry: +5 Stamina -2 Fatigue

N.B. Although Cabbage is a Spring Crop, the seeds for this must be purchased at the Casino Shop and it therefore will not be available to you in the first week of gameplay. In fact, as Cabbage takes 16 days to grow, you must try to purchase the seeds and plant it immediately if you want any Cabbages in your first Spring. Shipping a Cabbage rescues a Harvest Sprite, so it is recommended that you DO plant Cabbage as soon as it becomes available.

Food Items from Karen's Supermarket and Energy Values: The following food items are available from the start of the game at Karen's Supermarket. Remember that, if you buy an item from Karen EACH day the Supermarket is open for ten days, you will rescue a Harvest Sprite. Although many of these food items are best used in Cooking, they can be consumed raw or given as gifts. The most popular gifts probably are Chocolate and Wine. Rice Balls are an excellent gift for Carter and Flour is the best gift for all Sprites. Although individual Sprites may have a different 'Most Favourite Item', ALL Sprites love Flour. As soon as you have rescued any Team Sprite, you will be able to give him a gift at his Team Postbox at the counter in the Sprite Company Tree. Bread: +2 Stamina -1 Fatigue

Rice Ball: +2 Stamina -1 Fatigue Chocolate: +2 Stamina -1 Fatigue Dumpling Mix: +1 Stamina +1 Fatigue Curry Powder: +1 Stamina +5 Fatigue Flour: +1 Stamina +1 Fatigue Oil: +1 Stamina +1 Fatigue Grape Juice: +7 Stamina -14 Fatigue Wine: +1 Stamina -5 Fatigue Van's Medicines Van opens a Stall on the 2nd floor of the Inn at the location of the Orange Crate on all days of the season that end either with 3 or 8. He therefore can be found on the 3rd of Spring, the 8th of Spring and the 13th of Spring in the first fortnight of gameplay. His medicines are the most potent in terms of restoration of energy at this point in the game. Later, when you have a Kitchen and all implements, you will be able to make these medicines yourself and will be able to make Elli Leaves, another very potent energy restoration item. At the start, however, you only will be able to obtain these medicines from Van. Medicines with Energy Values Bodigizer: +50 Stamina (no effect on Fatigue) Bodigizer XL: +100 Stamina (no effect on Fatigue) Turbojolt: -50 Fatigue (no effect on Stamina) Turbojolt XL: -100 Fatigue (no effect on Stamina) As you can see, Medicines affect either Stamina or Fatigue, not both. It is only Elli Leaves that will restore both Stamina and Fatigue levels and you will not be able to obtain those until you have a Kitchen. Nonetheless, it is an excellent idea to purchase at least 2 Bodigizer XL and 2 Turbojolt XL on 3 Spring when Van first opens his stall. If you can afford more, buy more. One Bodigizer XL and one Turbojolt XL consumed together will restore your character to his best performance levels. Your character needs BOTH Stamina and Fatigue Resistance. If he recovers only his FR level but his SR is at zero, each action he takes will increase his Fatigue. If he recovers only his SR level but his Fatigue is above zero, each action he takes will bleed his SR more than it would if his FR were at zero. When you have the Truth Bangle, you will be able to 'tune' your character's levels precisely without being forced to consume items unnecessarily but at this stage in the game, it is best simply to take 1 Bodigizer XL and 1 Turbojolt XL together when your character exhibits any symptoms of energy loss. Blue Bar: Hours: 5.00 p.m. to 11.00 p.m.

Closed on Wednesday Water: 0G Morning Mist: 400G (Stamina: +1 Fatigue: -30) Spring Time 400G (no effect on SR or FR) Summer Heat: 300G (Stamna: +1 Fatigue: -20) Fall Colours: 300G (Stamiina: +1 Fatigue: -22) Winter Blast: 350G (Stamina: +1 Fatigue: -20) Fresh Breeze: 300G (Stamina: +2 Fatigue: -20) Bodiaid: 250G (Stamina: +1 Fatigue: -15) ABC: 350G (Stamina: +3 Fatigue: -25) Moomoo Milk: 300G (Stamina: +1 Fatigue: -21) Later, more items may become available: Moo Milk: 300G (Stamina +2 Fatigue -20) If you raise Griffin's friendship level to 200 FP, you will be able to name a new drink and one of the following will appear on the menu: Sprite Whisper: 300G Goddess Fortune: 300G Valley Nature: 300G All will have the same energy values: Fish with Energy Values On Saturday, 7 Spring, you should be able to obtain your first Fishing Rod by visiting Galen at his home between 12.00 p.m. (Noon) and 1.00 p.m. Make certain that NO tool is equipped and that it is a sunny day as these are requirements for the event. You do need to have introduced yourself both to Galen and Nina previously as well. When all these conditions have been met, simply enter the house to experience the event. With the basic Fishing Rod, you will be able to catch only small fish but here are the energy values of all fish. Fish: Small Fish: +3 Stamina -1 Fatigue Medium Fish: +3 Stamina -1 Fatigue Large Fish: +4 Stamina -1 Fatigue Kai's Beach Stall: Kai is a bachelor who travels from town to town and works only during the summer months. He has a restaurant in Mineral Town on the beach in the summer in FoMT and MFoMT. In Forget-Me-Not Valley, he simply opens a stall on the beach, but like the restaurant in Mineral Town, it will be open only from 1 Summer through 30 Summer. (Stamina +1 Fatigue -20)

Kai will come to your door each year on 30 Spring to greet you after his absence. In the first year, he will introduce himself and announce his 'all you can eat' offer on 1 Summer. 1 Summer is the day of the Beach Festival. Like all Festivals in Harvest Moon games, it is a good idea to attend this Festival in order to increase friendship levels with other individuals. It will lead to the rescue of one of the Harvest Sprites as well. Kai: Step on up.

Water: 0G Just normal water. (No effect) Grilled Corn: 250G Corn grilled in the husk. (+20 SR -3 FR) Spaghetti: 300G Italian pasta dish. (+30 SR -5 FR) Pizza: 250G Thin crust, veggie toppings. (+30 SR -3 FR) Shaved Ice: 300G A treat made with small bits of ice. (+1 SR -20 FR) As you can see, different items on the menu have very different effects. If you are extremely tired, it is better to order a Shaved Ice than any other dish. If you are low on energy but have no fatigue, order one of the other items to boost your Stamina. Your best value for money is the Spaghetti, costing 350G, boosting your Stamina by 30 points and reducing Fatigue by 5 points, but if you have no Fatigue, save 50G and buy the Pizza instead! Map of the Valley with all Locations and Residents For players unfamiliar with Forget-Me-Not Valley, here is a brief description of every location and the individuals whom you will find there. Your farmhouse basically stands almost in the centre of the Northern part of the Valley. The path that leads south from your farm goes to a place where a number of paths meet. I term this the Crossroads. To the right of the Crossroads is a bridge that crosses the river from west to east. The river effectively cuts the Valley in half. On the western side of the River, you will find the following: Your Farm Northeast of your farm: The Goddess Spring: This is where you will find the Harvest Goddess after you have rescued 60 Sprites. Drop an offering into the Spring to persuade her to appear. Her favourite offering is a strawberry. Many of the villagers go to the Goddess Spring when the weather is fine. You can find Hugh, Rock, Muffy and Cody here on a regular basis. Below the Goddess Spring is: The Sprite Company Tree: This is where you will find all Harvest Sprites. There is a reception area where you will find Guts, Jet and the postboxes for every Team. To the left of the reception area is a large pot where you will

find the Baby after you have rescued 60 Sprites. Feed the Baby and ultimately he will grant wishes for you. Guts is the Sprite who organises the Sprite Labour force for you in exchange for medals. Jet sells special items from the counter, including Accessories, Records and the Harvest Moon cards. The most important Accessories are the Necklaces that are offered when your tools have been upgraded to the next level. The highest Necklace is the Mythic Necklace. In the northern wall of this chamber is the entrance to the Casino. Here you will find three gaming tables and a window where you can purchase medals as well as exchanging them for prizes. It is here that you can buy special crop seeds, the Teleport Stone, the Love Bangle and the Truth Bangle as well as the Red Cloak. When you have purchased the Red Cloak, the Godhand and Miracle Glove will be offered. Many events occur when you exit the Sprite Company Tree so visit often! The 2nd Hot Spring: This will be unlocked when you have used the 1st Hot Spring 100 times for an hour each time. South of your Farm: A Row of Homes consisting, from left to right of: Wally's house: here you will find Wally, Chris and Hugh Grant's house: here you will find Grant and Kate Hardy's Clinic/House: here you will find Hardy and, on Wednesdays, Elli and Trent from Mineral Town Northwest of this row of homes, you will find a wide stairway leading north to: Romana's Villa: here you will find Romana, Sebastian and Lumina and, on Monday mornings, Mary from Mineral Town Witch Princess Hut: here you will find the Witch Princess Directly south of the row of three houses, on the other side of the same path, from left to right are: The Blue Bar: here you will find Griffin and Muffy The Inner Inn: here you will find Ruby on the ground floor, Rock and Nami on the second floor and the two guest bedrooms on the 2nd floor where Mineral Town visitors stay The Girls' guest bedroom is on the left and here you will find Karen on Tuesday, Elli on Wednesday, Ann on Friday and Popuri on Sunday The Boys' guest bedroom is on the right and here you will find Trent on Wednesday, Grey on Thursday, Cliff on Saturday and Rick on Sunday To the left of both guest rooms in the corridor, you will find a wooden Orange crate. It is here that Van has his stall on every day that ends in 3 or 8, beginning with the 3rd day of the season and ending with the 28th day. South of the Crossroads, you will find the following: Daryl's house and laboratory: here you will find Daryl on the ground floor and Leia the Mermaid in the basement. The basement will be locked until you have 100 FP with Daryl.

Gustafa's Yurt: here you will find Gustafa Gustafa's Yurt is on the right side of a path that leads south from the crossroads and has a view of the river from the western shore. Daryl's house is on the left side of this path and can be reached from another path that leads south from the Blue Bar. Turtle Pond: this is almost directly south of Daryl's house. reached from either of the paths that lead from north to south. It can be

The Beach: this is at the southern edge of the Valley. The entrance is below Turtle Pond. Most Festivals occur at the Beach between 10.00 a.m. and 5.50 p.m. The exceptions in terms of time are the Fireworks Festival, which occurs from 6.00 p.m. to 8.50 p.m. and the Year End Festival which begins at 6.00 p.m. and ends at 11.50 p.m. If you go west from Turtle Pond, you will find a caravan park and, a little northwest of that, a tower on stilts. You can reach this area as well if you take the path that leads south from the Blue Bar. In the Caravan, you will find Cody. In the Tower, you will find the Twins, Patrick and Kassey. fireworks. You have to climb a rope to reach their home. They make

Cutting the Valley in half is the River. At the top of the river is a Waterfall. Behind the Waterfall is a secret Field named the Super Field. Boulders on either side prevent access to the Super Field until you are able to claim the Legendary Sword on the 255th floor of the 2nd Mine. In Cute, you will not be able to claim it until ALL 6 tools are upgraded to Mystrile. In the original HM DS, you can claim it if your experience level is at Mystrile even if all the tools themselves have not been upgraded. To remove the boulders, equip the Legendary Sword, stand next to a boulder and press the 'A' button. Note: You do NOT use the Legendary Sword here as a tool. You can use it as a tool inside the Mines to defeat Dark Creatures, however. You can cross the River by means of a bridge in the centre of the Valley. When you have destroyed the two boulders on either side of the Waterfall, you can take a path there above the river to cross from west to east. East of the River are the following, from North to South: At the far North: Carter's Tent: here you will find Carter and Flora, living chastely together in separate sleeping bags The Excavation Site: here you will find the four Mines, but only when they are unlocked. When each mine is unlocked, an entrance will be created in the northern wall of the Excavation Site. It is at the Excavation Site that you can dig for jewelry that ships for 2000G and can be sold to Van for up to 3250G. A path leads south from Carter's Tent to some Windmills. Below the Windmills is another crossroads of sorts. You can continue south along the path or you

can take a path that leads from the bridge to the exit from the Valley. From the windmills, you will see the exit on your right and the bridge on your left. YOU NEVER CAN LEAVE THE VALLEY!!! Other residents come and go from the Valley, but your character never can visit Mineral Town in this game. If you go west from the exit towards the bridge, you will find Vesta's farm. In fact, on the northern side of this path, from left to right are: Vesta's Storeroom: here you will find Vesta, Marlin and Celia in the early evening when Vesta sells seeds, including the seasonal seeds sold at the Supermarket, tree saplings and Mushroom seeds (spores really). Vesta's Home: here you will find Vesta, Marlin and Celia On the south side of this path you will see Vesta's fields. Her crops always are ripe and ready to harvest, even on the first day of any season, which can be rather annoying! There are two paths actually that lead south from here. One is the path that continues south from the Excavation Site. The other is a path that begins south of the bridge and skirts the river. If you take the path south of the Windmills, to the right you will find: The Construction Site owned by Barney's Circus: After your child is born, Barney will move into the Valley and you will find his huge colourful tent on this site. The 1st Hot Springs: reaches 250 FP. this must be unlocked by an event with Flora when she

The tomb of your character from FoMT or MFoMT if you insert a GBA cartridge to unlock the visitors from Mineral Town. To the left is Galen's house, more easily reached by taking the path that leads south along the river's edge. Take the path south from the bridge to find a little hill on the right where Galen's house stands. If you take the path south from the windmills, the hill will be on the left. Galen's House: This is where you will find Galen and his wife Nina. Both are pivotal characters. Galen will give you a Fishing Rod if you visit him on a sunny Saturday between noon and 1.50 p.m. and make certain that no tool is equipped in your tool slot. Nina will knit you a Yule Stocking if she is at 255 FP and you visit her on a sunny morning in Winter to give her a ball of yarn. Note that she needs YARN, not wool so you will need the Yarnmaker.

Easy Gift Guide My 'Characters Guide' has sections that deal with every individual in the game with all the items they will accept happily in the form of gifts and the

precise value the gifts will have in terms of AP and FP. This section merely lists the easiest and/or least expensive gifts to obtain and the individuals who love them. In particular, at the start of the game, before you have access to a Kitchen, you will be rather restricted in terms of the items you can give to people. This list should be very useful as the items here all are items you can obtain in the first season. Remember that Friendship Points or FP are critical in terms of experiencing events. Affection Points or AP are critical in terms of experiencing 'Heart Events' with eligible bachelors or Magical Girls. Most of the events that are NOT Heart Events occur when the individuals involved reach 100 FP, 150 FP, 200 FP or 250 FP. Do not make the error of ignoring characters who are not eligible for marriage. All Harvest Moon games are far more enjoyable if you experience all possible events in the game. As you will see from the following lists, you basically should carry a good supply of flowers, chocolate, wine and fish with you when you are on a giftgiving mission. There are only a few individuals who fail to respond positively to one of those items. My Calendar Guide lists all birthdays and festivals with an appropriate gift for each individual on his/her birthday. An item given on some one's birthday has five times the value it would have on any other day in terms of AP and/or FP. If you give more than one item on a birthday, subsequent gifts will continue to have five times the value they would have on any other day in terms of FP, but will not affect AP. For example, if you give Griffin any size of fish on an ordinary day, it will be worth 500 AP and 9 FP. If you give Griffin a second gift of a fish on any ordinary day, it will be worth 3 FP but will have no value in terms of AP. On his birthday, the ordinary value of each gift will be multiplied by 5. A fish therefore given on his birthday will be worth 2500 and 45 FP. A second gift of a fish on his birthday will be worth 15 FP but will have no AP value. Is there any reason to give second gifts? There can be, if you wish to experience an event that requires specific FP. If you give every one gifts on a daily basis, there is no reason to boost FP by giving second gifts as you will experience all events sooner or later when the individual reaches the required Friendship Level with you but for those players like myself who like to experience events as early in the game as possible, second gifts, especially on an individual's birthday, are a helpful strategy. Moondrop Flower will give 300 AP and 3 FP with the following eligible bachelors and with the Harvest Goddess: Griffin, Gustafa, Rock Pinkcat Flower will give +9 FP with the following characters: Sebastian Pinkcat Flower will give +3 FP with the following characters: Romana,

Chocolate will give 500 AP and 9 FP with the following eligible bachelors: Rick

Chocolate will give 300 AP and 3 FP with the following eligible bachelors: Rock, Cliff Chocolate will give +9 FP with the following characters: Mary, Chocolate will give +3 FP with the following characters: Kate, Hugh, Flora, Eggs will give 500 AP and 9 FP with the following eligible bachelors: Kai, Rick Eggs will give 300 AP and 3 FP with the following eligible bachelors: Griffin, Grey, Trent Jewelry will give 500 AP and 9 FP with the following eligible bachelors: Rock, Grey, Kai Jewelry will give 300 AP and 3 FP with the following eligible bachelors: Gustafa, Skye, Rick Toiletries will give 300 AP and 3 FP with the followiing eligible bachelors: Rock, Gustafa, Skye, Grey, Kai, Rick All ores will give 500 AP and 9 FP with the following eligible bachelors: Grey All ores will give 300 AP and 3 FP with the following eligible bachelors: Griffin, Gustafa All gems will give 500 AP and 9 FP with the following eligible bachelors: Grey All gems will give 300 AP and 3 FP with the following eligible bachelors: Griffin, Gustafa Fish will give 500 AP and 9 FP with the following eligible bachelors: Griffin Small fish will give 300 AP and 3 FP with the following eligible bachelors: Kai, Trent Small fish will give +9 FP with the following characters: Daryl Small fish will give +3 FP with the following characters: Nami, Ruby, Sebastian All fruits will give 300 AP and 3 FP with the following eligible bachelors: Marlin, Rock Riceballs will give 300 AP and 3 FP with the following eligible bachelors: Carter, Cliff All Wild Grasses will give 500 AP and 5 FP with the following eligible bachelors: Trent Bread will give 500 AP and 9 FP with the following eligible bachelors: Kai Bread will give 300 AP and 3 FP with the following eligible bachelors: Cliff, Grey Bamboo Shoots will give 500 AP and 9 FP to the following eligible bachelors: Trent Bamboo Shoots will give +9 FP to the following characters: Karen Bamboo Shoots will give +3 FP to the following characters: Ruby

Wiine will give 500 AP and 9 FP to the following eligible bachelors: Griffin, Marlin, Kai, Rick Wine will give 300 AP and 3 FP to the following eligible bachelors: Carter, Rock, Cliff, Grey Wine will give +9 FP to the following characters: Muffy, Grant, Kassey, Patrick Wood Lumber will give 300 AP and 3 FP with the following eligible bachelors: Grey, Rick Stone lumber will give 300 AP and 3 FP with the following eligible bachelors: Grey, Rick Wood Lumber will give +3 FP to the following characters: Gotz, Cody Stone Lumber will give +3 FP to the following characters: Gotz, Cody Birdseed will give 500 AP and 9 FP with the following eligible bachelors: Rick N.B. Please note that items such as Lumber and Birdseed are utterly spurned and detested as gifts by MOST individuals. I have listed them here as they are extremely inexpensive gifts for the specific bachelors who happen to like them, but do not attempt to give them to any one else! Farming in Harvest Moon Cute: Harvest Moon fundamentally is a farming game and your primary duty as a farmer is to grow crops for your village. In this version of Harvest Moon, there are four basic types of farming: Crops: Crops are the basis of any farm and you can buy bags of crop seeds from Karen's Supermarket, Vesta's Farm Shop and the Casino Window. You can plant seeds anywhere you like, but the ground must be prepared before the seeds can be sown. As in Magical Melody, you are not restricted to your own field, but can till any field that belongs to the community. Use your hoe to till the soil, then plant the seeds. A bag of crop seeds can cover nine squares, but if you till a 3 x 3 area, you will not be able to reach the square in the centre until your watering can is upgraded to a high level. Any Sprite watering your crops will be able to reach it, however, and whenever it rains, that square will be watered as well. Furthermore, the Necklace in this game allows one to reach any square on ANY field on the map while standing inside a building. I always plant the full nine squares rather than creating a horseshoe configuration for this reason. Why waste any seeds? There is only one caveat here that exists with respect to crops that yield multiple harvests. You will not be able to reach the crop in the centre of

the 9 square configuration in order to harvest it. If it is a crop grown in your own field, that need not present any problem if you hire the Harvesting Sprite Team to harvest your crops. If it is a field outside your own farm, however, you will not be able to harvest the centre square until you have used your sickle to mow down one of the outer squares, creating the old 'horseshoe' configuration beloved of Harvest Moon engineers. Even so, you still benefit by sowing the seeds initially in the full nine squares as you can harvest the outer square once before you remove the plant with your sickle. N.B. The only places that are not accessible with a Necklace are the Super Field and the Basements. Other than these, all locations on the map can be reached when using a Necklace. In this game, you will be able to order a Seedmaker from Saibara once Gotz builds a Maker Barn for you. You can feed crops, fruits, flowers and mushrooms into the Seedmaker to produce bags of seed or spores. As in AWL/AnWL, it is possible to upgrade the quality of your crops. Sow more than one bag of seeds on a single plot to upgrade the Level of the crop that is produced. The effect is somewhat random but four bags of seed usually produces a higher grade of crop for at least 7 out of 9 crops. Sow seven bags in a single plot to obtain 9 upgraded crops. (The level of crop actually is randomly generated at the moment of harvest, but the odds of obtaining the upgraded level increase with the number of bags of seed planted. If, therefore, you plant seven bags of seeds in one plot, the odds favour nine upgraded crops. It still is possible to obtain one lesser crop in a square of nine but unlikely.) Once you have a higher grade of crop, you can feed that crop into the Seedmaker to produce a higher level of seed. Unfortunately, you cannot create hybrids in this game. As far as upgrading your crops is concerned, profits will increase dramatically with each level of crop that you produce. For example, a Level 2 Crop ships for 4x the value of a basic Level 1 crop. A Level 3 crop ships for 9x the value of a basic Level 1 Crop. Add to that the profit made by feeding the crop through the Cannery and you will find that farming has become very profitable indeed. It is by sowing more than one bag of seeds in a single plot that you will gain your upgraded crops. Once you have the Seedmaker, you can sow more than one bag of Level 2 seeds in a single plot to obtain Level 3 Crops. It is by this means that Giant Crops are created as well. The Giant Crop is a random effect and when it occurs, the Giant Crop will be a single plant that occupies 4 spaces. It will look no different from the other crops in the plot until it is ripe. It then will occupy 4 spaces. You will not be able to harvest it yourself. When you go to harvest it, Thomas will appear and bring the Legendary Harvest Sprite Team from Mineral Town to help with the harvest. Giant Crops are shipped automatically once they are harvested. Values of all

basic, Cannery and Giant Crops are given in my Crop Guide, found at: Harvest Moon DS Crop Guide If you sow 4 bags of seed on a single plot, you probably will obtain 7 upgraded crops and 2 that are of the original level of the seeds you planted. If you sow six bags of seed on a single plot, however, you should obtain 9 upgraded crops. Giant Crops are a random effect, and in fact, you will make more of a profit from a 9 square plot of Level 3 crops than one with a Giant Crop that occupies four squares. Giant Crops are quite exciting, however, and the reunion with the Harvest Sprites of Mineral Town that occurs each time you grow one is an enjoyable event. Moreover, a Giant Crop is a requirement for one of Mary's heart events. (If you do not connect the GBA game FoMT/MFoMT to your DS, you will not have any opportunity to court the girls from Mineral Town.) There are 100 levels of crop in this game and each level that is shipped is recorded in your Shipping Menu. For each level, it will record the number that were shipped normally, the number shipped through the Cannery and the number of Giant crops that were produced. . Basement: This game allows you to grow crops year round if you order a Basement from Gotz. You can have three Basements and provided you place the appropriate Sun in each, can grow seasonal crops indoors. Finally, the Four Suns have a real purpose! They now can be used to fuel crop growth. There is a Sun for each season. In this game, the Suns are found on specific floors of the third Mine by using your Hammer. Gotz will give you a Sun when he announces that your first Basement is completed. The Sun that he gives you is random. Tip: If you do not have access to the Third Mine when you build your first basement, you may wish to save your game before you exit your house on the day that your basement is completed. If there is one crop in particular that you wish to grow, you can reload your game if Gotz does not give you the Sun you need for that crop. Suns appear to last forever as the game does not distinguish between a 'new' Sun and a 'used' Sun. Both can be stored in the same slot. Types of Fields: The Super Field, hidden behind the Waterfall, is the best land in the Valley but apart from this, there are three other types of field on which to grow

crops. These are 'Normal', 'Fast' and 'Slow'. Your own field will grow crops at a normal rate. Crops grown in Basements will grow at a normal rate as well. The normal rate of growth for each crops is given in the book on Crops in your bookcase. Crops grown near water will grow faster. The areas that are near the Goddess Pond, Waterfall and Excavation Site will decrease plant growth by one day. Crops grown in any other field in the Valley will grow more slowly. Remember that the speed of growth has nothing to do with the quality of crop produced. To upgrade your crops, you need to plant more than one bag of seeds on a single plot, then make seeds from the upgraded crop that is produced, using the Seedmaker. The Super Field: The best land in the Valley is the Super Field, situated in a cave that is hidden behind the Waterfall. It is protected by huge boulders on either side. There is only one way to remove these barriers and that is by using the Legendary Sword. You will obtain the Legendary Sword when you reach the 255th floor of the Second Mine, provided you kill all the Dark Creatures on that level. A barrier in front of a doorway to another room will crumble, allowing you access. Enter the room to receive the Legendary Sword. If you wish to demolish the boulders at the Waterfall, however, you cannot use the Legendary Sword as a tool. Swinging at it will 'not avail'. You need to press 'A'. You then will experience an event wherein you use the sword to demolish the barriers to the Super Field. Any crops grown in the cave will grow faster than crops grown elsewhere. They must be watered daily, however, as rain cannot penetrate the cave. Trees planted in the Super Field, like trees anywhere else, do not need to be watered. You can hire the Watering Team to water any area on the map, but they can be hired only for a single area in any given period. The advantage that is gained by growing crops in 'common' fields that are not situated on your own farm is best used to grow crops that take a long time to mature. These tend to be the most valuable crops as well. Cabbage and Pineapple immediately come to mind. Pineapple, in particular, is best grown on a field near water or in the Super Field to hasten its harvest as it is a crop that yields multiple harvests. If you do not plant it before the end of the first week in Summer, you will obtain only a single harvest. By planting it in a field near water, you will be able to plant it a day or two later than you otherwise would and

still obtain a second harvest before the season ends. Once you have Basements, all this becomes less important as crops can be grown in the Basement year-round, provided that you have the appropriate Suns to create the right seasonal conditions for them. N.B. Although you obtain the that she makes 255th floor of you will meet Keira on the 255th floor of the Second Mine when Legendary Sword, it is on the 255th floor of the Third Mine her home. If you wish to court her, you must find her on the the Third Mine.

Trees: Trees can be cultivated in Harvest Moon DS. Tree saplings can be purchased only from Vesta. You have your choice of Apple, Peach, Banana, Grape or Orange. Each variety has its own growth period, from about a month and a half to two months. Mushrooms: New to this game is the ability to grow your own Mushrooms. You now do not have to wait until Autumn to have Shitake Mushrooms, Toadstools and Matsutake Mushrooms. Shitake Mushroom spores may be purchased from Vesta for 3000G. She will not sell these unless you have a Mushroom House. You need to order this building from Gotz. Once it is built, you either can buy spores or try to make your own. If you wish to make your own, however, you have to gather wild mushrooms in Autumn, place them in your Seed Maker, then sow the resulting spores onto the wood lumber you have placed on one of the pallets in your Mushroom House. Vesta does not sell spores for the wild varieties in any case. She sells Shitake Mushroom seeds or spores. In the autumn, you will find Matsutake Mushrooms and Toadstools in the wild. The toadstools are white and can be distinguished easily from the brown Matsutake Mushrooms. With the seedmaker, you can feed any of your mushrooms into the machine to make a bag of spores. There are six pallets in the Mushroom House as well as a Shipping Container. Place a piece of wood lumber on each as a 'bed' for your mushrooms, then cast a bag of mushroom spores on it. If you cast five or six bags on a single pallet, you should be able to grow a higher level of Mushroom. Mushrooms grow in three stages and their shipping values will depend upon their size when harvested: Matsutake Mushroom (S): Matsutake Mushroom (M): Matsutake Mushroom (L): Shitake Mushroom (S): 350G 500G 800G 50G

Shitake Mushroom (M): 80G Shitake Mushroom (L): 120G Toadstool (S): Toadstool (M): Toadstool (L): 100G 130G 160G

Shitake Mushrooms are the fastest growing variety, taking 35 days to reach maturity. Toadstools take 42 days and Matsutake mushrooms take 59 days. If you wonder why you ever would want to grow Toadstools, you may be surprised to discover that they make a great gift for a few individuals, although detested by most. The Witch Princess in particular adores Toadstools. Individuals who love Toadstools: Will raise FP by 9 for: Will raise FP by 9 for: Mary, Witch Princess Trent, Dr. Hardy

As you can see, Toadstools have great appeal for any one involved in the field of medicine as well as all who dabble in the occult. If you are courting Trent, you may wish to ply him with Toadstools! N.B. Please note that Matsutake and Shitake Mushrooms are NOT interchangeable where recipes are concerned. 'Matsutake' is the equivalent of a 'Truffle' in FoMT/MFoMT. Shitake Mushrooms are the equivalent of ordinary Mushrooms. Flowers: Once you have the Seedmaker, you will be able to produce Flower seeds from the Flowers you gather. The varieties of seed are Moondrop, Toy Flower, Pinkcat Flower and MagicGrass Blue/Red. Any Blue or Red MagicGrass flower will create only one variety of seed that randomly produces red or blue flowers. In other words, if you feed a Red MagicGrass flower into the Seedmaker, the seeds you obtain will be no different from those obtained from a Blue MagicGrass flower. The number of red or blue flowers that will be obtained whenever you sow a bag of seeds is random. Like other crops, the quality of the flowers you produce can be upgraded by sowing more than one bag of seed on a single plot. If you sow 4 bags of seed on a single plot, you probably will obtain upgraded crops from 7 squares. If you sow 6 bags of crops, you will obtain upgraded crops from all 9 squares. Your First Recipes:

You will find ALL recipes for Cute in my Cookbook Recipe Guide but it is worth knowing the first simple recipes that you will be able to make in the game, as cooked items can be far more effective than raw ingredients in terms of restoring energy. Your First Recipes in Harvest Moon Cute will be 'No Tool' Recipes. Those that you will be able to make in the first half of Summer are as follows: Mayonnaise: Egg (S), Oil Salad: Cucumber and/or Tomato and/or Cabbage N.B. In HM Cute, using more than one of these is simply a waste of ingredients. It will not change the SR or the FR. You could use a Carrot as well, but you won't have that until Autumn and by then, you should have all Cooking Implements and a wealth of recipes. Lumina, Karen, Rock, Cody and Vesta like Salad but the real advantage of making it is as a gift for Wally. It is the first gift you can obtain that will raise his FP by +9. Sandwich: Bread Tomato and/or Cucumber N.B. In HM Cute, using more than one of these 'fillings' is simply a waste of ingredients and will not affect SR or FR. You can use a Boiled Egg as well, but you won't have a Pot at this point. Cliff loves sandwich and it is one of the first items that will raise his AP by +500 and FP by +9. Fruit Sandwich: Bread Strawberry and/or Peach N.B. In HM Cute, using more than one 'filling' will not improve SR or FR. Later in Summer, you can make a Fruit Sandwich with a Pineapple and next year, with any Fruit, but at the moment, only Strawberries and Peach will be available. Pickled Turnip Turnip N.B. This is one of the easiest recipes in any Harvest Moon game and is a dish that pleases most senior citizens. Of the bachelors, Gustafa alone loves it but it is one of the first items that will raise his AP by +500 and his FP by +9. Of other young people, Nami and Karen alone like Pickled Turnips. It is one of the first items that will raise Takakura's FP by +9. Pickled Cucumber Cucumber N.B. Another easy recipe. The same individuals who love Pickled Turnip on the whole will love Pickled Cucumber. It is one of the first items that will

raise Gustafa's AP by 500 and FP by 9 and one of the first to raise Takakura's FP by 9. Bamboo Rice Bamboo Shoot Riceball N.B. An easy dish but a few people actively dislike it, so be careful. Sushi Riceball Sashimi N.B. This is a great recipe and one that many people will like. Sashimi is a 'No Tool' recipe as well. Among bachelors, both Griffin and Cliff LOVE Sushi. Most of the older characters love it as well, including Galen, Hardy and Sebastian. Raisin Bread Bread Wild Grape N.B. Marlin likes Raisin Bread, and it is slightly less expensive than the Wine you have had to give him each day to boost his affection. On the other hand, it will only boost his affection by 300 points and FP by 3, where wine will boost it by 500 and 9. Other characters who love Raisin Bread are Mary and Ruby. Sashimi Fish (M) or Fish (L) N.B. Please note that you cannot use a Small Fish to make Sashimi. Sashimi' is one of the first items, apart from the Lithograph, that really excites Carter. Before you have a Kitchen, you will be limited to gifts of riceball or wine that only raise his AP and FP by +300AP +3 FP but with Sashimi, you can raise it by +500 +9 daily. Griffin loves Sashimi but he will be just as excited by a raw small fish, so Sashimi will not represent anything better in terms of courting him. He is one of the easiest bachelors to please. All the elders love sashimi as well. Kate, Murrey love sashimi but the real plus here is that Takakura loves it. He is a difficult character in terms of gifts at the start of the game. Until you catch Big Fish, you will not have ANY gift that he will welcome. The advantage of Sashimi over Big Fish is that it can be made using a medium fish. Ice Cream: Milk Egg Optional: any fruit N.B. Hugh, Chris and Van love Ice Cream and Lumina likes it. This is not a comprehensive 'No Tool' Cooking Guide but it is comprehensive in terms of the dishes you can make if you order the Kitchen at the earliest possible day in the Summer of your First Year.

Salad: +20 SR -5 FR Sandwich: +40 SR -5 FR (bread and tomato) Fruit Sandwich: +40 SR -5 FR (bread and peach, same for bread and strawberry) Pickled Turnip: +20 SR -4 FR Pickled Cucumber: +20 SR -7 FR Raisin Bread: +30 SR -4 FR Sushi: +40 SR -1 FR Sashimi: +30 SR -3 FR Bamboo Rice: +30 SR -1 FR Ice Cream: +30 SR -20 FR The first implement that you can obtain from the Shopping Network is the Mixer. With the Mixer, you can transform Fruits and Vegetables into Juices and Lattes and make a couple of very important basic items like Butter and Ketchup. You actually can make Fish Sticks as well. Again, I am not going to list ALL the Mixer Recipes here but only the ones that can be made in the first half of the first Summer of gameplay. You will find a complete detailed list of Recipes in my Cookbook Recipe Guide for Cute. Fruit Juice 1 Strawberry Fruit Latte 1 Fruit Juice 1 Milk Vegetable Juice 1 Cucumber 1 Milk Vegetable Latte 1 Vegetable Juice 1 Milk Mix Juice 1 Fruit Juice 1 Vegetable Juice Mix Latte 1 Mix Juice 1 Milk Strawberry Milk 1 Strawberry 1 Milk Tomato Juice 1 Tomato Peach Juice 1 Peach

Grape Juice 1 Wild Grape Butter 1 Milk Ketchup 1 Tomato 1 Onion Fish Sticks 1 Medium or 1 Large Fish Here are the energy values for each of these dishes: Fruit Juice: +20 SR -15 FR Fruit Latte: +30 SR -15 FR Vegetable Juice: +20 SR -20 FR Vegetable Latte: +30 SR -20 FR Mix Juice: +50 SR -30 FR Mix Latte: +60 SR -20 FR Strawberry Milk: +30 SR -15 FR Tomato Juice: +20 SR -20 FR Grape Juice: +7 SR -13 FR Peach Juice: +10 SR -10 FR Fish Sticks: +5 SR -1 FR Butter: +1 SR -0 FR Ketchup: +1 SR -0 FR It will come as no surprise to discover that the energy values of Butter and Ketchup are minimal. What is interesting is the difference between the Energy Values of a Medium Fish consumed without cooking preparation, the same Medium Fish blended in a Mixer into Fish Sticks and the same Medium Fish made into Sashimi as a 'No Tool' Recipe. Here are the values: Medium Fish eaten raw: +4 SR -1 FR Fish Sticks: +5 SR -1 FR Sashimi: +30 SR -3 FR Strawberry Milk: +30 SR -15 FR Strawberry: +5 SR -2 FR Tomato Juice: +20 SR -20 FR Tomato: +4 SR -1 FR Grape Juice: +7 SR -13 FR Wild Grape: +10 SR -2 FR Peach Juice: +10 SR -10 FR Peach: +2 SR -3 FR Gathering Wild Items As in all Harvest Moon games, the ancient lifestyle represented by 'gathering cultures' provides both income and a good source of energy. Items can be

found in the wilds in all seasons, although very few in Winter, apart from the white grass that can be found outside and the black grass found in the mines. In all other seasons, however, you will be able to find about 10 wild grasses each day and other items such as bamboo shoots in Spring, wild grapes in Summer and mushrooms and toadstools in Autumn. In this game, you need not set foot outside the house to discover where items can be found on any given day. If you open your Map and tap any area with your stylus, you will be able to view a close-up of that area. The close-up will show all wild items on the ground as well as any individuals who are in the area at that point in time. The Necklace when equipped will not allow you to gather items or harvest crops. You will have to go to the area in person to gather wild items, although that will not involve much expenditure of time if you have the Teleport Stone. If you have the Godhand or Miracle Glove, you will be able to collect items anywhere on the map from your own home or location of your choice. They are the most costly items at the Casino Window, however and will not become available until you have purchased the Cloak. Excavation Site: When you go through the opening in the Mountain in the Northeast corner of Forget-Me-Not Valley, you will find yourself at the Excavation Site. Flora and Carter can be found here during the day. Bring your hoe and search for 'artifacts'. Artifacts that you find at the Excavation Site include all jewelry items that you could purchase from Saibara in Mineral Town or obtain at the Races there. Toiletries only available at the Races in Mineral Town now can be discovered at the 'dig' as well and vary from season to season. There is a tip at the end of this guide that explains how to exploit this wonderful resource. Whenever you enter the Excavation Site, you will find a new floor configuration. It is a good idea to save your game as soon as you enter. Equip your Hoe and search the floor but do not save your game when you find a special item. Instead, reload your game and then instantly go to the location of the item, uncover it, then save your game. It is easier to remember the location of any item if you dig in a pattern. Start with the outer squares of the floor, those squares that are next to the wall. Go round the room completely and if you find nothing at all, reload your game without saving, then go round the room in a circle (or large square), exploring all the squares that are next to the ones you previously explored. In other words, you will circle the room again and again and each time, the area covered will be closer to the centre. This makes it easy to recall the position of any special item. If you enter one of the Mines, when you return to the Excavation Site, you will find that the floor configuration has not changed. It is only by going outside that you will change the floor configuration.

Here are the shipping values of some of the items found at the Excavation Site: Sunblock (Spring Season): 43G Lotion (Summer Season): 45G Facial Masque (Autumn Season): 48G Dress (Winter Season): 50G Choker: 2000G Bracelet: 2000G Earrings: 2000G Brooch: 2000G There are other items such as Perfume that can be found here later in the game. Perfume appears in Year 6 and ships for 40G.) N.B. Van will pay over 3200G for any piece of jewelry. Items sold to him will not count towards completion of your Shipping List, but jewelry is a good item to sell to Van as the profit margin is significant. Toiletries, on the other hand, are best saved to give as gifts. Even Van likes toiletries and you will gain 3 FP with him if you give him any toiletry as a gift. There are four mines in this game and they are accessed through the Excavation Site. Each must be unlocked and you will find details on how to obtain access to each in the sections that follow. 1st Mine To gain access to the First Mine, you must enter the Excavation Site when no one is working with your Hammer in your rucksack. I suggest going there after 9.00 p.m or before 8.00 a.m. You will experience a scene with Carter wherein he will tell you he has discovered a tunnel but needs your help to open the wall. When you do so, you will have a doorway into the First Mine. (The same event will occur when you meet the requirements to unlock any of the four mines.) As a matter of fact, if you go to the 10th floor of the First Mine immediately after experiencing the event that unlocks it and defeat the Dark Chick there, if you re-enter the Excavation Site after leaving, you can experience the scene to unlock the Second Mine on the same night! There are only 10 Floors in the First Mine. The following items can be found in the First Mine using your Hammer: Junk Ore 1G Copper 15G all floors Silver 20G all floors Gold 25G Floor 3 and lower Mystrile 40G Floor 6 and lower Dark Creatures: Dark Chick 10th Floor

Found in the Mine by using your Hoe:

Black Grass

10G inhabit the Mines. You Tool to strike them. They Chick in the First Mine, the Second Mine.

The Dark Chick is the first of many creatures that must defend yourself from these creatures, using a will disappear when hit. When you defeat the Dark you will unlock the scene that gives you access to 2nd Mine

In order to unlock the Second Mine, you must defeat the Dark Chick on the 10th Floor of the 1st Mine, then return to the Mine when no one is working there. You will experience another scene with Carter similar to the first but the Second Mine is very different from the 1st Mine. The Second Mine contains gems, rather like the Lake Mine in other Harvest Moon games and specific gems are found on specific floors. Unlike other Harvest Moon games, this mine is inhabited by dark creatures who are hostile, however. The Second Mine has 255 Floors, like the Mines in FoMT/MFoMT When you reach Floor 255 and defeat all the Dark Creatures there, the barrier at the doorway there will disappear. You then will be able to enter another room. Here you will obtain the Legendary Sword provided ALL tools are at mystrile level. This sword is the only tool with the power to destroy the huge boulder formations on either side of the Waterfall. When these boulders are destroyed, you will gain access to the Super Crop Field. The Legendary Sword also has more power than other tools to defeat the Dark Creatures in the Mines. In the Second Mine, you will be able to fall more than 1 Floor at a time. The number of floors you will fall in any case is random, but the maximum is 10. Items found using your Hammer: Junk Ore 1G All Floors Amethyst 60G Floors 1-40 Agate 62G Floors 1 -50 Fluorite 65G Floors 10 - 60 Peridot 68G Floors 20-70 Topaz 70G Floors 30-80 Ruby 75G Floors 40-100 Emerald 80G Floors 50-100 SandStone 60G Floors 60-100 Moonstone 55G Floors 70-100 Diamond 100G Floors 80-100 Alexandrite G 10,000G Floor 100, and every 10th floor after that Pink Diamond 10,000G Floor 100, and every 3rd floor after that Items found using your Hoe:

Black Grass 10G Lithograph 1G Legendary Sword that floor first) Dark Creatures Dark Dark Dark Evil Evil Dark

All Floors Floor 50 and every floor that ends in 50 Floor 255 (but only if you defeat all Dark Creatures on

Butterfly: 3 HP All Floors Beetle 3 HP All Floors Chick 5 HP All Floors Butterfly 10 HP Floor 60 and lower Beetle 10 HP Floor 60 and lower Chicken 15 HP Floor 10 and every 10th floor after that

255th Floor of the Second Mine The Legendary Sword is in a secret chamber on the 255th floor of the Third Mine. You will be required to defeat all the Dark Creatures by hand before the barrier will crumble, but there if you have not upgraded ALL your tools to Mystrile, you will not be allowed to take the Legendary Sword with you. In the original HM DS, you only needed to have enough experience to upgrade your tools to mystrile, but HM Cute is stricter in its requirements. EVERY tool must be at Mystrile level before you will be allowed to take the sword. Moreover, you will not meet Keira when you access the chamber with the Legendary Sword. You will meet her for the first time only when you experience her First Heart Event on the 255th floor of the Third Mine.

3rd Mine The third Mine has 999 Floors. You will gain access to the Third Mine only after having reached the 255th Floor of the 2nd Mine and having defeated all the Dark Creatures on that Floor. You then will be given the Legendary Sword as well, provided ALL 6 tools are at Mystrile level. When you enter the ground floor of the Third Mine, you will find almost every square occupied by a rock. Fortunately, the stairs usually can be found within a few squares of the entrance. Save your game immediately after entering, then either defeat the Dark Creatures and save again or turn off your DS and then turn it back on to reload the game. Find the location of the stairs without saving your game again, then reload, go to the location of the stairs immediately, uncover them, and save your game in both slots. If you only wish to visit the 255th floor, find the location of the hole instead of the stairs and follow the same procedure in uncovering it. If you save your game in both slots, you will have a fall-back 'safe' file if you find yourself on a floor with no stairs or hole to descend further. As the ground floor of the third mine always is filled with stones, you may

find it easiest to uncover the stairs to descend to the first floor beneath the surface before you search for any holes to use to descend further. The Sleeping Princess Keira will be found on the 255th Floor of the Third Mine. She is one of the special Magical Girls in the game. When you reach the 255th Floor, you will be obliged to defeat all the Dark Creatures on that floor before you will be given access to the chamber in which Keira the Sleeping Beauty slumbers. Walk into the chamber to experience her first Heart Event. You need to experience this event if you wish to be able to collect a full set of Cursed Tools. The last Cursed Tool may not appear until you have 'met' Keira in her First Heart Event. You need to experience her first Heart Event in order to be able to unlock the Fourth Mine as well. Each time you visit the 255th floor, you will be required to defeat the Dark Creatures again in order to destroy the barrier that separates the mine chamber from the Princess' bedchamber. If you try to cheat by turning the DS on and off to eliminate the Dark Creatures, the barrier will not crumble. Moreover, if you fall through a hole in the floor BEFORE you defeat all the Dark Creatures and witness the destruction of the barrier, you will be unable to trigger the event if you return to that floor by reloading your game. It therefore is wise to save your game in both slots at the 254th floor each time you visit Keira, only saving in one slot on the 255th floor until the barrier crumbles. Remember that you can find a Mythic Stone in this mine only if you do not have one in your possession. A Mythic Stone can be found on the 255th floor of the 3rd Mine. If you have a Mythic Stone, therefore, ship it before you visit Keira again in order to be able to find another one on her floor. The Cursed Tools are to be found in the 3rd Mine. When the curse is lifted from any Cursed Tool, it becomes a Blessed Tool. Blessed Tools are far more powerful than their Mystrile equivalents. Cursed Tools are powerful as well but they drain a tremendous amount of energy. It is best not to use them until you can afford to have them blessed. Moreover, once a Cursed Tool is equipped, you will be obliged to pay to have it removed from your hand. It costs 1000G to remove a Cursed Tool from your hand and 100,000G to remove the Curse from the Tool and transform it into a Blessed Tool. You must have all tools upgraded to Mystrile Level if you wish to find any of the Cursed Tools in the 3rd Mine. You must have transformed the Cursed Tools to Blessed Tools in order to be able to find a Mythic Stone in the 3rd Mine. In this game, you will be able to possess only a single Mythic Stone at any given time. Make certain that you either give it to Grey to upgrade a Mystrile tool to a Mythic tool or ship it before you return to the 3rd Mine if you wish to be able to find another Mythic Stone. (In FoMT/MFoMT, you could have as many Mythic Stones as you wished but this game is different.) In this game, you can find more than one copy of any Cursed item and floors on

which Cursed Items are found are not item-specific. In other words, you can find ANY Cursed Tool or Accessory on ANY designated floor. Items found using your Hammer: Junk Ore 1G All Floors Copper 15G all floors (floors ending in 1) Silver 20G all floors (floors ending in 2) Gold 25G All Floors (floors ending in 3) Mystrile 40G All Floors (floors ending in 4 or 9) Orichalc: 50G All Floors Adamantite 50G All Floors Spring Sun 1G All Floors that end in 1 Summer Sun 1G All Floors that end in 2 Autumn Sun: 1G All Floors that end in 3 Winter Sun 1G All floors that end in 4 Mythic Stone 20,000G Up to Floor 255, every Floor that ends in 0; from Floor 255-999, every Floor that ends in 5. (Found on 255 and 999 as well) N.B. You usually can find 1 piece of Orichalc or Adamantite on every floor of the Third Mine. Items found using your Hoe: Black Grass 10G All Floors Lithograph 1G Floor 50 and every floor that ends in 50 or 00 (Floor 100 for example) Cursed Tools (no value) Floor 24, 35, 48, 52, 68, 71, 87, 99, 106, 118, 124, 135, 142, 153, 162, 178, 185 and 197 Cursed Accessories (no value in Cute) Floor 324, 335, 348, 352, 368, 371, 387, 399, 406, 418, 424, 435, 442, 453, 462, 478, 485, 497, 724, 735, 748, 752, 768, 771, 787, 799, 806, 818, 824, 853, 862, 878, 885 and 897 Cursed Tools The Cursed Tools must be blessed in well. There are two different ways ring the Church and pay 100,000G to find all 9 of the Lovely Stones from the order to operate in a positive fashion as to remove the Curse on any Tool. You can remove the Curse on a Tool or you can 4th Mine.

As in FoMT and MFoMT, the Mythic Stones will not appear in the Mine until you have all 6 of the Blessed Tools transformed from the Cursed Tools. Mythic Stones can be used to upgrade Mystrile Tools to Mythic Tools. Unlike FoMT or MFoMT, however, you only can find 1 Mythic Stone at a time and until it is used or sold, you will not be able to find another. When Thomas delivers the Tool Box, he will state: Hey, Freyr. The Tool Box that you ordered arrived. You need a Tool Box if you have lots of tools. Otherwise you'll have a problem. That's a good purchase. Anyhow, it's delivered.'

If you do not expand your house quickly, the Tool Box will be offered by the Shopping Network as the fourth offering after the Beauty Box, the Round Table and the Clock. If you do expand your house, however, the next level of items will be offered by the Shopping Network, beginning with the Refrigerator. In Harvest Moon games, the order in which you choose to improve your life is a matter of personal preference, but items and upgrades are unlocked by specific actions and purchases. I personally believe that the Refrigerator and Cabinet (Shelf) are more vital than the Tool Box, and in fact, there is no urgency with respect to finding the Cursed Tools, apart from the fact that Blessing them will result in the rescue of Harvest Sprites. As there are 101 Sprites to be rescued, however, again, it is a matter of personal preference as to which ones to rescue first. You only need to rescue 60 Sprites in order to rescue the Harvest Goddess.

Cursed Accessories There are Cursed Accessories in this game as well as Cursed Tools. The Cursed Accessories must be blessed in order to have selling value and in order to operate in a positive manner. When cursed, they will operate in the opposite fashion! The best of the Accessories you can find here is the Witch Princess' Earrings. This accessory will restore your Stamina and recover Fatigue over the course of time, doing the work both of the Kappa Earrings and Goddess Earrings. Some of the Cursed Accessories you can find are as follows: Slow Shoes: Decreases Movement Speed. (When Blessed, will increase Movement Speed.) Time Ring: Speeds Up Time. (When Blessed, will slow down Time.) Harvest Goddess Earrings: Reduces Stamina bit by bit. (When Blessed, will increase Stamina bit by bit.) Kappa Hat: Speeds up Fatigue increase when using tools. (When Blessed, will slow down Fatigue increase when using tools.) Harvest Goddess Pendant: Decreases Maximum Stamina Rate (When Blessed, will increase Maximum Stamina Rate.) Friendship Pendant: Can't Make Friends Easily (When Blessed, will add 2 points to every one's FP overnight.) Harvest Goddess Hat: Increases Stamina loss when using tools. (When Blessed, will decrease Stamina loss when using tools.) Kappa Earrings: Fatigue Rate up bit by bit. (When Blessed, Fatigue Rate down bit by bit.) Kappa Pendant: Decreases Max Fatigue Rate. (When Blessed, increases Maximum Fatigue Rate.) Witch Princess Earrings: Decreases SR bit by bit. Increases Fatigue Rate Bit by Bit. (When Blessed, increases Stamina bit by bit. Decreases Fatigue Rate bit by bit.)

As you can see, the Cursed Accessories operate in the opposite manner as their Blessed Counterparts. When Blessed, however, they will operate in a positive manner. Some Cursed Accessories found in the Mine when Blessed are the Large version of accessories that can be purchased at the Casino Window from Jet or from Van at their 'Small' level. For example, you can find the Truth Bangle, the H.G. Pendant, H.G. Earrings, H.G. Hat, Kappa Pendant, Kappa Earrings and Kappa Hat in their Cursed forms in the mine. Although you can purchase Friend Pendants in the village, you can find the Large variety in the Mine. When you have found the Cursed version of any Accessory in the Mine, its Medium counterpart will become available from Jet or Van at some point in the game. The Accessories that are unique to the Mine are the Time Ring, the Fast Shoes and the Witch Princess Earrings. As stated previously, the Witch Princess Earrings restore Stamina and reduce Fatigue. The Shoes will allow your character to run quickly. The Time Ring will slow down time whenever you are outside a building. These unique Accessories exist only in two forms: Cursed or Blessed. There are no 'small', 'medium' or 'large' Witch Princess Earrings! N.B. When you have found the Cursed version of a Large Accessory, the corresponding Medium Accessory will become available at some point, even if you never purchase the Small version. If, therefore, you wish to have a complete set of each Accessory, you must purchase the Small version as soon as possible after finding and blessing the Large Accessory. There is no reward for completing an Accessory collection, by the way, but some players do it for their own personal satisfaction. Telephone the Church in Mineral Town to have the Curse undone. Do not choose the option of 'Remove a Curse' as it simply will remove the Cursed Tool from your hand! If you equip a Cursed Tool by accident and do not have 100,000G to spend on the transformation of the tool to Blessed, you will be obliged to pay 1000G simply to unequip the Cursed Tool. Otherwise, it is far better to pay 100,000G to undo the Curse from the Tool. To undo a Curse, it will cost 100,000G. Is that your selection? So I'll undo the Curse from the Accessory. In the original HM DS, you could sell the Blessed Accessories to Van. Cute, you cannot sell them under any circumstances. In HM

By the way, you can find any number of Cursed Accessories of the same variety in the Mines and possess as many as you like. There is no restriction, unlike the restriction on the number of Mythic Stones you can have at any given time. Even with one Cursed Witch Princess Earrings in your rucksack, you can find another Cursed Witch Princess Earrings on the same trip to the Mines, although you will be obliged to hunt on a different floor for it! 4th Mine

The Fourth Mine has 65,535 Floors, and you can fall 300 Floors at a time. You will be unable to unlock the 4th Mine unless you have visited the 255th Floor of the 3rd Mine to find the Sleeping Princess as well as reaching the 999th Floor of the 3rd Mine and defeating all the Dark Creatures there (including a Dark Cow!) You may need to have all tools at Mystrile level in order to unlock the Fourth Mine and you must have experienced Keira's 1st Heart Event on the 255th floor of the Third Mine. Once you have met all requirements, simply visit the Excavation Site as before after 9.00 p.m. to experience another scene with Carter wherein he requests the use of your hammer to open an entrance to the fourth and last mine. Items found using your Hoe: Black Grass 10G All Floors Lithograph 1G From Floor 50, every Floor ending in 50 Bronze Coin All Floors Silver Coin All Floors Gold Coin From Floor 1-300, every Floor ending in 0 Items found using your Hammer: Blue Wonderful Floors ending in 10 Purple Wonderful Floors ending in 20 Green Wonderful Floors ending in 30 Indigo Wonderful Floors ending in 40 Red Wonderful Floors ending in 50 Black Wonderful Floors ending in 60 Yellow Wonderful Floors ending in 70 White Wonderful Floors ending in 80 Orange Wonderful Floors ending in 90 As you can see, these mysterious stones are found only on Floors that end in 0. Navigating the 4th Mine When you enter the ground floor level of the 4th Mine, you will find that it is completely different from the 3rd Mine. You will see an empty expanse of floor with no stones to smash. The ground floor should have both stairs and a hole. You can decide which you would rather use to descend further. The only advantage to going far in the fourth mine is for the purpose of creating a new record for yourself. Any Wonderful Stone can be as easily found on the highest level where it appears as the lowest level. In other words, you can find the Blue Wonderful as easily on Floor 10 as floor 2010! Remember that you will lose 100 SR for every 100 floors that you fall when falling down a hole. If you wish to conserve energy as much as possible, you may wish to return to the surface after finding any Wonderful Stone, then descending again to find the next one.

You do not use any energy when you climb back to the surface. Incidentally, specific floors in the 4th mine seems to follow certain patterns. Often very large floors with only a single rock (and one Dark Creature in the form of a Dark Cow) will have neither stairs nor holes by which to descend further. Once you have smashed the rock on a floor of this sort to obtain a Wonderful Stone, your only option is to return to the surface, then descend again to reach another floor of this mine. There are 9 Wonderful Stones and when you collect the last one, the Harvest Goddess will appear to grant one of three wishes. Once your wish has been granted, the stones will disappear. You then can collect all nine again for another appearance of the Harvest Goddess with three more wish options. The three wish options are loaded randomly into the game when you find the last Wonderful Stone. You may wish, therefore, to save your game before you uncover the last Stone. If you do not like the wish options that the Harvest Goddess gives, you then can reload your game to try again, in the same manner as you can reload to find a different Cursed Tool or Accessory in the Third Mine. N.B. REMEMBER ALWAYS TO HAVE AT LEAST ONE EMPTY SLOT IN YOUR RUCKSACK WHEN SEARCHING FOR A SPECIAL ITEM OR IT WILL NOT APPEAR! ESPECIALLY WHEN COLLECTING WONDERFULS, YOU WILL NEED A SEPARATE EMPTY SLOT RESERVED FOR EACH WONDERFUL BEFORE YOU REACH ANY FLOOR WHERE A WONDERFUL CAN BE FOUND.

The 'Wonderful' Wishes: When you have found the ninth and last Wonderful stone, the Harvest Goddess will appear and offer to grant a wish. The eight other Wonderful stones will join the ninth on top of your head and then shoot off your head like fireworks. She then will give you the option of choosing from one of three wishes. She will declare: 'Tadaaaa. You have now gathered all of the 'Wonderfuls'. Congratulations. And so, I'll grant you one wish of your liking. Pick from the next page.' Here are a list of options that are randomly given by the Harvest Goddess: Give me an item. (She will give you the Harvest Goddess Flower.) Raise shipping price.. Heal my animals' sicknesses. Raise my farm level. (Raised Title 3 degrees from Apprentice Level 7 to Apprentice Level 10) Recover my St/F. Please give me money. (Can be about 11000G) Give me a HS Medal. (2000 to 4000 Medals given randomly) Make me popular Take curse off equipped item. N.B. The option to 'Take curse off equipped item' appears to be available in EVERY case. It is only the other two wish options that change randomly. When she has granted your wish, she will say: 'I'll be on my way. the 'Wonderfuls'. Do your best to gather more.' I'll take

The one wish that offers something unique is the wish for 'an item' as the Harvest Goddess Flower is an item on your Shipping List. Although it is worth only 1G in the Valley as opposed to the 1,000,000G that you would obtain for it if you could sell it to Won in Mineral Town, if you wish to complete your Shipping List you will need to obtain at least one of these at some point. In terms of monetary value, the option to 'take curse off' is worth 100,000G as that is the price Carter in Mineral Town charges to bless a Cursed Item. If you ask for money, you will obtain about 10,000G to 11,000G from the Harvest Goddess. Raising your Farm Level by three degrees is an interesting option although the benefits of that will not be as obvious as some of the other wishes. Obviously, at the end of the day, the choice is yours... Thomas and the 4th Mine If you reach a floor that ends in 00, you will see that there is a secret chamber beyond a barrier, quite like the chambers on the 255th floor of the 3rd and 4th Mines. In order to destroy the barrier, you must defeat all the Dark Creatures on the floor without cheating. When the barrier crumbles, you will be able to enter the secret chamber. Here, rather than finding Keira, you will find Thomas. Thomas: What am I doing? Can't you see? I'm doing business! Among

After he announces this, you will be able to buy items from him. these: Water (Just normal water): Bread: 1000G Mix Juice 10000G 100G

If you buy water, 'Thank you. This will get Mineral Town going. Come back again.' Water will restore 1 point of Stamina but will not affect FR. Floors ending in 20 and 60 have only a single stone. 00 have many stones. Befriending Keira and Mining Tips and Tricks If you wish to befriend Keira, the 'Sleeping Beauty' of Harvest Moon, you must visit her on the 255th floor of the Third Mine. Each time you visit her there, you must defeat every Dark Creature on the floor before the barrier will crumble. You cannot cheat by turning the DS on and off, nor can you fall through the floor by accident and then reload on the 255th floor. If either of these events occur, the barrier will not crumble. It therefore is a good idea to save your game in both slots on the 254th floor, then descend to the 255th floor in one slot only in case you are pushed down a hole by accident or otherwise fail to complete the quest of defeating all Dark Creatures in order Floors ending in 50 and

to cause the barrier to crumble. When you visit Keira on AP even if you give her increase by 800 and her requested in one of her the 255th floor, her affection will increase by 2000 nothing. If you give her Golden Lumber, her AP will FP will increase by 9. When you give Keira the item 'Heart Events', her AP will increase by 5000.

If you are serious about befriending the Sleeping Beauty, you can give her Golden Lumber each time, apart from the occasions when she has requested a specific item and you need to give that to her in order to 'satisfy her'. Making these trips to the 3rd Mine can have other benefits if you remember that lithographs are found on every 50th floor and a Mythic Stone can be found on any floor that ends with 0 until the 255th floor and on the 255th floor itself. Only one Mythic Stone can be held in your possession at any given time, so make certain that you sell or ship the Mythic Stone you have before you visit the Mine. When you go to the Mine, do the following: Save your game only in one slot on the ground floor, find the stairs and descend to the 1st floor. Here, save your game in the other slot. Now find the hole rather than looking for stairs. If you do this by falling down the hole, don't save your game. Instead, reload on Floor 1, uncover the hole immediately and then save your game in both slots. Now fall down the hole and try to land on one of the following: Floor 50, or as close to Floor 100 as possible. If you land on Floor 50, save your game only in one slot and uncover the Lithograph and the hole, then save again in both slots. If you land on Floor 47-49, it may be worth your while to uncover the stairs and descend carefully, floor by floor to Floor 50 to find the lithograph and a Mythic Stone there. In the same fashion, if you land on Floor 97-99, you may wish to uncover the stairs and descend carefully, floor by floor to Floor 100, to find the lithograph and a Mythic Stone on Floor 100. In either case, I always keep one slot saved on the previous floor, whether it is Floor 49 or Floor 99, in case there is no Mythic Stone or no lithograph on the next floor. That way, you can reload at Floor 49 or Floor 99 and descend again to a new configuration at Floor 50 or Floor 100. I like to mine in an organised fashion, but of course, you can take your chances and simply smash stones on every floor that ends in zero, hoping to find a Mythic Stone or wait until you reach Floor 255. Remember that ALL special items in the mines are loaded randomly onto the floor. Although the probability for finding a lithograph on a designated floor appears to be far higher than the probability for a Mythic Stone, once or twice on a designated floor, I actually could not find a lithograph. This occurred only twice and I successfully uncovered lithographs on over 100 occasions. So you see, it is almost certain that you will find a lithograph on a designated floor. Mythic Stones, on the other hand, are less probable. Sometimes I must reload three times before I can find both a Mythic Stone and a lithograph on a designated floor. I still prefer to do that rather than taking my chances, as I then have one less item on my list of 'things to do.'

You can fall almost 100 floors at a time in the 3rd Mine, so it is possible to reach the 255th floor in three falls only. I basically try to fall to the lowest floor possible each time unless I can fall to a floor that is within three floors of a lithograph. In other words, I try to fall to 47-49 or 9799 in the first fall from the hole at Floor 1. I then try to fall to Floor 147149 or Floor 197-199 on the second fall. On the third and last fall, I try to reach Floor 247-249 or any floor from 250-254. I then use the stairs to descend to the floor with the lithograph or the 255th floor. Using this strategy, you can find up to 5 lithographs and 1 Mythic Stone in a single trip to visit Keira. If, after visiting Keira, you wish to explore the Mines further, find the hole on the 255th floor, then try to fall to a floor that is as close as possible to a floor where a Cursed Accessory can be found. The first floor where one can be found is Floor 324. The next is 335. See the section on the Third Mine for all floors where Cursed Accessories can be found. As far as the Cursed Tools are concerned, I have not been able to find any since I obtained a full set of Blessed Tools as well as a full set of Mythic Tools, but I need further verification from other players as to whether or not they can be found once a player has a complete set of Blessed Tools. In any case, as you can see, visiting Keira can be a fairly easy task if you save your game in both slots and make certain that every fall through a hole 'counts'. If you do not care about lithographs or Mythic Stones, it is simply a matter of reaching the 255th floor as quickly as possible. REMEMBER ALWAYS TO RESTORE YOUR ENERGY AS SOON AS YOU LAND WHENEVER YOU FALL DOWN A HOLE! THE FARTHER YOU FALL, THE MORE ENERGY YOU LOSE. Please note that you will be unable to unlock the Fourth Mine if you have not experienced Keira's 1st Heart Event on the 255th Floor of the Third Mine! Making Money

Van's Stall In the first few weeks of gameplay, Van's willingness to pay high prices for jewelry found at the Excavation Site will be vital to your success. Once you have a Can Food Maker, however, you will be able to ship each piece of jewelry that you find for 3000G, almsot the same price as Van's highest offer. When you have a Seedmaker, Van's usefulness as a trader will be revitalised as he is willing to pay high prices for any seed that you create. For example, a Blue Magic Grass Flower ships for no more than 80G, but Van will pay almost 300G for one of those flowers transformed into a box of seeds.

Pineapple Seed: Yam Seed: 246G

790G

Carrot Seed:

246G

Assessing Energy Levels: Even if you are not wearing the Truth Bangle, you can judge your character's energy levels by her physical actions. At 50/100 SR, she will mop her face delicately with her handkerchief. At 20/100 SR, her head will fall briefly and she will place her hands on her knees to steady herself before regaining her erect posture. At 4/100 SR, her knees will buckle briefly before she regains her normal stance. At 0/100, she will stagger, fall to the ground and steady herself with one hand before regaining her normal stance. At 0/100 SR 50/100 FR, when her Fatigue is at half level, she will tug on her hair and shake her head briefly before regaining her normal stance. Remember that 0 SR never will cause your character to pass out. It is Fatigue that will have that effect and only when it reaches 100/100 FR. At 0/100 SR 80/100 FR, your character will fall to her knees, her face will turn blue, she will tug her hair and shake her head and the icon of a skull will appear over her head. This is the 'danger' warning... she is close to the point where she will pass out. Although she will regain her normal stance, her face will remain blue unless you restore her SR or diminish her FR. At 0/100 SR 100/100 FR, your character will stagger and fall to the ground... you will be rescued by an individual who either lives nearby or who is at a nearby location and you will awaken to full consciousness only the next morning. In HM DS and HM Cute DS, loss of consciousness will result in a random loss of gold as well! If you DO pass out, you will awaken with full energy at 100/100 SR and 0/100 FR. Your Farm Degree: In FoMT and MFoMT, you could access the number of points you had earned at any given time towards your Farming Degree. In Harvest Moon DS and Harvest Moon Cute DS, you cannot see the points but you will see your current standing and title when you tap on your character's name in your Farm Menu. Points are earning when you perform specific actions, trigger events and rescue Sprites, among other things. Here is a list of the actions that will earn you points as well as the number of points that you will earn by performing each: +1 Point Earned:

When you make a Spa Egg When you purchase any item from a shop or via telephone When you use a Maker When you use your Rubbish Bin in your farmhouse When you use your Bathroom in your farmhouse When you keep a Goddess Gift or Witch Princess gift in your rucksack for an entire day When you use Miracle Potion on any animal When an Animal is born on your farm +10 Points Earned: Whenever you experience any event that is not one of the Heart Events or Rival Heart Event Whenever you rescue a Sprite from any Team +25 Points Earned Whenever you experience any Rival Heart Event Whenever an animal you have entered in a festival wins 3rd place +50 Points Earned Whenever you experience any Sprite Team Dance Party after rescuing all 12 members of a Team Whenever an animal you have entered in a festival wins 2nd place When you obtain the Legendary Sword When pregnancy occurs In Cute: When you trigger one of the old HM DS Heart Events with a Magical Girl +100 Points Earned: Whenever you win the Cooking Festival When you win the Prize Title from the dueling game with the Witch Princess When your Child is born +250 Points Earned: Whenever a couple marries +500 Points Earned: When you marry Buildings in Harvest Moon As in all Harvest Moon games, you cannot purchase poultry or livestock unless you have built an appropriate shelter for them. In the DS game, buildings can be fashioned of a number of different materials ranging from Fodder, to Wood, to Stone, to Golden Lumber. The price will vary according to the material chosen. The strongest buildings are the most expensive, as one might imagine. Gotz is the builder here as well as in Mineral Town. Ring him on

the telephone to order any upgrades to your house or new buildings. There is a section in this guide that gives all prices for building construction and upgrades. Your choice of material for any building will determine its durability and strength. If you are familiar with the old nursery tale of the 'Three Little Pigs', you will be well aware of the dangers of building a house from straw. Grass is no better! A building made of grass will collapse during a storm and may even collapse in fine weather. Lumber is stronger than Grass but Stone is better than both and in fact, Golden Lumber is the only material guaranteed to survive any storm. Unfortunately, you may not be able to afford to order Stone buildings at the beginning of your life in Forget-Me-Not Valley. If you can afford it, I would recommend that you choose to build with Wood rather than Grass, and then demolish the buildings and construct stronger buildings from Stone later in the game. As in Magical Melody, you can choose where to locate any building that you order from Gotz. This game differs in this respect from FoMT/MFoMT where the location of your Chicken Coop and Barn automatically are chosen for you. As in Magical Melody, you can demolish a building if you decide you would rather relocate it to another spot. The difference here is that you cannot build on any field apart from your own field, although you can plant crops and trees on any field in the Valley. As in other Harvest Moon games, you can collect your own materials or purchase them from Gotz. If you gather your own materials, the cost of building will be far less. It does take a great deal of time and energy to collect sufficient materials to build anything, however. Unlike other Harvest Moon games, you will not have a place to store your materials at the start of the game. Although your rucksack is substantially larger than the rucksacks in FoMT/MFoMT and you can store up to 99 of any item in a single slot, you may wish to order storage buildings from Gotz. You can order a Silo for Fodder, as well as Sheds for your Wood, Stone and Golden Lumber. In Harvest Moon DS you actually must convert raw material into building material before it can be used. Cutting grass with your Scythe, as in FoMT/MFoMT and other HM games, creates Fodder or Grass. Chopping branches or stumps with your Axe creates Wood for building. Smashing rocks or boulders with your Hammer creates Stone for building. Construction for any building begins the day after you make your order. When purchased from Gotz, each piece of Wood Lumber costs 50G, each piece of Material Stone costs 200G and each piece of Golden Lumber costs 100,000G. You therefore can save quite a lot of money if you provide the materials yourself. Incidentally, you will not be able to expand your House for the first time until you have the Round Table from the Shopping Network. In order to expand your house a second time, you need to have ordered the Refrigerator from the

Shopping Channel. 101 Sprites: Harvest Sprites as well as the Harvest Goddess are integral to all Harvest Moon games. They serve different functions in different games. In AWL/AnWL, they do not ever perform any farm tasks for you and apart from assisting at the naming of your Animals and providing you with the Blue Feather, they really have no function in the game. In Magical Melody, they basically spend all their time at the Goddess Spring, playing instruments and dancing for the Harvest Goddess, guarding her even when she has been turned to stone. In FoMT/MFoMT, the Harvest Sprites serve as farm labour, and are critical to your success as a farmer. If you befriend them, they will water your crops and harvest them and care for your animals. Sprites in FoMT/MFoMT are hired individually, however. In the DS Harvest Moon, there are a total of 101 Sprites, divided into teams. They must be rescued from the other world to which the Witch Princess sent them before you even can meet them. Once they are rescued, each belongs to a Team. Some Teams will work for you on your farm, or aid with fishing and gathering. One Team works at the Sprite Company Tree, where you will find the Casino. Another Team is in charge of the Sprite Television Station, including the Shopping Network. 7 teams consist of 12 members each. The remainder are divided between 3 Teams. There is one Team that consists of a single member. Many Sprites can be rescued only by performed a specific task or reaching a specific total. You will not be able to rescue these Sprites early in the game. I have written a guide that lists all 101 Sprites with the requirements for rescuing each that includes a section listing the 60 easiest Sprites to rescue. You can find it at: Harvest Moon DS 101 Sprites Guide Rescuing all 101 Sprites is one of the primary goals in this Harvest Moon game. In this sense, it resembles Magical Melody and the goal of finding all 100 Magical Notes. In Magical Melody, the Musical Notes simply were a reward for performing a specific task or attaining a specific goal. In this game, the Sprites whom you rescue will have tasks to perform, and many Teams actually will be able to work for you in different capacities. Unlike FoMT/MFoMT, Sprites when hired are hired as a Team and the usefulness of the Team depends partly on its level of experience as well as the number of Team Members that have been rescued. Some Sprites will be rescued when you investigate an object and press the A button. Other Sprites will be rescued when you have performed a specific number of tasks or achieved specific goals in the game. By being successful in farming, ranching, gathering wild items, fishing and mining, you will rescue more Sprites.

As in other Harvest Moon games, Sprites all like to receive gifts, and although each has his own 3 'Most Favourite' items and 3 'Most Detested' items, all Sprites like flour. If you give a Sprite a box of flour, his Friendship level will increase by +3 points. If you give him another box in the same day, it will raise his Friendship level by +2. You either can give a Sprite a gift when you encounter him on the map, or you can send it to him in a parcel. In this game, there is a separate postbox for every Team of Sprites that is eligible to work for you. The postboxes are located in the foyer of the Sprite Company Tree. You can give gifts to the individual members of the team by accessing his Team postbox. You will be given an option to choose the quantity of the item you select as a gift. Remembering a Sprite's birthday with a special gift will multiply the FP value of that gift by 5. Sprites who are your friends will work more efficiently than those who are not. A list of all birthdays is included in the 101 Sprites Guide. Most Favourite and Most Detested Items will be included as well as time permits. Tip: Make certain that you visit the Sprite Company Tree at least once each week and take enough flour to give one box of flour to each Sprite who has been rescued and who is part of a Team with a postbox. Go from postbox to postbox giving each Sprite one flour. Even if you do not pay attention to the Calendar of Birthdays, you should be able to raise the heart levels of all Sprites gradually. Actually, you can send up to 99 of any item to a Sprite using the Sprite Postal Box service. Sending 99 Flours to any Sprite will raise that Sprite's heart level by four hearts. Send two stacks of 99 Flours to gain 8 hearts with the Sprite. When you have befriended all Sprites, the Sprite Company Tree will extend its opening hours. Sprite Stations You do not need a television in order to watch the Sprite Channels but you do need to find the various Sprites that control them. The Shopping Channel, a necessity if you wish to upgrade your House, cook and marry, is aired on Channel 2 of the Sprite Station. You can buy a television from Van as well as a DVD player and DVDs of shows that are aired in Mineral Town in FoMT and MFoMT. The Sprite Stations are accessed through your Menu, however. Each of the Sprite Stations has a different function. Channel 1 will give you the Weather Forecast for the following day. Channel 3 will give you information about all the Sprites. This information, which includes their birthdays, can be found in my 101 Sprites Guide.

The Sprite Stations are: Channel 1: Weather Forecast for the following day; controlled by Mercury. Available from start of game. Channel 2: Shopping Network; controlled by Venus. Only one item available each week for purchase with gold. Must have korobos to purchase others. Unlocked by purchasing an item for 10 days from Karen's Supermarket. Channel 3: Sprite Profiles: Gives you information on rescuing Sprites as well as profiles of individual Sprites; controlled by Earth. Unlocked by rescuing 20 Sprites. Channel 4: Farming Information; controlled by Mars. Unlocked by shipping 300 of one type of crop or ranch product (does not include processed items) Channel 5: Music Station; controlled by Jupiter. Allows you to choose background music; controlled by Unlocked when you purchase 5 records from Jet. Channel 6: News Channel. Announces seasonal events; controlled by Saturn. Unlocked when you have actively participated in 3 Festivals. Eating a dish prepared by Kai at the Beach Festival counts, so if you enter a Chicken in the Chicken Festival and a Cow in the Cow Festival, Saturn will appear the morning after the Cow Festival. Channel 7: Variety Channel; controlled by Uranus. A different episode of 'Rookie Detective Kanako' airs each week. Unlocked when you raise a character's FP to 100. Channel 8: Farm Tutorials; controlled by Neptune. Available from start of game. Channel 9. Quiz Show; controlled by Pluto. This is the Channel where prizes can be won. Unlocked by shipping 100,000 of one type of item, either crop or ranch item (does not include processed items) produced on your farm. The easiest way to unlock this one is by using the Ranch Bonus trick to obtain 100 bottles of milk repeatedly from the same animal each day and shipping them immediately, doing this daily until you reach the required total. Channel 2: Shopping Network: This is one of the most vital Channels to unlock. Without the Shopping Network, you will be unable to expand your house, buy a Kitchen or kitchen accessories and finally, buy the Big Bed that is a requirement for marriage. You unlock this Channel by buying at least one item from Karen's Supermarket every day that the market is open for 10 days. If you begin on the very first day of gameplay, the Channel will be unlocked on Saturday, 14 Spring. That is the earliest possible day to unlock the Shopping Network. When the Shopping Channel is unlocked, you must access the Channel to see what item is offered. The Shopping Channel only offers one item for humans each week. The rest of the week is devoted to items offered only to Harvest Sprites. The ridiculous items offered to Harvest Sprites cannot be purchased by you, as you never have access to 'korobos', the currency used by the Harvest Sprites. They exist merely as a form of entertainment. This is an old Natsume joke, found in other Harvest Moon games as well.

The first item offered by the Shopping Network should be the Beauty Box. Buy it. In fact, buy all items offered by the Network. Each has an important function in the game. The Beauty Box is a storage place for all accessories. As you continue to play, you will acquire quite a few accessories. Even in the early stages of the game, the TouchGlove and your Necklaces can be stored in the Beauty Box. Your Truth Bangle, Love Bangle and Teleport Stone can be stored there as well if you need space in your rucksack. I usually keep the Truth Bangle, Love Bangle and Teleport Stone in my rucksack at all times, but if you have not purchased the Largest Rucksack from Karen's Supermarket, you will have few empty slots in your rucksack for items. In any case, the Beauty Box is a useful item to have and if you purchase it, the next item offered should be the Coffee Table. Despite its ostensible unimportance, the Coffee Table is a vital item to acquire if you wish to expand your house. Until it is delivered, you will not find any option for house expansion from Gotz. Once you have the Coffee Table, the option to expand your house will appear. When your house has been expanded for the first time, the Refrigerator, Shelf and Kitchen will become available in succession from the Shopping Network. If you do not expand your house, however, these items will not become available until you do. The Shopping Channel offers one item each week, but you cannot order the item from the Channel. To order the item, you must use your telephone to ring the Shopping Network. Make certain that you order the item the same day you watch the Channel in order to prevent delay in the offer of the next item. The next item will be offered a full week after you order the previous item, so delay in ordering an item will result in delay for the appearance of the next item. Once you have ordered the item offered by the Shopping Channel in any week, items solely for the Harvest Sprites will be advertised for the remainder of that week. Some of the offerings are: Rumbling Cinch Dash It's that time again today. It's time for the show that introduces the items used by Harvest Sprites. Shocking, dismaying catalogue living! It's Harvest Shopping Network 2! Anybody can slim down easily with today's product. It's the Rumbling Cinch Dash. Just wrap the belt around your stomach, flip the switch and the belt will start to vibrate. The same effect as working your abdominals!! There's more.You used to get the effect of just 8,000 crunches in 3 minutes. But with the Dash, it's like doing 12,00 crunches in only 3 minutes... After all that vibration, you won't be feeling well. In fact, you won't want to eat at all. Today, this product is a mere... 181,000K. We only accept korobos for this product, so those of you who use as different currency can't buy it. Sorry! Survival Kit X

It's that time again today. It's time for the show that introduces the items used by Harvest Sprites. Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2! Today we're introducing 'Survival Kit X'. It will really come in handy when you're camping! This is a kinfe, a spoon, a can opener, everything you need for camping, all bundled into one product. With this you're ready to go anywhere. In addition to the fork, bottle opener, lighter, clock, canned food, pillow, digital camera , playing cards and pole, we've souped this product up with clothes pins, hangers, saw and a pager. It used to be the size of one cow and now it's the size of three cows! You could stay alive for a week at a place like Snow Mountain. To today a mere 235,000K. We only accept korobos for this product, so those of you who use a different currency can't buy it. Sorry! Helemcopter H2 It's that time again today. It's time for the show that introduces the items used by Harvest Sprites. Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2! It is perfect for going here and there. Today let me introduce Helemcopter H2. Simply put the helmet on your head and the rotor on top begins to turn. Soon you'll be flying through the sky! But this is the H2 so it's even bertter!! In the past you could only use solar energy, but nnow you can use batteries to power this product! Only the special batteries are so heavy that you can't fly at all! This product is now going for only only 466,000K. We only accept korobos for this product, so those of you who use a different currency can't buy it. Sorry! Elasto Scissors ERZ It's that time again today. It's time for the show that introduces the items used by Harvest Sprites. Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2! Today I'd like to introduce Elasto Scissors ERZ. Nothing'd be more convenient for caring for tall trees. There are scissors attached ot the tip of the magic hand. It lengthens, so you can care for even the tallest trees without having to climb them. Before it was only 5 metres long. But we've increased it 100 times to 500 metres. This will reach any tree! There's more! This product weighs 1 ton. You'll care for your trees and get buff all at once. You'll soon be getting lots of dates! This kind of product for only 508,000K. We only accept korobos for this product, so those of you who use a different currency can't buy it. Sorry! Handy Cleaner V3 It's that time again today. It's time for the show that introduces the items used by Harvest Sprites. Shocking, dismaying catalogue living! It's Harvest Shopping Network 2! It's a compact, convenient vacuum cleaner. Today we introduce the Handy Cleaner V3'.

You can use it with a battery or plug it in. We call it handy becuase you can hold it with just one hand! With this proeduct it's easy to clean anywhere you want. The motor in the last version was the 'black hole'. But we've adopted the new and improved 'white hole'. It's sucking power is greater by far! This product goes for just 4,808,000K. Secret Saver XX It's that time again today. It's time for the show that introduces the items used by Harvest Sprites. Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2! Today I introduce the 'Secret Saver XX!!' (Double X). With it, any one can save money anytime! All you have to do is place this product under your wallet. It will automatically take your money out, and without doing a thing your money will pile up! Left alone it will take all the money from your wallet, all wallets in your house, and before long all of the wallets in your city! But now, we've expanded the range by 100 kilometres. The money really piles up! A product like this for only 748,000K. As you can see, the items are not practical at all but the descriptions are very amusing. Channel 5: Music Station: Although you have a record cabinet, you will not be able to use your record player in this game. Instead, you must access Sprite Station 5 if you wish to listen to one of the records you have purchased. You a small record icon on the left side of the screen. Tap on it for a your records, then highlight one to listen to it. Announcement: Music is wonderful! Music pumps me up! own Channel will see list of

Description of Records: Spring Song: 'Harvest Moon': A spring song. Town Spirit: 'Harvest Moon': The event song. Flower Bud Fall: 'Harvest Moon 2: A fall song. 64 Memories: 'Harvest Moon 2: Opening Theme. Marine Jazz: Harvest Moon for Girl: Opening Theme. Butterfly: Harvest Moon for Girls: The love event song. Summer Memories: 'Save the Homeland': A summer song. Joy of Fall: 'Save the Homeland' : A fall song. Quiet Winter: 'A Wonderful Life': Farm (Fall/Winter) song. Griffin Blue: 'A Wonderful Life': Sad evening songs in Blue Bar. Spring HM: 'Friends of Mineral Town': A spring song. Summer HM: Friends of M.T.' A summer song. Autumn HM: 'Friends of M.T.' A fall song. Winter HM: 'Friends of M.T.' A winter song. Last Dance: 'Friends of M.T.' Ending theme. Record List in HM Cards: Here is the list as it appears in your Harvest Moon cards:

Spring Song Town Spirit Flower Bud Fall 64 Memories Marine Jazz Butterfly Summer Memories Joy of Fall Quiet Winter Griffin Blue Faraway You're Like a Flower Snow Smile Sad Grant Cheerful Gustafa Jolty A Wonderful Life Friends of M.T. Walk Harvest Samba Spring H.M. Summer H.M. Autumn H.M. Winter H.M. Last Dance Channel 9: This is the most difficult channel to unlock but if you use the Ranch Bonus trick to obtain 100 bottles of milk repeatedly, you should be able to reach the required 100,000 shipped item total by the end of your first year or early in the second year. When you have shipped 100,000 items of the same kind (100,000 Small Milk rather than 100,000 Milk of all sizes), you first will receive a visit from the Harvest Goddess. She will say: Harvest Goddess: Tadaaaa!! The number of Milk S shipments just passed 100,000. Congratulations! That's all I have to say. I don't have a special present for you. See you!' You then need to ship one more item in order to rescue the last Sprite Station Sprite, Pluto. You then will experience the following: Pluto: Hello? Can you hear me? Hey! We're on! I'm Pluto and I'm in charge of the 'Ranch Quiz' for the Harvest Sprite Station! I made it back thanks to you, Freyr! This is a programme where you, Freyr, answer a quiz about Harvest Moon! If you get all the questions right... Well, you'll have to wait and see after you answer them all correctly! See you later!' You must access the station again to be introduced to the Quiz game. Pluto: On this show you answer the quiz and get luxury goods. And now the

question.

It's a question from...

Pluto then will name a specific Harvest Moon game and ask one question about it. The questions are fairly simple if you are familiar with other Harvest Moon games, but if you never played other Harvest Moon games, you will have trouble with them. I have listed a few of the questions with the correct responses for those who have not been fortunate enough to play FoMT/MFoMT or AWL/AnWL. A question from H.M. Friends of Mineral Town: What is the name of the flower that Ellen wanted to see? White Flower. H.M. A Wonderful Life: What milk do you get from a cow that has just given birth? Mother's Milk. AWL: In the past, Wally was a competitor in what event? Marathon. AWL: What plant that lives at the Takakura house hybrids crops for you? Tartan. AWL: What is Chris' job? News anchor. FOMT: One fish that lives at the hot springs is 'King'. What is it? Catfish AWL: Galen and Dr. hardy have what hobby in common? Bonsai. AWL: What kind of animal did Romana bring to the farm? Cat. AWL: What is the thing that Van always fails at? Dieting. AWL: What do you get from Ruby? Spice AnWL: What is the reason for Dr. Hardy's false left eye? To save patients! AnWL: What animal competed with Nina at Turtle Pond? Turtle AWL: What is Samantha's daughter's name? Kate. AWL: What breed of animal does Van sell? Goat AWL: What is the name of the item that keeps newly born calves safe? Calf Hutch FoMT: Ellen knitted something for you. What was it? Sock AWL: Your son could become a professional. What sports event was televised in the Valley? Pesapallo AnWL: Which fish in the Valley is sold at the highest price? Huge Sharshark FoMT: What kind of event is performed at the gathering to open the beaches each year? Dog Disk. AWL: What did Carter excavate to study ancient civilisation? Lithograph. AWL: What is the thing that Van always fails at? Dieting AnWL: In the first chapter, what fruit did Gustafa give Nami, who looked like she wasn't ? Tomato. FoMT: What does the doctor often do on his days off? Herb Search FoMT: The people get angry when you leave something on the farm. What is it? Golden Lumber AnWL: In Chapter 1, Romana who lives at the villa feels ill. What tool can you receive from her? Weird Watering Can. AWL: What can you receive from Wally? Clippers. FoMT: A kappa comes out of the lake when you throw what vegetable into a lake? Cucumber AWL: What item can you get from Grant? Clock. FoMT: What is the name of the girl from the orchard that Harris likes? Aja FoMT: Cliff has a part time job. Where is it? Aja Winery AWL: What is the instrument you can get from Gustafa? Drums Whether you answer correctly or incorrectly, the game will end for the day. You only are allowed one question per day and you must respond correctly 35 days in order to win a prize. If you give an incorrect response on any day, it will not set your record back to zero.

Your reward for answering all the questions correctly usually will be Relax Tea Leaves. Once you win the game, it will begin again. The same questions may be asked more than once in the course of a game.

Sprite Work Force There are 7 Teams of Sprites whom you can hire to work for you. You only can hire one team at a time, but you can hire another team to begin work directly after the first team has completed its 'contract'. You hire a team by going to the counter at the Sprite Company Tree and speaking to Guts. He will ask you to choose a Team and then to choose an area where you want that team to work. A team only works a single area at a time. In other words, if you hire the Fishing Team, you will be required to choose the area where you want that team to fish. You cannot hire the Fishing Team to fish throughout the map. In the same fashion, the Watering Team only can be hired to water a single area. If all your crops are grown on your own field, this will not present a problem, but if you have crops on public land, you will have to choose a single area for the Sprites to water. A team of Sprites can be hired for 1, 3 or 7 days. As the number of Sprites rescued increases, the cost of hiring that Team will increase. As a Team's level of experience increases, the cost of their labour will increase as well. An interesting aspect of this is that you can order members of a working team on any given day not to work that day. The medals paid for that day's labour then will be refunded. This is useful on rainy days if you have hired the Watering Team. Instead of keeping them inactive all day in the rain, you can send them home. Unlike the Sprites in FoMT/MFoMT, a Sprite who has been sent home one day will return the next if his contract has not expired. All Sprites love flour and it is not a bad idea to speak to all the members of any Team you have hired and give them flour directly rather than sending it through the Sprite postal boxes at the Sprite Company Tree. Each Team prefers a different type of wild grass and the type of grass the team likes best is the source of that Team's name. The only time you will be able to interact socially with a Sprite is when that Sprite's Team is working for you. Friendship with Sprites as well as mortals increases faster if you speak to them after giving gifts. As with mortals, Sprites usually have two different responses in any encounter so speak to them twice after giving the gift. Giving a gift in person rather than through the Sprite postal service appears to be slightly more effective in raising heart levels. If you simply wish to raise Sprite heart levels rather than needing Sprite Teams for any particular task, hire each Sprite Team to work only for one day periodically. Visit the Team the day it is working and give each Team member a gift, speaking to him twice afterwards. The advantages of raising heart levels with Sprites is twofold. They work more efficiently for you and charge less for their services when their heart

level is high. Moreover, as in FoMT and MFoMT, you will find the door to the Sprite Company Tree unlocked earlier than 10.00 a.m. once you have made friends with the Sprites. Here are the Teams and the work they do: Red Team: This is the Animal Harvest Team I. The Red Team will collect all ranch products in the form of Milk, Eggs and Wool and will ship them. They will place fodder in the feed bins as well if your animals are inside the Barns. Animals who are outside will not be fed by the Sprites, so if you take your animals outside for the day and bring them back into the barn at night, you will be obliged to fill their feed bins yourself. If you have rescued seven or more members of the Red Team, they will harvest the crops in your field as well. The Red Team appears to collect only small milk from the cows and large wool from the Sheep. They will ship the products immediately and will not use any of the Makers. If you wish to ship goods through the Cannery or make your Milk into Cheese or Yoghurt and your Wool into Yarn, you will not want to have the Red Team working for you. Orange Team; This is the 'Lumber Team'. The Orange Team will collect all building materials. They will chop branches and tree stumps and smash all stones and boulders. They do not collect weeds, however. Yellow Team: This is the Animal Care Team II. They will pet, wash and brush your Animals and increase the Affection levels of the Animals. When you have rescued seven or more members of the Yellow Team, they will water the crops in your field as well. Green Team: This is the Crop Harvest Team. They will harvest all the crops produced on regular land. They will not harvest crops grown in the Basements, in the Mushroom House or in the Super Field. Indigo Team: This is the Fishing Team. They will catch fish in the area you choose when you hire them. The fish they catch is shipped automatically and the level of your Fishing Rod will determine the size of fish that they catch for you. Purple Team: This is the Recovery Team. This team of Sprites can be hired only for a single area on the map. You must go to that area of the map if you wish to recover Energy and they will 'heal' you. When hired, you can ask them to recover your Energy once every half hour. By asking them to heal you a specific number of times, you will rescue other members of the Team. Moreover, as the Team improves, they will be able to restore more energy. At the beginning, they will restore only 10% but soon the amount will increase to 20%. With expertise, it will continue to increase in increments of 10%. Blue Team: This is the Watering Team. They will water your crops for you. They only work on regular land, however, and will not water the crops in your Basements, on the Super Field or in the Mushroom House.

White Team: The Baby Sprite is the only member of this team, and is rescued when you investigate the huge Pot to the left of the Counter in the Sprite Company Tree. You will be directed to speak to the Baby and feed him. His favourite gift is Pudding which raises his Friendship level by 9 points. When you have fed the Baby 250 times, he will begin to give you gifts every few days. When you first rescue the Baby, he will use 'infant-speak' to communicate and will repeat variations of the word 'Babuu'. A year after he is rescued, he will begin to speak English and will welcome you to his 'home', then tell you that he would like to visit your ranch. His responses to items given as gifts will be in English now as well. When you have fed him 250 times on 250 different days, he will say: I'm in a good mood today so today I'm going to ... give you...' What the Baby announces then as the gift can be 10000G, medals, an increase in SR, or decrease in the Sprite's cost of hire. Sprite Labour: You can hire a Sprite Team even if you have rescued no more than a single member of it. Even if you have rescued quite a few members of any team that you hire, you will find them very untrustworthy at the beginning. If you speak to them, they will whine and complain that the work is too hard, that they haven't a clue how to perform their tasks or that they wish they could go out and play instead of working! This is their training period. If you look at the gauge under each Sprite's name in your Farm Assets Menu, you not only will see the number of hearts that Sprite has for you, but his amount of expertise. When the bar is filled, the Sprite will be an expert at his appointed task. When the bar is empty, you really cannot count on them for much. In other words, if you hire an inexperienced Sprite Team to water your crops, expect most of them to remain unwatered. If you hire a Team to feed your animals, you had best go into every Barn to feed the ones they miss! A sprite will shear only 1/4 of each Sheep rather than shearing one sheep completely but this is a bonus because it allows them to shear the Sheep four times rather than once. It is possible to shear a sheep 6 times in a single week by equipping the Touchglove and being careful only to take the minimum amount needed to create a small wool each time. Once you have done this using the Touchglove, you can shear a sheep without the Touchglove and be able to extract 6 balls of small wool using only the shears. Once Sprites are trained properly, they will perform their tasks with lightning speed and efficiency, but at the start, they will be almost useless. Even so, it is worth the effort to train them.

Sprite Parties

When you have rescued all 12 members of any Team, you can experience an Event. The event only will occur if the weather is fine. If, therefore, the weather is fine on the day when you rescue the 12th and final member of a labourer Sprite Team, leave your house after 10.00 p.m. and you will be met by two representative Sprites from the Team who will invite you to a Dance. You will spend the night dancing with them and you will not return to your home until morning. Make certain that your energy levels are high before you leave the house that night! If it is raining or snowing on the day when you rescue the final member of the team, you must wait until the first fine day thereafter to experience the event. On that day, make certain to exit your farmhouse after 10.00 p.m. to obtain the invitation to the Dance. Unlocking the Sprite Casino You will unlock the Sprite Game Shop by finding Roller. Simply walk across the bridge towards Vesta's Farm on 8 Spring and he will appear. The Sprites who work in the Casino can be 'found' easily as well. There are a total of three Casino games and by playing and winning them, you will gain Medals. Medals can be exchanged at the desk for many interesting and very useful items, from Seeds to a Teleport Stone. The three games that can be played at the Casino are Poker, Blackjack and a Memory Game. The maximum bet in any case is 10 medals. (Medals cost 50G each.) You can bet a larger amount whenever you win a hand. When you win, an option to 'double up' appears. If you like, you can continue to use your winnings to make larger and larger bets until you lose everything. In the original HM DS, the High/Low bet that could be made after a winning hand included an 'Even' bet. In Cute, the 'Even' bet has been eliminated, making it easier to win the High/Low game each time you play. Guts will be available from the start of the game. He will open the Sprite Company Tree. He is in charge of all Sprites and Sprite Activities. Here is a list of the Sprites that run the Casino and the methods by which they are rescued: Press A in front of the well next to the Blue Bar. This will rescue Hops, who is in charge of the Poker Table. Press A in front of the stove to the left of the Inner Inn. This will rescue Tep, who is the dealer at the Blackjack Table. Press A in front of the fountain in Romana's Courtyard. This will rescue Jum, who is the dealer at the Memory Game Table.

Shopping in Harvest Moon

Sprite Game Shop and Casino

Casino Window Roller operates the cashier window in the Casino where Medals can be exchanged for items or money exchanged for Medals. Items offered at the start of the game: Cabbage Seeds 500M (sown in Spring) Pineapple Seeds: 1000M (sown in Summer) Bell Pepper Seeds 150M (sown in Autumn) Selling Price Book 2000M Cooking 101, Vol. 1, Frying Pan Recipes: 100M Cooking 101, Vol. 2, Pot Recipes 100M Cooking 101, Vol. 3, Oven Recipes 100M Cooking 101, Vol. 4, Mixer Recipes 100M Cooking 101, Vol. 5, Steamer Recipes 100M Cooking 101, Vol. 6, No Tool Recipes 100M Relax Tea Leaves 1000M Teleport Stone 1000M Takes you instantly where you want to go Truth Bangle 2000M Shows your SR and F. Love Bangle 5000M Tells you love, frinedship levels when you are talking. Red Cloak 65,535M Moves all animals in the map square touched. Incidentally, the Teleport Stone, Truth Bangle and Love Bangle are three of the most important accessories in the game. You need the Love Bangle in order to see the precise levels of AP and FP of any individual. The Truth Bangle shows you your precise SR and FR (Stamina and Fatigue levels) when equipped and the Teleport Stone allows you to move about the Valley at lightning speed, enabling you to give gifts to every individual within the space of one hour, for example. M stands for Medals rather than Gold. You cannot use Gold to buy any of the items offered here. You only can use Medals. You can convert your Gold into Medals if you like. One Medal costs 10G. It is better to play one of the Casino games to win Medals if you can, however, especially at the start of the game, when gold will be in short supply. When you purchase the Red Cloak, two more items will be offered: Miracle Glove 100,000,000M Godhand: 100,000,000M

Incidentally, you can sell Relax Tea Leaves to Van in Cute but you cannot sell the Accessories as you could in the original HM DS. Jet's Shop There is a Sprite who runs a Shop in the front section of the Sprite Company Tree. His name is Jet and he stands next to Guts. His shop offers the following items: Harvest Goddess Earrings: 400,000G Restores Stamiina bit by bit. Kappa Earrings: 500,000G Fatigue Recovery up bit by bit. Friendship Pendant: 300,000G Helps you make friends. Spring Song Record: 500G Town Spirit Record 500G Flower Bud Fall, Harvest Moon 2 Record: 500G 64 Memories Harvest Moon 2 Record: 500G Marine Jazz Harvest Moon for Girls Record: 500G Butterfly Harvest Moon for Girls Record: 1000G Summer Memories Save the Homeland Record: 1000G Joy of Fall Save the Homeland Record: 1000G Quiet Winter A Wonderful Life: 1000G Griffin Blue A Wonderful Life Record: 1000G Spring H.M. Friends of Mineral Town Record 10,000G (must connect to FoMT or MFoMT) Summer H.M. Friends of Mineral Town Record 10,000G (must connect to FoMT or MFoMT) Autumn H.M. Friends of Mineral Town Record: 10,000G (must connect to FoMT or MFoMT) Winter H.M. Friends of Mineral Town Record: 10,000G (must connect to FoMT or MFoMT) Last Dance Friends of Mineral Town Record: 10,000G (must connect to FoMT or MFoMT) 10,000 Ticket: 10,000G 1,000,000G Ticket: 1,000,000G Harvest Moon Card: 150G Other records will become available at different points in the game. When you are married, the following records will appear: N64 No. 17 2000G Save the Homeland Love Song 2000G Save the Homeland Winter 2000G Griffin's Sorrow 2000G Poet Song 2000G When your child reaches the second stage, the following records will appear: Unknown Good Health 5000G A Wonderful Life Opening Theme FoMT Opening Theme 5000G Walk 5000G 5000G

Sprite Samba

5000G

Later, Jet will offer the Medium variety of Harvest Goddess Earrings, Kappa Earrings and Friendship Brooch. The other items that Jet offers are upgraded Necklaces. You will not see an upgraded Necklace for sale until you have sent the last tool to Grey for an upgrade. In other words, when you have upgraded 5 tools to Copper and sent the 6th to Grey for upgrade, the Copper Necklace will become available. There are Necklaces for every level of Tool, including Blessed and Mythic. The only Necklace that does not exist is a Cursed Necklace. Mystrile Necklace: 5000G Blessed Necklace: 10000G Mythic Necklace: 50000G Van's Shop: Van's Shop is open on the 3rd, 8th, 13th, 18th, 23rd, 28th from 10.00 a.m. 6.00 p.m. on the 2nd floor of the Inner Inn. There is an Orange Crate at the end of the corridor where he sets up his stall. Van sells many items that cannot be purchased elsewhere. As in other Harvest Moon games, he is willing to buy items from you as well. You must barter with him when selling any item in order to obtain the best price possible. Van will NOT buy Accessories in Cute as he did in the original Boy version of the game. Van offers: Bodigizer: 500G Bodigizer: XL: 1000G Turbojolt: 1000G Turbojolt XL: 2000G Goddess Brooch S: 50,000G Kappa Brooch S: 50,000G Goddess Hat S: 200,000G Kappa Hat S: 200,000G Television: 5000G DVD Player: 10,000G DVD 100G Later he will offer: Goddess Brooch M: 100,000G Kappa Brooch M: 100,000G Goddess Hat M: 500,000G Kappa Hat M: 500,000G After you have a child, he will offer: DVD Fairy and Me 100G You must barter with him

Note that Van buys items as well as selling them. to

obtain the best prices. Items that bring a decent profit from Van include all jewelry, cabbage, accessories from the Casino Window and any size of fish. Van will offer up to 1569G for Relax Tea Leaves and up to 3270G for jewelry. (He may offer more for these items, but these are high prices I have experienced myself.) Selling seeds to Van is a way to make a very good profit as well once you have the Seedmaker. If you wish, you can sell seeds obtained at the Casino to Van, but it really is better to use your Medals either to hire Sprite Teams or save them until you have sufficient to buy the Red Cloak, thereby unlocking the Godhand and Miracle Glove. The option to Sell Items will be at the end of the list when you address him from the other side of the counter. A new menu next to your rucksack menu then will be displayed. Your options will be: Choose One All Back If you highlight 'Choose', you will be able to move the Cursor to any stack of items in your rucksack, then choose the number of items in that slot that you wish to sell. Make certain that you do the maths before you accept his price, however. If you highlight 'One', then his price will be for one item only. If you highlight 'All', then his price will be for every item in that slot. 'Choose' is the option you want if you wish to sell only some of the items in any particular slot. CAUTION: If you choose the option to 'Choose' and offer to sell more than one of any particular item, Van will say: 'I would buy one for .....G but... will you sell it to me?' Please be aware that he is not offering to pay that amount for ONE but for the particular lot that you have offered to sell. In other words, if you have offered to sell 2 chokers to him, his quote will be for both chokers. Once you upgrade your crops and have the seedmaker, you can sell your upgraded seeds as well as crops to Van. You will not make as much of a profit if you sell the seeds actually as each bag of seeds has the potential to create nine upgraded plants. If it is a crop with multiple harvests, you really will make more profit if you plant the seeds. If, however, you are interested in growing a higher level of crop each time you plant seeds, you can sell extra bags of upgraded seeds to Van. There are few ordinary items that interest Van. For the most part, he pays less than shipping value for regular Level 1 crops. He does like Fish,

however, and will pay more than the shipping value for each size of fish. For a Small Fish, Van will pay up to 319G. For a medium Fish, Van will pay up to 769G. For a Large Fish, Van will pay up to 1317G. Remember that these are representative high prices, and it is possible that Van may offer slightly more in any case for an item. Incidentally, Van likes to haggle, so you will not lose any FP with him by striking a hard bargain for your goods. Cheese and Yarn are items that Van values as well. If you catch Pirate Treasure and Fossil of Fish, Van will pay far more for these than their shipping value. Vesta's Shop Open from 4.00 p.m. to 7.00 p.m. Closed on Monday Vesta's Shop is situated to the left of her farmhouse, on the eastern side of the bridge. Although she sells the same Crop seeds as those sold by Karen's Supermarket, she sells saplings for fruit trees and Shitake mushroom spores as well. Saplings and mushroom spores cannot be purchased anywhere else. As in Karen's Supermarket, crop seeds are sold only in the season in which they can be grown, but saplings and Shitake seeds always are available. The Shitake spores only become available once you have a Mushroom House. In Spring: Turnip Seeds 120 G (5 days, single crop) Potato Seeds 150G (8 days, single crop) Cucumber Seeds 200G (8 days, 2 days until next harvest) Strawberry Seeds 200G (7 days, 2 days until next harvest) In Summer: Tomato Seeds 200G Corn Seeds 300G Pumpkin Seeds 500G Onion Seeds 150G In Autumn: Carrot Seeds 300G Eggplant Seeds 120G Sweet Potato (Yam) Seeds Spinach Seeds 200G Saplings: Peach Seeds 3000G (58 days, fruit in Summer)

300G

Banana Seeds Orange Seeds Apple Trees Grape Seeds

2500G 2800G 1500G 2700G

(40 (43 (52 (58

days, days, days, days,

fruit fruit fruit fruit

in in in in

Summer) Summer)) Autumn) Autumn)

When you have a Mushroom House, Vesta will offer: Shiitake Seeds: Shopping Network As in FoMT and MFoMT, the items that you can purchase only through the Shopping Network on the television are vital to your success. In this game, however, you will be required to unlock the Channel before you ever will be able to order anything. To do this, buy an item from Karen's Supermarket for 10 days. The Sprite who is in charge of Channel 2 will be rescued by this and will begin to air the Shopping Network. His name is Venus. He is part of the Planetary Team. The Planetary Team is in charge of the Sprite Station Network. You then need to order the Round Table from the Shopping Channel. It costs 500G. Until you have this table, you will not be allowed to expand your Farmhouse. Once you have the Round Table, you will be able to order your first House expansion from Gotz. Although the Shopping Channel will air daily, it will offer an item that mortals can buy only once each week. The other days, it will offer an item for Harvest Sprites, available only to those who have kurobos to spend. Unlike FoMT/MFoMT, there is no special day when the item for mortals is offered. If you order an item, you will be required to wait a week before the next item is offered, but other than that, there is no specific day when you must watch the Shopping Channel. You will be able to watch the Shopping Channel as soon as you awaken, but you will not be able to order the item by telephone until the Shopping Network opens at 10.00 a.m. Oddly enough, the only requirement for offer of the Big Bed in this game is that you expand your house a second time. You need not purchase a Kitchen at all. In fact, the Big Bed will be offered as soon as you have your second expansion. A kitchen is important for many reasons, but buying a Kitchen is not a prerequisite for the offer of the Big Bed in this game. In fact, if you are anxious to purchase a Kitchen, do NOT expand your house twice until the Shopping Channel has had a chance to offer the Kitchen. If you expand your house twice, the Big Bed will be the next item offered. In point of fact, as soon as you make an expansion to your house, the Shopping Channel will begin to offer the next level of item. This means that, should you expand your house for the first time before the Clock or Tool Box are offered, the Refrigerator, Shelf, Kitchen and kitchen appliances will be offered instead. This requires you to make a strategical decision as to when to expand your house for the first time if you are desperate for the Tool 3000G

Box. In my own opinion, however, the Refrigerator, Shelf, Kitchen and Kitchen Appliances are far more useful than the Tool Box at the start of the game. Here is a list of all the Items you can buy from the Shopping Channel: Beauty Box 2500G Round Table 500G Clock 2000G Tool Box 2000G When you have your First House Expansion: Refrigerator 2500G Cabinet 2500G Kitchen 4000G Pot 1000G Frying Pan 1200G Pot 1000G Oven 2500G Mixer 1200G Steamer 2000G When you have your Second House Expansion: Big Bed 10,000G

Mineral Town Shops By using your telephone, you will have access to the businesses and shops in Mineral Town. Mineral Town Shops will be shut on days when Festivals occur in Mineral Town, by the way, so if you ever receive a message to the effect that: 'No one's answering. Seems it's a special holiday', it is because there is a Festival in Mineral Town that is not celebrated in the Valley. One such Festival occurs on 3 Fall. In Mineral Town, this is the day of the Music Festival, when every one gathers in the Church to enjoy a musical performance. The only indication you will have in the Valley, however, is the telephone message you will receive if you attempt to contact a shop in Mineral Town. Poultry Farm Hours: 11.00 a.m.- 4.00 p.m. Closed on Sundays Popuri takes orders by telephone and offers: Bird Feed 10G

Animal Medicine 1000G Buy a Chicken 1500G Touch Glove 1000G If you have birds to sell, her prices for an ordinary Level 1 adult bird are: Chicken: 500G Duck: 1000G Only birds who have won prizes sell for higher prices. Yodel's Farm Hours: 10.00 a.m. - 3.00 p.m. Closed: Sundays Animal Feed 20G Animal Medicine 1000G Buy a Cow 5000G Buy a Sheep 4000G Miracle Potion (Cow) 3500G Miracle Potion (Sheep) 3000G Bell 500G Touchglove: 1000G Rick will buy Livestock as well provided the animal is a full adult and is neither sick nor pregnant. Prices for ordinary animals who have not won prizes are: Cow: 2500G Sheep: 2000G Karen's Supermarket: Hours: 9.00 a.m.- 5.00 p.m. Closed: Tuesdays and Sundays Spring Seeds: Turnip Seeds 120G Potato Seeds 150G Cucumber Seeds 200G Strawberry Seeds 150G Grass Seeds 500G Summer Seeds: Tomato Seeds: 200G Corn Seeds 300G Onion Seeds: 150G Pumpkin Seeds: 500G Autumn Seeds: Eggplant Seeds: 120G

Carrot Seeds: 300G Sweet Potato Seeds: 300G Spinach Seeds: 200G Available all Year: Grass Seeds: 500G

Rice Ball 100G Bread 100G Oil 50G Flour 50G Curry Powder 50G Moon Dumpling 100G Chocolate 100G Wine 300G Grape Juice 200G Available in Succession: Medium Rucksack: 2000G Basket: 5000G Large Rucksack: 3000G Available when an Eligible Bachelor reaches 50,000 AP: Blue Feather: 1000G

Blacksmith Saibara: Open 10.00 a.m. - 4.00 p.m. Closed Thursday Offers Tool Upgrades: each) Brush: 800G Milker 2000G Clippers: 1800G Bell: 500G Price varies (must have money and a specific ore for

Some prices for tool upgrades: To upgrade a basic tool to copper: 1000G and takes 1 day To upgrade a basic tool to silver: 2000G and takes 2 days To upgrade a basic tool to gold: 3000G and takes 3 days N.B. If you intend to buy items from Grey as well as ordering a tool upgrade, buy the other items first. As soon as you order a tool upgrade, his shop will close! It is very interesting to watch Grey's movements on his day off if you have ordered an item for him. Even though he does not work on Thursdays, he will deliver any item ordered on Wednesday to you on Thursday morning at 6.00 a.m. If you teleport then to the Inn and go immediately to the guest bedroom,

he will not be there at 6.00 a.m. but will glide through the corner of the wall shortly thereafter! If you order a Maker Barn from Gotz, once it is completed, Saibara offer Makers: Mayonnaise Maker 20,000G Cheese Maker: 20,000G Yoghurt Maker: 20,000G Yarn Maker: 20,000G Seed Maker: 20,000G Can Food Maker: 20,000G N.B. For each Maker, the cost is 20,000G and a piece of Adamantite. from from from from from from basic to copper costs 1000G and takes 1 day. basic to silver costs 2000G and takes 2 days. copper to silver costs 2000G and takes 1 day. copper to gold costs 3000G and takes 2 days. copper to mystrille costs 5000G and takes 3 days. mystrile to mythic costs 50,000G and takes 3 days. . will

Tool Upgrades: To upgrade a tool To upgrade a tool To upgrade a tool To upgrade a tool To upgrade a tool To upgrade a tool

These are only a few examples to illustrate the cost of tool upgrades. Makers

In this version of Harvest Moon, you need to ask Gotz to build a special Maker Barn before you will be able to purchase any Makers from Grey at Saibara's Smithy. You will not be able to order this Barn until you have at least one Barn for Poultry and one for Animals. You need not have upgraded your house, however. Once Gotz builds the Maker Barn, the Makers that then will be available for order are: Mayonnaise Maker

The Mayonnaise Maker is to be found in other Harvest Moon games like FoMT/MFoMT. It converts eggs into mayonnaise. It is a little less convenient in this game as your Mayonnaise Maker in FoMT/MFoMT was situated inside the chicken coop. Now you must go to the Maker Barn if you wish to use any of the Makers. As you can make Mayonnaise in your Kitchen, it is not as useful a Maker as most of the others. Cheese Maker:

The Cheese Maker produces cheese from Milk. Cheese is far more valuable than milk and many individuals love Cheese. It is used extensively in cooking as well. You will need a Cheese Maker. Remember, however, that Sprites are rescued when you ship specific quantities of milk, eggs and wool. You therefore need to ship a number of raw ingredients as well as processed items. Yoghurt: The Yoghurt Maker converts milk into yoghurt. The profit margin is not as great with yoghurt as with Cheese, however, and it is not as popular as Cheese with other characters. Yarn Maker: The Yarn Maker produces yarn from wool. It is a vital piece of equipment if you wish to obtain a Yule Stocking. Moreover, Yarn is far more valuable than wool. Remember that you must ship specific quantities of milk, eggs and wool, however, rather than processed items, in order to rescue Sprites. Seedmaker: The seedmaker converts crops and flowers into seeds, and is similar to the Seedmaker in AWL/AnWL. The real virtue of the Seedmaker is that it is capable of taking a higher grade of crop or fruit and producing a higher grade of seed from it. Moreover, having a seedmaker is the only way to obtain flower seeds in this game. Sadly, you cannot feed wild items like wild grapes or grasses into it. You can feed mushrooms into it, however, and then grow your own mushrooms in a Mushroom House. One of the ways to make a profit in Cute is by converting upgraded crops into seeds and then selling the seeds to Van. You cannot ship seeds but Van will buy them and upgraded seeds of every variety fetch good prices. Bargain with him to obtain the best price in every case. Cannery or Can Food Maker: The Cannery is a machine that converts crops into tinned goods and ships them automatically. You will not be able to keep the food when it has been processed. The only virtue of the Cannery is that it increases the value of any item by 150%.

Unlike the Seedmaker, which discriminates and will not make seeds from wild items, the Cannery will accept ANY item, including wild grasses, mushrooms, and even flowers and fish! Any item thrown into the Cannery machine counts towards your shipping total, so it is a good idea to can EVERYTHING that you intend to ship once you have this wonderful machine. Incidentally, every 'recipe' item is included in your Shipping List. You cannot ship 'cooked items' directly through any shipping container, but you can ship them through the Cannery. To complete your Shipping List, ship one of each Recipe item through the Cannery. (You can place cooked items in your Basket and then dump the contents into a shipping container if you do not have the Cannery.) N.B. If you study your Farm Menu, you will see a separate chart for every item that is on your Shipping List. Access that chart to see how many items at each level you have shipped as well as the shipping method. For example, for Cucumbers, you will see a listing for every level from 1 to 99. Next to each level are the Methods of Shipping as well as a place to record any Giant crops you have harvested. There are four different possibilities: Normal, Big, Can, ALL. For any item that cannot be designated in such a fashion, Xs are placed in every spot where an entry ordinarily would be made. An O is placed in every spot that designates a successful completion of the goal. There is a curious anomaly in this game wherein any cooked item shipped through the Cannery will complete the shipping chart for that item, filling both the 'Normal' and the 'Can' spaces, but a cooked item shipped via the basket will not complete the chart as the Can space will remain blank. If, therefore, you do not wish to ship more than one of any cooked item, ship it through the Cannery in order to complete the Shipment chart. To access the Shipment Chart for any item in the Shipping List, tap the icon of the item itself. To access the name of any item on the list, tap the number shipped instead. Accessing individual items in the Shipping List in this game can be annoying as it takes forever to scroll down the list and there appears to be no way to speed up the process.

Carpenter Gotz: Open 11.00 a.m. - 4.00 p.m. Closed on Saturday Building Upgrades As in most Harvest Moon games, Gotz is a pivotal character, who is in charge of all building construction and upgrades. You can purchase the materials from him if you have not been diligent in collecting them, or you can gather the materials yourself. There is a tremendous difference in cost between a building that requires the purchase of materials as well and one for which you provide the materials.

You cannot go far without Gotz, as livestock and poultry require shelter and your farmhouse must be upgraded if you wish to marry. If you have aspirations with respect to farming excellence, you will wish to build a Basement and a Mushroom House as well. A Mushroom House is a small hut where Mushrooms can be grown. There are three varieties of Mushrooms in this game: the wild Matsutake Mushroom and poisonous Toadstool and the Shitake Mushroom. Seeds for the Shitake Mushroom can be purchased from Vesta once you have built a Mushroom House. Seeds for the wild mushrooms must be produced in the Seedmaker. You can order a Mushroom House without having expanded your House. Up to three Basements can be built beneath your house, but only when you have expanded your house twice. Basements require access through a stairwell in the southeast corner of your house, which means that the house has to be the largest size possible. Each basement is successively more expensive to build. Without a 'Sun', no crops can be grown in any basement but Gotz will give you a random Sun for each basement he builds. If you save your game before you exit the house on the morning that the Basement is completed, you can reload the game if you do not receive the specific Sun you need. Suns are specific to season. A Spring Sun is needed to grow Spring Crops; a Summer Sun is needed for Summer crops and a Fall Sun is needed for Autumn crops. It is possible that the Winter Sun when kept in one Basement during the other Seasons of the year will improve the levels of crops grown elsewhere. You can buy all types of lumber from Gotz, including Golden Lumber as well as ordering any buildings and upgrades, provided you have met the requirements for those upgrades. When you have not met the basic requirements for any building or upgrade, it will not appear in the menu. Gotz's prices for lumber are as follows: Wood Lumber: 50G Stone Lumber: 200G Golden Lumber: 100000G These are his prices for a single piece of Lumber. When you telephone Gotz to order an upgrade, in most cases he will ask you first: Which material should we use? Your options will be: Fodder Lumber Stone Golden Lumber Never mind. When you have made your choice, he will declare: We can get renovation material here. What do you want to do? Your options:

Prepare the material myself. Buy the material too. Cancel. The reason I am including this dialogue is because players often are confused when they believe they have sufficient materials in their possession but Gotz tells them that they do not have the Lumber required for the upgrade. The fact of the matter is that Gotz will not recognise any Lumber in your possession unless it is stored in the appropriate Lumber Shed. If an upgrade requires 300 pieces of lumber and you have 300 pieces of Lumber in your Rucksack or Shelf but do not have a Lumber Shed, Gotz will tell you that you have no Lumber for the project. Remember that there is a separate shed for each type of Lumber. Wood Lumber requires a Wood Lumber shed. Stone Lumber requires a Stone Lumber Shed and Golden Lumber requires a Golden Lumber shed. Fodder is kept in a Silo. Please bear in mind the fact that your house is made of Stone and any expansion to the house itself must be made with Stone Lumber. The Pond must be built from Stone as well. You cannot use Wood Lumber to expand your house, although you can use it to build other buildings. At the beginning of the game, the following construction products will be available: Bird Shed Animal Shed Silo Mushroom Shed Lumber Shed Stone Shed Golden Lumber Shed Here are some of the prices for Buildings and Upgrades: 1st House Expansion: Requires 200 pieces. If you provide the materials, it will cost 3000G to build using Stone. If you purchase materials and labour, it will cost 43,000G. N.B. You need to have the Round Table from the Shopping Channel before you will be able to expand your House for the first time. Note that the House expansion must be constructed of Stone Lumber. No other options exist. If you have only Wood Lumber, it cannot be used for any house expansion! 2nd House Expansion: Requires 700 pieces. If you provide the materials, it will cost 10,000G. If you purchase the materials, it will cost 150,000G. N.B. Once Gotz has expanded your house once, the option to expand it again will become available. Note again that the house expansion must be constructed of Stone Lumber. No other options exist. Incidentally, when you expand your house for the second time, the Shopping Channel will offer the Big Bed as the next item offered. If you expand your house twice before you have purchased a Refrigerator or Shelf from the Shopping Network, you will find that you must buy the Big Bed next even if you have not met any other requirements for marriage. Most players prefer to have

a Refrigerator, Shelf and even a Kitchen before they buy a Big Bed. If this is the case, do not expand your house for the second time until the Shopping Network has offered the Refrigerator, Shelf and Kitchen. Bathroom: follows: Requires 580 pieces. Cost depends on material used. Prices as

Grass: 3000G Cost of labour and materials: 4160G Wood: 30,000G Cost of labour and materials: 32,000G Stone: 60,000G Cost of labour and materials: 176,000G Golden Lumber: 600,000G Cost of labour and materials: 58,600,000G Toilet: Requires 400 pieces. follows: Cost depends on material used. Prices as

Grass: 2000G Cost of labour and materials: 2800G Wood: 20,000G Cost of labour and materials: 40,000G Stone: 40,000G Cost of labour and materials: 120,000G Golden Lumber: 400,000G Cost of labour and materials: 40,400,000G 1st Basement: as follows: Requires 999 pieces. Cost depends on material used. Prices

Grass: 10,000G Cost of labour and materials: 30,000G Wood: 100,000G Cost of labour and materials: 150,000G Stone: 200,000G Cost of labour and materials: 400,000G Golden Lumber: 2,000,000G Cost of labour and materials: 2nd Basement: as follows: Requires 999 pieces.

102,000,000G Prices

Cost depends on material used.

Grass: 50,000G Cost of labour and materials: 70,000G Wood: 500,000G Cost of labour and materials: 550,000G Stone: 750,000G Cost of labour and materials: 950,000G Golden Lumber: 7,500,000G Cost of labour and materials: 3rd Basement: as follows: Requires 999 pieces.

107,550,000G Prices

Cost depends on material used.

Grass: 200,000G Cost of labour and materials: 220,000G Wood: 2,000,000G Cost of labour and materials: 2,050,000G Stone: 3,000,000G Cost of labour and materials: 3,200,000G Golden Lumber: 30,000,000G Cost of labour and materials: 130,000,000G Bird Barn (maximum four birds): Requires 420 pieces. material used. Prices as follows: Grass: 500G Cost of labour and materials: 8900G Wood: 5000G Cost of labour and materials 26,000G Stone: 10,000G Cost of labour and materials: 94,000G Golden Lumber: 100,000G Cost of labour and materials: Animal Barn (maximum 4 animals): Requires 500 pieces. material used. Prices as follows: Cost depends on

42,100,000G Cost depends on

Grass: 680G Cost of labour and materials: 10,680G Wood: 6800G Cost of labour and materials: 31,800G Stone: 13,000G Cost of labour and materials: 101,300G Golden Lumber: 130,000G Cost of labour and materials: 50,130,000 Duck Pond: Stone: Requires 600 pieces and must be made of stone. Cost of labour and materials: Requires 100 pieces: 220,000G

100,000G

Silo (for fodder): Prices as follows:

Cost depends on material used.

Grass: 200G Cost of labour and materials: 2200G Wood: 2000G Cost of labour and materials: 7000G Stone: 4000G Cost of labour and materials: 24,000G Golden Lumber: 40,000G Cost of labour and materials:

10,040,000G

N.B. Until you have a Silo, you will be forced to store all fodder in your Rucksack or Shelf. Once you have a Silo, all Fodder will be placed automatically in the Fodder Bin in your Animal Barns where you can access it in order to place it in the individual mangers for each animal. Mushroom House: as follows: Requires 300 pieces: Cost depends on material used. Prices

Fodder: 1000G Cost of labour and materials: 7000G Wood: 10,000G Cost of labour and materials: 25,000G Stone: 20,000G Cost of labour and materials: 35,000G Golden Lumber: 200,000G Cost of labour and materials:

30,200,000

In Cute, the Mushroom House will be available from the start of the game. Maker Barn: follows: Requires 360 pieces. Cost depends on material used. Prices as

Fodder: 3000G Cost of labour and materials: 10,200G Wood: 20,000G Cost of labour and materials: 48,000G Stone: 60,000G Cost of labour and materials: 132,000G Golden Lumber: 600,000G Cost of labour and materials: 36,600,000G Wood/Stone Bin: as follows: Requires 100 pieces. Cost depends on material used. Prices

Fodder: 200G Cost of labour and materials: 2200G Wood 2000G Cost of labour and materials: 7000G Stone: 4000G Cost of labour and materials: 24,000G Golden Lumber: 40,000G Cost of labour and materials: Golden Lumber Bin: Prices as follows: Requires 100 pieces.

10,040,000G

Cost depends on material used.

Fodder: 2000G Cost of labour and materials: 4000G Wood: 20,000G Cost of labour and materials: 25,000G Stone: 40,000G Cost of labour and materials: 60,000G Golden Lumber: 400,000G Cost of labour and materials:

10,400,000G

Vacation House: as follows:

Requires 999 pieces.

Cost depends on material used.

Prices

Fodder: 1,000,000G Cost of labour and materials: 1,020,000G Wood: 10,000,000G Cost of labour and materials: 10,050,000G Stone: 20,000,000G Cost of labour and materials: 20,200,000G Golden Lumber: 200,000,000G Cost of labour and materials: 300,000,000G N.B. Once you have a Bird Barn and Animal Barn, you will be able to order a Maker Shed and/or Pond. You need not have expanded your house to order these buildings.

May's Tailoring: May's Tailoring is a shop in Mineral Town that is new to Cute. It offers outfits and wallpaper for your house. Outfits are unlocked as you experience events in the game. There are only four types of wallpaper, available from the start. Business hours: From 9.00 a.m. to 5.00 p.m. Shut: Wednesdays Welcome to May's Tailoring! wallpaper! We sell the finest clothes and the loveliest

At the start of the game, you will see the following outfits if you have chosen to play as the character from Mineral Town: Eggplant Purple: Sunflower: 200G Rose Red: 200G 200G

The next outfit to be offered will be: Ocean Blue: 200G Later: Night Sky: 200G Snow Cloud: 200G Brown: 200G Plum: 200G Storm Cloud: 200G Spring Green: 200G Aqua: 200G Pink: 200G Peach: 200G If you are playing as the character from 'Another Wonderful Life', the outfits offered at the beginning of the game will be:

Yours forever: 200G Admirable friend: 200G Pure affection: 200G The next item to be offered is: Elegant behaviour: 200G There are a total of 24 clothing slots in your Clothes Box in which outfits can be stored. I believe that outfits are unlocked as events are experienced. By changing your outfit each day, you will increase the AP of EVERY bachelor in the valley by 200 AP. You can increase the AP of Mineral Town bachelors by 200 points each week, apart from Kai who responds as a Valley bachelor during the Summer period. The following wallpapers will be offered to both characters: Rustic: 2000G Wide Open Field: 2000G Paw Print: 2000Gs The next wallpaper to be offered is: Bubblegum: 2000G Your choices: Shop Just stopping by. If you choose: Just stopping by: May: No window shopping!

From time to time, you will be offered a different option: I want to talk to you. May: You want to talk to me? I don't know. I'm pretty boring... I'm not boring at all? Really? All right. Just a little bit then. I'm busy. What shall we talk about? ....................................................... ....................................................... ....................................................... You don't know? Oh well... You should think of something for next time. See you later. The option to speak to her is very occasionally offered. is offered: Shop I want to talk to you. May: Yo. You wanna talk, right? Did you think of something? ..................................................................... Mineral Town? Why do you hear such things? The second time it

Hmm, all I can say is that it's a nice place. The people of Mineral Town are all real down to earth. That makes it a real charming place... Basically, it's great. That's good enough, right? This is embarrassing. See ya. When you purchase an outfit from May, it will appear in your Clothes Box. You will be able to change clothing by opening the Clothes Box and tapping on any outfit with your stylus or by using your cursor. Wallpaper on the other hand must be applied by May herself. In other words, you can have only one wallpaper at any given point in the game. You must pay again each time you change your wallpaper.

Church: Carter, the pastor of the Church in Mineral Town is in charge of the services that are available by telephone. They are services exclusively used with respect to the Cursed Tools and Cursed Accesories. Hours of Business: 11 a.m. to 5 p.m. Closed: Saturdays, Sundays Players often become confused when dealing with the Church. 'Remove a Cursed Item' simply unequips the Tool or Accessory but the Curse remains. 'Break a Curse' transforms the item from a Cursed into a Blessed item. 'Remove a Cursed Item' never is a necessary expenditure for a careful player. Simply do not equip any Cursed Tool or Accessory until you telephone the Church to have it transformed into a Blessed Item. Incidentally, Carter only will bless a Tool or Accessory if you have it equipped. Welcome to the Church. Your choices: Take off a cursed item. Dispel a curse Just stopping by. I am Pastor Carter. How may I help you?

Your Building List To access your Building List, tap on the icon of the house in your Farm Menu. You then will be able to see all the Buildings you currently possess. Next to the icon itself is a number that represents the total of all the types of

buildings Gotz has constructed for you. If you have built every possible type of building, including all upgrades, the list should be as follows: House Lv 3 Animal Shed x (whatever number of sheds currently are on your property) Bird Shed x (whatever number of sheds currently are on your property) Silo Lumber Shed Stone Shed Gold Lumber Shed Mushroom Shed Maker Shed Cottage Bathroom Toilet B1 B2 B3 Pond The type of material used to construct each building will be shown by an icon next to the name of the building. The most durable material that is not exorbitantly expensive is Stone. If you can afford stone, use it for any building that you intend to keep permanently. Golden Lumber may be the most durable item, but it is costly. If you control the weather to prevent typhoons and snowstorms, you should find Stone Lumber to be quite adequate as a material. Toilet and Bathroom The Bathroom and Toilet both restore energy in Cute, although they had no use in many versions of the original HM DS. If you enter the bathroom, you will use 30 minutes of time. If you enter the Toilet, you will re-emerge after 10 minutes have elapsed. Pond: If you wish to be able to raise or keep ducks, you must order a Pond from Gotz. After it is completed, Popuri will be willing to sell ducks to you. One reason to have the Pond built is because a Sprite can be rescued when you cast your Fishing rod into the Pond. The Pond Manual in your bookcase will inform you: Store fish you catch here. Fish in here soon grow larger and multiply. you can put in fish and take them out when you wish, it's great to use. Vacation House or Cottage As

You will not be able to build a Vacation House or Cottage unless you own the Island. Once you have purchased the Island from Thomas, the option to build a Vacation House on it will become available. The house when built is rather small and contains very little. It does have a bed, however, so you can sleep on the island if you wish. The Fishing Team Bonus that existed in the original English version of HM DS was eliminated from Cute. It therefore will take longer to save enough money to afford to purchase the Island. Dining Out: As in other Harvest Moon games, there always are places to go to meet people and restore your energy by eating or drinking, and this game is no exception. The two places where you can purchase food and beverages are the Blue Bar and Kai's Concession Stand. Kai is in town only during the Summer months but the Blue Bar is open in every season. If you wish to advance your friendship with every one, you will find that the Lobby of the Inner Inn and the Blue Bar are places where people gather on a regular basis. You will find different groups in each location on different days and at different hours. On rainy days, you will find most of the eligible girls in the Lobby of the Inner Inn. Blue Bar: Hours: 5.00 p.m. to 11.00 p.m. Closed on Wednesday Water: 0G Morning Mist: 400G (Stamina: +1 Fatigue: -30) Spring Time 400G (no effect on SR or FR) Summer Heat: 300G (Stamna: +1 Fatigue: -20) Fall Colours: 300G (Stamiina: +1 Fatigue: -22) Winter Blast: 350G (Stamina: +1 Fatigue: -20) Fresh Breeze: 300G (Stamina: +2 Fatigue: -20) Bodiaid: 250G (Stamina: +1 Fatigue: -15) ABC: 350G (Stamina: +3 Fatigue: -25) Moomoo Milk: 300G (Stamina: +1 Fatigue: -21) Later, more items may become available: Moo Milk: 300G (Stamina +2 Fatigue -20) If you experience an event at the Blue Bar after Muffy and Griffin marry, there will be a new drink afterwards: Sweet Dreams 300G (Stamina +1 Fatigue -20)

As you can see, none of these beverages is particularly effective in restoring your Stamina but quite potent in reducing your Fatigue.

In Cute, you can experience an event at the Blue Bar while still single that you could experience in the Boy version only after marriage. In the course of this event, you are allowed to name a new drink, choosing between three different options. Kai's Concession Stand: Hours: 8.00 a.m. to 6.00 p.m. in Summer Closed on Rainy Days Water: 0G Baked Corn: 250G (Stamina +20 -3 Fatigue) Spaghetti: 300G (Stamina +30 Fatigue -5) Pizza: 250G (Stamina +30 Fatigue -3) Shaved Ice: 300G (Stamina +1 Fatigue -20) In other words, buy a Shaved Ice for Fatigue and a Pizza or dish of Spaghetti to increase your Stamina and you will be in good shape. Mineral Town Visitors If you do not insert a GBA FoMT or MFoMT cartridge into your DS system with the DS Harvest Moon, the only contact you will have with most of the Mineral Town inhabitants will be by telephone when you order items from their shops. The exceptions will be Gotz and Thomas, as Gotz must travel to the Valley in order to construct buildings for you and Thomas has become the delivery person in lieu of Zack. If, however, you do insert a FoMT/MFoMT cartridge into your DS, you will unlock a host of characters from Mineral Town. Among these are all the eligible bachelors and the girls who love them. In other words, all the inhabitants of Mineral Town who are your own age will visit the Valley on a weekly basis. You actually will be able to court and marry a Mineral Town bachelor if you like. Unlike the original HM DS, where marriage to an eligible Mineral Town girl would end the game, if and when you marry a Mineral Town bachelor in Cute, the game will continue. Your husband will move to the Valley and stay at home most of the time. Mineral Town inhabitants invariably visit the Valley on the same day each week, and it usually is the individual's 'day off'. Most of them can be found in the appropriate guest room of the Inner Inn between 6.00 a.m. and 8.00 a.m. This is the easiest place to find them to give them gifts. The exception to this is Mary who apparently walks to the Valley early on Monday morning and returns on Monday night. Here is a schedule of their visits and where they can be found early in the morning: Sunday: Popuri: found in the girls' guest room in the morning, then at Takakura's house Sunday: Rick, found in the boys' guest room in the morning, near Vesta's

Greenhouse in the afternoon Monday: Mary, found in Lumina's bedroom in the morning after 8.00 a.m., and next to the piano in Romana's Villa at noon and afterwards Tuesday: Karen, found in the girls' guest room in the morning, then in Celia's room almost all day; at the Blue Bar at night Wednesday: Elli, found in the girls' guest room in the morning, at Dr. Hardy's later in the morning and at the Waterfall in the afternoon. Wednesday: Trent, found in the boys' guest room in the morning, at Dr. Hardy's later in the morning and outside the Sprite Company Tree in the afternoon. Thursday: Grey, found in the boys' guest room in the morning, then at the Excavation Site; at night at the Blue Bar Friday: Ann, found in the girls' guest room in the morning, then in Ruby's kitchen; in the afternoon, she stands near the Waterfall Saturday: Cliff, found in the boys' guest room in the morning, near the Waterfall in the afternoon, at the bridge at night. Kai is to be found in the boys' guest room every morning only in the Summer season; he then walks to the Beach and opens his stall Van can be found at his orange crate stall on the 2nd floor of the Inn from 10.00 a.m. to 6.00 p.m. on the 3rd, 8th, 13th, 18th, 23rd and 28th and in the evening of those days at Romana's Mansion. Thomas can be found in the morning and evening at the Villa on Sundays Gotz can be found at the Hot Spring near the Circus grounds on Saturday afternoon and at the Blue Bar on Saturday night. Many of the Mineral Town visitors (including Karen) can be found at the Blue Bar at night on the days when they visit. Cooking in Harvest Moon One of the most enjoyable aspects of Harvest Moon games for many players is the ability to cook. Every Harvest Moon game has its own recipe collection and method of cooking. Harvest Moon DS is most similar to FoMT and MFoMT in this respect. In order to cook, you first must purchase a kitchen from the Shopping Network. The kitchen will not be offered until you have expanded your house once. All building projects are ordered by telephone from Gotz, the carpenter of Mineral Town. The Shopping Network will not offer the Kitchen until you purchase a Refrigerator to store your food items. As soon as you obtain the Kitchen, you will be able to start cooking, as there are a number of Recipes that require No Utensils. To make an item without utensils, highlight the item, then choose 'N/A' as the Implement. The item will be prepared and you will be able to add the Recipe to your Cookbook. Even in your first Summer, you should be able to make a number of Recipes as soon as your Kitchen arrives. A salad can be made with a Tomato. Pickled Turnips can be made with a Turnip, and Pickled Cucumbers can be made with a Cucumber. One of the best recipes you can make without any utensils is Sashimi. All that is required is a Medium or Large Fish. Sashimi is a favourite for Takakura and Carter, two individuals who are difficult to please

until you have a Kitchen.

It is a good source of energy as well.

You can approach cooking through trial-and-error, but you probably will find that most experiments result in 'Failed' or 'Burnt' Dishes. You need to use a recipe that is acceptable to the game. Six books of 'Cooking 101' Recipes, each dedicated to a different method of cooking, can be purchased with Medals from the Casino. The recipes included in these books are not only a few of many and if you wish to complete your Recipe list, you need to expand upon your knowledge. Moreover, buying a book will not add the recipes in that book to your list. You actually need to make the recipe successfully in order to add it to the Recipe List. I have compiled a list of all recipes in this game and it can be found at: Harvest Moon DS Cooking 101 Recipe Guide In many cases, the 'basic' recipe represents the only form that recipe can take. In other cases, however, there will be a basic recipe and a 'best' recipe. The 'best' recipe adds optional ingredients that will enhance the potential of that dish to restore Stamina and combat Fatigue. Here is an example of the difference between the 'basic' and 'best' recipe: Curry Rice (basic): +30 Stamina -2 Fatigue Curry Rice (better) with Green Pepper: +38 Stamina -2 Fatigue Curry Rice (even better): with Carrot, Green Pepper, Onion and Potato: +53 Stamina -2 Fatigue Curry Rice (best): with Medium Fish, Carrot, Green Pepper, Eggplant, Onion and Potato: +64 Stamina -2 Fatigue Please note that using an upgraded level of raw ingredient will not improve the SR or FR of a dish. In FoMT and MFoMT, cooked dishes were worth more when shipped than the raw ingredients from which they were made. In this game, they are virtually worthless when shipped, but they are included as items in your Shipping List. Even if cooked dishes do not add substantially to your total earnings, the advantages of cooking are threefold. First, they are much more powerful than raw ingredients when consumed in terms of restoring Stamina and combating Fatigue. For example, a medium fish will give you +3 Stamina and -1 Fatigue. The same medium fish when converted to Sashimi in your kitchen will give you +30 Stamina -3 Fatigue. In fact, as Sashimi requires no utensils whatsoever, you will be able to make it as soon as your Kitchen is delivered. If you were sustaining your energy with expensive Bodigizer and Turbojolt medicines purchased from Van for 500G and 1000G respectively before you had a Kitchen, you will be delighted to be able to use Sashimi instead! The second advantage is the ability of a cooked dish to raise FP. You will find that there are a couple of individuals in the Valley who respond with indifference to all gifts until you are able to give them 'cooked' dishes. Takakura is one of these. Most items will boost his FP only by 1 point until you have a kitchen. Once you do, you will be able to give him sashimi which will raise his FP by 9 points!

The final reason to complete your Recipe list is because you need to ship one of each 'cooked item' in the game in order to complete your Shipping List. You cannot ship 'cooked items' in the ordinary shipping containers on your farm but you can ship them by placing them in your Basket, then dumping the contents into a shipping container or you can ship them directly through the Cannery. You therefore need to purchase the Basket and/or Cannery if you wish to complete your Shipping List. Special Ingredients Ingredients for Recipes in Harvest Moon are found in a number of different ways. There are ingredients that are gathered in the wilds, such as all grasses, bamboo shoots, wild grapes and matsutake mushrooms. There are ingredients that are produced by farming, both as crops and as fruit harvested from trees that you plant. There are ingredients that are purchased from Karen's Supermarket, from riceballs to chocolate and wine. Fish must be caught using a fishing rod and only medium and large fish can be used in cooking in this game. Finally, there are special items that can be obtained only by attending specific Festivals. These items are buckwheat flour and rice cakes. By attending the Year End Festival, you will obtain 10 Buckwheat Flour. By attending the New Year Festival on New Year's Day, you will obtain 10 Rice Cakes.

The Cooking Festival The Cooking Festival in this game occurs on the beach each Spring and the Gourmet judges the entries as he does both in FoMT and in MFoMT. There are a couple of differences between the games, however. Theme in HM DS is designated by a cooking implement rather than a type of food. In other words, you will be asked to make any dish using a Pot in the second year. In FoMT/MFoMT, you would be asked to make a specific type of dish, such as a 'noodle dish' or 'bread'. The other difference is that winning the Festival in HM DS is more difficult. Making the 'best' version of a recipe will not suffice. Only certain special recipes will allow you to win the Festival in any case. For example, in the 2nd year, when asked to make a dish using the 'Pot', it was only when I made 'Ultimate Curry' that I won. Any sort of 'Relax Tea' will win when the category is 'Pot'. Fishing As in other Harvest Moon games, there are many different places where you can fish, and the fish that you will find depend not only on the level of your Fishing Rod but the location and season.

In Harvest Moon Cute DS, as in FoMT/MFoMT, the type of fish you catch is irrelevant in terms of your Shipping List. The Shipping List only recognises the size of fish. Van will not recognise different types of fish in this game either. He only will recognise size. In this respect, the game is very different from AWL/AnWL and Magical Melody. As in FoMT/MFoMT, you do have another list that does register every type of fish caught with your Fishing Rod. This is your Fishing List and catching every type of fish brings rewards. Your first basic Fishing Rod can catch Small and Medium Fish. You will not have a Fishing Rod at the start of the game, but must acquire it from Galen. To do so, visit his house between 12.00 noon and 1.00 p.m. on a sunny Saturday to experience an event with him wherein he will give you a Fishing Rod. Players of FoMT/MFoMT will recall a similar event with Zack and players of AWL/AnWL will recall that Galen in those games gave you a superior Fishing Rod. You cannot have a tool equipped when you visit him or you will not experience the event in Harvest Moon DS. Moreover, you must introduce yourself both to Galen and to Nina. Remember that you can fish from ANY building if you equip a Necklace. This prevents time from passing while you fish, as fishing tends to be an activity that is slow and takes hours. You need to equip the Necklace that corresponds with the level of your Fishing Rod if you wish to be able to charge the tool to maximum power. Obviously, you can save your game after catching a fish and then reload when you catch only rubbish. Casting your Fishing Rod will use two Stamina points, which means that you can conserve energy by saving only positive results. On the other hand, the game does track the number of boots, empty cans and branches that you catch as well as the good items. The only truly negative result of catching rubbish would occur if you throw it back into the sea. In fact, even throwing a fish back into the sea is considered littering in this game and you will lose FP with every one in the Valley if you do it. There is one occasion when you will be obliged to throw a small fish into the sea. If you wish to catch a Squid, one of the King Fish, you must throw a small fish into the water first. You will lose FP points for doing so, but you can regain them quickly, especially if you equip the large Friend Brooch every night before bed. In the original Boy version of HM DS as in times during the day when fishing would be fish at any time of day or night and the number depends only on the level of your fishing rod. Here are the Shipping values of Items that Rod: Small Fish (all varieties) Medium Fish (all varieties) Large Fish (all varieties) Fish Bones 1 G 50G 120G 200G AWL and AnWL, there were specific at its best. In Cute, you can and quality of items caught you can find using your Fishing

Empty Can 1G Boot 1G Branch 1G N.B. Van will pay up to 324G for a small fish and 637G for a medium fish. He will pay over 931 for a Large Fish. Special Items: Bottled Message (only in Spring from the ocean) 4G Pirate Treasure (only in Summer, fishing in the ocean) 10,000G Fish Fossil (only in Autumn, fishing in the ocean) 5,000G As you can see, you can make the most money by fishing in the Summer from the Beach area. Unfortunately, if you are not using a Blessed or Mythic Fishing Rod, you will not catch any Pirate Treasures or Fossils of Fish. The Blessed Fishing Rod is obtained when the curse is removed from the Cursed Fishing Rod. The Mythic Fishing Rod must be ordered from Grey, and cannot be made without a Mythic Stone. The Mythic Fishing Rod is made from the Mystrile Fishing Rod, but Mythic Stones will not appear until you have a full set of Blessed Tools. (Technically speaking, you can catch Pirate Treasures and Fish Fossils with a Cursed Fishing Rod, but the Cursed Tools use so much energy that it is not worth the effort to use them. Simple have them blessed before you use them.) You will not be able to find the Bottled Message until Leia's Heart Level is at Yellow. You can catch the Bottled Message with any Fishing Rod that is Mystrile Level or higher but you cannot charge the Rod to a higher level than Mystrille. In other words, if you are using the Mythic Rod, charge it only to Mystrile level. (When your character's face turns red and a small circle appears over it, you have charged it to Mystrile level. If an aura appears round his body, you have charged it too much!) Unlike FoMT and MFoMT, you will be able to catch more than one Bottled Message in this game. It is part of your Shipping List, so make certain to ship at least one Bottled Message as well as using one to trigger Leia's fourth and final Heart Event. As in many Harvest Moon games, you can catch King Fish in Harvest Moon DS. In Magical Melody, you actually can keep the King Fish, and cook them, eat them, give them as gifts or ship them. As in FoMT/MFoMT, in Harvest Moon DS, you cannot keep the King Fish that you catch. They are recorded in your Farm Achievements, however, and as in FoMT/MFoMT, you will have a picture of each type of King Fish that you catch. There are 51 different types of Fish, 7 other items that can be caught with the Fishing Rod and 6 different King Fish in Harvest Moon DS. As There are seven different fishing locations in Forget-Me-Not Valley where you can find specific varieties of fish. There are four seasons in Harvest Moon and most fish are seasonal. The level of Fishing Rod needed for each item found in the sea is as follows: Rubbish (empty tin, boot, fishbone, branch): any level of Fishing Rod

Small Fish: any level of Fishing Rod Medium Fish: any level of Fishing Rod Large Fish: Gold Fishing Rod or higher Bottled Message: Mystrile Fishing Rod (can be higher level of rod, but cannot be charged above Mystrile level) (only in Spring) Fossil of Fish: Cursed, Blessed or Mythic Fishing Rod (only in Autumn) Pirate Treasure: Cursed, Blessed or Mythic Fishing Rod (only in Summer) Here is the full list of items in the order in which they are found in your Fishing list: Greenling Horse Mackerel Prawn Amago Trout Grunt Sardine Char Dace Eel Pale Chub Bonito Sole Filefish Gold Crucian Carp Silver Crucian Carp Sandfish Bighead Carp Salmon Mackerel Halfbeck Wahoo Saury Dorado Snapper Pollack Loach Darter Rainbow Trout Herring Silver Carp Sailfin Sandfish Halibut Blowfish Black Bass Yellowtail Bluegill Crucian Carp Okhostk Mackerel Tuna Sunfish Loinfish Rockfish Yamame Snakehead Pond Smelt

Other Items: Empty Can Fishbones Boot Branch Pirate Treasure Fossil of Fish Message in a Bottle King Fish Huchen Angler Fish Spa Catfish Carp Coelacanth Squid Fishing Team and your List: When you hire the Harvest Sprites to fish for you, they may catch a number of varieties of fish that you yourself have not caught yet. When this occurs, the name of the fish will appear in your Fishing List, as well as the number caught by the Fishing Team. What will not appear, however, is the size of the fish caught. In place of the size that ordinarily is included, you will see ??? instead. Incidentally, the level of fish caught by the Fishing Team is determined by the level of your own Fishing Rod but they may be able to catch fish or items that have not been unlocked for you. For example, if you have a Mystrile Fishing Rod in your first Spring, the Fishing Team may catch a Message in a Bottle. This then will appear not only in your Fishing List but in your Shipping List as well. If it does appear in your Shipping List, however, no description of it will be given until you yourself catch it. You will not be able to do this in the first Spring, as it is unlocked for you only when Leia's heart level reaches Yellow. Sizes: Small: up to and including 28 cm. Medium: from 29 cm to 50 cm. Large: from 50 cm to 1 m 75 cm All Fish Found in Spring Amago Trout: Waterfall, Upstream Bighead Carp (L): Turtle Pond Black Bass: Turtle Pond, Downstream Bluegill: Turtle Pond, Downstream, Waterfall Char: Goddess Pond (M) Crucian Carp: Turtle Pond, Goddess Pond Dace: Goddess Pond, Turtle Pond, Downstream Darter: Turtle Pond, Waterfall Eel: Downstream, Turtle Pond Gold Crucian Carp: Goddess Pond, Turtle Pond, Downstream Halfbeck: Downstream (This is an Ocean fish) Loach: Goddess Pond, Downstream, Turtle Pond

Pond Smelt: Turtle Pond Prawn: Waterfall Rainbow Trout (L): Waterfall, Upstream Silver Crucian Carp: Turtle Pond, Goddess Pond Silver Carp (L): Downstream Snakehead (L): Goddess Pond, Turtle Pond Wahoo (L): Turtle Pond (Can be found in Ocean as well) Yamame: Goddess pond, Waterfall, Upstream N.B. Salmon cannot be found in Spring

Saltwater Fish Ocean: Blowfish (M) Filefish (M) Greenling (M) Grunt (M) Halibut (L) Halfbeck (M) Herring (M) Horse Mackerel (M) Loin Fish (M) Okhostk Mackerel (M) Pollack (M) Rockfish (M) Sailfin Sandfish Sandfish (L) Sole (L) Wahoo (L) Yellowtail (L) Island: Blowfish (M) Bonito (L) Grunt (M) Loinfish (M) Sardine (S) Snapper (L) Sole (L) Sunfish (L) Tuna (L) Yellowtail (L) All Fish Found in Summer: Freshwater Fish: Amago Trout: found at Waterfall and Upstream, at Bridge (S) Bighead Carp: found Downstream (L) Black Bass: found at Turtle Pond and Downstream (M) Bluegill: found at Waterfall and Upstream, Downstream and Turtle Pond Char: found at Goddess Pond (S) (M) Crucian Carp: found at Goddess Pond, Turtle Pond (M)

(S)

Dace: found at Goddess Pond, Turtle Pond (M) Darter: Bridge, Downstream (S) Eel: Downstream, Turtle Pond (L) Gold Crucian Carp: found at Goddess Pond, Waterfall,Upstream, Turtle Pond and Downstream (S) Halfbeck: Downstream (M) Loach: Goddess Pond, Downstream and Turtle Pond (S) Pale Chub: Downstream (S) Prawn: found at Waterfall and Upstream (S) Rainbow Trout: found at Waterfall and Upstream (L) Roach: Goddess Pond (S) Salmon: found Downstream (M) (L) Silver Carp: found at Turtle Pond and Downstream (L) Snakehead: found at Turtle Pond (L) Sole: found at Turtle Pond (M) (S) (not only saltwater, evidently!) Yamame: found at Goddess Pond, Waterfall, Upstream and Bridge (M) Wahoo: found at Turtle Pond (L) Saltwater Fish: Ocean: Dorado (L) Filefish Greenling (M) Grunt (M) Halfbeak (M) Herring (S) Horse Mackerel (M) Mackerel (M) Rockfish (M) Loin Fish (S) Sole (M or L) Wahoo (L) Island: Bonito (M) Dorado (L) Herring (M) Horse Mackerel Loin Fish (M) Mackerel (M) Rockfish (M) Snapper (L) Sunfish (L) Tuna (L)

(M)

All Fish Found in Autumn: Freshwater: Amago Trout: Waterfall Prawn: Waterfall Okhostk Mackerel: Turtle Pond

Loach: Turtle Pond, Downstream Dace: Turtle Pond Gold Crucian Carp: Turtle Pond, Goddess Pond, Downstream Crucian Carp: Goddess Pond, Waterfall, Turtle Pond Silver Crucian Carp: Goddess Pond, Turtle Pond, Downstream Grunt: Goddess Pond Char: Turtle Pond, Waterfall Pale Chub Yamame: Goddess Pond, Waterfall Pond Smelt: Goddess Pond Black Bass: Turtle Pond and Downstream Saury: Turtle Pond Eel (L): Downstream Darter: Downstream, Waterfall Salmon (L): Downstream Snakehead (L): Turtle Pond Silver Carp (L): Turtle Pond Rainbow Trout (L): Waterfall Saltwater Fish: Ocean: Dorado (L) Filefish Fish Fossil Greenling (M) Grunt (M) Halfbeck (M) Halibut (L) Herring (M) Horse Mackerel (M) Loin Fish (M) Mackerel (M) Okhostk Mackerel (M) (found both in saltwater and freshwater evidently) Rockfish (M) Sailfin Sandfish (S) Sandfish (L) Sardine (S) Saury (M Snapper (L) Sole (M, L) Island: Bonito (L) Dorado (L) Herring (S, M) Horse Mackerel (S, M) Loinfish (S, M) Mackerel (M) Sailfin Sandfish (S) Sandfish (L) Sardine (S) Snapper (L) Sole (M, L) Sunfish (L)

Tuna (L) All Fish found in Winter: Freshwater Fish Amago Trout: Waterfall Bluegill: Downstream Crucian Carp Waterfall, Goddess Pond, Turtle Pond Darter Waterfall, Downstream Eel (L): Turtle Pond Pond Smelt Waterfall, Goddess Pond, Turtle Pond Prawn Waterfall Yamame Waterfall, Goddess Pond Dace: Goddess Pond, Downstream, Turtle Pond Okhostk Mackerel: Turtle Pond Silver Crucian Carp: Goddess Pond Silver Carp (L): Turtle Pond, Downstream Gold Crucian Carp: Goddess Pond, Turtle Pond Wahoo: Turtle Pond (L) (found in Ocean as well) N.B. Loach, Salmon, Needlefish cannot be found in Winter

Saltwater Fish: Ocean: Blowfish (M) Grunt Herring (M) Horse Mackerel (M) Okhostk Mackerel (M) Sailfin Sandfish (S) Sandfish (L) Sardine (S) Snapper (L) Wahoo (L) Yellowtail (L) Island: Blowfish (M) Herring (M) Horse Mackerel (M) Pollack (M) Sailfin Sandfish Sardine (S) Sandfish (L) Sunfish (L) Tuna (L) Yellowtail (L)

King Fish:

The King Fish have special requirements. Angler: can be found in the Ocean in Winter, Spring and Summer. To catch one, you must have caught at least 15 different types of Saltwater Fish Carp: Can be found in every season but Winter. To catch one, you must have caught 5 or more different types of Fish at the Waterfall. Huchen: Can be found in Turtle Pond in Winter and Spring. To catch one, you must have caught at least 10 different types of Fish from Turtle Pond Spa Catfish: Can be found in the Hot Spring only in Winter. you must unlock the Hot Spring To catch one,

Squid: Can be found in the Ocean in Winter and Spring. To catch one, you must throw a small fish into the water. (One is reminded of the old proverb: 'Give a sprat to catch a mackerel.' Coelacanth: Can be found at the Island in all Seasons. must have caught 5 King Fish. To catch one, you

With a high enough level of Fishing Rod, you can catch a King fish using a Necklace of the same level.

Shipping List This is a list of all Items that can be shipped with their shipping value. In many cases, these items can be sold to Van for a higher price. Please note that items sold at Karen's Supermarket can and must be shipped in order to complete the list. Cooked Items must be shipped as well to complete your shipping list, although they have no shipping value and must be shipped in a special shipping container. The values given below are for basic crops at Level 1. A higher level of crop will ship for far more than a basic Level 1 Crop. See my Crop Guide for values. Even a Level 2 crop is very much worth the effort. For example, a Level 1 Yam ships for 100G but a Level 2 Yam ships for 400G. Level 1 Spinach ships for 80G but Level 2 ships for 320G. In other words, a Level 2 crop is worth 4x the value of a basic Level 1 Crop. When shipped through the Cannery, the value will be even higher, 600G for the Level 2 Tinned Spinach and 430G for the Level 2 Tinned Yams. A Level 3 Yam ships for 900G and Level 3 Tinned Yam ships for 1200G. Van will pay more than Thomas for upgraded crops but you will not gain any credit towards your shipping totals if you sell to Van. Incidentally, Van will pay far more for upgraded seeds than he will for any upgraded crops. Spring Crops:

Turnip 60G Potato: 80G Cucumber: 60G Strawberry: 30G Cabbage: 250G (N.B. Summer Crops: Tomato: 60G Corn: 100G Onion: 80G Pumpkin: 250G Pineapple: 500G Autumn Crops: Eggplant: 80G Carrot: 120G Sweet Potato/Yam 100G Spinach: 80G Green Pepper: 40G Flowers: Moondrop Flower: 60G Pinkcat Flower: 70G Blue Magic Grass: 80G Red Magic Grass: 200G Toy Flower: 130G Cultivated Fruits: Peach: 250G Banana: 200G Orange: 200G Apple: 100G Grape: 200G Ranch Products: Chicken Egg (S): 50G Chicken Egg (M): 60G Chicken Egg (L) 80G Duck Egg (S): 80G Duck Egg (M): 100G Duck Egg (L): 150G Mayonnaise (S) : 100G Mayonnaise (M): 150G Mayonnaise (L): 200G Milk (S): 100G Milk (M): 150G Milk (L): 200G Cheese (S): 300G Cheese (M): 400G Cheese (L): 500G Yoghurt (S): 150G Yoghurt (M): 200G

Van will pay up to 397 for a Cabbage)

Yoghurt (L): 300G Shitake Mushroom (S): 50G Shitake Mushroom (M): 80G Shitake Mushroom (L): 120G Toadstool (S): 100G Toadstool (M): 130G Toadstool (L): 160G Matsutake Mushroom (S): 350G Matsutake Mushroom (M): 500G Matsutake Mushroom (L): 800G Wool (S): 100G Wool (M): 400G Wool (L): 500G Yarn: (S): 300G Yarn (M): 700G Yarn (L): 800G Items Collected in Wilds: Spa Egg: 80G Bamboo Shoots: 50G Wild Grapes: 50G Blue Grass: 100G Green Grass: 100G Red Grass: 110G Yellow Grass: 120G Orange Grass: 100G Purple Grass: 120G Indigo Grass: 100G Black Grass: 10G White Grass: 150G Items from Shops: Turbojolt: 500G Turbojolt XL: 1000G Bodigizer: 250G Bodigizer XL: 500G Wine: 150G Grape Juice: 100G Riceballs: 50G Bread: 50G Oil: 25G Flour: 25G Curry Powder: 25G Dumpling Mix: 50G Chocolate: 50G Relax Tea Leaves: 1000G Items from Festivals: Buckwheat Flour: 50G (obtain randomly from Year End Festival) Rice Cake: 50G (obtain from New Year Festival) Fish: Fish (S): 50G

Fish (M): 120G Fish (L): 200G Items from Mines: Copper: 15G Silver: 20G Gold: 25G Mystrile: 40G Orihalcon: 50G Adamantite: 50G Moonstone: 55G Sandrose: 60G Pink Diamond: 10,000G Alexandrite: 10,000G Mythic Stone: 20,000G Diamond: 100G Emerald: 80G Ruby: 75G Topaz: 70G Peridot: 68G Flourite: 65G Agate: 62G Amethyst: 60G Spring Sun: 1G Summer Sun: 1G Fall Sun: 1G Winter Sun: 1G Bracelet: 2000G Necklace: 2000G Earrings: 2000G Brooch: 2000G Rubbish: Weed: 1G Stone: 1G Branch: 1G Special and Miscellaneous Items: Lithograph: 1G Bottled Message: 4G (Van only pays 4G as well) (fishing from beach in Spring only) Dog Ball: 1G Pirate Treasure: 10,000G (fishing from beach in Summer only) (Van will pay up to 56332G) Fish Fossil: 5000G (fishing from beach in Autumn only) Empty Can: 1G Boot: 1G Fishbone: 1G Perfume: 40G Witch's Present: 1G (obtain this by littering 10 times) Harvest Goddess' Gift: 1G Title Bonus: 1G (obtain this by winning the Witch Princess' Challenge/Gladiator Girls)

Dress: 50G Facial pack: 47G Skin Lotion: 40G Sunblock: 43G Wood Lumber: 1G Stone Lumber: 1G Golden Lumber: 1G (Van only pays 1G as well) Fodder: 1G Bird Feed: 1G 10,000G Ticket: 10,000G 100,000G Ticket: 100,000G Frying Pan Cooked Items: Stir Fry: 0G Fried Rice: 0G Savoury Pancakes: 0G French Fries: 0G Croquette: 0G Popcorn: 0G Cornflakes: 0G Happy Eggplant: 0G Scrambled Eggs: 0G Omelet: 0G Omelet Rice: 0G Apple Souffle: 0G Curry Bread: 0G French Toast: 0G Doughnut: 0G Grilled Fish: 0G Fried Thick Noodles: 0G Fried Noodles: 0G Tempura: 0G Pancake: 0G Pot Stickers: 0G Risotto: 0G Dry Curry: 0G Pot Cooked Items: Hot Milk: 0G Hot Chocolate: 0G Wild Grape Wine: 0G Pumpkin Stew: 0G Fish Stew: 0G Boiled Spinach: 0G Boiled Egg: 0G Candied Potatoes: 0G Dumplings: 0G Strawberry Jam: 0G Apple Jam: 0G Grape Jam: 0G Marmalade: 0G Cheese Fondue: 0G Noodles: 0G Curry Noodles: 0G Tempura Noodles: 0G

Buckwheat Noodles: 0G Tempura Buckwheat Noodles: 0G Mountain Stew: 0G Rice Soup: 0G Porridge: 0G Tempura Rice: 0G Eggs over Rice: 0G Stew: 0G Curry Rice: 0G Blue Curry: 0G Green Curry: 0G Red Curry: 0G Yellow Curry: 0G Orange Curry: 0G Purple Curry: 0G Indigo Curry: 0G Black Curry: 0G White Curry: 0G Rainbow Curry: 0G Ultimate Curry: 0G Finest Curry: 0G Relax Tea: 0G Oven Cooked Items: Baked Corn: 0G Toasted Riceballs: 0G Roasted Rice Cake: 0G Baked Yam: 0G Toast: 0G Jam Bun: 0G Dinner Roll: 0G Pizza: 0G Doria: 0G Gratin: 0G Buckwheat Ball: 0G Sweet Potatoes: 0G Cookie: 0G Chocolate Cookie: 0G Cake: 0G Chocolate Cake: 0G Cheesecake: 0G Apple Pie: 0G Mixer Cooked Items: Pineapple Juice: Tomato Juice: 0G Peach Juice; 0G Banana Juice: 0G Orange Juice: 0G Apple Juice: 0G Strawberry Milk: Fruit Juice: 0G Fruit Latte: 0G Vegetable Juice: Vegetable Latte: 0G

0G 0G 0G

Mixed Juice: 0G Mixed Latte: 0G Ketchup: 0G Butter: 0G Fish Sticks: 0G Steamer Cooked Items: Moon Dumpling: 0G Green Dumpling: 0G Chimaki: 0G Steamed Bun: 0G Cheese Steamed Bun: 0G Shaomi: 0G Steamed Egg: 0G Chinese Bun: 0G Curry Bun: 0G Steamed Dumpling: 0G Sponge Cake: 0G Steamed Cake: 0G Pudding: 0G Pumpkin Pudding: 0G No Utensil Cooked Items: Salad: 0G Sandwich: 0G Fruit Sandwich: 0G Pickled Turnip: 0G Pickled Cucumber: 0G Bamboo Rice: 0G Truffle Rice: 0G Mushroom Rice: 0G Sushi: 0G Raisin Bread: 0G Sashimi: 0G Chirashi Sushi: 0G Buckwheat Chips: 0G Ice Cream: 0G Elli Leaves: 0G Burnt Items: Burnt Burnt Burnt Burnt Burnt Burnt Food Food Food Food Food Food (Steamer): 0G (Mixer): 0G (Pot): 0G (Oven): 0G (Frying Pan): 0G (No Utensil): 0G

Your Animals: You must purchase the first animal from either Popuri (in the case of Poultry) or from Rick at Yodel's Farm in the case of Cows and Sheep. After that, you

can incubate eggs if you would like to have more Chickens and Ducks and use Miracle Potion if you wish to increase your Cow or Sheep population. You will not be able to buy or raise any animals if you do not have room for them. This applies to eggs that you place in the incubator as well. You will not be able to incubate an egg if you do not have a space for the future chick or duckling in your Bird Barn (s). The maximum number of chickens that you are allowed to keep in a Bird Barn is 4. There is a distinct advantage in raising your own animals apart from any financial benefit. An animal born on your farm will be born with 2 hearts. Animals purchased from Popuri or Rick will have a heart level of zero when they first arrive at your farm. It is best, therefore to replace animals purchased elsewhere with animals born on your own farm as soon as it is practical to do so. As you can see in the Harvest Moon card deck, there are three different varieties of Cow. The 'Normal' Cow is white with black spots. The 'Marble' Cow is white with brown and black spots. The 'Brown' Cow is entirely brown. Actually, the variety of cow you obtain when you purchase any cow from Rick at Yodel's Farm is random. If you want to have all three varieties on your farm, save your game before you make the purchase, then keep reloading if necessary until the type of cow you need appears in front of Takakura's house. N.B. Any animal you purchase either from Popuri at the Poultry Farm or Rick at Yodel's Farm will be delivered to the door of Takakura's house. This makes the situation a little more complicated than it is in other Harvest Moon games, where the animal you have purchased is placed IN the Animal or Bird Barn. In the case of a chicken or duck, it is very simple to pick up the bird and carry it into the Bird Barn. In the case of a Cow or Sheep, however, it can prove more difficult and annoying. An animal with no affection for you is less inclined to respond to the bell. You may find that you are obliged to push the animal towards the door of the Animal Barn. Remember that poultry and livestock become unhappy if they are left outside in the rain. It is a mistake, therefore, to buy any animal on a rainy or snowy day. Wait until the weather is fair if you need to purchase an animal. A Red Cloak can be purchased from the Sprite Casino window that will allow you to direct the movements of any animal outside when you are inside a building. Rather like the Necklaces, you can equip the Cloak while inside any building, then use your stylus to direct an animal by touching it, then dragging the stylus forward. The animal should follow. The cloak cannot be used to open doors, however, so you will be required to push the animal manually through the Barn door when it reaches it. As in FoMT and MFoMT, your animals will die when they reach their life expectancy. Death is random and can be avoided by reloading, but once the

game has begun to 'kill off' your animals, it is best to sell them and raise new ones. Life expectancy for a chicken or duck is four years; for a cow or sheep it is five. You can stretch the life of a favourite animal by reloading back to the previous night if the death scene occurs, but the death scenes only will become more frequent as the days pass. Animal affection can reach 10 hearts. The requirements for Animal Festival are very stringent. An animal at 8 hearts will win animal at 9 hearts will win second place. Only an animal at hearts will win the Contest and be able to give you the next or Poultry. winning an third place. An the maximum 10 level of Animal

Benefits of using the Touch Glove: There are two ways to interact with your animals. One is by speaking to the animal, and then brushing or milking/shearing the animal manually. The other is by using the Touch Glove. When the Touch Glove is equipped, you can do the following: By picking up your chicken, you can pet it. By pressing A in front of a cow, sheep, horse, cat or dog, you can pet it. By equipping the Brush with the Touch Glove, you can wash your cow, sheep or horse. By equipping the Milker with the Touch Glove, you can milk your cow and obtain a larger size of Milk than you can by milking the animal manually. By equipping the Shears with the Touch Glove, you can shear your sheep and obtain a larger size of Wool than you can manually. Moreover, you can perform 'partial' shearing and shear one sheep a total of 6 times if you are clever, obtaining 6 small wools instead of 1. (Once you have done this ONCE with the Touchglove, you will be able to obtain 6 small wools each time you shear your sheep manually, although you do need to rescue Sprites by using the Touchglove to shear your sheep.) By using the Touch Glove to pet your animals and wash your animals a specific number of times, you can rescue Harvest Sprites. The Touch Glove actually opens a number of little mini-games. By using it, you can increase the heart levels of your animals more quickly. It can be hard on your Touchscreen, however, and I recommend the use of a pen stylus as well as a screen protector whenever you play Harvest Moon DS or Cute DS. When you have rescued Members of the Yellow Animal Care Team, you will be able to hire them for petting. They will raise the heart levels of your animals, but always remember that Harvest Sprites are not very effective until they gain experience. Furthermore, the amount of labour they accomplish will depend on the number of members of the Team that have been rescued. A full team will be far more efficient than a Team with only two members!

Increasing Ranch Product Levels: When any animal wins a Competition, the next generation will produce an upgraded product. In other words, when you impregnate a Cow or Sheep who has won the Competition, the resulting offspring will produce the next level of product when fully grown. An egg from a chicken or duck that is incubated will hatch into a Chicken or Duck who can produce the next level of egg. In this fashion, through the years, you can complete your Level List for every product. The only way to win an Animal Contest is by having an animal at the maximum of 10 hearts. 9 hearts will gain second place. 8 hearts will gain third place. Winning is much more difficult in this game than it was in FoMT or MFoMT. Raising Animal Heart Levels: You can raise the heart levels of your animals by performing specific actions. Perform the following daily or as often as possible for maximum results: Talk to your Animals: This simple action is worth: +1 FP. Walk up to your animal and press the A button. If you are speaking to a chicken and duck, this will cause you to pick up the animal, and you will see a big red heart, indicating +1 point. In the case of a Cow or Sheep, you will see a prompt that gives the condition of the animal, whether well, unhappy or sick and in the case of a pregnant animal, its progress. There are three different stages of pregnancy and each has a corresponding message: Pet your Animals: This Touch Glove action is worth: +1 FP to +3 FP Equip the Touch Glove in your Accessory slot and press A when standing next to an animal. If you do not have the Milker, Clippers or Brush equipped in the tool slot, this will activate the Petting game. The point score you receive for petting the animal with your stylus will determine how many FP points you will gain. The score will appear in the lower left corner of the touch screen. Whenever a heart appears, you will receive a bonus of 500 points, but whenever a skull appears, you will lose 300 points. You will notice that hearts appear when you move the stylus across specific locations on the animal's body and that skulls appear when you pet the animal in a spot that makes her uncomfortable. In particular, poultry do not like to have their beaks petted! Livestock and horses do not care to have their hindquarters touched! (It is best to 'pet' ducks diagonally from top to bottom as their bodies are not as wide as those of chickens and this appears to produce the highest scores with fewest skulls.) Wash your Animals:

This form of Animal Care is worth: +1 to +3 FP Equip the Touch Glove in your Accessory slot and the Brush in your Tool slot. Your horse and all livestock can be washed by pressing the Y Button. Larger bubbles give higher scores. The score will be shown in the lower left of the screen. It will fluctuate as you use the brush so when it is high, press A or the 'End' button to finalise the score. Although every type of animal is different in terms of the score that will earn higher points, a score of 7000 or higher should be worth +3 FP. 3000 or above should be worth +2 FP and any score below that is worth +1 FP. See the section below for actual score values. Incidentally, when you use the brush to wash an animal, you will see a bubble with 'Up' inside it at a certain point. This indicates that bubbles are at their largest and during this brief interval, you can obtain the highest score. The brush can be used manually without the Touch Glove. When used manually, it will not wash the animal and you will receive only +1 AP. The only real advantage of using the Brush manually is that you can equip a different accessory in your Accessory Slot. If you equip the Harvest Goddess Hat while using the Brush, you will not use as much energy as you would otherwise. Fresh Air Bonus: Taking your animals outside is worth: +1 FP If you take your Livestock outside, you should build a pen for them using Stone or Wood Lumber directly outside the Barn door. This will make it easier for you to push them back into the barn at night. If you have the Red Cloak, however, you will be able to move them even if you are inside a building which means that no time will pass. Using the Red Cloak will use energy, but not time. To build a pen, it is best to build a complete square using pieces of Stone or Wood Lumber. An entire barnful of chickens/ducks can be accommodated in a 25 space square (5 x 5) outside a Bird Barn. For Cows and Sheep, build a rectangular pen that is at least 40 squares (8 x 5). You actually can make it any size you like, but a 5 x 5 square allows a 3 x 3 plot of grass to be grown inside it and a 8 x 5 square allows two plots of grass to be grown inside it. This is aesthetically pleasing, although technically, the grass that livestock needs can be situated anywhere on your land. Cows and Sheep when outside must have ripe grass to eat or they will become unhappy. They need not be at the location of the ripe grass, which can be grown on public land as well as your own field, but ripe grass must exist somewhere on the part of the map where the animals are situated. You need one square of ripened grass for each animal left outside to roam free, and one square of ripe grass on your own land for each animal placed in a pen. Chickens and ducks, on the other hand, do not need grass. They can find food anywhere, even in Winter. If you grow grass inside their pen, it is for decorative purposes, although any Cows or Sheep who are outside will be able to eat it, even though they do not have physical access to it! There is danger in leaving livestock and poultry outside after 8.00 p.m. As

in FoMT and MFoMT, there is a wild dog who can terrorise and hurt your animals if they are outside at night. If you train your dog by playing ball with him, he will chase away the wild dog, but if he is not trained, you must do it yourself. As with the Dark Creatures inside the Mines, a sharp tool is more effective than a blunt tool in fighting the wild dog. The Legendary Sword is the best weapon, although it uses 5 SR instead of 2 SR each time you wield it. All animals should be brought into their barns when the weather is inclement. When rain or snow is forecast for the following day, bring all livestock and poultry into their barns. Hurricanes, wind storms and snowstorms actually can kill your animals, even if they are inside shelters unless the barns are made of stone or golden lumber. A barn made of fodder or wood can collapse easily in a hurricane, wind storm or blizzard. It is important, therefore, to upgrade all your buildings to stone as soon as possible. N.B. You can control the weather by saving your game before you go to bed, then watching the Weather Channel as soon as you awaken. If a hurricane, wind storm or blizzard is forecast, simply reload without saving and try again. The chance of a severe storm occurring is about 5%. Reload until the weather forecast is acceptable. Touch Glove Scores and Heart Levels: Here is a list of animals with the scores required to boost their heart levels: Poultry: When caring for Chicks, a score of 1000 is worth 1 FP, 3000 is worth 2 FP and 5500 is worth 3 FP. Adult Chickens require more attention. A score of 1000 still is worth 1 FP,but you need a score of 5000 to gain 2 FP and 9000 to gain 3 FP. To earn 3 FP with a Duckling, you need a score of 6000. For adult Ducks, a score of 1000 will earn 1 FP, 3000 will earn 2 FP and 6000 will earn 3 FP. Livestock: With respect to a baby Cow, a score of 1000 will earn 1 FP, 4000 will earn 2 FP and 11000 will earn FP. For a medium Cow, a score of 1000 will earn 1 FP, 4000 will earn 2 FP and 12000 3 FP. The cows purchased from Yodel's Farm always are Medium Cows. For a large Cow, a score of 1000 will earn 1 FP, 5000 will earn 2 AP and 14000 will earn 3 FP. For pregnant Cows, you need a score of 1000 to earn 1 FP but you will need a score of 14500 or above to earn 3 FP. A Medium Sheep requires a score of 10,000 to earn 3 FP. For Adult Sheep, you need a score of at least 1000 to earn 1 FP, a score of 5000 to earn 2 FP and a score of 14000 to earn 3 FP. With respect to your other animals, a score of 1000 will earn 1 FP with your horse, a score of 4000 will earn 2 FP and you need a score of 10500 or higher to gain 3 FP. With your Cat, you need a score of 2000 to earn 1 AP, 4000 to earn 2 FP and 8000 to earn 3 FP. Your Dog requires a higher score to earn

even 1 FP. You need a score of 1500 to earn 1 FP, a score of 4000 to earn 2 FP and a score of 8000 to earn 3 FP. Your Horse Unlike FoMT/MFoMT, where you obtain a horse within the first week of gameplay, in this game you only will be given your horse when you have shipped 1000 items. Weeds, sticks and stones count as items and can be shipped here, so ship everything possible until Takakura brings your horse to you! You can obtain your Horse almost immediately if you are willing to invest a little gold in the process. Buy Bird Feed from Popuri and ship it until you have shipped 1000 items. Takakura will appear then with the horse! This can be done in the first week of gameplay. In fact, the horse is MOST useful in the first week of gameplay before you have the opportunity to purchase the Teleport Stone. Takakura will come to your house after you have shipped 1000 items and will give you a horse. Although he will ask you if you want to keep it, you really have no choice in the matter as, if you refuse, he will continue to ask you to keep it until you accept the offer. A horse can be very useful as you do not need to feed it, can ride it throughout the village and can ship items in its saddlebags. Your horse is not as vital in terms of transportation in this game as in some other Harvest Moon games as you can purchase a Teleport Stone from the Casino Window even at the start of the game. To raise your horse's affection level, ride it daily, brush it daily and use the Touch Glove to pet and wash it. Details about the heart levels of all animals are given in the preceding sections.

Poultry You cannot buy a chicken from Popuri until Gotz builds a Bird Barn for you. Once you have the Bird Barn, you can buy chickens from Popuri. If you would like to raise ducks as well, you need to order the Duck Pond. When you have the Duck Pond, you will be able to buy Ducks from Popuri as well. There is a Duck Festival as well as a Chicken Festival in this game. Animal Festivals are won by animals with maximum heart level. There is no other way to win them. Both Chickens and Ducks will lay eggs for you. Some recipes do not discriminate between the type of egg used, but others will require a specific variety of egg. Unlike adult Chickens, Ducks will not lay eggs on a daily basis. A duck lays an egg every 3 days. You can raise the heart levels of your chickens and ducks by picking them up once each day and using the TouchGlove to pet them. You can incubate both Duck and Chicken eggs in your Bird Barn if you wish to increase your Poultry

population. Birds born on your farm will have a heart level of 2 when born unlike birds that you purchase from Popuri's Poultry Farm who come to you with no affection at all. A Chicken or Duck will lay small eggs for you until her heart level reaches 4. At 4 hearts, she will lay Medium Eggs. At 8 hearts, she will lay Large Eggs. She will not win a Festival until she reaches maximum heart level. Cows and Sheep Your first Cow and Sheep must be purchased by telephone from Rick at Yodel's Farm, but after that, you can use Miracle Potion to impregnate your livestock. There is one Miracle Potion for Sheep and another for Cows and Rick sells both. You will not be able to use any Miracle Potion if you do not have space for the future animal in your Animal Barn (s). A Sheep when purchased is an adult and gives Wool immediately. You need to purchase the Shears or Clippers from Saibara's Smithy in order to be able to shear your sheep. A Cow when purchased is not fully grown. She will become an adult in a week and you will be able to milk her then, provided she is happy and not ill. The Milker is purchased from Saibara's Smithy. The only implement that Yodel's Shop sells for use with your Livestock is a Bell. The Bell can be used to bring Animals back to the Barn when they are outside, but it works best when your Animals are at high heart level. To avoid wasting valuable time, build a pen for your livestock outside your Animal Barn so that they cannot stray far from the door. You can grow grass inside the pen for them as well. Make certain that you build a pen with four sides, however, rather than using a building as part of one wall. There are gaps that will exist if you try to use a building as a wall and your livestock and chickens may escape. By building a pen with four walls made of Stone lumber pieces directly outside an Animal Barn or Bird Barn, you can use a single Stone Lumber piece as a 'gate' or door and simply place it in your rucksack while directing animals into the pen with your bell. When all livestock have entered the pen, 'shut' the gate by restoring the Stone to its position. Any grass grown when harvested with a sickle becomes fodder for your livestock. You can raise the heart levels of your Sheep and Cows by speaking to them each day, by brushing them manually or using the TouchGlove and brush to wash them and by using the TouchGlove to pet them. When speaking to your animals, make certain that you are in front of them rather than talking to their hindquarters. They will display a large red heart only if you are facing them politely! If you wish to increase the number of livestock, you can purchase Cow Miracle Potion and Sheep Miracle Potion from Rick at Yodel's Farm. An animal born on your farm will have 2 hearts when born unlike animals purchased from Yodel's

Farm who will come to you with a heart level of zero. been born on your farm, a Sprite will be rescued. Your Tools

When 15 Animals have

As in FoMT/MFoMT, you will begin the game with basic tools: a Hoe, a Hammer, a Watering Can, an Axe and a Scythe (or Sickle). You then must use these tools in order to meet requirements for upgrading them to higher levels. As in FoMT/MFoMT, tools are upgraded by ordering the upgrade from Saibara's Smithy. You must have a specific type of ore for each level upgrade. You need to make the order by telephone but Grey will deliver the tool to your door when the upgrade is completed. Incidentally, Grey will make deliveries on ANY and EVERY day, including Thursday, his day off and every Festival day. One feels rather sorry for him but thrilled to have the job done and delivered without delay. The highest level of tool is the Mythic Tool. You need to find the Cursed Tools and have them Blessed before you can find Mythic Stones in order to have the Mystrile Tools upgraded to Mythic Level. Unlike FoMT/MFoMT, you cannot have more than one Mythic Stone in your possession. You must sell or use it before you will be able to find another in the Mine. Tools and Energy Levels Whenever you use a tool in the ordinary way, you lose 2 SR points. The only exceptions to this rule are the Milker and the Clippers, consuming more energy than any other tool. You lose 4 SR points each time you use the Milker and 8 SR points each time you use the Clippers. Whenever you charge an upgraded tool and use that, the number of points used will vary depending on the level of the tool and the degree to which it is charged. There are no Power Berries in this game, so there is no way that your Energy levels can be increased on a permanent basis. What exists instead are Accessories that can be worn to restore or boost energy levels. There are two Accessories that deal specifically with energy levels and Tool use. These are the Hats. There is a Kappa Hat that decreases the amount of Fatigue with each use of any tool and a Harvest Goddess Hat that decreases the Stamina loss with each use of any tool. If your Stamina is above zero, you will not gain any Fatigue when you use a tool. The Harvest Goddess Hat, therefore, should be more useful than the Kappa Hat. Equip a Harvest Goddess Hat each time you use any tool. In particular, when you are mining, a Harvest Goddess Hat can give you the opportunity to do twice as much mining as you could do otherwise. There are four types of Accessory: Small, Medium, Cursed and Large. Accessories that first are offered either at Jet's Shop or by Van are of the

Small variety. It is only when you find a Cursed Accessory in the 3rd Mine and have the Curse removed that the Medium level of Accessory will become available at a shop. Cursed Accessories when Blessed are of the Large variety. In terms of the Harvest Goddess Hat, the Large variety will cut your Stamina loss in half if you equip it whenever you use any tool. For example, when using the Milker, your SR loss will be only 2 and when using the Clippers, the SR loss will be reduced to 4. When using the Mythic Watering Can fully charged, there is a loss of 30 SR when no accessory is equipped. When the Large Harvest Goddess Hat is equipped, the loss of SR is only 15. The Mythic Watering Can when fully charged can water an entire basement in a single use. The only time the Kappa Hat is of use is when your SR is at zero. In such a case, equipping a small Kappa Hat will reduce the amount of Fatigue gained by the use of any tool and equipping the Large Kappa Hat will reduce the amount to zero. When your SR is at zero, use of any tool (without charging it) will result in the gain of 2 Fatigue points. Remember that if your SR is ABOVE zero, you will not gain any Fatigue when using tools. It is only when your SR is at zero that the Fatigue factor activates. Interestingly enough, using either the Milker or Clippers when your SR is at zero only raises your Fatigue by 2 points, like any other tool. If you equip the Kappa Hat at this point, you will not gain ANY Fatigue when using tools. If, therefore, you have no means of raising your SR when it reaches zero and you wish to continue using tools, it would be a good idea to equip the Kappa Hat. This only would occur perhaps when you are deep inside one of the Mines without any more items to consume and a desire to continue mining. You then would be advised to switch from the Harvest Goddess Hat to the Kappa Hat to avoid passing out. In fact, equipping the Large Kappa Hat in the Mine when your SR is at 0 will allow you to mine indefinitely without passing out as the Large Kappa Hat will prevent you from gaining ANY Fatigue no matter how many times you use a tool. Moreover, if you fall down a hole while the Large Kappa Hat is equipped, it will prevent you from passing out on arrival as well, as your Fatigue will not rise in the fall as it otherwise would with SR at 0. If you wish to mine forever, therefore, equip a Large Kappa Hat once your SR is at 0 and mine to your heart's content. If you wish to increase your SR without consuming any item, you can equip the Harvest Goddess earrings and take a walk. Over the course of time, your SR gradually will increase. Fatigue can be decreased by spending time in a Hot Spring. If you equip the Kappa earrings and take a walk, your level of Fatigue will decrease over the course of time. The best Accessory for this is the Witch Princess Earrings, found only in the 3rd Mine. When equipped, these earrings will both increase SR and decrease FR over the course of time. In order to restore energy, therefore, you either

can consume an item or items or equip a pair of earrings and spend time outdoors. As time does not pass inside a building, earrings will not have an effect when worn indoors. It therefore would not be very efficacious if you equip the Witch Princess Earrings while you are inside one of the Mines. Although time will pass in the Mines, it passes very slowly and you would have to wait forever for your energy levels to rise using this Accessory. Once you are inside the Mines, the most useful Accessories are the Truth Bangle (to keep you aware of your SR and FR levels), the Harvest Goddess Hat and the Kappa Hat. Fishing Rod There is one basic tool that you will not have in your rucksack at the start of the game. This is a Fishing Rod. In order to obtain a basic Fishing Rod, you must visit Galen on a fine Saturday between noon and 1.00 p.m. Make certain that you have not equipped any tool in your tool slot. Speak both to Galen and to his wife Nina. You then will experience an Event wherein he will give you your first Fishing Rod. Two Sets of Tools In this game, if you upgrade all your tools to the highest levels possible, you will find yourself with two separate sets of high-level tools. The Mystrile Tools can be upgraded to Mythic Tools, the very highest level of tools available. The Cursed Tools found in the 3rd Mine can be 'upgraded' into the Blessed Tools. Interestingly enough, you can downgrade as well as upgrade your tools at Saibara's smithy. As of now, I have seen no virtue in downgrading a tool. The only time a lower level of tool is required is in the case of the Bottled Message which can be caught only with a tool at mystrile level. It is possible, however, to catch the Bottled Message with a Blessed or Mythic Tool provided the player charges the tool only to Mystrile level and does not give it the full charge when casting. The Island As in Magical Melody, there is an Island in this version of Harvest Moon that offers the promise of catching fish that cannot be found anywhere else. Unlike Magical Melody, however, you will be obliged to purchase the island from Thomas if you wish to take advantage of it. You must have 900,000,000G in order to be eligible as a buyer. When you have amassed this princely sum, Thomas will come to your house on the 1st day of the next season to ask you if you wish to purchase an Island. The Island is larger than its Magical Melody counterpart. In fact, it is large enough for a Vacation Villa.

The boat in this game actually is functional once you have purchased the Island, unlike the boat moored at the pier in Mineral Town. Go to the boat and press A to obtain a prompt asking if you wish to travel to the Island. The boat then will transport you there. You can return from the Island either by using the boat again or by using your Teleport Stone. You cannot use the Teleport Stone to reach the Island only because it does not appear on your Map. The Vacation House or Cottage on the Island is rather spartan, but it does contain a bed. If you have the Teleport Stone, however, it probably will be more practical to return to your farmhouse when you are ready to go to bed. Romantic Festivals Although it is a good idea to attend all Festivals, there are Festivals that are Romantic in nature. The first of these is the Spring Thanksgiving on 14 Spring. Players familiar with FoMT and MFoMT will recall the Spring and Winter Thanksgiving Festivals from those games. For those who are unfamiliar with Harvest Moon Thanksgiving Festivals, a brief explanation may be in order. They are the HM equivalent, not of 'Thanksgiving' but of St. Valentine's Day. The main difference is that the Festival is gender-specific in Harvest Moon, divided into two separate days, one for the girls and one for the boys. On the occasion of the Spring Thanksgiving Festival, on 14 Spring, boys are expected to give Cookies to any girls they like. On the occasion of the Winter Thanksgiving Festival, it is the turn of the girls to give boys Chocolate Cake. Spring Thanksgiving Festival The Spring Thanksgiving on 14 Spring is the first Romantic festival of the year but you will not receive any visits from bachelors in your first year as there is no way that you can increase their heart levels sufficiently to inspire them to give you a gift in only 14 days of gameplay! It is your second Spring Thanksgiving that will be memorable if you have raised the affection levels of all bachelors at least to Blue level. Each Valley bachelor, including Skye, will visit you according to a rigid schedule as follows: 6.00 a.m.: Marlin brings Chocolate Cookies 8.00 a.m. Gustafa brings Chocolate Cookies 10.00 a.m. Rock brings Chocolate Cookies 12.00 noon: Carter brings Chocolate Cookies 2.00 p.m. : Griffin brings Chocolate Cookies 4.00 p.m. : Skye brings Chocolate Cookies In my game, all bachelors were at Red Heart Level, but I do believe that any

bachelor at Blue Heart level will bring Chocolate instead of Chocolate Cookies. Fireworks Festival The second Romantic Festival is the Fireworks Festival on 24 Summer. Between 6.00 p.m. and 9.00 p.m., the two twins, Kassey and Patrick, will preside over a Fireworks Show at the Beach. Go to the Beach and you will find every bachelor there, apart from Skye. If you have connected your GBA FoMT or MFoMT to your DS game, you will find all the bachelors from Mineral Town there as well. If a bachelor is at green heart level or higher, he will invite you to watch the fireworks with him. You have the option to Accept or Decline. Each bachelor at the appropriate heart level will ask you until you accept an invitation. If no bachelor is at a high enough heart level, you can enjoy the show with the crowd, sandwiched between the two twins. Interestingly enough, choosing to watch with a bachelor does not give an increase in AP. In fact, it is only necessary to SPEAK to a bachelor at the beach before the display in order to gain an increase of 2000 AP. If you speak to all other bachelors before you speak to the one you wish to join for the display, you will gain an increase of 2000 AP with each and every bachelor present at the event. Winter Thanksgiving Festival The third Romantic Festival in Harvest Moon DS is the Winter Thanksgiving, which occurs on 14 Winter. As previously stated, this is the day when girls give Chocolate Cake to the boys they like. This is your opportunity to raise the AP of any or all bachelors by 1000 points with a gift of Chocolate or Chocolate Cake. The value of each is the same in terms of AP and both are recognised as traditional Thanks-Fest gifts by the bachelors. If any Mineral Town bachelor is present, he will recognise the gift as well but will not return the favour at the Spring Thanksgiving. If you wish to give Skye a Winter Thanks-Fest gift, you must make certain that the weather is fine on 14 Winter. He will not visit the Valley on a snowy day. There is a way to add the Winter Thanks-Fest AP increase to the ordinary increase you would obtain from a gift given on any day but you must give the ordinary item FIRST if you wish to be credited for its value AND the value of the Thanks-Fest gift you give afterwards. If you give Chocolate or Chocolate Cake first, any subsequent item given will have no AP value whatsoever. Starry Night Festival Finally, there is the Starry Night Festival on 24 Winter. The Festival is

celebrated at 6.00 p.m. and when it involves an ordinary bachelor, occurs at the house of the bachelor with whom you have agreed to spend the Festival. In Marlin's case, it occurs at Vesta's house. In Carter's case, it occurs in the Tent. If you agree to spend the evening with Rock, you will go to the Inn. Griffin will invite you to the Blue Bar and Gustafa will invite you to his yurt. Skye as well as any of the magical girls apart from the Harvest Goddess will spend the Starry Night Festival with you if you set up the engagement with any of them prior to the event. If you accept a magical girl's invitation, she will come to your house at 6.00 p.m. The text of each Starry Night Event will be included in a section below. It is not as truly Romantic an occasion as it is in FoMT or MFoMT. In particular, in MFoMT, the bachelor will give you a Ring! In this game, you will find your rival present at the event, and it is more of a family occasion than a romantic one. Even so, it is an opportunity to become more intimate with the bachelor of your dreams and his family and/or friends. Special Events As in all Harvest Moon games, there are many special events that occur at specific locations at certain times or days with specific individuals. In many cases, the event will occur only when you have fulfilled certain requirements. In this game, most special events require a specific Friendship Level on the part of the individuals involved in the event. That level either will be 100 FP or 200 FP. Weather can play a part in triggering an event. Other events are seasonal. Where an event involves an individual who is present in the Valley only in a specific season, you can experience the event only in that season. For example, events that involve Kai must be experienced in Summer and all events that involve Mukumuku must be experienced in Winter. Unlike FoMT or MFoMT, some events that are not heart events or rival heart events actually appear to be randomly programmed into the game once all requirements are met. In other words, even when you have met the requirements and are at the right place at the right time, the event may not occur. Do not despair. Be patient and you will experience the event at some point. Some events are vital in terms of making any progress in the game. Others simply enrich your Harvest Moon experience. The events given below are some of those that 'unlock' specific objects or goals. Rescuing the Harvest Goddess The rescue of the Harvest Goddess is one of the primary goals in this game. If you do not rescue her, you will be unable to marry. The requirement for

her rescue is that you rescue 60 Sprites. When you have rescued the 60th Sprite, the Harvest Goddess will appear and tell you to meet her at the Spring. From that point onward, you can meet her at the Goddess Pond by throwing an offering into the pond. Her favourite offering is Strawberries. If you give her gifts on a regular basis, you will be able to play the Counting Game with her from time to time. The reward, if you win, is a random number of (random) seeds, but she will give you NOTHING if you have a tool in your tool slot! Thomas' Request On 2 Winter each year, Thomas will come to the door of your farmhouse with a request. Having become involved in a wager with the mayor of a neighbouring village, he needs an item that only you can supply. There are no negative consequences if you do not have the item or refuse to give it to him, but you will obtain a piece of Golden Lumber from Thomas if you give him the item he needs. Having made the request at 6.00 a.m., he will return at 5.00 p.m. on the same day. Give him the item as he stands next to the Shipping Container to obtain your Golden Lumber. Incidentally, the first time that you do this, your action will rescue a Harvest Sprite. Tip: Save your game BEFORE you leave the house on the morning of 2 Winter. If you do not have the item that Thomas needs, simply reload your game and try again. The item is random and can be anything from Black Grass to a Bracelet or even Golden Lumber. The same event occurs in FoMT and MFoMT except that, in Mineral Town, Zack rather than Thomas is in charge of shipping. In those games, Thomas therefore must make a special trip back to the farmhouse at 7.00 p.m. to fetch the item he needs. The Yule Stocking As in FoMT and MFoMT, 25 Winter is the Starry Festival Day, the Harvest Moon equivalent of the Yule Festival. If you wish to receive a visit and gift from Santa, you must have a Yule Stocking. As in FoMT and MFoMT, this stocking cannot be purchased anywhere. It is a gift from one of the eldest inhabitants of the village. In FoMT and MFoMT, it is Ellen who must knit the stocking for you. In this game, it is Nina. In order to persuade Nina to knit a stocking for you, you must raise her Friendship level to 200 FP. Having done that, you must give her a ball of yarn on any day in Winter to experience the Stocking Event. In FoMT and

MFoMT, it takes Ellen all day to knit your stocking 'with lightning speed' and the event will end at 6.00 p.m. at your farmhouse. In this game, Nina manages to knit it in no time at all! You then will find the stocking hanging from its hook on the wall of your farmhouse where it will hang forevermore. Incidentally, those players who are familiar with A Wonderful Life or Another Wonderful Life will be aware of the fact that Nina does die in this game. In fact, her tombstone is situated next to the house on the little hill even at the beginning of the game. It therefore is a good idea to befriend her as quickly as possible to obtain the stocking BEFORE she dies! She only dies after you have a child. The game then advances by three years. When you begin to play again, your child will be a toddler and Nina will have died in the interim. Even if she does die before she has been able to give the stocking to you, all is not lost. If you befriend Galen and raise his friendship level to 200 FP after Nina is dead, you will experience a little event with him wherein he will tell you that he found a stocking that Nina had made for you but which she never had an opportunity to give to you. He then will give you the stocking himself. Starry Night Festival The Starry Night Festival occurs on 24 Winter but in order to experience it, you must speak to a b bachelor with a heart level above blue on the previous day. On 23 Winter, the first bachelor to whom you speak with Blue heart or above will invite you to spend the Starry Night Festival with him. You will have the option to accept or to decline the invitation. If you wish to spend the Festival with a different bachelor, simply decline and speak to the bachelor with whom you wish to spend the Starry Night. After accepting his invitation, you must be at the designated location on 24 Winter at 6.00 p.m. or later. You can arrive as late as 11.50 p.m. but after midnight, you no longer will be able to experience the event. In the case of the ordinary eligible Valley bachelors apart from Skye, you will spend the Starry Night Festival at their homes. Mineral Town bachelors will not spend the Starry Night Festival with you, but Skye and any of the Magical Girls apart from the Harvest Goddess will spend it at your house if they are at a high enough Affection level. To trigger the event at your home, you need to go home after 6.00 p.m. but before midnight, and then attempt to leave your house in order to trigger the event. The Starry Night is considered a holiday so all doors will be locked on 24 Winter and any Sprite Teams you have hired will not work on that day. The one door that will be unlocked (apart from your own) will be the house where you have been invited to spend the Festival. As previously stated, in the case of any of Skye and any of the 'Magical girls',, the event will occur at your

own farmhouse if you exit your home between 6.00 p.m. and midnight. Starry Day Yule Stocking: 25 Winter is the Starry Day. Provided you go to bed before midnight and have a stocking hanging from the hook on your wall, you will experience a visit from Thomas as Santa's agent and he will fill your stocking with a random gem. Save your game as usual before you leap into bed. If you do not like the gift he has brought, reload your game and keep trying until you obtain the gem you like best! Thomas: ..............Bang!! Ou ou ou... Sneaking into a person's house takes some work... Good, the stockings are hanging. So which is this year's present? It's dark. I can't see. Which is it? Was it this one? .................... I'll make it this one. N.B. For details on obtaining the Stocking, please see the section above entitled 'The Yule Stocking', giving the requirements for experiencing the event. Keira the Sleeping Beauty Two of the 'Magical Girls' in this game will not be accessible to you until you have met specific requirements. Keira the Sleeping Beauty is one of these. The Heart Events for the Magical Girls have been retained but no longer are courtship events. Even so, you must meet Keira to experience her First Heart Event on the 255th floor of the Third Mine as one of the requirements for unlocking the 4th mine. In order to meet Keira, you must descend to the 255th floor of the 3rd Mine and defeat all the Dark Creatures on that floor. The barrier in front of Keira's chamber then will crumble and you will be able to enter her bedchamber. Incidentally, if Keira requests 'Curry Rice' when you first encounter her in her sleeping chamber, she will not be satisfied even by the 'best' recipe of ordinary Curry Rice. Take 'Finest Curry' or 'Ultimate Gurry' to her and she will pronounce herself satisfied. After that, continue to visit her, giving her items that make her 'happy', until she specifically requests another item at purple heart level. Golden Lumber is her 'Most Favourite' and you either can purchase it from Gotz or obtain 1 piece each year on 2nd Winter from Thomas. All four Suns as well as any Gem will make her happy, however, and raise her AP by 500 and her FP by 9. The item she requests at Purple Heart Level may be a 'drink'. The Best Relax Tea will satisfy her. After that, in her next Event, she will request a random gem. Bring the gem she requests to satisfy her. When you give an item to Keira and her heart is raised to the next level by it, simply leave the chamber and return to it immediately to activate her next heart event. Whenever you give the requested item that 'satisfies' her, the

level of her AP will be increased by 5000. It really is rather easy to raise Keira's heart level. The energy involved in reaching the 255th floor of the Third Mine day after day is the most difficult requirement where experiencing these events is concerned. N.B. Keira's AP and FP are raised with every visit that you make, even if you do not give her a gift. By visiting her, her AP increases by 200 points and her FP increases by 5. This is not a huge increase, but it helps! Leia the Mermaid Leia the Mermaid is the other magical girl who will not be accessible to you at the start of the game. The requirements for meeting her are not as arduous as those for Keira. In order to meet Leia, you must raise Daryl's Friendship level to 100 FP. After doing so, you will find the trapdoor leading to his basement unlocked. Simply enter the basement in order to meet the lovely Mermaid. The Mermaid will return to the sea when her mother needs her, but you will be able to find her after that on the beach at midnight on Tuesdays. If you can catch the Bottle at the beach and you have Leia at a high heart level, you can experience her 4th heart event by taking the bottle to Daryl's house. (A letter from her mother is in the bottle.) At the end of this event, she will return to the sea, but you will have the opportunity to meet her again. If you do not experience this event, she may return to the sea in your second Autumn when she receives a letter from her mother. Again, although you can experience all four of Leia's Heart Events, these no longer are courtship events. They simply are interesting in terms of plot advancement. N.B. You cannot 'catch' the bottle if you use a Cursed, Blessed or Mythic Fishing rod FULLY CHARGED. You must use either a Mystrile Fishing Rod or a rod of a higher upgrade charged only to Mystrile level. You can gauge the charge of any tool by its effect on your character. When a tool is charged to Mystrile, your character's face will turn red and you will see a little circle over his face. Any higher charge will prevent you from catching the Message in the Bottle!

Witch Princess Events Whenever you fulfill any requirement of the Witch Princess, you will receive a little gift of rubbish from her. You will see her face move quickly across your screen with the little 'ching' that characterises a Farming Degree point and she will make a speech and give you her gift. For example, when I gave her a total of 100 gifts, she said: 'Watch out! Here I am! The number of

presents you gave me exceeds hundred! Congratulations! To commemorate this event I think that I'll give you a present! The item would have been of no use anyway. You probably would have thrown it away. See you around!' Other incidents that will be rewarded with her 'gift' are littering and attempting to leave the Valley. In point of fact, you need not litter in order to fulfil her littering requirement. Dropping an egg into the incubator will count the same as dropping an item on the ground for the purpose of the Witch Princess' requirement. This act, unlike true littering, will not decrease AP or FP in other inhabitants of the Valley.

Sprite Dance Party Whenever you rescue the 12th and final member of any labourer Sprite Team, you have the opportunity to attend a special Harvest Sprites event at night. If it is a sunny day, you need to exit your house after 10.00 p.m. to experience the event. When you do, you will be accosted by two Sprites from the team who will invite you to a special Dance Party in appreciation of your acts in rescuing the entire team. They will transport you magically to a field where you will dance all night with the Team. You will regain control of your actions at 6.00 a.m. the next morning. If, however, it is raining or snowing on the day when you rescue the final member of the Team, the party will not occur until the weather is fine again. On the first sunny day, therefore, exit your farmhouse after 10.00 p.m. to experience the invitation to the Dance Party. The Hot Spring In the original 'Boy' version of Harvest Moon DS, it was during Flora's 3rd Heart Event that the first Hot Spring was unlocked. The event has been retained in Cute and is based now on 255 FP with Flora. You therefore need to raise Flora's friendship level to maximum if you wish to gain access to a Hot Spring before you have a child. If you do not experience Flora's 255 FP event, the Hot Spring will be unlocked AFTER you have a child. There are two Hot Springs in the Valley. by using the first 100 times. Your Wedding: As the Church is in Mineral Town, weddings in the Valley are celebrated on the Beach. All inhabitants of the Valley attend. Even Van makes a special trip to be at your nuptials. None of the citizens of Mineral Town attend, however, unless you are marrying a Mineral Town bachelor. Thomas officiates The second one is unlocked simply

and the Harvest Goddess supervises the tolling of the bells. After your wedding, the credits will roll. You then will resume the game as a married woman on the morning after your wedding. A wedding to Skye is the only one that will not take place at the Beach. It will be celebrated privately and most romantically at the Goddess Spring. Only the Harvest Goddess will preside. Your wedding will occur precisely one week after your marriage proposal has been accepted. The only exception to this is if the day falls upon a Festival, in which case, your wedding will occur a day later. Rival Weddings: No rival can marry an eligible bachelor until the 4th year, as the 4th and final Rival Heart Event cannot be experienced before the fourth year. After the Fourth Rival Heart Event occurs, the couple will marry a week later. The bride will arrive at your door on the day of the wedding to insist that you attend. All rival weddings are held at the beach and the entire village will congregate there to witness the happy occasion. A rival wedding will take an entire day and you will not regain control of your character until the next morning. If you experience the Fourth Rival Heart Event for two different rivals on the same day, their weddings will follow one another in quick succession. The Circus is Coming to Town Unlike A Wonderful Life and Another Wonderful Life, you need not marry or have a child in this game. If you do not have a child, however, the circus will not come to the Valley. It is only when you have a child that Barney and his Circus will come to Forget-Me-Not Valley. There are other events in this game that will occur only if you have a child. When Barney and Mimi first arrive in the Valley, they will tell you that the circus has been postponed because all the other performers ran away. They need to find some one to help out...

Tips and Tricks

Quick Money Tip: A really quick way of making money that does not take much energy or time (for your character, but it can take quite a bit of YOUR time): Enter the Excavation Site and save your game immediately there. Dig for jewelry, but do

not save your game. Simply note the squares where you found the jewelry. Now reload your game and go directly to the squares where you found the jewelry pieces, uncovering only those squares. Now save again. By leaving the Excavation Site and re-entering, you will create a totally new configuration and can repeat the process until you run out of energy. N.B. Going into one of the mines and coming out again will not change the floor configuration. You need to go outside. Apart from the fact that these items are popular with Skye and with may villagers (like Ruby) as well, they can bring you considerable income. Here are the values of the items you can find in the Excavation Site in the first year with their shipping values: Sunblock (Spring Season): 43G Lotion (Summer Season): 45G Choker: 2000G Bracelet: 2000G Earrings: 2000G Brooch: 2000G There are other items such as Perfume that can be found here later in the game. Perfume appears in Year 6. N.B. You can make more of a profit on jewelry if you sell it to Van, as he will pay up to 3500G for any item of jewelry. Bear in mind always that any items sold to Van will not contribute to your shipping list or shipping totals. The Magic of Reloading: HM DS allows you to save anywhere on the map as long as you are not experiencing an event or holding an item in your hands. Save your game frequently and reload if you make an error or do not achieve the result you desire from any action. This tip is especially useful when you are gambling in the Casino. Especially at the start of the game, when your resources are few, it is best to save after each win and to reload without saving after any loss. This can be usedful at the Excavation Site or in the Mines as well. Although items are random, most often you will find an item in the same place where you found it before if you save before you dig or smash rocks, then reload your game and go directly to the spaces or stones where you found special items. Incidentally, if you have defeated all Dark Creatures on a specific floor, you should save your game instantly before you begin to search for any items. If you then reload your game, you need not fear that the Dark Creatures will 'respawn'. Weather Tip You can cheat the weather in this game in the same way as you do in FoMT/MFoMT. Simply save your game before you go to bed. When you awaken in the morning, watch the Weather Channel immediately. If a hurricane or snowstorm is predicted for the next day, reload without saving. It is useful always to save your game before you go to bed at night. Although most Events will occur on sunny days, there are a few that actually require rain. You can control the weather here as in other Harvest Moon games by reloading until you obtain the result you desire.

N.B. If you are interested in courting Skye, you must be aware of the fact that he will visit the Valley only when the weather is fine. Make certain that the day of the Winter Thanksgiving as well as the day BEFORE the Starry Night Festival are sunny days in order to be able to experience them with Skye. Remember that Festival Days ALWAYS are sunny! Horse Tip When you have shipped 1000 items, Takakura will bring you a horse as a gift. In this version of HM, you can ship even weeds, branches and rocks. As you can place a stack up to 99 of any item in a single slot in your rucksack, it should not be too difficult to reach 1000 shipped items. You can obtain your horse as early as the second day of the game by buying Chicken Feed from Popuri and shipping it until the total reaches 1000. As soon as the 1000th item is placed in the shipping container, the event will be unlocked. All you need to do then is enter your house, then exit again to trigger Takakura's visit with the Horse. Your Basket Buy a basket from Karen's Supermarket as soon as possible. Not only will you gain a Sprite for doing so, but you will be able to ship items faster. Go into a building in order to 'stop the clock' as time will not pass inside any building. Do all your rucksack sorting inside a building and place all items for shipment into the Basket while you are inside. In this game, whenever you dump the contents of your Basket into the Shipping Container, you will hear the sound of items falling into it, even when the Basket is empty. To see if your Basket has any items in it, simply take it in your hands and then open your Rucksack menu. There is an icon on the bottom left that will allow you to see the description of any item when you tap on it. You can tap on your basket to see how many items it contains. Cooked items can be shipped only if you have the Basket or the Cannery. They can be shipped directly through the Cannery, but if you do not have the Cannery, place them in the Basket and then dump them into any Shipping Container. Saving Time: Time will pass in Harvest Moon whenever you are outside any building. It passes even when you are inside the Mines, although it passes far more slowly underground than on the surface. As there are a limited number of hours in each day, one may not feel one has enough time to accomplish everything. Here are some ways to save time: 1. Use the Teleport Stone, the Fast Shoes or your horse to travel from one part of the Valley to another. Remember, however, that using the Teleport Stone may prevent you from experiencing some events. There are events that are triggered when one enters a particular screen from another screen. If one

enters that screen using the Teleport Stone instead, the event therefore will not be triggered. Although the Teleport Stone is a marvelous accessory, try to walk from one end of the Valley to the other from time to time each season. 2. Use a Necklace to discover the position of any individual or wild item, then go directly to the spot on the map where that person or item is instead of losing time searching randomly. You can use your Necklace to perform activites that otherwise would consume a lot of time. For example, fishing is an activity that ordinarily takes hours, but if you fish from a building using a Necklace, no time will pass. (Remember that energy will be used when you use any tool. If you have a Necklace equipped in your Accessory Slot, this will prevent you from equipping any energy-saving or energy-restoring Accessory. There both are advantages and disadvantages, therefore, to the use of the Necklace to perform tasks.) Clearing weeds, wood or stone from public land is best accomplished with the Necklace as it otherwise would take too much time from the day. Remember only to restore your energy regularly in the course of this task. 3. Try NOT to access any Menu when you are outside. Go into the nearest building in order to place a gift in your hands or to look at any stats in a menu. There is more about this in the next section. Separating Items for Gifts Not only is it best to fill your Basket with items when you are inside a building, it is best to organise gifts there as well. Separate any items you wish to give a gifts while you are inside a building. You need to tap twice on the item with your stylus in order to separate one from the stack and place it in another slot. If you do not have an empty slot for the item, you will be unable to separate it. Another action that should be performed when you are inside a building is any change in equipment. Change tools while inside your farmhouse. Change from the teleport stone to the Love Bangle when you are inside a building, then change back to the Teleport Stone before you leave the building. Memory Game Tip: Here is another Casino tip, one that specifically applies to the Memory Game. If your memory is less than perfect, simply write down the location of the cards as they are uncovered. You should have no trouble winning the game if you do this. That will give you 40 Medals for each game you play. The value of upgraded Crops and upgraded Seeds A higher level of crop will ship for far more than a basic Level 1 Crop. See

my Crop Guide for values. Even a Level 2 crop is very much worth the effort. For example, a Level 1 Yam ships for 100G but a Level 2 Yam ships for 400G. Level 1 Spinach ships for 80G but Level 2 ships for 320G. In other words, a Level 2 crop is worth 4x the value of a basic Level 1 Crop. When shipped through the Cannery, the value will be even higher, 600G for the Level 2 Tinned Spinach and 430G for the Level 2 Tinned Yams. A Level 3 Yam ships for 900G and Level 3 Tinned Yam ships for 1200G. Van will pay more than Thomas for upgraded crops but you will not gain any credit towards your shipping totals if you sell to Van. Incidentally, Van will pay far more for upgraded seeds than he will for any upgraded crops. Of course, by the time you are able to produce high-level crops, you will have more income than you ever will be able to spend, so the benefit is rather theoretical. 'Vanishing Save File' There have been cases where players have reported 'vanishing' save files. If the player is using an illegal copy of any DS game, this is a common occurrence. Even when it is a genuine cartridge, data can become corrupted and 'vanish' when playing ANY DS game. I am happy to be able to report that there are NO production issues with HM Cute DS. Let me stress the importance of NOT using cheat devices or codes with any Harvest Moon game. Events and new options in Harvest Moon often depend on many variables. A cheat device can ruin your game. Books In order to access all your books, simply walk to the bookcase to the right of your bed and press the 'A' button. You would be surprised by the amount of useful information that is included in the books given to you in Harvest Moon. This game in particular provides you with almost all information that you need for success, making a 'General Guide' very simple to write. Here are the books with their complete contents: Control Instruction Book: Walk: Press the + Control Pad Run: Press the B Button Pick up items; Talk; Examine; Throw Items; Give: Press the A Button Use a Tool you have: Press the Y Button Place held item in Rucksack: Press the Y button while holding an item Eat held item: Press the X button while holding food Scroll through Tools: Press the Y Button while holding the R Button Scroll through Items: Press the A Button while holding the R Button Change Accessories: Press the X button while holding the R Button Whistle to Dog/Horse: Press the L Button Pause: Press Start

How to Read Asset Chart Use this chart to review your farm stats. You can also review other info. For example, if you touch the money icon, you move to the money statement page. Tool Box Manual Store 'Tools' here. Up to 99 of the same item can be stored per square, so you can store a lot of items. Beauty Box Manual Store 'accessories' here. Up to 99 of the same item can be stored per square, so you can store a lot of accessories. Refrigerator Manual Store you edible 'items' here. You can store up to 99 of the same food item per square, so you can store a lot of food. Select ingredients from here when you cook. Shelf Manual Store inedible 'items' here. Up to 99 of the same non-food item can be stored per square, so you can store a lot of items. TV Reception: You don't get reception: you can only watch DVDs. When you have a DVE player, you can watch DVDs. You'll need to buy DVDs if you want to watch anything. Kitchen Manual: The Kitchen has 3 options: -Cook something -Check a recipe

-Quit There are 2 ways to cook: 1. Select 'Cook something': Select up to 8 ingredients from your rucksack or the refrigerator and touch 'Cook'. Select a Cooking tool. The selected cooking tool and ingredients display. If it looks good, touch 'OK'. To make changes, touch the 'cooking tools' or 'ingredients' icon. Once you touch 'OK', you'll start cooking! Good luck! Bon appetite! 2. Select 'Check a recipe': Dishes you have made are displayed in a list, grouped by cooking tool. When you select a recipe, you'll see its details. Touch 'Cook' to make the dish. If you want to make changes to the dish, press 'Arrange'. To select a different recipe, touch 'Back'. Record Manual: You can listen to records that you've purchased on Harvest Sprite Station 5. The record stand in your home is for storing the records that you get. Bath Manual Examine the bathroom door to use the bath. Try to remember to bathe every once in a while: good hygiene is important! * When you use the bath, 30 minutes will pass. Restroom Manual Examine the restroom door to use the restroom. You'll use it automatically, then exit. And that's all there is to it! * When you use the restroom, 30 minutes will pass. Pond Manual The place you can store fish you catch. anytime you want. How to Use Makers: Cheese Maker Put milk in to make cheese. You can put in or take out fish

Cheese size depends on the milk size.

Yogurt Maker Put milk in to make yogurt.

Yogurt size depends on the milk size. Yarn size depends on the wool size.

Yarn Maker Put wool in to make balls of yarn. Mayonnaise Maker Put eggs in to make mayonnaise.

Mayonnaise size depends on the egg size.

Seed Maker Put crops in to make seeds for that crop. Canned Food Maker Makes cans for shipping. How to Use Maker Shed Inside this shed, you can store the various makers. Maker' to learn how to use the various makers. How to Use Lumber Shed Sheds for storing Lumber. Store 'Lumber' in the 'Lumber Shed', 'Material Stone' in the 'Stone Shed' and 'Golden Lumber' in the 'Golden Lumber Shed'. Also, you get 'Lumber' by chopping 'Branches', 'Stumps' and 'Trees. You get 'Material Stone' by breaking 'Stones', 'Big Stones' and 'Rocks'. How to Use Mushroom Shed Grow 'Shitake' and other mushrooms in this shed. How to grow mushrooms. Have lumber in the shed. Place on 'Growing Space' Sow 'Mushroom Seed' on the lumber that you placed on the 'Growing Space'. * There are many types of mushrooms, so there isn't just a 'Mushroom Seed' type. Water the log where the seeds were sown, and mushrooms will grow. If you don't harvest them and water them more, the mushrooms grow larger. How to Use Silo This building is for storing 'Fodder'. Cut grass Purchased fodder If you have a silo, it will automatically be put into the silo. Stand in front of the silo while holding nothing and examine the silo to remove fodder. Select 'How to Use Items placed in her will ship automatically.

Examine the notice board in front of the silo to see how much fodder is inside. How to Use Basement: It's basically the same as ordinary farm land. But if you plant crops in a sun house, only that season's crops grow. If you take the sun out of a sun house, the crops growing there wilt and die, so be careful. Harvest Sprite Mini-Game Harvest Sprites Mini Game Play card games in Harvest Sprite Co.'s basement * You cannot play the card games when the sprite in charge of the games is not there. * You cannot play the card games when the token selling sprite is not there. When you want to play the games, go to the counter on bottom left and buy a token; then talk to the dealer sprite. There are 3 types of card games. Crop Growth This book is about growing things on your cultivated land. Other soil areas require different growing times. Crops grown in Spring Turnips: Seed to (2 days) (1) to (2 days) to Plant Changes to farm land afterwards Potatoes: Seed to (3 days) (1) to (4 days) to plant Changes to farm land afterwards Cucumbers: Seed to (4 days) (1) to (3 days) to (2) to (2 days) to plant Back to (1) after harvest Strawberries: Seed to (3 days) to (1) to (3 days) to (2) to (3 days) to plant Back to (2) after harvest Cabbage: Seed to (4 days) to (1) to (5 days) to (2) to (5 days) to plant Changes to farm land afterward Moondrop Flowers: Seed to (2 days) to (1) to (2 days) to (2) to (2 days) to flower Changes to farm land afterward Toyflowers: Seed to (3 days) to (1) to (3 days) to (2) to (3 days) to (3) to (3 days) to flower Changes to farm land afterwards

Crops grown in Summer Tomatoes: Seed to (2 days) to (1) to (2 days) to (2) to (2 days) to (3) to (3 days) to plant Back to (3) after harvest Corn: Seed to (3 days) to (1) to (4 days) to (2) to (4 days) to (3) to (3 days) to plant Back to (3) after harvest Pumpkins: Seed to (4 days) to (1) to (5 days) to (2) to (5 days) to plant Changes to farm land afterward Pineapples: Seed to (5 days) to (1) to (5 days) to (2) to (5 days) to (3) to (5 days) to plant Back to (3) after harvest Onions: Seed to (3 days) to (1) to (4 days) to plant Changes to farm land afterward Pinkcat Flowers; Seed to (2 days) to (1) to (2 days) to (2) to (2 days) to flower Changes to farm land afterward Crops grown in Fall Eggplants: Seed to (3 days) to (1) to (3 days) to (2) to (3 days) to plant Back to (2) after harvest Yams: Seed to (3 days) to (1) to (2 days) to plant Back to (1) after harvest Bell Peppers: Seeds to (2 days) to (1) to (1 days) to (2) to (2 days) to (3) to (2 days) to plant Back to (3) after harvest Carrots: Seeds to (3 days) to (1) to (4 days) to plant Changes to farm land afterward Spinach: Seed to (2 days) to (1) to (3 days) to plant Changes to farm land afterward Magic Red Flowers: Seed to (3 days) to (1) to (3 days) to (2) to (2 days) to (3) to (2 days) to flower Changes to farm land afterward Crops anytime except winter Grass: Seed to (3 days) to (1) to (4 days) to (2) to (4 days) to grass No seeds when cut, but it returns to a similar state. For Trees Peach: seed to (8 days) to shoot to (10 days) to leaf to (39 days) to leaf 2 Banana: seed to (9 days) to shoot to (6 days) to leaf to (24 days) to leaf2 Orange: seed to (3 days) to shoot to (21 days) to leaf to (18 days) to leaf 2

When Peach, Banana, Orange trees reach the leaf2 stage, 'Flowers' bloom in spring. When flowers bloom in spring, 'Fruit' grows in summer. Apple: Grape: seed to (9 days) to shoot to (12 days) to leaf to (30 days) to leaf2 seed to (3 days) to shoot to (21 days) to leaf to (33 days) to leaf2 When flowers bloom,

When they reach leaf2, 'Flowers' bloom in summer. 'Fruit' grows in fall. Shipping Price Book: Turnip: 60G Potato: 80G Cucumber: 60G Strawberry: 30G Cabbage: 250G Tomato: 60G Corn: 100G Onion: 80G Pumpkin: 250G Pineapple: 500G Eggplant: 80G Carrot: 120G Yam: 100G Spinach: 80G Bell Pepper: 40G Peach: 250G Banana: 300G Orange: 200G Apple: 100G Grape: 200G Moondrop Flower: 60G Pinkcat Flower: 70G Blue Magic Red Flower: 80G Red Magic Red Flower: 200G Toyflower: 130G Tool Effects: Sickle: Cuts grass Cuts weeds Cuts other crops as well

In its initial state, it cuts only one square before you, but if you have the blacksmith improve it, it'll cut more, depending on its level & experience. The maximum area that can be cut is by a 'Mystrile sickle' which is 5 by 5

squares around you. Hoe Tills land. Turns over sown land where buds haven't come up; also grass land after cutting. Dig in mines for ore. In its initial state, it tills only one square for you, but ifyou have the blacksmith improve it, it'll till more, depending on its level & experience. the maximum area that can be tilled is by a 'Mystrile hoe' which is 6 squares in front of you. * For diggin in mines, you can never hoe more than 1 square at a time. Axe Cuts branches, stumps and trees. In its initial state, it can break only branches, but if you have the blacksmith improve it, it'll cut stumps and trees and take fewer chops to do it, depending on its level and experience. 'Copper Axes' can cut stumps at maximum strength. It takes 6 chops to do so. With a 'Mystrile Axe', you can cut stumps at maximum strength, and it takes only one chop. Hammer Breaks stones, big stones, rocks, fences (broken or not). Restores tilled land. Breaks stones in mines. In its initial state, it can't break rock and big stones, but if you have the blacksmith improve it, it'll break them and take fewer hits to do it depending on its level & experience. 'Copper Hammers' can break 'Big Stones' at the maximum strength, and it takes 6 blows to do so. With a 'Silver Hammer', you can break 'rock' at the maximum strength, and it takes 6 blows. With a 'Mystrile Hammer', you can break 'Big Stones' with one blow and 'Rocks' with two at the maximum strength. Watering Can Waters cultivated land Use at a water place to fill. In its initial state, it can water only 1 square in front, but if you have the blacksmith improve it, it can water only 1 square in front, but if you have the blacksmith improve it, it can water a wider range depending on its level & experience. With a 'Mystrile Wateirng Can' you can have a maximum of 150 squares worth of water, watering 5 squares up and 3 across with the max strength. Fishing Rod Catches fish in some bodies of water. What you catch depends on season, location and experience.

Seeds Sow in cultivated squares, 3 by 3 squares except for trees, which are 2 x 2. Be careful -- Seeds sown in untilled land won't grow. Your seeds will disappear as you sow them whether the land is cultivated or not. Be careful as seeds will not grow if you sow them in the wrong season. Spring: Turnip Seeds Potato Seeds Cucumber Seeds Strawberry Seeds Cabbage Seeds Grass Seeds Moondrop Seeds Toyflower Seeds Summer: Tomato Seeds Corn Seeds Pumpkin Seeds Pineapple Seeds Onion Seeds Grass Seeds Pinkcat Seeds Fall: Eggplant Seeds Yam Seeds Bell Pepper Seeds Carrot Seeds Spinach Seeds Grass Seeds Magic Red Seeds Winter Nothing can grow. * Tree seeds will grow regardless of the season.

Blue Feather Used when proposing. You can't use this item on any one but the boy you'd like to marry. Bell Calls cows and sheep. * Cows and hseep with low hearts may not respond. Brush Use to take care of animals. Use just once a day. More than that doesn't help. Milker Use to get milk from healthy adult cows.

You can milk only once a day. pregnant cows or from calves. get.

Note that you can't get milk from sick or The more you use it, the more milk you can

Clipper: Use to shear adult sheep. Shorn sheep cannot be cut again until a week passes and more wool grows back. Note that you can't shear pregnant sheep or lambs. The more you use it, the more wool you can get. Animal Medicine Heals sick animals. It has no effect on animals that are healthy or unhappy. Dogs, cats and horses do not get sick, so it has no effect on them. Cow Miracle Potion Makes adult cows pregnant. But adult cows cannot get pregnant if they are sick. Also, you can't make a cow pregnant if its shed is full of sheep and cows. If a birthing booth is not empty in the shed, you can't make a cow pregnant. Sheep Miracle Potion Makes adult sheep pregnant. Adult sheep cannot get pregnant if they are sick. Sheep just shron also can't get pregnant. Also, you can't make a sheep pregnant if its shed is full of sheep and cows. If a pregnant booth is not empty in the shed, you can't make a sheep pregnant. Fishing Manual: How to Fish Equip the fishing pole and face a body of water (such as a river or pond). Then tap the Y Button to cast your line. Be patient and wait for a bite. When a fish bites, quickly tap the Y Button to reel it in. * When a fish bites, your fishing rod vibrates, and an exclamation point icon appears over your head. If you have an upgraded fishing rod, hold down the Y Button to cast your line deeper. This is an important technique for catching bigger fish! Keep fishing! You never know when new fish might appear! Poultry Farm A shop that sells items for birds. You can sell birds here. Open: From 11 a.m. to 4 p.m. Closed: Sundays

Bird Feed Sent straight to the 'Bird Feed Trough' when bought. But only if you have a 'Bird Shed'. Place in your rucksack if you don't have a Bird Shed. Buy a Chicken/Duck Sent right to your ranch after buying. Sell a Chicken Usually sell for 500G but better chickens that win shows will sell for a much higher price. Sell a Duck Usually sell for 1000G but better ducks that win shows will sell for a much higher price. Animal Medicine Use on a sick animal to make them better. Can use on cows and sheep.

Touch Screen Gloves Use the Touch Screen to look after animals when you wear this item. Yodel Ranch: A store that sells items related to sheep and cows. sheep here. Open: 10 a.m. to 3 p.m. Closed: Sundays Fodder Food for cows and sheep. When you buy fodder, if you have a silo, the fodder gets put directly in there. If you don't, it goes into your shelves or rucksack. You can also get fodder by cutting grass. Buy a Cow, Buy a Sheep Send directly to your ranch after you buy one. Cow Miracle Potion Gets an adult cow pregnant. Sheep Miracle Potion Gets an adult sheep pregnant. Animal Medicine Returns a sick animal to health. Bell Calls sheep and cows. Can also be used on birds. You can sell cows and

Sell a Cow Cows are generally sold for 2500G, but you can earn a better price for cows that win first place at a festival. Sell a Sheep Sheep are generally sold for 2000G, but you can earn a better price for sheep that win first place at the festival. Touch Screen Gloves Use the Touch Screen to look after animals when you wear this item. Supermarket: A store where you can buy crop seeds, ingredients for cooking, baskets and rucksacks. Open: From 9 a.m. to 5 p.m. Closed: Tuesdays, Sundays Seeds: Sow these in tilled soil and water every day. * Different seeds grow in different seasons, so be careful when you sow. The type of seeds sold depends on the season. Rice Balls Bread Oil Flour Curry Powder Dumpling Mix Chocolate Wine Grape Juice Ingredients for cooking Some items you can eat without cooking. Not all items are sold all of the time. Basket: Put things in here that you want to ship. can't get it out, so be careful. Medium Rucksack: Holds more items. Big Rucksack: Hold even more items than before. You can't buy a large rucksack unless you buy a regular one first. When you buy it, you have it automatically. Blue Feather Once you put something in, you

Something to use to propose to a boy. It'll be on sale when a boy has a high affection for you. Saibara the Blacksmith's This shop improves tool and sell tools for looking after animals. Open: From 10 a.m. to 4 p.m. Closed: Thursdays Upgrading Tools To upgrade a used tool, hand it over with the ore required for upgrading. Upgrade time depends on the tool's level and your requested upgrade level. It will take many days to go to a high level right away. The improvement cost is set by the improvement level. level is expensive. So improving to a high

Using a tool repeatedly increases its experience. When using an upgraded tool, its effectiveness increases and you can do more than before. Brush: For cows, sheep and horses. Milker: For milking cows Clippers For shearing sheep's wool Bell Rounds up cows and sheep Gotz Construction A store where you can add on to buildings and buy lumber. Open: 11 a.m. to 4 p.m. Closed: Saturdays Lumber Material Stone Golden Lumber For remodelling you need materials and money. materials to choose from. There are different type of

Purchased lumber goes to the Lumber Shed, material stone to the Stone Shed and golden lumber to the Golden Lumber Shed. If you don't have a shed, look in your rucksack. In addition to buying these things here, you can make lumber by breaking branches, stumps and trees, and make material stone by breaking rock, stones and big stones. About House Extension: Construction always begins the day after you order. During the work, you can't buy things from Gotz, and of course, you can't order another upgrade. House Extension: Some furniture (i.e. a Fridge) allowed only with extension. You can upgrade two levels. Bird Shed You can raise more chickens. Animal Shed Increases the total number of cows and sheep you can raise. You can own up to seven Animal and/or Bird Sheds. Silo This stores your fodder. Mushroom Shed You can grow mushrooms inside. Maker Shed Houses machines like the Cheese Maker. Lumber Shed You can keep lumber inside. Stone Shed You can keep material stone inside. Golden Lumber Shed You can keep golden lumber inside. Pond You can keep the fish that you catch here. The durability depends on the materials for extensions. The order of strength is: Fodder Lumber Stone G. Lumber Demolish

Use this command when you want to build in a new spot or change building materials. Church: Go here to remove or break curses. Open: 11 a.m. to 5 p.m. Closed: Saturdays, Sundays Remove a Cursed Item An affordable way to remove a cursed tool or item in your inventory. Break a curse Lifts the curse from the tools & accessories completely. service. An expensive

TV Shopping:

If you watch TV shopping on the Harvest Sprite Station, you can see what products are available. Watch TV shopping before placing your call. Open: From 9 a.m. to 6 p.m. We are open 7 days a week Vesta's Farm: A shop that buys crop seeds. Also sells seeds not sold at the general store. Open: 4 p.m. to 7 p.m. Closed: Mondays Van's Shop: A shop where you can buy almost anything

Open on: 3rd 8th 18th 23rd

13th 28th

Open: From 10 a.m. to 6 p.m. Bodigizer Restores lots of Stamina. It seems it's purchased from Mineral Town. Turbojolt Reduces Fatigue greatly. It seems it's purchased from Mineral Town. H. Goddess Pendant. Increases Max Stamina Rate. Kappa Pendant Increases Max Fatigue Limit. Harvest Goddess Hat Reduces amount of Stamina lost when using tools. Kappa Hat Reduces the Fatigue from using Tools. TV Placed in your home. If you only have this you can't watch anything.

DVD Player Placed in your home. You can watch DVDs with this. So... If you buy the Mineral DVD series, you can watch the TV series that was shown in Mineral Town. Harvest Sprites:: This shop sells records and accessories. Open: From 10 a.m. to 6 p.m. This store is: Open 7 days a week Necklaces: By wearing this, you can use a tool you currently have on any map square touched. The copper necklace works with copper tools. silver tools. ... Or something like that. The silver one works with

H. Goddess Earrings This accessory when worn, reduces a little Fatigue over time. Kappa Earrings This accessory when worn, reduces a little Fatigue over time. Friendship Pendants This accessory when worn, will help you make friends with the villagers easily. Records: You can take these over to the Harvest Sprite station and have them played on the DJ show. 10,000G Tickets 1,000,000G Tickets Tickets worth the price shown. Can't use in shops.

Harvest Moon Cards Cards with pictures of characters and items on them. Total: 608 cards. It's difficult to collect all the cards... but give it a try! Blue Bar: Bar A place where you can get a drink. No take-out orders.

Open: From 5 p.m. to 11 p.m. Closed: Wednesdays

Beach House: A store that sells a lot of different foods. bring an appetite. Open: In the summer, when sunny Closed: All other days May's Tailoring: The store that sells clothes, or changes wallpaper of your house. Business hours: You can't take it home, so

From 9.00 a.m. to 5.00 p.m. Being closed On Wednesdays

Cookbooks:

First Cooking 1: Use a frying pan. Veggie Stir Fry Necessary ingredients: Cabbage, Oil Optional Ingredients: Try various things. Savoury Pancakes: Necessary Ingredients: Flour, Cabbage, Oil, Chicken Egg or Duck Egg Optional Ingredients: Try various things. Scrambled Eggs Necessary Ingredients; Chicken Egg or Duck Egg, Oil Optional Ingredients: Butter, Mayonnaise First Cooking 2: Use a pot. We'll introduce some simple recipes. We'll introduce some simple recipes.

Hot Chocolate Necessary Ingredients: Milk, Chocolate Optional Ingredients: Nothing in particular Boiled Eggs Necessary Ingredients:

Chicken Egg or Duck Egg Optional Ingredients: Mayonnaise Boiled Spinach Necessary Ingredients: Spinach Optional Ingredients: None First Cooking 3 Use an oven. Baked Corn Necessary Ingredients: Corn Optional Ingredients: Butter Oil Toasted Rice Balls Necessary Ingredients: Rice Balls Optional Ingredients: Nothing in particular Toast: Necessary Ingredients: Bread Optional Ingredients: Butter Jam First Cooking 4: Use a mixer for cooking. Tomato Juice Necessary Ingredients: Tomatoes Optional Ingredients: We'll introduce some simple recipes. We'll introduce some simple recipes.

Nothing in particular Butter: Necessary Ingredients: Milk Optional Ingredients: Nothing in particular Banana Juice Necessary Ingredients: Bananas Optional Ingredients: Nothing in particular First Cooking 5: Use a steamer. Moon Dumplings Necessary ingredients: Dumpling Mix Optional Ingredients: Nothing in particular Bamboo Dumplings Necessary Ingredients: Rice Cakes Optional Ingredients: Bamboo shoots Matsutake etc. Steamed Buns Necessary Ingredients: Flour, Oil Optional Ingredients: Try various things First Cooking 6: No utensil is needed. Salad We'll introduce some simple recipes. We'll introduce some simple recipes.

Necessary Ingredients: Cucumber or Tomato or Carrot or Cabbage Optional Ingredients: Try various things Sandwiches Necessary Ingredients: Bread Cucumber, Tomato or Boiled Egg Optional Ingredients: Try various things Bamboo Rice Necessary Ingredients: Bamboo Shoots, Rice Balls Optional Ingredients: None ***************************************************************************** ** ***************** Other Harvest Moon Cute DS Guides by Freyashawk

Harvest Moon Cute DS Courtship and Marriage Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide Links to all Freyashawk Harvest Moon DS Guides: Harvest Moon DS Shipping List Guide Harvest Moon DS 101 Sprites Guide Harvest Moon DS Calendar Guide Harvest Moon DS Cooking 101 Recipe Guide Harvest Moon DS Crops Guide

Harvest Moon DS Ultimate Guide to Mining

Submitted by Freyashawk - Created 3/24/08 (Last Modified 2/2/09) See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

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Harvest Moon DS Cute Skye FAQ Share | BoardsGuideWalkthroughs & FAQsCheats Proudly hosted by IGN DirectGet Add to Add to Walkthroughs link it! Email Alerts Wishlist Playing Now Collection
Table of contents I. Introduction II. About Skye III. Skye's favorites and hated items IV. Skye's Heart Events V. Questions VI. Thanks I. Introduction Alright then. This is my first FAQ, so it is going to be small. Also, this FAQ is about Skye. Hopefully, I do alright.Okay, so enough of me talking about the intro. Let's start this. II. About Skye Skye is a very mysterious bachelor. Skye's birthday is Summer 10. He is the one and only special bachelor in this game. Skye comes to ForgetMeNot Valley at nightime. He appears in the mountains at 10:00 p.m. on sunny days. His schedule on Sundays consists of: * At 10:00 p.m. he will arrive on the path to and from Mineral Town. * At 11:00 p.m. Skye will cross the bridge that leads to Vesta's Farm.

* At 12:15 a.m. Skye will circle the fountain in front of Ramona's Mansion. * At 1:40 a.m. Skye will walk across the path that is between the scientists' and the fireworks twins houses. * At 3:00 a.m. Skye is walking across the path of the Turtle Pond. * At 3:20 a.m. Skye will once again be at he bridge that leads to Vesta's Farm. * At 4:30 a.m. Skye will be at Flora and Carters' Tent. * At 5:30 a.m. Skye will leave the village.

On Monday-Saturday, Skye's schedule is a bit more simple. * At 10:00 p.m. Skye will enter the Valley. * At 11:00 p.m. Skye will cross the bridge leading to Vesta's farm. * At 12:20 p.m. Skye will be at the Goddess Pond. He stays there until you wake up at 6:00 a.m. Then he seems to disappear. If you've noticed Skye seems to have a crazy and strange schedule. The reason is because he's a thief. One that warns his victims ahead of time. (I know Lumina said something like that, although I'm not completely sure that's excatly what she said, so I didn't put quotes.) And lastly about Skye, he is a smooth talker. Most players fall for him quickly. I do admit he is very sweet, although he looks a bit girly. Moving on...

III. Skye's Favorite and Hated Items Alright, here's something a bit shorter. Skye's favorites. And non-favorites. Skye's most favorite item is Finest Curry. It'll give you 5000 LP (Love Points) with him and 9 FP (Friend Points). Not the easiest thing to cook, but it's worth the trouble. Skye also likes Necklaces, Bracelets, Brooches, Earrings, anything that you can find in the Excavation site. NEVER give Skye Curry Noodles. (Unless you want to lower your relationship with him. You will lose 5000 LP and 20 FP.

IV. Skye's Heart Events Yay, these events are so fun. Okay Skye has really weird heart events. You definatly won't have these heart events with any other bachelor in this game. Skye has 5 heart events, while all the other bachelors only have four. Skye's Black Heart Event: Requirements: * Must be a sunny day. * Must have met Lumina. Time: 10:00-11:50 p.m. Where: Path to Romona's Mansion. Additional information: In most heart events, you must meet the person before you can see the heart event, but in Skye's case, his heart event is where you meet him for the first time. Skye's Purple Heart Event: Alright the rest of Skye's heart events are cut into two pieces now. I don't really know why, but they are. You MUST encounter the first half of Skye's Heart event to encounter the second. Requirements: * Have Skye with 10,000 LP+ * Must be a rainy monday. Time (First Half): 6:00a.m. to 11:00a.m. Where: The Blue Bar Muffy and Griffin will fill you in on what is going on. They will ask you to come back between 10:00p.m. and midnight. You can accept or reject. Skye's Blue Heart Event: Requirements: * Have 20,000 LP with Skye * Any Day except Sunday and Tuesday Time: 8:00 a.m. to 12:00p.m. Where: Walk up the path to Carter and Flora's Tent. As before, Carter and Flora will inform you about Skye. They will ask you to come back between 10:00p.m. and midnight. You can accept or reject. Also on the second half of this Heart Event, Flora and Carter must both be inside their tent, as that is where you will meet up with them. Skye's Green Heart Event:

Requirements: * Have Skye 30,000 Lp with Skye * On a Friday, not winter season Time: 6:00a.m. to 10:00a.m. Where: Cross to the bridge leading to Vesta's Farm. Once again, Vesta, Marlin, and Celia will tell you about their Skye problems. Come back between 10:00p.m. and midnight. You can accept or reject. Skye's Yellow Heart Event: Requirements: * Must have 40,000LP with Skye * On a Wednesday * Must be a sunny day Time: 11:00a.m. to 3:00p.m. Where: The Inner Inn Ruby will inform you that Skye is going to come to the Inner Inn. She thinks it's a perfect time to catch the theif. Rock and Nami come into help. They ask you to help as well. You can if you'd like, (although if you don't you can't marry Skye) and if you do, be back at 10:00p.m. to midnight. You MUST encounter all of Skye's heart events in order to marry him. It is one of the requirements in marrige. V. Questions Ok, so there are no questions at the moment. :( But hopefully there will be soon. VI. Thanks I'd like to thank my parents for buying me a Nintendo DS. I'd like to thank Natsume for coming out with the game. I'd also like to thank everyone who inspired me to write this FAQ. It may not be the best FAQ ever, but it was my first, and practice makes perfect. **************************************************************************** Please e-mail me if you have any questions on my FAQ, or if you saw a mistake so that I can fix it. Thank you.

Submitted by kutekc - Created 7/3/08 See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

Harvest Moon DS Cute Characters Share Walkthroughs & BoardsGuide Cheats FAQ/guide | FAQs Proudly hosted by IGN DirectGet Add to Add to Walkthroughs link it! Email Alerts Wishlist Playing Now Collection
Harvest Moon Cute DS Characters Guide by Freyashawk email: castleenchanted aol Created on 31 March 2008 Last updated on 6 May 2008 with a section that gives the actual text of all Characters Events (sometimes known as 'random events') that can occur in the first year.

NO ATTACHMENTS - PLAIN TEXT E-MAILS ONLY


Please feel free to contact me if you have any questions about the game or my guide. I try to answer all serious requests for help but I will not open any email with an attachment. AOL sometimes considers a 'signature' or a simple icon as an attachment. Please send your emails as plain text or I shall not be able to respond. Thank you. Table of Contents Introduction All Ordinary Villagers Barney Carter Chris Cody Daryl Galen Gotz Grant Hardy Hugh Kassey Kate Mimi Mukumuku Murrey

Nina Patrick Romana Ruby Sebastian Takakura Thomas Van Vesta Wally All Ordinary Valley Girls Celia Lumina Muffy Nami All Magical Valley Girls Leia Harvest Goddess Keira Witch Princess All Mineral Town Girls Ann Elli Karen Mary Popuri All Valley Eligible Bachelors Carter Griffin Marlin Rock Skye All Mineral Town Eligible Bachelors Cliff Grey Kai Trent (Doctor) Rick Calendar of Daily Movements Introduction This is a guide that I envisioned from the start for the original Harvest Moon DS game, but which I felt was less urgently required than the General Guide, the Courtship and Marriage Guide or the 101 Sprites Guide I wrote for Harvest Moon Cute DS. Links to all my Harvest Moon Cute guides will be found at the end of this guide. In particular, the Courtship and Marriage Guide will give you more detailed information about all the eligible bachelors. Harvest Moon Cute DS Courtship and Marriage Guide

This guide will give a short biography of each character as well as items that he/she likes or dislikes. A schedule of the character's general movements will be included as well if possible. This is an ongoing project. Although I have most of the information needed, it has to be extrapolated from my game journals and added to the guide. Thank you for your patience. I intend to include all events that can be experienced for each character in this guide at some point. At present, ALL events are included in my 1st Year Events Calendar Guide. My First Year Events Guide gives all birthdays, festivals and events that can be experienced in the first year and will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide N.B. I originally created this Characters guide for Harvest Moon DS, the 'boy version' of the game. As Harvest Moon Cute DS features all the same characters, with the addition only of another eligible bachelor named Skye, the original guide could be used for both games. With my passion for accuracy, however, and my profound love of Harvest Moon, I wished to create a new guide specific to Harvest Moon Cute. In fact, although the characters like and dislike the same items in both games, the actual wording of their responses to any gift may differ slightly. This guide therefore will give the actual responses to any gift in the girl version of the game, Harvest Moon Cute, wherever possible.

All Ordinary Characters

Barney Birthday: 4 Summer

Barney is the Ringmaster for the Circus. He only appears after your child is born. Oddly enough, when he introduces himself, he will misspell both his name and the name of the Circus. He will tell you: 'Hello, there. I'm Burney. I'm the leader of the Burney Circus. It's nice to meet you.' Loves: Wine, Rice Cake Hates: All Grasses and most ores Most Favourite Items: (+9 FP)

Wine, Rice Cake; Wild Grape Wine, RelaxTea, Chocolate Cake, Apple Pie, Cheese Fondue, Sweet Potatoes, Doria, Gratin, Pot Sticker, French Toast, Candied Potato, Jam Bun, Roasted Rice Cake, Buckwheat Noodles Items he Favours: (+3 FP) Bamboo Shoots, Turnip, Strawberry, Moondrop Flower, Eggs, Milk, Yoghurt,

Cheese, all Jewelry, All Accessories, Perfume Popcorn, Cornflakes, Hot Milk, Pudding, Pickled Turnips, Pickled Cucumber, Moon Dumpling, Pancakes Items he Dislikes: (-3 FP) All grasses, All ores, all Gems Sashimi, Sushi, Chirashi Sushi, Porridge Items he Loathes: (-9 FP) all Rubbish items, all Lumber, Weed, Fish Fossil, Birdseed, Fodder Where to find Barney: Barney is found in his Tent or near the large Gravestone north of the original Hot Springs Carter In HM DS, there are two individuals named Carter. One is the Priest at the Church in Mineral Town. The other is an Archaeologist in the Valley and it is he whom you will meet. He is one of the eligible bachelors. Information about Carter the Archaeologist is given in the section devoted to Eligible Valley bachelors. Chris: Birthday: 20 Spring Chris is a Sports Announcer who lives with husband Wally and son Hugh. On Sunday afternoons when the weather is fine, you can find her with her husband and son on the beach. She leaves the Valley all other days to work in the City. There are two events that involve her entire Valley. Both of them occur at the Beach and deal with Hugh's training. One will occur only after you have your own child. Likes: all jewelry, chocolate Most Favourites (+9): All jewelry, Chocolate Cake, Chocolate Cake, Cheesecake, Ice cream, Doughnut, Sweet Potatoes Favoured items: (+3)

All flowers, all Accessories, all Fruits, all Gems, all Ores, Mayonnaise, Yoghurt, Pineapple Apple Pie, Fruit Juice, Fruit Latte, Mixed Juice/Latte, Moon Dumpling, Pudding, Relax Tea Leaves Disliked Items (-3)

All grasses, Fish, Wood/Stone Lumber, Stones Fish dishes, including Sashimi, medicines, Salad, Stir Fry

Detested items (-9) Toadstool, Fishbone, Rubbish, Weed, Branch, Gold Lumber, Birdfeed, Fodder All curries, Tomato Juice, Vegetable Juice/Latte, Curry Bun Harvest Moon Cute Responses: 'Oh, that's it! I love it! Thank you!' for chocolate

Dialogue at home under 100 FP: Hi, Freya. Come on in. Then: I'm surprised you'd come all this way. What are you after? Harvest Moon DS Responses: 'Oh, that! I love it! Thanks!' for chocolate (+9) Well, thank you...'

This looks so expensive. for Sunblock (+3 FP)

Are you sure I can have it?

Harvest Moon Cute Dialogue: At night downstairs in her house at 255 FP: Welcome, Freya. It must be busy on the ranch. Then: My husband's a sportsman, so he's careful of his health. That makes things tough for me too.

Cody: Birthday: 28 Winter

Cody is an artist who lives in a tin caravan in the southwest corner of the Valley. He is fiercely independent but at heart a gentle man who loves Nature. You can find him early in the morning and late at night inside his caravan. In the morning, you can find him inside his house only until 7.00 a.m. At that time, he walks to the Beach and/or Goddess Spring when the weather is fine. You can find him standing or pacing in the area outside his caravan in the evening. He re-enters the caravan at 10.00 p.m. There are two events that involve Cody. Both occur when you enter the Caravan when your friendship rating with Cody is 100 FP and 200 FP respectively. Most Favourite Item: Wool, Yarn, Copper, Silver, Gold, Salad, Vegetable Juice, Vegetable Latte (+9) Favourite Items: All Flowers, all Jewelry, all Toiletries, Stone, Wood Lumber, Stone Lumber, Hot Milk, Strawberry Milk (+3) Harvest Moon Cute Responses: It's really nice. Thank you. (for Moonflower) +3

Dialogue at home under 100 FP: I want to make something inspired by being in nature. Then: But I'm not there yet... I've still got a ways to go...

'That's for me? Thanks.' for copper (+9) 'this is really great! Thank you!' for stone, Moondrop Daniel:

(+3)

Daniel is a small bear. He is No. 34 in the Harvest Moon card deck, which is why I have added him to this guide. For the most part, he can be found sitting at the end of Kate's bed in her bedroom, but you may meet him on the road late one night.

Daryl Birthday: 29 Summer Likes: all grasses, Eggs Daryl is an eccentric inventor who can appear quite intimidating to strangers. He actually is a kind, compassionate human being who befriends a mermaid and allows her to live in a bathtub in his basement. Daryl can be found inside his house early in the morning and late in the evening. When you have raised his Friendship Level, you will be able to find him in his house later in the morning and earlier in the evening. You will not be able to meet Leia the Mermaid until you have raised Daryl's FP level to 100 FP. After Leia returns to the sea, you will find her on Tuesdays at midnight at the shore. There are events between Daryl and Leia later in the game as well. Most Favourite Items: (+9 FP) All grasses, Fish Stir Fry, Happy Eggplant, Omelet, Omelet Rice, Stew, Elli Leaves Favoured items: (+3 FP)

Eggs, Mayonnaise, Lithograph, Eggplant almost all Noodle dishes, Pot Sticker, Steamed Bun, Steamed Egg, Steamed Dumpling, Doria, Gratin, Medicines Disliked items: (-3 FP)

Milk, all Jewelry, all Accessories, Wine, Wood/Stone Lumber all Curries, Lattes Detested items (-9 FP) Toadstool, Pirate Treasure, Fish Fossil, all rubbish, Dog Ball, Fodder, Bird Feed Hot Milk, Strawberry Milk HM Cute Responses:

Ahaaa... Mm-hmmm... Can I really have this? fish or wild grass)+9

Thank you very much.

(for small

Dialogue above 100 FP: My forefathers did some incredible research. Their work on cloning was amazing! Then: Yet not one of them had any bit of success. Failure is inevitable with all serious research, I suppose. Oooh... I'm gonna keep it. for egg (+3 FP)

At 200 FP, Daryl will tell you: My grandparents did a lot of great research projects like cow cloning.' Then: 'Understandably, there wasn't anybody who succeeded. You have to fail sometimes.' Galen: Birthday: 9 Winter Galen lives with his wife Nina in a little house on a hill in the southeast area of the Valley. Both he and Nina can be found inside their house early in the morning. They then spend some time outside in fine weather. Nina goes to Turtle Pond in the afternoon, while Galen can be found on the bridge. It is Galen who will give you a Fishing Rod. You need to meet both Galen and Nina before you can experience the event. This is true of most Events actually, including Heart Events. When you have met both characters, enter their house between 12.00 noon and 12.50 p.m. on a sunny Saturday afternoon. Make certain that your tool slot is empty! An event then will trigger wherein Galen will give you his old Fishing Rod. Most Favourite Items: Fish Fossil, Pirate Treasure, Bodigizer, Turbojolt, Pickled Turnip, Pickled Cucumber, Sushi, Sashimi, Elli Leaves Favourite Items: all Fruits, all Vegetables, Fish, all edible Grasses (not Red Grass), Matsutake, Shitake, Wild Grape, Baked Yam, Moon Dumpling Most Detested Items: Rubbish, Toadstool, Fodder, Bird Feed Detested Items: Chocolate, Mayonnaise 'Wow... I love this! Thanks!' for sashimi +9 Thank you. (+3) Large Fish

You really didn't have to get me anything!

Galen likes to visit Vesta's storeroom and can be found there in the afternoon at 4.40 p.m. but leaves at 5.00 p.m.. (Although he arrives early in the afternoon, the door will be locked so you can enter only when Vesta returns from the fields.) He will tell you: 'Vesta's got great vegetables! Once you try them, you'll keep coming for more! How 'bout you make some competition for Vesta by growing your own?'

Gotz: Birthday: 2 Fall

Gotz is the carpenter for the entire region. Although his 'office' and home is in Mineral Town, he will take orders from you for construction and demolition by telephone. On Saturday, his day off, he comes to the Valley and can be found near the original Hot Spring until the afternoon. He then spends the evening at the Blue Bar. Most Favourite Items: (+9 FP) Egg, Oil, Flour, Wood/Stone Lumber, Bread, Medium Fish, Large Fish, Cucumber, Carrot, Onion, Sweet Potato, Pumpkin, Mayonnaise, Cheese, Yoghurt, Wool. Apple Egg over Rice, Steamed Egg, Steamed Dumpling, Apple Jam, Pot Sticker , Doria, Gratin, Fish Stickes, Strawberry Jam, Butter, Ketchup Favoured Items: (+3 FP)

Milk, Chocolate, Wine, Banana Omelet, Omelet Rice, Hot Milk, Hot Chocolate, all Medicines, all Juices. Cake, Chocolate Cookie, Pudding, Ice Cream, Salad, Sandwich, Sashimi Disliked Items (-3 FP) all Accessories, all Jewelry, all Ores, all Gems, Fodder, Bird Seed, Dumpling Powder, Yarn Detested Items (-9 FP) Toadstool, Fish Fossil, Fishbone, all Rubbish, Gold Lumber, Weed, Branch, Stone Doughnut, Porridge, Risotto Harvest Moon Cute responses: If you give Gotz a branch: matter with it?! Put it away please. Giving it back... What's the

If you give him a turnip, serious face: Sorry. Thank you. If you give him lumber: For me? Sorry. Thank you. (but roaring with laughter) If you give him chocolate: Oh, this really helps! Thank you. (very happy!)

Grant: Birthday: 3 Winter

Grant is an office worker who commutes from the Valley to an unspecified City each day. He and his daughter Kate live in the row of houses north of the Inn, between Dr. Hardy and Wally's family. Evidently, he has only one day off, and it is Friday. On Friday, he will be found at home with Kate. On

rainy Fridays, he will be at home most of the day with her. You will find him at the Blue Bar on Friday night where he will complain of his lonely existence. Grant has expensive tastes. At the start of the game, he will be thrilled only with Wine purchased from Karen's Supermarket for 300G. He does like Bread, however, so that is the most practical gift for him if you are not rich enough to buy wine for him. Later, you will be able to cook some items for him. Grant and Kate have a difficult relationship since his wife (and her mother) left them both. You can experience a couple of events when you enter their house on Friday at 100 FP and 200 FP respectively. Most Favourite Items: Wine, Sashimi, Fruit juices Favourites: Bread, Riceballs (+3 FP) Harvest Moon Cute responses: 'I can have this? This is my favourite! Thak you so much.' for wine (+9) (+9 FP)

Dialogue at home under 100 FP: Whew... Being at home like this makes me relax... Then: Since I work at the office everyday, I envy your job, Freya. Harvest Moon DS Responses: 'Can I keep it? 'What? I love it! Thank you.' for wine (+9 FP) (+3)

Can I keep it?

Really?

Thank you so much.' for Bodigizer

On Friday, if you visit Grant and Kate downstairs in their home at 11.00 a.,m., Grant will tell you: 'I've got the day off from work today. Ha ha ha. Well, not that I've got anything special planned...'

Hardy Dr. Hardy is the local doctor in Forget-Me-Not Valley. He has quite a reputation and taught Trent, the Doctor in Mineral Town. Hugh will tell you that Dr. Hardy was kidnapped 'by some bad men and genetically modified', but this may be nothing more than a juvenile attempt to explain the doctor's bizarre appearance. Unlike other inhabitants of the Valley, Dr. Hardy may be the original Doctor from A Wonderful Life, rather than a descendant. At 6.00 a.m., you can find Dr. Hardy in his house. On most days, he will walk to the Waterfall but on Saturdays, he performs his 'house calls'. You will find him Saturday morning in Romana's bedroom, and at 3.30 p.m., he will visit Galen and Nina at their home. Dr. Hardy is fanatical about bonsai and strives to cultivate bonsai that are

superior to those in Galen's collection. experience with respect to their rivalry.

There are some events that you can

In Cute, when you have befriended Hardy, he will begin to make house calls to your farm as well on the 13th day of every season apart from Summer. In Summer, you can go to the Clinic instead for a random event that accesses your Stamina and Fatigue. The events that involve Hardy occur at his Clinic. Many of them will not occur unless you have unlocked the Mineral Town characters as they are events for Elli and Trent. If you give Mukumuku a toadstool, however, you will experience an event at the Clinic even if you have not unlocked the Mineral Town characters. Most Favourites: (+9 FP) All grasses, Toadstools, Fish, Wine, Rice Cake Grilled Fish, Pickled Turnip, Pickled Cucumber, Sushi, Sashimi, Vegetable Juice, Elli leaves Favoured items: (+3 FP) all ores, all gems, Red MagicFlower Boiled Egg, Moon Dumpling, Salad, Tomato Juice, Mixed Juice Disliked Items: (-3 FP) Toy Flower, Perfume, Weeds, Wood/Stone lumber Popcorn, Curry breads of various kinds, Stew, butter Detested Items: (-9 FP) Pirate Treasure, Stone, Branch French fries, all Curries 'For me? Ooh, this is nice! Thank you.' (for yellow grass)

Harvest Moon DS Responses: 'You're giving me this? (+9 FP) Dialogue in Cute: When you meet him on the road at night: 'This valley hasn't changed a bit since the old days. And neither have I, Missy.' Hugh: Birthday: 28 Fall Wow, this is amazing! Thank you.' for yellow grass

Hugh is the son of Wally and Chris. They live in the row of homes north of the Inn. Their house is the one on the far left. Like Kate, Hugh will be a young child when you first move to the Valley but he will grow through the years to become a young adult. He admires his father tremendously and would like to be as strong and as fast. At 6.00 a.m., you can find the entire family on the upper floor of their house. Hugh likes to walk to the Goddess Spring and can be found there most days. On Sundays, the entire family goes

to the beach and can be found near the benches. There are a number of events in Cute that were removed from the original Harvest Moon DS and which involve Hugh and Kate and the rivalry between them. There are no FP requirements for these events and you will experience them early in the game if you exit the Sprite Company Tree in the morning. You do need to experience an event at Wally's house either in the early morning or at night in order to continue the plot that allows you to observe the 2nd event at the Goddess Pond. See my 1st Year Events Guide for details. Most Favourite Items: Milk, Curries, Ice Cream Favourite Items: Chocolate, Medicines, Fruit Juices Harvest Moon Cute Responses: Hey, that's nice. Is it for me? Thank you! (for chocolate)

Dialogue at home under 100 FP: Lady, did you come here to play? Then: Hardy must have been turned into a cyborg by some bad guys. Harvest Moon DS Responses: 'I love this! Are you giving it to me? Yeah!' for ice cream (+9 FP) Thank you!' for chocolate

'Oh, this is terrific. (+3 FP) Hugh's Dialogue in Cute:

Are you giving it to me?

As a boy at 100+ FP, downstairs in his house at night: Dad works out ono a training machine every day. I can't use it yet. Then: Mom uses it too, but she doesn't really work out. She's on a diet! Kassey Birthday: 11 Winter (+3) You

Most Favourite Items: Wine, all Jewelry (+9) Favourite Items: All flowers, all toiletries, all flowers, all gems For wine: 'Aah, thank you! will go far! 'Thank you.

You are a great guy, even if you are young. +3 for Moondrop

You're a great guy!'

Kassey and Patrick are two middle-aged bachelor twins who make fireworks. They organise the Fireworks Festival and are proud of their heritage as the descendants of a long line of fireworks creators. They live in a tower in the southwest of the Valley and you can visit them there only by climbing a rope ladder. They are very found of video and board games, but you cannot play these games with them as you could in A/Another Wonderful Life. They can be found in their tower or outside in the courtyard where the fireworks are prepared for action. One night each week, they both can be found together in the Blue Bar.

Although they are identical twins, their personalities are quite different. Kassey is rather an aggressive flirt and there are a couple of events at the Blue Bar that involve his attempts to obtain a 'date'. One can be experienced only if you unlock the Mineral Town characters. There are events at the Twin's Tower at 100 FP and 200 FP. there involves Ann from Mineral Town. Another event

On Mondays, Kassey will cross the bridge at 3.00 p.m. going east and will tell you: 'I'm off to go buy vegetables! I need to keep myself strong!' At 3.20 p.m. he joins his twin brother Patrick and Galen in the storeroom. Vesta will not be there, but Marlin will. HM Cute Responses: 'Oh, thank you for this. go far one day' (for wine) You're really something, for a young 'un. +9 You'll

Dialogue below 100 FP at home: Hello Freya. Don't mess around with the stuff in my room. Then: If something explodes it'll be mayhem. HA HA HA HA! Don't be so afraid. Kate Birthday: 15 Summer

Kate lives with her father Grant in the row of houses north of the Inn. Their house is the middle one, sandwiched between the homes of Wally and Dr. Hardy. Like Hugh, Kate will be a young child when you first move to the Valley but will grow through the years, becoming a young woman in time. Kate can be found at 6.00 a.m. on the 2nd floor of her house with her father. She spends her afternoons at the Villa. Kate is a rather nasty child at the start of the game but will improve once you have a child, as time will have passed and she will have become an aspiring writer. There are two events between Kate and her father that occur at their home. There are a couple of events that occur at the Villa. There are events between Hugh and Kate that you can experience by exiting the Sprite Company Tree in the morning. Most Favourite Items: Cheese, Yoghurt, Mystrile, Orichalc, Adamantite, Diamond, all Gems, Sashimi, Cheese Steamed Bun, Pizza, Cheese Fondue Favourite Items: all Flowers, Chocolate, all Toiletries, all Jewelry, Strawberry, Strawberry Jam, Dumplings, Grilled Fish, Pot Sticker, Curry Bread Most Detested Item; Wine, Toadstool, Carrots, Eggplant, Green Pepper, Pirate

Treasure Detested Items: Mushrooms, all Grasses, Egg, Cucumber, Boiled Egg, Scrambled Egg, Medicines, Tomato Juice, Stir Fry Harvest Moon Cute Responses: 'Yay, thanks you! It's wonderful!' for mystrile (+9) 'Ooh, that's nice. I can have it? Thank you!' for Toyflower Harvest Moon Cute Dialogue: At home under 100 FP: What are you doing up at this hour? Then: Hey... If I drink Milk will I grow up faster? I want to grow up fast. At the Villa: We'll never be able to afford a place like this on dad's salary, not in a lifetime. Then: I have to marry some one rich. Isn't there any one rich around here? Harvest Moon DS Responses: 'Waaaa! Thank-you-thank-you! You're so wonderful!' for sashimi for chocolate

'Oh, that's beautiful. (+3)

You brought this for me?

Thank you!'

Friday is her father's day off and if you visit them at 11.00 a.m. when they are downstairs in their home, Kate will tell you: 'Today my dad has the day off. He's getting in the way. Just wandering around here. If he has time, why can't he take me to the park?' Mimi Birthday: 4 Fall Mimi is a circus performer. You will not meet her until you have married and had a child at which point the Circus will appear in the Valley. You then can visit Barney and Mimi under their 'Big Top'. Most Favourites: (+9 FP) Pinkcat Flower, all Jewelry, Grapes, Wine, Diamonds Baked Corn, Cake, Ice Cream, Doria, Gratin, Doughnut, Cheesecake, Chocolate Cake, Baked Yam Likes: (+3 FP) Apples, Peaches, Chocolate, Corn, Toiletries Dislikes: (-3 FP) Ores, Grasses Utterly Detests: (-9 FP) Birdseed, Fodder. Rubbish, Pirate Treasure, Lithograph For ToyCat: Hey, this is great! Thank you! Ha ha ha ha. (+9)

For chocolate: Mukumuku Birthday:

Is it all right to have it?

Thank you.

(+3 FP)

1 Winter

Mukumuku is a yeti, one of those fabled creatures who are considered partly human but of some race that practically has been extinguished due to the expansion of modern civilisations. He lives somewhere in the forests, and visits the Valley only during the Winter season. He can be found near the field to the north of the Sprite Company Tree from 4.00 p.m. to 10.00 p.m. during the Winter. There are a number of events that involve Mukumuku, all of which occur during the Winter. Most of Mukumuku's events are triggered by exiting the Sprite Company Tree. If you give him many flowers on the 1st day of Winter, his birthday, you can raise his FP to the point where he will visit you at your home to give you a gift of his own (a Big Fish). If you give Mukumuku a toadstool, you will experience a special event as it will poison him, albeit not fatally. The event ends at Hardy's Clinic with a scolding but you will not lose any FP with either Mukumuku or Hardy. Loves: 'Moffaa! 'Mofaa! Murrey Birthday: 29 Fall Murrey is a homeless chap, a wanderer who voluntarily left the urban lifestyle to live 'off the land'. He is an unashamed begger who claims no home other than the 'forest'. He is rather filthy, with creatures buzzing about his head at all times. If you fall unconscious when he is about, he will rescue you, but will pocket some of your money in the process. In AWL/AnWL, Murray would raid your freezer and storeroom without any hesitation. Murrey basically cheerfully will accept any item that is pleasantly edible, apart from wild grasses. He loves dairy products and eggs best. He can be found at the Villa many afternoons but stands near the Goddess Pond most often. There are MANY events that involve Murrey. Increase his FP to maximum in order to experience all of them. There are two delightful events that occur when you exit the Sprite Company Tree and involve the Gourmet. Loves: Egg (+9 FP) all Flowers (+9) Mofaa mofaa. Mofu!' for flowers

Mo, mo, mofaa.' for egg

Favourite items: (+9 FP) Egg, Milk, Cheese, Yoghurt, Mayonnaise, Rice Cake Scrambled Egg, Omelet, Omelet Rice, Sashimi Favoured items: (+3 FP) Chocolate, Bread, all crops, Fish, Riceballs, most items 'cooked' in the kitchen Disliked items: (-3 FP) all flowers, all grasses, all accessories, all lumber, fodder, rubbish, weed, bird feed Detested Items (-9 FP) Pirate Treasure, Fish Fossil, all jewelry, all ores, all gems, lithograph HM Cute Responses: For egg: 'Looks yummy! It's my favourite! Thank you!' Thanks!' (+9)

For chocolate:

'Murrey really needed this!

At the Villa: Sometimes people here give me things... Then; Haven't got anything yet today... HM DS responses: 'That looks good, moi. I love these, moi. Thanks, moi.' for egg (+9) 'Can't live without it, moi. Thank you, moi.' for small fish, chocolate 'No thanks, moi... I'll take it I guess, moi. for Moonflower (-3 FP) At 100 FP: I live right here in the forest, moi.' moi. That's too bad, moi. Nina Birthday: 28 Spring Then: Only I can get in,

Nina is Galen's wife and they both live in a small house on a hill in the southeast area of the Valley. You can find both Galen and Nina inside the house early in the morning and late at night. Later in the morning, they go outside in sunny weather. In the afternoon, Nina goes to Turtle Pond while her husband stands on the bridge contemplating the water. It is Nina who will knit your Starry Night Stocking at 250FP when you give her a ball of yarn on any day in Winter. Most Favourite Items: (+9 FP) Wool, Yarn, Pickled Turnips, Pickled Cucumber, Bodigizer, Turbojolt, Boiled Spinach, Elli Leaves, Diamond, Pink Diamond, Favourite Items: (+3 FP) all Fruits, all Vegetables, all Grasses, all Ores, all Gems, Wild Grape,

Shitake, Matsutake Most Detested Items: Chocolate, Toadstool

Harvest Moon Cute Responses: Harvest Moon DS Responses: For wool: Is this really for me? you so much. (+9 FP) 'I've always wanted this. Patrick Birthday: 11 Winter Patrick and Kassey are twins with an 'eye for the ladies' but little success in courtship. They are eccentric inventors who live atop a tower in the southwest area of the Valley. They create all fireworks for the region and organise all fireworks displays. They love to play games and when you find them at home, they usually will be involved in a game of some sort. You only can visit the house by climbing a rope ladder. They will be found in their tower at 6.00 a.m. each morning. work in their walled courtyard on new fireworks. There are events at the Twin's Tower at 100 FP and 200 FP. One evening each week, they both can be found in the Blue Bar drinking. Most Favourite Items: Wine, Sushi (+9 FP) Favourite Items: All Flowers, all Ores, Egg, All Gems, Sashimi, Pickled Turnips, Fish, (+3 FP) Harvest Moon Cute Responses: 'Oh, thank you for this. Isn't that nice? Thank you.' (for wine) (+9) Later, they I love stuff like this! for Moondrop Thank you... Thank

Thank you.'

(+3 FP)

Dialogue at home under 100 FP: Hello Freya. You should listen to what my brother has to say. Then: When my brother gets mad, he's louder than the fireworks going off. Harvest Moon DS Response: 'Hey, thank you. 'Thank you. This is great. Thank you.' for wine (+3 FP) (+9 FP)

Heh, this is nice.

for small fish

When he reaches 100 FP, Patrick will tell you: 'My ancestors flew into this valley when their fireworks exploded.' Then: 'I think my brother still wants to make those fireworks. I'm a little scared of them.'

Romana: Romana is an extremely rich old woman who owns the Villa in the Northwest corner of the Valley. She is fond of practical jokes and is very strongwilled and opinionated but many events involve her and it is a good idea to raise her friendship level as quickly as possible. As all flowers will raise her FP by 9 points, it is very easy to win her friendship. Her butler Sebastian and her granddaughter Lumina live at the Villa with her. She never actually leaves the grounds of the Villa, but takes her 'constitutional' in the courtyard on sunny afternoons. She can be found at 6.00 a.m. each morning in her bedroom and in the late afternoon and evening, listens to Lumina play the piano in the main parlour of the Villa. On Saturday mornings, Dr. Hardy performs his 'house call' regularly to assess Romana's health. On this morning, she stays in her bedroom, attended by Sebastian. Birthday: 2 Spring Most Favourite Items: (+9 FP) all flowers, Milk, Rice Cake, Diamond, Perfume Hot Milk, Ice Cream, Apple Pie, Porridge, Relax Tea, Relax Tea Leaves, Grape Juice, Strawberry Milk, Wild Grape Favoured Items: (+3 FP) all Accessories (except Perfume), all Jewelry, all Gems, Mystrile, Orihalcon, Adamantitie, Mythic Stone Happy Eggplant, all Medicines, Cake, Chocolate Cake, Salad, Egg over Rice, Pumpkin Stew, Fried Noodles, Tempura Noodles, Buckwheat Noodles Disliked Items: (-3 FP) all Grasses, Stone/Wood Lumber, Dog Ball, Chocolate, Curry Powder, Stone/Wood Lumber all Curries and Curry products, Cookie, Chocolate Cookie, Butter, Ketchup, Baked Corn, French Fries, Popcorn, Dumplings, Pot Stickers, Grilled Fish, Fish Sticks Detested Items: (-9 FP) Toadstool, Pirate Treasure, Fossil of Fish, Wool, all Rubbish, Fodder, Bird Feed, Weed, Stone, Lithograph Fish Stew, Pickled Turnips, Pickled Cucumber, Sushi, Sashimi Harvest Moon Cute Responses: 'Why, this is my favourite. Thank you.' (for Moonflower, Toyflower) +9 FP

Dialogue in bedroom at 100 FP: Oh, Freya. Thanks for coming. Then: It's wonderful how a girl like you is running a ranch by herself. Harvest Moon DS Responses: 'Oh! This is my favourite. Thank you!' to Toy Flower (+9 FP)

'I just think these are... awful! her cookies. (-3) Ruby: Birthday: 11 Summer

I will give it to Sebastian.'

if you give

Ruby is the Innkeeper at the Inner Inn. At 6.00 a.m., she can be found in her bedroom, which is located on the ground floor and reached through the door in the west. The door at the east end leads to the kitchen, where she will be found at many other times as well as behind the counter in the Lobby. Her husband loves to travel and many of the exotic decorations at the Inn are souvenirs from his trips. If you insert a GBA FoMT or MFoMT cartridge into the DS, you will unlock visits from characters in Mineral Town. Ann, daughter of the owner of the Inn in Mineral Town visits the Valley on Fridays. She is Ruby's 'pupil' in the art of cooking. Oddly enough, though, in HM Cute, she often will refer to Ruby as 'Louis'! Most Favourite Items: (+9 FP) Rice Cake, Raisin Bread, most recipes apart from those listed as 'Favoured Items' for +3 FP Favoured Items: (+3 FP) Bamboo Shoots, all Fruits and Crops, all Grasses (except Red Grass), Fish, all Jewelry, all Accessories, all items from Karen's Supermarkt Croquette, Wild Grape Wine, Medicines, Relax Tea Leaves, Elli Leaves, Fish Sticks, Rice Soup, Egg over Rice, Grape Juice, Baked Rice Disliked Items: (-3 FP) All flowers, all Ores, all Gems, Wool, Yarn, all Rubbish, Wood/Stone Lumber, Fodder, Bird Feed Detested Items: (-9 FP) Toadstool, Fossil of Fish, Gold Lumber, Pirate Treasure, Red Grass Harvest Moon Cute Responses: 'Thanks. I'll treat you to dinner some time.' (sunblock) 'I like this. Thanks.' (bamboo shoot, chocolate, turnip, riceball, wine) Harvest Moon DS Responses: 'This is my favourite! Bread, Curry Rice (+9 FP) Is this for me? Why... thank you.' for Raisin

'thanks. Next time I'll cook something wonderful for you.' for sunblock (+3) 'Now here's something I really like. Thank you.' for turnip, bamboo shoot (+1)

yellow grass: I will keep it. Sebastian:

I'm not so good with this... Since you went to the trouble... (-3)

Birthday: 23 Fall Sebastian is Romana's faithful retainer and he is almost a father figure to Lumina. He never leaves the grounds of the Villa and either can be found inside it or in the courtyard. He can be found in his bedroom (door to the right on the ground floor) at 6.00 a.m. At 7.00 a.m., he goes into the courtyard, where he walks until 11.00 a.m. In the afternoon, you will find him in the kitchen (door to the left on the ground floor). On Saturday morning, when Dr. Hardy makes a 'home visit' to Romana to assess her health, you will find Sebastian with Romana and the Doctor in her bedroom. Most Favourite Items: (+9 FP) all flowers, medicines, diamond, pink diamond, Rice Cake Curry Noodles, Fish Stew, Ultimate Curry, Finest Curry, Roasted Rice Cake, Buckwheat Noodles Favoured Items: (+3 FP) Fish, all Jewelry, all accessories, all ores, all Gems (except Diamond and Pink Diamond), Wine, Bread, Curry Powder Grilled Fish, all juices, Pickled Turnip, Pickled Cucumber, Relax Tea Leaves, Sushi, Sashimi, Steamed Egg, Curry Bun, Scrambled Eggs, Stew, ordinary curries, Tempura Noodles, Wild Grape Wine, Pot Stickers, Elli Leaves Disliked Items (-3 FP) Mayonnaise, all grasses, Wood/Stone Lumber French Fries, all James, Baked Corn, Baked Yam, Jam Bun, Sponge Cake, Steamed Cake, Curry Bread Detested Items: (-9 FP) Toadstool, Pirate Treasure, Fossil of Fish, Lithograph, all Rubbish, Stone, Branch, Gold Lumber, Fodder, Bird Feed Dialogue at 100 FP in bedroom: Oh Freya. Is something the matter? Then: My name has been passed down through the generations. Sebastian was the name of my father, and his father before him. Harvest Moon Cute Responses: 'Oh, may I have it? I am very fond of these indeed.' (for Moonflower) +9

Harvest Moon DS responses: Loves small fish: 'Oh! Thank you for this! It's so great!' (no change) (+1 FP) (verify (+3)

This is really nice... Thank you. 'I'll give this to Miss Lumina.

for strawberry

Thank you.' for sunblock

this) 'This is really nice... Thank you.' Takakura: Birthday: 18 Summer for chocolate, turnip

Takakura is an old friend of your father and lives in the small log cabin to the right of your farmhouse. You can find him there at 6.00 a.m. each morning. He then walks to the beach where he likes to stand at the shore gazing at the water. On Sunday mornings, he stays home in order to tutor Popuri from Mineral Town. Sunday evening and night, he can be found at the Blue Bar with Carter and Gustafa. Most Favourite Items: Banana, Fish (L), Sashimi, Pickled Cucumber, Pickled Turnip (+9) Favoured Items: Medium Fish, Cheese, Rice Cake, Moon Dumplings (+3) Disliked Items: Small fish (-3 FP) N.B. Note that Takakura, unlike many characters distinguishes strictly between the size of fish when fish is offered. His FP will decrease if you give him a small fish, will increase a little for a medium fish but will increase greatly for a Large Fish! 'You sure... I can take this? FP) 'Thanks!' for medium fish I appreciate it.' for Large Fish, Sashimi (+9

(+3 FP) for small fish

'I don't know about that... I'll give it to some one else.' (3 FP) Thomas: Birthday: 25 Summer

Thomas is Mayor both of Mineral Town and of Forget-Me-Not Valley. In Mineral Town, Zack is in charge of deliveries and shipping but in the Valley, Thomas is obliged to do the job himself. You can see him every day between 5.00 p.m. and 6.00 p.m. at the shipping container next to your farmhouse. On Sundays, you can find him from 10.00 a.m. at Romana's Villa next to the piano and for most of the day thereafter. Thomas will make reference to his son if you speak to him at the Villa, although not by name. His son in fact is the rather lugubrious police officer in Mineral Town named Harris. On 2 Winter each year, Thomas will come to you for help. He apparently has an unfortunate habit of making wagers with the mayors of other villages. The terms of the wager inevitably require that he provide a specific item to the other mayor. You are the one to whom he turns for supply of this item. If

you can provide him with the requested item, he will give you a piece of Golden Lumber. This request is made in FoMT/MFoMT as well. Most Favourite Items: Jewelry, Wine (+9) Favoured Items: Bamboo Shoots, Turnip, Potato, Strawberry, Egg, Milk, Cheese, Toiletries, Moon Dumplings, Pickled Cucumber, Pickled Turnip At Romana's Villa: This villa is really big, and very comfortable. I am thinking of making my house more like this villa. I'll go talk with my son.' Van: Birthday: 1 Fall

Van is an itinerant merchant who sets up his stall on the 2nd floor of the Inn on days that end in 3 or 8. In other words, you can find him each month on the 3rd, 8th, 13th, 18th, 23rd and 28th. His stall is open from 10.00 a.m. to 6.00 p.m. After he finishes conducting business, he walks to the Villa to visit Romana and Lumina. Most Favourite Items: (+9 FP) Chocolate, Fish Fossil, Pirate Treasure, Alexandrite, Mythic Stone, Diamond, Pink Diamond, Matsutake Mushroom, Mayonnaise, Fruit Sandwich, Hot Chocolate, Stir Fry, French Toast, Pancake, Tempura Rice, Egg over Rice, Rainbow Curry, Ultimate Curry, Finest curry, Cookie, chocolate Cookie, Cake, Chocolate Cake, Chinese Bun, Matsutake Rice, Ice Cream (+9 FP) Favoured Items: (+3 FP) Fish, Jewelry, Toiletries, Ores, Gems, Pineapple, Large Wool, Medium Yarn, Large Yarn, almost all Cooked Recipes (+3 FP) Detested Items: All flowers, all grasses, all Jams, Gratin, Jam Bun, Sushi, Elli leaves (-3) Most Detested Items: Toadstool, Rubbish, Lithograph, all types of Lumber, BirdFeed (-9) Actual responses in HM Cute: Hm? You're giving me that free of charge? Thank you! (for chocolate +9) (+9) 'This is good for toiletries

Actual responses: For chocolate: What?

Stuff this good for free?

Thank you.

For amethyst, silver, mystrille, jewelry, he roars happily: stuff! Thank you.' (+3) Thank you. How much can you get for it? like sunblock (+3) Hunh, nothing...'

If I give him moonflower, he says: to you.' (-3) for bamboo shoot thank you

I'm not any good at that.

I'll sell it

Vesta: Birthday: 28 Summer

Vesta is the owner of the largest farm in the Valley. Her farm is situated on the eastern side of the river and includes a number of fields and greenhouses as well as farmhouse and storeroom. She can be found in her house at 6.00 a.m. each morning. On sunny days, she can be found in her southern fields. From 5.00 p.m. to 7.00 p.m., she sells seeds and saplings from her storeroom. Most Favourite Items: Pinkcat, Red MagicGrass, Blue MagicGrass, Perfume, Daimond, Pink Diamond, Gratin, Porridge, Rainbow Curry, Ultimate Curry, Strawberry Milk, Fruit Latte, Vegetable Latte, Mixed Latte (+9) Favourite Items: Moondrop, Toy Flower, Milk, Jewelry, Toiletries, All Ores, All Gems, Pickled Cucumbers, Pickled Turnips, Salad, Stir Fry, Curry Bread, Pot Stickers, Risotto, Dumplings, All Curries, Vegetable Juice, Doria (+3) Detested Items: All Grasses, Branch, Lithograph, Medicines and Elli Leaves (3) Most Detested Items: Rubbish, Toadstool, Bird Feed, Pirate Treasure, Fish Fossil, Wine (-9) 'Can I really have this? 'This is really nice!' Thank you!' for Blue MagicGrass, Moonflower for strawberries (+1 FP) (+3)

In her fields to the south; to keep a good eye on them! water!'

Aah, I am tired! To raise good crops, you need You especially need to make sure they get enough

If you speak to her in the storeroom when she is behind the counter selling seeds and saplings, she will say: I heard that even the Gourmet liked our vegetables. Isn't that incredible?' (She and Marlin will enter the storeroom at 4.50 p.m.) Wally: Birthday: 10 Fall

Most Favourite Items: Salad, Yoghurt (+9) Favourite items: Wild Grape, all Fruits, All Grasses except Red Grass, Cheese, Milk, Turnip, Strawberry, Green Pepper

Harvest Moon Cute Responses: 'Oh, thank you!' for yellow grass

Harvest Moon Cute dialogue under 100 FP at home: Hey, Freya. Then: What's the matter at this hour? Yawn... I'm so tired. Harvest Moon DS Responses: 'Oh, thank you! 'Hey, thank you!' I can't believe it is such a nice gift!' for yellow grass (+3) for Salad

Wally runs even in the rain and if you meet him on a rainy night running home, he will tell you: 'Ah, sweating like this is good. It's also fun to see my students improve every day! Dialogue in Cute: At his house downstairs at night, at 100+ FP: Freya, welcome. make yourself at home. Then: managing the ranch must be tough. You look like you're working really hard. You've gotten pretty fit. Events: At 100 FP, enter his house at 6.00 a.m. to experience an event wherein Wally challenges you to a race and YOU win. At 200 FP, enter the beach on Sunday afternoon after 1.00 p.m. to experience an event with the whole family regarding Hugh's training. Ordinary Valley Rivals

Celia: Lives with Vesta and Martin on Vesta's Farm Birthday: 6 Spring Celia is a pretty rather shy dark-haired girl who lives with Marlin and Vesta and helps on the farm. Her health always has been rather delicate and she was sent to the countryside in the hope that the fresh air would improve her strength. Her best friend is Karen from Mineral Town who visits her each Tuesday. You will find Celia in her bedroom at 6.00 a.m. each morning and Karen will visit her there later on Tuesday mornings. Celia is your rival for Marlin's affection. Likes: Yarn, Perfume, Diamond, Pink Diamond Moondrop Flower, Toy Flower, Pink Cat Flower, MagicGrass FLower All Juices and Flowers and Lattes basically 'I'm happy. Thank you.' for toyflower, pudding

Most Favourite Affection Point Gift: Cake Affection Point Gifts: Diamond, Pink Diamond, Perfume, Yarn, all Flowers, almost all Fruits Most Favourite Item: Cake (+800 AP +9 FP) Favourite Items: Yarn, Diamond, Pink Diamond (+500 AP +9 FP) Next Favourite Items: All Flowers, All Jewelry, Sunblock, Grapes, Apples, Peaches, Milk (+300 AP +3 FP) Items she dislikes: All grasses, Fodder, Bird Feed (-500 AP -3 FP) Items she detests: Poisonous Mushroom, All Ores, Rubbish (-800 AP -9 FP) Show her your Cat or Dog for +1 FP. Most Hated Item (Secret Weapon item): Harvest Moon DS responses: 'Huh, a present? Thank you. I love this.' for diamond, yarn (+500 +9FP) for (+300 as Pickled Cucumber (-5000 AP -20 FP)

'It's really pretty. Huh... you're giving it to me? Th... thank you.' earrings (+300 AP and +3 FP) (+1 FP as second gift) 'I've only seen it in town. I'll take good care of it.' AP and +3 FP) (+1 FP as second gift) 'I'm happy. second gift) Thank you.' for Toy Flower for sunblock (+1 FP

(+300 AP and +3 FP)

'Thank you' for chocolate, egg 'Thank you,' for fish, rice ball

(+100 AP and +1 FP) (no effect)

'I hate this the most in the entire world! You're awful!!' if you give her pickled cucumber! (Secret Weapon to lower her heart level quickly) (-5000 AP 20 FP) Recipe for Cake: Egg Flour Butter Fruit (one Fruit: can use a Strawberry) . Cook in Oven. N.B. Butter is made by placing Milk in a Mixer

Flora: Birthday: 16 Winter

Flora is a student of archaeology and lives with her mentor Carter in a tent to the left of the Excavation Site. He is the resident archaeologist of ForgetMe-Not Valley. She will be found at the Site every day but Tuesday. You can find both Carter and Flora in their tent at 6.00 a.m. and they return to the tent after the day's work is done. On Sunday night, when Carter visits the Blue Bar, Flora stays alone in the tent and can be found there alone as late as 11.30 p.m. Flora is your rival for Carter's affections. Likes: Most fruits and vegetables and chocolate Hates: all grasses and accessories Most Favourite Affection Point Gift: Rainbow Curry Affection Point Gifts: most fruits, most vegetables, chocolate, Cheese, Milk, Yarn, wine fish,

Flora either is a terrible cook or Carter is extremely ungrateful as he complains bitterly about the food she prepares for him. She can be found at 6.00 a.m. in the tent to the left of the Excavation Site and during the day, she can be found inside the Excavation Site. Tuesday is her 'day off' and on that day, in sunny weather, she will walk to the Sprite Company Tree and later stand on the bridge gazing at the river. On rainy Tuesdays, she can be found in the lobby of the Inner Inn, where most of the girls gravitate on rainy days. Most Favourite Item: Rainbow Curry (+800 AP +9 FP) Favourite Items: Diamond, Pink Diamond, Lithograph (+500 AP +9 FP) Next Favourite Items: All Fruits, Most Vegetables, Fish, Chocolate, Wine (+300 AP +3 FP) Items she Dislikes: All grasses, all jewelry, sunblock, Stone, Lumber (-500 AP -3 FP) Items she Detests: Poisonous Mushrooms, Rubbish, Fodder, Bird Feed ( -800 AP -9 FP) Show her your Cat or Dog for +1 FP. Secret Weapon item (most detested to drop her AP by 5000 points): Harvest Moon Cute Responses: For Diamond: For Chocolate: Really? Ahh, thank you. I really like this. Thank you very much. Red Grass

Ehehehehe.

Harvest Moon DS Responses: 'I'm gonna' get angry! I hate this the most. professor.' for Red Grass (-5000 AP) 'Is it alright? 'Heh he he he. +3 FP) I'll give it to the (+500 AP +9 FP) (+300 AP

Yeah, I'm gonna' dig in.' for diamond I like this you know. Thank you.'

for chocolate

'Thank you.'

for bamboo shoot

(+100 AP +1 FP) lumber, grasses. for

'I'll have some, but I really don't care for it too much.' Moondrop flower (-3 FP) I'll have some, but actually I hate it. weed Her conversation at the Excavation Site: At yellow heart: Freyr~. Thanks for your hard work~. going? I can't find antthing at all~ Well... Recipe for Rainbow Curry: Blue Curry Green Curry Red Curry Yellow Curry Orange Curry Purple Curry Indigo Curry Curry Rice Cook in Pot.

I'll give it to the professor'.

How's the work

N.B. Each of the above individual Curries is made using Rice Ball, Curry Powder and the Grass of that specific colour. It is when she is at the Excavation Site that her responses depend on heart level. At blue heart she says: When I'm excavating here, time flies, and sometimes I forget to even make meals. Hee hee hee.

Lumina: Birthday: 29 Spring

Lumina is a pretty demure blonde who lives with her grandmother Romana at the Villa. She is a talented pianist and likes to perform for other residents of the Valley. Her best friend is Mary from Mineral Town. Lumina can be found in her bedroom upstairs at the Villa each morning and on Monday morning after 8.00 a.m., Mary will join her there. She loves to walk to the Goddess Pond and will be found there in good weather except on Saturdays, when she goes to the Beach instead. She plays the piano for her grandmother and other visitors in the late afternoons and evenings. Lumina is your rival for Rock's affections. Likes: all flowers and most gems Relax Tea (+800 AP +9 FP)

Most Favourite Item:

Other Favourite Items: Diamond, Pink Diamond, Perfume, Relax Tea Leaves, Cake, Chocolate Cake, Backed Yam, Gratin, Sweet Potatoes, Strawberry Milk, Risotto, Omelet, Omelet Rice, Rainbow Curry Loves: all Flowers, Chocolate, all Jewelry, all Toiletries, Mystrile, Orichalcon, Adamantite, all Gems, Ice Cream, Scrambled Eggs, Pot Sticker, Hot Chocolate, Salad, Pudding Harvest Moon Cute Responses: I can have it? Thank you. (for chocolate) (+3)

Dialogue under 100 FP: Freya, what do you want in my room? Then: Please don't look too much. It's embarrassing. Harvest Moon DS Responses: 'I'm happy. I'll take good care of it.' for earrings 'Th---thank you very much. I like this.' for sunblock 'This is for me? Thank you very much' for toyflower, chocolate

It is interesting to note that Lumina apparently has a weakness for baby animals. Whenever you use Miracle Animal Potion, and whenever a baby animal is born on your farm, her heart level will increase. Most Favourite Item: RelaxTea (+800 AP +9 FP) Favourite Items: Diamond, Pink Diamond (+500 AP +9 FP) Next Favourite Items: Sunblock, Bread, Chocolate, all Flowers, all Gems (+300 AP +3 FP) Items she Dislikes: All grasses (-500 AP -3 FP) Poisonous Mushroom, Golden Lumber, Bird Feed, Fodder, Rubbish (-800 AP FP) Most Hated item: Elli Leaves (-5000 AP -20 FP) (Secret Weapon Item) -9

Show her your Cat or Dog for +1 FP. Actual responses: For weed: 'I'm not feeling well...' for Elli Leaves (Most Hated Item) (-

'...................................' 5000 AP -20 FP) Recipe for Relax Tea: Relax Tea Leaves Cook in Pot. Muffy:

(purchase at Casino Window or make in your Kitchen)

Birthday:

5 Summer

Muffy is the waitress/barkeep at the Blue Bar. She works behind the counter there with Griffin every day except Wednesday. She can be found in the back upstairs room of the Blue Bar at 6.00 a.m. each morning. She likes to walk to the Goddess Pond and can be found there during the day. You need to climb the ladder in Griffin's room to reach her bedroom. When she is there, her conversation will be the same no matter what her heart level is. It is when you speak to her in the Blue Bar in the evening that her dialogue will change according to her heart level. Muffy is your rival for Griffin's affections. In Cute, there is an event in Muffy's room in the morning when she has reached maximum FP. Most Favourite Affection Point Gift: Apple Pie Affection Point Gifts: Diamond, Pink Diamond, Jewelry, Wine, Chocolate, Flour, Moondrop Flower, Flour, Banana, Orange, Pineapple Most Favourite Item: Apple Pie (+800 AP +9 FP) Favourite Items: All Jewelry, Diamonds, Wine (+500 AP +9 FP) Next Favourite items: Moondrop Flower, Chocolate, Flour, All Fruits, Sunblock, Bread (+300 AP +3 FP) Items that she dislikes: All grasses, Lumber Items she detests: All Ores, Poisonous Mushrooms, Rubbish, Fodder, Bird Feed Most Hated Item (Secret Weapon): Show her your Cat for +1 FP. Harvest Moon Cute Responses: 'Oh! Fantastic! I love these. Thank you.' (for wine) Small Fish (-800 AP -9 FP) (-500 AP -3 FP)

(-5000 AP -20 FP)

Harvest Moon DS responses: 'A birthday present? It looks expensive, is it ok? it. (for earrings on her birthday) 'Wow, it's wonderful. I really like stuff like this. I'll take good care of Thank you.' for Wine

'Oh, how gorgeous. What? Freyr!'' for all Jewelry

You're giving it to me? I really like you, (+500 AP +3 FP) (+3 as second gift) Thank you!!' for skin lotion (+500 +3 FP)

'I've wanted one for awhile!

'Thank you. Yuck!

I like these you know.' for weed

for Moondrop, chocolate (+300 AP +3 FP)

What is this?'

(-800 AP -9 FP) for small fish (-5000 AP -

'Don't do this again! I can't stand this thing!' 20 FP) (Secret Weapon item to decrease AP) Recipe for Apple Pie: Apple Egg Butter Flour Cook in Oven. Muffy's dialogue in bedroom in HM Cute:

'Is something wrong? What are you doing here? Then; Please don't poke around my room. Even though we're both women, it's still embarrassing! Muffy's dialogue in original HM DS: At the blue Bar at blue heart level, she will say: sometime. At the Blue Bar at yellow heart, she will say: tired, take a break here and reenergise.' At the Blue Bar at orange heart, she will say: welcome. I'm happy you've stopped by... Freyr, let's go on a date When you're You're

Hee hee (heart)

So you've come over.

Love: Gems Likes: only Moondrop Flowers (of all the flowers), chocolate, all grasses HM Cute Responses: Oh! Fantastic! I love these. Thank you.

HM DS Responses: Thank you. I like these, you know. 'Wow, it's wonderful. diamond to moondrop, chocolate Thank you.' for

I really like stuff like this.

On Wednesdays, when Muffy returns to the Valley from Mineral Town, she will tell you: 'Oh, shopping in town's great! What did I buy? It's a secret (heart). Nami: Has no job, is found at the Beach and Turtle Pond

Birthday:

24 Fall

Nami is a social rebel, a bohemian who loves to travel and does not care to stay anywhere very long. In Magical Melody, she was the 'Weather Girl' on the local television station, but evidently was too restless to stay there permanently. She is a bit of a 'waif' or lost soul and Ruby has adopted a maternal role towards her. Although rather unfriendly at the start, once you break through her defences, she proves to be kinder and more considerate than you may have thought originally. She was a sportscaster in Magical Melody but left that job apparently long ago. Nami can be found 6.00 a.m. Her room is rooms. Later in the lobby of the Inn. is your rival for in her own room on the second floor of the Inner Inn at in the wing between Rock's room and the other two guest the morning, she can be found in the northwest corner of On fine days, she walks to Turtle Pond or the Beach. Gustafa's affections. Nami

If you have connected to the GBA FoMT or MFoMT, involving Nami and Cliff from Mineral Town. In she was the one who helped Cliff when he passed Square. If you recall your FoMT or MFoMT game, that it was you, not Nami who rescued Cliff!

you will experience a scene this scene, Nami claims that out in the snowstorm in Rose however, you will remember

There is another event with Nami that will occur in her bedroom when you have attained maximum FP with her. Likes: Chocolate, Bamboo Shoot, Amethyst, Flour Most Favourite Item: Gratin (+800 AP +9 FP) Other Favourites; Wild Grape, Grape, Red MagicGrass Flower, all Suns, Lithograph, Curry Bread, Hot Chocolate, Grape Juice, Tempura, Stew, Curry Rice, Apple Pie (+500 AP +9 FP) Loves: Fish, Wine, Cut Gems, Pickled Turnips, Pickled Cucumber, Relax Tea, Baked Corn, Baked Yam (+300 AP +3 FP) Harvest Moon Cute Responses: 'That's pretty nice. It's for me? Thank you.' for wild grape (+9)

'I don't like frivolous things lik that. I'll take it anyway, though.' for jewelry (-9 FP) 'Well, I don't really like it, but thanks.' for sunblock 'I wonder what I can use it for? I'll take it just in case.' for material stone (-9 FP) 'What's this?' for wool (much hated!) Harvest Moon DS responses: 'That's very nice. You're giving it to me? Thank you.' for curry bread

'I don't like flashy jewelry like this' to earrings. I guess I'll accept it.' 'Well, I'm not really excited, but thank you.' for sunblock

'You have a lot of things. I'll accept it,' to Bamboo shoot, Amethyst, Chocolate, Flour (+100 AP, +1 FP) 'It might come in handy... I guess I'll accept it.' to Toy Flower, Yellow Grass, Black Grass (-3) 'Well, I'm not really excited but thank you.' to Sunblock. (-3)

If you speak to Nami on a rainy day in the Lobby at maximum heart level, she will tell you: ... I was just thinking. I've been to many places, but where I feel most at ease ... ... is here. Items she dislikes: All Flowers, All Grasses, All Jewelry, All Ores, (-500 AP -3 FP) Items she detests: Poisonous Mushroom, Bird Feed, Fodder, Rubbish (-800 AP 9 FP) Show her your Cat or Dog for +1 FP. Most Hated Item (Secret Weapon to decrease AP): Actual Responses: HM Cute responses: Gave Nami one of my first fish: Wow, you're really generous. I'll take it. (+300 AP +3 FP) (+1 as second gift) Thank you. Grape Jam (-5000 AP -20 FP)

'Gratin! It looks delicious. Huh? You're giving it to me? Thank you.' (+800 AP +9 FP) 'You have a lot of things. I'll accept it.' (+1000 AP, +1 FP) for chocolate, flour, bamboo shoot 'It might come in handy... I guess I'll accept it.' for weed 'What's this?.......................... ' for bird feed (-800 AP -9 FP) 'Oh no. I hate this the most... I'm giving it to Ruby... (Secret Weapon item) Recipe for Gratin: Onion Butter Milk Cheese Flour Cook in the Oven. (-5000 AP -20 FP)

Magical Eligible Valley Girls

In Harvest Moon Cute, although obviously the Magical Girls cannot be courted for the purpose of marriage, you still need to raise their heart levels and 'heart events' will occur in many cases.

Harvest Goddess: Birthday: 8 Spring Likes: flowers, fruits and vegetables, eggs, milk The Harvest Goddess lives in the Goddess Pond north of the Sprite Company Tree, but until she is rescued, you will not be able to meet her. When you have rescued your 60th Sprite, she will return to the Valley. From that point on, you will be able to meet her whenever you throw an offering into the Goddess Pond. Her Most Favourite item is a Strawberry. Although you will be able to see her Heart colour, you will not see her AP and FP points even if you are wearing the Love Bangle when you visit her. Show her your Cat or Dog for +1 FP. Most Favourites: Strawberry (+800 AP +9 FP) Next Favourites: Pineapple (+500 AP +9 FP) Favourites: All Flowers, all Fruits and Vegetables, Eggs, Milk Leia Leia is a Mermaid who washed ashore after a typhoon and was rescued by Daryl. She now lives in a bathtub in his basement but she worries about her Mother. You meet her only when you have befriended Daryl to the point of raising his FP to 100. Birthday: 30 Summer Show her your Cat or Dog for +1 FP. HM Cute Responses: Thank you! +300 +3 I'll take good care of it!' (for toiletries such as sunblock)

Dialogue at Black Heart: Freya... How're you doing? Then: Do you want something from Daryl? HM DS Responses: For large fish; 'Oh, it's a big fish!! (+900 AP and +9 FP) 'It's beautiful!! This is my favourite!! Thank you! Thank you!

There are things like this where humans live.

Freyr...' (+500 +9 FP) for choker 'Thank you. I'll take good care of it,' for toiletries like lotion. AP and +3 FP) For medium fish: and +9 FP) For small fish: For bird seed: Witch Princess You're giving me this? 'Wow, it's a nice item. Thank you. Thank you!' I'm happy!!

(+300

(+500 AP

(+300 and +3 FP)

'Are you trying to upset me?

Stop it already!'

Birthday: 29 Winter Most Favourite Affection Point Gift: Rainbow Curry (+800 AP +9 FP) Affection Point Gifts: Poisonous Mushroom, Red Grass, Gold Lumber, all Grasses, all Gems, all Ores, Fish Bone, Empty Can (+500 AP +9 FP) Detests: Boot (-800 AP - 9 FP) The Witch Princess lives in a little hut to the left of Romana's visit, in the Northwest corner of the Valley. She will be there at all times, unless you experience a special event with her elsewhere. Whenever you fulfill a requirement, she will give you a little gift of rubbish. Her gift is an item on your Shipping List, so you need to acquire at least one of her 'gifts' to complete your Shipping List. Show her your Cat for +1 FP. Recipe for Rainbow Curry: Blue Curry Green Curry Red Curry Yellow Curry Orange Curry Purple Curry Indigo Curry Curry Rice Cook in Pot. N.B. Each of the above individual Curries is made using Rice Ball, Curry Powder and the Grass of that specific colour. For Fishbone: 'You're thoughtful. 'Wow! Thank you. (+300 AP +3 FP) Thank you.' (+800

For Rainbow Curry: AP +9 FP)

It's Rainbow Curry, isn't it!!

For Toadstool: 'I was just thinking how I wanted to have some. (+500 AP and +9 FP)

Way to go.'

If you give her jewelry, she will say: 'I have a choker of skulls so... maybe I'll experiment with it.' (-300 AP -3 FP) Her conversation: At purple heart: 'Freyr, is something the matter?' Then: 'Well... I'm bored...' At yellow heart: Freyr, you look well. I enjoy seeing you and having your energetic presence here. At orange heart: Freyr, thank you for coming. If you die let me know. I'll bring you back to life with my tonic. At red heart: Freyr... Wel... welcome. Recently... I can't focus on my magic. I wonder why... Keria Birthday: 26 Winter Keira is a Princess who lives on 255th floor of the 3rd Mine. She is a classical 'Sleeping Beauty' who only awakes on special occasions or if you are able to visit her on the 255th floor. She will appear on the 255th floor of the 2nd mine if you defeat all Dark Creatures (without cheating) and enter the concealed chamber after the barrier crumbles. She will give you the Legendary Sword that allows you to destroy the huge boulders on either side of the Secret Field. After this, however, she will be found only in the 3rd Mine on the 255th floor. Again, you must defeat all Dark Creatures on that floor (without cheating) before the barrier will crumble, allowing access to her bedchamber. When you first meet Keira at the 255th floor of the Third Mine, where she sleeps in her bed, she may request 'Curry Rice.' If you bring her Curry Rice, the notice will say that 'Regular curry rice won't satisfy her.' When you bring 'Finest Curry Rice', she will be satisfied. She then will tell you that she is happy and ask for gifts that she 'likes'. This is your cue to give her gems or Suns to raise her AP and FP in order to reach the level where she will request another specific item. Most Favourite Affection Point Gift: Golden Lumber (+800 AP +9 FP) Affection Point Gifts: Mythic Stone, Diamond, Pink Diamond, Alexandrite, Mystrile, Orihalcon, Adamantite, Moonstone, Sand Rose, Emerald, Ruby (all cut Gems), all four Suns (+500 AP +9 FP) For Rainbow Curry: For any ore: 'She looks uncertain.' (+100 AP +1 FP)

(-300 AP - 3 FP)

Likes: Gems Hates: all flowers, lumber

Mineral Town Girls Although Mineral Town girls may be your Rivals for the Mineral Town bachelors, there are no Rival Heart Events and they have no effect on your courtship of any Mineral Town bachelor. Unlike the original HM DS game, marriage to a Mineral Town bachelor will NOT end your game. Ann Birthday: 17 Summer

Ann runs the Inn in Mineral Town, and she visits the Valley on Fridays. At 6.00 a.m., you can find her in the girls' guest room. She then can be found in the kitchen with Ruby. She walks to the waterfall in the afternoon. Most Favourite Item: Cheese Fondue (+800 AP +9 FP) Favourite Items: Chocolate, Jewelry, Eggs, Strawberry, Apple, Pink Diamond (+500 AP +9 FP) Next Favourites: Toy Flower, Sunblock, Bread, Flour, Cut Gems, Milk (+300 AP +3 FP) Items she dislikes: All Ores, Rice Cake, Turnip (-500 AP -3 FP) Items she detests: Poisonous Mushroom, All Grasses, Bird Feed, Fodder, Rubbish (-800 AP -9 FP) Show her your Cat or Dog for +1 FP. Harvest Moon DS Responses: 'Are you sure it's ok? Yeah! Thank you!' for chocolate (+500 AP, +9 FP)

Most Favourite Affection Point Gift: Cheese Fondue Affection Point Gifts: Chocolate, Diamond, Pink Diamond, Strawberry, Wild Grape, Apple, all Juices, Eggs and all Egg Dishes On a rainy Friday at 1.00 p.m. Ann will be found in the lobby of the inner Inn and will tell you: My family also runs and inn, but the first floor is a bar. Guests get talkative at night so it's fun. Elli Birthday: 16 Spring

Elli is Trent's nursing assistant at the Clinic in Mineral Town. On Wednesday, when the Clinic is shut, she and Trent visit the Valley together. Trent (Doctor) stays in the boys' room on the 2nd floor of the Inner Inn and Elli stays in the girls' room. You can find them both in their guest rooms at 6.00 a.m. on Wednesday morning. Later on Wednesday morning,

they join Trent and searching Elli goes piano.

Dr. Hardy in his house for his Clinic. In the afternoon, Elli, Dr. Hardy will be seen near the Waterfall and Sprite Company Tree for medicinal herbs when the weather is fine. On rainy afternoons, alone instead to the Villa where she listens to Lumina play the

Most Favourite Affection Point Gift: Moon Dumpling Affection Point Gifts: Strawberries, All Flowers except Moondrop, Fish, Black Grass, Chocolate, Milk, Blue Grass, Purple Grass, Indigo Grass, White Grass, Jewelry Most Favourite Item: Moon Dumpling (+800 AP +9 FP) Favourite Items: All Flowers except Moondrop, All Jewelry, Dumpling Powder, Lithograph (+500 AP +9 FP) Next Favourites: Fish, Cut Gems, Black Grass, Blue Grass, Indigo Grass, White Grass, Sunblock (+300 AP +3 FP) Items she dislikes: Wine, Yellow Grass, Corn, Onion (-500 AP -3 FP) Items she detests: Poisonous Mushroom (-800 AP -9 FP) Show her your Cat or Dog for +1 FP. HM Cute Responses: 'I'm so happy, Freya. Thank you.' for toyflower

Harvest Moon DS Responses: 'Oh, Moon Dumplings. These are my favourite. 'I'm happy. Thank you, Freyr' for strawberry Recipe for Moon Dumplings: Dumpling Powder/Mix Cook in Steamer. Items she dislikes: Wine, Yellow Grass, Corn, Onion (-500 AP -3 FP) Items she detests: Poisonous Mushroom (-800 AP -9 FP) Show her your Cat or Dog for +1 FP. 'Oh, Moon Dumplings. These are my favourite. Thank you!' (+800 AP +9 FP) Thank you!' (+800 AP +9 FP (+500 AP +9 FP)

At the Waterfall; The Valley air is so clean. It's ideal for recuperating. Too bad grandma can't come here. Grandma has a bad leg.' (She is referring to Ellen from Mineral Town.) Karen

Karen is the daughter of the owner of the Supermarket in Mineral Town.

Her

father Jeff, although a talented painter, is chronically ill, and Karen has assumed the role of manager of the market. When you make an order, she will be the one who takes it. She will visit the Valley only on Tuesday, even though her Supermarket in Mineral Town is shut both on Tuesday and on Sunday. She will spend the morning in Celia's bedroom and in the evening at 5.20 p.m., she will walk across the bridge to the Blue Bar where she will spend the remainder of the evening. She stays overnight in the girls' guest bedroom on the 2nd floor of the Inner Inn. You always can find her there at 6.00 a.m. on Tuesday morning. Birthday: 15 Fall Most Favourite Affection Point Gift: Pizza Affection Point Gifts: Bamboo Shoots, Wine, Diamond, Pink Diamond, All Flowers, Eggs, Jewelry Most Favourite Item: Pizza (+800 AP +9 FP) Favourite Items: Bamboo Shoots, Wine (+500 AP +9 FP) Next Favourites: All Flowers, Eggs, All Jewelry, Sunblock

(+300 AP +3 FP)

Items she dislikes: All Grasses, Chocolates, All Sweets, Apple (-500 AP -3 FP) Items she detests: Poisonous Mushrooms, Ores, Bird Feed, Fodder, Rubbish (800 AP -9 FP) Show her your Cat or Dog for +1 FP. Recipe for Best Pizza: Medium Fish Matsutake Mushroom Onion Tomato Green Pepper (+73 Stamina -5 Fatigue)

Harvest Moon DS Responses: 'Wow, it's a Pizza. Yahoo, it looks delicious. obviously) (+800 AP, +9 FP) Thank you.' (for Pizza,

'This is great, thank you. I love it.' for Bamboo Shoot, Matsutake Mushroom, Cheese, Diamond, Pink Diamond, Wine, French Fries, Tempura, Popcorn, Pot Sticker, Wild Grape Wine, Fish Stew, Dumplings, Tempura Rice, Cheese Steamed Bun, Shaomi, Steamed Dumpling, Sushi, Risotto, (+500 AP, +9 FP) 'I'm gonna dig in. Thank you.' for Potato, Cucumber, Egg, Corn, Eggplant, Spinach, all Flowers, Sweet Potato, Green Pepper, all Jewelry, all Toiletries, Mayonnaise, all cut Gems, Stir Fry, Happy Eggplant, Scrambled Eggs, Grilled Fish, Fried Noodles, Pumpkin Stew, Boiled Spinach, Marmalade, Cheese Fondue, Egg over Rice, Baked Corn,

Doria, Gratin, Butter, Steamed Egg, Chinese Bun, Salad, Pickled Turnip, Pickled Cucumber (+300 AP +3 FP) Items she detests: 'Hmm... I'm sorry. I don't like this,' for chocolate (-500 AP, -3 FP) Karen's Dialogue: In Celia's bedroom: It's wonderful to see that Celia is well. have been friends for a long time now. Mary Birthday: 20 Winter Celia and I

Mary is the Librarian of Mineral Town. She lives there with her father Basil and mother Anna. She is in love with Grey, Saibara's grandson and apprentice, and one of the eligible bachelors in this game. The Library is shut on Mondays and Mary visits her friend Lumina on that day. You can find her in the morning in Lumina's bedroom and in the afternoon at the piano, listening to Lumina play in Romana's Villa. Most Favourite Item: Relax Tea Next Favourites: Toadstool, Chocolate, Dumpling Powder, Red Grass, White Grass, Black Grass, Diamond, Pink Diamond, Hot Chocolate, Relax Tea Leaves, Medicines, Raisin Bread, Doughnut, Marmalade, Vegetable Latte, Elli Leaves, Green Dumpling, Chocolate cookies, Chocolate Cake (+500 AP +9 FP) Favourites: Bamboo Shoot, all Cut Gems, all Jewelry, Tomato, Pineapple, Green Pepper, Spinach, Mayonnaise, Cheese, Apple, Orange Grass, Purple Grass, Indigo Grass, Yellow Grass, Wool, Yarn, Moon Dumplings, Apple Jam, Apple Pie, Apple Souffle, Pumpkin Stew, Doria, Gratin, Cheesecake, Pineapple Juice, Apple Juice, Strawberry Milk, Jam Bun, Rainbow Curry, Porridge, Cheese Fondue (+300 AP +3 FP) 'Yeah, thank you! Popuri Birthday: 3 Summer I'm very happy.' to chocolate, red grass

Popuri runs the Poultry Farm in Mineral Town and you will speak to her whenever you buy or sell chickens or ducks and when you need animal medicine or bird seed. She visits Takakura in the Valley on Sunday when the Poultry Shop is shut. She will be found in the girls' guest room at 6.00 a.m. On the same day, you will find her brother Rick in the boys' guest room. Popuri can be found in Takakura's house later on Sunday mornings. In the afternoon, she

crosses the bridge and wanders about Vesta's fields studying her crops. can be found in the Lobby of the Inner Inn in the evening.

She

Although Rick is very contemptuous of his little sister's abilities, Takakura feels that she is capable of running the Poultry Business. If you visit him on Sunday morning when he is tutoring Popuri, he will tell you: 'Popur is so studious! Based on this, I think the poultry farm will be just fine.' Most Favourite Affection Point Gift: Omelet Rice Affection Point Gifts: Eggs, Strawberries, Apple, Chocolate, Jewelry, Toy Flower, Pinkcat Flower, Jewelry Most Favourite Item: Omelet Rice (+800 AP +9 FP) Favourite Items: Eggs, All Jewelry, Chocolate (+500 AP +9 FP) Next Favourites: Bread, Flour, Cut Gems, Toy Flower, Pinkcat Flower, Sunblock (+300 AP +3 FP) Items she dislikes: Ores, Rice Cake (-500 AP -3 FP) Items she detests: Poisonous Mushrooms, All Grasses, All Rubbish (-800 AP -9 FP) Do NOT show her your Cat or Dog! 'Yeah (heart). It's Omelet Rice! I'm happy!'

At purple heart: 'Freyr, you'r lucky. If you have prolems at the farm, you can ask Takakura. At our place, no one shows me how to run the business. My brother says 'If you run things, nothing goods gonna' happen.' Recipe for Omelet Rice: Egg Milk Oil Riceball Cook in Frying Pan. At purple heart: 'Freyr, you'r lucky. If you have prolems at the farm, you can ask Takakura. At our place, no one shows me how to run the business. My brother says 'If you run things, nothing goods gonna' happen.'

Eligible Valley Bachelors

Carter (Archaeologist) Birthday: 11 Spring

Flora is your rival for Carter's affections. He shares a tent with Flora in the northeastern corner of the Valley to the left of the Excavation Site. He

can be found in his tent at 6.00 a.m. At 7.00 a.m., he walks outside and stands next to the tent, worshipping the sun as his ancestors did! At 10.00 a.m., you will find him in the Excavation Site. Likes: Sashimi

Most Favourite Items: Lithograph, Sashimi, Cheese Steamed Bun, Truffle Rice, Candied Potato, Stir Fry, Vegetable Juice, Vegeatble Latte, Cheese Fondue, Stir Fry, Buckwheat Noodles, Tempura Buckwheat Noodles Next Favourites: Cheese, Wool, Yarn, all Suns, Matsutake Mushroom, Riceballs

Harvest Moon Cute Responses: For Riceball: Isn't that nice? Can I really take it? Thanks very much.

Hi Freya. The dig is going very well. At this rate, I'm set to become the greatest discoverer of this century! Hahahahaha! Harvest Moon DS Responses: 'Oh, I see. I'll take it, I guess.' Carter's responses: On Thursdays, when Grey visits the Valley: in ore. It's really disappointing.' 'Oh, that one. 'This is great! lithograph (+9) 'Grey seems to have interest only (egg) +1

There are a lot in my tent.' for jewelry (+1) You're giving this to me? I just love it!' for sashimi,

'You sure have some nice stuff! Is it really okay? Thank you.' to wine, Winter Sun, yarn (+3) 'Oh, I see. I'll take it, I guess...' for chocolate, tempura, moon dumplings (+1) 'Hey... Give me a break... Medicines (-3)

Griffin: 13 Summer Muffy is your rival for Griffin's affections. He is the bartender at the Blue Bar and appears to live in the middle chamber of the building. You can find him there at 6.00 a.m. As you become friends with Griffin, you will discover that he is a talented musician and comes from a long line of musicians. His parents were 'rock stars' and one of his ancestors was a 'court musician'. Likes: Flowers, eggs, ores and gems

Most Favourite Items: Red MagicGrass Flower, Fish, Wine, Grilled Fish, Wild Grape Wine, Stew, Sashimi, Sushi, Fish Stew, Elli Leaves, Porridge

Next Favourite Items: Moondrop, Blue MagicGrass Flower, Egg, all Ores, all Gems, French Fries, Boiled Egg, Tempura, all Curries, Baked Yam, Moon Dumplings, Curry Bun Dialogue in his room at 100 FP: I've always wondered why he built a bar in such a country side... Now I finally understand. Then: This bar's atmosphere wouldn't fit in with the busy town. Don't you agree? Responses in original Harvest Moon DS game: You would give this to me? Thank you so much' for amethyst, moondrop, silver, egg (+3) Thank you so much. for toyflower, bamboo shoot, flour, chocolate (+1) In Cute: Griffin for fish: Ohh, this is great. bunch! (+500 AP +9 FP) Dialogue: If you meet him on Wednesday night (his day off) coming home from Mineral Town passing Vesta's farm, he will say: Whew, I'm so tired. But it was fun being able to see my friends. Then: You should make friends that you can have a good time with, Freya. At the Blue Bar at Green heart level, Griffin says: This bar has looked after the residents since long ago. Then: I inherited this bar from my parents and I'm very proud to be the barkeeper. This is my favourite. Thanks a

Gustafa: Birthday: 3 Spring Nami is your rival for Gustafa's affections. He lives in a yurt in the southern part of the Valley, on the western bank of the river. You can find him there at 6.00 a.m. He likes to spend his days outside and usually can be found on the southern shore of Turtle Pond. In the afternoon, he stands near the windmills, composing songs. At night, he drinks at the Blue Bar. In fact, curiously enough, he can be found in the Blue Bar even on Wednesday night, when no one is there! He stands alone in front of the empty counter for hours. Likes: Flowers, Ores, Gems

Most Favourite Items: Popcorn, Omelet Rice, French Toast, Hot Milk, Pickled Turnips, Pickled Cucumbers, Utlimate Curry, Rainbow Curry, Finest Curry, Pizza

Next Favourite Items: Peach, all Flowers, all Jewelry, all Ores, all Gems, Milk, Rice Cake, Stir Fry, all Curries, Relax Tea, Baked Yam, Tempura, Pot Stickers, Sweet Potatoes, Baked Yam, Sandwich, Strawberry milk, Fruit Latte, Steamed Dumpling, Chinese Bun Harvest Moon Cute Responses: 'This is nice. Thank you.' (for Moonflower)

Dialogue at Black Heart level at home: It's a cool house, isn't it? A man named Gustafa built it. Then: He's my ancestor. He liked to travel and lived his days in a tent. Harvest Moon DS Responses: 'This is great! Milk (+9 FP) It's really for me? Thanks!' Thanks!' for Pickled Cucumbers, Hot (+3 FP)

'This is really nice.

to Toyflower, Tempura

If you speak to Gustafa on the road late at night, he will tell you: Not long ago I went to town but I got no inspiration. This is the best place. Marlin: Birthday; 24 Spring Likes: fruits, juices, wine Marlin works at Vesta's farm and Celia is your rival for his affections. You can find him at 6.00 a.m. at Vesta's house. He likes to drink at the Blue Bar at night. During the day, he usually can be found in Vesta's southern fields or in the storeroom. Most Favourite Items: Wine, Rice Cake, Roasted Rice Cake, Wild Grape Wine, Elli Leaves Next Favourite Items, all Fruits, Raisin Bread, Curry Bread, all Curries, Apple Jam, Grape Jam, Marmalade, Fruit Juices 'Well I ... This is for me? 'All right, I'll take it.' On his birthday, for wine: Rock: Birthday: 9 Spring Rock is the son of Ruby. near He has his own room on the 2nd floor of the Inn Thanks!' for egg for wine (+1) Yeah, it's today. Thanks.' (+9)

'My birthday?

the stairway. You can find him there at 6.00 a.m. and at night after 10.00 p.m. He dislikes the entire concept of work and has made an art of 'loafing about'. He is a happy-go-lucky, friendly guy. Lumina is your rival for Rock's affections. You can find him on sunny days at the beach near the concession stand and umbrella. Most Favourite Item: Favoured Items: Cheese Fondue (+800 AP, +9 FP)

(+500 AP, +9 FP)

Ordinary Items: Matsutake Mushroom, Cheese Yoghurt, all Jewelry, Perfume, Diamond, Pink Diamond Cooked Recipes: Butter, French Fries, Risotto, Rainbow Curry, Ultimate Curry, Finest Curry, Doria, Cheese Steamed Bun, Grautin Items he Likes: (+300 AP, +3 FP)

Ordinary Items: all Fruits, Wild Grape, Moondrop Flower, Toy Flower, Red Magicgrass Flower, all Toiletries and Accessories, all Faceted Gems (Emerald, Ruby, Topaz, Peridot, Amethyst), Wine, Chocolate, Dog Ball Cooked Recipes: Wild Grape Wine, Fried Noodles, Pot Stickers, Dumplings, Noodles, Curry Noodles, Buckwheat Noodles, Tempura Rice, Egg over Rice, Curry Rice, all colours of Curry, Pizza, Cheesecake, all Fruit juices, Strawberry Milk, Fruit Juice, Fruit Latte, Mixed Juice, Mixed Latte, Curry Bun, Steamed Cake, Salad In other words: Likes: Chocolates, flowers and fruits

Cute responses: 'Freya. You understand, don't you? What I like.' (+

HM DS Responses: 'Thank you! Heh heh heh... You are really a great guy!' for Moondrop, chocolate SKYE: Birthday: 10 Summer Skye is a winsome thief who visits the Valley only during the night hours in sunny weather. Every woman and girl finds him attractive but most of the male characters detest him. He has a powerful weapon at hand named the 'ChickBeam' which he can use to 'freeze' any female's movements temporarily if he feels it to be necessary. Give him toiletries from the Excavation Site to raise his heart level until you have a kitchen and can prepare the Curries he loves. +3 FP

Skye has a secret ambition to make extraordinary Curry. He is an oldfashioned courteous and rather honourable cat burglar who announces his plans in writing before he hits any target. In most cases, you will not be able to experience a bachelor's first heart event if you have not met him previously. Skye is the exception to the rule, as he is where most rules are concerned. You will meet Skye for the first time when you experience his First Heart Event. As the event involves Lumina as well, you do have to have met her previously, or the event will not trigger. Walk up the stairway towards Romana's Villa after 10.00 p.m. and before midnight on a fine night to experience the first meeting with Skye. After that, you will find him on the Valley paths only at night in good weather. He enters the Valley after 10.10 p.m. and you usually can waylay him outside Vesta's house at 10.20 p.m. with a gift, if you are interested in courting him. A marriage proposal to Skye is different from any other as you cannot flourish your Blue Feather and expect him to respond. Instead, you must place the Blue Feather in your rucksack when you go to bed at night. You will be awakened by Skye, who will announce his intention to steal it from you. If you wish to marry him, this will be your opportunity to declare your love and give him the Blue Feather. With the exception of some of his Heart Events that specifically require bad weather or can be triggered in any weather, Skye will not be found in the Valley unless the weather is fine. This means that you MUST control the weather to obtain a prediction of sunshine on the Winter Thanksgiving on 14 Winter if you wish to be able to give him a Thanks-Fest gift. In like fashion, you must have sunshine on 23 Winter, the day before the Starry Night Festival if you wish to invite him to spend the evening with you. You can find Skye at 10.20 p.m. every night in good weather on the path at the entrance to the Valley, except on Festival days. His usual routine is to enter the Valley, then cross the bridge to the west and walk north along the west shore of the river to the Waterfall and then to the Goddess Spring where he will stand until dawn. His dialogue will change according to heart level when he is on the screen that contains the Waterfall and Goddess Spring. A note should be made about Skye's Heart Events. Apart from his Black Heart Events, all other Heart Events for Skye will be two-part events. Part I occurs in the morning and sets up the actual 'burglary' event which will occur at the same location between 10.00 p.m. and 11.50 p.m. the same day. You must experience Part I of each of Skye's 5 Heart Events if you wish to marry him. You need not experience Part II of any Heart Event, but it is Part II that will give you an increase in AP if you respond properly. Skye is the only bachelor with five Heart Events. The additional Heart Event

occurs at Green Heart level. Most Favourite Item: Finest Curry (+800 AP, +9 FP) Favoured Items: (+500 AP, +9 FP) Ordinary Items: Cooked Recipes: Items he Likes: Ordinary Items: Site) Cooked Recipes: BUT BEWARE: Items he dislikes: All flowers, all Ores, all Gems, all Suns Items he HATES: Curry Bread, Curry Bun, Dry Curry Secret Weapon of Hate: Curry Noodles (-5000 AP -20 FP) (-800 AP -9 FP) none all Coloured Curries, Rainbow Curry (+300 AP, +3 FP) all Jewelry, all Toiletries Curry Rice (all items from Excavation

Mineral Town Eligible Bachelors These bachelors will not visit the Valley unless you insert a copy of FoMT or MFoMT into your DS. Unlike the original Harvest Moon DS game, where marriage to a Mineral Town girl automatically ended the game, in Harvest Moon Cute, you can marry any Mineral Town bachelor and continue your life in Forget-Me-Not Valley. Furthermore, although you do have Mineral Town 'rivals' for each of the bachelors, they will not affect your courtship in any way. There are no 'rival heart events' for Mineral Town bachelors. Cliff: Birthday: 6 Summer (wild grapes, milk) Ann would be your rival for Cliff if you lived in Mineral Town. In this game, there are no rival heart events for Cliff to lessen your chances of marrying him. Cliff is a man with a sad past who found a job at the Winery in Mineral Town. He is rather a romantic character. Most Favourite Items: (+9 FP) Curry Bun, Sponge Cake, Mushroom Rice, Scrambled Eggs, Fried Rice, all Curries, Sushi, Chirashi Sushi,

Omelet, Omelet Rice, Sandwich, Tempura Favoured Items: (+3 FP) Strawberry, Cucumber, Tomato, Corn, Apple, Milk, Cheese, Yoghurt, Wine, Riceballs, Bread, Chocolate, Rice Cake, Wild Grape, Popcorn, Hot Chocolate, French Fries, Doughnut, Boiled Egg, Hot Milk 'You know me pretty well. curry bun) 'Can I really have it? Grey Birthday: 6 Winter Mary would be your rival for Grey if you lived in Mineral Town. In this game, however, there are no rival heart events to lessen your chances of marrying him. He visits the Valley on Thursdays when Saibara's forge is shut, spending most of the day at the Excavation Site and the evening at the Blue Bar. You can find him on Thursday morning in the 'boys' room' on the 2nd floor of the Inn. His grandfather Saibara is extremely strict, and Grey often confides in you, declaring his relief at being away from Mineral Town for a day. Most Favourite Items: (+9 FP) all Jewelry, all Ores, all Gems, Chocolate Baked Corn, Baked Yam, Sweet Potato, Fried Rice, French Fries, Cheesecake, Apple Pie, Steamed Bun, Pudding, Ice Cream, Curry Bun, Chocolate Cake, Cake, most Curries Favoured Items: (+3 FP) Egg, Corn, Mayonnaise, Tomato, Large Fish, Potato, Corn, Cheese, Yoghurt, all accessories, Wood/Stone Lumber, Branch, Wine, Bread Popcorn, Steamed Egg, Steamed Dumpling, Ketchup, Cheese Fondue, Pot Stickers, Stew, Dinner Roll, Egg over Rice, Stew, Moon Dumpling Disliked Items: (-3 FP) Bamboo Shoots, Turnip, Green Pepper, Carrot, Yellow Grass, Dumpling Powder, Mythic Stone Tomato Juice, Bamboo Rice, Mountain Stew, Porridge, Doria, Risotto Detested Items (-9 FP) Toadstool, Fossil of Fish, Pirate Treasure, Weed, Stone, all Rubbish, Gold Lumber, Fodder, Bird Feed, Red Grass Boiled Spinach, Gratin, Happy Eggplant Grey's Most Favourite is Baked Corn. 'Thank you! You're a fantastic friend.' You sure are a great guy! 'Huh? to Baked Corn to lumber This is great! (+9) Just what I wanted.' (for sushi, for chocolate,

Thank you.'

Wow, thank you!

To mystrile on his birthday; Thank you!

A birthday present?

In the guest room of the Inner Inn on Thursday morning at 6.00 a.m. he will tell you: 'Heh Heh. I can relax since no one is here watching me. I cannot relax at home. This is like paradise!' Kai Birthday: 22 Summer Popuri would be your rival for Kai if you lived in Mineral Town. In this game, however, there are no rival heart events involving Mineral Town bachelors and you can court Kai without opposition if that is your desire. Kai arrives in the Valley at the beginning of Summer and leaves each year at the beginning of Autumn. In Mineral Town, he has a proper cafe but in the Valley, he sets up a stand on the beach where he serves junk food throughout the summer. Oddly enough, his junk food can be quite helpful in terms of energy restoration. Popuri's brother Rick, who visits the Valley on Sunday, detests Kai. He is very much aware of his sister's fascination with the wandering cook and is determined to put an end to the romance. Kai is the only 'Mineral Town Rival' who will visit the Valley even if you do not connect FoMT or MFoMT to your game. Kai stays in the 'boys' guest room' at the Inn and you can find him there at 6.00 a.m. every morning in Summer. Most Favourite Items: (+9 FP) Pineapple, Egg, Medium Fish, Large Fish, Diamond, Pink Diamond, Perfume, Wine, Bread, Oil, Flour Omelet, Omelet Rice, Fried Rice, Curry Bread, French Toast, all Curries, Curry Bun Favoured Items: (+3 FP) Orange, Grape, Apple, Wild Grape, Tomato, Corn, Onion, Pumpkin, Milk, Cheese, Small Fish, all Jewelry, all Accessories (except Perfume), Curry Powder Cornflakes, Popcorn, Tomato Juice, Orange Juice, Apple Juice, Ketchup, Butter, Fish Sticks, Doria, Gratin, Dumplings, Risotto, Grilled Fish, Apple Souffle, Relax Tea Leaves Disliked Items: (-3 FP) Turnip, Wool, Yarn, all Mushrooms (except Toadstool), Bamboo Shoots, all Ores, all Gems, Rice Cake Savoury Pancake, Strawberry Jam, Marmalade, Curry Noodles, Candied Potatoes, Doughnut, Pickled Turnips, Pickled Cucumber, Mountain Stew, Mushroom Rice, Bamboo Rice Detested Items (-9 FP) Toadstool, all grasses, Lithograph, Fossil of Fish, Pirate Treasure Chirashi Sushi If you meet Kai near Turtle Pond on his way to the beach, he will tell you:

Summer is work time, so I'm busy. busy.' Kai's schedule: 6.00 8.50 9.10 5.10 6.00 6.20 6.20 9.30 a.m. a.m. a.m. p.m. p.m. p.m. p.m. a.m.

I move to the summer area, so I'm always

in boys' guest room at Inner Inn passes Turtle Pond on the way to the beach arrives at Beach screen and walks to concession stand leaves Beach screen passes Blue Bar enters Inn Kai in lobby of Inner Inn arrives at Stand and opens it for business

Rick: Birthday: 27 Fall

Rick is Popuri's brother. Although in FoMT/MFoMT, Popuri often complained that he allowed her no responsibility with respect to the business, in this game, Popuri takes all telephone orders for poultry and poutry-related products and presides over the Duck Festival. On Sundays when the Poultry Farm is shut, both Rick and Popuri visit the Valley. Rick can be found in the 'boys' guest room' on the second floor of the Inn at 6.00 a.m. on Sundays mornings and next to the greenhouse staring at Vesta's northern field later in the morning as well as afternoon. If you speak to Rick while he is standing next to the greenhouse, he will tell you: 'My mother is quite feeble. They say it's hereditary... I really need to work hard and support my family.' Rick is in love with Karen, although there are no Rival Heart Events in this game, so she cannot interfere with your courtship of Rick. Most Favourite Items: (+9 FP) Egg, Corn, Mayonnaise, Chocolate, Cheese, Wine, Large Fish, Bird Feed Popcorn, Cornflakes, Scrambled Eggs, Omelet, Egg over Rice, Omelet Rice, Hot Chocolate, Chocolate Cake, Pudding, French Toast, Medicines Favoured Items: (+3 FP) Orange, Pineapple, Red MagicFlower, Blue Magic Flower, all Jewelry, all Accessories, medium Fish, all Grasses except Red, Yellow and Orange, Wood/Stone Lumber Chocolate Cookie, Doria, Gratin, Relax Tea, Ketchup, Fish Sticks, Fruit Juice, Mixed Juice, Orange Juice, Pineapple Juice, Grape Juice, Pumpkin Pudding, Boiled Spinach, Doughnut, French Fries, Stir Fry, Risotto, Fried Noodles, Curry Noodles, Tempura Noodles, Relax Tea Leaves Disliked Items: (-3 FP) Pumpkin, Yellow Grass Hot Milk, Pumpkin Stew, Boiled Egg, Dumplings, Porridge, Sweet Potatoes,

Shaomi, Steamed Dumpling Detested Items (-9 FP) Toadstool, Wool, Yarn, Red Grass, Pirate Treasure, Fossil of Fish, all ores, all gems, all Rubbish, Stone, Branch, Fodder, Gold Lumber, Weed, Lithograph Stew, all Curries, Curry Bread, Cheese Fondue 'Thank you. Trent Birthday: 19 Fall I love this thiing. This...' for cheese

Trent is the Doctor in Mineral Town. He was Dr. Hardy's student before he qualified as a doctor and if you insert a copy of FoMT or MFoMT into your DS, Trent will visit his old mentor in the Valley every Wednesday when his clinic in Mineral Town is shut. Elli is your rival for Trent, although she will not interfere with your courtship as there are no rival heart events for the Mineral Town bachelors. On Wednesdays, both Elli and Trent can be found in their respective guest rooms at the Inn at 6.00 a.m. Later in the morning, they visit Dr. Hardy together. In the afternoon, they explore the area near the Goddess Pond on the west side of the river and waterfall. Most Favourite Items: Toadstool, Red Grass and all other grasses, Red MagicGrass Flower, Blue MagicGrass Flower, Wine, Bamboo Shoots, Milk, Large Fish, Hot Milk, Tomato Juice, Elli Leaves Favourite Items: Egg, Turnip, Strawberry, Potato, Tomato, Corn, Onion, Spinach, Carrot, Pineapple, Apple, Baked Corn 'This will really help me out. Thanks.' for Toadstool, grasses (+9 FP) It's very soothing to go It's excellent for the

Outside the Company Tree on Wednesday afternoons: to a place with nice scenery. It's very refreshing. body. Your Child

If you have your husband at deepest red heart when you marry (60,000 AP or higher), and if you keep him at that level for a season, you then will become pregnant. Your child will be born precisely two seasons after your wedding day if this is the case. If not, you need to raise your spouse to 60,000 AP and keep him at that level for an entire season before you will become pregnant. Two seasons later, the child will be born. As soon as the child is born, the game will advance by three years. Your child will advance another stage every two years until she is an adolescent. From that point onward, she will not grow. The appearance of your child is based on the man you marry. If it is Skye, the appearance will be random and you can save your game the day before childbirth and reload if you do not have the child you want. The personality

is the same no matter what the appearance and your child, although he will grow to different stages, never will marry and will not help out with the farm work either. In this sense, the game is more like FoMT and MFoMT than AWL or AnWL. Most Favourite Items: (+9 FP)

Moondrop Flower, Toy Flower, Pink Cat Flower, Grape, Wild Grape, Ice Cream, Cake, Chocolate Cake, Cookies, Chocolate Cookies, Apple Pie, Cheesecake, Steamed Cake, Steam Bun, Grape Juice, Strawberry Milk, Fruit Latte, Fruit Sandwich Likes: (+3 FP)

Milk, Yoghurt, Chicken Egg, Mayonnaise, Chocolate, Wool, Yarn, Strawberry, Pineapple, Tomato, Blue Magic Flower, Red Magic Flower, Matsutake Mushroom, Dog Ball, Empty Can Dislikes: (-3 FP)

All Fish, All Ores, All Gems, Bamboo Shoots, Shitake Mushroom, Cucumber, Turnip, Cabbage, All Curries, Fish Sticks, Pizza, Baked Corn, Ketchup, Curry Bun, Cheese Steam Bun, Shitake Rice, Bamboo Rice, Pickled Turnips, Pickled Cucumber Detests: (-9 FP)

Toadstool, Onion, Carrot, Yam, all Grasses, Wine, Flour, Curry Powder, Oil, Pirate Treasure, all Lumber, Bird Feed, Fodder, Grillled Fish, Sashimi, all Medicines, Elli Leaves

Calendar of Daily Movements This Calendar is one that simply gives day-by-day movements of every character who lives in or visits the Valley in HM DS. There are two separate Calendar records for each day. One is for Sunny days and one is for 'foul weather', when it rains or snows. At present, it is in the form of notes I have made and is incomplete but I thought it might be helpful to players nonetheless. Sunday, sunny day 6.00 a.m. Popuri in girls' guest room and Rick in boys' guest room 7.00 a.m. Grant leaves his house to walk to work 8.50 a.m. Rick reaches the bridge and goes across it to the east 9.00 a.m. Muffy reaches the bridge 9.00 a.m. Rick reaches his position next to the greenhouse staring at Vesta's northern field 9.20 a.m. Lumina passes the crossroads and goes north towards the waterfall 9.50 a.m. Cody at beach, pacing back and forth below the benches in the west 9.50 a.m. Gustafa at the southern end of Turtle Pond 9.50 a.m. Lumina at Goddess Spring 9.50 a.m. Murrey northeast of 2nd Hot Springs near Goddess Spring

9.50 a.m. Wally, Chris and Hugh all downstairs in their house 10.00 a.m. Thomas next to piano at Villa but did not arrive by foot. No one is playing. Romana stands north of piano 11.40 a.m. Rick at his positiion next to the greenhouse staring at Vesta's northern field 1.00 p.m. Galen enters Vesta's storeroom 1.50 p.m. Kate enters Villa 2.10 p.m. Lumina passes bridge on her way home from Goddess Spring 2.20 p.m. Both Patrick and Kassey in their tower house 3.40 p,m. Lumina enters Villa 3,50 p.m. Thomas next to piano, Kate and Murrey on west side of room in Villa listening to Lumina play 3.50 p.m. Popuri leaves Takakura's house 4.20 p.m. Muffy and Popuri pass on road, Muffy going west, Popuri going east 4.30 p.m. Popuri arrives at bridge 4.40 p.m. Rick arrives at bridge, going west and takes path north to Waterfall 4.50 p.m. Marlin enters storeroom 4.50 p.m. Popuri passes storeroom 5.00 p.m. Galen leaves Vesta's storeroom 5.00 p.m. Rock passes Nina at Turtle Pond on his way home 5.00 p.m. Popuri passes between storeroom and Vesta's farmhouse on way to north field 5.20 p.m. Popuri assumes her position next to the greenhouse gazing at North Field 5.40 p.m. Carter goes south from tent area 6.00 p.m. Celia enters house; Carter passes her on his way to the bridge 6.20 p.m. Cody at crossroad 6.30 p.m. Carter walks across bridge 7.00 p.m. Carter passes Inn on way to blue Bar 7.20 p.m. Carter enters Blue Bar 7.20 p.m. Dr. Hardy leaves waterfall 7.20 p.m. Rick still at Waterfall 7.30 p.m. Chris, Wally and Nami pass Blue Bar going north 7.50 p.m. Wally and Chris pass Murrey on way home, they going west, he going east 8.00 p.m. Chris enters her house 8.10 p.m. Wally enters house 8.30 p.m. Hugh enters house (coming from Goddess Spring) 8.40 p.m. Carter, Gustafa and Takakura at the Blue Bar, Muffy and Griffith serving Monday, Sunny Day 7.00 a.m. Carter stands outside the tent 7.40 a.m. Flora at Excavation Site. 8.00 a.m. Mary in Lumina's bedroom 11.50 a.m. Celia at Goddess Spring 12.00 noon: Mary next to piano in Villa, Lumina playing 2.10 p.m. Kassey passes Blue Bar 3.00 p.m. Kassey on bridge 3.20 p.m. Kassey enters storeroom where he finds Galen, PAtrick and Marlin 4.00 p..m. Celia leaves Goddess Spring 4.20 p.m. Celia passes Waterfall on her way home 5.00 pm. Patrick, Kassey, Galen and Marlin leave storeroom 5.30 p.m. Marlin and Celia pass on bridge 6.00 p.m. Kassey and Rock pass on road 6.10 p.m. Marlin passes Inner Inn

6.10 p.m. 6,20 p.m. 6.40 p.m.

Kassey enters Blue Bar Patrick and Marlin enter Blue Bar the twins, gustafa, Marlin at Blue Bar

Tuesday, sunny day 6.00 a.m. Karen at Inn in girls' room on 2nd floor 8.40 a.m. Moi already at field near Spring 10.00 a.m. Hugh arrives at Hot Spring 10.10 a.m. Lumina and Flora pass field to the right of the 2nd Hot Spring 10.20 a.m. Karen enters Vesta's farmhouse 10.30 a.m. Lumina arrives at Goddess Spring 10.39 a.m. Rock begins to climb path to the Sprite Company Tree 10.10 a.m. Flora arrives at Sprite Company Tree 11.00 a.m. Muffy passes bridge going north to Goddess Spring 11.20 a.m. Galen and Nina outside their house 11,40 a.m. Rock arrives at Goddess Spring Noon: Murrey leaves field and begins to descend path Noon: Galen and Nina leave the area of their house and walk towards the bridge 0.20 p.m. Muffy arrives at Goddess Spring Rock arrives at Goddess Spring when? 12.40 p.m. Lumina, Muffy, Rock and Hugh all at Goddess Spring 12.40 p.m. both Takamura and Nami at beach 12.50 p.m. Vesta in field south of her house 1.00 p.m. Nina and Galen reach bridge and separate; Galen goes east, and Nina crosses the bridge on her way to Turtle Pond 1.10 p.m. Murrey and Cody at crossroads to the west of the bridge: Cody goes north to Goddess Spring and Murrey goes to Mansion 1,20 p.m. Lumina and Flora begin to descend path from Sprite Company Tree 1.50 p.m. Gustafa to the east of Vesta's farmhouse beneath windmills 2.00 p.m. Hugh, Rock and Muffy still at Goddess Spring 2.20 p.m. Takakura and Nami still at beach 2.50 p.m. Flora at Bridge. 3.00 p.m.: Romana walks in her garden 3.20 p.m. Sebastian enters Villa 3.30 p.m. Lumina enters Villa 3.30 p.m. Karen and Celia still togehter in Celia's room 3.30 p.m. both Marlin and Vesta in the fields south of Vesta's farmhouse 3.40 p.m. Kate and Murray inside Villa listening to Lumina play piano 4.10 p.m. Nami and Nina at Turtle Pond 4.40 p.m. Takakura on road from beach; now crosses bridge going east 5,10 p.m. Takakura going east passes Karen, Gustafa and Galen going west towards the bridge 5.30 p.m. Karen and Gustafa reach bridge together, both walking west 5.40 pm. Takakura reaches field north of Vesta's house 5.40 p.m. Ruby passes Vesta's farm on her way to the bridge, going west 6.00 p.m. Griffin and Muffy behind bar 6.00 p.m. Kate leaves Villa 6.20 p.m. Karen enters Blue Bar 6.30 p.m. Ruby enters Inner Inn 6.40 p.m. Rock passes Inner Inn on his way to the Blue Bar 7.00 p.m. Rock enters Blue Bar where he finds Karen, Muffy and Griffin 7.00 p.m. Murray leaves Villa 7.20 p.m. Ruby in kitchen of Inner Inn 7.20 p.m. Romana enters Villa

7.30 p.m. Flora passes Vesta's farm on her way back to the Excavation Site 7.30 p.m. Lumina still at piano at Villa, Romana in her bedroom, Sebastian in kitchen there 7.50 p.m. Chris enters her house and Murray passes the house on his way east 8.00 p.m. Wally passes Dr. Hardy's house going home and Murray passes Dr. Hardy's house going east 8.20 p.m. Wally enters his house 8.30 p.m. Dr. Hardy enters his house 8.40 p.m. Lumina, Romana and Sebastian all in their own bedrooms 8.40 p.m. Vesta and Celia in kitchen at farmhouse 8.50 p.m. Galen still at bridge 9.00 p.m. Marlin enters Vesta's farmhouse from shop 9.00 p.m. Galen leaves bridge on his way home and Grant crosses bridge on his way home 9.20 p.m. Nami and Ruby in kitchen 9.50 p.m. Dr. Hardy in his house 9.50 p.m. Grant still downstairs and Kate upstairs 10.00 p.m. Galen arrives home and enters his house 10.00 p.m. Wally and Chris downstairs, Hugh upstairs 10.30 p.m. both twins in their house 10.40 p.m. Nina and Galen in their house 10.40 p.m. Carter and Flora in tent Rainy Tuesday: Tuesday, 8.00 a.m. Vesta leaves her house for mineral town, Grant passes Vesta's house on the way to Mineral Town 8.10 a.m. Marlin goes from Veta's house to Vesta's storeroom 8.20 a.m. Marlin enters Storeroom 8.30 a.m. Van enters Lobby of Inn 8.50 a.m. Flora and Ruby pass in front of Vesta's storeroom, Ruby going to Mineral Town, Flora going west 9.00 a.m. Karen leaves Inn to visit Celia 9.10 a.m. Daryl outside his house 9.10 a.m. Wally and Chris pass Vesta's farm on their way east 9.20 a.m. Gustafa passes Vest'as farm 9.30 a.m. Gustafa assumes position next to windmill 10.00 a.m. Karen crosses bridge on her way to Celia's room 10.20 a.m. Karen enters Vesta's farmhouse 10.30 a.m. Nami, hugh, Lumina and Flora in Lobby 12.20 p.m. Dr. Hardy at crossroads 2.40 p.m. Rock at Goddess Spring 2.40 p.m. Dr. Hardy at waterfall 4.00 p.m. Muffy leaves Inn 4.10 p.m. Muffy enters Blue Bar Wednesday, sunny 6.00 a.m. Takakura in his house, Galen and Nina in their house, Romana in bedroom, Sebastian in his bedroom, Marlin and Vesta in kitchen of Vesta's house, Dr. Hardy in house, Elli in girls' guest room, Trent in boys' guest room and so on. 7.00 a.m. Sebastian leaves house 8.00 a.m. Trent and Elli leave Inn (Kai as well in the summer) 8.40 a.m. Wally, Chris and Hugh approach crossroads from the west, Muffy trailing behind

10.30 a.m. Takakura reaches beach 11.30 a.m. Nami reaches beach 12.50 a.m. Galen enters Vesta's storeroom 1.50 p.m. all the following are on the path to the west of the river on the screen between the bridge and the Waterfall: Elli and Trent going north, Cody going north, Lumina going south 2.40 p.m. Trent reaches Company Tree, Cody reaches Goddess Spring Elli stands beneath blue jewel light to the west of the Waterfall 3.20 p.m. Dr. Hardy reache his position to the west of the Waterfall, above the field, Hugh passes Elli's position 4.30 p.m. Vesta enters storeroom 4.30 p.m. Celia, Vesta and Galen all in storeroom 4.40 p.m. Muffy passes storeroom on her way west (she has been shopping in Mineral Town) 5.00 p.m. Takakura and Muffy pass on the bridge, Takakura going east and muffy going west 5.20 p.m. Muffy reaches screen on path to the west of the river, going north towards the Goddess Spring 5,40 p.m Takakura reaches his position in Vesta's upper field 6.10 p.m. Gustafa is at the empty Bar of the Blue Bar as it is not open for business today but the door remains unlocked 6.30 p.m. Rock passes Blue Bar on his way home to the Inner Inn 7.00 p.m. Rock in main room of Inn 7.10 p.m. Muffy at Goddess Spring still 7.20 p.m. Romana enters Villa 7.30 p.m. Chris passes Hardy's house on her way home 8.00 p.m. Murray and Wally pass each other outside Hardy's house, Wally going home and Murrey going east 8.10 p.m. Trent leaves position outsdie Company Tree to walk back to Inn 8.30 p.m. Wally enters house 8.40 p.m. Nina passes Galen on the bridge on her way home 8.50 p.m. Elli passes west of the bridge on her way back to the Inn, Galen still on bridge 9.00 p.m. Galen leaves bridge as Grant sets foot on it going home 9.00 p.m. Muffy leaves Goddess Spring 9.30 p.m. Flora standing on bridge 9.50 p.m. Griffin passes Vesta's farm on his way home from Mineral Town 10.40 p.m. Flora passes windmills and goes north to the next screen on her way home Rainy Wednesday 8.30 a.m.? Elli and Trent enter Hardy's house 9.30 a.m. Takakura at crossroads 10.00 a.m. Rock passes Blue Bar on way to beach 10.20 a.m. Nami, Hugh and Lumina in Lobby of Inn, Ruby behind counter 12.00 noon: Takakura at shore of beach, Rock near umbrella stand 12.00 noon: Gustafa at Turtle Pond 1.20 p.m. Lumina passes Blue Bar on way back to Villa from lobby of Inn Thursday, Sunny Day

6.00 a.m. Grey in boys' guest room of Inn 10.00 a.m. Grey at Excavation Site 1.40 p.m. Murrey enters Inner Inn and goes into the Kitchen

5.00 p.m. 6.20 p.m. 9.40 p.m.

Murrey leaves the Inner Inn Muffy and Griffith serving, Murrey, Nina and Gustafa at Blue Bar Griffin and Muffy serving, Gustafa, Grey and Nami at Blue Bar

Friday, Sunny Day 6.00 a.m. to 7.00 a.m. Every one in their own rooms or homes 10.00 a.m. Rock and Nami both leave Inn. They take the path that leads south from the Blue Bar and goes to the east of Cody's caravan 10.00 a.m At this point, both twins are outside their tower working in their yard 11.00 a.m. Rock and Nami both pass Gustafa at Turtle Pond 11.10 a.m. Rock enters beach screen and positions himself at Kai's stall 11.20 a.m. Nami enters beach screen 11.40 a.m. Nami positions herself next to Takakura at the shoreline 11.40 a.m. Cody paces back and forth at the northwest end of the beach 12.00 noon: Murrey and Muffy pass outside the Company Sprite Tree, Murray going east and south and Muffy going towards the Harvest Goddess Spring 12.00 noon: Lumina at H.G. Spring 12.30 p.m. Cody leaves beach screen and heads north towards Harvest Goddess Spring 12.50 p.m. Cody passes Gustafa's yurt 1.00 p.m. Cody and Nina pass on the path north of Gustafa's yurt. Nina continues towards Turtle Pond and Gustafa continues north 1.10 p.m. Cody and Murrey pass at the crossroads, Murray going west towads the Villa and Cody going north 1.30 p.m. Cody enters screen on path between crossroads and Harvest Goddess Spring 1.30 p.m. Ann approaches the same screen 1.40 p.m. Ann enters screen on path between crossroads and Harvest Goddess Spring 1.40 p.m. Nina joins Gustafa at Turtle Pond 1.50 p.m. Ann and Lumina pass, Lumina going south and Ann continuing north on screen between crossroads and H.G. Spriing 2.10 p.m. Cody reaches Dr. Hardy at his position west of the waterfall 2.20 p.m. Twins back in house 2.40 p.m. Cody reaches Harvest Goddess Spring, joining Hugh and Muffy there 3.20 p.m. Nami leaves beach screen 3.40 p.m. Takakura leaves shore, walking north from beach 3.50 p.m. Takakura leaves beach screen 4.20 p.m. Takakura passes yurt going north 4.40 p.m. Takakura reaches crossroads on way to bridge 4.50 p.m. Takakura reaches bridge 5.10 p.m. Takakura passes Galen, as Galen goes towards bridge and Takakura goes east 5.20 p.m. Takakura passes Vesta's storeroom, walking between storeroom and Vesta's farmhouse 5.30 p.m. Takakura reaches Vesta's northern field 5.40 p.m. Takakura takes his position on the southern end of the northern field, east of the greenhouses 6.10 p.m. Celia enters Vesta's farmhouse 6.30 p.m. Rock enters Inner Inn to stand in lobby 7.40 p.m. Wally crosses Galen standing on bridge, going west on his way home 8.00 p.m. Wally and Murrey pass one another, Wally going west, Murrey going east

8.20 p.m.

Wally enters his house

Friday, rainy day: 11.00 a.m. Grant and Kate have moved from the top floor to the ground floor but still are at home. 11.00 a.m. Muffy leaves her house and walks to the Inner Inn where she will spend the day in the lobby 12.00 noon: Ann still in the kitchen with Ruby 12.00 noon: Nami, Muffy, Lumina and Hugh are in the lobby of the Inner Inn 12,30 p.m. Daryl outside his house/laboratory 12.50 p.m. Patrick alone in tower house 1.00 p.m. Kassey alone in corner of yard 1,00 p.m. Ann in Lobby 3.10 p.m. Hugh leaves Inner Inn 4.00 p.m. Muffy leaves Inner Inn 6.50 p.m. rock enters Inner Inn 7.00 p.m. In Lobby of Inner Inn, Ruby at counter and Rock and Ann there. 8.00 p.m. in Blue Bar, Muffy Griffith behind bar and customers are Gustafa and Grant 8.40 p.m. Dr. Hardy enters his house Saturday 6.00 to a.m. Sebastian and Romana in Romana's bedroom 6.00 to 8.00 a.m. Lumina in her bedroom 6.00 to 8.? Rock in bedroom 8.00 a.m. Lumina leaves Villa 8.00 a.m. Ruby in Lobby of the Inn, Nami in Northwest corner of Lobby 8.00 a.m. Twins below in yard 8.00 a.m. Both Flora and Carter at Excavation Site 10.00 a.m. Sebastian, Dr. Hardy and Romana in Romana's bedroom 12.00 noon: Muffy and Murray pass at the 2nd hot spring, Muffy on her way to the Goddess Spriong 12.40 p.m. Cliff in Kitchen at Inn 12.50 p.m. Cody passes Gustafa's yurt on his way to Harvest Goddess Spring 1.10 p.m. Cody reaches crossroads on his way north 1.40 p.m. Griffin remains in middle room of Blue Bar 2.00 p.m.? Dr. Hardy crosses bridge 3.30 p.m. Dr. Hardy enters Galen's house 4.20 p.m. Marlin leaves southern field 5.00 p.m. Marlin enters Vesta's storeroom to join Vesta and Celia there 5.20 p.m. Takakura walks between Vesta's house and storeroom on his way to the northern field 5.40 p.m. Takakura assumes his position next to the greenhouses at the northern field 6.00 p.m. Dr. Hardy at Galen's house 6.00 pm. Hugh alone downstairs at home 6.00 p.m. Kate leaves Villa 6.20 p.m. Sebastian standing next to piano, Lumina playing, Murrey to the west, Romana behind the piano 6.30 p.m. Rock in lobby of inn 6.30 p.m. Ruby in kitchen 6.40 p.m. Gustafa, Muffy and Griffin in Blue Bar 6.50 p.m. Nami still at Turtle Pond 7.10 p.m. Cody passes Turtle Pond on his way home 7.40 p.m. both twins in tower 8.50 p.m. Dr. Hardy enters Blue Bar

9.40 p.m. Cliff on south side of bridge 9.40 p.m. Flora on north side of the bridge 10.20 p.m. Skye enters the Valley and walks towards the bridge 1.10 a.m. Skye at the Goddess Pond Saturday, Rainy Day 1.40 p.m. Inner Inn Lobby: Ruby behind counter and Nami, Muffy, Cliff and Hugh there 7.00 p.m. Cliff leaves lobby of Inner Inn 7.40 p.m. Cliff on bridge 8.40 p.m. Dr. Hardy enters Blue Bar 9.00 p.m. Rock alone in Lobby of Inner Inn 9.00 p.m. Ruby and Nami still in kitchen Special Characters and their Schedules Van: 8.30 a.m. Enters lobby of Inner Inn 10.00 a.m. At orange crate on 2nd floor 6.00 p.m. Leaves Inner Inn and walks to Villa 7.30 p.m. Enters Villa Actual Text of Character Events The following section gives the text of all Character Events in Cute that can be experienced in the first year of the game. I have included all Mineral Town events although players who do not insert a copy of FoMT or MFoMT into their DS system will not be able to unlock the visits of the Mineral Town characters. As well as giving the text of all Character events, sometimes called 'random' events although they are NOT random in nature, I have given the text of other significant events such as the Fishing Rod event with Galen, the Starry Festival Stocking with Nina and other events that unlock new options in the game. You will find the text of all Heart and Rival Heart Events both for the Valley bachelors and the Mineral Town bachelors in a section of my Courtship and Marriage Guide. What follows here is the text of the Characters Events, most of which are based on Friendship Point or FP levels as well as events that unlock new options such as the 2nd Hot Springs. The events are listed in chronological order as experienced in my first game, taken from my first game journal for Cute. You therefore can find each event listed in my 1st Year Events Calendar Guide on the date and at the time when it was experienced, with any other requirements for the event. My 1st Year Events Calendar Guide can be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide

The 1st Year Events Calendar Guide is a very useful guide, actually as it includes a Walkthrough section for the first few weeks of the game, as well as schedules for ALL Heart Events. The most useful section, however, is the actual Calendar section which lists all events that can be experienced in the first year with their requirements at the earliest date when they can be experienced. The text of events that occur only after marriage will be included in this Characters Guide at a later date. Remember that the events that follow here do not include Heart or Rival Heart Events. The text for all Heart and Rival Heart Events is given in my Courtship and Marriage Guide, which can be found at: Harvest Moon Cute DS Courtship and Marriage Guide

1st Event in Cute This is the text of the first event you will experience: Now you will see the Harvest Goddess bending over you as you sleep in bed. Harvest Goddess: Sign... This kid won't do any work whatsoever... Everything I say goes in one ear and out the other... If something isn't done, the Harvest King is sure to punish her. (black cloud) This kid's mother asked me to make sure that her child would work with passion... But she has no work ethic whatsoever.... (...) It's impossible.I'll just tell the kid's mother that it's hopeless. What are you saying?!! (All the Sprites appear in a square behind the Harvest Goddess and over each head: (!) harvest Goddess: Wooly: That voice... the Harvest King!!!

Are you the Harvest King?

Harvest King voice: Quitting already?! You call yourself the Harvest Goddess? You always give up without really trying!!! Harvest Goddess: It's not like I can make some one work if they don't want to. Harvest King's voice: It's your duty as the Harvest Goddess to figure out a way! You're starting to loaf on the job in your old age! Harvest Goddess( with cross): big baldy!!! An earthquake ensues. W-what?!! Age has nothing to do with it, you

Harvest King's voice: B-Baldy? W-why you!! You've crossed the line!! this!!!!! (Smack!) The Harvest Goddess is transformed into stone. harvest Sprites: (!) Wooly: You're a mean Harvest King! Change her back!! Bran: That's what people call you names like 'baldy'! Kali: Baldy! B a l d y! Harvest King: Silence!!! You are all to blame, too!!! reflect on what you did!!!

Take

You all need to

A large earthquake and the screen turns white, and every one disappears. Harvest King's voice: Oops!!! I got a little carried away. This isn't good... But it is a good opportunity to make them think about what they did. However, the Harvest Goddess did tell that mother that she would help her child... Hmm, what to do...? The upper screen goes black. On the lower screen: Witch Princess: Me: ? Witch Princess: King. Read it. ... Wake up. Oh good, you're awake. You have a letter from the Harvest

Letter: Hello, this is the Harvest King. The Harvest Goddess and the Harvest Sprites were punished because you didn't work. They've been sent away to another world. If you work hard and achieve your goals, I will return the Harvest Sprites and the Harvest Goddess to this world. Do you understand? The two Harvest Sprites at the harvest Sprites Station, and Guts at Harvest Sprite, Inc. are still in this world, so they should be able to help you get started. Well, do your best. Sincerely, the Harvest King Me: (...) Witch Princess: It's going to be lonely now that I have nobody to argue with. Anyway, work very hard. I'm counting on you. (ching) Me: I have to save the Harvest Goddess and the Harvest Sprites... I have blonde straight hair and blue eyes. All right, I'll do my best!! I stretch out my arms and there are fireworks to be heard outside. Now you can save your game. 1st Event with Thomas, Day 1: I went outside and found Thomas at the door: Thomas: Hey, Freya! Good morning! I'm Thomas, the mayor of Mineral Town. Nice to meet you. I also help out around Forget-Me-Not Valley a lot. You have two slots as usual.

Anyway... The guy who was in charge of this valley's farm shipments moved away yesterday. so we had a meeeting to choose a temporary replacement... And, well, I lost the rock Paper Scissors match... so... here I am. I'm the replacement shipper. I could understand if it was Mineral Town, but why do I have ot take care of the shipments for the Foregt-Me-Not Valley...? (I should have gone with scissors... Dang...) Me: (...) Thomas: (!) Oh, I'm just talking to myself. don't mind me. Anyway, I'll be handling your shipments, so I thought I'd come by to say hello. Thomas: (...) Not that you've got much to ship at the moment. are you sure you wouldn't rather have a nice farm in Mineral Town? Hahahaha! Me (with cross) Thomas: No, no, just kidding. I nkow you're just getting started. Err... sorry. I didn't mean any offence. Me: (...) thomas (with tear) A-anyway... Follow me and I'll explain how to ship things. He walks to Takakura's house. Just come on over here. Thomas: Alright. If you want to ship something, just toss it into this box right here. I'll collect what's in the box every day at 5 P>M>, and the money will be added to your account. I don't collect on holidays, though. After all, i have to partake in the festivities too! I'm starting today, so I'll be back at 5 pm. to pick up your shipment! You will find both your cat and dog outside Takakura's house. Pick them up and bring them into the farmhouse one by one. You will gain affection with each by picking them up once each day. Unlocking the 1st Mine: You can do this on the first day of the game, provided you have met Carter and Flora previously. You must enter the Excavation Site after hours to experience it. I entered the Excavation Site at 10.00 p.m. to experience a scene with Carter. Oh! It's you, Freya. So this is where you've been! He enters. Carter: I remembered something that I wanted you to do for me, so I've been looking for you. The truth is, I think I've discovered a tunnel here. But unfortunately, I don't have a hammer. I figured that you'd have one. do you have one? I nod. Carter: Great, you're a lifesaver! All right, get ready to use it! He goes to the wlal. Carter: Hey, over here. come here. I join him. Carter: It's the wall beside me. Use the hammer, and hit it with everything

you've got! I do so, banging on the wall. The screen goes black. Carter: I knew there was a tunnel!! Thanks for helping me. I'm really pumped up now. Well, I'm going to go home. Oh, yeah. Feel free to dig in the tunnel whenever you want. It's my way of saying thanks. The screen goes black. unlocked. Dog Ball Event Tuesday, 3 Spring: Thomas at the door at 6.00 a.m. Thomas: Hey! Freya! Here is the ball you lost. time. You got it, right? Romana's 100 FP Event: Note: This is probably the first FP event you will experience provided you gave Romana the gift of a flower on her birthday. Both Gustafa and Romana have birthdays in the first week of Spring. Their 100 FP events therefore are the first that can be experienced. At 8.00 p.m. I entered Romana's bedroom to experience Romana's 100 FP Event. Romana was facing the picture over the mantel, talking to herself: Romana: This picture always looks great every time I see it... I enter. Romana: (!) Hi, Freya. Good evening. What was I doing? I was looking at a picture. Have you ever heard about an artist named Jeff? I shake my head. Romana: Really...? It's all right. He died a very long time ago, so it's only natural that you wouldn't have heard of him. I'll just tell you about him. Jeff was from Mineral Town and owned his own variety store. Jeff was a timid person, and would always sell things on credit. He also was bullied by a vineyard owner. His stomach would hurt anytime things became inconvenient. What a hopeless man... But even a man like Jeff possessed one special talent. And that was painting. By chance, he entered his art into a contest and won, making him famous. lots of peddlers would come to his shop wanting to buy his art, but he wouldn't sell it. He told them, 'I've put my heart and soul into my artwork. Taking gold for them would be like selling my soul.' That's how he turned them down. 'Being moved by his words, an ancestor of mine asked to have a picture drawn. That picture is in this room. Well, what do you think? After hearing this, doesn't the picture look even better? There's no way I'll ever sell this picture... After all, this picture is filled with his beliefs. After: I feel quite happy when I look at this picture. I am in the Excavation Site and the first mine is

Try not to lose it this

Romana's 100 FP Event: I went to the 10th floor of the mine: Guts: This is the lowest level of the mine! Good job! Ahem. But it desont' mean you get anything special. Anyway, congratulations! See ya later. After defeating the Dark Chick there, I left and then re-entered the mine to find Carter there to experience the event that unlocks the second mine. Carter: Oh! It's you, Freya. So this is where you've been! He enters. I remembered something that I wanted you to do for me, so I've been looking for you. Actually, I think there's another tunnel here, too. But unfortunately, I don't have a hammer. I figured that you'd have one. Do you have one? I nod. Great, you're a lifesaver! All right, get ready to use it! He goes to the back wall. Carter: Hey, over here. Come here. It's the wall beside me. Use the hammer, and hit it with everything you've got! I bang repeatedly on the wall and the screen goes black. Carter: I knew there was a tunnel!! Thanks for your help. I'm really pumped up now. Well, I'm going to go home. Oh, yeah. Feell free to dig in the tunnel whenever you want. It's my way of saying thanks. 1st Rhyming Event between Kate and Hugh: I left the Sprite Company Tree and experienced an event between Hugh and Kate: Kate: Only an idiot would work out all the time. Hugh: I'm no idiot! Kate: Oh really? is that so? Prove it, then! Hugh: Fine! Kate: Okay, let's have a rhyming contest. The first one who says a word that doesn't rhyme loses. And if you lose, then that means you're an idiot. Hugh: All right. But if I win, no more telling people that you beat me anyway! Kate: I know! ching: Kate and Hugh Kate: Okay, here we go! GRAPES! Hugh: APPLES! Hugh and Kate: (...) Kate: See, you already lost!! Jeez, what a dimwit! Hugh: Ugh... Kate: Yeah! Yeah! Idiot! Moron! Numbskull!! I don't play with dummies! i"m leaving. She leaves. Hugh: Dang it!

It occurred at 10.00 a.m. on sunny Saturday, the first Saturday in the game. Fishing Rod Event: Note: Enter Galen's house between noon and 12.50 p.m. on any sunny day apart from a Festival Day with NO tool equipped in your tool slot to trigger this event. This is how you obtain your first Fishing Rod. After you obtain it, you can upgrade it in the same way any tool is upgraded. Incidentally, if you have not introduced yourself both to Galen and Nina previously, you will not be able to trigger the event. At 12.50 p.m. I entered Galen's house to find Galen and Nina facing one another. Galen: Hmm... What should I do with this fishing rod? I can't throw this away... I enter. Galen: (!) Oh, it's you, Freya. What perfect timing. Me: ? Galen: The thing is... When I organised my shelves, I found a fishing rod that belonged to my ancestors. I already own a fishing rod, so I don't need this one. Your ancestors used to use it too, Freays. I want you to have this, Freya. Here! I got a fishing rod! After: Galen: You don't have to thank me. You should enjoy fishing. Nina: Good for you! I'm sure you'll make your ancestors proud. Rescuing Roller to Unlock the Casino: On the first Sunday, I crossed the bridge to the east to rescue Roller. Crossing bridge: Me: ? ching Me: ! Roller: Y... Yes! Finally, Forget-Me-Not Valley! Freya, thanks for bringing me back! I nod. Roller: I wasn't sure WHAT was going to happen there for awhile. With the opening so soon... Me? Roller? ... ... ! Oh yeah! I almost forgot to tell you! Come, follow me! We are in the Company Tree next. Roller: Due to the recession going on, we were planning to revamp our job submission system. But, we got sent over to that other world right before we were to introduce the system. That system is actually... this!

White screen, magic dust, banging: Me: ! Roller: Over here! There is a new door. Black screen and in the darkness: Watch your step! Now if I remember correctly... the switch should be... Ah, found it! Click Me: ! We are in the casino now. Roller: This new system is... the introduction of a casino! Fanfare Roller: If you need to hire some help, you can do so like always by talking to Guts at the counter on the first floor. To hire help with this new system, you will need the medals that are sold here. There are some rules, though. For example, if you haven't saved any Harvest Sprites in a team, you won't be able to ask for help from that team. And... What else... Ahh, it's so hard to explain! Roller: (!) (magic dust) There's a book all about the system on the counter on the first floor! Read it if you don't understand something! He walks over to me from the table. Roller: Now, I have a favour to ask... Please bring back the Harvest Sprites still stuck in that other world! I'm sure they will all be a big help to you! I find myself outside the Spirte Tree at 9.20 a.m. It is locked still! will be unlocked from 10.00 a.m. now until 6.00 p.m. daily. Unlocking the Third Mine: I went to the 255th floor of the 2nd mine, defeated all the Dark Creatures and the barrier crumbled, allowing me access to the secret chamber. There I found the Legendary Sword. Me: ?! The barrier falls. I walk through to the next chamber. the centre of the floor. Me: ? ! What's with this sword...? My choices: Take the sword. Forget it. This early in the game, I only had a couple of tools at mystrile level. In the original HM DS, only one tool need be at Mystrile in order to allow your There is a sword in It

character to take the sword.

In Cute, however: If you want this sword,

You can't use that sword yet. You should leave. come back once you've gained more experience.

You need to have ALL tools actually upgraded to Mystrile in Cute before you will be allowed to take the Legendary Sword. Even so, you can unlock the third mine once you have defeated all Dark Creatures on the 255th floor of the second mine, whether or not you have sufficient experience to take the Legendary Sword... At 9.40 p.m. Carter; Oh! It's you, Freya. So this is where you've been! He enters the Ex Site I remembered something that I wanted you to do for me, so I've been looking for you. Actually, I think there' another tunnel here, too. But unfortunately, I don't have a hammer. I figured that you'd have one. Do you have one? I nod. Great, you're a lifesaver! All right, get ready to use it! Hey, over here. Come here. It's the wall beside me. Use the hammer, and hit it with everything you've got! Darkness. Carter: I knew there was a tunnel!! Thanks for your help. I'm really pumped up now. Well, i'm going to go home. Oh yeah. Feel free to dig in the tunnel whenever you want. It's my way of saying thanks. 2nd Rhyming Event: You will not experience this event until you have experienced the 1st Rhyming Event between Hugh and Kate by exiting the Sprite Company Tree. These events were in the original Japanese version of HM DS but were eliminated from the English edition for some reason. They have been restored to Cute. I entered Hugh's house to experience the 2nd Rhyming Event at 6.40 a.m. Hugh is alone on the ground floor, pacing back and forth. Hugh: Hmm, how can I beat Kate at rhyming? I enter. Hugh: (!) Hey, Lady! Me: ? Hugh: Lady, do you know how to win at rhyming? There's this annoying girl that I have to beat! If I don't beat her, she is going to keep on thinking that I'm stupid! Your choices: Hmm, I have no clue.

Yeah, I'll teach you how! Yeah, I'll teach you how. Hugh: Huh? Really? How do you win? The screen goes black and there is a message: Hugh learned how to win! Hugh (with music): Oh yeah! That's how you rhyme! I've just gotta think before I shout out an answer. Wow, Lady! Thank you! All right! I'm gonna give it a shot!! After: I can win, right?

It's a rainy day, and when I reenter and go upstairs, Hugh is only at 58 so the event does not raise his FP. If I had answered: Hmm, I have no clue. Hugh: I see... Even you don't know. After: I HAVE to win... Hugh: Then: I'll think of something else.

Lady. Did you come here to play? Hardy must have been turned into a cyborg by some bad guys.

Gustafa's 100 FP Event: If I raise him to 100, I can experience Gustafa's 100 FP scene even on a rainy day! Gustafa is facing his table when I enter his house at 6.20 a.m.. Gustafa: Hey, Freya. How have you been? Is work still busy? I nod. Gustafa: Hahaha. You're very straightforward. But I really admire life at the ranch. YOu always get to pet animals and pick crops, right? I can think of lots of songs. Oops, did I say music? I guess it's in my blood to be a musician after all. Me:? Gustafa: My ancestors had been minstrels for the king in the country that they lived. It seems that every one in my family has had jobs involving music. That's why I've been making music since I was born. Since birth, I have followed this chosen path of becoming a musician. That's why you and I are similar. The life at the ranch was chosen for you before you were born, too. I nod. Gustafa: There is no 'if' in this world. but if I wasn't born into a musician's family, I wonder what I would be doing now. Knowing me, I would've chosen the musician's path. After all, I love music. You probably would've chosen life at the ranch, too. I nod. Gustafa: Hahaha. I guess this means that things are good the way they are.

Sorry to make you listen to something this boring. I shake my head. Gustafa: Now then, I guess I'll go sing. After: Gustafa: Let's both do our best.

Obtaining your Horse from Takakura At 6.00 a.m. on Tuesday morning, Grey delivered my Copper Hammer. I left the house again to experience the horse scene with Takakura. Me: ? Takakura: Oh, how's it going? Actually, I have a little problem... This horse somehow went astray and came to this ranch. I've tried to send it on its way, but it keeps coming back... There's a stable next to your house, Freya. He pauses to look at the horse for a moment in silence. Takakura: From what i've seen, it looks like a fine horse. You can ride it, and it can help you with your other jobs... How about it, Freya? Will you keep this horse? I'll keep it! I won't keep it! The horse will dip its head dejectedly and snort if you say no! Takakura: Whoa, whoa. Settle down, boy... Takakura: (...) Come on, Freya. You don't mean that... I'll keep it! Really? That's wonderful... All right, then. name. Now you have to decide on a

... Good, you have a home now. Horse neighs loudly and displays big red heart. Takakura: Okay, I'll take the horse to go get a drink at the watering hole. end of event In this game, you can ride the horse immediately and throw stuff into the saddlebag immediately. moreover, when you do: Kevin: I'm back?! Freya, thank you so much! Incidentally, you cannot REFUSE the horse. He will keep offering it until you accept it... why any one would wish to refuse it, I don't know, as it requires no food, BUT... one can't refuse the gift. I always test stuff like this. 3rd Rhyming Event I left the Sprite Company Tree at 10.00 a.m. to experience the 3rd Rhyming Event.

Note: You must have experienced the 1st Rhyming Event between Hugh and Kate as well as the event with Hugh at Wally's house in order to be able to trigger this one. Kate and Hugh are facing one another in front of the Goddess Pond. Kate: Well, well, well! don't you look overly confident today! Hugh: Hehehe! Kate: It looks like this idiot has forgotten who he is. Hugh: Today, I'm going to win. Then you'll be the idiot! Kate: That'll be the day. Okay! Rhyming contest, round two! Hugh: All right, let's do it! ching hugh and kate on screen Kate: Alll right, here I go! GRAPE! Hugh: CAPE! Kate: ! High: Oh? What's wrong? Why such a shocked look? Kate: (Why you! You think you can beat me? I'll show you who's smarter!) APE! Hugh: (!) Kate: Ha! What's the matter? Didn't think I could think of another word? Hugh: (...) (What am I gonna do? Uh... Um...) GRAPE! Kate: Nope! I said that first! Yeah! Yeah! Idiot! Moron! Numbskull!! I don't play with dummies! I'm leaving. She walks off, leaving Hugh by the Pond alone. Hugh: Dang it! I find myself at the door of the Sprite Company tree afterwards. Griffin's 100 FP Event: I raced to the Blue Bar to experience Griffin's 100 FP event. Evidently, it cannot be experienced on Monday. The weather need not be rainy and need not be early in the morning. I was able to experience it at 11.10 after raising his level to 101 with a wine. Below 100, he says; Griffin: This bar has been here forever. For generations, my family has been barkeeps. Then: The menu for this bar was actually created by my ancestor who built this bar. Griffin is in his bedroom, standing at the foot of the stairs that lead to Muffy's room. Griffin: What's up, Freya? Me: (with dark cloud) Griffin: How are you doing? Oh yeah, I played for Muffy recently. It'd been eons since I'd played the guitar, though. The human body is a mystery. It remembers everything. I was able to play just fine. I nod. Griffin: Glad I didn't mess up. I come from a long line of musicians, after

all. Me: ? Griffin: One of my ancestors was even pretty famous. He played some pretty big concerts, I hear. Heh heh. Not that I'm anywhere near that good, mind you. But just having this bar is enough excitement for me. As far as I know, this bar was built by that same ancestor. He must have been a heck of a guy. Wish I could have met him. Heh heh. sorry if I rambled on for a bit there. Feel free to relax and make yourself at home. I nod again. After: Whew, maybe I'll start playing guitar again.

When I returned to his room, his dialogue had changed. Griffin: I've always wondered why he built a bar in such a country side... Now I finally understand. Then: This bar's atmosphere wouldn't fit in with the busy town. Don't you agree? I can experience this on Wednesday morning at 6.00 a.m. as well. Monday??? Cody's 100 FP Event I entered Cody's Caravan at 6.30 a.m. Cody paces back and forth in front of his table. Cody: Hmm... I enter and walk up to him. cody: What? It's you. Me: ? Cody: What am I puzzled about? Hmm. You wouldn't understand... Me (with cross hurt) Cody: Don't get all angry. I'll tell you. I nod. Cody: What do you think ultiamte beauty is? Me: ? Cody: You don't get it, do you? There's nothing that can compete with nature's beauty. I can't figure out how to make my art as close to that beauty as possible. Me (with tear) Cody: Well, don't be discouraged. This theme will take me forever to conquer. But one day, I'll be able to answer that question. After: cody: Hmm... I jacked him up to 100 with copper ores to experience this. The twins will both reach 100 tomorrow with wine. Grant's 100 FP Event: Why not on

I entered Grant's house at 6.00 a.m. on Friday morning to experience the 100 FP Event (both he and Kate at 100 today) They faced one another in the kitchen. Grant: Kate, act more like a good little girl. Kate (with cross hurt) What?! Don't tell me what to do! I can do whatever I want! Grant: I'm very worried about you, Kate. Kate: All your nitpicking is getting on my nerves! Grant: Nitpicking... I'm your father. That's my job... Kate: Whatever! If you're angry, just flat out say it! That's exactly why mom left us! Grant: (!) I'm sorry, Kate... I'm sorry that you feel so alone... I'll try harder... Kate: (...) I'm sorry, Dad. I shouldn't have said that. What Mom did really hurt you, didn't it, Dad? It's going to take some time, but I'll try real hard to act more like a good girl. Grant: Sniffle... Sniffle... Kate (with tear) No. Don't cry, Dad. Grant: I'm just... so happy you said that. Sniffle... Sniffle... Kate: Ha! That's my dad! After: Grant: I'm always making kate feel lonely... Kate: I went a little too far. Even if Kate only at 96 FP but Grant at 100 FP, the event will trigger so it is Grant's 100 FP event but not hers. 1st Conversation with May: With May, I now have the choice: I want to talk to you. You want to talk to me? I don't know. I'm pretty boring... I'm not boring at all? Really? All right. Just a little bit then. I'm busy. What shall we talk about? ....................................................... ....................................................... ....................................................... You don't know? Oh well... You should think of something for next time. See you later. I tried again and got: Shop. Just stopping by. No window shopping! So the talking option is only occasional. Kassey's 100 FP Event:

Yes, in rain too. FP event:

After 6.30 when both twins and Marlin enter, Kassey's 100

Oh, Muffy. You always look so cute. Muffy: Thank you. Thank you. Kassey: How about it? Will you go on a date with me? Muffy: Oh my, it sounds tempting. Sorry, but no. I have work to do... Kassey: Skip your job and let's go. Okay? Muffy: Oh my. Time to call it a night, don't you think? Kassey literally dances with impatience and rage in front of Muffy. Kassey: No! No! No! We're going on a date! Muffy: What's with him... I have a choice now. Wait for a while. Go on a date. I chose 'Go on a date' to see what would happen! Kassey: Come on, let's go! Muffy (with cross hurt) Darkness on the screen, then: Smack Kassey; Ouch!! Muffy: Cut it out!! Kassey: (...) Looks like I overstepped my boundaries... Sorry. After: Muffy: Argh, so irritating! Kassey: That hurts... If I had chosen: Wait for awhile. I would stand between Kassey and muffy. Kassey: What?!! I shake my head. Kassey: (...) H-Humph! I'll give up for now! After: Kassey: Umph! Muffy: Teehee!

Thanks.

Karen's 100 FP Event: If I jack Karen's heart up to 100FP with bamboo shoots, I can experience her event with Muffy at 6.00 p.m. Karen enters the Blue Bar and goes to the counter: Muffy: Hey! Those are some nice earrings, Karen. Karen: (with music): Oh, you noticed? These earrings were hard to get my hands on! Muffy: Huh, you don't say? Maybe I should get some, too! Where did you buy

them at, Karen? Karen: I didn't buy them. Muffy: (?) Hugh? Karen: They came from the dig site here in Forget-Me-Not Valley. Muffy: ! Whaaaat?! Ar you serious? I hate getting dirty. I guess I don't need them that badly... Karen: It's probably for the best... I ended up getting completely filthy when I got these! After: Karen: Muffy: me? Hehe. Nice, huh? You look like you'd be good at digging, Freya.

Maybe you could help

Can't get any other Karen scenes tonight, though. It appears to be an example of the 'one event with Mineral Town character per day' rule. Celia's 100 FP Event with Karen: If I raise Celia to 100 FP, I get a scene between Celia and Karen in Celia's bedroom at 1.00 p.m. Celia and Karen face one another on the right side of the room. Celia: After hearing you talk about Mineral Town, it sounds like a cool place, Karen. Karen: Mm-hm... It's really cool. The townsfolk have style. Celia: I think there are a lot of people here with style, too. Karen: There is too much style here! Celia: Hehehe. I knew it. Karen: Mm-hm... This place is pretty cool, too. Celia: next time, can I come and play at Mineral Town? Karen: Mm-hm... Sure thing. Dad and all will be delighted. Celia (with music) Really? That's great. After: I'm glad Celia's in a good mood. Celia: I'm happy because Karen comes to visit every week. (same dialogue as always) Both Karen and Celia must be at 100 FP I believe. Death of an Animal from Neglect Note: I actually never allowed this to occur in any of my games, although I did it to test the situation but did not save the results: If I ignore the animals, it takes at least a week before something happens! Wednesday, a week from now, I would have this event at 6.00 a.m. upon awakening. Me? Voice; Is now a good time...? Takakura enters:

Takakure: Glimmr passed away of illness. Me: (!) Takakura: Farm animals die when they're not cared for, Freya. great care of them... Me: (...)

You must take

The result of this death on the FP of characters early in the game when few characters had an Friendship rating over 100 FP: All bachelors keep existing AP but FP goes down 100 points. Most villagers at zero FP after death of animal as they were only at 100 FP. Sebastian went down 100 points. Lumina and Flora at zero as they only had reached 100 FP previously. Daryl below 100 and the basement locked again!

Cody's 200 FP Event: If I raised Cody to 200, I would experience his 200 FP event on a rainy Thursday at 1.00 p.m. or on any day at 6.00 a.m. I find Cody pacing back and forth in his caravan: Cody: Hm... I enter. He turns to face me. Cody: What? it's you. Me: (?) Cody: Am I puzzled again? I don't know how to make this. Me: (?) Cody: Normally artists use some kind of tool to make their art, but I'm different. I make my art by using my fist. This method was passed down from my ancestors, and they made great art that way. For example, theo bject next to me is one of my ancestors' works of art. No matter what I do, I can't seem to surpass it... Maybe it's because I lack experience. And now, I'm trying to figure out what I should do. Me (with black cloud) Cody: Well, I guess it's my problem. Just pretend I never said it. But one day, I will surpass even my ancestors. I nod and the event ends. After: Cody: Hmm...

Murrey's 100 FP Event: Murrey for an egg: Looks yummy! It's my favourite! Thank you!

I raised his FP to 100, then raced to Vesta's Storeroom at 5.50 p.m. Celia and Vesta were standing side by side in front of the counter and Marlin was in the top right corner.

Celia; Hi, Freya. Come on in. Vesta: Come on in. I nod. The door opens and Murrey enters. aside.

He walks towards the counter, so I step

Celia: Oh, it's you, Murrey. Vesta: What's up? Murrey: I came here to pick up the usual. Vesta: Oh, that. Will you take it out, Celia? Celia: OK. She goes to the crates in the bottom right and takes out something for Murrey. Celia: Here you go, Murrey. She hands something to Murrey. Murrey: Thank you. All right, I'll see you later. He leaves. I walk over to stand in front of Celia and Vesta gain. Me: ? Vesta: Oh, I just gave Murrey some insect-damaged vegetables that I can't sell. Celia: Murrey comes by and cleans my fields every now and then. So giving vegetables is my way of saying thanks. Vesta: Things are touch for her too. She is saving up money so she can go home, so help her out when you can, Freya. After: Vesta: We'll never be able to eat all this. Celia: I'm glad Murrey was happy. Marlin: Hmph... Ann's 100 FP Event: At 8.00 a.m. with Ann at 100 FP, I entered the kitchen to experience her 100FP Event with Ruby: Ruby and Ann faced one another on the far side of the table. Ruby: It makes me happy to see you eat so much of my cooking. It makes making the food all worthwhile. Ann: Your food tastes so delicious, Ruby. I could eat it all day! Ruby: You're such a good girl, Ann. Eat as much as you want! Ann: Yay!! I enter now and walk up to the table. Ann and Rubh both turn towards me. Ann: Oh, Freya... Ruby: Come on in. I nod. Ann: Why don't you eat some of Ruby's food, too, Freya? I nod. Ruby: All right, just a second. Both screens go black, then I eat a dish. Ann: How is it? It tastes good, doesn't it? This really helps out.

It tastes great!

My choices: Delish! ............... I choose Delish! Me: G O O D Ann: Isn't it? That's why I'm learning how to cook from Ruby. Ruby: It's a little embarrassing. Feel free to come back and eat again anytime you want, Freya. After: Ann: What should I learn next time... Ruby: I'm glad I made ya happy. If I had said: ..................... Me: (...) Ann: What?!! That can't be! Ruby: I guess I made a mistake with the seasoning... Sorry, Freya. After: Ann: It's really good, but... Ruby: Hmm, what'd I mess up? Ann still at 100 even with wrong answer.

Ruby at 110

Cliff's 100 FP Event: If I boost Cliff to 100 FP, the event with Nami will trigger at 1.00 p.m. when I enter the Lobby of the Inner Inn. Nami and Cliff face one another in front of the counter. Nami: Hey, have we met before? Cliff: (?) What? Come to think of it... Nami: Yeah, we have met somewhere before. I wonder where. Cliff: I'm always going on trips. Maybe we met then. A moment of silence while they stare at one another. Nami: (!) Oh yeah! Now I remember! Did you ever fall down at the neighbouring town? Cliff: (!) Yeah... Nami: I'm the one that helped you that time. Cliff (!) Oh... really? I've always wondered who he person was that helped me. Nami: I took you to the doctor's, and then I left right away. They would have asked me lots of annoying questions. Cliff: Thank you for helping me back then. Nami: There's no need to thank me. I would have felt guilty if I left you there and didn't do anything about it. Cliff: Thank you, After:

Cliff: It's a small world... Nami: Were you listening? It's not like me to help people. Afterwards if I speak to Cliff in the lobby: Clliff: Oh...............Freya.

I... I get so nervous when I talk to girls... The wor... words don't come out fright... right.

Sebastian's 200 FP Event: At 6.00 p.m. in the Villa kitchen, I can experience Sebastian's 200 FP event. Sebastian: Oh Freya. What can I do for you? Me: with black cloud Sebastian; Are you really hungry right now? I nod. Sebastian: It appears so. If leftovers are okay, I can make you something? My choices: Sure. No, thanks. Sure. Sebastian: All right. Please wait. I'll make it right away. The screen goes black and there is the chopping sound of cooking. Finished! Sebastian: Well, I don't know if you'll like it, but please try and eat it. I do. G O O D Sebastian: It seems that you like it. Actually, this isn't just any Fried Rice. This dish is called the 'Takaran Peppe Special'. Me: ? Sebastian: Takaran Peppe was a legendary cook. This Fried Rice dish was on of the things he taught my ancestors how to make. Since then, it has been known as the 'Takaran Peppe Special' and it has been passed down in my family. Me: ? Sebastian: Why did I make you something so important? Hehehe, I wonder why... Oh, you don't have to worry about it. Oh, I can't tell you the recipe. Even if I told you, no one but me knows the ingredient portions, so you can't do it. The event ends. After: Sebastian: I am glad you are satisfied. If I had told Sebastian: No, thanks. Sebastian: I see. Sorry for getting your hopes up. The event ends there. After: Sebastian: if you do not eat something I fear you to pass out.

Van's Event with Romana: At 7.20 p.m. after both Van and Romana walk into the Villa, I can experience an event: Sebastian and Romana both stand in front of the bedroom door, and Van faces them. Romana: That pot you recently showed me is fantastic. Van: You have a good eye! That's a very rare item. That's because it was bought at Mineral Town from a legendary peddler in ancient times. Romana: I see. Van: Well? Are you considering purchasing it? Romana: (...) How much is it? Van: You have great taste! Since you're my kind of customer, I'll even give you a discount. Umm, how about 10000000G? Romana: (!) That's too expensive. Van: Too expensive? Romana: Take off three of the O's. Van; Hahahahahaha. You must be kidding. All right then. How about 1000000G? Romana: That's too expensive. Van (...) I see... Maybe some other time. I'll find some one else... After: Van: Could you buy some for me? No? Oh... Romana: What is it? I'm in a bad mood today! Sebastian: Van is troubling us.

Griffin's New Drink Event: At 5.00 p.m. I entered the Blue Bar to experience an event with Griffin: Griffin: Hmm. Which one should I choose... I enter and walk up to the counter. Griffin: Perfect timing! Me: ? Griffin: I was thinking about adding a new cocktail to the menu, and I made 3 different ones. They're all pretty good. I can't decide which one to go with. Think you can help me choose one, Freya? I nod. Griffin: Thank you. Let's get started. First is the 'Scatterbrain'. It has a sharp, sour taste. Try some. Me: G O O D Griffin: Next is 'Goddess Smile'. It has a fresh, sweet taste. Try some. Me: G O O D

Griffin: And last is 'Forget-Me-Not Valley Nature'. It's flavour feels like it's gently wrapping around everything. Me: G O O D Griffin: it's hard to choose, isn't it? I nod. I'm counting on you. Which one will it be? You now have a choice: Scatterbrain Goddess Smile Forget-Me-Not Valley Nature Goddess Smile Griffin: I see. 'Goddess Smile'? got it. I'll add it to the menu. After: Well, if Freya chose it, it should sell.

Try some.

The menu has a new drink now: Goddess Fortune: 300G 0/100 22/100: 1/100 2/100 2/100 2/100: +1 SR -20FR

1/100 22/100 called Sprite Whisper 0/200 22/100 Valley Nature: goes to 1/100 2/100

N.B. This event only could be experienced after marriage in the original HM DS but in Cute can be experienced while still unmarried in the first year in Cute. The names of the drinks may be different from these as this transcript was based on an early version of the game that I played before its official release. Karen's Event with Romana: On Tuesday, as soon as I entered the Villa this morning, I experienced Karen's event with Romana. Romana and I were standing outside Romana's bedroom door facing one another. Romana: Come on in. What nice weather. The door opens and Karen walks up to us. Karen: Excuse me. We turn to face her. Romana: Oh, may I know who you are? Karen: I heard there is a picture here by some guy named Jeff. Romana: There is, but I'm not selling it. Karen: (?) I only came here to see what kind of picture it is. Romana: Oh, really? Pardon my rudeness. Karen: No, it's all right. Romana: But why did you come to see Jeff's picture? Karen: Actually, he's my ancestor. Romana: (!) Oh really?!

Karen: Yes, we did. And I was just hoping that you would show it to me... Romana: Sure. It's an honour being able to meet his descendant. Please come this way. There are still pictures that I haven't taken out yet. Karen: Thank you very much. Romana turns to me. Romana: Why don't you come too, Freya? Both screens go black, then my thoughts: Me: Hmph... Even after seeing all these, I still don't get his art... I better get back to work. I find myself back in my farmhouse at 6.20 a.m. Gustafa's and Lumina's Event: At 11.10 a.m. on a sunny Tuesday, I experienced an event between Gustafa and Lumina. They both stood next to the Goddess Spring, facing one another. Lumina: Gustafa. I've got a problem. Gustafa: What's wrong? Lumina: I want to get better at playing the piano. How can I make music that will move people like your music does, Gustafa? Gustafa: That's a tough question. Music that moves people... I wasn't aware that my music even does that. Lumina: That can't be... Gustafa: I guess the only explanation is that i naturally create music that others appreciate. Lumina: (?) Naturally? Gustafa: Yes. I just stay focused and let the music that's inside me take over as I play it... By doing that, I'm abel to become one with my music as it wraps around me. In other words, just enjoy playing the music. Lumina: Hmm... I think I understand. Gustafa: Just do your best. Will you play for me sometime? Lumina: Sure thing. I find myself outside the Sprite Tree. No time has passed. It is Tuesday 24 Spring in the 1st year. Romana's 250 FP Event: Provided I raise Romana to 250 FP this morning, I can experience an event in her bedroom after 6.00 a.m. I did not experience it at 240 FP so minimum requirement is 250 FP. Romana stands alone in front of her fireplace. I enter and walk up to her. Romana: Hi, Freya. That was fast. I nod. Romana: Well then, should I bring out some tea? The door opens and Elli enters to walk to Romana's side. Romana faces her. Romana: Oh, what's the matter?

Elli: I just thought I'd come by and see how you're doing, Romana. Romana: Oh, thank you so much. But I'm fine. Elli: Huh? Hardy told you to come see how I was doing? (This doesn't make sense! It should be Romana speaking.) Romana: That guy has got issues... I'm fine, so you don't have to worry about me. Elli (downcast): I'm ... sorry. I'll leave... And she does. Romana (with black cloud): Hardy has really got some issues. I'm no helpless old person... The event ends. After: Romana: I have to tell about it when I see them next time... It will occur at 250 FP but not at 249 FP. Watch Grey Teleport: As in HM DS, when Grey delivers a tool to you on Thursday and you teleport immediately to the Inn, you will arrive at the guest room before he does! You will see him glide in through a corner of the wall diagonally! Rock's 100 FP Event: Note: This is NOT one of his Heart Events! It is simply the 100 FP Event. Actually as late as

I can experience this event with Rock after 8.00 a.m. 9.30 and as early as 7.00 a.m.

Rock: Oh, did you come here to hang out and relax? I nod. Rock: I see. Awesome! I was just getting ready to do some serious relaxing, too. How's your ranch going? I nod. Rock: I see. boy, you work too much. People need to take it easy and relax once in a while. I nod. Ruby now enters. Ruby: Good morning, Freya. I nod. Ruby: Please make yourself at home. then to Rock: Are you still just loafing around, Rock? Rock; Come on, haven't I always told you to knock before you enter? You're invading my privacy! Ruby: Well, I'm afraid that if I don't pester you, you'll waste the whole day away. Why don't you follow Freya's example? She's up at six every morning and works so hard!

Rock: Jeez, Mom, quit bugging me! I do lots of important stuff with my time. So what if I don't work? Worrking is totally overrated, anyway. Ruby: But, Rock... Rock: Come on! Why do you have to keep bugging me about this? Ruby: (...) ... Fine. Do whatever you want. She leaves. Rock: Jeez! What a pain. Now I'm all tense and angry. I can't relax like this! Let's hang out some other time. See you later. After: Rock: Parents don't know anything about their own children. Event occurred at 9.30 a.m. on sunny Monday. Rock and Ruby at 100 FP. It will not occur at 6.00 a.m. or before 7.00 a.m. because the subject of the event is Rock's laziness! Galen's and Nina's 100 FP Event: At 1.00 p.m. walking down the path west of Galen's house, I experienced an event between Galen and Nina. All you have to do is walk down the path from the bridge. I was able to trigger it at 12.00 p.m. as well. Nina: Honey. Galen: What is it, Nina? Nina; We have been married for a long time. Galen: Yes, we have. Nina: And we've been so happy. We've been able to live in this wonderful valley... Galen: yes, we have. Everybody here has been so friendly to us. Nina: But it's not exciting enough anymore. I'm going to enter a streetfighting tournament. Then: My training starts tomorrow. I'll be wrestling grizzly bears for practice. Galen: (!) Oh no... Nina: Hohohohoho. Just kidding. I really had you going there. Galen: Haha! After all these years, you still know how to tickle my funny bone. Nina: Well, it's getting cold. Let's go inside.

Nami's and Popuri's 100 FP Event: At 6.00 p.m. I walked past Rick and Popuri in the Lobby to enter the kitchen to experience Popuri's and Nami's 100 FP event: Need Sunday to be rainy to experience Popuri and Nami's event. I enter the kitchen at 6.00 p.m. (no earlier is possible) I and Nami stand facing one another in front of the table. Nami: Hey, did you see Popuri in the lobby? I nod. Nami; Really... This is bad... Me: ?

Nami: Recently, Popuri has been attacking me with questions, so I'm in a real fix. She has a thing for me. Popuri now enters and walks up to Nami. Popuri: Oh, Nami! I found you! Nami: (!) Oh no... Popuri: So this is where you were. Nami: So, what is it? Popuri: You fascinate me a lot, Nami! It's awesome how you're always so cool! I have a question to ask you, Nami! Nami: What? Popuri: Why are you so cool, Nami? How can I be more like you, Nami? I want to be just like you, Nami! Nami: I? Huh? Popuri: Hey, come on. How can I be like you? Come on, tell me. Nami: W-Wait a minute. Come here, Freya. I walk with her to the side of the room, away from Popuri, then face Nami. Nami: I need your help. Have any good ideas? My choices: Give up. Listen to her. Listen to her. Nami: Then: Uh-huh... ...Oh yeah! That sounds good!

The screen darkens, then we stand in front of Nami again. Nami: Popuri? Popuri: So, how can I be like you? Nami: Actually... I was just like you, Popuri, back in the day. Popuri: Huh? Really? Nami: So all you have to do is keep being you and I'm sure you'll grow up to be just like me. Popuri; You're right! I'll do my best! She leaves and Nami turns to me. Nami: Thanks, Freya! You're a genius! After: Nami: Ahh, now there's nothing to worry about. If I had chosen: 'Give up.' Nami: I see. Guess I got no choice. The screen goes black, then: Nami and I stand side by side again, Popuri in front of us. Nami: (with black cloud) Popuri: (with music) All right. I'll do my best! She leaves. Nami: I'm so tired... After: Nami: I kinda dislike that kid... Nami at 125

Thanks.

Kai Introduces Himself: On Monday, 30 Spring, Kai at the door at 6.00 a.m. Kai: Hey, Freya, right? I'm Kai. I can't stand the cold, so I onnly come here in the summer. nice to meet you. I'm opening up a stand on the beach tomorrow. To advertise it I'm going to make it all-you-can-eat tomorrow, so come by. See ya. Giant Crop Event: In file two, I got a Giant Turnip. experience the event. Press A next to the Giant Crop to

Picking crops is so much fun. Next, Bold! Bold: Leave the heavy lifting to me! Chef! Chef: Uh... Can I help by cooking it later? Aqua! This is enormous! Next, Hoggy! Hey! I'm starving! Thomas, gimme some flour! And last but not least, Timid! Timid: Um, I'll try my best... Thomas: Alright, everybody lift! Heave! Ho! On the screen; What an impressive crop! Thomas: Ah! Such magnificence! I'll include this in the next shipment. Oh, and don't worry. There's no need to thank me. See you later, Freya! Muffy's 200 FP Event: Note: Each of the 'rivals' in HM Cute DS has an event that can be experienced when she reaches 200 FP. Muffy reached 200 FP today. 200 FP event: I walked back into her room to experience her

Muffy was looking in the mirror: Oh boy... This is terrible... My makeup isn't going on well, and my skin isn't shiny... I enter. Muffy turns to face me. Muffy: Perfect timing, Freya! I have an emergency!! Go get Celia, nami, Lumina, and Flora! Please hurry!!! Me: (!) I race from the room. Muffy; This should do it. Both screens go black, then, you will see each girl only on the bottom screen

while the top remains black: Celia: Huh, you mean Muffy? All right. I'll come right away! Nami: Muffy is in trouble? Looks like I got no choice... Lumina: Oh, that's awful. You mean Muffy's place? All right. Flora: Oh... You mean Muffy? All right. Leave it to me. Then you will see a message on the bottom screen: Every one is here so let's go. What could the emergency be? All the girls are in a circle in Muffy's bedroom then. Celia: Are you okay, Muffy? Are you hurt? Muffy: (?) Huh? I'm not hurt. All the girls simultaneously: (?) Celia: Freya was the one yelling frantically. 'Muffy is in trouble!' Hmm... She didn't say why... Muffy: (!) ... I'm sorry. I forgot the reason why I called you here. All the girls simultaneously: (...) Nami: Sigh... Oh, forget it. So what did you want? Muffy: (!) Actually, my makeup isn't going on well. And my skin wasn't shiny... What I gathered you all here for was to see if you could tell me a good beauty method. Nami: What, that's it? Muffy (with cross hurt): Grrrrrr!! What did you say?! It's a disaster for a maiden!! How could you say that?! Nami (with tear): S-Sorry, I said sorry, so please don't yell at me. My ears are hurting... Muffy (with tear) Oh... I'm sorry. It's time to ask every one. Celia, what beauty method do you use? Celia: M-Me?! Hmm... I've never thought about it. But I'm a farmer, and I eat lots of vegetables, so they might be good for the skin. Muffy: Vegetables... It seems like they could work. Next, Lumina. Lumina: My beauty method... The cream I bought recently by mail order was really good. It gave me velvety skin... Muffy: (with music): Beauty cream? That might work!! How much was it? Lumina: Um... It wasn't that expensive. Maybe around 100000G. All the other girls simultaneously: (!) Muffy: I-it figures... As frivolous as always... I can't afford that... Next, Nami. Nami: I'm at a loss. This isn't my kind of thing... Muffy: What about those mud things? Nami: Ohh! You mean those? Muffy: Huh? What? What kind of method is it? Nami: Umm... You just put it on your face. I hear it's really good. Muffy: Huh?! Mud mask? Never heard that before. Is it ok using mud around here? Nami: Maybe. I just heard it so I'm not quite sure about it. Why not give it a try? Muffy: (with tear) You just need to be brave... I'll give it some thought. Next, Flora. Flora: Me? Let's see... I recommend doing exercises and working up a sweat. I think when your body gets healthier, it makes your skin smoother in the process. Muffy: That's just like Flora. Oh no. I'm talking just like her.

Exercise... Maybe I'll try it. Me: (...) Now I have three options: You can't hide the years. Massage your face. Put on lots of makeup...

Last is you, Freya.

I chose: Massage your face. Muffy (with music) Massage, huh? That sounds good. That will improve circulation, too. I'll give it a try... A brief pause, then: Muffy: Thank you all for today! I'll consider each and every one of your ideas. Celia: Great! Well, it's about time to go. Muffy: Go home carefully. We all file out the door one by one. My thoughts: I'm really glad that Muffy is feeling a lot better. I find myself outside the Blue Bar. It still is 6.10 a.m. You will gain 20 points for giving the Massage answer! If I had chosen: You can't hide the years. Muffy (with cross hurt): Grrrr!!! W-What did you say?!!! Nami: What did you just say?!! Oh, shoot! Let's leave, everybody!!! Lumina: Ahh...!! Your thoughts; I shouldn't have said that... You will lose 10 FP with Muffy! I would be 125 with Nami, have to see if it is the same as before the event! If I had chosen: Put on lots of makeup. Muffy (with black cloud): That won't do me any good... Sigh... Celia: A-Anyway, try considering each and every one of their ideas. let's leave. Muffy: Thanks, every one. I'll give it some thought. They all file out, one by one. My thoughts: Did I say something odd...? Muffy will be at 200 FP still Nami at 125 so nothing affects the other girls. Lumina's 200 FP Event: I walk back into her room afterwards to expeirence her 200 FP event. Lumina is standing facing the table but when I enter, she turns to face me. Hi, Freya. Freya? I nod. Come on in. I was just making some tea. Would you like some,

Well,

Lumina: All right. Hold on just a second. Sh crosses to the right side of the room and I hear: chop chop chop ding! She returns to face me. Lumina: Are you familiar with tea? This is historic tea. Apparently, the rancher of Mineral Town received this tea from sprites long ago. I really love this tea. I'm sure you'll like it, too. Please, try some. She hands the tea to me and I drink it noisily. Lumina: What do you think? Isn't it to die for? My choices: ... Hmm... It's fantastic!!! It's fantastic!!! Prompting my character to; G O O D Lumina (with music): Isn't it? I'm glad you liked it!! My heart was really racing. If you didn't like it, I don't know what I would've done... Thank goodness you liked it! I nod and the event ends. After: Lumina: Come drink with me again. Her FP increased by 20 points. If I had answered: ...Hmm... Lumina: (...) Huh? It wasn't to your liking? I nod. Lumina (...) Really...? Did I prepare it wrong... The event ends. After: Lumina: I have to learn to serve tea... But her FP remains the same. You lose nothing.

I apologise.

Wally's 100 FP Event: I enter Wally's house at 6.30 a.m. on a rainy day to experience his 100 FP event. Freya, perfect timing. Will you go outside for a sec? It won't take long. I nod. Next, we both are outside his door, facing one another. Wally: Will you come running with me? I've kept an eye on you. You run around Forget-Me-Not Valley with such stamina! I want to race you. I nod. Wally: Thank you! Now, let's get started! Both screens go black. Next, you see your character running up the path towards Wally's house. I stop and turn to watch Wally catch up to me. Wallyt: I... lost... Wally: Freya, I have something to ask you... Me: ? Will you come with me to compete all over the world?

You could become the

best! I shake my head. Wally: Hahahaha, i forgot. Your farm comes first. Just forget what I said... Sorry for making you race. I'll go home now. He leaves. The event ends, leaving me on the path alone. I think I gained 20 points with him as his FP now is 124

Lumina and Kate's 200 FP Event: If I raise Kate's FP to 200 FP, I can experience her event with Lumina even on a rainy day. Lumina is climbing the stairs with Kate following her. Kate: Lumina! Lumina: (!) She turns to face Kate as Kate catches up to her. Lumina: What is it, Kate? Kate: I want to be pretty like you, Lumina! What do I have to do to look like you? Lumina: Hmm... There's a lot of people that are prettier than me. Why don't you try asking one of them? Kate: Like who? Lumina: Hmm... How about Muffy? Kate: She uses too much makeup. Lumiina (...): Well then... What about Nami... Kate: Unfriendly. lumina (...) Hmm... And Flora? Kate: I hate glasses. Lumina: (...) And Celia? She is very pretty. Kate: She smells like fertiliser. Lumina (with tear): And Freya? She's really pretty and always active. Kate: (...) She is a hick! She reeks of fertiliser! And her clothes suck!! Kate: You see? You're the ony one I can ask, Lumina! How can I be pretty? Lumina: Uh... Umm... Err... I come up with steps (with cross hurt) Lumina: (!) K-Kate... Behind you!!! Kate: Huh? Kate: (...) Oh, it's ... uh oh... Freya... Were you listening? I nod. Kate: Let me guess... You're angry? I nod. Kate: Let me guess... You're rrreeeeeelllyyy angry? I nod. Kate: (...) Me: (...) She turns to face Lumina. Kate: What should I do, Lumina...? Lumina: You should apologise! Kate (...) She turns to face me again. Kate: I'm sorry!! I really didn't mean it! Will you forgive me? I nod.

Kate (with music):

Yeah!!

Thanks, Freya!

You're the best!

After: Kate: I'll definitely be beautiful! Lumina: Freya... You scared me...

Mary's 100 FP Event: If I choose sun for Monday, and I come out of the Excavation Site at 6.00 a.m., I will experience Mary's 100 FP event: Carter and Flora are standing outside the tent. facing them. Mary stands in front of them

Carter: Does that help you? Mary: Most definitely! Your first-hand account of excavating will be invaluable. It'll really help to flesh out my novel. Flora: That's good to hear. Mary: Well, I should get cracking on the book... Mary leaves and Flora turns to face Carter. Flora: I'm really looking forward to Mary's novel. Carter: Yes, me too. Maybe she'll even put us in it. Flora: It would be madness not to! I can't imagine two more compelling characters. Carter: Well, we should get back to work. Flora: Yeah. Let's go. The event ends there and I find myself at the entrance to the Excavation Site alone. Free Physical at the Clinic At 8.00 a.m. when I entered Hardy's clinic, I found Hardy, Elli and Trent all at the far side of the table. Hardy: Oh, today is the physical check up day. You go and get examined, too. Then after a pause: hardy: Oh, it looks like other people have come to be examined, too. Well, I better get examined. The screen goes black, then you see Gustafa leaving... Elli: Next person, please. Now I enter. Hardy: Now, let's get started. Open your mouth. The screens go black, then on the lower screen only: Hardy: Hmm. This means that... Hmm, hmm. Oh, I see... Now I can see myself in the examining room on the top screen again. Elli: All right, it's time to tell you your examination result, Freya. Your strength is perfect. And you have no fatigue. Your body is healthy. I nod. I find myself outside at 8.40 a.m.

I re-enter to experience another event! Elli's 200 FP Event: Hardy and Trent are in the right bottom corner of the room and Elli faces them. Hardy: Elli, can you bring me some A-5 medicine? Elli: All right. She fetches something from the back of the room and returns. Elli: OK. Hardy: Oh, thank you. Hardy (with black cloud): Hey, hey. This is B-5. Elli: Oh, I'm sorry. Hardy: Forget it. Just be careful next time. Elli: OK. But, at Mineral Town I often make mistakes too. Hardy: What? Trent: That's true... Hardy (with tear): If you want to be a nurse, you can't make mistakes when it comes to the medicine. Elli: Y-Yes. I'll be more careful. I enter now but the event is over and all I can do is talk to each person. Trent:Once Elli settles down he can do it, though... Elli: Hmm, I messed up... Hardy: it's best to be able to just laugh things off... At 200 FP, Elli says: Oh hello Freya. Did you come here to play? Then; Oh, we shouldn't do that in a hospital. I'll go to the ranchnext time. Hehehe.

1st Event between Murrey and Gourmet: At 10.00 a.m. I exited the Sprite Company Tree to experience Murrey's first event with the Gourmet. Murrey and the Gourmet were standing in front of the Goddess Spring facing one another. Gourmet: What the heck is that food? Murrey: (!) Murrey's meal. Gourmet: (...) No, I'm asking what the name of that food is. Murrey (with cross hurt): Like I said, Murrey's meal! Gourmet: (...) What a ridiculous sounding name... Then: But, what is this tempting smell...? Please. Will you let me eat some? Murrey (with cross hurt): Never. It's Murrey's meal. Gourmet: Please. I'm begging you. Murrey: (...) Just a bite. Gourmet: T-Thank you very much.

He grabs it and devours it. Gourmet: G O O D Gourmet: This food was definitely tasty. He saunters off. Murrey: ?) What a strange person. Van's Event with Murrey:

I'll try making it at home.

The reason the event will occur at 1.40 or after is because that is when Murrey goes to Ruby's kitchen on Thursday! Murrey: Here's where the most food falls, and it's the tastiest too. Then: Are you going to get some food too, Freya? Don't take Murrey's share. I walked into the back area of the 2nd floor of the Inn at 1.40 p.m. to experinece an event with Van: Van: Oh, Freya. Welcome in. I have something for you today that I think you're going to like, Freya. Me: (with music) Van: Here, what do you think? It's quite a fancy food. Where was it kept? Please wait. He goes to the side to search. Meanwhile, Murrey walks into the area and stares at me until I move aside politely and he goes to the counter. Van: here it is. this is it. Once you've eaten it, you will be hooked for life. Murrey (innocently): Thank you. Van: Waah!! Murrey rushes off. Van: (...) Not again... HOw many times is this...? Sorry, Freya. Please let me be alone for a while. After: Van: Hmph... Van's 1st Event with Vesta: At 5.00 p.m. I entered the lobby of the Inner Inn to experience an event with Vesta. I was standing in front of the counter when she entered. Vesta: Oh, it's you, Freya. Fancy meeting you at a place like this. I nod. Vesta: Who, me? I wanted to speak to Ruby. So that's why I came. I nod. Vesta: Oh, Ruby isn't around. Oh well, I guess I'll leave. The door opens and rather inexplicably, Van enters! (He is supposed to be manning his stall upstairs at present.) He walks up to Vesta and faces her, virtually ignoring my presence. Va: Hi, Vesta. Vesta: Hi, Van. You're as fat as ever. Van (with cross hurt) L-Look who's talking. You're a sight yourself. Vesta (with cross hurt): Huh? I've actually lost weight. Van: Hohoho. I hate to say this, but it doesn't look like that to me. Vesta: But it's true! I've been eating my vegetables every day. So I'm

getting my nutrition. Van: But eating lots of vegetables doesn't mean that you'll lose weight. Vesta: (...) Van: That's why I've been lowering the amount that I eat. For instance, I'll eat only two hamburgers for one meal. Vesta: You must've never heard of the word 'calories' before. You're not losing weight. Van (...): How about we see who can lose the most weight by the next time we meet here? Vesta: Sounds good to me. Van: We'll settle this soon enough. He glides out the door, not up the stairs! Vesta: Humph, I'll definitely win! She now leaves. My thoughts: This spells trouble... I find myself outside the Inner Inn. Still 5.00 p.m.

Ruby's 150FP Event: At 5.00 p.m. I can re-enter the Inner Inn and go to the kitchen to experience Ruby's event today, Thursday. Ruby: (with black cloud): Hmm, this isn't right. Why can't I bring out the flavour? I enter and walk up to Ruby, standing directly behind her. Ruby turns to face me. Ruby: (!) Oh, you startled me. Don't scare me. Me: ? Ruby: I was cooking something, but I failed miserably. Me: (!) Ruby: Is my failure really that surprising? Not at all. Even I have my bad days. It takes a lot of practice to become really good at cooking. Every one fails when trying to cook something new. Practice makes perfect. I nod. Ruby: Well, I'll practice some more. I have to hurry and get good enough to where I can make food for customers. After: Ruby: Hmm. I wonder what I did wrong...

Takakura's 100 FP Event: Tak at 97 before large fish. His 100 FP event would have occurred yesterday at 5.00 p.m. if I had raised his FP. Takakura stands alone at the side of the field next to the greenhouse. always, Vesta's fields display fully ripened crops. Takakura: (with music) As

Takakura: (!) Vesta arrives and he faces here. Takakura: Vesta... Vesta: Hi, Takakura. Is something wrong? Takakura: No, I was just admiring how wonderful your field is... Vesta: Oh, I'm very happy to hear you say that. Takakura: It's true. Vesta: Thank you. I have to get back to work, but you can go ahead and relax yourself. Takakura: Ah... Vesta: What's up? Takakura (after a brief hesitation): No, it's nothing... Vesta: I see... Well, see you later. She leaves. Takakura: Hmph... Popuri's Event with Hugh and Kate: At 10.00 a.m. I left the Sprite Company Tree to experience an event with Popuri, Hugh and Kate. Popuri stood at the shore of the Goddess Pond beneath the tree, facing Hugh and Kate who stood before her. Popuri: Spending all your time studying is bad for your body. Come one, let's play. Hugh: What should we play, old lady? Kate: Hurry, old lady. Popuri (with cross hurt): ... ... You mean 'Ma'am.' Hugh and Kate turn to face one another. Hugh: (Hey... Did I say something bad?) Kate: (You keep calling her 'Old Lady', right?) Hugh: (Didn't you do the same, Kate?!) Kate: (You said it first so I just followed it! It's all your fault!) Hugh: (An old lady is an old lady after all...) Popuri (with cross hurt): Y-O-U T-W-O... Hugh and kate both: (!) (!) Hugh and Kate both: (...) (...) Popuri: Sniffle... Fine... I'm... Sob... Leaving!! She rushes off. Hugh: What should I do? She left?! Kate: She was crying. It's your fault, Hugh. Hugh: What?!! My fault? You were calling her 'Old Lady' too, Kate!! Kate: What?! You did it Hugh!! What nerve!!! Hugh: Humph!! Kate: Humph!! They turn their backs on one another. Kate and Hugh both: (...) They turn back towards one another. hugh: It's stupid arguing like this. Kate: Yeah... Hugh: Let's leave. Kate: Yeah. Let's go. They race away.

Popuri's Event with Muffy and Kai: At 11.20 a.m. I entered the beach to experience a scene between Muffy and Kai and Popuri. Kai stood at the shore facing the land and Muffy faced him there. Muffy: Teehee, are you working hard? Kai: Yep, sure am. Can I get you anything? Muffy: Hm. I'd like to get something, but I'm watching my weight, so I'd better not. Kai: I see. Well, feel free to hang out anyway. Muffy: Okay! Popuri now arrives, racing down to the shoreline to confront Kai. Popuri: Ahh! Kai, what are you doing?! Kai turns away from Muffy to face Popuri. Kai: What? I'm just talking to Muffy. Popuri: Liar! You two are acting way too friendly! Muffy: Oh no. What a terrible misunderstanding... I should leave. She rushes away and Kai turns to watch her departure. Kai: Hey, wait... Popuri: I'm not done talking! Kai turns to face Popuri. Kai: What? We were just having a friendly chat. Popuri: W-Waah... She leaves. Kai (with tear): What? Jeeze!

Van's Event with Daryl: At 10.30 a.m. I walked into the area of the 2nd floor of the Inner Inn to experience an event with Van. I walk slowly to the counter. Van: Oh, Freya. Welcome in. I nod. Van: Oh yeah. We're having a buyback at my place. come by and sell something, too, Freya. I'll even offer you a bargain, Freya. I nod. Darly enters. He stands next to me until I move out of the way, allowing him access to the counter. Van; Welcome to my shop. Daryl: Is this where the buyback is being held? Van: OK. Yes. Daryl: Oh, okay. Great. I can finally get rid of this porridge. Now I can eat something else for a change! Van: Do you have something to sell? Daryl: Of course! I just don't want to sell it. But I guess I have no choice. I'll sell this 'Super-Ultra-Great-Delicious-Wonderful-Water Gun'! Van: Ohh! What does it do? Daryl: Glad you asked! Pull the trigger and it squirts water at the target with unbelievable pressure!!

Van: That's amazing!! Daryl: I know! I know! The gun is so strong that the force would push me back when I press the trigger... That's an error on my part! Van: (...) Daryl: (?) I wonder why. Van: I'll give you 1G for this... Daryl: Weehee!! Why?!! Why?!! Why?!! Van: I'm very sorry!! daryl: Humph!! I'll go back to my lab and make an even stronger one! Weehee!!! I have to leap out of his way as he races off. Van: (...) Ahhhh... After: Hmph... Karen's Event with Kassey O.K. I went out and came back iside and immediately experienced the scene with Kassey. I had just entered and was standing almost in the doorway when Kassey entered behind me. I had to step aside to allow him to race to the counter, where he faced Karen immediately. Kassey: Ohh, Karen. You always look so cute. Muffy: Did you drink too much again? Kassey: How about it? Will you go on a date with me? Muffy: You should leave him alone, Karen. Kassey: Skip your job and let's go. Okay? Karen: Maybe if that old man was a bit younger, it would be a different story. Sorry. Kassey dances back in forth in a frenzy. Kassey: No! No! No! We're going on a date! Muffy: What's with him... My choices: Wait for a while. Go on a date. Wait for a while Kassey: Come on, let's go! Karen (with cross hurt) Both screens go black. Smack Ouch!! Then: Karen; It's fine, Freya. Oh, I slapped the mess out of him. Now we are at my house, in front of my table facing one another. Karen: I slapped him by accident. To be honest, it's all your fault, Freya. You jumped in the way... I'm... sorry. I understand how worried you are about me, Freya. Anyway, thanks. Well then. She leaves. Karen at 162 if I see her later in the Blue Bar. If I had chosen: Go on a date. Kassey: Come on, let's go!

Karen: (with cross hurt) Both screens go black and you hear a number of blows, sounding like the hammer and the axe! Slap, slap, slap. Smack, smack, smack. The upper screen remains black but the lower screen; Kassey: Owwwww!! Karen: Come on!! Knock it off!! Act your age!!

The upper screen reappears, displaying Kassey and Karens till facing one another. Kassey: (...) Sorry... After: Kassey: Kids these days... Karen: Agh, I'm in a bad mood! Muffy: It's natural, right? Now in the Blue Bar at 162, Karen says: Oh, did you come for a drink? I'm glad. I don't have any female drinking buddies. Then: C'mon, keep drinking! You're done with work for today, right? C'mon, c'mon! Nami's 200 FP Event: I was tired of waiting for Nami to reach 200 FP so I raised her to 200 FP with multiple gifts of wild grape then reentered to experience her event. Nami: Hi, Freya. Welcome. Did you come to play? I nod. Nami: Yeah. But, this room is... It's nnothing. ... We can just chat. I nod. Nami: Have you ever gone on a trip, Freya? I shake my head. Nami: Huh? You haven't? Oh, you're always busy with your ranch to go on one. Well, I'll tell you about a trip I took then. Me (with music) Nami: I went to a country far across the ocean that was a lot more developed than this place. There was a big, steel thing that people could fly in... Me: (!) Nami: Oh, surprised? I've seen one for real. I was completely stunned. There were also automatic stairs and vehicles in underground that you get on. Stores at night are so bright that they light everything up. It sounds cool, right? What about you? Does hearing this make you want to go, too? My choices now: I want to go!! There is no place like home.

I want to go!! Nami: But... Thrills only last a moment. Those things may be convenient but they're also dangerous. And there's no nature at all. going made me realise how cool the Forget-Me-Not Valley is. You'll never realise this just by living here... YOu should take pride in living here. After: Nami: The Foret-Me-Not Valley has lots of nice places. around. She would stay at 200 and not increase. If I had said: There is no place like home. I would shake my head negatively, then: Nami: Hahaha. Actually, it was a lot of fun at first, but it got old real fast... I came back right away. Things there are so convenient that you become lazy. That's my Freya. You figured it out. After: Your reactions are funny, Freya. Well, don't work too hard. You should travel

And her FP will increase by 20 points to 220.

40th Sprite Rescue Event: Valie is the fortieth Sprite I rescued, so I got a scene at the Sprite Company Tree. Guts: The counter's full of Harvest Sprites now! All better! But my wood disappeared! Elli's Event with Hugh I experienced an event at the Clinic when I entered Hardy's office at 9.30 a.m. It was completely dark on the top screen. Hardy: Hello Freya. Sorry. No emergency patient came and I have to leave with Dr. Trent. Trent: Hurry up, Hardy! Hardy: yeah, I know. Well, Elli is here, so so feel free to relax. When the upper screen is displayed, I am alone with Elli, facing her on the far side of the table. Elli: Sorry for scurrying about. Would you like some tea? I nod. Hugh: Elli. Are you here? Elli: Yes. I heard you. Hugh enters. Elli: Oh, Hugh. What's the matter? All right then, ... BAM!!!

Hugh: I fell down a second ago when I was running... I scraped my leg. Elli: Oh, that's terrible. You need some medicine. Will you help me, Freya? I nod. Elli: This shelf has medicine. Grab some and I can mix it. I go to the back shelf. Me: (?) Umm... Which bottle is it...? I have a choice now. Yellow Bottle Green Bottle Red Bottle If I choose Yellow Bottle: Elli: Thank you. All right. I'll make it now. (chop chop chop) Elli: this should do it. come over here so I can put on the medicine. Hugh: OK. The upper screen goes black. Then: Hugh: Elli. Thank you. Elli: Come back if you fall again. I'll give you medicine again. Hugh: Mm-hm... So long! He leaves. hardy: I'm back. Trent: I'm back. Elli: Oh, welcome back. The screen now is displayed with four of us behind the table. Elli: How was the patient? hardy: It was no big deal. No need to worry. Hey, Hugh was here earlier. What happened to him? Elli: he fell and scraped his leg, so I put medicine on it. Trent: Good job. Elli: It was helpful that Freya lent me a hand. Hardy: Oh, really. Thank you. Trent: Thank you. After: Elli: Thanks for helping. You really saved me. Trent: I must say my thanks too. Thank you. Hardy: Thanks for helping. Elli will be at 230, Hardy at 255, Trent at 7200 140 If I had chosen: Green bottle Elli: Thank you. All right. I'll make it now. (chop chop chop) Elli: this should do it. come over here so I can put on the medicine. Hugh: OK. The upper screen goes black. Hugh: It stings!! Elli: Just bear with it. Be a man. Then: Elli: Huh? This is... I mixed the wrong medicine! Hugh: How could you?! I'm leaving!!! The door slams, then:

Hardy: I'm back. Trent: I'm back. Elli: Oh, welcome back. All four of us are behind the table. Elli and I on the right face Trent and hardy on the left. Elli: How was the patient? Hardy: It was no big deal. No need to worry. Hey, Hugh was here earlier. What happened to him? Elli: He fell and scraped his leg, so I put medicine on it. Trent: Good job. Elli: But, I mixed the wrong medicine...Freya, helped me, but... Hardy: Is that so... I don't like being helped by amateurs. Trent: You can't cut corners, Elli. The blame falls on you. Elli: Yes. I'm very sorry. The event ends. I am squeezed behind the table with this crowd. Elli: Sorry for having you help out. Hardy: Hmph... Sorry. Didn't mean to make you help me. Trent: I am sorry. I will be sure and tell Elli. Elli's FP would be at 210., Hardy at 241 and Trent at 7200 120 If I had chosen: Red bottle Elli: Thank you. All right. I'll make it now. (chop chop chop) There is a sparkle above the medicine. Elli, Hugh and I: (?) The screen goes white. There is an explosion. Elli, Hugh and I: (with tear) Elli: That was shocking... Hugh: Wah... I'm going home!! The screen goes black again. Elli: I can't believe that happened... The door slams, then: Hardy: I'm back. Trent: I'm back. Elli: Oh, welcome back. All four of us are behind the table. Elli and I on the right face Trent and hardy on the left. Elli: How was the patient? Hardy: It was no big deal. No need to worry. Hugh left in quite a hurry. Did something happen? Elli: He scraped his leg so, I was going to put medicine on it, but it exploded... Hardy and Trent both: (!) Hardy: E-Exploded?! Trent: How in the world did that happen? Elli: it happaned when I mixed the medicine that Freya gave me... Hardy; You're not supposed to let amateurs help you. Be more careful. Trent: Good grief... Elli: I'm very sorry. I'll be more careful. After: Elli: ........................ Trent: Hm, it's no good... Hardy: What kind of medicine is this?

Elli's FP would decrease to 200, Hardy 231,, Trent 7200 110 2nd Event between Gourmet and Murrey If I raIse Murrey's FP to 255 today I can expeirence the Gourmet's event with him at 11.00 a.m. by exiting the Sprite Company Tree. Gourmet and Murrey once more stand facing one another at the shore of the Goddess Spring. Gourmet: Hehehehe. Murrey: ? Murrey: It's that strange guy again... Gourmet: (...) I tried cooking something better than you did last time. Murrey: (!) Gourmet; I want you to eat some yourself, so I can prove to you that my cuisine reigns supreme! he moves closer to give something to Murrey. Murrey: I can eat it? Go8urmet: Help yourself. You can hear the sound of Murrey slurping it down, but nothing appears above his head. Gourmet: (...) W-Well? Murrey: B A D then: Murrey: It's awful. Gourmet: W-What did you say...? Murrey: You used too much flavouring. It has no natural taste. Gourmet: (!) it looks like I let my own pride get to my head. I'll start over and try again. Murrey: I don't get it, but I'll pull for you anyway. Gourmet: Indeed. Thank you very much. Obtaining the Legendary Sword: When ALL tools are upgraded to Mystrile, return to the 2nd Mine and descend to the 255th floor. Defeat all the Dark Creatures and the barrier will crumble, revealing the Legendary Sword in the centre of a small chamber. Your options: Take the sword. Forget it. Take the sword. I'll entrust you with this sword. You can use this to open up paths to new lands. In fact, you can use the Legendary Sword as a weapon against the Dark Creatures of the mine by equipping it and using it as a tool. It's primary use, however, is to destroy the two large boulders on either side of the waterfall. Equip the sword, then press 'A' when standing next to one of the

boulders to experience an event. The boulder will be destroyed during the course of the event, giving access to the Super Field, where crops can be grown faster in the season appropriate to them. Crops grown in the Super Field must be watered even when it rains and cannot be grown out of season. Crops can be grown out of season only in the Basements. Popuri's Event at the Blue Bar I entered the Blue Bar at 5.00 p.m. on a rainy Sunday afternoon on 13 Summer. Griffin was alone behind the counter. Griffin: Hello, Freya. Take your time. I nod. The door opens behind me and Popuri enters, to make her way to stand to the left of me in front of the counter. Griffin: Come on in. Popuri; Hehehe. Hey there! Griffin: It's a bit rare to see a young lady come here. Popuri: Yeah, I've always wanted to see what a genuine bar looks like! The inn at Mineral Town also has a bar, but it's no fun. Griffin; So, what will you be having? Popuri: I want to drink a Summer Heat! If this was Mineral Town, my mother and brother would tell me I couldn't drink it, and that would be the end of it. Griffin: Sorry, but I won't serve you that. Popuri (with cross hurt): Wha-?! Why?! Griffin: A kid like you wouldn't be able to handle the taste. Come back when you're a little older. Popuri: Hey! I'm not a kid! If that's the way you feel, then I'm leaving! She suits her actions to her words and flounces out. Griffin; Jeez... kids... After: Griffin; This would have been fine... I walk back into the Blue Bar to find Kai there in the corner. Kai: Popuri has a brother, right? Rick. He's been hassling me. Then: He told me to keep my hands off of Popuri. This is no joke.

Mary's Event with Lumina: I can trigger Mary and Lumina's event at 8.30 a.m. even if I triggered the one by the site earlier so I walked into Lumina's bedroom at 8.30 a.m. in order to experience it. (I could experience it at 10.20 as well.) I entered Lumina's bedroom to find Mary and Lumina facing one another in front of the little table. Lumina: Oh, Freya! Listen to this! Mary: Oh, please stop, Lumina! I feel so embarrassed!

Lumina: But it's somethiing really amazing! Me: ? Lumina: So... The book that Mary just published received an award! And the heroine in the novel was modeled after me! Me: ! Mary; I was writing a mystery novel... But I couldn't decide what sort of protagonist to have. So, I decided to model the main character after you, Lumina. You're my best friend, and so cute. It was very easy to write your character. Lumina: (with music) She turns to mary. Lumina: I'm so happy to hear that! Mary turnst to Lumina. Mary: Oh! Also, this novel will be made into a series. So I'll need to do more research. Lumina: Sure! It'd be my pleasure to help you with your writings, Mary! After: Lumina: Mary's Book is a really good read. Mary: I must work on my next book. It was 10.20 actually.

Daryl's Event with Flora: At 10.00 a.m. on Tuesday I experienced Daryl's Event with Flora when I exited from the Sprite Co. Tree. Daryl is crouched behind the root of the tree, looking towards the Goddess Spring. Daryl: Weehee! She looks so pretty today! Maybe I should tell her my feelings today... No. I can't... I'll just watch her for now. both screens go dark, then you see Flora at the Goddess spring. She turns, looking round her from side to side. Flora; (...) Hmm... There it is again. It's like I'm being watched. I'll teach him this time once and for all!! The screens go black again, then you see Daryl again behind the tree root. Daryl: Weehee!! My darling!! My angel!! Then: (?) Daryl: Weehe? He walks to the Spring and finds no one there. Daryl: (?) Weehe? Where did she go? Flora walks up behind him. Flora (with cross hurt): So it's you!! You're the one who's been stalking me all this time!! Daryl: (...): Flora: I'll never forgive you!! This will teach you!!! Chiing ching daryl's face and flora's face: duel Flora: Take this, and that... The sound of many blows Daryl: Ugh!! Flora: Hiyah! Daryl: Bleugh!!! Flora; And now for the... grand finale!!

You hear a series of terrible blows, with every possible tool and weapon, including the Legendary Sword! Daryl: Weehee!!!!!!!! Now you will see Daryl and Flora facing one another at the Goddess Pond. Daryl: (with skull icon): I-it hurts... I have to go home and take some medicine... He limps off. Flora (with music) That felt great. Now I can sleep well at night.

Blessing any Cursed Tool or Accessory In order to bless any Cursed Tool or Accessory, you first must equip it, then use your telephone to ring the Church. Welcome to the Church. I am Pastor Carter. How may I help you? Dispel a curse. It will cost 100000G to dispel that curse. Okay? Choices: Take off a cursed item Dispel a curse Just stopping by. If you choose 'Take off a cursed item': It will cost 1000G to take that off. That simply will unequip the item and will not bless it. Dispel a curse. It will cost 100000G to dispel that curse. Okay? Okay. I will remove the curse from tool Unnnnnnnnngggggggg.... Wretched curse, begone! Huff, huff, huff... The curse was removed. Do not fear. Now the item will be Blessed instead of Cursed.

Flora's 250 FP Event, Unlocking the 1st Hot Spring: The hot spring event CAN be experienced on Tuesday night as well as another night. I walked north from the windmills towards the tent to experience Flora's 250 FP Event, her Third Heart Event in the original boy version of the game. Carter and Flora were standing facing one another in front of the tent. Carter: Hurry, show me what you found. Flora: OK... Here it is. She hands him something. Carter: Lemme see... Carter: (...) (!)

Carter and Flora both Ching on the screen: point duel Carter: This is astounding, Flora! Flora: Huh? Really??? Carter: That's right! This lithograph must be the key to an amazing archaeological find! Flora: You mean, like, a treasure map?? Carter: Exactly, Flora! Flora: We did it! Yayyyyy! Let's go search for the treasure! Carter: Hmm, I'd love to, but I already had something planned... Flora: Whaaaat? Carter: Hmm, what to do..? I arrive on the scene with the usual 'great timing'. Carter: (!) Oh! Freya! Great timing! Me: (?) Carter: Flora just found this strange lithograph... It looks as if it is directions to something hidden. Flora; That's what it looks like! Carter: Unfortunately, I can't go check it out, because I have other plans already... So, how about this? Would you go on a search with Flora? My choices: Nope. Sure! If I chose: Nope! Flora: Whaaaat?

Why not??? Like the offer of the horse, you must accept

You can do this indefinitely. this one.

Sure! Carter: Oh, wonderful! I'll translate it for you! Give me a minute. The screen goes black as he ducks into the tent. Carter: All right, perfect! You now see Carter standing at the tent. Flora and I are facing him. Carter: The translation is on the paper I just gave you. Good luck. Flora nods. Flora: All right! Let's go, Freya! I face her and nod. We walk off together. We now find ourselves inside the circle formed by the three trees to the right of the construction site. Flora: (with tear) Ahhh.... I'm so tired! I nod. Flora: According to this paper... It should be right here. Freya, dig here! I hit the ground with my hoe. Me: (?) (...) (cross hurt) Flora dn I both: (?) The upper screen goes white. Flora: Ahhhhhhhhh! Both screens go white then Flora is with me in front of my door. Flora: It was surprising that we found a hot spring. We can't just leave it like that. Let's get Gotz to build a bath house there. I'll go ask him!

I nod. Flora: Ahh... Professor must be disappointed... She walks off and the event ends outside my door. Rescuing Blue:

It remains 10.40 p.m.

A little mini-event occurs each time you rescue the Leader of any Sprite Team. Here is Blue's little event: I almost forgot to rescue Blue! I went to the Hot Spring and cast my rod and out he came: Blue: ...Huh?! This isn't underwater... Whoa! I'm back! Me: (...) Blue: (!) Hmm? Freya... What are YOU doing out here? Me: (...) Blue: ... Wait a second... You're not out here loafing on the job, are you?! Me: (...) Blue: Ah, wait! Was it you who brought me back to this world? Me: (...) Blue: Oh! It WAS you! I nod. Blue: Fishing Team Leader Blue, at your service! Since i was sent to the other world, I've been living down here with the bream, flounders, catfish, and tuna... Ahh, the memories... Thanks for bringing me back. Guess it's back to work... I'll still remember the good times I had down there, though.

2nd Event between Mary and Lumina, their 200 FP Event: At 8.30 a.m. I entered Lumina's bedroom, intending to give Mary a gift and experienced another event between Lumina and Mary: Lumina: What kind of people come to the Forget-Me-Not Valley from Mineral Town? Mary: Hmm, good question... I enter now and both girls turn to face me. Lumina: I'm asking Mary about the people of Mineral Town. Why don't you join us, Freya? I nod, so they turn back to one another, ignoring me! Lumina: All right, Mary. Please continue. Mary: Yeah... Every one's so unique... Can I keep it simple? Lumina: Sure. Go ahead. Mary: Kai is a child of Summer. I'm sure you can tell. You should see him in the summer time. Lumina: I totally understand. What is Grey like? Mary: Grey is a true worker. You can always see him fighting with his grandpa, but working as hard as ever. Lumina: Is that so? Well, how about Cliff? Mary: Cliff, eh... He seems to have had a hard time... That's just what I think, though. I haven't actually talked to him much. Lumina: ... Oh, I see... Getting back on track... How about Rick? Mary: Rick is a good son. He loves his Mom alot. He really makes me smile. Lumina: That's beautiful. Well, how about Dr. Trent?

Mary: Dr. Trent works very hard. He always studies until late at night to help the sick. Lumina: Studying for the sick, eh? That's a good cause. How is Karen? Mary: She's like my older Karen! Lumina: Your... Older sister? Mary: Yep. Every one loves her. She's so straightforward. Lumina: Maybe I'll talk to her next time I have a problem. Next, Popuri. Mary: She's like everybody's sister. Every one likes to be around her. I think she's great, too! Lumina: Popuri is very cute, isn't she? I like her too! How about Ann? Mary: Ann eats soooo much! Lumina: aRe we talking about the same Ann? Mary: YES! He's won like a million eating competitions. Lumina: Really? He doesn't look like it... What about Elli? Mary: Elli is so ditzy. She messes everything up. I feel sorry for her. Lumina: You can't make too many mistakes in a hospital... How about Gotz? Mary; Gotz's an outdoors guy. He goes into the mountains and brings back food. He says he shouldn't have to pay for food. Lumina: Oh, very tough. I wonder what he eats? Finally, how about Thomas? Mary: (...) T... Thomas? Hmm, he's a weird one. Sometimes he's right beside you, then he just disappears! He's a mystery. Lumina: Really? He'll also just show up in your house randomly... Mary: Could I be any help of you? Lumina: Oh, uh... thank you. Thank you. After: Lumina: Mineral Town is full of interesting people. Mary; I'm so tired. The event ended outside the bedroom door at 8.30 a.m. Even with 200 FP for both Mary and Witch Princess, I could not experience an event between them today at any time, evidently because of the rule that limits the number of Mineral Town events that can be triggered in any single day.

May's 2nd Conversation: When I rang May's shop today, I got the Talk option again! Shop I want to talk to you. May; Yo. You wanna talk, right? Did you think of something? ..................................................................... Mineral Town? Why do you hear such things? Hmm, all I can say is that it's a nice place. The people of Mineral Town are all real down to earth. That makes it a real charming place... Basically, it's great. That's good enough, right? This is embarrassing. See ya.

Wally's 1st Family Event at the Beach:

I can experience Wally and Hugh's event on a rainy Sunday at 1.00 p.m. The whole family are standing at the shore. above Hugh, who is by the water. I stood behind Wally. to me. Wally and Chris stand a little Their backs were

The family had not noticed me yet.

Wally: It's about time for him to switch over to Project B. Chris: Yeah... Wally: But, it's going to be tough. I wonder if he can keep up. Chris: He's our son after all. I'm sure he'll be fine. Wally and Chris both: (!) They turn to face me. Wally: How long have you been there?! Chris: did you hear everything I just said? I nod. Wally and Crhis both; (...) Me: ? Wally: Well, can't do anything about it now. I guess I'll tell you. Chris: Dear... Wally: Project B is Hugh's training schedule. Until now, Hugh has trained like a normal kid. But by switching to Project B, he'll train twice as hard. Chris: Really? Wally: Projects range from A to Z. And if he can make it to Z, he'll have no problem obtaining a gold medal. We thought up this training schedule before Hugh was even born. Chris: Yes, we did. Hugh is all our hopes and dreams. Wally: Don't tell any one about this. We can't afford to have this training schedule stolen. I nod. After: Hugh: Alright, time for practice! Wally: I hope Hugh grows up into a gold medal athlete! Chris: We have to do our best to support hugh. Mary's and Witch Princess' 200 FP Event: At 9.50 a.km. I entered the Witch princess hut to experience an event with Mary. Witch Princess: Welcome, Freya. I'm bored. Is there anything fun that I can do? Me: (...) WP: Hmm... I can't think of any good ideas The door opens and Mary enters. I move out of the way so she can approach the WP.

Mary: Hello. WP: Who are you? Mary: Let me introduce myself. My name is Mary. WP: What do you want, mary? Mary: I'm a novelist, and I was thinking about writing a fantasy novel. One of my characters is a witch, but I'm not familiar with witches. I was wondering if Witch Princess couldbe the model. WP: (!) Eh... Eh... Really? Me, a model for your novel? You can count on me. Mary: All right. I have few questions to ask you... WP: Okay, okay. I'll answer all of them! Mary: Swell! Mary: All right, the first one is... Both screens now go black, then: Mary: Thank you very much. She leaves. See you later.

Witch Princess (with tear): Ahh, I'm tired. She said only a few questions, but it felt more like a hundred... Sorry, but will you leave? I'm really tired... I nod. The event ends and I find myself back in my farmhouse, oddly enough. The WP must have used magic to spirit me to my home. Karen's 150 FP Event: When I went to bed: !! Ow!! Oooouuuucccchhh!!! can't move...

M-My stomach is killing me!!

W-What should I do?

Voice: Freya, I came by to play, biut are you here? Huh? It's unlocked. I'm coming in. Karen enters. Karen: (!) Huh? You're still asleep? Aren't ranchers early birds? All right, I'll wake you. She walks over to the bed. Karen: Hey, Freya. Wake up. It's morning!! My choices: Play like I'm asleep... My stomach hurts... My stomach hurts. Karen: (!) Eh, sorry... I wasn't thinking. Hold on just a sec. She races from the house. My thoughts: Oww... It hurts. Both screens go dark, then: I know! I've got some medicine.

Karen's voice: Here, I've brought it. This will make you better. Take it. Glug, glug, glug... My thoughts: It's so bitter. .. Will it make me better...? I'm a little worried... Blackness for a moment on both screens, then: My thoughts: Huh? The pain is gone... Both screens black for a moment, then I am out of bed, Karen standing in front of me. Me: (with music) Karen: Somehow I feel a lot better. Great. I nod. Karen: You don't have to thank me. Sorry for causing a ruckus so early in the morning. I came over to play, but it looks like we should wait. I'm going to go home now. Bye. She races from the house. Never saw any one move as fast. My thoughts: You really helped me out... Thank you, Karen. If I had chosen: Play like I'm asleep. Karn: Wake up already!!! Freya. Karen: (...) Karen: Come on!!! You've got to wake up. I came here to play... she's really tired. It prbably would be better if I leave. Too bad. She leaves. Your thoughts: I can't move... I'll just sleep. You sleep through to the next morning! Patrick's and Kassey's 1st Autumn Event: At 6.10 a.m, I entered the Twins' hut to experience their event. Me: ? Kassey; What is it? I'm busy so don't talk to me. Me: (with cross hurt) Patrick: Which gunpowder, brother? Kassey; Number 1 of type H. Patrick: Got it. Kassey; I'm making fireworks for next year's firework show. that! It' might explode. Oh, there's so much to do. Both screens go black. My thoughts: I'll leave since you're busy. The event ends and I am in my own house now. Flora's 255 FP Event: At 6.00 p.m. i walked from Vesta's farm north past the windmills to experience Flora's Event.

Maybe

Don't touch

I continued to walk north along the path. Voice: Hiiiyaaaah. Me: (!) Both screens go dark, then I am outside the tent, to the right of it. Flora is sitting there, leaning against a barrel on the right side of the tent. Flora: Hiiiiyaaaah. Me: (...) Flora: Oh, Freya. What's going on? Me: ? Flora: Oh, I was just doing some self-defence training. I'm trying to learn a new special move. You always have to be prepared for the worst. It might not look like it, but I have a black belt. I nod. Flora: Do you want to give it a try, Freya? I'll teach you. My choices: I guess I'll give it a try. N-No thanks. I guess I'll give it a try. Flora (with music): Okay, let's get started right now. I nod. We both walk closer to the tent and I face Flora. Flora: All right, let's begin. First, watch myu actions closely. Flora (ching across the screen) she moves to the right. Flora; All right, now you give it a try. Me (ching across the screen) I do a roundhouse I think. Flora: W-R-O-N-G! Sharply turn your waist! One more time!! Both screens go dark. (ching) W-R-O-N-G. One more time!! (ching) You're getting better. That's the way. (ching) Almost there. Please do your best. (ching) And so the training continued on... Now I am standing in front of Flora again, to the right of the tent. Flora: Amazing. You did a great job. You've mastered it. Well, I have to get back to work. Today was a lot of fun. Flora walks off into the Excavation Site. Fanfare!!! You learned the technique called Lovely Maiden!!! With this, you can beat any enemy!!! ...Maybe I was wrong... At the end of this, I was north of the windmills on the path. If I had said: N-No thanks. Flora: I see. Well, I've got work to do. Both screens would go black and I would be alone again on the path.

Responses to the Blue Feather: Showing the Blue Feather to characters who are not eligible for marriage is fun. Their responses follow here. If I show the Blue Feather to... Muffy: A Blue Feather? You're proposing, are you? Who are you proposing to? Ruby: Oh, a Blue Feather! how romantic. Good luck! Karen: You're proposing? I'll cheer you on! Good luck! Nami: Hm... You're proposing? Good luck. Patrick; Congratulations. Who is he? Kassy: You want to marry me? If you insist! What? That's not what you meant?! You're going to dump me and marry some other guy?! Who is he?! Cody: You're going to propose? I don't know who it is, but be strong. Vesta: That's a Blue Feather. Oh, are you going to propose? Good luck. Celia: You'll be fine, Freya! Good luck! Flora: How romantic. Please do your best. Carter: I'm awfully flattered, but... I don't think that way. Nina: long ago, my husband proposed to me with a Blue Feather. Good luck. Galen: I used to spend a lot of money on Nina, too. Do your best. Daryl: What's this? A Blue Feather? Not interested... Kate: What's this? It's a beautiful feather. Wally: Oh, you're proposing? That's nice. It's good to be young. Chris: Oh, are you going to propose? To who, I wonder? Hugh: Whoah, what a pretty feather! Will you give it to me? Oh, you won't? Romana: Ho ho ho! Don't mock me. Lumina: Oh, are you getting married? Invite me to the wedding! Sebastian: Congratulations. To who...? Oh, pardon my rudeness. Witch Princess: Oh. You're gonna propose to some boy? Whatever. Marriage is so lame. Hardy: What is this? Are you proposing to me? Ha! You must be joking. Conversation with Pastor Carter: You may obtain a new option with Carter once in awhile: I want to talk to you. Pastor Carter: Huh? You want to talk to me? That's a surprise... It's just, nobody usually wants to talk to me... That's ok. Let's talk. What should we talk about? ......................................................... ......................................................... ......................................................... Hm... Not much to say... I'll think of something for next time. Let's hold off until then. Well, if you'll excuse me... Well, see ya... Rescuing the 60th Sprite, the Harvest Goddess and the Baby:

Vail:

I'm back?!

He was my 60th Sprite, thus: Immediately after that, the top screen went white and I saw the HG on the bottom one. HG; Dum-da-da-DAA! me an offering! Thank you so much, Freya! Come tot he spring and make

I went into the Sprite Company Tree after giving the HG a strawberry and pressed A in front of the Pot to rescue Baby. Baby poked his head out of the pot and exclaimed: Waa! Waa! Guts: Ooh! I completely forgot! That's a baby Harvest Sprite! He disappeared when every one else did! I've been so busy busy busy it slipped my mind! Hm... We're pretty busy at Harvest Sprite, Inc. these days. No time time time! Ah! Freya? Could you keep an eye on him for us and get to know him? Oh, and like all kids, I'm sure he'll warm up to you if you give him some presents. Me: (with black cloud) The event ends. I press A again: Baby: Babuu? For ice cream: Babuu! Babuuu! Babuuuuu! +9 When you speak to him after: Hahahaha! Babuuuuu! Complimentary House Calls: Tuesday, 13 Autumn: Dr. Hardy is at the door at 6.00 a.m. Hardy; Hello. It's time foryour complimentary house call. like an exam? My choices: No, thanks. Sure. Sure. Hardy; Now, let's get started. Open your mouth. The screens darken, then: Hardy: Hmm. This means that... Hmm, hmm. Oh, I see... Your results... You have no strength. (0/100 8/100) But you have no fatigue, so you'll probably be fine. So, would you

Well then, take good care of your health. If I had said: No, thanks. Hardy: I see... Take care of your health. N.B. The reason I had low energy was because I had watered all the crops in the Basement before I went to the door. Ann's Event with the Twins: It's a rainy Friday at 1.20 p.m. when I enter the tree hut to experience the Twin's event with Ann. Kassey (with black cloud): It's you, Freya. Me: (...) Ann: Umph, umph. The screens go black, then Ann says: We made a promise to Ann.

Ann: Yoohoo. I came to see you making the fireworks. Kassey: Oh! Hey, get out of the way, Freya! Boths creens go black again and there is an exploxion. Me: (...) Now I am on the left side of the hut and Ann is in front of the Twins. Kassey: never mind that over there. Ann: O-Okay. Kassey: Let's see, what should I show you... The screens go black again, then: Kassey: ... And there you have it. Ann: Oh, it's alreayd time to go. I had a blast. Ann leaves. Kassey turns to look at me. See ya.

Kassey: What, you're still here? We're tired. Will you leave already? Both screens go black and I find myself alone outsid ethe hut's door in the pouring rain.

Harvest Goddess Aids Romance: Today, the HG told me: Since you've come to see all these times, I have a reward for you. someone you like, Freya? Yes. No. Yes. Ohh, who is it, then? Tell me who you like! Is there

Marlin Griffin Gustafa Rock Carter Other Rick Kai Cliff Grey Dr. Trent Other Skye isn't included!!! This is so sad. I chose a Mineral Town bachelor, only because it takes so long to raise their AP. Ahh, so it's Grey, is it? Please wait a moment. I'll raise Grey's affection towards you a bit.

She spreads sparkled powder in the air and there is a white flash. HG: All rightr, it's done! Come back again any time!

2000 AP given I believe.

Using a Basement: Gotz at the door at 6.00. to tell me that the basement is completed. Gotz: Hey, the basement is finished! Another fine job as always. See ya.

Gotz: Ah, yes. If you don't have this, then a basement is just another room. There's a spot in this basement room for a sunstone. Try using this one. He throws one at me. (The Sun he gives is random. Reload without saving if you want a different one.) Gotz: Sunstones are found in mines, so if you really want one, try looking for one yourself. See you later. Winter Events:

Twins' Winter Event: On 1 Winter at 6.00 a.m. I walked into the Twins; Hut to experience an event.

Kassey and Pratrick were nose to nose. Kassey: Are you going to disobey me? Patrick: Sure, if you're going to make boring, ugly fireworks! Kassey: Hmph. You just don't get it! If you don't follow my instructions, you'll blow us to kingdom come! Patrick; I know what I'm doing!!! Just because you keep doing the same old thing... Kassey: Is that how you talk to your older bro? Patrick: Umph! Kassey: Umph! Me: (!) The finally notice me and turn to face me. Kassey; What?! Patrick: This is a family argument, so you stay out of it! Me (with black cloud) The brothers face one another again. Kassey: Your problem is that you can't follow simple steps. Patrick: You worry too much about the small things, big bro. I know how to make fireworks too. kassey: Well, what the heck. Let's give your firework a shot. Patrick: Big... bro. Kassey; Let's do something nobody has ever seen before... as long as it doesn't blow us up. Patrick: All right! Thanks, big bro! Both screens darken. My thoughts: I'm glad that's over. I'll just leave quietly...

Nina's Stocking Event: After experiencing the event with the Twins on 1 Winter at 6.00 a.m., I immediately went to Galen's house, entered and gave Nina a ball of yarn. Fortunately, I saved right before I handed her the yarn as she moved and the yarn was lost on the floor... So I tried again. The event triggered at once. Nina: Oh, the Freya's place doesn't have socks to put in the Star Festival present? I guess I'll make one with this Yarn. Both screens darken and there is a message: Nine is knitting those socks with supernatural speed! chop chop chop ding! Finished! Now you see Nina facing you once more. Nina: Later on, I'll have you take them over to Freya's house. The screens darken and the event ends abruptly with the slam of the door and me outside the house in the cold.

Mukumuku's Event with Daryl: Go into the Sprite Company Tree and exit to expeirience an event even before you have raised Mukumuku's FP at all.

Mukumuku stands beside the Goddess Spring. Mofaaaa Mofaaa Both screens darken, then you will see that Daryl is hiding in his usual spot behind the tree root. Daryl (with music): Weehee. Now it's time to capture the legendary, evil beast that even my ancestors couldn't. According to my ancestors' diary, they tried capturing it using bait. That's why they failed! I'm going to have to capture it using my own strength! This is why I've been taking all those supplements and using all the products I've developed to raise my physical strength! This is the day I capture it!!! It'll be as easy as stealing candy from a baby! Its back is towards me. Now is my chance. If I grab it from behind, I can stun it with a suplex. Both screens darken. Daryl glides very smoothly up to Mukumuku to stand behind him at the Goddess Spring. Daryl: It's now or never! Daryl ching across the screen Daryl quickly darts forward. Daryl: I got it! Now, I've just got to throw it on its back! Weehee!!! All is still on the screen as Daryl tries in vain to budge Mukumuku. Daryl: Huh? Grrrrgghhh!!! All is still again as Daryl grapples with the 'beast'. Mukumuku: ? He turns to face his tormentor then, with all innocence: Mukumuku: Mofu? Daryl has a one-track mind, however. Daryl: Arrrrgh!! It's breaking free! There is a shush as though a rope is being broken perhaps. Mukumuku: Mofumofu! Daryl: Ahhhhhh!!! I've failed!!! He races off in a state of despair, totally oblivious of the reality of the situation. Mukumuku: (?) Mofumofu? The screens darken and the event ends abruptly. I find myself at the exit of the Sprite Company Tree, the flower I had intended to bear to Mukumuku still on my head, poised to make the offering. I give him the flower: Mukumuku: Mofaaa! Mofu mofu! He goes from 32FP to 77FP.Only two more flowers to get him above 100 FP. Thomas' Request of 2 Winter: SAVE YOUR GAME BEFORE YOU EXIT YOUR HOUSE ON 2 WINTER EACH YEAR!!! On 2 Winter at 6.00 a.m. Thomas: You look dependable, so I have a favour to ask, Freya. I shake my head dismissively. Oh, that's right. You're pretty busy with the gfarm, aren't you? Well, i know it's a lot ot ask, but I'm in a bit of a pinch... The thing is... I had a dispute with t he mayor in the neighbouring town... If I don't bring him

Bell Pepper by the end of tody, I'll be doomed. The ranch owner from Mineral Town already turned me down... That's why I'm asking you for your help... You're the only one left that i can turn to. Please, I beg you! This is my reputation that we're talking about! How about it? Will you help me? Accept Refuse You'll help me out? That's great, Freya! I'll be here at 5 PM to pick up shipments like I always do. You can btring it to me then. I'm counting on you! If you refuse the Mayor: Mayor: I see... It looks like I was wrong about you. I mean, girl -- that I thought you were. You're not the man --

All right, then... I'll see if my old connections can still grease some wheels... At 5.10 p.m. Thomas: Well, hello, Freya. Did you bring what I asked for? If you brought it with you, can I see it? I race into the Maker Barn so I can get the Bell Pepper from my rucksack without delay. I take it to Thomas. Thomas: Oh! This is it! You did it!! I knew I could count on you! So, I'll go to the next town. This is a little something for you. Here, take it. I have Gold Lumber that I would like to give you for all your hard work. Consider it as a one-time special service! I'll bring it to your home. Well, how about it? Okay, let's do this quickly. Both screens darken, then we are in front of the farmhouse. Thomas: Please, I want you to have this! The switch occurs. Gold Lumber now is on my head. Thomas: This is gold lumber, and it's very valuable. Before he can leave, however...

Well, I must be off...

Thomas and I both: ? We turn to the left: (!) I run a little towards the left. A fanfare and a Sprite. Oran: Phew! All right! I made it back! I've waited day after day to make it home for a long time! Thomas (with his suspicous face): Hmm. Freya! What is WITH this odd little Harvest Sprite? Oran: Whaaaa?! Odd you say? Freya, what's with this baldy here?? Thomas: B...b...baldy?! How rude!! I'm the Mayor of Mineral Town buddy! Oran takes a threatening step forward. Oran: And your point is? I'm material gathering team leader, Oranju! What's wrong with calling a baldy, baldy anyway? Maybe four-eyes was a better choice? Thomas: F...f...four-eyes?!

Ching both Oran and Thomas across the screen. Both with cross hurt Both with tear Then Oran steps back Oran: For the sake of Freya's face we'll save the fight for next time! Thomas: Running away I see? Oran: I don't have time to play with you anyway, unibrow. Thomas: U..u..unibrow?! Oran; Freya, I am worried about the others so I must be going. I'll be waiting for you at Harvest Sprite Inc.! He literally winks out. Thomas: Hmph. He got away... Next time won't be so easy! He saunters off. Me still with the Golden Lumber on my head: (...) The event ends abruptly in front of my postbox. Oddly enough, Thomas is next to the shipping container as usual at 5.20 pm. and makes no reference to the event at all...

Mukumuku's 100 FP Event: I raised Mukumuku's FP to 100 on 1 Winter by giving him flowers on his birthday. I go my house after experiencing the event with Thomas on 2 Winter at 6.00 a.m. and when I exit again: Mukumuku is at the door. Me: (!) Mukumuku: Mofumofu! He glides up to me and throws me a Big Fish, rather as though I were a seal! Mukumuku: Mofaaaaa. Pleased with himself, he glides off without another word. The event ends with the fish on my head.

Mukumuku's Event with Sebastian: At 4.00 p.m. I existed the Sprite Company Tree to experience an event between Sebastian and Mukumuku. Mukumuku was standing at the Goddess Spring, and Sebastian faced him. M: Mofu? Sebasitan: Will you let Lumina have some of your fur? Mukumuku: (with cross hurt): Mofu? Mofaaaa!! Mofumofu! Sebastian: Really...? It looks like talking is getting me nowhere.

Let the

usual battle begin!! Ching: both Sebastian and Mukumuku across the screen. You see Sebastian race towards Mukumuku... Both screens darken, then: Mukumuku: Mofumofu! Sebastian: Umph! ... No ... way. My thoughts: Oh no! Let's carry him home fast! The screens are black, then Sebastian is facing me in my house. Sebastian: Ouch, ouch... Sorry for all the trouble... I shake my head, then: Me: ? Sebastian: You're asking why I did this? Actually... Lumina said that she wanted some fluffy slippers... I thought i could easily get the Mukumuku's fur... Me: (...) Sebastian: Dear me, I'm so embarrassed... I'll just tell Lumina to forget about it for now. Well, if you'll excuse me. Sorry for all the fuss. He leaves and the event ends with me alone in my house. It remains 4.00 p.m. on 2 Winter. I was able to get the event at 3.40 p.m. as well! Harvest Goddess Guessing Game Event: Today the Goddess said after strawberry: Since you've given so many offerings... Let's play a game. The one where I say a number from 0 to 9, and you guess if the next one will be higher or lower. If you can get a lot of them right, I'll give you something good, so do your best. All right, here we go. Make certain that there is NOTHING equipped in your tool slot before you see her or you will not be able to win ANYTHING as the prize always is a random number of random type seeds. If you have something in your tool slot, she will say: ... I can't give you this since you're already equipped with one. time. Maybe next

Collapse of Buildings in a Storm You needn't save the result, but the following can occur after any severe storm: Is now a good time...? Me: ? Takakura enters. Glitter, Abila passed away from an accident. The shed collapsed and crushed the poor thing... Next time, you should make the shed stronger... You don't want something like this to happen again, do you? Any building other than one made from Golden Lumber CAN collapse in a storm,

but it is unlikely that it will occur if the buildings are stone lumber. In any case, you can control the weather to prevent any severe storms in your game. 2nd Event between Van and Vesta: You must have experienced the first event in order to be able to trigger this one. On Saturday, 8 Winter, on a snowy day (although it could have been fine as well), I entered the lobby of the Inner Inn at 5.00 p.m. to experience the second event between Van and Vesta. I was alone in front of the counter when the door slammed. Vesta approaching me. I turned to see

Vesta: Oh, it's you, Freya. I nod. Vesta: Who, me? I came here because it's time to put an end to this matter for good. Me: (!) The door slams again, admitting Van, who walks up to face Vesta. Van: Hi, Vesta. Vesta: Hi, Van. You're as fat as ever. Van (with cross hurt): Oh, it looks like I'm no match for you. Vesta:(with cross hurt) Now then, let's settle this, shall we? We'll tell how much weight we've lost since last time. Van: Oh, that seems fair enough. This is the perfect way for us to bring this to an end. Vesta: Ready? Here I go! Ching both Van and Vesta across the screen Vesta: I lost 5kg! Van: Hahahahahahaha. Jeez. I was hoping for more of a challenge. You've really disappointed me. Vesta: W-What?! Just tell me how much weight you've lost!! Van: 5.1kg!!! Vesta: It's only a 0.1kg difference!! Van: A win is a win! Waahahahahaha! Vesta: Darn! I won't forget this!! She leaves. Van: Whew, it wasn't easy, but at least I won. Well, if you'll excuse me. He leaves and both screens darken. My thoughts: Don't let it get you down, Vesta... The event ends with me outside the door of the Inner Inn. (My secret thoughts: Do you really TRUST Van to tell the truth in a situation like this? I would have demanded a scale...)

Poisoning Mukumuku If I give Mukumuku a toadstool:

Mo... Mofu... Poison above his head O-Oh no! Let's carry him to Hardy. The screens darken. We then are in Hjardy's clinic. Hardy and Miukumuku sit behind the table. I face them. Mukumuku has a caucer in front of him, but Hardy has the cup that matches it. Hardy; Idiot!! Me: with tear Hardy; Who would eat something like this?! I'm just happy that he's safe. But, what's going on in his stomach? Oh well. Think about what you did!!! Both screens darken again. My thoughts: I must have done something wrong...

Yule Festival Tuesday, 25 Winter: I went to bed at 10.30 p.m. only to be awakened by Thomas: ... Thud!! Ow ow ow...! It's tough work sneaking into people's houses. Okay, the stocking's hung up. Now, which was this year's present? I can't see because it's so dark. I wonder which one it was? This one? ... It'll have to do. The next morning, I investigated the stocking: There's something inside. I got Ruby, Diamond and amethyst with different reloads. I saved the amethyst finally because it gave sunny weather prediction for the next day on that one.

Sprite Team Party: In the morning, I rescued the last Sprite of the Yellow Team, Canary, when two chicks were born. At 10.30 p.m., after completing all my tasks and readying myself for bed, I exited the Farmhouse one last time. Me: (!) Two Sprites appear at the door, one on the left, one on the right. Kali: Good evening! Johnny: Good evening! Me: ? Kali: Guess what? All our team members are here! Magical fanfare Johnny: We're about to have a dance party to celebrate. We want you to come

too, Freya? My choices: I'm there! Not this time.. I'm there! Both Sprites: with music Kali: All right! The more the merrier! They move to either side of me and sprinkle sprite powder on me. There is the characteristic Sprite sound twice and I appear in the middle of a dance circle Brushy: Boohoo: Canary: Boohoo: yay! I'm glad you came! Wanna dance with me? OK, cut the chit-chat! The dance party is starting now. Yeah! It's starting!

Boohoo: Whew! That was fun! Canary: It's great to have every one back. Freya, thank you so much for saving every one. Boohoo: Thank you! Canary: It's pretty late so you better get some rest. Good night, Freya! The Sprites disappear with a Sprite cluck sound. If I had chosen: Not this time... Kali: Oh... That's too bad. We just wanted to thank you for saving us... Me: (...) Johnny: Good night... They disappear in a burst of sprite powder. It remains 10.50 p.m. Unlocking the 2nd Hot Springs After I exited the first Hot Springs for the 100th time after spending an hour each time soaking in it: I leapt out of the Hot Spring and Thomas appeared: Thomas: Hey there, Freya! You really seem to like hot springs, huh? Well, if you like them that much, I'll have another one made for you! Hey, Legendary Harvest Sprites! Let's make a Hot Spring! All right, roll call! Firstr up, Staid! Stiad: At your service! ext, Nappy! Nappy: Yeah, let's dig a hot spring! Thirdly, Bold! Leave the heavy lifting to me! Chef! Uh... Can I cook something to help? Aqua! All right! let's geet to building!

Next, Hooggy! Hoggy: Hey. I'm starving! Thomas, gimme some flour! Thomas: And last but not least, timid! Um, I'll try my best... Thomas: All right, let's get started, Harveest Sprites! Come to the spring later; it will be located right by Harvest Sprite, Inc! Oh, and don't worry. There's no need to thank me. See you later, Freya! ***************************************************************************** ** ******************************* Links to all Harvest Moon Cute DS Guides by Freyashawk

My General Comprehensive Guide will be found at: Harvest Moon Cute DS General Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide A Guide that gives all information about eligible bachelors, Heart Events, Rival Heart Events and Marriage will be found at:

Harvest Moon Cute DS Courtship and Marriage Guide

Links to all Freyashawk Harvest Moon DS Guides: Harvest Moon DS Shipping List Guide Harvest Moon DS 101 Sprites Guide Harvest Moon DS Calendar Guide Harvest Moon DS Cooking 101 Recipe Guide Harvest Moon DS Crops Guide Harvest Moon DS Ultimate Guide to Mining

***************************************************************************** ** *********************** This guide is the sole property of Freyashawk and permission to publish it in whole or in part must be given expressly by her. If you wish to publish this guide on your site, please contact me directly. If you find this guide or any portion of this guide published under another name on any site, please contact me as well. I worked very hard on this guide.

Submitted by Freyashawk - Created 3/27/08 (Last Modified 5/7/08) See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

Harvest Moon DS Cute First Year Share Walkthroughs & BoardsGuide Cheats Events FAQ | FAQs Proudly hosted by IGN DirectGet Add to Add to Walkthroughs link it! Email Alerts Wishlist Playing Now Collection
Harvest Moon Cute DS First Year Events Guide by Freyashawk email: castleenchanted aol Created on 19 March 2008 Last updated on 6 May 2008 with new section on how Heart and Rival Heart Events operate in Harvest Moon games

NO ATTACHMENTS - PLAIN TEXT E-MAILS ONLY


Please feel free to contact me if you have any questions about the game or my guide. I try to answer all serious requests for help but I will not open any email with an attachment. AOL sometimes considers a 'signature' or a simple icon as an attachment. Please send your emails as plain text or I shall not be able to respond. Thank you. Table of Contents Introduction I. Increasing AP and/or FP for Events

II. Shopping Network Strategies and Marriage III. Plotting Romance Events at the Start of the Game IV. How Heart Events and Rival Heart Events Operate in Harvest Moon V. Schedule of 1st Heart Events for all Bachelors VI. Schedule of 1st Rival Heart Events for all Bachelors VII. Schedule of 2nd Heart Events for all Bachelors VIII. Schedule of 3rd Heart Events for all Bachelors IX. Schedule of 4th Heart Event for all Bachelors X. Schedule of 5th Heart Event for Skye XI. Walkthrough Tips for the First Week of the Game XII. Complete 1st Year Calendar of Events XIII. Alternate Event Schedules for the First Week Introduction This is a Quick Reference guide to Birthdays, Festivals and all Events that can occur in the first year in the Harvest Moon Cute DS game but it does include a good Walkthrough section for the first weeks of gameplay as well as a section that explains how Heart Events and Rival Heart Events operate in Harvest Moon. The Calendar includes ALL events that can be experienced in the 1st year. Players who are interested in all so-called 'random' events, actually based on FP or Friendship Levels and therefore not random at all, will find them in the Calendar section of this guide. As I raised ALL characters to the maximum level of 255 FP in the first year, the 100 FP events, 200 FP events and 255 FP Events are included here at the earliest possible date they can be triggered. The actual text of these events will be included in my Characters Guide when time permits and I am able to transfer them from my game journals. The actual text of ALL Heart and Rival Heart Events can be found in a section of my Courtship and Marriage Guide for Cute. For the beginner, I suggest my General Guide as a primary source, as it deals with all aspects of gameplay but for some one who is familiar with Harvest Moon, this may be the most useful guide, apart from the 101 Sprites Guide and Courtship and Marriage Guides. I originally created my first Events Guide for my own reference in playing FoMT and have created and used them myself since then for every Harvest Moon game. You will find my Comprehensive General Guide for Cute at: Harvest Moon Cute DS General Guide It contains detailed information about ALL aspects of the game. Links to other guides for Cute, including my Courtship and Marriage Guide and 101 Sprites Guide, can be found at the end of this guide. You will find characters both from Forget-Me-Not Valley of A Wonderful Life and Mineral Town of Friends of Mineral Town in this game. It is set in Forget-Me-Not Valley but there will be some differences in terms of the Map. A few new colourful characters have been added. You will play a female in this game and you will be able to choose between the character of the girl in Another Wonderful Life and the girl in More Friends of Mineral

Town in terms of physical appearance. What this means, in effect, is that you either will be a girl with long straight blonde hair and blue eyes or a girl with a red ponytail. Marriage is a possible goal in this game and you will have five ordinary bachelors in the Valley from which to choose as well as a wandering thief named Skye. The ordinary bachelors of the Valley are Carter, Griffith, Gustafa, Marlin and Rock. If you place a copy of FoMT or MFoMT in your DS system with HM Cute DS, you will unlock the bachelors of Mineral Town as potential spouses as well. The bachelors from Mineral Town are Cliff, Grey, Kai, Rick and Trent the Doctor. You can experience the same Heart Events for the Magical Girls in Cute as in the original HM DS but you cannot 'propose' to them. As in other Harvest Moon games, however, it is important to befriend all characters and not only those who offer a 'romantic interest'. The best way to befriend any one in Harvest Moon is to give a gift on the individual's birthday. The gift must be an item that is liked rather than disliked. I have listed one or two items in brackets after each individual's name that would constitute a suitable gift. These are not the 'Most Favourite' items but rather items that are inexpensive or easy to acquire. If the character likes flowers, grasses or eggs, I have suggested those gifts as they are plentiful and inexpensive. There are two different kinds of points in HM DS that raise Heart Levels. There are 'Affection Points' and 'Friendship Points'. 'Affection Points' are connected to Romance and only are assigned to girls that are eligible for marriage. Friendship Points are assigned to every character, including eligible girls. When you give an item that an individual likes, it will raise the FP level. When you give an item that an eligible girl likes, it should raise both AP and FP. Unlike FoMT/MFoMT, you can give more than one gift in the course of a day to an individual and continue to gain FP points. With respect to AP, however, only the first gift given in a day will affect those points. The AP and FP of any gift given on an individual's birthday will be multiplied by 5. This is one of the reasons that birthdays are important in this game as well as any other Harvest Moon games. Note that an individual will not acknowledge his/her birthday if you give an item that he/she does not absolutely love. The individual may thank you for the item, but will make no mention of his/her birthday unless it is an item he/she really likes. There are one or two individuals who do not mention the word 'birthday' after being given a favourite item on their birthdays, but their response still will differ from that on any other day. More details about eligible bachelors and the specific items that raise their Heart levels can be found in my Courtship and Marriage Guide for HM Cute DS. Festival dates are included here as well. Crops, fruits and wild items available at each season are included in the regular Calendar Guide. This guide is specific to the First Year and tends to list the earliest possible

date that any event can be triggered. A section with a Calendar giving all 101 Sprite Birthdays according to season is included at the end of my regular Calendar guide. Please note that my original Harvest Moon DS guides can be used for most aspects of gameplay in the new Harvest Moon Cute DS, but that more guides specific to the Girl version of the game will be published. For all other aspects of life in Forget-Me-Not Valley in the HM DS game, please see my General Guide. It can be found at: Harvest Moon Cute DS General Guide A guide that deals with the eligible bachelors and Magical Girls in the game, all Heart and Rival Heart Events can be found at: Harvest Moon Cute DS Courtship and Marriage Guide I have written other Reference guides for this game as well including one for the Shipping List and one for all 101 Sprites. They will be found at: Harvest Moon Cute DS 101 Sprites Guide

Harvest Moon DS Shipping List Guide In this 1st Year Events Calendar guide you will find a full Calendar for the First Year of the game. Pay attention to any weather information included with events. If an event requires bad weather, that information has been included with the event time and location. For the most part, I try to trigger ALL events as quickly as possible for the purpose of my Events Guides. Where events are based on Friendship Points levels of 100 FP, 200 FP or 255 FP, therefore, I often have 'boosted' FP levels in a costly and quite unnecessary manner by giving multiple gifts on a single day simply in order to be able to add the event to the guide on the earliest date possible. Other players need not follow this strategy! There is no reason to experience FP events, apart from Flora's 250 FP event that unlocks the first Hot Spring, at an early date. The actual text of all Heart Events and Rival Heart Events is included in my Courtship and Marriage Guide. The text of proposal and marriage events is included there as well. As far as FP events are concerned, I ultimately intend to add a section to my Characters Guide that includes the text for each, but at present, this 1st Year Events Guide is the guide to which players should refer for a schedule of all FP events, otherwise sometimes known as 'random events'. Events actually are NOT random in Harvest Moon which is why I do not give them that label. They are based on a combination of factors. When all requirements are met, the event WILL trigger.

I have included a few 'milestone' accomplishments in this guide, such as the date at which my character caught her first King Fish, opened the 2nd Hot Spring as well as the offerings of the Shopping Network. I have added some information as to the dates when her Makers were completed and the date on which she rescued the 60th Sprite, thereby rescuing the Harvest Goddess. This should provide players with a sort of guide as to what can be accomplished in the first year, provided all requirements are met in each case. I. Increasing AP and/or FP for Events

I wished to include all possible First Year Events. I therefore boosted the heart levels of individuals (especially the bachelors from Mineral Town) with many secondary gifts in order to bring them to 100 FP and then 200 FP in the first year, in order to be able to add all those events to the First Year Calendar. In other words, if you simply give a bachelor from Mineral Town one gift each time she visits the Valley, you will not experience the 200 FP events until later in the game. Second gifts are not worth as much as the first gift given on any day. An item that raises FP by +9 points as a first gift raises it only +3 points as a second gift. An item that raises FP by +3 points as a first gift only raises it by +1 point as a second gift. If you wish to boost FP significantly in a single day, you therefore should try to give items that are worth +9 points as a first gift. There is NO compelling reason to do this, however. As previously stated, I did it simply in order to be able to include all possible events that can be experienced in the first year of gameplay. Events included here can be experienced in any subsequent year if not experienced in the first year. II. Shopping Network Strategies and Marriage

You will notice that Freya did NOT expand her house for the second time until she had purchased all the Kitchen implements from the Shopping Network. The Shopping Channel in this game has three separate levels of offerings. The first level has no requirements and the items that are offered include the Beauty Box, the Coffee Table, the Clock and the Tool Box. The requirement for the second level of offering is that you have expanded your house for the first time. As soon as you have done this, the second level of item will be offered, even if you did not purchase all the first level items yet. The second level items are: Refrigerator, Cabinet (Shelf), Kitchen, Mixer, Frying Pan, Steamer, Oven and Pot. The requirement for the third level of offering is that you have expanded your house for the second time. As soon as you have done this, the third level of item will be offered. There is only one item that requires the second house expansion, e.g. the Big Bed. Even if you have not purchased all the second level items yet, the Big Bed will be the next item to be offered as soon as your second house expansion is complete.

If you wish to marry quickly, and are not interested in experiencing the heart events of other bachelors, then you can expand your house twice as soon as you have the money to do so in order to acquire the Big Bed which is one of the requirements for marriage. I personally prefer to have storage items, like the Refrigerator and Shelf, as well as a Kitchen and all kitchen implements first, as I like to experience as many events as possible. Once you have the implements for cooking, you will be able to boost the levels of Mineral Town bachelors (and other individuals as well) quickly, as 'Most Favourite' items often are cooked items. My game therefore follows this strategy, although I have added notes showing the first date when she could propose and marry after finally purchasing the Big Bed. She did not propose to any of the Valley bachelors at this point, however, because she wished to experience all the Heart Events of the Mineral Town bachelors, some of which cannot be experienced until Spring of the Second Year. As the Mineral Town bachelors visit the Valley only once each week, it takes longer to raise their heart levels. My character experienced all four Heart Events for each of the Forget-Me-Not Valley bachelors and all five Heart Events for Skye in the first year of gameplay. As previously stated, she could have proposed successfully to any of them and married before the end of the first year. As far as the Magical Girls were concerned, she had Leia, the Witch Princess and the Harvest Goddess at red heart level before the end of the First Year. In Leia's case, she had experienced three out of four Heart Events. Leia's Yellow Heart Event cannot be experienced before the beginning of the 2nd Spring. If she had spent more time in the mines, she could have experienced all 4 of Keira's Heart Events in the first year as well, but there was no compelling reason to do so. Please note that AP and FP can be assessed at any moment in the game once the Casino has been unlocked in the second week of gameplay as the Love Bangle, sold at the Casino window will display current AP and FP for any individual when you speak to that individual. III. Plotting Romance Events at the Start of the Game

Here are a list of the 1st Heart Events that exist in Harvest Moon Cute. As the Black Heart Event requires neither AP nor FP with the bachelor in question, you should be able to trigger all of these at the start of the game, provided any other requirements are met. There may be a limit to the number of events that can be triggered in a single day, both in the original HM DS and in Cute. If, therefore, you have experienced a number of events on any given day in the first week of gameplay and try but fail to experience one more, this may be the reason. Simply return to the required location on the next day when the event can occur at the right time in the right weather conditions and you should be able to trigger the event.

IV. A Full Explanation of how Heart and Rival Heart Events operate in Harvest Moon This information is given in ALL my Courtship and Marriage Guides for every Harvest Moon games, but many players remain confused about these events. I therefore will cover the subject once again here. There are two kinds of Heart Events in Harvest Moon games: Rival Heart Events. Heart Events and bachelors and Rival Heart and your but simply courtship of

Heart Events occur between your character and eligible girls or when your character responds correctly, advance YOUR courtship. Events are events that occur between the eligible girl/bachelor rival. Your character is not involved in those events actively witnesses them. When triggered, rival heart events advance the your RIVAL.

The usual number of Heart Events in a game is 4. The usual number of Rival Heart Events is 4 as well. In most cases, all four Heart Events can be experienced in the first year of gameplay, provided you have reached the minimum heart level required for each. Heart Events usually occur at the following heart levels: Black, Purple, Blue and Yellow. The eligible girl or bachelor must be at least at the required heart level in order to trigger the Heart Event. If he/she is at a higher heart level, you still can trigger the Heart Events. In other words, you can have the eligible girl/bachelor at deepest red heart level (60,000 AP) and STILL experience all four of the heart events, including the Black Heart Event. YOU MUST EXPERIENCE ALL FOUR HEART EVENTS IN ORDER TO BE ABLE TO MARRY A GIRL/BACHELOR. You can propose to any girl/bachelor if you have the Blue Feather, but YOUR PROPOSAL WILL BE REJECTED EVEN AT RED HEART LEVEL IF YOU DID NOT EXPERIENCE ALL HEART EVENTS WITH THAT GIRL/BACHELOR. All heart events must occur in the proper order. It is impossible to 'miss' any heart event! You can experience them in ANY year of the game. My guides tend to give the earliest possible date at which any Heart Event can be triggered but you can experience ALL of them later... No time limit for heart events. All Rival Heart Events, on the other hand, cannot be experienced in the first year. Harvest Moon games tend to load the deck in favour of your character, giving you at least four years to win the hand of the girl/bachelor before there is any threat from a rival. The first Rival Heart Event can occur in the first year, even in the first week of the game, but the second Rival Heart Event cannot occur before the beginning of the second year. The third Rival Heart Event cannot occur before the beginning of the third year and the fourth and final Rival Heart Event cannot occur before the beginning of the fourth year.

It is only the Fourth Rival Heart Event that will kill your chance of marrying an eligible girl or bachelor. If you experience the Fourth Rival Heart Event of any eligible girl or bachelor, their marriage will occur a week later. That is written in stone. Experiencing the first three Rival Heart Events, however, will not prevent you from marrying the eligible girl/bachelor. ALL YOU HAVE TO DO, TO PREVENT THE FOURTH RIVAL HEART EVENT FROM OCCURRING IS TO RAISE THE HEART LEVEL OF THE GIRL OR BACHELOR TO RED. ONCE ANY ELIGIBLE GIRL/BACHELOR IS AT RED HEART LEVEL, THE FOURTH RIVAL HEART EVENT WILL NOT TRIGGER. Why should any player wish to experience rival heart events? Well, one reason is that every event gives the player points towards his/her Farming Degree level. Another reason is that you only can marry one eligible girl/bachelor in any Harvest Moon game. If you wish to allow the other couples to marry, you need to experience all four of the Rival Heart Events in order to trigger their wedding. Remember: all four of the Heart Events can be triggered even if the eligible girl/bachelor has reached red heart level. The colour designation of any Heart Event simply represents the minimum level at which that event can be experienced. The colour designation of the Rival Heart Events, on the other hand, represents the MAXIMUM heart level at which that event can be triggered. Heart Levels in Harvest Moon DS and Cute DS are: Black Heart: 0 to 10,000 AP Purple Heart: 10,000 to 20,000 AP Blue Heart: 20,000 to 30,000 AP Green Heart: 30,000 to 40,000 AP Yellow Heart: 40,000 to 50,000 AP Orange Heart: 50,000 to 60,000 AP Red Heart: 60,000 AP and above In most cases, the Four Heart Events correspond to the following levels: Black Heart or 1st Heart Event; Purple Heart or 2nd Heart Event; Blue Heart or 3rd Heart Event; and finally, Yellow Heart or 4th Heart Event. There is one exception to this in Harvest Moon Cute DS: Skye, a maverick where any rules are concerned, is the only bachelor with five heart events. He therefore has a Green Heart Event that occurs at 30,000 AP. His Yellow Heart Event is his 5th and Final Heart Event. The rules concerning the requirements for heart and rival heart events actually follow logic if you think about it. A Rival Heart Event shows that the eligible girl/bachelor is interested in the rival. If you have brought the girl or bachelor to deepest red heart level, he/she no longer will have ANY interest in your rival. You can sit back and relax, concentrating only fulfilling all the other marriage requirements and making certain that you experience all the Heart Events for the girl or bachelor you wish to marry. Red heart level simply means that the heart of the eligible girl/bachelor is yours exclusively. It does not mean that your proposal will be accepted.

For example, in most Harvest Moon games, you must have expanded your house twice, have the bachelor/girl at deepest red heart level, experienced all the Heart Events and have purchased the Big Bed as well as the Blue Feather in order to be able to propose successfully to the man/woman of your dreams. In Harvest Moon DS and Cute DS, there is an added requirement: you must have rescued 60 Harvest Sprites, thereby automatically rescuing the Harvest Goddess. Without the blessing of the Harvest Goddess, NO marriage can occur. My Heart Event and Rival Heart Event Guides, otherwise known as the Courtship and Marriage Guides, include individual sections for each of the eligible girls/bachelors in any Harvest Moon game. In these sections, you will find a list of the likes and dislikes of that bachelor/girl, the Most Favourite Item (gift with the highest value in terms of boosting heart level) as well as a complete schedule of all Heart and Rival Heart Events for that girl/bachelor. A section at the end of each of these guides includes the text of every Heart and Rival Heart Event. The reason I do this is to allow a player to make certain that all the events have been experienced. Some players become confused between Heart Events and Rival Heart Events. If any doubt exists, all the player has to do is consult the text section of the guide. One final point should be mentioned concerning the Blue Feather. In many Harvest Moon games, the Blue Feather usually becomes available when at least one eligible girl or bachelor reaches Orange Heart Level or 50,000 AP. This is not a high enough heart level for marriage, however. You still have to increase his/her level to red before your proposal will be accepted. If you have not experienced ALL Heart Events, your proposal will be rejected even at red heart level until you HAVE experienced all Heart Events for that girl or bachelor. Skye is the only bachelor who has a Green Heart Event. For most eligible girls or bachelors, no event will be triggered upon attaining Green Heart level or 30,000 AP. This often is forgotten by players, as all other Heart Events simply require an increase of 10,000 AP. Going from Black to Purple is an increase of 10,000 AP. Going from Purple to Blue is another increase of 10,000 AP. Going from Blue to Yellow, however, represents an increase of 20,000 AP. Going afterwards to Red Heart level is another increase of 20,000 AP although, once again, there is no Orange Heart Event. What is triggered at Orange Heart Level is the ability to acquire a Blue Feather, a necessary accompaniment to any marriage proposal. There are Harvest Moon games that do not follow this system strictly but most of them do. The following sections contain the schedule for each of the Heart Events in Harvest Moon Cute DS for ALL bachelors, including the Mineral Town bachelors. If you do not insert a copy of FoMT or MFoMT into the GBA slot of the DS system, you will not be able to experience visits from the Mineral Town characters. Remember to switch off your DS before you insert ANY cartridges! V. Schedule of 1st Heart Events:

Carter's 1st Heart Event: any day but Tuesday, 8 to 5 at Excavation Site, but must have unlocked the first mine Griffin's 1st Heart Event: Blue Bar, 12 noon to 3.00 p.m. Gustafa's 1st Heart Event, Exit Beach walking north, any sunny day but Tuesday, 9.00 a.m. to 5.00 p.m. Marlin's 1st Heart Event, Vesta's farmhouse, 6.00 a.m. to 8.00 a.m. or after 9.00 p.m. (not on Monday night!) Rock's 1st Heart Event: Beach, 12. noon to 3.00 p.m. Monday/Wed/Fri sunny Skye: walk to Romana's Mansion 10.00 p.m. to midnight sunny day Cliff's 1st Heart event: Kitchen, Inner Inn on Saturday, 8.a.m. to 10 p.m. Grey's 1st Heart Event: Excavation Site, 8.00 a.m. to 10.00 a.m. on Thursday, unlock first mine first Kai's 1st Heart Event: Summer at Beach after 10.00 a.m.sunny day Rick's 1st Heart Event: Exit farmhouse on Sunny Sunday with 1 chicken Trent's 1st Heart Event: Exit Sprite Tree on sunny Wednesday 3.00 p.m. to 5.00 p.m. VI. Schedule of 1st Rival Heart Events:

You may wish to experience the 1st Rival Heart Event for each Valley bachelor as well as these can be experienced immediately, provided any other requirements are met. Once the bachelor exceeds Black heart level with you, the 1st Rival Heart Event cannot be experienced unless you LOWER the AP again. Gustafa's 1st Rival Heart Event, aka Black Rival Heart Event: Exit from the Beach, 3.20 p.m. any sunny day but Tuesday Marlin's 1st Rival Heart Event, aka Black Rival Heart Event: at Vesta's farmhouse, 5.00 p.m. to 5.50 p.m. any day but Monday Rock's 1st Rival Heart Event, aka Black Rival Heart Event: Exiting the Sprite Tree, 11.00 a.m. to 12.50 p.m. on a sunny Tuesday Griffin's 1st Rival Heart Event, aka Black Rival Heart Event: Blue Bar, 9.00 a.m. to 10.50 a.m. any day but Wednesday (must be a rainy day) Carter's 1st Rival Heart Event, aka Black Rival Heart Event: Excavation site, 9.00 a.m. to 10.50 a.m. any day but Tuesday VII. Schedule of 2nd Heart Events:

Carter's 2nd Heart Event, aka Purple Heart Event: Walk from Vesta's Farm towards Tent, 10.00 a.m. to 4.00 p.m. any sunny day Griffin's 2nd Heart Event, aka Purple Heart Event: Dr. Hardy's House/Clinic, 6.00 a.m. to 12.00 p.m., except Wednesday nor Saturday Gustafa's 2nd Heart Event, aka Purple Heart Event: Exit farmhouse, 6.00 a.m. to 8.00 a.m. on any sunny day Marlin's 2nd Heart Event, aka Purple Heart Event: Vesta's Storeroom/Shop, 8.10 a.m. to 12.00 noon, must be rainy day, cannot be Winter season Rock's 2nd Heart Event, aka Purple Heart Event: Lobby of Inner Inn, 11.00 a.m. to 4.00 p.m., on a rainy day, except Tuesday or Friday Skye's 2nd Heart Event, aka Purple Heart Event: Blue Bar, rainy Monday, 6.00

a.m. to 11.00 a.m., Part I; 10.00 p.m. Part II

to midnight on same rainy Monday,

Cliff's 2nd Heart Event, aka Purple Heart Event: Lobby, Inner Inn, 11.40 a.m. to 4.00 p.m. on rainy Saturday Grey's 2nd Heart Event, aka Purple Heart Event, Vesta's farmhouse, 7.20 p.m. to 10.00 p.m. on sunny Thursday, must have a tool equipped in your tool slot Kai's 2nd Heart Event, aka Purple Heart Event: Beach, 10.00 a.m. to 5.00 p.m. on sunny day in Summer Rick's 2nd Heart Event, aka Purple Heart Event: Walk south from Carter's tent to Vesta's farm, 11.00 a.m. to 4.00 p.m. on sunny Sunday Trent's 2nd Heart Event, Dr. Hardy's House/Clinic, 8.40 a.m. to 1.00 p.m. on sunny Wednesday, FR must be 60 pt. or less including 0 FP

VIII.

Schedule of 3rd Heart Events:

Carter's 3rd Heart Event, aka Blue Heart Event: Excavation Site, 11.00 a.m. to 2.00 p.m., except Tuesday and Thursday, on a sunny day Griffin's 3rd Heart Event, aka Blue Heart Event, Lobby, Inner Inn, 11.00 a.m. to 2.00 p.m., except Wednesday, must be sunny day Gustafa's 3rd Heart Event, aka Blue Heart Event, Walk from Crossroads to your Farm, 7.00 p.m. to 10.00 p.m., except Tuesday on a sunny day Marlin's 3rd Heart Event, aka Blue Heart Event, Blue Bar, 6.30 p.m. to 10.00 p.m. on Monday Rock's 3rd Heart Event, aka Blue Heart Event, Walk north from crossroads to Goddess Pond Time: 1.00 p.m. to 5.00 p.m. on Tuesday, must be sunny Skye's 3rd Heart Event, aka Blue Heart Event, Go north along path from Vesta's farm towards Carter's Tent, 8.00 a.m. to 12.00 noon, Part I (although you can trigger Part I on ANY day of the week, avoid doing so on Sunday or Tuesday as you will not be able to experience Part II on those days); 10.00 p.m. (preferably 11.30 p.m.) to midnight on same day, Part II (both Flora and Carter must be inside the Tent, which means you will not be able to experience Part II on Sunday or Tuesday) Cliff's 3rd Heart Event, aka Blue Heart Event: Exit your farmhouse from 6.00 a..m. to 12.00 p.m. on a sunny Saturday Grey's 3rd Heart Event, aka Blue Heart Event: Exit Excavation Site from 10.00 a.m. to 5.00 p.m. on sunny Thursday Kai's 3rd Heart Event, aka Blue Heart Event: Beach, 3.00 p.m. to 5.00 p.m. on sunny Summer day, except Thursday Rick's 3rd Heart Event, aka Blue Heart Event: Lobby, Inner Inn, 5.20 p.m. to 9.00 p.m. on rainy Sunday Trent's 3rd Heart Event, aka Blue Heart Event: Dr. Hardy's House/Clinic, 8.40 a.m. to 1.00 p.m. on Wednesday, FR at 60 or less, including No Fatigue IX. Schedule of 4th Heart Events:

Carter's 4th Heart Event, aka Yellow Heart Event: Carter's Tent, 6.20 p.m. to 10.00 p.m., not Monday nor Tuesday, must be sunny day Griffin's 4th Heart Event, aka Yellow Heart Event, Walk from Farm towards crossroads, 12.00 noon to 3.00 p.m. on a sunny day, except Wednesday Gustafa's 4th Heart Event, aka Yellow Heart Event; Gustafa's Yurt, 6.00 a.m. to 8.00 a.m. Marlin's 4th Heart Event, aka Yellow Heart Event: Vesta's farmhouse, 8.20 p.m. to 12.00 midnight, except Winter season on a rainy day Rock's 4th Heart Event, aka Yellow Heart Event: Rock's bedroom, 2nd floor of Inner Inn, 6.00 a.m. to 11.00 a.m. any day Skye's 4th Heart Event, aka Green Heart Event: 4th Heart Event, aka Green Heart Event: Walk from crossroads across the bridge towards Vesta's farm on Friday, except Winter, 6.00 a.m. to 10.00 a.m., Part I; enter Vesta's Farmhouse, 10.00 p.m. to midnight on Friday, except Winter, Part II Cliff's 4th Heart Event, aka Yellow Heart Event: 4th Heart Event, aka Yellow Heart Event: Exit Sprite Company Tree, 3.00 p.m. to 6.00 p.m. on sunny Saturday Grey's 4th Heart Event, aka Yellow Heart Event: Lobby of Inner Inn, 7.00 p.m. to 10.00 p.m. on rainy Thursday Kai's 4th Heart Event, aka Yellow Heart Event: Lobby, Inner Inn, 6.30 p.m. to 10.00 p.m. on sunny Summer day Rick's 4th Heart Event, aka Yellow Heart Event: Boys' Guest Room, 2nd floor of Inner Inn, 6.00 a.m. to 8.00 a.m. on Sunday Trent's 4th Heart Event, aka Yellow Heart Event: Hardy's Clinic/House, 8.40 a.m. to 1.00 p.m. on Wednesday, with FR at 60 or less, including No Fatigue X. Schedule of 5th Heart Events:

N.B. The only bachelor with FIVE Heart Events is Skye and his Fifth Heart Event is his Yellow Heart Event. Skye's 5th Heart Event, aka Yellow Heart Event: Part I: Lobby, Inner Inn, 11.00 a.m. to 3.00 p.m. on sunny Wednesday; Part II: Lobby, Inner Inn, 10.00 p.m. to midnight on same sunny Wednesday, Part II ALL Heart Events for ALL five Valley bachelors can be experienced in the first year and are listed in this Calendar. With respect to the Bachelors of Mineral Town, the fact that they visit the Valley only once each week limits the amount by which their heart levels can be raised in the first year. In most cases, only 3 of the 4 heart events for the Mineral Town bachelors was experienced in the first year and are included in this guide. Please see my 2nd Year Events Calendar for all 2nd Year Events. XI. Walkthrough Tips for the First Weeks of the Game

Ordinarily, the first Events that you can experience in Cute as well as the original Harvest Moon DS will not trigger if you have not met the individual previously. This applies to Heart and Rival Heart Events as well as other special Events like the Fishing Rod event. One of your tasks in the first and second day of the game, therefore, is to introduce yourself to EVERY character. You then can refer to my 1st Year Events Calendar for a schedule of all the events that can be experienced in the first week and indeed the first year. Where there are minimum the event accordingly. AP or FP requirements for any event, I have listed

You begin the game with 500G (gold) and two bags of Turnip Seeds, the fastest growing Spring crop. You will find 5 basic tools in your small rucksack. The tools are: Hoe, Hammer, Watering Can, Sickle and Axe. You will not have a Fishing Rod at the start of the game and the earliest opportunity to acquire one is Saturday, 7 Spring. The tools that you need to use most at the start of the game are the Hoe and the Watering Can. The hoe is used to till the soil on your field and to dig for items in the Excavation Site and the Mines. No Mines will be unlocked at the start of the game, but you will be able to visit the Excavation Site in the Northeast corner of the map. There, you will be able to dig for jewelry with a shipping value of 2000G. Although Thomas will tell you that he will take your shipments at 5.00 p.m. each day, in fact, computation of all shipments is completed at 4.30 p.m. in this game. Any items shipped AFTER 4.30 p.m. will be added to the next day's shipment. In the first day, meeting characters, experiencing Events and finding and shipping jewelry will be your first priorities before 4.30 p.m. After 4.30 p.m., you can till your field, plant and water your seeds. There is another vital task that should be accomplished before 6.00 p.m. Use your telephone to ring Karen at the Supermarket in Mineral Town. You have 500G at the start of the day. After your shipment has been taken, you will have whatever additional earnings the day's shipment brings. You should have more than enough money to invest in the Medium Rucksack and the Basket. These items are extremely important at this stage in the game as the Medium Rucksack doubles the number of slots at your disposal and the Basket will allow you to prepare items for shipment without using any time if you bring it into a building and then empty the contents of your rucksack into it there. You then need to dump the entire contents of the Basket into the Shipping Bin to the left of Takakura's log cabin. With your initial 500G, however, you should buy Spring seeds as follows: 1 bag each of Potato, Cucumber and Strawberry seeds. Plant them all if you have sufficient energy but you will have used much of your energy in the Excavation Site during the day. It is better to plant one bag of seeds and water it than to plant all seeds without being able to water them on the first day, unless

you have a prediction of rain for the next day. In the first few days of the game, there are a number of Harvest Sprites to rescue simply by investigating different locations on the map. Press 'A' in front of Romana's fountain, the Well to the west of the Blue Bar, the stove outside the Inn and the Orange Crate on the 2nd floor of the Inn to rescue Harvest Sprites. With respect to the Orange Crate, you actually need to stand on the right side of the crate to press 'A' to rescue the Sprite. By attempting to leave the Valley, you will rescue another Sprite. Try to take full advantage of every location you visit as it takes considerable time to walk from one area to another. You actually should be able to obtain a Horse on the second day of the game, which will enable you to move much faster. On the first day, however, you need to buy items from Karen's Supermarket, as the Supermarket will be shut on the 2nd day of the game. On the second day of the game, you need to exploit Van's presence by finding as many pieces of jewelry as you can to sell to him at his stall on the 2nd floor of the Inn. Van only visits on days that end in 3 or 8 so you will not have another opportunity to sell to him until the 8th of Spring. In fact, instead of shipping all the jewelry you obtained on the first day, you may wish to store it in your rucksack until you can sell it to Van on the second day. On the second day of the game, you should order your first Bird Barn from Gotz by telephone and contact the Poultry Farm. By shipping a total of 1000 items, you will obtain a Horse. This is most quickly done by shipping Bird Feed. Popuri at the Poultry Farm sells Bird Seed. Buy whatever amount of Bird Seed you need to obtain a shipment total of 1000 items. As soon as you place the 1000th item in the Shipping Container, Takakura will appear with the horse the next time you exit your House. You therefore can have a Horse as early as noon of the 2nd day if you organise your schedule efficiently. An item needs to be purchased from Karen's Supermarket each day for 10 days in order to rescue an important Harvest Sprite. You obviously cannot purchase any items when the Supermarket is shut on Tuesday and Sunday but you should buy at least one item every other day. After ordering and paying for your Bird Barn from Gotz, spend a little money on Chocolate, Rice Balls and Wine. They make useful gifts at this stage for characters who are difficult to please. Do this only if you have purchased the Medium Rucksack. You will not be able to store any items like this with the original small rucksack consisting of only 18 slots. If you have been diligent about working in the Excavation Site, you should have at least 80,000G BEFORE you order the Bird Barn. There are three birthdays in the first week of the game: Romana, Gustafa and Celia. All three accept a gift of a flower with pleasure. Remember that an item given on a birthday has x5 its ordinary value. There is no excuse for failing to give each one of these individuals a flower on his/her birthday.

There are special events both for Romana and Gustafa that occur when they reach 100 FP. Another important task that needs to be completed in the first couple of days is the unlocking of at least 2 of the Mines. To unlock the first Mine, you need to go to the Excavation Site with a Hammer either early in the morning or at night (outside the ordinary working day, in other words). As you have no Tool Box in which to store your tools at this point, your Hammer will be in your rucksack at all times. Simply enter the Excavation Site before 8.00 a.m. or after 9.00 p.m. to experience the event that unlocks the First Mine. When you have unlocked the First Mine, you need to descend to the 10th floor which is the lowest floor of this mine. Do not smash many rocks for ores on the first trip through the Mine as it will take energy that needs to be used elsewhere. When you reach the 10th floor, you must defeat the Dark Chick there by hitting it with a tool. While you are on the 10th floor of the mine, dig for Black Grass. The lowest floor of any Mine usually has the highest number of squares containing Black Grass. Black Grass is the most effective in terms both of Stamina and Fatigue. Eat as much as you need to restore full energy, and store the rest in your rucksack. Do not ship any Black Grass at this stage. It is worth more in terms of energy restoration than for its shipping value. When you have defeated the Dark Chick on the 10th floor of the First Mine, you will be able to unlock the Second Mine in the same way as you unlocked the first. Go again to the Excavation Site 'after hours' to experience the event with Carter that will unlock the Second Mine. Incidentally, the only real value of the ores in the first Mine is for their use in upgrading tools or as gifts for individuals who like ores. One piece of jewelry found in the Excavation Site is worth 2000G. Mystrile, the most valuable ore to be found in the First Mine ships for 40G. The amount of energy needed to swing a hoe is the same as that needed to swing a Hammer. It is better to use the Hoe to find jewelry and Black Grass in the first few days of gameplay, apart from the minimum pieces of ore that you will need for tool upgrades and gifts. You should begin to order tool upgrades as early as possible in the game as you must have ALL six tools at Mystrile level in order to be able to take the Legendary Sword from the 255th Floor of the 2nd Mine. In this game, the best strategy is to upgrade each tool only by a single level and to keep ordering the upgrades until every tool is at mystrile level. Although it will cost more to do it this way, it is best not to 'skip' levels for a couple of reasons. The first reason is the time-factor involved in tool upgrades. When you order an upgrade by a single level, your upgraded tool will be delivered the next morning at 6.00 a.m. What this means effectively is that you will not be deprived of the tool even for one whole day. Upgrades of more than one level require more time, depriving you of the use of your tool for up to 3

days. Although all tools need to be upgraded to Mystrile if you are interested in gaining the Legendary Sword as early as possible, some tools and activities are more useful than others at the start of the game. It is the Hoe and the Watering Can that you will use most as previously stated. The Hammer is required for smashing rocks in the mines that contain ores. As far as Sickle and Axe are concerned, however, you really do not need to use them in the first week. You can pick up weeds and ship them instead of cutting them. You can do the same with respect to any branches or stones on your field. Ultimately, Sprites will be rescued when you have smashed a specific number of stones and boulders and chopped a specific number of branches and stumps. This is NOT necessary, however, in the first week. With limited energy, concentrate on other tasks. It is not time but energy that is limited in Harvest Moon DS and Cute DS where tool use is concerned. After all, you have a Necklace that will allow you to use any tool while you stand inside a building! Use of a tool while the Necklace is equipped does increase the amount of energy used, however. It will tire you very quickly at the beginning of the game and you will not have Hot Spring, Bathroom or a Kitchen in which to make cooked dishes that restore energy. XII. XIII. Map of the Valley, all Locations of Individuals and Sites Complete First Year Events Calendar:

N.B. This Calendar gives the actual day when my character experienced events. It often is the earliest possible opportunity to experience these events. You ALWAYS can experience the events LATER... even in later years. Where Mineral Town bachelors are concerned, the 4th Heart events and even 3rd in some cases will be in the 2nd Year Events Calendar as it takes longer to raise their heart levels. Monday, 2 Spring: Romana's Birthday (Moondrop, Toy Flower) Oh, how thoughtful! Thank you

Romana for Moondrop: very much.

A birthday present?

In your first year, Monday 2 Spring will be the First Day of Gameplay 6.00 a.m. Visit from Thomas to describe shipping 8.40 a.m. Exit Villa after giving Romana a flower to experience Witch Princess' 1st Heart Event 9.00 a.m. Press 'A' in front of Villa Fountain to rescue Jum 9.10 a.m. Press 'A' in front of Well to rescue Hops 9.20 a.m. Press 'A' in front of stove outside Inn to rescue Tep. 10.20 a.m. exit Beach screen to experience Gustafa's 1st Heart Event 9.40 p.m. experienced 1st Mine Event with Carter, need not have Hammer equipped

11.00 p.m. entering Villa screen, Skye's 1st Heart Event directly to bed afterwards)

(you are sent

N.B. Buy one item from Karen's Supermarket each day that it is open for the next 10 days to unlock the Shopping Network Tuesday, 3 Spring: Gustafa's Birthday (all flowers)

6.00 a.m. Thomas brings dog ball 6.40 a.m. at Vesta's house, Marlin's 1st Heart Event 7.30 a.m. went to the 10th floor of the 1st Mine and defeated the Dark Chick 7.30 a.m. exited and re-entered Excavation Site to experience the event that unlocked the 2nd Mine 10.00 a.m. on second floor of the Inn, Van opens his Stall behind the Orange Crate Pressed 'A' next to the Orange Crate to rescue Jet 11.50 a.m. exiting Sprite Company Tree, Rock's 1st Rival Heart Event 2.30 p.m. shipped 900 birdseed, bringing the total of my shipping to 1000 items, thus rescuing Fraw 2.40 p.m. exiting house, Takakura brought Horse Wednesday, 4 Spring: 6.00 a.m. 8.00 a.m. 1st Mine) 3.40 p.m. 4.00 p.m. 5.00 p.m. 9.10 p.m. Uranus rescued due to 100 FP of Romana at Excavation Site, Carter's 1st Heart Event (must have unlocked exiting beach, Gustafa's 1st Rival Heart Event entering Waterfall screen, Trent's 1st Heart Event entering Vesta's Storeroom, Marlin's 1st Rival Heart Event entering Romana's bedroom, Romana's 100 FP Event

Bought Basket and Medium Rucksack from Supermarket Threw item in Basket, rescuing Veggie Thursday, 5 Spring: 9.10 a.m. entering Excavation Site, Carter's 1st Rival heart Event 10.00 a.m. entering Excavation Site, Grey's 1st Heart Event (must have unlocked 1st Mine but weather irrelevant) 11.40 a.m. exiting Sprite Company Tree, experienced 1st Event between Hugh and Kate 11.40 a.m. inside Sprite Company Tree, bought 5 records from Jet, rescuing Jupiter and unlocking Channel 5. 5.50 p.m. at Blue Bar, ordered a drink, rescuing Spirity Friday, 6 Spring: Celia's Birthday (all flowers) rainy day For toyflower: What, a birthday present?! Thank you. I'm so happy! 9.40 a.m. on rainy day at Blue Bar, Griffin's 1st Rival Heart Event New outfit and new wallpaper available at May's Tailoring 8.40 p.m. at Wally's House, Hugh's Rhyming Event (could occur at 6.30 a.m. as well)

10.00 p.m. outside farmhouse, Pedometre reached 10,000 steps Saturday, 7 Spring: 6.00 a.m. Gotz visited farmhouse to tell me the first 'Bird Shed' had been completed. (Although Saturday is his day off, he will announce a job completion.) 6.00 a.m. Grey delivered upgraded Copper Watering Can. Freya bought her first chickens today, Sparkl and Glittr. 8.00 a.m. in Kitchen of Inner Inn: Cliff's 1st Heart Event 11.00 a.m. exiting Sprite Company Tree, 2nd Rhyming Event between Hugh and Kate 12.50 p.m. Galen's House, Fishing Rod event (cannot have tool equipped when you enter) Sunday, 8 Spring: Harvest Goddess' Birthday (she will not be able to receive gifts this Spring) 6.40 a.m. entering basement at Daryl's house, Leia's 1st Heart Event (Daryl at 100 FP today) 7.00 a.m. exiting my farmhouse, Rick's 1st Heart Event (this can be experienced from 6.00 a.m. to 8.00 a.m. but only if you own a chicken.) 8.00 a.m. crossing bridge to East, Roller's Event, Opening of Casino 9.00 p.m. at Excavation Site, 3rd Mine Unlocked but could not take Legendary Sword with tool at mystrile level! (Must have ALL Tools upgraded to Mystrile in Cute, unlike original HM DS) Monday, 9 Spring: Rock's Birthday (Moondrop, Toy Flower, chocolate)

6.50 a.m. at Gustafa's Yurt, Gustafa's 100 FP Event Tuesday, 10 Spring: 11.10 a.m. in Griffin's room at Blue Bar, Griffin's 100 FP Event (can experience it at 6.00 a.m. as well) Wednesday, 11 Spring: Carter's Birthday (Turnip, wine, riceball, sashimi)

Copper Necklace available at Jet's shop as soon as I give Grey the last basic tool for upgrade to Copper Largest Rucksack becomes available at Karen's Supermarket today Thursday, 12 Spring: Dr. Hardy's Birthday (all grasses)

6.00 a.m. at farmhouse: Gotz announces completion of first Animal Shed 6.00 a.m. at farmhouse: Grey delivers last Copper Tool, the Copper Sickle Purchased first cow and first sheep today Friday, 13 Spring: 1st chick born on farm 6.00 a.m. at Grant's house: who was at 96 only) Grant's 100 FP Event (no requirement for Kate

Saturday, 14 Spring:

Spring Thanksgiving

9.00 a.m. Shopping Channel becomes available when item purchased from Karen's Supermarket today if you have purchased an item each day the Supermarket has been open for business: Beauty Box offered by Shopping Network Sunday, 15 Spring: 6.00 a.m. on sunny morning at farmhouse, Gustafa's 2nd Heart Event (Gustafa at 10,000 AP) Monday, 16 Spring: Elli's Birthday (grasses, ToyFlower, strawberry)

6.00 a.m. Beauty Box delivered by Thomas if ordered on Saturday 6.20 p.m. at Blue Bar, Kassey's 100 FP Event (rain or shine) Tuesday, 17 Spring: 6.00 a.m. Gotz announces completion of Maker Barn 1.10 p.m. in Celia's bedroom, Vesta's farmhouse, Karen and Celia's 100 FP Event * 6.30 p.m. at Blue Bar, Karen and Muffy's 100 FP Event * *For the most part, you only can experience 1 event with a Mineral Town visitor in a single day, so it is either/or. There are some exceptions, however. Wednesday, 18 Spring: Duck Festival at Beach 6.00 a.m. Grey delivers mystrile hoe N.B. Cannot obtain Legendary Sword in this game with one tool at mystrile level; all tools must be at mystrile level before you will be allowed to take the sword. Duck Festival from 10.00 a.m. to 6.00 p.m. N.B. You probably will not have a Duck to enter in the first you do own a Duck, you will not have one that could win as it be at maximum heart level. Enter the Beach area at 5.50 p.m. so the day. When you exit, it will be 6.00 p.m. irrespective of you entered. Thursday, 19 Spring: 6.00 a.m. at farm, 1st bottle of Milk as cow purchased from Yodel's Farm one week ago reached adult stage 11.00 a.m. in Lobby of Inner Inn on rainy day, Rock's 2nd Heart Event (must be rainy day!) 11.30 a.m. in Vesta's Storeroom on rainy day, Marlin's 2nd Heart Event (must be rainy day!) 1.00 p.m. in Cody's Caravan (if Cody at 200 FP), Cody's 200 FP Event 5.50 p.m. at Vesta's Storeroom, Murrey's 100 FP Event year. Even if would have to as not to waste the time when

Friday, 20 Spring:

Chris' Birthday (chocolate, all flowers)

8.00 a.m. in kitchen of Inner Inn, Ann's 100 FP Event with Ruby Saturday, 21 Spring: Coffee Table offered by Shopping Channel: order today to unlock 1st House Expansion from Gotz. 6.00 a.m. entering Daryl's house, Leia's 2nd Heart Event 1.00 p.m. on rainy day in Lobby of Inner Inn, Nami and Cliff's 100 FP Event Sunday, 22 Spring: Gourmet Cooking Contest at Beach

Frying Pan Theme in 1st Year: Go before noon to discover the theme and return after 1.00 p.m. and before 6.00 p.m. to attend competition; as you will not even have a kitchen at this point in your first year, you will not be able to make a valid entry Monday, 23 Spring: Coffee Table delivered by Thomas if ordered on Saturday; First House Expansion becomes available from Gotz provided you have the Coffee Table! Order First House Expansion today Bought DVD player and DVDs from Van today 5.00 p.m. in Kitchen of Villa, Sebastian's 200 FP Event 5.10 p.m. in Blue Bar, Griffin's 200 FP Event 7.20 p.m. in Villa, Romana and Van's Event (both at 200 FP) Tuesday, 24 Spring: Marlin's Birthday (wine, fruit) 6.10 a.m. at Villa, Karen's 100 FP Event with Romana * 11.10 a.m. exiting Sprite Company Tree, Lumina's 100 FP Event with Gustafa 6.20 p.m. at Blue Bar, Karen's 100 FP Event with Muffy * * You only can experience 1 event with a Mineral Town visitor on any given day for the most part. It is either/or, therefore, where these events are concerned. Wednesday, 25 Spring: 6.10 a.m. at Cody's Caravan, Cody's 200 FP Event 6.30 a.m. in Romana's Bedroom, Romana's 250 FP Event with Elli Thursday, 26 Spring: Friday, 27 Spring: 6.00 a.m. First House Expansion completed by Gotz Saturday, 28 Spring: Nina's Birthday (Moondrop, Toy Flower) If 1st House Expansion completed, Refrigerator will be available from Shopping Channel today; if not, Clock will be available.

Ordered Refrigerator 7.00 a.m. in Rock's bedroom, Rock's 150 FP Event 11.00 a.m. in Lobby of Inner Inn, Griffin's 3rd Heart Event 12.00 p.m. noon, walking down path toward's Galen's house, Galen and Nina's 100 FP Event Sunday, 29 Spring: Lumina's Birthday (all flowers, chocolate) For chocolate: A birthday present!? Are you sure? Thank you. For sunblock: I'm amazed you got me such a wonderful present. Thank you very much. 6.10 a.m. 6.20 a.m. 6.30 a.m. 6.00 p.m. Event in in at on Muffy's Bedroom, Muffy's 200 FP Event Lumina's Bedroom, Lumina's 200 FP Event Wally's house, Wally's 100 FP Event rainy day in Kitchen of Inner Inn, Nami and Popuri's 100 FP

Monday, 30 Spring: 6.00 a.m. at Farmhouse: Kai's introduction (rain or shine)

Rainy day: 6.00 a.m. on rainy day in Blue Bar, Part I of Skye's 2nd Heart Event 3.00 p.m. at Villa, Kate and Lumina's 200 FP Event (can be sun or rain) 10.00 p.m. on rainy day at Blue Bar, Part II of Skye's 2nd Heart Event Sunny day: 6.00 a.m. exiting Excavation Site, Mary's 100 FP Event 6.30 p.m. in Blue Bar, Marlin's 3rd Heart Event (rain or shine) * Although Marlin's 3rd Heart Event will occur in any kind of weather, you will go straight to bed afterwards. You therefore must choose either to experience Skye's 2nd Event or Marlin's 3rd Heart Event if both bachelors are at the right level. Both can be experienced only on Monday In my game, I chose to experience Skye's 2nd Heart Event, as he was at a lower heart level than Marlin at this point. What this means, sadly, is that the events you choose NOT to experience will not trigger for a fortnight, as next Monday will be the Chicken Festival, when it is impossible to experience ANY events. Tuesday, 1 Summer: Wednesday, 2 Summer: 8.30 a.m. at Hardy's Clinic/House, Examination Event (at 100/100 SR, 22/100 FR) 8.30 a.m. at Hardy's Clinic/House, Elli's 200 FP Event 9.20 a.m. entering Beach, Kai's 1st Heart Event 10.00 a.m. exiting Sprite Company Tree, Murrey's 200 FP Event I with Gourmet 7.00 p.m. entering farm from crossroads, Gustafa's 3rd Heart Event Thursday, 3 Summer: Popuri's Birthday (chocolate, egg, Toy Flower) Beach Festival 10.00 a.m. to 6.00 p.m. at Beach

6.30 a.m. in Daryl's Basement, Leia's 3rd Heart Event 1.40 p.m. on second floor of Inn, Van's 100 FP Event with Murrey (will not trigger any earlier) 5.00 p.m. in Lobby of Inner Inn, Vesta and Van's 100 FP Event 5.00 p.m. in Kitchen of Inner Inn, Ruby's 150 FP Event Friday, 4 Summer: Barney's Birthday (not able to give him a gift this year)

11.00 a.m. at Excavation Site, Carter's 3rd Heart Event, ends outside Inner Inn Saturday, 5 Summer: Muffy's Birthday (Moondrop, chocolate, flour)

Cabinet (Shelf) offered by Shopping Network (Freyr2) N.B. If Freya had expanded her house for the 2nd time, the Big Bed would have been offered today instead. This is a choice then: do you want to complete your storage items, kitchen and cooking implements or do you want to buy the Big Bed immediately? You will not be able to marry any one this early in the game. I prefer to hold off on the 2nd House Expansion so that the Shopping Network will offer the Shelf, then the Kitchen and kitchen implements. When all the Kitchen implements have been purchased, I then proceed to expand the house for the 2nd time. This will put the second house expansion in the middle of the Autumn season. At that point, I will have experienced all 4 heart events for every Valley bachelor as well as rescuing the Harvest Goddess and buying the Blue Feather. I then will be able to marry as soon as I buy the Big Bed if I wish to do so. If I decide to marry a boy from Mineral Town, it will take longer to raise him to red heart level and experience his four heart events, but any Valley bachelor can be married before the end of the first year. 6.00 a.m. at farmhouse: Gotz announces completion of Mushroom Shed 5.10 p.m. crossing bridge towards Vesta's farm, Takakura and Vesta's 100 FP Event Pedometre counted 10,000 steps Sunday, 6 Summer: Cliff's Birthday (chocolate)

6.00 a.m. at farmhouse, Popuri requests entry for Chicken Festival; gave her a chicken with 2 hearts 10.00 a.m. exiting Sprite Company Tree, Popuri, Hugh and Kate's Event * 11.20 entering Beach, Muffy, Kai and Popuri's Event * * These events both can be experienced on the same day, although they include Popuri. Ordinarily only one Mineral Town event can be experienced on any given day. Monday, 7 Summer: Tuesday, 8 Summer: Chicken Festival at Beach 10.00 a.m. to 6.00 p.m.

10.30 a.m. on second floor of Inner Inn at Van's orange crate, Van's 200 FP Event with Daryl 1.00 p.m. walking from crossroads towards Waterfall/Goddess Pond, Rock's 3rd Heart Event aka Blue heart Event 6.20 p.m. at Blue Bar, Karen's 100 FP Earring Event with Muffy 6.20 p.m. Kassey's Event with Karen (Kassey at 255, Karen at 150FP) Wednesday, 9 Summer: 6.00 a.m. in Nami's bedroom, Nami's 200 FP Event 9.30 a.m. at Hardy's House/Clinic, Elli's Event with Hugh Thursday, 10 Summer: Skye's Birthday For toiletries or jewelry: That's a fine present. birthday. Thank you. (+300 AP +3 FP) (Elli at 200 FP)

This has been a great

7.20 p.m. at Vesta's farmhouse, Grey's 2nd Heart Event Friday, 11 Summer: Saturday, 12 Summer: Kitchen offered on Shopping Network Freya ordered Kitchen 10.00 a.m. entering Beach, Kai's 2nd Heart Event Sunday, 13 Summer: Griffin's Birthday For small fish: 'What a treat on my birthday! Ruby's Birthday (Bamboo Shoot, Egg)

Thank you so much.'

DO NOT EXPERIENCE THE FOLLOWING TODAY ON SUNDAY OR ON TUESDAY!!! 8.00 a.m. walking north from the Windmills towards Tent, Skye's 3rd Heart Event, Part I (rain or shine) WARNING!!! Do not experience this event on Sunday ever. You will not be able to experience Part II as Carter does not return to the tent until midnight, too late for the event to trigger. Instead, experience it tomorrow!!! 5.00 p.m. at Blue Bar, Popuri's 200 FP Event on a rainy Sunday Monday, 14 Summer: Kitchen delivered. Can Maker delivered. 6.00 a.m. exiting Excavation Site, Mary's 100 FP Event 8.00 a.m. walking north from Windmills towards Tent, Skye's 3rd Heart Event, Part I (rain or shine) 8.30 a.m. in Lumina's Bedroom, Lumina and Mary's First 200 FP Event (Mary's Award) 8.30 p.m. at Blue Bar, Marlin's 3rd Heart Event 11.30 p.m. in Carter's Tent, Part II of Skye's 3rd Heart Event Tuesday, 15 Summer: Kate's Birthday For Sashimi: When did you find out it was my birthday?

Thank you.'

10.00 a.m. exiting Sprite Company Tree, Flora and Daryl's Event Found Cursed Fishing Rod, Cursed Hammer, Cursed Watering Can Removed Curse from Cursed Fishing Rod Caught Angler King Fish with Blessed Fishing Rod Caught Pirate Treasure with Blessed Fishing Rod 10.40 p.m. walking from Windmills towards Tent, Flora's Hot Spring Event (255 FP) First Hot Springs unlocked Wednesday, 16 Summer: Thursday, 17 Summer: Fridays Ann's Birthday (egg, chocolate) only in Valley on

Found Witch Princess Cursed Earrings in 3rd Mine and had curse removed by Paster Carter for 100,000G Friday, 18 Summer: Takakura's Birthday (large fish, cheese, sashimi) For sashimi: A birthday present? You really didn't need to... Thanks! 6.00 a.m. in field, first giant Pumpkin to be harvested by Legendary Sprites Saturday, 19 Summer: Mixer offered on Shopping Network Ordered Mixer Sunday, 20 Summer: Monday, 21 Summer: 8.30 a.m. in Lumina's Bedroom, Mary and Lumina's Second 200 FP Event (Mineral Town Gossip) Tuesday, 22 Summer: Kai's Birthday (pineapple, egg, flour) Cow Festival at Beach 10.00 a.m. to 6.00 p.m.

3.00 p.m. entering Beach, Kai's 3rd Heart Event (cannot be experienced before 3.00 p.m.) Rescued 60th Sprite, thereby rescuing Harvest Goddess Rescued Baby Sprite in Pot at Sprite Company Tree Wednesday, 23 Summer:

At 255th floor of 3rd Mine, Experienced Keira's 1st Heart Event Thursday, 24 Summer: Fireworks Festival at Beach 6.00 p.m. to 9.00 p.m.

6.00 a.m. Grey delivered Seedmaker 8.00 p.m. entered Beach to attend Festival By simply attending, you will raise the Heart Levels of all eligible bachelors

who are there. You will be able to invite any bachelor at green heart or higher to join you in watching the show. (You go directly to bed afterwards, so make certain to complete all tasks before you go to the Festival.) Friday, 25 Summer: Thomas' Birthday (Bamboo Shoot, Egg) For egg: It's my birthday today. Oh, Freya. Thank you. 12.00 p.m. noon, walking down path from farm to crossroads, Griffin's 4th Heart Event (ends outside Blue Bar) Saturday, 26 Summer: Frying Pan offered on Shopping Network Freya ordered Frying Pan

Sunday, 27 Summer:

(Rainy Day)

6.30 a.m. at Vesta's Farmhouse, Marlin's 4th Heart Event (rainy day) 1.10 p.m. at Beach: Wally's 200 FP Event (Project B) (rain or shine)

Monday, 28 Summer: Vesta's Birthday Frying Pan delivered by Thomas

(all flowers)

9.50 a.m. in Witch Princess Hut, Mary and Witch Princess 200 FP Event Found Cursed Friend Brooch in the 3rd Mine (324 Floor) and had curse removed by Paster Carter for 100,000G 10.30 p.m. when I went to bed, Part 1 of Karen's 160 FP Event Tuesday, 29 Summer: Daryl's Birthday (small fish) For fish: 'Oohh... That's right, it's my birthday!

I really appreciate it.

6.00 a.m. at farmhouse, Part II of Karen's 160 FP Event (if you answer properly, no time passes. Answer wrong and you will sleep through the entire day, regaining control tomorrow morning.) Wednesday, 30 Summer: Leia's Birthday (large fish, toy flower) For big fish: 'Wow, it's a birthday present! I'm happy!! Thank you!!! 9.10 a.m. at Hardy's Clinic/House, Trent's 2nd Heart Event Autumn: Thursday, 1 Fall: Van's Birthday (chocolate) (must

6.00 a.m. in Twins' Tower, Kassey and Patrick 100 FP Fireworks Event be Autumn)

Friday, 2 Fall: Saturday, 3 Fall: shut today

Gotz's Birthday

(egg or wood lumber) All Mineral Town shops

Music Festival in Mineral Town:

Shopping Network offers Steamer Freya orders Steamer 6.00 a.m. in Rock's bedroom, Rock's 4th Heart Event 6.10 a.m. in Gustafa's Yurt, Gustafa's 4th Heart Event Sunday, 4 Fall: Monday, 5 Fall: Blue Feather on sale at Karen's Supermarket (Griffin at Orange Heart at 50000 AP) Freya bought Blue Feather for 1000G 6.10 p.m. walking from windmills towards tent, Flora's 200 FP Event (Beautiful Maiden style) 10.30 p.m. in Carter's Tent, Carter's 4th Heart Event Tuesday, 6 Fall: Wednesday, 7 Fall: Thursday, 8 Fall: 6.00 a.m. at farmhouse, Vesta announces Harvest Festival tomorrow Friday, 9 Fall: Harvest Festival (bring something for the pot): If you bring something good, every one's heart level will go up by 5 points. If you bring toadstools, almost every one will be ill, and you will lose energy as well but you will not lose friendship with any one. If you do not attend, it will be the same as if you gave a toadstool. Saturday, 10 Fall: Wally's Birthday (wild Grapes, grasses) For Salad: 'Hahahahaha. I didn't think you'd get me a birthday present.' Oven offered on Shopping Network Freya ordered Oven Sunday, 11 Fall: 11.00 a.m. walking south from Tent towards Windmills, Rick's 2nd Heart Event Monday, 12 Fall: Oven delivered by Thomas Last day to shear any sheep you wish to enter in the Sheep Festival! Obtained 1st Medium Chicken Egg from Chicken with 4 Hearts Obtained 1st Level 2 Yams (You need to throw 6-7 bags of Level 1 Seed on a plot to obtain almost a full plot of Level 2 crops)

Tuesday, 13 Fall: 6.00 a.m. at farmhouse, Dr. Hardy pays 'complimentary' house call Found 1st Mythic Stone in Third Mine Wednesday, 14 Fall: Thursday, 15 Fall: Karen's Birthday (bamboo shoots, all flowers, eggs)

As Karen is in the Valley only on Tuesdays, you will be unable to give her anything this year for her birthday. Friday, 16 Fall: 6.00 a.m. walking from crossroads across the bridge towards Vesta's farm, Part I of Skye's Green Heart Event or 4th Heart Event 10.00 p.m. in Vesta's Farmhouse, Part II of Skye's Green Heart or 4th Heart Event Saturday, 17 Fall: Pot for sale on Shopping Network Freya ordered Pot Sunday, 18 Fall: All Mineral Town shops and businesses are closed today. (Toadstool, grasses)

Monday, 19 Fall: Trent's Birthday 6.00 a.m. Thomas delivers Pot Tuesday, 20 Fall:

Wednesday, 21 Fall: Sheep Festival at beach from 10.00 a.m. to 6.00 p.m. (submit entry the previous day, neither sick nor pregnant) Thursday, 22 Fall: Friday, 23 Fall: Sebastian's Birthday (all flowers)

1.40 p.m. on rainy day at Twins' Tower, Kassey, Patrick and Ann's 200 FP Event (must be Autumn) Saturday, 24 Fall: bread) Nami's Birthday (wild grape, fish, bamboo shoot,curry

6.00 a.m. Gotz announces completion of 2nd House expansion Big Bed offered on Shopping Network as 2nd House Expansion completed Freya orders Big Bed from Shopping Network Sunday, 25 Fall: Monday, 26 Fall: 6.00 a.m. at farmhouse, Big Bed delivered

N.B. As she has experienced all 4 Heart Events for each of the Valley bachelors, has them at deepest red heart, has rescued the Harvest Goddess and purchased the Blue Feather, she could propose to any of the Valley girls today and be accepted. Her wedding then would occur in a week. Freya chooses NOT to do this in order to be able to continue to experience all the Mineral Town girl Heart Events, the Starrry Night Festival with any bachelor and to complete Skye's 5th Heart Event. If Freya gave the Blue Feather to any Valley bachelor today, the wedding would follow in one week Tuesday, 27 Fall: Rick's Birthday (egg, Birdfeed) N.B. Rick only visits the Valley on Sunday with his sister Popuri Wednesday, 28 Fall: Hugh's Birthday (milk, chocolate: as a child) For milk: It's my birthday today. That's really thoughtful. 11.00 a.m. in Lobby of Inner Inn, Part I of Skye's 5th Yellow Heart Event 10.00 p.m. in Lobby of Inner Inn, Part I of Skye's 5th Yellow Heart Event (go straight to bed afterwards) Thursday, 29 Fall: Murrey's Birthday (egg)

6.00 a.m. Gotz at door to announce completion of 1st Basement, gives Sunstone (random Sun) 10.30 a.m. exiting Excavation Site, Grey's 3rd Heart Event, aka Blue Heart Event Friday, 30 Fall: Pumpkin Festival: Hugh visits from 6.00 a.m. to 7.00 a.m. Katie visits from 8.00 a.m. to 9.00 a.m. Popuri visits from 10.00 a.m. to 11.00 a.m. Winter: Saturday, 1 Winter: Mukumuku's Birthday (all flowers)

6.00 a.m. at Twins' Hut, Twins' 200 FP Winter Event 6.10 a.m. at Galen's House, Nina 255 FP Stocking Event Shopping Network offers Tool Box Freya orders Tool Box 4.00 p.m. exiting Sprite Company Tree, Mukumuku's Event with Daryl N.B. From 1 Winter, can experience Nina's 250 FP Stocking Event at any time when Nina is in her house: I have experienced this at 6.00 a.m. and at 9.40 p.m., but only during the Winter season and only if Nina is at 250 FP or higher Sunday, 2 Winter: Thomas' Winter Request (random item requested)

6.00 a.m. 6.00 a.m.

Thomas' Winter Request made at farmhouse Mukumuku's Gift Event (Big Fish) (Mukumuku at 100 FP)

3.40 p.m. exiting Sprite Company Tree, Sebastian's Event with Mukumuku (ends at farmhouse) 5.00 p.m. Gave Thomas the Green Pepper he requested (item is random), triggering Gold Lumber and Oran's Rescue Event Monday, 3 Winter: Grant's Birthday (wine) For wine: Today is her birthday. Thank you. (It is HIS birthday!)

6.00 a.m. at farmhouse, Thomas delivered Tool Box Tuesday, 4 Winter: Wednesday, 5 Winter: Thursday, 6 Winter: Grey's Birthday (egg, ores and gems) Grey for Baked Corn: Huh? A birthday present? This is great! Thank you! N.B. Grey visits the Valley on Thursdays. This year, therefore, you can give him a gift on his birthday. Friday, 7 Winter: Saturday, 8 Winter: The last item, the 'Clock' is offered by the Shopping Network Freya orders the Clock 11.40 a.m. in Lobby of Inner Inn, Cliff's 2nd Heart Event (snowy day) 5.00 p.m. in Lobby of Inner Inn, Van and Vesta's 2nd Event Sunday, 9 Winter: Galen's Birthday (wild grape, turnip, sashimi) For sashimi: Is this my birthday present? I don't know if I should... Thank you! Monday, 10 Winter: 6.00 a.m. at farmhouse: Clock delivered 6.00 a.m. at farmhouse: Mythic Hoe delivered Tuesday, 11 Winter: Kassey's Birthday (wine) Patrick's Birthday (wine) Patrick: Oh, I'm so pleased to get a present at my age. (wine) Kassey; Oh, you didn't have to... I'm so glad to get a birthday present from a young girl. Wednesday, 12 Winter: Thursday, 13 Winter;

Friday, 14 Winter: like.

Winter Thanksgiving:

Girls give cake to the boys they

Gave Chocolate Cake to each of the Valley bachelors, including Skye, and to Witch Princess, Leia and Keira. Harvest Goddess does not recognise it as a Thanks-Fest Gift unfortunately. Saturday, 15 Winter: 4.10 p.m. Outside Sprite Co. Tree, gave Mukumuku toadstool to experience his Poison Event Sunday, 16 Winter: Flora's Birthday (chocolate) For chocolate: 'Huh, is it alright? Wow, what a pleasant surprise!' (Flora is one of those who does not mention the word 'birthday' when she receives a gift on her birthday.) Monday, 17 Winter: Tuesday, 18 Winter: Wednesday, 19 Winter: Thursday, 20 Winter: Mary's Birthday (toadstool, chocolate) N.B. As Mary visits the Valley only on Monday, you will not be able to give her a birthday gift this year. Friday, 21 Winter: Saturday, 22 Winter: Sunday, 23 Winter: Freya would receive an invitation to spend the Star Festival with any bachelor and Magical Girl apart from Keira and the Harvest Goddess. 10.10 p.m. at entrance to the Valley: spend the Star Festival with him. Freya accepted Skye's invitation to Find partner on 23 Winter to see

Monday, 24 Winter: Starry Night Festival. if you will obtain an invitation.

6.00 p.m. Freya left her farmhouse to initiate the Star Festival with Skye. Event ends the next morning at 6.00 a.m. Tuesday, 25 Winter: Yule Festival (Stocking Event). You must have a stocking from Nina and you must go to bed after 9.00 p.m. to receive a visit from Santa. Random Gem will be given. Wednesday, 26 Winter: Keira's Birthday (valuable ores and valuable gems, Golden Lumber) For any Sun, she will say: ......................................Hahahaha She seems to like the birthday gift.

6.00 a.m. at farmhouse:

Open Stocking to find random gem Trent's 3rd Heart Event, aka Blue Heart

8.40 a.m. at Hardy's Clinic/House: Event Thursday, 27 Winter:

6.00 a.m. at farmhouse: Canary rescued when 2 chicks born, bringing total of animals born on farm to 15, thus completing the Yellow Team 10.40 p.m. exiting farmhouse: Invitation to Sprite Team Dance Party; event ends the next morning at 6.00 a.m. Friday, 28 Winter: Cody's Birthday (copper or any other ore, flowers, wood lumber, stone lumber) For Wood Lumber: A birthday present... I'm so happy. Thank you. 11.00 a.m. on 255th Floor of Third Mine, Keira's 2nd Heart Event, aka Purple Heart Event (requested Relaxtea, which I gave to her immediately, raising her AP 5000 points) 29 Winter: Witch Princess' Birthday (Toadstool, fishbone, gems, ores, all grasses) For toadstool: Th-thank you. It's my birthday today. 3.30 p.m. at First Hot Spring: exited Spring to experience Second Hot Spring Event (had used First Hot Spring 100 times) 30 Winter: Year End or New Year's Eve Festival: At Beach after 6.00 p.m.: obtain 10 Buckwheat Flour; event ends at 6.00 a.m. the next morning N.B. Events given in this Calendar that are not Heart Events or Rival Heart Events will occur in the 1st year only if the individuals involved are at 100 FP or 200 FP. ***************************************************************************** ** ************* XIV. Alternate Schedules for First Week

I have included the schedule of events from two different games here for the first week, to give players an alternate way of experiencing the events. It is possible that there is a limit on the number of events that you can experience on any given day, as in the second game, I was unable to experience one or two events I experienced in the first on the same day, but was able to trigger them on the following day... I have listed these schedules separately under the date as First Game and Second Game. I did this only for the first week of gameplay when there are many events that can be experienced.

First game: 6.00 a.m.: visit from Thomas 11.20 a.m.: exit Beach to experience Gustafa's 1st Heart Event (Freya) 1.10 p.m. enter Beach to experience Rock's 1st Heart Event (Freya) 2.40 p.m. enter Blue Bar to experience Griffin's 1st Heart Event (Freya) 7.50 p.m.. exit Villa to experience Witch Princess' 1st Heart Event (Freya) 10.00 p.m. enter Excavation Site to experience Event with Carter that unlocks 1st Mine (Freya) 11.10 p.m. followed Marlin into Vesta's farmhouse to experience Marlin's 1st Heart Event (Freya) Second game: 6.00 a.m.: visit from Thomas 8.30 a.m. exiting Villa, experienced Witch Princess' 1st Heart Event (Freya2) 8.40 a.m. press A in front of Romana's fountain to rescue Jum (Freya2) 9.10 a.m. exit Beach to experience Gustafa's 1st Heart Event (Freya2) 12.10 p.m. enter Beach to experience Rock's 1st Heart Event (Freya2) 1.10 p.m. enter Blue Bar to experience Griffin's 1st Heart Event (Freya2) 8.50 entered Excavation Site to experience Carter's 1st Mine Event (Freya2) 10.00 p.m. entered Villa grounds to experience Skye's 1st Heart Event (Freya2) Tuesday, 3 Spring: Gustafa's Birthday (all flowers)

Van opens stall on 2nd Floor of Inn at Orange Crate First Game: 6.00 a.m. Thomas brings dog ball 11.50 p.m. entering Romana's Garden: Second Game: 6.00 a.m. Thomas brings dog ball 11.50 a.m. exiting Sprite Company Tree, Rock's 1st Rival Heart Event (Freya2) 3.20 p.m. shipped 1000 bird seed 3.30 p.m. exiting Farmhouse, Takakura brought Horse 5.10 p.m. at Vesta's Storeroom, Marlin's 1st Rival Heart Event (Freya2) Wednesday, 4 Spring: First Game: 8.10 a.m. at Excavation Site, Carter's 1st Heart Event (you must have unlocked the 1st Mine previously) 3.00 p.m. walking from Crossroads towards the Sprite Company Tree, Trent's 1st Heart Event 3.50 p.m. walking from Beach towards Turtle Pond, Gustafa's 1st Rival Heart Event 5.00 p.m. entering Vesta's Storeroom, Marlin's 1st Rival Heart Event 7.40 p.m. in Romana's bedroom at Villa: Second Game: Romana's Painting Event (100FP) Skye's 1st Heart Event (Freya)

6.30 a.m. at Vesta's farmhouse, Marlin's 1st Heart Event (Freya2) 9.00 a.m. bought Basket and 2nd Rucksack from Karen's Supermarket (Freya2) Placed item in Basket to rescue Veggie. (Freya2) 9.10 a.m. at Excavation Site, Carter's 1st heart Event (Freya2) Bought 5 records from Jet to rescue Jupiter (Freya2) 3.00 p.m. walking from Crossroads towards Sprite Company Tree, Trent's 1st Heart Event 3.50 p.m. walking from Beach towards Turtle pond, Gustafa's 1st Rival Heart Event Thursday, 5 Spring: First and Second Games: 6.00 a.m. Uranus opened Sprite Channel, having been rescued by bringing Romana to 100 FP yesterday 10.00 a.m. at Excavation Site, Carter's 1st Rival Heart Event (weather irrelevant) 10.10 a.m. at Excavation Site, Grey's 1st Heart Event (weather irrelevant) Friday, 6 Spring: Celia's Birthday (all flowers) rainy day For toyflower: What, a birthday present?! Thank you. I'm so happy! New outfit and new wallpaper available at May's Tailoring 8.40 p.m. at Wally's House, Hugh's Rhyming Event 10.00 p.m. outside farmhouse, Pedometre reached 10,000 steps Saturday, 7 Spring: 6.00 a.m. Gotz visited farmhouse to tell me the first 'Bird Shed' had been completed. (Although Saturday is his day off, he will announce a job completion.) 6.00 a.m. Grey delivered upgraded Copper Watering Can. Freya bought her first chickens today, Sparkl and Glittr. 8.00 a.m. in Kitchen of Inner Inn: Cliff's 1st Heart Event 10.00 a.m. exiting Sprite Company Tree, Rhyming Event between Hugh and Kate 12.50 p.m. Galen's House, Fishing Rod event (cannot have tool equipped when you enter) Sunday, 8 Spring: Harvest Goddess' Birthday (she will not be able to receive gifts this Spring) 6.40 a.m. entering basement at Daryl's house, Leia's 1st Heart Event (Daryl at 100 FP today) 7.00 a.m. exiting my farmhouse, Rick's 1st Heart Event (this can be experienced from 6.00 a.m. to 8.00 a.m. but only if you own a chicken.) 8.00 a.m. crossing bridge to East, Roller's Event, Opening of Casino 9.00 p.m. at Excavation Site, 3rd Mine Unlocked but could not take Legendary Sword with tool at mystrile level! (Must have ALL Tools upgraded to Mystrile in Cute, unlike original HM DS) Monday, 9 Spring: Rock's Birthday (Moondrop, Toy Flower, chocolate) (rainy

day) 6.40 a.m. at Wally's house, Hugh's Rhyming Question Event 6.50 a.m. at Gustafa's Yurt, Gustafa's 100 FP Event 9.30 a.m. at Blue Bar, Griffin's 1st Rival Heart Event Tuesday, 10 Spring: 6.00 a.m. Takakura brings horse as gift (shipped 1000 items) 10.00 a.m. exiting Sprite Company Tree: 2nd Rhyming Event between Hugh and Kate 11.00 a.m. exiting Sprite Company Tree, Rock's 1st Rival Heart Event 11.10 a.m. in Griffin's room at Blue Bar, Griffin's 100 FP Event (can experience it at 6.00 a.m. as well)

***************************************************************************** ** *************************** Links to all Freyashawk Harvest Moon Cute DS Guides: ***************************************************************************** ** *********************** My General Guide is a Comprehensive Guide that deals exhaustively with ALL aspects of the game and can be found at: Harvest Moon Cute DS General Guide Although I have included information about Heart and Rival Heart Events as well as schedules of the events themselves in my 1st Year Events Calendar Guide, you will find ALL information relating to Courtship and Marriage, including the actual text of all events in my Courtship and Marriage Guide at: Harvest Moon Cute DS Courtship and Marriage Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide A list of all 101 Sprites as well as the means by which each is rescued can be found in my 101 Sprites Guide at: Harvest Moon Cute DS 101 Sprites Guide

A Guide that lists all characters in the game as well as their likes and dislikes can be found at: Harvest Moon Cute DS Characters Guide For other aspects of the game, such as Mining and Cooking, my original Harvest Moon DS guides are applicable and can be found at: Links to Freyashawk's other Harvest Moon DS Guides: Harvest Moon DS Shipping List Guide Harvest Moon DS Calendar Guide Harvest Moon DS Cooking 101 Recipe Guide Harvest Moon DS Crops Guide Harvest Moon DS Ultimate Guide to Mining

Submitted by Freyashawk - Created 3/20/08 (Last Modified 5/6/08) See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

Harvest Moon DS Cute Courtship and Share Walkthroughs & BoardsGuide Cheats Marriage FAQ | FAQs Proudly hosted by IGN DirectGet Add to Add to Walkthroughs link it! Email Alerts Wishlist Playing Now Collection
Harvest Moon Cute DS Courtship and Marriage Guide by Freyashawk email: castleenchanted aol Created on 24 March 2008 Last updated on 6 May 2008 with detailed section on how Heart and Rival Heart Events operate in all Harvest Moon games

Note on April Fool's Day: Although there are 11 eligible bachelors in Cute, Skye has taken the Harvest Moon world by storm. I therefore have expanded all sections that deal with Skye. May all dreams and fantasies of every player be fulfilled, whether with Skye or another bachelor who steals their hearts...

NO ATTACHMENTS - PLAIN TEXT E-MAILS ONLY


Please feel free to contact me if you have any questions about the game or my guide. I try to answer all serious requests for help but I will not open any email with an attachment. AOL sometimes considers a 'signature' or a simple icon as an attachment. Please send your emails as plain text or I shall not be able to respond. Thank you. Table of Contents I. Introduction II. Requirements for Marriage III. Friendship and Courtship Affection Points and Friendship Points (AP and FP) The Love Bangle Choosing Gifts Wisely Quick Gift Guide Strategies for Gift-Giving Social Participation The Benefits of Dialogue Tips for Increasing AP IV. How Heart Events Operate Full Explanation of how Heart and Rival Heart Events Operate in Harvest Moon Skye's Heart Events V. Romantic Festivals Spring Thanksgiving Festival Fireworks Festival Winter Thanksgiving Festival Starry Night Festival VI. Changing your Outfit VII. Harvest Goddess AP Bonus VIII. The Dangers of Neglect Resetting AP and FP The Friend Brooch IX. Rival Heart Events and the Secret Weapon of Hate Lists of Each Bachelor with his Most Favourite Item and Secret Weapon of Hate X. All Bachelors These sections include birthdays, all item likes and dislikes and schedules of Heart and Rival Heart Events for each bachelor. Valley Bachelors: Carter Griffin

Gustafa Marlin Rock Skye Mineral Town Bachelors: Cliff Grey Kai Rick Trent (Doctor) XI. Text of All Heart and Rival Heart Events Carter's Heart and Rival Heart Events Text of Carter's Heart Events Text of Carter's Rival Heart Events Griffin's Heart and Rival Heart Events Text of Griffin's Heart Events Text of Griffin's Rival Heart Events Gustafa's Heart and Rival Heart Events Text of Gustafa's Heart Events Text of Gustafa's Rival Heart Events Marlin's Heart and Rival Heart Events Text of Marlin's Heart Events Text of Marlin's Rival Heart Events Rock's Heart and Rival Heart Events Text of Rock's Heart Events Text of Rock's Rival Heart Events Skye's Heart Events Text of Skye's Heart Events Mineral Town Bachelors: Text of Cliff's Heart Events Text of Grey's Heart Events Text of Kai's Heart Events Text of Rick's Heart Events Text of Trent's Heart Events Magical Girl Events XII. Marriage Proposal Events and Weddings Proposal and Wedding to Carter Proposal and Wedding to Griffin Proposal and Weddding to Gustafa Proposal and Wedding to Marlin Proposal and Wedding to Rock Proposal and Wedding to Skye Proposal and Wedding to Kai XIII. Other Events Kate and Lumina Discuss the Bachelors XIV. Second Year Rival Events About the 2nd Rival Heart Event Text of all 2nd Rival Heart Events XV. Third Year Rival Events About the 3rd Rival Heart Event Text of all 3rd Rival Heart Events XVI. Fourth Year Rival Events About the 4th Rival Heart Event Text of all 4th Rival Heart Events Introductory Note:

This is a Quick Reference guide to all Heart Events and Rival Heart Events in the new Harvest Moon DS game. Birthdays and all gifts with their effects are included in the section for each bachelor as well as items that are disliked. (Remember that you may need to give a bachelor an item he dislikes in order to lower his heart level if you decide that you wish for him to marry your rival.) Actually, despite the fact that you can use this guide as a Quick Reference Guide, you will find detailed sections that deal with all aspects of Courtship and Marriage as well as those that are devoted to the schedules, likes and dislikes of each bachelor. The actual text of all Heart and Rival Heart Events as well as Proposal and Marriage Events is included in a section at the end of the guide. You will find characters both from Forget-Me-Not Valley of A Wonderful Life and Mineral Town of Friends of Mineral Town in this game. Although it is set in Forget-Me-Not Valley, there will be some differences in terms of the Map from the Map in A Wonderful Life. A few new colourful characters have been added. You will play a female in this game and eligible bachelors from Forget-Me-Not Valley consist of Carter, Griffin, Gustafa, Marlin, Rock and a new character named Skye. As with the original DS game, if you insert an FoMT or MFoMT cartridge in your DS at the same time as the new HM Cute DS game, you will be able to meet all the Mineral Town characters as well as courting the eligible bachelors from Mineral Town. They are Cliff, Grey, Kai, Rick and Trent (the Doctor). This is highly recommended as the Mineral Town visits essentially double the size of this game and enrich it immensely. I have created a Comprehensive Guide that deals with all aspects of life in Forget-Me-Not Valley in the new DS Harvest Moon Cute. You can find it at: Harvest Moon Cute DS General Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide In fact, all FP events, sometimes known as 'random' events, are included in the 1st Year Events Calendar Guide. They are listed in the Calendar section of that guide on the earliest date when they can be triggered. The actual text of those events will be added to my Characters Guide as time permits in the future. A 101 Sprites Guide can be found at:

Harvest Moon Cute DS 101 Sprites Guide I will publish Event guides for the second through fourth years of the game as well, but all FP events ARE included in the 1st Year Events Calendar Guide as I made certain to raise the FP of all characters to maximum 255 points before the end of the first year. The only events that will appear in the 2nd through 4th year Calendar Guides, therefore will be the 2nd through 4th Rival Heart Events and Rival Marriages that CANNOT be experienced prior to those years. Links to all guides will be given at the end of this one. As previously stated, this is a quick reference guide that is specific to Courtship and Marriage. Birthdays, and the Most Favourite Affection Point Gift as well as other Favourite Affection Point Gifts are given as well in the section for each bachelor as well as gifts that the bachelor detests. This is an exhaustive list of the items that the bachelor likes to receive, but I tried to make certain to include some items in each case that would be inexpensive or easy to acquire as 'suggested early gifts'. This guide is intended to make it easy for any player to raise heart levels quickly from the very start of the game. The reason it is important to experience the 1st Rival Heart Event for any bachelor as quickly as possible is because you will not be able to experience it once you have raised the bachelor's heart level to purple. It is easier to experience all the 1st or Black Rival Heart Events at the very beginning of the game, rather than being forced to reduce the heart level all the way down to black later in the game if you decide not to marry the bachelor yourself. Remember that you need not experience ANY Rival Heart events but you MUST experience all four Heart Events for any bachelor you wish to marry. Rival Heart Events do give points towards your Farming Degree, however and all events enrich your enjoyment of the game, so I do recommend that you experience as many events as possible. There is a section in this guide that discusses Heart Events and Rival Heart Events, the differences between them and the effects of each. In the section that provides the actual text of events, all 4 Heart Events are given for Valley and Mineral Heart bachelors well as the Marriage Event. All four Rival Heart Events for Valley bachelors are included as well as Rival Marriage Events. The old Heart Events for the Magical Girls are included in Harvest Moon Cute as they have significance where the plot is concerned. They no longer are courtship events, however. I will include a Walkthrough section to my General Guide under a section entitled 'A Perfect Game'. By following the Walkthrough, you will be able to experience the 1st Heart and Rival Heart Events for every bachelor, including the Mineral Town bachelors, in the first Spring. You will be able to experience the 2nd Heart Events for some of the Valley bachelors as well. Meanwhile, use my 1st Year Events Guide which gives all Events that can be

experienced on specific days in the first year. I. Introduction:

Although you will be living in Forget-Me-Not Valley and in that sense, this game is more like A Wonderful Life than Friends of Mineral Town or More Friends of Mineral Town, the courtship system is very similar to that in FoMT/MFoMT. It is a little more complex, however, in that there are two types of Points now: Affection Points and Friendship Points. Although Friendship Points are extremely important where all characters in the game are concerned, for the purpose of courtship and marriage, it is the Affection Points that count. There are specific gifts that will give Affection Points and other gifts that a bachelor likes will give you Friendship Points. Some gifts will affect both levels. Unlike FoMT/MFoMT, you can give a person more than one gift in a single day. With respect to the eligible bachelors, however, only the first gift that you give will have any effect in raising AP. Subsequent gifts will raise only the FP. Birthdays are extremely important as in all HM games. If you give a bachelor a gift on his birthday, the value of the gift in terms of AP and FP will be multiplied by 5. The first Valley bachelor to have a birthday is Gustafa. His birthday is 2 Spring, the very first day of gameplay! You can pluck any flower from any area on the map to give to him and he will be thrilled. Remember that experiencing Heart Events for any bachelor does not obligate you to propose to that bachelor or marry him. The more events you experience, the quicker your Farming Level will be raised. Moreover, ALL events enrich a player's understanding and enjoyment of any Harvest Moon games. Often special useful information about an individual is given in the course of an event. In some cases, events are hilarious. Do not miss any opportunity to experience events in Harvest Moon. As previously stated, the actual texts of Heart and Rival Heart Events are included in a later section of this guide. In the section devoted to each bachelor, I have included a recipe for his Most Favourite Dish or Item. II. Requirements for Marriage

The basic requirements for Marriage to ANY bachelor are: 1. 2. 3. 4. That That That That you you you you have have have have expanded your House twice; purchased the Big Bed from the Shopping Network; experienced all four Heart Events for the bachelor; raised the bachelor's heart level to 60,000 AP, which

constitutes deepest red heart level; 5. That you have purchased the Blue Feather required for any marriage proposal from Karen's Supermarket; 6. That you have rescued 60 Sprites, thereby rescuing the Harvest Goddess. Expansion of your house twice is a requirement that unlocks the Big Bed from the Shopping Network. Until you have expanded your house for the second time, you will not be able to purchase the Big Bed. Even if you raise a bachelor's heart level to deepest red at 60,000 AP and use the Blue Feather to propose to him, he will not accept your proposal if you have not experienced all four of his Heart Events and rescued the Harvest Goddess. The Harvest Goddess presides over every wedding and gives it her blessing. A wedding cannot take place until she has been rescued. Rescuing a total of 60 Sprites automatically rescues the Harvest Goddess. The Blue Feather will be offered by Karen's Supermarket when ANY bachelor reaches 50,000 AP which is Orange Heart level. As previously stated, however, a marriage proposal will not be accepted if you have not fulfilled all the other requirements for marriage.

III.

Friendship and Courtship

Affection Points and Friendship Points

(AP and FP)

As in every Harvest Moon game, Romance and Friendship are as important as success in farming, ranching, mining and fishing. This game is a little more sophisticated and complex than other HM games in this respect. Now there are two kinds of Points that affect your relationship with eligible girls as well as villagers. These are 'Affection Points' and 'Friendship Points'. Only eligible girls will have a gauge both for Affection and Friendship. Affection refers to Romance and gaining points in this department will raise a bachelor's heart level. Eligible bachelors have a Friendship gauge as well, and this is the only gauge that you will have with respect to all other characters in the game. Whenever you give a gift to some one, you usually either will gain or lose Friendship Points with that person. If it is an eligible bachelor, you may gain Affection Points as well as Friendship Points. As in all Harvest Moon games, there are 'Most Favourite' items that will give more points than other gifts. Giving a favourite gift to some one on his/her birthday will multiply the points that the gift usually would be worth by 5. It therefore is critical to remember every character's birthday with a gift that he/she likes very much. There are two ways to gauge the effect of a gift on a character. One is by learning the responses that he/she makes to specific gifts. The other is by

purchasing the Love Bangle from the Casino. Once you have the Love Bangle from the Casino, you will be able to gauge people's friendship and love levels precisely. If you do not wish to make an error when you give a gift to any one, save your game before you give the gift, then reload if the person hates the item you gave to him/her! I have created a Characters Guide for this game that gives the items that each person loves or detests as well as actual responses in each case. This guide deals only with eligible bachelors but the Characters Guide embraces ALL individuals, including eligible bachelors and their rivals. Friendship Tip: An easy way to raise Friendship levels is to show a villager either your cat or your dog. There are villagers who prefer one to the other and a few do not care for animals at all, but for the most part, you can win hearts by taking your cat or dog on a tour of the village and showing your pet to the villagers you encounter. When an individual likes your pet, it will raise FP by 1 Point. list of individuals who like to be shown your Cat and/or Dog. Cat or Dog: Ann, Celia, Elli, Flora, Karen, Lumina, Mary, Marlin, Muffy, the Witch Princess Popuri Here is a

Nami, Nina

Cat but not Dog:

Eligible girls who dislike Pets:

Please bear in mind the fact that the 'Magical Girls' only can be found at specific locations. After the Harvest Goddess has been rescued, you can interact with her only by going to the Goddess Spring and throwing an offering into the Spring. Her 'Most Favourite' offering is a Strawberry. The Witch Princess always can be found inside her hut. Leia can be found in Daryl's basement in the bathtub until she returns to the sea. After that, you must seek her on the beach at midnight on Tuesdays. Keira can be found always on the 255th floor of the Third Mine. Each time you visit her, you will be obliged to defeat every Dark Creature on that floor before the barrier will crumble and you will gain access to her chamber. Experience of their old 'Heart Events' simply adds to the potential of the game and in some cases, advances the plot. Keira, in particular, is connected to the Mines and you will not be able to unlock the 4th Mine if you have not experienced her 1st Heart Event on the 255th floor of the Third Mine. Choosing Gifts Wisely: Monetary value does not determine the value of an item in terms of romance or friendship. Even when a bachelor appreciates jewelry, he may be as thrilled with a simple flower. As in all Harvest Moon games, flowers are a wonderful gift that can raise the heart levels of men and women alike. There are a few individuals who either are indifferent or who actively dislike flowers, but for the most part, it is a great gift and easily acquired if you gather a few wild items each day.

A gift that is popular with many characters is chocolate. You can purchase chocolate for 100G from Karen's Supermarket, and it is always useful to have a few bars of chocolate in your rucksack to give to villagers and bachelors. Another inexpensive gift that is quite popular with most people is an ordinary egg. If you have flowers, chocolate and eggs in your rucksack, you will be able to make most people quite happy. For those who do not care for any of these items, a fish often can be given instead. Actually, even a small fish can thrill the hearts of some characters in this game. A small fish will raise Daryl's FP by 9! You need to raise Daryl's heart level in order to be able to meet Leia the Mermaid. Giving him a small fish each day is an easy and inexpensive way to do that. Nami, who is rather particular and difficult to please, happens to like fish as well. Where eligible bachelors are concerned, a small fish is a gift that absolutely thrills Griffin! Most Favourite Items: Each eligible bachelor has a 'Most Favourite Item' that will increase AP by 800 points and FP by 9 points. In the case of EVERY bachelor from Forget-MeNot Valley, this dish requires a Kitchen and a Pot to prepare, among other things. The bachelors from Mineral Town are different in this respect. Although Cliff's Most Favourite item, like Skye's, is Finest Curry, one of the most time-consuming Pot recipes, Grey's Baked Corn requires only an ear of corn and an Oven. The Most Favourites for the other three Mineral Town bachelors do not even require a Kitchen. Kai loves Pineapples best, Trent loves any size of Milk and Rick loves Spa Eggs, which can be made by tossing any egg into a Hot Spring. In fact, Rick's Most Favourite may be more difficult in Cute and HM DS than in other Harvest Moon games as you must unlock both Hot Springs in these games. Nonetheless, it does not require a Kitchen to make. I have included a Recipe for the Most Favourite Dish in the sections that deal with each bachelor. Bear in mind the fact that a 'Most Favourite Item' never need be given in order to raise heart levels. One can do it by giving items that are worth only +300 AP and +3 FP... It will take longer but the result ultimately is the same. A Most Favourite Item simply speeds up the courtship. Quick Gift Guide: Giving items as gifts in Harvest Moon DS is not as simple as it was in FoMT or MFoMT, but there are gifts that generally elicit a positive response from many

of the eligible girls. Have Flowers, Eggs, Chocolate, Fish and a few Wild Grasses in your Rucksack at all times in order to be able to boost Affection and Friendship levels. Other useful gifts that are not terribly expensive or difficult to acquire are Bread, Bamboo Shoots and Toiletries. You can purchase Bread as well as Chocolate for 100G from Karen's Supermarket. Flowers, Wild Grasses and Bamboo Shoots can be gathered from the wilds. Chickens are usually the first animals you will purchase and raise, and eggs are plentiful thereafter. Wine is a favourite for most men and even some of the women, like Muffy and Karen in particular, are very fond of it. Jewelry and Toiletries in this game can be found at the Excavation Site using your hoe. As soon as you obtain the Fishing Rod from Galen, you will be able to catch fish. You should be able to purchase the Fishing Rod on the first Saturday of the game, on 7 Spring. What follows is a quick reference guide to the eligible bachelors whose Affection and/or Friendship levels will be raised by specific inexpensive or common gifts. I listed common gifts before cooked items or ranch products because those will not be available to all players early in the game. The items I tried to list first are easily obtained by any player. I included Bamboo Shoots because they are available in Spring at the start of the game. These are gifts in each case that will raise FP at least by 3 points and in the case of the eligible bachelors, will raise his AP as well. Incidentally, there are items that will raise an individual's AP and/or FP by 1 point. It is better to give an item that raises AP and/or FP by one point than to give nothing at all. There is no rush to marry or have a child. You can raise a person's affection and friendship slowly but surely even if you cannot give the 'Most Favourite Item'. Do what you can at any stage of the game. Moondrop Flower will give 300 AP and 3 FP with the following eligible bachelors and with the Harvest Goddess: Griffin, Gustafa, Rock Chocolate will give 500 AP and 9 FP with the following eligible bachelors: Rick Chocolate will give 300 AP and 3 FP with the following eligible bachelors: Rock, Cliff Eggs will give 500 AP and 9 FP with the following eligible bachelors: Kai, Rick Eggs will give 300 AP and 3 FP with the following eligible bachelors: Griffin, Grey, Trent Jewelry will give 500 AP and 9 FP with the following eligible bachelors: Rock, Grey, Kai Jewelry will give 300 AP and 3 FP with the following eligible bachelors: Gustafa, Skye, Rick Toiletries will give 300 AP and 3 FP with the followiing eligible bachelors: Rock, Gustafa, Skye, Grey, Kai, Rick All ores will give 500 AP and 9 FP with the following eligible bachelors: Grey

All ores will give 300 AP and 3 FP with the following eligible bachelors: Griffin, Gustafa All gems will give 500 AP and 9 FP with the following eligible bachelors: Grey All gems will give 300 AP and 3 FP with the following eligible bachelors: Griffin, Gustafa Fish will give 500 AP and 9 FP with the following eligible bachelors: Griffin Small fish will give 300 AP and 3 FP with the following eligible bachelors: Kai, Trent All fruits will give 300 AP and 3 FP with the following eligible bachelors: Marlin, Rock Riceballs will give 300 AP and 3 FP with the following eligible bachelors: Carter, Cliff All Wild Grasses will give 500 AP and 5 FP with the following eligible bachelors: Trent Bread will give 500 AP and 9 FP with the following eligible bachelors: Kai Bread will give 300 AP and 3 FP with the following eligible bachelors: Cliff, Grey Bamboo Shoots will give 500 AP and 9 FP to the following eligible bachelors: Trent Wiine will give 500 AP and 9 FP to the following eligible bachelors: Griffin, Marlin, Kai, Rick Wine will give 300 AP and 3 FP to the following eligible bachelors: Carter, Rock, Cliff, Grey Wood Lumber will give 300 AP and 3 FP with the following eligible bachelors: Grey, Rick Stone lumber will give 300 AP and 3 FP with the following eligible bachelors: Grey, Rick Birdseed will give 500 AP and 9 FP with the following eligible bachelors: Rick N.B. Please note that items such as Lumber and Birdseed are utterly spurned and detested as gifts by MOST individuals. I have listed them here as they are extremely inexpensive gifts for the specific bachelors who happen to like them, but do not attempt to give them to any one else! The Point system in HM DS is a bit more complicated than this, however. There are items that will raise or lower an individual's heart level by a single point. There are other items that, when given, will have absolutely no effect whatsoever. The necessary number of AP points for each heart level are:

Black Heart: 0 AP to 10000 AP Purple Heart: 10000 AP to 20000 AP Blue Heart: 20000 AP to 30000 AP Green Heart: 30000 AP to 40000 AP Yellow Heart: 40000 AP to 50000 AP Orange Heart: 50000 AP to 60000 AP Red Heart: 60000 AP Maximum AP: 65535 AP Maximum FP for any one is 255. at 255. Maximum AP is 65535. Strategies for gift-giving: It is difficult sometimes to remember whether or not you have given an item to some one on a particular day, especially if there are interruptions to gameplay. I find that it is easiest if I create a daily routine with respect to gifts for all the eligible bachelors. Most of the bachelors (and indeed villagers in general) will be in their bedrooms before 8.00 a.m. Remember that the magical girls in HM Cute have heart events even though they are not potential spouses. You must experience Keira's 1st Heart Event in order to be able to unlock the Fourth Mine. Meeting Leia and experiencing all four of her heart events advances the plot and allows her to return to the ocean as a close friend. Using one of the less expensive, most easily obtainable gifts that raises AP in each case as an example: After feeding your animals and collecting all ranch products, use the teleport stone to go first to the Blue Bar to see Griffin and give him a small fish or a flower such as Moondrop . Stop at Gustafa's yurt to give him a Moondrop as well. If you have any rubbish or a weed, pop into the Witch Princess' hut and give it to her. Find Rock upstairs in his bedroom at the Inner Inn at this hour and give him chocolate or a Moondrop. Go to the Bachelor's Guest Room to give a gift to the Mineral Town bachelor staying there that day. Go to Daryl's house, enter the basement and give Leia a flower or a medium fish. Even a small fish will raise his heart level, although a medium fish is more effective. Marlin and Carter are at the end of the list, simply because they can be found indoors later in the day than the other bachelors. Marlin and Carter are difficult because they require more expensive offerings when you do not have a kitchen yet to cook dishes that they love. You can give both of them wine, however, to raise their AP and FP. I recommend giving gifts to every one indoors whenever possible, as it does not consume any time. Accessing your rucksack when you are outside takes time and often items must be separated before given as gifts. In particular, if you wish to equip the Love Bangle before you give some one an item, it takes no time to do this if you are inside a building. Incidentally, visitors from Mineral Town will be found in the guest rooms on the 2nd floor of the Inner Inn before 8.00 a.m. Go north from the stairs to find the guest rooms. The guest room for girls is on the left near Van's orange crate and the guest room for the boys is on the right. The only Mineral Town guest who never will be found in the Inn is Mary. At the earliest, you can find her in Lumina's bedroom at 8.00 a.m. on Mondays. As After that, AP continues to rise but FP stays

far as the bachelors are concerned, they all will be found in the boys' guest room early in the morning on the day when they each visit the Valley. The only boy you will not see in Spring is Kai, who will visit only during the Summer season. As he will be in the Valley every day during the Summer season, however, you will have him at a higher level than any other Mineral Town bachelor at the end of Summer in your first year, although you will not be able to marry him until the second year, simply because you cannot fulfil all other requirements for marriage AND have him at deepest red heart level before the end of your first Summer. Your 'special' bachelor is Skye and he never will be found anywhere in the Valley during daylight hours. He is a little exacting where gifts are concerned. The only gifts he likes, apart from cooked items, are expensive ones such as jewelry, faceted gems and toiletries. In Spring, you can give him Sunblock every night to raise his AP by 300 points and his FP by 3. Although his wandering path differs from night to night, you ALWAYS can find him at the entrance to the Valley shortly after 10.00 p.m. By meeting him there, you can give him a gift and still make it to bed before midnight! Social Participation You can gain or lose affection with bachelors simply by attending or failing to attend a festival. It is a good idea always to attend festivals, even when the festival is one where you are not eligible to participate actively. Speak to every one who is at the Festival, both before and after the main event if possible. There are other advantages to attendance, such as the rescue of a Sprite and the unlocking of a Sprite Channel. One festival that will raise the heart levels of all the ordinary eligible bachelors is the Fireworks Festival on 24 Summer. If there is a bachelor at green heart level or higher, you can watch the fireworks with him. If not, however, you can speak to every eligible bachelor and gain Affection Points by doing so. If you donate something good to the Hot Pot, however, you gain 5 FP with every one there. The effect of donating a Toadstool is the same in terms of FP as if you did not attend at all. In other words, you lose the chance to gain 5 FP if you do not attend or if you donate a Toadstool. AP is not affected no matter what. Donating a Toadstool DOES affect your own energy levels, however. It does nothing in terms of Stamina but it increases your Fatigue by 2 points. As stated in the section that deals with the Fireworks Festival, simply speaking to a bachelor on the beach before the display will raise his AP by 2000 points. Watching the show with him gives no further increase in AP. It therefore is a good idea to speak to EVERY bachelor in order to receive an increase of 2000 points with every bachelor from the Valley and Mineral Town apart from Skye who sadly, cannot be present at any of the festivals as he would be arrested and carted off to prison... The Benefits of Dialogue

In FoMT and MFoMT, you can raise affection levels somewhat simply by speaking to an individual twice each day. In HM DS, conversation alone will not raise AP or FP except during Festivals but it can prevent FP from decreasing over time. Once you have every individual at the maximum friendship level of 255 FP, all you need to do is visit every one at least once every few days to speak to him/her. Like FoMT and MFoMT, conversation often can be a good indication of affection or friendship level. As is the case in Mineral Town, there are specific locations where, if you speak to some one, his/her responses will differ according to heart level. Especially where the Mineral Town bachelors are concerned, this can be useful as you cannot see the colour of their hearts at any point in time. It is interesting to note that, at black heart level, most people when you speak to them will assume that you have come to visit some one else. Marlin in the kitchen of Vesta's house will ask you if you have come to visit Vesta. When you meet individuals in their bedrooms at 6.00 a.m., usually their conversation will remain the same no matter how high or low their AP and/or FP. You need to confront them again at a location where their conversation does vary according to friendship level. Meet Griffin when he is working at the Blue Bar to hear responses that reflect his degree of liking for you. Festivals are the exception to the inability of conversation alone to increase AP and/or FP. Speak to EVERY ONE at every festival. For example, as previously stated, speaking to a bachelor during the Fireworks Festival raises his AP by 2000 points. It really does not matter whom you invite to watch the display with you but you should speak to every bachelor there. The only bachelor who will not be present is Skye. All the Mineral Town bachelors as well as the other Valley bachelors will attend. Tips for Increasing AP As stated elsewhere more than once, a daily routine of giving a Favourite or Most Favourite item as a gift to all bachelors is the best general strategy for increasing Affection Points, thereby raising heart levels. There are some special actions and occasions whereby AP can be raised higher than it could be at any other time: 1. Change your outfit daily to increase the AP of every bachelor in the Valley (including any visiting Mineral Town bachelor) by 200 points. 2. On the occasion of the Fireworks Festival, speak to every bachelor at the beach to increase the AP of ALL bachelors who are there by 2000 points. 3. On the occasion of the Winter Thanksgiving, FIRST give a regular Favourite

or Most Favourite Item to each bachelor and THEN give him either Chocolate or Chocolate Cake. A traditional recognised Thanks-Fest gift of Chocolate or Chocolate Cake will increase AP by 1000 points. If you give a regular 'Most Favourite Item' as a gift first, the regular gift will increase AP by 800 points. A 'Favourite' will increase it by 500 points. If you THEN give Chocolate or Chocolate Cake, AP will increase by an additional 1000 points, making the total increase for the day 1800 AP or 1500 AP, depending on the item given. If, however, you give the Winter ThanksFest gift FIRST, AP will increase only by 1000 points and any items given afterwards will not affect AP at all. 4. On the occasion of an individual's birthday, given him a Most Favourite or Favourite item as a gift. The value of any item given on an individual's birthday is multiplied by x5. Bear in mind the fact that it is only the first item that will affect AP. Secondary gifts will affect only FP. If, however, you give a 'Most Favourite Item' to a bachelor on his birthday, its value will be 4000 AP as opposed to the usual 800 AP. This is quite a significant increase! Only bachelors and Magical Girls have Affection Points or AP, but an item given to ANY ONE on his/her birthday will have a value of x5 its ordinary value in terms of FP or Friendship Points. IV. How Heart Events Operate

As in other Harvest Moon games that include Heart Events, you MUST experience every Heart Event with a bachelor in order to be able to propose successfully to him. You cannot 'miss' any Heart Events because they must be experienced in proper order. In other words, you never will experience the 3rd Heart Event, even if the bachelor is at deepest red heart level, until you have experienced the 1st and 2nd Heart Events for that bachelor. Heart Events, like all events in Harvest Moon, have their own specific requirements in terms of season, day of the week, time of day, location and weather. I have included a schedule of all Heart and Rival Heart Events for each bachelor as well as any special requirements. If weather is not mentioned, assume that you can experience the event on a sunny day. In some cases, an event can be experienced both on a sunny and on a rainy day but if rain is required, that information will be stated clearly in the schedule. As a general rule, Heart Events require a minimum heart level in each case. That minimum level is included in the description of the event. In other words, the 3rd or Blue Heart Event requires the bachelor to be at least at Blue Heart level. He can be at a HIGHER level but not at a lower level. Rival Heart Events, on the other hand, have a maximum Heart level requirement. This level is included in their description. In other words, the 2nd or Blue Rival Heart Event requires a heart level that does not exceed Blue. If the bachelor is at Green or Yellow Heart level, therefore, you would not be able to experience the 2nd or Blue Rival Heart Event. As with Heart

Events, Rival heart Events must be experienced in proper order. You cannot 'miss' one. If you experience all four Rival heart events, the bachelor WILL marry your Rival in a week. Players often are confused between Heart and Rival Heart Events. Heart Events advance YOUR courtship of the bachelor. Rival Heart Events advance the courtship of your Rival. If a bachelor is at deepest Red Heart level, you no longer will be able to experience ANY Rival Heart Events. This actually is logical, because the bachelor will be so deeply in love with you that he will have absolutely no interest in your rival! Players may wonder why they would wish to experience the Rival Heart Events for a bachelor they wish to marry themselves. There are two reasons. All Events enrich a player's understanding of the characters and the game itself. The second reason is to obtain points towards the Farming Degree. Both Heart Events and Rival Heart Events give points towards your Farming Degree Level. The only Rival Heart Event that you do not wish to experience if you intend to marry a specific bachelor is his Fourth Rival Heart Event. You can experience the first three Rival Heart Events, then raise the bachelor to deepest red heart level and never have to fear that the 4th Rival Heart Event will occur, even you do not not propose to the bachelor immediately. Your character ALWAYS has an advantage over any rival in Harvest Moon games. The Rival Heart Events all have time requirements. The 1st Rival Heart Event can be experienced at the start of the game in the first year, but the 2nd Rival Heart Event cannot be experienced before the 2nd year. The 3rd Rival Heart Event cannot be triggered before the 3rd year and the 4th cannot be experienced before the 4th year. You therefore have 4 years in which to win the bachelor of your choice. In the case of Skye and the Mineral Town bachelors, there are NO rival heart events in any case, so you never need to fear a rival. In Cute, your game will not end upon marriage to a Mineral Town bachelor and you can have a child with him. In this respect, it is totally different from the original Boy versin of Harvest Moon DS where marriage to a Mineral Town girl would end your game. Heart Event have significance to courtship as well as a potential value in terms of AP or Affection. In this game, Heart Events tend to have two parts, based on your responses to options given at specific points during the event. In Skye's case, the Heart Events actually are experienced in two separate parts that occur at different times of the day, but in the case of other bachelors, Part II directly follows Part I, provided you give the correct response. I will explain Skye's events in detail in another section of this guide. As stated, Heart Events tend to be in two parts. In the first, you will be given an option to choose between two or three responses. If you choose incorrectly, the event will end then and there. You will lose Affection as well by choosing incorrectly. It is easy to make the correct response to this

first option as usually it is an invitation of some sort and the incorrect response is to reject the invitation. If you reject the invitation, you will lose 3000 AP with the bachelor, as he will assume that you are not interested in him. If you accept the invitation, the event will continue and in most cases, you will be offered another set of choices. If you choose correctly, you will gain 3000 AP with the bachelor. That is the best result in any Heart Event. If you choose incorrectly, you will lose AP with him. Choosing incorrectly at either point does not prevent you from marrying the bachelor ultimately. It is extremely important for a player to recognise this fact. It simply sets your courtship back a little in terms of Affection Points or AP. A loss of 3000 AP can be recovered in as little as 3 days with any Valley bachelor if you give a 'Most Favourite Item' daily and change your outfit daily as well. With a Mineral Town bachelor, apart from Kai, it will take three weeks, as they visit only one day each week. In any case, the text of every Heart and Rival Heart Event is included in this guide with both the correct and incorrect responses and the effects of each. Rival Heart Events are different in that you cannot affect them at all. You simply witness them and experiencing them does not affect the AP or FP of the bachelor involved. As previously stated, the only Rival Heart Event you do not wish to experience if you intend to marry the bachelor yourself is the 4th and Final Rival heart Event. That event cannot be triggered before the 4th year, giving you four years to triumph over your rival! Heart Events can affect the friendship levels of other characters who are involved in them in Cute. Your responses then affect both the AP of the bachelor and the FP of the other characters. For example, in Part I of most of Skye's Heart Events, you will be asked by various villagers to help catch the thief later that night. If you agree to help, their FP will increase. If you refuse to help, their FP will decrease. Full Explanation of how Heart and Rival Heart Events Operate in Harvest Moon This information is given in ALL my Courtship and Marriage Guides for every Harvest Moon games, but many players remain confused about these events. Although the information is provided in a different form in other sections of THIS guide, I therefore will cover the subject once again here. There are two kinds of Heart Events in Harvest Moon games: Rival Heart Events. Heart Events and bachelors and Rival Heart and your but simply courtship of

Heart Events occur between your character and eligible girls or when your character responds correctly, advance YOUR courtship. Events are events that occur between the eligible girl/bachelor rival. Your character is not involved in those events actively witnesses them. When triggered, rival heart events advance the your RIVAL.

The usual number of Heart Events in a game is 4. The usual number of Rival Heart Events is 4 as well. In most cases, all four Heart Events can be experienced in the first year of gameplay, provided you have reached the minimum heart level required for each. Heart Events usually occur at the following heart levels: Black, Purple, Blue and Yellow. The eligible girl or bachelor must be at least at the required heart level in order to trigger the Heart Event. If he/she is at a higher heart level, you still can trigger the Heart Events. In other words, you can have the eligible girl/bachelor at deepest red heart level (60,000 AP) and STILL experience all four of the heart events, including the Black Heart Event. YOU MUST EXPERIENCE ALL FOUR HEART EVENTS IN ORDER TO BE ABLE TO MARRY A GIRL/BACHELOR. You can propose to any girl/bachelor if you have the Blue Feather, but YOUR PROPOSAL WILL BE REJECTED EVEN AT RED HEART LEVEL IF YOU DID NOT EXPERIENCE ALL HEART EVENTS WITH THAT GIRL/BACHELOR. All heart events must occur in the proper order. It is impossible to 'miss' any heart event! You can experience them in ANY year of the game. My guides tend to give the earliest possible date at which any Heart Event can be triggered but you can experience ALL of them later... No time limit for heart events. All Rival Heart Events, on the other hand, cannot be experienced in the first year. Harvest Moon games tend to load the deck in favour of your character, giving you at least four years to win the hand of the girl/bachelor before there is any threat from a rival. The first Rival Heart Event can occur in the first year, even in the first week of the game, but the second Rival Heart Event cannot occur before the beginning of the second year. The third Rival Heart Event cannot occur before the beginning of the third year and the fourth and final Rival Heart Event cannot occur before the beginning of the fourth year. It is only the Fourth Rival Heart Event that will kill your chance of marrying an eligible girl or bachelor. If you experience the Fourth Rival Heart Event of any eligible girl or bachelor, their marriage will occur a week later. That is written in stone. Experiencing the first three Rival Heart Events, however, will not prevent you from marrying the eligible girl/bachelor. ALL YOU HAVE TO DO, TO PREVENT THE FOURTH RIVAL HEART EVENT FROM OCCURRING IS TO RAISE THE HEART LEVEL OF THE GIRL OR BACHELOR TO RED. ONCE ANY ELIGIBLE GIRL/BACHELOR IS AT RED HEART LEVEL, THE FOURTH RIVAL HEART EVENT WILL NOT TRIGGER. Why should any player wish to experience rival heart events? Well, one reason is that every event gives the player points towards his/her Farming Degree level. Another reason is that you only can marry one eligible girl/bachelor in any Harvest Moon game. If you wish to allow the other couples to marry,

you need to experience all four of the Rival Heart Events in order to trigger their wedding. Remember: all four of the Heart Events can be triggered even if the eligible girl/bachelor has reached red heart level. The colour designation of any Heart Event simply represents the minimum level at which that event can be experienced. The colour designation of the Rival Heart Events, on the other hand, represents the MAXIMUM heart level at which that event can be triggered. Heart Levels in Harvest Moon DS and Cute DS are: Black Heart: 0 to 10,000 AP Purple Heart: 10,000 to 20,000 AP Blue Heart: 20,000 to 30,000 AP Green Heart: 30,000 to 40,000 AP Yellow Heart: 40,000 to 50,000 AP Orange Heart: 50,000 to 60,000 AP Red Heart: 60,000 AP and above In most cases, the Four Heart Events correspond to the following levels: Black Heart or 1st Heart Event; Purple Heart or 2nd Heart Event; Blue Heart or 3rd Heart Event; and finally, Yellow Heart or 4th Heart Event. There is one exception to this in Harvest Moon Cute DS: Skye, a maverick where any rules are concerned, is the only bachelor with five heart events. He therefore has a Green Heart Event that occurs at 30,000 AP. His Yellow Heart Event is his 5th and Final Heart Event. The rules concerning the requirements for heart and rival heart events actually follow logic if you think about it. A Rival Heart Event shows that the eligible girl/bachelor is interested in the rival. If you have brought the girl or bachelor to deepest red heart level, he/she no longer will have ANY interest in your rival. You can sit back and relax, concentrating only fulfilling all the other marriage requirements and making certain that you experience all the Heart Events for the girl or bachelor you wish to marry. Red heart level simply means that the heart of the eligible girl/bachelor is yours exclusively. It does not mean that your proposal will be accepted. For example, in most Harvest Moon games, you must have expanded your house twice, have the bachelor/girl at deepest red heart level, experienced all the Heart Events and have purchased the Big Bed as well as the Blue Feather in order to be able to propose successfully to the man/woman of your dreams. In Harvest Moon DS and Cute DS, there is an added requirement: you must have rescued 60 Harvest Sprites, thereby automatically rescuing the Harvest Goddess. Without the blessing of the Harvest Goddess, NO marriage can occur. My Heart Event and Rival Heart Event Guides, otherwise known as the Courtship and Marriage Guides, include individual sections for each of the eligible girls/bachelors in any Harvest Moon game. In these sections, you will find a list of the likes and dislikes of that bachelor/girl, the Most Favourite Item (gift with the highest value in terms of boosting heart level) as well as a complete schedule of all Heart and Rival Heart Events for that girl/bachelor. A section at the end of each of these guides includes the text of every Heart and Rival Heart Event. The reason I do this is to allow a player to make certain that all the events have been experienced. Some players become

confused between Heart Events and Rival Heart Events. If any doubt exists, all the player has to do is consult the text section of the guide. One final point should be mentioned concerning the Blue Feather. In many Harvest Moon games, the Blue Feather usually becomes available when at least one eligible girl or bachelor reaches Orange Heart Level or 50,000 AP. This is not a high enough heart level for marriage, however. You still have to increase his/her level to red before your proposal will be accepted. If you have not experienced ALL Heart Events, your proposal will be rejected even at red heart level until you HAVE experienced all Heart Events for that girl or bachelor. Skye is the only bachelor who has a Green Heart Event. For most eligible girls or bachelors, no event will be triggered upon attaining Green Heart level or 30,000 AP. This often is forgotten by players, as all other Heart Events simply require an increase of 10,000 AP. Going from Black to Purple is an increase of 10,000 AP. Going from Purple to Blue is another increase of 10,000 AP. Going from Blue to Yellow, however, represents an increase of 20,000 AP. Going afterwards to Red Heart level is another increase of 20,000 AP although, once again, there is no Orange Heart Event. What is triggered at Orange Heart Level is the ability to acquire a Blue Feather, a necessary accompaniment to any marriage proposal. There are Harvest Moon games that do not follow this system strictly but most of them do. The following sections contain the schedule for each of the Heart Events in Harvest Moon Cute DS for ALL bachelors, including the Mineral Town bachelors. If you do not insert a copy of FoMT or MFoMT into the GBA slot of the DS system, you will not be able to experience visits from the Mineral Town characters. Remember to switch off your DS before you insert ANY cartridges!

Skye's Heart Events Skye is different from most other characters in MANY ways. Ordinarily, you must meet a character before you will be able to experience any events with that character. Skye is an exception to this. You will meet him for the first time in his First Heart Event. Walk up the wide staircase towards Romana's villa on a sunny night between 10.00 p.m. and 11.50 p.m. to experience his First Heart Event. As Skye's 1st Heart Event involves Lumina, however, you must have met her previously in order to be able to experience this event. In fact, it always is a good idea to introduce yourself to EVERY ONE in the Valley at the start of the game. Events, apart from Skye's 1st Heart Event, usually require that you have met the individuals involved on a previous occasion. An example of this is the Fishing Rod event, which requires that you have met both Galen and Nina. Once you have experienced this, you will be able to find Skye on the paths of the Valley on sunny nights. He enters the Valley at 10.20 p.m., crosses the bridge to the west, walks up the path to the Goddess Spring, then stands at the bank of the Goddess Spring until dawn.

Incidentally, the day AFTER any of Skye's Heart Events, you will not find him in the Valley at all, but the next night, he will resume his regular schedule. Your courtship of Skye will affect many of the characters in the Valley. His Heart Events, apart from the 1st Heart Event, are divided into two separate parts. Part I of Skye's Heart Events involve an announcement by Skye to appear at a specific location later that night. The villagers who have received the announcement invariably will ask you to help them catch the 'thief'. If you agree, their FP or Friendship level will increase. If you refuse to help, their FP will decrease but you still will be able to experience Part II of the event. They in fact will tell you this when a villager says, 'If you change your mind...' Part II of any of Skye's Heart Events does NOT depend on the response you give in Part I, unlike the responses you give in heart events of other bachelors. Whether you agree or refuse, provided you go to the right location between 10.00 p.m. and 11.50 p.m. that night, you will trigger Part II of the Heart Event. It is Part II of Skye's Heart Events that have the potential to increase his AP by 3000 points. Part I of the Heart Event simply sets up the event but experiencing Part I is sufficient in order to allow you to experience the next Heart Event if you miss Part II for any reason. As Skye's Heart Event involve other characters as well, it is possible to trigger Part I on a day when it will be impossible to experience Part II. This is unfortunate but, as previously stated, it will not prevent you from marrying Skye as an experience of Part I is all that is required in order to allow you to experience the next heart event when he reaches the required heart level. An example of this is Skye's 3rd or Blue Heart Event. It can be triggered on any day of the week but if you experience it on Sunday, you will NOT be able to trigger Part II as Part II requires the presence both of Carter and Flora in the tent between 10.00 p.m. and 11.50 p.m. and on Sunday, Carter visits the Blue Bar and does not reach his tent until AFTER midnight. Likewise, if you trigger Part I of the Blue Heart Event on Tuesday, you must wait for Flora to return to the tent before you can experience Part II. If you fail to experience Part II of any of Skye's Heart Events, you will lose AP with him but you will be able to trigger the next Heart Event when he reaches the required level, so do not despair or panic! Note that Skye will not be found ANYWHERE in the Valley on the night that follows any of his heart events. Simply wait for the next night and he will resume his regular path from the entrance to the Valley to the Goddess Spring. Skye's dialogue changes according to his heart level only on the screen that contains the Goddess Spring. If you wish to experience this, you will be

obliged to meet him there, sending you to bed later than midnight. Otherwise, meet him at the earliest at 10.20 p.m. outside Vesta's house. If you go into the house beforehand, you can switch your teleport stone with the Love Bangle, equip a toiletry in your item slot and walk out the door to meet him without losing any time. A toiletry will raise his AP by +300 points. Changing your outfit daily will raise his AP an additional +200 points, giving you an increase of +500 AP per day for Skye. If you are willing to control the weather to make certain it does not rain, you can meet him every night. Make certain that you allow a few rainy days for the events that REQUIRE rain, though. See the section devoted to Skye for a schedule of all Heart Events and their requirements. V. Romantic Festivals

Although it is a good idea to attend all Festivals, there are Festivals that are Romantic in nature. The first of these is the Spring Thanksgiving on 14 Spring. Players familiar with FoMT and MFoMT will recall the Spring and Winter Thanksgiving Festivals from those games. In HM Cute, as your character is a girl, your first Thanksgiving Festival will be a 'passive' on. On the occasion of the Spring Thanksgiving, it is the boys who give Cookies to the girls they like. If you have raised bachelors' heart levels high enough, you will receive visits from those bachelors at your farmhouse on 14 Spring. In your first Spring, however, you will not have ANY bachelor at a high enough heart level to receive a visit and gift. The first Spring Thanksgiving, therefore, will be an extremely disappointing and boring day. As all doors are locked and no one can be found in the streets on the day of any Festival, you will find yourself in a ghost town on the first Spring Thanksgiving festival. The Winter Thanksgiving Festival, however, is YOUR chance to give special gifts to every bachelor. In the original HM DS game, your character was a boy and he could not give Cookies to any one on the occasion of the first Spring Thanksgiving as he could not obtain a kitchen that early in the game. By the Winter Thanksgiving in Cute, which is your chance to bake and give Chocolate Cake to bachelors, you should have a kitchen and all implements and be able to do this. When the Spring Thanksgiving occurs in your second Spring, you should receive visits and gifts from all bachelors! Incidentally, both Chocolate and Chocolate Cake are recognised as proper Thanks-Fest gifts in Cute and each are worth the same in terms of an AP boost. A recognised Thanks-Fest gift is worth 1000 AP to ANY bachelor, even one who ordinarily does not like either item. In fact, on the day of the Winter Thanksgiving, you have the opportunity to benefit doubly from gift-giving. Give a 'Most Favourite Item' first for a value of 800 AP 9 FP, then give a Thanks-Fest gift of chocolate or Chocolate Cake for a value of 1000 AP. When given in this fashion, the Thanks-Fest gift will retain its full value and you thus can gain a total of 1800 AP on the day

of the Winter Thanks-Fest from any bachelor. If, however, you give the Thanks-Fest gift first, it will be recognised both as a Thanks-Fest gift and a regular first gift of the day, depriving you of the opportunity to benefit fully from the subsequent gift of a 'Most Favourite Item'. If it is snowing on the day of the Winter-Fest, Skye will not visit the Valley as he visits only during fine weather. If you are determined to see Skye, make certain that the day of 14 Winter will dawn clear and sunny. Any bachelor due to visit the Valley on that day can be treated with a 'Most Favourite Gift' and subsequent Winter-Fest gift for a total of 1800 AP and 9 FP. Winter Thanksgiving gifts affect only AP as they are strictly romantic gifts in this game, although Magical Girls apart from the Harvest Goddess will recognise them and promise you a return gift in Spring, a promise, incidentally on which they will fail to deliver at ANY heart level. You should give a regular gift first, then the Thanks-Fest chocolate or chocolate cake for a greater bonus. If the Thanks-Fest gift is given first, it will be the only one recognised and gain you 1000 AP. If you give a 'Most Favourite' first, you will gain the usual 800 AP, plus the 1000 AP for the Thanks-Fest gift. Chocolate and Chocolate Cake are worth the same as ThanksFest gifts. In the original HM DS, chocolate was not recognised as a Thanksgiving gift, but in Cute, it is. Responses of bachelors will vary depending on whether or not they brought your character a gift in Spring. If they did, they will thank you for the 'return gift'. If not, they will declare their embarrassment at not having given you anything in Spring. Whether or not a bachelor brings a gift in Spring depends wholly on his heart level and not on your actions in Winter. For those who are unfamiliar with Harvest Moon Thanksgiving Festivals, a brief explanation may be in order. They are the HM equivalent, not of 'Thanksgiving' but of St. Valentine's Day. The main difference is that the Festival is gender-specific in Harvest Moon, divided into two separate days, one for the girls and the other for the boys. On the occasion of the Spring Thanksgiving Festival, on 14 Spring, boys are expected to give Cookies to any girls they like. On the occasion of the Winter Thanksgiving Festival, it is the turn of the girls to give boys Chocolate Cake. N.B. The celebration of two 'Valentine Day' festivals actually is Japanese, although the dates in reality differ. The Valentine Day festival wherein girls give boys gifts is called the 'White Thanksgiving' and occurs in March in Japan. In Harvest Moon, it occurs on 14 Winter. Spring Thanksgiving Festival

In your first Spring, you probably will not have any bachelor at a high enough level to receive a visit and Cookies from him on the occasion of the Spring Thanksgiving. Furthermore, it is the first Festival Day you will experience. Do not be alarmed when you find all doors locked and no one outside on this day. This is typical of Festival days in Harvest Moon games. The shops in Mineral Town will be open, however. Supermarket as usual. You can buy items from the

As you will discover, the Winter Thanksgiving actually is considered the first Thanksgiving Festival and the Cookies given in Spring are considered a 'return' gift of gratitude. Fireworks Festival The second Romantic Festival is the Fireworks Festival on 24 Summer. Between 6.00 p.m. and 9.00 p.m., the two twins, Kassey and Patrick, will preside over a Fireworks Show at the Beach. Go to the Beach and you will find every bachelor there. If you have connected your GBA FoMT or MFoMT to your DS game, you will find all the bachelors from Mineral Town there as well. If a bachelor is at green heart level or higher, you will be able to invite him to watch the fireworks with you. If no bachelor is at a high enough heart level, you can enjoy the show with the crowd. It is important to note that simply SPEAKING to any bachelor at the Fireworks Festival will raise his heart level by 200 AP in Cute. Actually inviting him to watch the fireworks with you does not increase this bonus. The only important action, therefore, is to speak to EVERY bachelor at the beach in order to raise every one's heart level by 200 points. Winter Thanksgiving Festival The third Romantic Festival in Harvest Moon DS is the Winter Thanksgiving, which occurs on 14 Winter. As previously stated, this is the day when girls give Chocolate Cake to the boys they like. You can give Chocolate Cake or chocolate to EVERY ONE if you like but it is only the eligible bachelors who will recognise them as a Thanksgiving gift and only the eligible bachelors who will gain 1000 AP if you present them with Chocolate Cake or chocolate on this day. Even a bachelor who ordinarily loathes sweets will accept Chocolate Cake graciously on the occasion of the Winter Thanksgiving. It is only the AP that will be increased by 1000 points incidentally. FP will not be affected by Thanksgiving Chocolate Cake or Chocolate. As previously stated, you can give a bachelor a 'Most Favourite Item' on the

day of the Winter Thanks-Fest for 800 AP and 9 FP, followed by a WinterThanks Fest with a value of 1000 AP, bringing the total increase to 1800 AP. If, however, you give the Thanks-Fest gift first, any subsequent gift will not give the usual increase but will be treated as a 'second' gift. If you are married, you will experience a little mini-event wherein you will smuggle a piece of chocolate cake into your spouse's rucksack in the middle of the night, as is the case in both FoMT and MFoMT. Starry Night Festival Finally, there is the Starry Night Festival on 24 Winter. The Festival is celebrated at 6.00 p.m. and occurs at the house of the bachelor with whom you have agreed to spend the Festival. . It is not as truly Romantic an occasion as it is in FoMT or MFoMT. In particular, in MFoMT, the bachelor will give you a Ring! In this game, you will find your rival present at the event, and it is more of a family occasion than a romantic one. Even so, it is an opportunity to become more intimate with the bachelor of your dreams and his family. VI. Changing your Outfit

A new 'weapon of love' in Cute is the ability to change your outfit whenever you wish by going to the Clothing box in the southwest corner of your house. Additional outfits are unlocked by events that you experience and can be purchased from May by using your telephone. When you change your outfit, you raise the heart levels of ALL bachelors by 200 points. Change your outfit each morning for maximum benefit! Note that this has the potential of raising the heart level of each bachelor that you encounter daily by 1000 points rather than 800 points when you give him a 'Most Favourite Item'. It really makes Courtship easier! Unfortunately, as the Mineral Town bachelors visit only once each week, their AP will be raised only by 200 points each week if you change your outfit. Even so, it is a nice bonus even for their affection levels. VII. Harvest Goddess AP Bonus

After you rescue 60 Sprites, the Harvest Goddess will be restored to life. Visit her at the Goddess Pond each day for 10 days, giving her a gift that she likes each day. Her favourite gift is Strawberries. On the 11th day, she will thank you as usual, then say: And... I must thank you for all the times you've come to me. there some one that you like? Freya, is

Your choices: Yes. No. Harvest Goddess: Who is it? You can tell me.

You now can make a choice only from two menus. One lists the ordinary bachelors of the Valley and the other lists the bachelors of Mineral Town. Much to my disgust, Skye is not listed at all. When you have made your choice, the Harvest Goddess will declare: Harvest Goddess: Okay. I'll bring (name of boy)'s Affection Rate up a little. Just a minute. (She casts a spell.) Harvest Goddess: And it's complete! Come again any time. She will raise the bachelor's Affection by 2000 AP. If you have been diligent in giving gifts to the Valley bachelors, you will not need this boost from the Harvest Goddess. It becomes most useful if you wish to raise the AP of one of the Mineral Town bachelors, as you see them only once each week and it takes a long time to raise their Heart levels. Even if you do not intend to marry one of them, it is fun to experience their Heart Events and you gain point towards your Farming Degree for each Event that you experience. Unlike the original boy version of the game, your game will NOT end automatically if you marry a bachelor from Mineral Town, so you are free to choose the spouse that you like best, irrespective of his home village. Oddly enough, the 'magical girls' still have heart events in this version of the game, although as a girl you will not be courting them with marriage in mind! VIII. The Dangers of Neglect

In this game, if you fail to give a gift or speak to a bachelor or any villager for a week, you may lose Friendship Points with the bachelor and Friendship Points with any other villager. If you go to the trouble of finding and giving a gift that will raise a bachelor's AP by 500 Points and his FP by 9, your efforts effectively may be wasted if you then forget to visit him for a few weeks! The degree to which FP levels will drop depends on the time that elapses between gifts. It is better to give an inexpensive item that raises AP by 300 and FP by 3 on a daily basis than to give a hugely effective item but then neglect the bachelor afterwards for a week. Actually, simply speaking to people on a regular basis appears to keep their FP at maximum. You needn't give a gift if FP is at 255 as long as you speak to the person at least once each week somewhere on the map. In this respect, you will find it more difficult to maintain high AP and FP

levels with the bachelors of Mineral Town as they only visit Forget-Me-Not Valley once each week. Make certain that you always see them and speak to them even when they are at maxium FP each time they visit. You need not give them a favourite item on the day when each visits your village once you have achieved maximum Affection and Friendship levels with them. Sometimes, you may meet a bachelor and have nothing in your rucksack that he loves. In such a case, if you have not given him anything previously that day, you should give him a gift that will raise his FP at least by 1 even if you have nothing that would thrill him enormously. It is better to gain one point than lose any. You must be aware of the dangers of littering as well. Throwing an item onto the ground or an item (even a fish) into the sea is considered littering, EVEN IF YOU DO THIS ON YOUR OWN LAND. You cannot throw a weed onto the ground on your own field or a public field without negative effect. It need not be rubbish either. Dropping a crop on the ground by accident will cause a loss of FP with individuals. Even the Witch Princess, who ordinarily delights in mischief, will be very cross with you if you drop an item in her house and her FP will decrease! Resetting AP and FP Points: There is a possibility that, even if you give an individual a gift that he/she particularly likes, raising AP and/or FP, you will find that, the next morning, the individual's AP and/or FP has been reset to 0. A number of players have experienced this when courting a girl. This game is extremely strict with respect to the penalty for 'littering' as well as other 'antisocial behaviour'. If you drop an item on the ground or into the water, even on your own property, you will lose AP and FP with others. Be extremely careful. It is only when you possess the Miracle Glove that you will be able to dispose of unwanted items easily and be able to guarantee that any item in your hand will not be dropped accidentally. (The Miracle Glove ensures that any item will go directly to the shipping container.) When an individual reaches the maximum level of 255 FP, you will be able to restore points lost if you drop a single item accidentally. Even if you have every one in the village at the maximum level of friendship and/or affection, there should be a simple way to help your relationships to remain stable. The way to do this is by obtaining a Friend Brooch and equipping it before you go to bed at night. The power of the Friend Brooch depends upon its size or level. The Friend Brooch that can be purchased from Jet at the Sprite Company Tree is a 'Small' Friend Brooch. When worn, it may or may not raise the friendship level of every individual by 2 points. The most powerful Friend Brooch is the Large Friend Brooch that is found in the 3rd Mine. When found, it will be in Cursed form. You must ring the Church and pay 100,000G in order to transform it into the Large Friend Brooch. When equipped before bed, it will raise the friendship level of some individuals by 2 points. The individuals affected are chosen randomly by the game each night, but

ultimately it should help a little. Obviously, in the case of individuals at maximum 255 Friendship level, it simply should guarantee that you lose no points with those individuals if those individuals are affected by its power. The best guarantee, however, is to speak to every one regularly! If you save your game at night before you go to bed, apart from making certain that the weather forecast is good the next morning before you save again, you can visit the bachelor you are courtiing immediately to make certain that his AP and FP have not decreased before you save again. The very best way to ensure that AP and FP remain constant, however, is by NOT EVER DROPPING OR THROWING ANY ITEM ONTO THE GROUND OR INTO THE SEA and by speaking to every individual at least once each week. Rival Heart Events and Secret Weapon of Hate: If you are the sort of player who likes to experience every possible event and gain the highest number of points towards your Farming Degree, you will wish to experience all four Heart Events for every bachelor, even if you have no intention of marrying them ultimately. You should be able to experience all four heart events for every bachelor of Forget-Me-Not Valley, including Skye, before the end of your first year. Please see my First Year Events Guide for details on how to map your game effectively to do this. You should experience the First Rival Heart Event as well for each of the ordinary Valley bachelors in the first Spring of gameplay. The Second Rival Heart Event cannot be triggered before the second year. If you have raised each bachelor's heart level to Yellow at least in order to experience his fourth and final Yellow Heart Event, you will be obliged to LOWER his heart level in order to experience his Second or Blue Heart Event in the second year. There is a very easy way to do this, which is by giving the bachelor the item he most detests. This is what I call the 'Secret Weapon of Hate' and it will lower AP by a full 5000 points and FP by 20. As there is no virtue in lowering FP for the most part, you then can give subsequent gifts each day that restore FP while not affecting the AP of the bachelor. Here are the Most Favourite Items for each bachelor as well as their Secret Weapons of Hate. Carter: Most Favourite Item: Candied Potato Secret Weapon of Hate: Ultimate Curry Griffin: Most Favourite Item: Fish Stew Secret Weapon of Hate: Risotto Gustafa: Most Favourite Item; Hot Milk Secret Weapon of Hate: Sashimi

Marlin: Most Favourite Item: Elli Leaves Secret Weapon of Hate: Butter N.B. In Marlin's case, Elli Leaves are a labour-intensive item and you can give him another item instead that would be worth as much as a second or subsequent gift in terms of FP. Wine will restore as much FP as Elli Leaves, so give him wine if you like after you use the Secret Weapon of Hate on him. Rock: Most Favourite Item: Cheese Fondue Secret Weapon of Hate: Elli Leaves N.B. Elli Leaves are very labour-intensive, but remember that the Secret Weapon of Hate needs to be used only twice to reduce a bachelor's AP by a full level. If you have Rock at Yellow Heart, giving him Elli Leaves for two days will reduce his heart level to Green. Two more days will bring it down to the Blue level required for his Second Rival Heart Event. Remember that a Most Favourite Item when given as a first gift on any day is worth +800 AP +9 FP. There are other items that are worth +500 AP but are worth +9 FP. When any of these items are given as a SECOND or subsequent gift on any day, they have NO value in terms of AP but retain a value of +3 FP. You will lose 20 FP with each bachelor when you give the Secret Weapon of Hate. By giving any item ordinarily worth +9 FP as a second or subsequent gift afterwards, you can restore +3 FP. Seven of these items will restore +21 FP. You only need to restore 20 points in order to maintain maximum FP. It is not necessary to maintain maximum FP if you have experienced the 100 FP and 200 FP events for any bachelor, but it is nice to have high friendship levels with every one. I always am willing to throw a few extra items at a bachelor to restore FP after using the Secret Weapon of Hate. V. All Bachelors

Each eligible bachelor has a section devoted to him containing all vital information, including his birthday, his responses to all gift items and a schedule of all heart and rival heart events. CARTER: Birthday: 11 Spring Likes and Dislikes: Most Favourite Item: Candied Potatoes (+800 AP, +9 FP) Favoured Items: Lithograph Cooked Recipes: Stir Fry, Cheese Fondue, Buckwheat Noodles, Tempura Buckwheat Noodles,

Vegetable Juice, Vegetable Latte, Cheese Steamed Bun, Matsutake Rice, Sashimi (+500 AP, +9 FP) Items he Likes: Matsutake, Eggplant, Cheese, Wool, Yarn, Spring Sun, Summer Sun, Fall Sun, Winter Sun, Wine, Riceballs (+300 AP, +3 FP) Cooked Recipes: Grilled Fish, Pot Stickers, Wild Grape, Fish Stew, Dumplings, Pizza, Cheesecake, Steamed Dumplings, Salad, Bamboo Rice, Sushi Items he dislikes intensely: (-800 AP, -9 FP) Ordinary Items: Toadstool, Shitake Mushroom, Fossil of Fish, Fishbone, Weed, Branch, Stone, Pirate Treasure, Empty Tin, Boot, Fodder, Bird Seed Curry Rice, all colours of Curry, Rainbow Curry, Baked Yam, Shitake Rice Secret Weapon of Hate: Ultimate Curry (-5000 AP -20 FP)

Actual Responses in HM Cute: For Candied Potato: Ooh! this as a schoolboy. For Sashimi or Lithograph: this. (+500 AP +9 FP) Candied Potato! Wow! This brings back memories. I ate

How did you know?

I have a passion for

How to Make Carter's Most Favourite Dish: Candied Potato: Ingredients: Sweet Potato Utensil: Pot Schedule of all Heart Events: 1st Heart Event, aka Black Heart Event: Location: Excavation Site Time: 8.00 a.m. to 5.00 p.m., except Tuesday Requirements: Must have unlocked the 1st Mine 2nd Heart Event, aka Purple Heart Event: Location: Walk from Vesta's Farm towards Waterfall Time: 10.00 a.m. to 4.00 p.m. any day Requirements: Must be a sunny day and must have Carter at 10,000 AP 3rd Heart Event, aka Blue Heart Event: Location: Excavation Site Time: 11.00 a.m. to 2.00 p.m., except Tuesday or Thursday Requirements: Must be sunny day and must have Carter at 20,000 AP 4th Heart Event, aka Yellow Heart Event:

Location: Carter's Tent Time: 6.20 p.m. to 10.00 p.m., not Monday nor Tuesday Requirements: Must be sunny day, must have Carter at 40,000 AP or higher Carter's Rival Heart Events Your rival for Carter is Flora. 1st Rival Heart Event, aka Black Rival Heart Event: Excavation site, 9.00 a.m. to 10.50 a.m. any day but Tuesday 2nd Rival Heart Event, aka Blue Rival Heart Event: Excavation site, 11.00 a.m. or after, any day except Tuesday 3rd Rival Heart Event, aka Green Rival Heart Event: Excavation Site, 1.00 p.m. to 2.50 p.m. any day except Tuesday 4th Rival Heart Event, aka Orange Rival Heart Event: Excavation Site, 3.00 p.m. to 4.50 p.m. any day except Tuesday GRIFFIN: Birthday: 13 Summer Likes and Dislikes: Most Favourite Item: Fish Stew (+800 AP, +9 FP) Favoured Items: Ordinary: Red MagicGrass Flower, Fish, Wine (+500 AP, +9 FP) Cooked Recipes: Grilled Fish, Wild Grape Wine, Fish Stew, Porridge, Stew, Sushi, Sashimi, Elli Leaves (+500 AP, +9 FP) Items he Likes: Ordinary: Moondrop Flower, Blue MagicGrass Flower, Eggs, Perfume, All Ores, All Games, Rice Cake Cooked Recipes: French Fries, Happy Eggplant, Scrambled Eggs, Curry Bread, Tempura, Dry Curry, Pumpkin Stew, Boiled Egg, Curry Rice, All Curries, Roasted Rice Cake, Baked Yam, Moon Dumplings, Curry Bun Items he Detests: (-800 AP -9 FP) Ordinary Items: Toadstool, Pirate Treasure, Fossil of Fish, Lithograph, Fishbones, Empty Tin, Boot, Weed, Branch, Fodder, Bird Seed Cooked Recipes: Boiled Spinach, Jam Bun, Apple Jam, Doria, Gratin, Apple Pie, Butter, Grape Jam Secret Weapon of Hate: Risotto (-5000 AP -20 FP)

How to Make Griffin's Most Favourite Dish: Fish Stew: Ingredients: Medium or Large Fish Utensil: Pot

Schedule of all Heart Events: 1st Heart Event, aka Black Heart Event: Location: Blue Bar Time: 12.00 noon to 3.00 p.m. Requirements: none 2nd Heart Event, aka Purple Heart Event Location: Dr. Hardy's House/Clinic Time: 6.00 a.m. to 12.00 p.m., except Wednesday nor Saturday Requirements: must have Griffin at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Lobby, Inner Inn Time: 11.00 a.m. to 2.00 p.m., except Wednesday Requirements: must be sunny day, must have Griffin at 20,000 AP 4th Heart Event, aka Yellow Heart Event Location: Walk from Farm towards crossroads Time: 12.00 noon to 3.00 p.m., except Wednesday Requirements: must be sunny day, must have Griffin at 40,000 AP or higher Griffin's Rival Heart Events: Your rival for Griffin is Muffy. 1st Rival Heart Event, aka Black Rival Heart Event: Blue Bar, 9.00 a.m. to 10.50 a.m. any day but Wednesday (must be a rainy day) 2nd Rival Heart Event, aka Blue Rival Heart Event: from your Farm to Main Path, 10.00 a.m. to 11.00 a.m. any day but Wednesday 3rd Rival Heart Event, aka Green Rival Heart Event: Blue Bar, rainy day from 9.00 a.m. to 10.50 a.m. any day but Wednesday 4th Rival Heart Event, aka Orange Rival Heart Event: Blue Bar, rainy day from 9.00 a.m. to 10.50 a.m. any day but Wednesday Griffin's Actual Responses: For Fish Stew: +9 FP) GUSTAFA: Birthday: 3 Spring Nothing can top this. Is this for me? Thank you. (+800 AP

Likes and Dislikes: Most Favourite: Hot Milk (+800 AP, +9 FP) Favoured Items: (+500 AP, +9 FP) Ordinary: None

Cooked Recipes: Popcorn, Omelet Rice, French Toast, Boiled Egg, Rainbow curry, Ultiamte Curry, Finest Curry, Pizza, Pickled Turnips, Pickled Cucumbers Items he Likes: (+300 AP, +3 FP)

Ordinary: Moondrop Flower, Toy Flower, Pinkcat Flower, Red Magicgrass Flower, Blue Magic grass Flower, Milk, all Toiletries, all Jewelry, all Ores, all Gems, Rice Cake Cooked Recipes: Omelet, Stir Fry, Fried Rice, Savoury Pancake, Tempura, Pot Stickers, Dry Curry, Strawberry Jam, Noodles, Curry Rice, all Coloured Curries, Relax Tea Leaves, Relax Tea, Roasted Rice Cakes, Baked Yam, Cheesecake, Sweet Potatoes, Strawberry Milk, Fruit Latte, Mixed Latte, Chinese Bun, Steamed Dumplings, Sandwich Items he Detests: (-800 AP -9 FP) Ordinary Items: Toadstool, Fossil of Fish, Pirate Treasure, Lithograph, Fishbone, Empty Tin, Weed, Branch, Boot, Stone, Fodder, Bird Seed Cooked Recipes: Grilled Fish, Fish Stew, Sushi Secret Weapon of Hate: Sashimi (-5000 AP -20 FP)

How to Make Gustafa's Most Favourite Dish: Hot Milk Ingredient: Milk (any size) Utensil: Pot Schedule of all Heart Events:

1st Heart Event, aka Black Heart Event: Location: Exit the Beach, walking north towards Turtle Pond Time: 9.00 a.m. to 5.00 p.m., except Tuesday Requirements: Must be sunny day 2nd Heart Event, aka Purple Heart Event: Location: Exit farmhouse Time: 6.00 a.m. to 8.00 a.m. Requirements: Must be sunny day, Gustafa must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Walk from Crossroads to your Farm Time: 7.00 p.m. to 10.00 p.m., except Tuesday Requirements: Must be sunny day, Gustafa must be at 20,000 AP or higher

4th Heart Event, aka Yellow Heart Event Location: Gustafa's Yurt Time: 6.00 a.m. to 8.00 a.m. Requirements: Gustafa must be at 40,000 AP or higher Gustafa's Rival Heart Events Your rival for Gustafa is Nami. 1st Rival Heart Event, aka Black Rival Heart Event: Exit from the Beach, 3.20 p.m. any sunny day but Tuesday 2nd Rival Heart Event, aka Blue Rival Heart Event: at the Beach, 12.00 p.m. to 3.00 p.m. any sunny day but Tuesday or Thursday 3rd Rival Heart Event, aka Green Rival Heart Event: Beach, 12.00 p.m. to 3.00 p.m. any sunny day but Tuesday or Thursday 4th Rival Heart Event, aka Orange Rival Heart Event: Exit from the Beach, 12.00 p.m. to 2.50 p.m. any sunny day but Tuesday or Thursday MARLIN: Birthday: 24 Spring Most Favourite Item: Favoured Items: Ordinary Items: Cooked Recipes: Items he Likes: Elli Leaves (+800 AP, +9 FP)

(+500 AP, +9 FP) Wine, Rice Cake Wild Grape Wine, Roasted Rice Cake (+300 AP, +3 FP)

Ordinary Items: all fruits Cooked Recipes: Curry Bread, Curry Bun, Dry Curry, all Curries, Curry Rice, Stir Fry, Apple Pie, Apple Souffle, Apple Jam, Grape Jam, all Fruit Juices, Vegetable Juice, Vegetable Latte, Jambun, Fried Thick Noodles, all Medicines, Raisin Bread Items he Detests: (-800 AP -9 FP) Ordinary Items: Toadstool, all Wild Grasses, Fossil of Fish, Pirate Treasure, Fishbone, Empty Tin, Boot, Weed, Stone, Fodder, Bird Seed Cooked Recipes: Tempura, Tempura Noodles, Tempura Rice, Tempura B. Noodles Secret Weapon of Hate: Butter (-5000 AP -20 FP) How to Make Marlin's Most Favourite Dish: Elli Leaves:

Ingredients: Bodigizer XL Turbojolt XL Burnt Food Frying Pan Burnt Food Pot Burnt Food Oven Burnt Food Mixer Burnt Food Steamer Burnt Food No Utensil Utensil: No Utensil Schedule of all Heart Events:

1st Heart Event, aka Black Heart Event Location: Vesta's farmhouse Time: 6.00 a.m. to 8.00 a.m. or 9.00 p.m. to midnight Requirements: None 2nd Heart Event, aka Purple Heart Event Location: Vesta's Storeroom/Shop Time: 8.10 a.m. to 12.00 noon, except Winter season Requirements: Must be rainy day, cannot be Winter; Marlin must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Blue Bar Time: 6.30 p.m. to 10.00 p.m. on Monday Requirements: Must be Monday; Marlin must be at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Vesta's farmhouse Time: 8.20 p.m. to 12.00 midnight, except Winter season Requirements: must be rainy day, cannot be Winter, Marlin must be at 40,000 AP or higher Actual Responses to Gifts: HM Cute: For wine:... Hey. Is it for me? My thanks are in order. (+500 AP +9 FP)

Marlin's Rival Heart Events Your rival for Marlin is Celia. 1st Rival Heart Event, aka Black Rival Heart Event: at Vesta's farmhouse, 5.00 p.m. to 5.50 p.m. any day but Monday 2nd Rival Heart Event, aka Blue Rival Heart Event: 2nd year or later, walking

from Main Path to Vesta's farm, 5.00 p.m. to 5.50 p.m. any day but Monday 3rd Rival Heart Event, aka Green Rival Heart Event: 3rd year or later, at Vesta's Shop, 5.00 p.m. to 5.50 p.m. any day but Monday 4th Rival Heart Event, aka Orange Heart Event: 4th year or later, walk from Main Path to Vesta's shop, 5.00 p.m. to 5.50 p.m. any day but Monday ROCK: Birthday: 9 Spring Cheese Fondue (+800 AP, +9 FP)

Most Favourite Item: Favoured Items:

(+500 AP, +9 FP)

Ordinary Items: Matsutake Mushroom, Cheese Yoghurt, all Jewelry, Perfume, Diamond, Pink Diamond Cooked Recipes: Butter, French Fries, Risotto, Rainbow Curry, Ultimate Curry, Finest Curry, Doria, Cheese Steamed Bun, Grautin Items he Likes: (+300 AP, +3 FP)

Ordinary Items: all Fruits, Wild Grape, Moondrop Flower, Toy Flower, Red Magicgrass Flower, all Toiletries and Accessories, all Faceted Gems (Emerald, Ruby, Topaz, Peridot, Amethyst), Wine, Chocolate, Dog Ball Cooked Recipes: Wild Grape Wine, Fried Noodles, Pot Stickers, Dumplings, Noodles, Curry Noodles, Buckwheat Noodles, Tempura Rice, Egg over Rice, Curry Rice, all colours of Curry, Pizza, Cheesecake, all Fruit juices, Strawberry Milk, Fruit Juice, Fruit Latte, Mixed Juice, Mixed Latte, Curry Bun, Steamed Cake, Salad Items he Detests: (-800 AP -9 FP) Ordinary Items: Toadstool, Mythic Stone, Pirate Treasure, Fossil of Fish, Fishbone, Empty Tin, Boot, Branch, Fodder, Bird Seed, Gold Lumber Cooked Recipes: all Medicines, Pickled Turnips, Pickled Cucumber Secret Weapon of Hate: Elli Leaves (-5000 AP -20 FP)

How to Make Rock's Most Favourite Dish: Cheese Fondue: Ingredients: Cheese Bread Utensils: Pot

Schedule of all Heart Events: 1st Heart Event, aka Black Heart Event:

Location: Beach Time: 12.00 noon to 3.00 p.m., Monday, Wednesday, Friday only Requirements: must be sunny day, must be Monday, Wednesday or Friday 2nd Heart Event, aka Purple Heart Event Location: Lobby of Inner Inn Time: 11.00 a.m. to 4.00 p.m., except Tuesday or Friday Requirements: must be rainy day, Rock must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Walk north from crossroads to Goddess Pond Time: 1.00 p.m. to 5.00 p.m. on Tuesday Requirements: Must be a sunny Tuesday; Rock must be at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Rock's bedroom, 2nd floor of Inner Inn Time: 6.00 a.m. to 11.00 a.m. any day Requirements: Rock must be at 40,000 AP or higher Rock's Rival Heart Events Your rival for Rock is Lumina. 1st Rival Heart Event, aka Black Rival Heart Event: Exiting the Sprite Tree, 11.00 a.m. to 12.50 p.m. on a sunny Tuesday 2nd Rival Heart Event, aka Blue Rival Heart Event: at Beach, 11.00 a.m. to 12.50 p.m. on Saturday 3rd Rival Heart Event, aka Green Rival Heart Event: leaving Sprite Company Tree 11.00 a.m. to 12.50 p.m. on Tuesday (unfortunately, you will see the 4th Rival Heart Event instead of the 3rd in the English version and it will end at the beach) 4th Rival Heart Event, aka Orange Rival Heart Event: at Beach, 11.00 a.m. to 12.50 p.m. on Saturday (you will have seen this event before, but you must experience it again in the 4th year if you wish the couple to marry) Actual responses to gifts: HM Cute: For Butter: 'What? It's for me?! Great! I love these! (+500 AP +9 FP) (-

For Bird Feed: 800 AP -9 FP) SKYE:

I hate this.

But I'll take it anyway.

It'd be a waste.

Birthday: 10 Summer Skye is a winsome thief who visits the Valley only during the night hours in sunny weather. Every woman and girl finds him attractive but most of the male characters detest him. He has a powerful weapon at hand named the 'Chick-

Beam' which he can use to 'freeze' any female's movements temporarily if he feels it to be necessary. Give him toiletries from the Excavation Site to raise his heart level until you have a kitchen and can prepare the Curries he loves. Skye has a secret ambition to make extraordinary Curry. He is an oldfashioned courteous and rather honourable cat burglar who announces his plans in writing before he hits any target. This bachelor breaks ALL the rules. Ordinarily, you cannot experience Event involving an individual if you did not meet him/her previously. is an exception. You will meet him for the first time in his First Heart Walk up the wide stairway towards Romana's villa on any sunny night to experience this event. At the end of it, you will be sent directly to with 'sweet dreams'. an Skye Event. bed

Incidentally, as Lumina is involved in Skye's 1st Heart Event, if you have not introduced yourself to her previously, you will not be able to experience Skye's 1st Heart Event until you do. It really is a good idea to meet ALL the characters in the Valley as early as possible in the game. Skye cannot be found in the Valley on the night after any of his Heart Events but you will find him on the following night taking his usual paths from the entrance to the Valley to the Goddess Spring. A marriage proposal to Skye is different from any other as you cannot flourish your Blue Feather and expect him to respond. Instead, you must place the Blue Feather in your rucksack when you go to bed at night. You will be awakened by Skye, who will announce his intention to steal it from you. If you wish to marry him, this will be your opportunity to declare your love and give him the Blue Feather. With the exception of some of his Heart Events that specifically require bad weather or can be triggered in any weather, Skye will not be found in the Valley unless the weather is fine. This means that you MUST control the weather to obtain a prediction of sunshine on the Winter Thanksgiving on 14 Winter if you wish to be able to give him a Thanks-Fest gift. In like fashion, you must have sunshine on 23 Winter, the day before the Starry Night Festival if you wish to invite him to spend the evening with you. You can find Skye at 10.20 p.m. every night in good weather on the path at the entrance to the Valley, except on Festival days. His usual routine is to enter the Valley, then cross the bridge to the west and walk north along the west shore of the river to the Waterfall and then to the Goddess Spring where he will stand until dawn. His dialogue will change according to heart level when he is on the screen that contains the Waterfall and Goddess Spring.

A note should be made about Skye's Heart Events. Apart from his Black Heart Events, all other Heart Events for Skye will be two-part events. Part I occurs in the morning and sets up the actual 'burglary' event which will occur at the same location between 10.00 p.m. and 11.50 p.m. the same day. You must experience Part I of each of Skye's 5 Heart Events if you wish to marry him. You need not experience Part II of any Heart Event, but it is Part II that will give you an increase in AP if you respond properly. Skye is the only bachelor with five Heart Events. occurs at Green Heart level. Most Favourite Item: Finest Curry (+800 AP, +9 FP) Favoured Items: (+500 AP, +9 FP) Ordinary Items: Cooked Recipes: Items he Likes: Ordinary Items: Site) Cooked Recipes: BUT BEWARE: Items he dislikes: All flowers, all Ores, all Gems, all Suns Items he HATES: Curry Bread, Curry Bun, Dry Curry Secret Weapon of Hate: Curry Noodles (-5000 AP -20 FP) How to Make Skye's Most Favourite Dish: Finest Curry Ingredients: Rainbow Curry White Curry Burnt Food Frying Pan Burnt Food Pot Burnt Food Oven Burnt Food Mixer Burnt Food Steamer Burnt Food No Utensil Utensil: Pot N.B. Use a Weed to make any Burnt Food Dish rather than wasting good ingredients. (-800 AP -9 FP) none all Coloured Curries, Rainbow Curry (+300 AP, +3 FP) all Jewelry, all Toiletries Curry Rice (all items from Excavation The additional Heart Event

To make Rainbow Curry: Ingredients: Curry Rice Blue Curry Green Curry Red Curry Yellow Curry Orange Curry Purple Curry Indigo Curry Utensil: Pot To make White Curry: Ingredients: Rice Ball Curry Powder White Grass Utensil: Pot To make Curry Rice: Ingredients: Rice Ball Curry Powder Utensil: Pot

Schedule of Skye's Heart Events 1st Heart Event, aka Black Heart Event Location: Walk from Main Path to Romana's Mansion Time: 10.00 p.m. to midnight, any day Requirement: must be sunny day 2nd Heart Event, aka Purple Heart Event Location: Blue Bar Time: 6.00 a.m. to 11.00 a.m. on Monday, Part I 10.00 p.m. to midnight, Part II Requirements: Must be a rainy Monday, Skye must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Go north along path from Vesta's farm towards Carter's Tent Time: 8.00 a.m. to 12.00 noon, except Tuesday, Part I: DO NOT TRIGGER ON SUNDAY!!! 10.00 p.m. (preferably 11.30 p.m.) to midnight, Part II, cannot experience on Sunday night Requirements: Skye must be at 20,000 AP or higher Added requirement for Part II: Flora and Carter BOTH must be inside the Tent 4th Heart Event, aka Green Heart Event:

Location, Part I: Walk from crossroads across the bridge towards Vesta's farm Time: 6.00 a.m. to 10.00 a.m. on Friday, except Winter Season, Part 1 Location, Part I: Vesta's Farmhouse on Friday, except Winter Season, 10.00 p.m. to midnight, Part II Requirements: Must be a sunny Friday, not in Winter; Skye must be at 30,000 AP or higher N.B. Heart Events usually are four in number. for any other Bachelor 5th Heart Event, aka Yellow Heart Event: Location: Lobby, Inner Inn Time: 11.00 a.m. to 3.00 p.m. on sunny Wednesday, Part I 10.00 p.m. to midnight, Part II Requirements: Must be sunny Wednesday, Skye must be at 40,000 AP or higher MINERAL TOWN BACHELORS There is no Green Heart Event

CLIFF: Birthday: 6 Summer Likes and Dislikes: Most Favourite Item: Finest Curry (+800 AP, +9 FP) Favoured Items: (+500 AP, +9 FP) Ordinary Items: None Cooked Recipes: Stir Fry, Happy Eggplant, Savoury Pancakes, Fried Rice, Scrambled Eggs, Omelet, Omelet Rice, Curry Bun, Curry Rice, Curry Bread, Dry Curry, all Curries, Vegetable Juice, Vegetable Latte, Mixed Juice, Mixed Latte, Sandwich, Bamboo Rice, Matsutake Rice, Shitake Rice, Sushi, Chirashi Sushi, Stew, Mountain Stew, Boiled Spinach, Cheese Fondue, Buckwheat Noodles, Tempura Buckwheat Noodles, Tempura Rice, Tempura, Grilled Fish Items he Likes: (+300 AP, +3 FP)

Ordinary Items: Chocolate, Bread, Cucumber, Strawberry, Riceballs, Wine, Milk, Cheese, Yoghurt, Wild Grape, Grape, Apple, Tomato, Corn, Pineapple, Carrot, Dog Ball Cooked Recipes: Sashimi, Toast, Dinner Roll, Jambun, French Fries, Popcorn, Doughnut, Hot Milk, Pancake, Hot Chocolate, Boiled Egg, Wild Grape Wine, Fried Thick Noodles, Apple Souffle, Candied Potatoes, Strawberry jam, Marmalade, Rice Soup, Fried Noodles, Moon Dumplings, Green Dumpling, Steamed Bun, Cheese Steamed Bun, Pudding, Pumpkin Pudding, Apple Pie, Cake, Chocolate Cake, Cheesecake, Pineapple Juice, Grape Juice, Tomato Juice, Strawberry Milk, Fruit Juice, Apple Juice, Pickled Turnips, Pickled Cucumber, Ice Cream, Raisin Bread, Steamed Cake, Chinese Bun, Toasted Riceballs, Roasted Rice Cake, Fish Stew, Candied Potatoes

How to Make Cliff's Most Favourite Dish: (also Skye's Most Favourite) Finest Curry Ingredients: Rainbow Curry White Curry Burnt Food Frying Pan Burnt Food Pot Burnt Food Oven Burnt Food Mixer Burnt Food Steamer Burnt Food No Utensil Utensil: Pot N.B. Use a Weed to make any Burnt Food Dish rather than wasting good ingredients. To make Rainbow Curry: Ingredients: Curry Rice Blue Curry Green Curry Red Curry Yellow Curry Orange Curry Purple Curry Indigo Curry Utensil: Pot To make White Curry: Ingredients: Rice Ball Curry Powder White Grass Utensil: Pot To make Curry Rice: Ingredients: Rice Ball Curry Powder Utensil: Pot Schedule of all Heart Events: 1st Heart Event, aka Black Heart Event: Location: Kitchen, Inner Inn Time: 8.00 a.m. to 10.00 p.m. on Saturday Requirements: none 2nd Heart Event, aka Purple Heart Event

Location: Lobby, Inner Inn Time: 11.40 a.m. to 4.00 p.m. on rainy Saturday Requirements: must be a rainy Saturday, Cliff must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Exit your farmhouse Time: 6.00 a..m. to 12.00 p.m. on a sunny Saturday Requirements: must be a sunny Saturday, Cliff must be at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Exit Sprite Company Tree Time: 3.00 p.m. to 6.00 p.m. on sunny Saturday Requirements: must be sunny Saturday; Cliff must be at 40,000 AP or higher GRAY OR GREY: Birthday: 6 Winter Likes and Dislikes: Most Favourite Item: Favoured Items: Baked Corn (+800 AP, +9 FP)

(+500 AP, +9 FP)

Ordinary Items: all Jewelry, all ores, all Gems Cooked Recipes: French Fries, Curry Bread, Fried Rice, Savoury Pancakes, Fried Thick Noodles, Omelet Rice, Hot chocolate, Doughnut, Candied Potatoes, Curry Rice, all Curries, Baked Yam, Sweet Potatoes, Cake, Chocolate Cake, Cheesecake, Apple Pie, Steamed Cake, Pudding, Ice Cream, Steamed Bun, Chinese Bun, Curry Bun, all Medicines Items he Likes: (+300 AP, +3 FP)

Ordinary items: Potato, Wine, Bread, all Toiletries from Excavation Site, Eggs, Cheese, Mayonnaise, Corn, Tomato, Large Fish, Banana, Branch, Wood Lumber, Stone Lumber, Rice Cake Cooked Recipes: Popcorn, Scrambled Eggs, Pot Sticker, Wild Grape Wine, Dumplings, Croquette, Cornflakes, Fried Noodles, Cheese Fondue, Curry Noodles, Egg over Rice, Toast, Stew, Dinner Roll, Pizza, Roasted Rice Sake, Moon Dumplings, Green Dumplings, Steamed Dumpling, Shaomi, Steamed Egg, Cheese Steamed Bun, Ketchup, Banana How to Make Grey's Most Favourite Dish: Baked Corn Ingredients: Utensi: Oven Corn

Schedule of all Heart Events:

1st Heart Event, aka Black Heart Event: Location: Excavation Site Time: 8.00 a.m. to 10.00 a.m. on Thursday Requirements: must be Thursday, must have unlocked the 1st Mine 2nd Heart Event, aka Purple Heart Event Location: Vesta's farmhouse Time: 7.20 p.m. to 10.00 p.m. on sunny Thursday Requirements: must be a sunny Thursday; must have a tool equipped in your tool slot; Grey must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Exit Excavation Site Time: 10.00 a.m. to 5.00 p.m. on sunny Thursday Requirements: Must be sunny Thursday; Grey must be at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Lobby of Inner Inn Time: 7.00 p.m. to 10.00 p.m. on rainy Thursday Requirements: must be rainy Thursday; Grey must be at 40,000 AP or higher Grey's Actual Responses: For Baked Corn: +9 FP) KAI Birthday: 22 Summer Most Favourite Item: Favoured Items: It smells so good. Oh, Baked Corn!! Thank you!! (+800 AP

Pineapple

(+800 AP, +9 FP)

(+500 AP, +9 FP)

Ordinary Items: Eggs, Medium Fish, Large Fish, Wine, Bread, Oil, Flour, Diamond, Pink Diamond, Yoghurt, Perfume Cooked Recipes: Curry Bread, Fried Rice, French Toast, Omelet, Omelet Rice, Wild Grape Wine, Pumpkin Stew, Egg over Rice; all Curries, Toast, Pineapple Juice, Steamed Egg, Curry Bun Items he Likes: (+300 AP, +3 FP)

Ordinary Items: all Jewlery, all Toiletries (all items from Excavation Site), Small Fish, Milk, Cheese, Wild Grape, Orange, Grape, Apple, Tomato, Pumpkin, Onion, Corn, Mayonnaise, Curry Powder Cooked Recipes: Popcorn, Grilled Fish, Cornflakes, Salad, Sushi, Sashimi, Apple Souffle, Fried Noodles, Tempura, Pot Stickers, Risotto, Fish Stew, Dumplings, Tempura Rice, Doria, Grautin, Tomato Juisce, Orange Juice, Apple Juice, Ketchup, Butter, Fish Stickes, Cheese Steamed Bun, Shaomi, Chinese Dumpling, Steamed Dumpling, Sponge Cake, Relaxtea Leaves

How to Make Kai's Most Favourite Dish: Buy Pineapple Seeds at the Casino Window, plant and harvest Schedule of all Heart Events: 1st Heart Event, aka Black Heart Event Location: Beach Time: 10.00 a.m. to 5.00 p.m. on sunny day in Summer Requirements: sunny Summer day 2nd Heart Event, aka Purple Heart Event Location: Beach Time: 10.00 a.m. to 5.00 p.m. on sunny day in Summer Requirements: sunny day in Summer, Kai at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Beach Time: 3.00 p.m. to 5.00 p.m. on sunny Summer day, except Thursday Requirements: must be sunny Summer day, Kai at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Lobby, Inner Inn Time: 6.30 p.m. to 10.00 p.m. on sunny Summer day Requirements: must be sunny Summer day, Kai at 40,000 AP or higher RICK: Birthday: 27 Fall Spa Egg (+800 AP, +9 FP)

Most Favourite Item:

Favoured Items: Ordinary Items: Eggs, Corn, Large Fish, Chocolate, Bird Feed, Mayonnaise, Wine Cooked Recipes: Popcorn, Scrambled Eggs, Eggs over Rice, Hot Chocolate, Cornflakes, Omelet, Omelet Rice, all Medicines, Chocolate Cake, Strawberry Milke, Cheese Steamed Bun, Sponge Cake, Pudding Items he Likes: (+300 AP, +3 FP)

Ordinary Items: Blue Grass, Green Grass, Purple Grass, Indigo Grass, Black Grass, White Grass, Medium Fish, all Jewelry, all Toiletries (all items from Excavation Site), Wood Lumber, Stone Lumber, Blue Magicgrass Flower, Red Magicgrass Flower, Orange, Pineapple, Yoghurt Cooked Recipes: French Fries, Fried Noodles, Boiled Spinach, Doughnut, Stir Fry, Strawberry Jam, Curry Noodles, Tempura Noodles, Rice Soup, Relaxtea Leaves, Relax Tea, Raisin Bread, Ketchup, Fish Sticks, Chocolate Cookies,

Orange Juice, Grape Juice, Fruit Juice, Mixed Juice, Pineapple Juice, Cheesecake, Pumpkin Pudding, Chimaki, Doria, Grautin, Toasted Riceballs, Risotto How to Make Rick's Most Favourite Dish: Spa Egg Toss any egg into one of the two Hot Springs in the Valley. You need to stand on the little platform at the far corner (northeast corner) of the Hot Spring and face the water. The egg will be returned to your hands transformed into a Spa Egg. Schedule of all Heart Events:

1st Heart Event, aka Black Heart Event Location: Exit your farmhouse Time: 6.00 a.m. to 10.00 a.m. on Sunday Requirements: Must be a sunny Sunday, you must own at least one chicken 2nd Heart Event, aka Purple Heart Event Location: Walk south from Carter's tent to Vesta's farm Time: 11.00 a.m. to 4.00 p.m. on sunny Sunday; must have Rick at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event Location: Lobby, Inner Inn Time: 5.20 p.m. to 9.00 p.m. on rainy Sunday Requirements: must be a rainy Sunday; must have Rick at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Guest Boys' Room, 2nd floor of Inner Inn Time: 6.00 a.m. to 8.00 a.m. on Sunday Requirements: must be Sunday and Rick must be at 40,000 AP or higher TRENT: Birthday: 19 Fall (+800 AP, +9 FP)

Most Favourite Item: Milk (any size) Favoured Items: (+500 AP, +9 FP)

Ordinary Items: Bamboo shoots, all wild Grasses, Medium Fish, Large Fish, Wine, Toadstool, Red Magicgrass Flower, Blue Magicgrass Flower, Milk, Yoghurt Cooked Recipes: Hot Milk, Wild Grape Wine, Vegetable Juice, Vegetable Latte, Mixed Juice, Mixed Latte, Fish Sticks, Green Dumpling, Elli Leaves, Tomato Juice, Porridge, Stew

Items he Likes:

(+300 AP, +3 FP)

Ordinary Items: Small Fish, Turnip, Potato, Strawberry, Tomato, Corn, Pineapple, Pumpkin, Onion, Green Pepper, Spinach, Eggs, Cheese Cooked Recipes: Ketchup, Strawberry Milk, Apple Juice, Pineapple Juice, Croquette, Apple Souffle, Apple Jam, Pumpkin Stew, Mountain Stew, Egg over Rice, Baked Corn, Bamboo Rice, Steamed Egg, Cheese Steamed Bun, Mushroom Rice, Matsutake Rice, Chirashi Sushi, Doria, Gratin, Buckwheat Noodles, Tempura Buckwheat Noodles Responses: 'This'll really help me out. Thank you. (for bamboo shoot) +500 AP +9 FP

How to Make Trent's Most Favourite Dish: Milk a Cow using a Milker. Any size will be accepted with enthusiasm.

Schedule of all Heart Events: N.B. Please note that three out of four heart events for Trent require that you have a good FR rating. In other words, if your Fatigue is too high, you will not be able to trigger the events. 1st Heart Event, aka Black Heart Event: Location: Walk north from Crossroads to Company Sprite screen Time: 3.00 p.m. to 8.00 p.m. on sunny Wednesday Requirements: must be sunny Wednesday 2nd Heart Event, aka Purple Heart Event Location: Dr. Hardy's House/Clinic Time: 8.40 a.m. to 1.00 p.m. on sunny Wednesday Requirements: must be a sunny Wednesday, FR must be 60 pt. or less including 0 FR; Trent must be at 10,000 AP or higher 3rd Heart Event, aka Blue Heart Event: Location: Dr. Hardy's House/Clinic Time: 8.40 a.m. to 1.00 p.m. on Wednesday Requirements: must be Wednesday and FR must be at 60 pt. or less including 0 FR; Trent must be at 20,000 AP or higher 4th Heart Event, aka Yellow Heart Event Location: Dr. Hardy's House/Clinic Time: 8.40 a.m. to 1.00 p.m. on Wednesday Requirements: Must be Wednesday and FR must be 60 or less, including zero; Trent must be at 40,000 AP or higher Actual Text of all Heart and Rival Heart Events:

Carter's Heart and Rival Heart Events: Carter's 1st Heart Event: At 8.10 a.m. on Wednesday, 4 Spring, I experienced Carter's First Heart Event. This event will occur in rain or shine: Carter: (!) Hey, is that you, Freya? I walk to him. Carter; Ah. How pleasant to see you. Did you come to dig? I nod, then look round. Me: (?) Carter: ... Hm? Where's Flora, you say? I nod. Carter: Oh, Flora's doing some excavating in the mine. ... By the way, Freya... There are a lot of valuable artifacts buried at this site. If you find something unsual, let me know. Me: (with music) (!) (?) Carter: ... What's that? Me: (?) Carter: Oh? My necklace? This is indeed an artifact, once worn by an ancient tribe. Yes, it's quite special to me. Remarkable, isn't it? My choices: Not really. Very, very cool.

Very, very cool. Carter: (with music): Yeah, I think so too. You've got a great eye for artifacts, Freya. Why don't you join me and help out around here? Me (with tear) Carter: Oh... That's too bad. Well, think it over. Flora comes out of the mine tunnel. Flora: I'm pretty much done in here! Carter: Oh, Flora! Good work. Will you help me over here next? Flora: OK! Carter: Freya, you can dig whereever you like. After: Carter: Dig wherever you like. Flora: Did you like, come to dig and stuff, too? Carter wasn't even in the excavation site at 8.00 when I experienced the event. He still was outside his tent! If I had answereed: Not really.

... Really? I thought it was pretty cool... I think you just can't see the true value of this. Would you like to dig? Me (with tear) Carter: Oh... That's too bad. Well, think it over. Flora arrives. Same ending.

Carter's 2nd Heart Event: At 11.00 a.m. I walked up the path from the windmills to the next screen to experience Carter's 2nd Heart Event. I found him standing outside his tent. Carter: Oh, well if it isn't Freya! I walked up closer to face him. Carter: Come to dig again today? Me:? Carter: Hm? Why am I not digging? I nod. Carter: Ahh, yeah... I was but I got a little tired. So, I decided to recharge a little over here. Me: ? Carter: My power source is the sun, you know. So that's why I'm over here getting some sun! Plus, the waterfall is right over there. With all those minus ions I'll get the energy I need! Me (with tear) Carter: I don't know what I'd do without the sun. Sunny days just put me in a good mood. You like sunny days too, don't you Freya? My choices: Yeah, they're great! I like the rain. Yeah, they're great! Carter (with music): I knew you thought the same as me! On a sunny day you can let your animals roam free! I nod. Carter: Yep, sunny days are the best. All right, I'm all charged up and ready to go! Time to get back to digging! Carter (with music): You should work hard too, Freya. If I choose: I like the rain.

Carter (discouraged): ... Really? I guess because you can relax on rainy days, huh? I figured you'd like sunny days too, though... Guess I was wrong... Carter (...) ... Well, back to digging. You should get back to work too... He walks away, towards the Excavation Site, leaving me in front of his tent. His heart level is black again.

Carter's 3rd Heart Event: I entered the Excavation Site at 11.00 a.m. to experience Carter's 3rd Heart Event:

Carter and Flora were standing in the centre of the Excavation Site, facing one another. They both turn to face me. Carter and Flora both: (!) Carter: Hm? Well, hello there, Freya. So nice of you to drop by. Flora: Hi there. I walk up to them and Flora turns back to Carter. Flora: Oh, by the way, Professor. Carter: Hm? What is it, Flora? Flora: We're having Curry Rice for lunch. Carter: What!? Don't we have anything else? Flora: We sure don't. I already decided on Curry Rice, so that's what we're having. Then; I've made up my mind. And Curry Rice is what's on the menu. Carter: Ugh... Carter: (...) (!) He turns to face me. Carter: Ah, yes! I just remembered! I promised Freya I'd go out to lunch with her today. Flora turns now to face me as well. Carter: Uh, isn't that right, Freya?! My choices now: Yeah, maybe you did. I don't remember that. Yeah, maybe you did. Carter: Uh, mm-hm... I'm sure it was today. Flora: Hmm, I see. Well, I guess we'll have Curry Rice some other time, hm? Carter: Yes, I guess so. Terribly sorry, Flora. Well then, Freya. Sorry to rush you, but we'd best be going now. We now are in the kitchen of the Inner Inn. Carter and I face one another at the table. Ruby is over by the cooker. Carter: Whew, what a meal. Didn't that hit the spot, Freya? I nod. Carter: Sorry to barge in on you like this, Ruby. Ruby: No no, it's fine by me. Just a bit surprised, though. And it's a darn good thing I stocked up on supplies. Carter: (...) I don't know how to thank you, Freya. You went along with my little fib back there. Me (with tear) Carter: Flora seems to make a lot of food I simply cannot stomach. I am thankful that she cooks for me, though. I've got a proposition for you, Freya. How'd you like to work as my assistant, and do the cooking in Flora's place? Me (with tear) I shake my head negatively. Carter: Oh well... Never mind then. At any rate, I'm thankful you went out with me today. And I'm sorry to trouble you, Ruby. i'll make it up to you sometime soon. Ruby: Don't worry about it. If I was in a jam, I know you'd do the same for me.

Carter: No really. I want to make it up to you. We should be on our way now. We both have work to do. I nod. We now are outside the Inner Inn. Carter: So long, then. I'll go back to dig. Freya, you've got the ranch waiting. I nod. Carter: You bailed me out today, Freya. Thank you for that. Well, I better get going. He leaves me alone outside the Inner Inn. It remains 11.00 a.m. despite the long meal. Carter's 4th Heart Event: I went into the Tent to experience Carter's 4th Heart Event. Carter: (!) Oh, hello, Freya! He walks down to meet me at the entrance. Carter; Finished up with your work? I was just winding down after a long day. I nod. Carter: Ah, yes! Me: ? Carter: Would you like to go out for a drink with me, Freya? My choices: Sure. No thanks. Sure. Carter: (with music) Magnificent. Well then, we'd best be off to the Blue Bar! I nod. We now are at the Blue Bar, where Griffin serves alone and no other customers are present. Carter: Sorry to rush you, Griffin. But could you pour us each a glass of something nice? Griffin: No trouble at all. He goes to the back and returns with something. Griffin: Here you are. Carter: Thank you. He turns to me. Carter: Well, Freya? Why don't we make a toast. I nod. Carter: cheers! There is a clink, then I glug it down. Carter: Wow, you practically inhaled it. Two can play at that game. Griffin; Come on, now. Don't drink too fast. Glug, glug, glug. Carter: Delicious! Nothing like a nice drink after a hard day's work. I nod. Carter: Except for two nice drinks! Don't be bashful, Freya. I nod. Carter: Pour us each another one, Griffin. Griffin: Here you go.

Griffin goes to the back of the room and returns with something. Carter: Thank you, sir. Glug, glug, glug. Carter: Mmm, this is outstanding. I'll take another, Griffin! Griffin: You oughta slow down. Carter: Nonsense. I can handle it. Are you enjoying your drink, Freya? Order to your heart's content. Tonight it's on me. Me (with music) The screens darken briefly, then: Carter: Mm-mm... I feel wonderful! Griffin: You['ve downed a lot more than usual tonight. Everything okay? Carter: Well, you're right. Maybe I went a bit overboard. Why don't we go somewhere else, Freya? I could use some fresh air. Me (with music) I nod. Griffin: Be careful out there. Now we are at the beach, side by side on the bench. Carter: Ah, the nighttime sea. There's nothing like a fresh ocean breeze, eh? I nod. Carter: The sea has a mystical appeal at night. Although there's no view. We're treated to the sound of waves, and a cool ocean breeze. It's so liberating after being confined to a cave day in and day out. Carter (...) But in all truth, being with you is what makes it so wonderful. I leap off the bench to face him. Me: (!) Carter; If I'm worn out from a hard day of digging these days... I always feel rejuvenated whenever you stop by. Carter: (...) Forget it! What am I saying? Must be the night air talking. Hahaha. Well, let's head back. We both have plenty to do tomorrow. Me (with music) Now we are at the entrance to Carter's tent. Carter: Thanks for coming out here with me, Freya. I nod. Carter: Thank you for accompanying me today. I had a fabulous time tonight. I certainly drank more than my share tonight, thanks to you! Me (with music) Carter: Well, i'm off to the tent for some rest now. And I hope you sleep well tonight, Freya. I nod. Carter disappears into the tent. In the darkness, my thoughts: What an evening! I'd better get home and rest up for tomorrow! You are sent straight to bed. If I had refused the invitation, Carter would have returned to green heart: Carter: I see... Are you tired, Freya? Carter (...): I suppose I'd better call it a night too. Carter's Rival Heart Events:

Carter's 1st Rival Heart Event: At 10.00 a.m. on a sunny Thursday, I entered the Excavation Site to experience Carter's First Rival heart event. Carter was facing the northern wall and Flora was behind him. Flora; Professor? Carter: What's the matter, Flora? Flora: How about Curry Rice for dinner tonight? Carter (with cross): What?! Flora: Don't be so picky! Carter: I'm begging you! Anything but that! Flora: Grrrr! Are you trying to make me mad?! Carter: (...) Umm, n... no... Oh no... The event ends abruptly. the Site. Flora, Carter and Grey, hitherto absent, are all in On my day

Grey: You're Freya, right? I'm Grey from the Saibara blacksmith. off, I've decided to come and play. Nice meeting you. Grey: Then:

This dig site looks just like the mine at Mienral Town. You might find something rare. I'm going to try digging, too.

I left after introducing myself and reetnered immediately to experience Gray's 1st Heart Event. Carter's 2nd Rival Heart Event: Included in 2nd Year Rival Heart Events section. Carter's 3rd Rival Heart Event: Included in 3rd Year Rival Heart Events section. Carter's 4th Rival Heart Event: Included in 4th Year Rival Heart Events section. Griffin's Heart and Rival Heart Events: Griffin's 1st Heart Event: At 2.30 p.m. Griffin is in his room and the Blue Bar is empty. Griffin: What's wrong, Freya? If you're tired, rest at my place. Then; This bar has been here forever. For generations, my family has been

barkeeps. I reentered the bar to experience the event: Me: ? ! Griffin: Oh! Freya. need something? What're you doing here? we're not open yet. Do you

My choices: You should open early! I'm just taking a break. I'm just taking a break. Gustafa: Alright. Well, what the heck. Come in and relax yourself. He goes behind the bar. Griffin: Oh yeah, the other day I got a hold of some rare juice when I went into town. You wanna try some? My choices: I'd love to. Is juice all there is? I'd love to. Griffin: Okay, comin' right up. He goes to his cabinet. Griffin: Where'd I put that bottle...? Griffin: (...) Oh, here she is. He returns to the bar. Griffin: Okay, drink up. Me (with music) I drink. G O O D Griffin: Ya like it, huh? Glad to hear that. This one's on the house. Me (with music) Griffin: So how's life on the ranch? Treatin' ya okay? I nod Griffin: That's good to hear. If things get a little rough, you're always welcome here. I nod. Griffin: It ain't much, but it helps. Anyway, take your time there. The event ends. I am standing in front of the bar and Griffith is behind the bar. After: I guess that's all? Don't work too hard.

Incorrect Responses: If I had chosen; You should open early. Griffin Whoah, there. What're you in such a rush for, anyway? Don't you still got work to do? Me (with tear) Grffin: Good grief... Anyway, I've got a lot to tend to right away. You better get back to work yourself. I nod and leave. The event ends with me outside the Blue Bar. It is noon. If I had chosen: Is juice all there is? Griffin: What's wrong with juice? You don't need nothin' strong in the

middle of the day. If you don't like juice, you're out of luck. take a little break, you best get back to work. The event ends with me at the bar still. After: Griffin: Don't drink until night time.

After you

Griffin's 2nd Heart Event: I went to the Clinic at 6.00 a.m. immediately after raising Griffin's level to 10,000 to experience his 2nd or Purple Heart Event: I entered, slamming the door behind me. Hardy: (!) Greetings, Freya. What's the matter? Feeling a bit sick, eh? I shake my head. Hardy: Oh. Well, you can just relax here if you'd like. Sure you don't want a checkup anyway? Me (with tear) Dr. Hardy: No need to be bashful. Griffin enters. Me and Hardy both: (!) Griffin is hopping towards us in a strange manner. Griffin: You busy, Hardy? Hardy: Well hello. This is a rarity. Did something happen? Griffen: Yeah, I dropped some bottles when I was cleanin' up. Then when I went to pick up the mess I stepped on some glass and cut up my foot. My choices: Oh my gosh. Are you okay? You are such a klutz. Oh my gosh. Are you okay? Griffin: What? You're really worried about me? I nod. Griffin: Well it hurts a little, but I think all the glass is out, so it should be okay. Hardy: I'll be the judge of that. Freya, could you step aside so I can have a look at Griffin? I nod but do not move. Griffin: Thanks, doc. Hardy: Just doing my job. I now move back and griffin moves into my spot with that strange hopping motion so that he is next to the doctor now. Dr. Hardy: Let's have a look. Both screens go black, then: Hardy: Those cuts are a little deep, but you should be fine. Griffin: Can't believe I did that. Anyway, as long as it's not bad enough to keep me from working. Hardy: Yeah, you'll be fine. Feel free to walk on it. But you shouldn't be

running just yet. Griffin: You got it, doc. Griffin turns to me then. Griffin: What about you, Freya? Everything okay? You didn't come here because you're deathly ill or anything like that, did you? I shake my head. Griffin: well, glad to hear it. Just take care of yourself. Just don't overdo it working on that nice farm you've got. And try not to have any Klutzy accidents like me. I nod. Griffin: Well, i'll go home now. I've still got a mess to clean up. It's nice to know you care about me, Freya. Hardy: Just make sure to be more careful next time. Griffin: You bet, doc. He leaves. After: Hardy: Oh, come on, there's nothing to worry about! If I had said: You are such a Klutz. Hardy: Hey, come on now... Griffin: No, she's right. I am a klutz. Hardy: These things happen all the time. Freya, could you step aside so I can have a look at Griffin? I nod. Griffin: Sorry for the fuss... I move back and Griffin hobbles or hops forward. Hardy: Let's have a look. Both screens go black. Hardy: Those cuts are a little deep, but you should be fine. Go ahead and walk on it, but I'd forget about running for awhile. Griffin: Can't be lieve I did that. Dr. Hardy and Griffin both; (...) Griffin: Well, I'm headin' back. Still got a mess to clean up. Thanks a million, Hardy. Hardy: Take it easy. Griffin leaves. After: Hardy: What are you saying? Don't you worry about anything? If I visited Griffin now, having given the 'wrong' response, he would have dropped to 8300 150. Griffin's 3rd Heart Event: At 11.00 a.m. on sunny Saturday, I entered the lobby of the Inner Inn to experience Griffin's Blue Heart Event. Ruby is behind the counter. I walk up to the counter. Ruby: Hi, Freya. How are you doing? Come on in and relax. I nod. Ruby: (!) Oh dagnabbit! Griffin's coming over today! It completely slipped my mind. He should be here any minute. Both Ruby and I: (!) Griffin enters and walks to the counter behind me.

Griffin: hello, Freya. I wasn't expecting you here. I nod. Griffin: How's it going, Ruby? Is that order I phoned in ready? Ruby: Ooh... Actually, can you wait a little bit? It totally slipped my mind. Griffin: sure. Don't worry about it. I'm in no rush. Ruby: Glad to hear it. Are you hungry too, Freya? I can make a meal for two just as fast. I nod. Ruby: Could I have you two go to the kitchen? I'm about to start. I nod. We find ourself next in the kitchen, Griffin and I at the table, Ruby at the cooker. Griffin: I'm awful sorry, Ruby. I'm not even a guest at your Inn and I'm asking you to do my cooking. Ruby: Oh, it's no problem at all. I'm always happy to cook for people. Me: ? Griffin; Well, I do appreciate getting a home-cooked meal. I can't cook a darn thing that doesn't come out of a can. It'd be awfully nice to have a wife who could cook. At this age, I don't think there's much hope for me, though. Hahahaha... Ruby: Now that's just silly talk. You'll find yourself a nince woman someday, Griffin. How about sweet little Freya here? Me: (!) Griffin: Whoah, there! No need to make this meal awkward. Freya wouldn't want a worn-out old bachelor like me. I'm sure she's got better plans for her life. My choices now: Why wouldn't I llike you? You do seem old for me... Why wouldn't I like you? Ruby: Well now! Maybe you've got a chance. Griffin: Cut it out, Freya. I don't need both of you making fun of me. So, uhhh, Ruby. Is that food about ready? Ruby: Woopsies. I got so wrapped up in the conversation that I forgot all about it! It looks like it's almost ready, though. Screen goes black: chop chop chop, then: Ruby: Here you go. Eat and be happy. (While she says this, the upper screen remains black.) Now you see every one at the table. Griffin: That was mighty good. You've still got the touch. Ruby: Glad to hear it! How about you, Freya? Did that hit the spot? I nod. Ruby: That's nice to hear! Ruby (with music) Griffin: I guess I'll head back. Stop by the bar when you've got time, Ruby. Drinks are on the house. Ruby: Good golly! I might have to take you up on that. Griffin: Well, our bellies are full. Let's head back, Freya.

(he is facing me now.) Ruby: Come back any time! Griffin and I now are outside the Inn, facing one another. Griffin: Boy. That was awfully good. I nod. Griffin: Well, I'm going back on over to the bar now. I guess you ought to head back to work too, Freya. And heh, don't tease me anymore. So long. He walks away and the event ends with me standing alone in the front of the Inn. Ruby will gain 20 FP with this response on your part. If I had chosen: You do seem old for me...

Griffin: (...) See that? Freya agrees. Ruby: But Griffin's such a sturdy man. Griffin: Well, anyway, how's that meal coming along? Ruby: Whoops. I got so caught up talking, I forgot about the food! It's almost ready. Just hold your horses. chop chop chop Both screens black, then: Ruby: Here you go. Eat and be happy. Griffin: That was mighty good. You've still got the touch. Ruby: Kind words like that are what keep me going! Griffin (...): Well, I'm heading out. Stop by the bar when you've got time, Ruby. Drinks are on the house. Ruby: I just might have to take you up on that. Griffin: Well, i'm leaving, Freya. You must have work to do too, don't you? I nod. Ruby: Come back any time! We find ourselves outside the Inn. Griffin: Well, I'm going back on over to the bar now. I guess you ought to head back to work too, Freya. I nod. ... See ya. And his heart would be at purple again. Furthermore, Ruby will lose 20 FP if you make this response! By experiencing this event properly, you will gain 20 FP with Ruby!

Griffin's 4th Heart Event:

Walking down the path from my farm to the crossroads at noon, I experienced Griffin's 4th Heart Event when I encountered him halfway. He was coming up the path towards my farm as I was leaving the farm. Me: (!) Griffin: (!) Griffin: What's up Freya? nice weather today. I nod, then: (?) Griffin: Ah. It's not good to always stay in your room. going for a walk, soaking up some sun.

I was just out

My choices: Can I go with you? Oh really? Well, see ya. Can I go with you? Griffin: Ah, sure. I was just about to invite you myself. Me: (with music) Griffin: So, let's go somewhere. I nod. We walk past Vesta's farm and Vesta comes out of her storeroom. Griffin and I both: (!) Vesta: Oh, hello, Freya, Griffin. Griffin: ... OK. Vesta: That's an odd combination. Are you skipping work to go on a date? I nod. Griffin: (!) Oh... um... well... Vesta: Good for you! This is a perfect day for a date! I don't know where you're going, but have fun! I nod again to Vesta. Griffin: Oh... uh... thanks. I turn towards Griffin and nod once more. We next visit the waterfall. Griffin and I stand on the right side of it near Carter's tent, looking towards the waterfall. Griffin: Waterfalls are amazing. I love looking at them. And the spray feels so nice and cool. (...) Hey, this is a serious question, but... Girls your age... What do they think about guys my age? Me: (?) Griffin: Well... This is hard to say. Are they interested? Like, romantically? Your choices now: Well I'm interested. Probably not. Well I'm interested. Griffin: ... Really? I nod. Griffin: Well, it's awfully kind of you to say so. Me: (?) Griffin: You... you're sure now? ... Hey... Gosh... I really wasn't expecting that answer. Griffin (with music): Wanna head back soon? I'm feeling refreshed. How about you? I nod. Next at the door to the Blue Bar: Griffin: Thanks for coming along, Freya. Let's go out somewhere again sometime.

Me (with music) Griffin: Well, I'm going back to my place. Griffin at 43900 255 after this. Griffin's 1st Rival Heart Event:

Don't work too hard out there!

At 9.30 walked into Blue Bar on a rainy Monday to experience Griffin's 1st Rival heart Event. Griffin and Muffy stood behind the bar talking. Muffy: Hey, Griffin. Griffin: What? Muffy: Griffin, didn't you used to be a musician? Griffin: Yeah. Muffy: How did you get into music? Griffin hesitates, then turns to face her. Griffin: Hmm... I just happened to find an old guitar in the back of this store. It was like it was calling to me to come and play it. And when I asked my dad about that guitar, he said it was one of our ancestor's. Maybe it was that ancestor telling me to play? Muffy (with music): Yeah. That's a wonderful story. Hey, play for me next time. Griffin: Got it. I will, sometime. I walk in to find them facing one another behind the bar. After: Muffy: Can you play any instruments, Freya? Griffin: I know we promised... I'm a little shy, though. Griffin's 1st Rival heart event: only from 9.00 a.m. to 11.00 a.m. on rainy day because Muffy leaves at 11.00. Griffin's 2nd Rival Heart Event: On Thursday, 25 Spring at 10.50 a.m. in my second year, I left my farm and experienced Griffin's Blue Rival Heart Event as I walked towards the crossroads. Muffy stood on the bridge gazing north at the water. Muffy: (...) (...) (...) Griffin walked towards her from the crossroads. Griffin: What's wrong? What's with the sad face? Muffin: (!) She turns to face Griffin. Muffy: Griffin, listen! I got a letter from my friend... She's getting married to this guy I used to date, and she invited me to the wedding! Ahhhhhhh! I just want to cry! Griffin; (...) I'm sorry to hear that... Crying isn't a bad thing. Cry until you feel better. When you feel better, come back to the bar. Muffy: (...) Griffin... Thank you. Griffin: No worries... The event ends and I am alone on the path. Muffy leaves the bridge at 11.00

a.m. and moves towards the Goddess Spring. Griffin's 3rd Rival Heart Event:

Griffin's 4th Rival Heart Event:

Gustafa's Heart and Rival Heart Events:

Gustafa's 1st Heart Event: At 11.20, I entered the Beach after meeting Gustafa and exited again towards Turtle Pond to experience his First Heart Event: Heeey! Freya! Me: ? ! I find Gustafa next to Turtle Pond. Gustafa: Hey, Freya, isn't this an amazing day? I mean, nature, right? Whoah, If you have some time, do you wanna chat here for a little bit? Your choices: I'm busy right now, sorry. Yeah, of course! I chose: Yeah, of course! talk? Thanks! Hmm, what

Gustafa (with music): Awesome! So you wanna should we talk about? Gustafa: (!) Oh yeah! I have something I've Me: ? Gustafa: I have a lot of pride in what I do. wouldn't be able ot make any good songs. I think most do. How about you, are you proud of what you Your choices: Of course i am. No, not really. Of course I am. Of course I am.

been wanting to ask you. Because if I didn't, I people are proud of what they do?

Gustafa (with music): Of course... I knew you would be, Freya. Was that a lame question? Sorry. Thanks for answering. I've changed my mind about you, Freya. Man, I'm in a great mood today! Laaaalalalalalaaa!

Gustafa (with music) Sorry for interrupting you. I'll concentrate on writing songs. I guess you should get back to work too. Let's both be proud of what we do. I nod. when the event ends, I am at the exit from the beach and it remains 11.20 a.m.

Gustafa's 2nd Heart Event:

Gustafa's 3rd Heart Event:

At 7.00 p.m., I walked from the crossroads towards my farmhouse to experience Gustafa's 3rd Heart Event. Some one's voice: Oh, there you are! Heeeey, Freya! I turn and Gustafa enters my field. Gustafa: Hey, Freya. I nod. Me: ? Gustafa: Ah, I was just at the Blue Bar and I thought I'd go for a walk. I thought you might like to go with me, so I stopped by. What do you think? Wanna go for a stroll? My choices: I was about to go to sleep... Sure, let's go! Sure, let's go! Gustafa: (with music): I nod. All right! Let's have a fun little moonlight walk.

Next we are walking towards Turtle Pond and I am following him. Gustafa: (!) Let's take a little break here. I nod. We move closer to the Pond to stand facing one another. Gustafa: It's nice to go for a walk at night every now and then. Everything looks so different at night. I nod. Gustafa: I'm usually at Turtle Pond only during the day, but it's beautiful at night, too. Aren't the stars reflecting off the water beuatiufl? It's like a small universe is right there in front of me. The sound of the wind is much softer at night, too. In daylight or starlight, Forget-me-Not Valley is just amazing. Don't you think this is a truly beautiful place? I nod. Gustafa: (with music): Yeah, Forget-Me-Not Valley is just great. Laaalalalalaaa! Sorry for talking the whole time... Thanks for listening, though. Ready to go? I'll walk y9ou home. Let's go back this way. I nod.

The screen goes black and I find myself then outside my door with Gustafa facing me. Gustafa: Thanks for taking a walk with me. It was really fun. I have so much to talk about when I'm with you. Gustafa (with music): All right. I'm heading back. See ya. Laaaaa la la laaaa! Fortunately no real time passes. my own door. It remains 7.00 p.m. when I find msyelf at

If I had chosen: I was about to go to sleep... Gustafa (back at purple heart level): ...Oh, that's fine... Sorry to bother you when you're tired. Gustafa: (...) Well, see ya... Get some rest. Gustafa's 4th Heart Event: I re-enter the Yurt at 6.10 a.m. after giving him pickled turnip experience his Yellow Heart Event. Gustafa: (!) Hey, Freya. Come on in. to

He is standing in his usual position to the left of the table in the centre of the yurt. I nod, then saunter up to him. Me: ? Gustafa: Hm? What am I doing? I nod. Gustafa: Oh, I just finished writing a song, actually. I was thinking about what to write next. I nod. Gustafa: (!) I know, maybe I'll write a song about you, Freya. Me: (!) Gustafa: That's what I'll do. What do you do on your ranch, exactly. Do you mind telling me about it? I think your life could really inspire me. My choices: It's a secret. Sure, I'll tell you. Sure, I'll tell you. Gustafa: Really? All right, tell me all about it then! Both dcreeens darken, then: Ching (my face across the screen) I use my Hammer to show him what I do. Gustafa: You must be strong, then. I now use my sickle. Gustafa appears to be a little leary of that tool. Gustafa: Uh-huh... I proceed to use the hoe. Gustafa: ...That sounds hard. I wipe my forehead with my handkerchief, then throw some seeds on the floor of

the yurt. Gustafa: I think I've got my image. Despite his remark, I complete my performance by using the watering can, spewing water all over the carpet. Gustafa: Thank you, Freya. After hearing you talk, I kind of feel like living on a ranch now! I bet it'd be fun to live with you... I suppose he thinks I would support him, continuing to perform all the menial farming tasks while he strums like a troubadour on his lute! Gustafa: I'd be able to write a lot of good songs for sure. Gustafa (with music): Thanks for everything today. Thanks to you, I'll be able to write a good song. I'll need some time to finish it though! Me (with music) After: Gustafa: Thanks, you're a big help. He will be at 43400 255 If I had said: 'It's a secret.' Gustafa (back at green heart): Oh... Well if you don't want to talk about it, you don't have to. I'll just write a song about something else. After: Gustafa: Sorry to ask for At 38400 255 now so much... Come back anytime. Come again anytime.

Gustafa's 1st Rival Heart Event: At 3.50 p.m. or at 4.10, leaving the beach, I experienced the first rival heart event between Gustafa and Nami: Gustafa: Nami, didn't you say you like traveling alone? Naimi: Mm- hm... Gustafa (with music): I like it too. It's nice to be able to just relax at your own pace. No hassles. Nami: That makes sense. Gustafa: Don't you think that most people who like to travel are nice and open minded? Nami: I get that feeling when I look at you. Gustafa: Hahahah. I'm honoured. Thank you. The event ends abruptly and I am standing at the exit from the beach alone.

Gustafa's 2nd Rival Heart Event: At 12.20 p.m. on Wednesday in my second year, I walked into the beach area to experience Griffin's 2nd or Blue Rival Heart Event with Nami.

Nami was alone at the beach as usual watching the waves when Gustafa appeared behind her. Gustafa: Hey Nami, Nami: (!) She turns to face him. Nami: Hello. Gustafa: This sea here is always so beautiful. Nami: That makes sense. There's not another sea like this anywhere. Gustafa: Even if I leave, I always end up coming back to Forget-Me-Not Valley. Do you know why? Nami: (?) Why? Gustafa: Because I love this place. The air, the sea, and the people. That's why. Nami: Yeah. Gustafa: Nami, you've lived here a long time. What is it that keeps you here? Nami: (...) I... Gustafa: Ah, I've gotta go. See you later. Nami: Ah..... Gustafa leaves, and Nami remains alone at the shore. The event ends with me at the entrance to the shore. Cody is trying in vain to push his way past me... When I speak to Nami at the shore, she says nothing new. Gustafa's 3rd and 4th Rival Heart Events: Included in the 3rd Year Rival Heart Events and 4th Year Rival Heart Events sections respectively. Marlin's Heart and Rival Heart Events:

Marlin's 1st Heart Event: At 11.10, I followed Marlin into Vesta's farmhouse to experience his first heart event. Marlin: (!) ... Hey.... sorry, but Celia is upstairs sleeping. Vesta is looking after Celia right now... If you want to meet with Vesta or Celia, please come another time... Or did you come for me? My choices: Want to talk? OK. I'm leaving, then. If I had said: OK. I'm leaving, then. Marlin: ... Oh, OK. ... Fine. Sorry that every one worth talking to is busy. .... See you. Vesta comes down the stairs after I leave. Vesta: ? Oh, is somebody here? Marlin: It's not important. How is Celia feeling? Vesta: Well, it's no big deal. She's just worn out. I think sh'll wake up

soon. Marlin:

... Oh, I see.

... I hope so.

Want to talk? Marlin (startled): I don't really have anything to talk to you about... Me (with tear): My choices now: Wh... what food do you like? What do you think of Celia? Wh... what food do you like? Marline: ... Why do you ask that? Me (with tear) Marlin: ... Well, whatever... Yeah... ... What's my favourite food? Me: I nod encouragingly. Marlin: (...) ... I never do have a good answer for that... Me: (I nod again encouragingly) Marlin: (...) ........................ ... My favourite food is... Me: (I nod once again) Vesta comes down the stairs: Vesta: (!) Oh, Freya! You're here. You and marlin together? Well, that's unexpected! What were you talking about? Marlin: (Freya... This conversation is over.) Nothing, really... It was no big deal... More importantly... How is Celia feeling? Vesta: Well, it's no big deal. She's just worn out. I htink she'll wake up soon. Marlin: ... Oh, I see. ... I hope so. After: Marlin: ... Let's talk again later. Vesta: Don't worry! I'll be better soon! Before he went inside: Marlin: Our farm was near town at first, but my ancestors came here looking for more land. It looks like my ancestors were sickly too. It must be hereditary... If I had asked: What do you think of Celia? Marlin: Why do I have to talk to you about this, anyway? Me (with tear) Marlin: ... I really don't want to talk to you. This conversation is over... Vesta (coming down the stairs) (!) Oh, Freya, you're here. You and Marline together? Well, that's unexpected! What were you talking about? Marlin: I wasn't talking... More importantly... How is Celia feeling? Vesta: Well, it's not big deal. She's just worn out. I think she'll wake up soon. Marlin: ... Oh, i see. ... I hope so. After: Marlin: I don't want to talk to you.

Marlin's 2nd Heart Event:

I went to Vesta's storeroom at 11.30 a.m. on a rainy Thursday on 19 Spring to experience Marlin's 2nd Heart Event before noon. I found Marlin alone there, pacing back and forth in front of the carrot crates at the top left of the screen. Marlin: (!) Oh. Hello. I walk up to face him. Marlin: Are you here to buy something? I think Vesta's working out on the farm right now. If you're here to shop, it'd be best to come back later. I nod. Me: (?) Marlin: I bet you're wondering why I'm all alone here. Marlin: (...) You've probably already heard, but i got terribly sick a little while ago. So if I try to work in the rain, Vesta and Celia just tell me to get back indoors. That's why I do what I can inside the store here. The door opens. Marlin and I both: (!) Celia enters. Celia: (!) Hi, Freya. Good to see you! Let's see here... She walks up to the table in the centre of the room, then looks from side to side. Celia (!): There they are. Marlin: Celia... What are you looking for? Celia: Aunt Vesta told me to get her some seeds. She walks to the crates at the bottom right of the screen. Celia: One, two, three, four, five, six, seven... Marlin: Come on, now. You can't hold all those bags. Let me help you. Celia: No, I've got it, Marlin. If you get soaked out there, you might get sick again. Marlin: What about you, though? Celia: I feel fine today. So don't worry about me. This is quite a load though... And I shouldn't ask Freya for help. Celia: (...) Aunt Vesta can carry some. I'll go get her right now. She leaves and we both watch her depart. Marlin: B-but I can... *sigh* The door slams. Marlin (...) ...................................... My choices now: She's concerned about you. You need to cheer up! If I choose: You need to cheer up! Marlin (...) Yeah.. . You said it. I need to cheer up and get healthy so something like this never happens again. Thanks, Freya. Me (with music) The door opens. We turn to face it. Celia enters.

Celia: Vesta just wanted one bag. Oops. I guess I misheard her. Marlin: Hahaha. Celia: I better get these seeds out to Aunt Vesta. She returns the seeds and leaves. After: Marlin: .... Thank you. The event ends.

His heart level will be purple and in fact his AP will increase by 3000 Points. If I choose: She's concerned about you. Marlin returns to black heart instantly. Marlin (enraged): I don't need her pity! And I don't need yours, either. I'm a man. A man ought to be strong. But every one has to help me... I... I'm ashamed of myself... Me: (...) Celia returns. Celia: One bag of seeds was enough. Guess I just misheard her. Marlin: (...) Celia: (?) What's wrong, marlin. You look so down. Marlin: it's nothing. Celia: Well, okay. She puts the extra seeds away and leaves again. The event ends there, with Marlin and I standing side by side looking towards the door. After: Marlin: ........................

His heart level would be black and his AP would be reduced to 8400 AP. Marlin's 3rd Heart Event: WARNING: You will not regain control of your character until the next morning when you experience this event, so make certain all your chores are done before you enter the Blue Bar! Marlin on his way to the Blue Bar. Sometimes I think I can feel the season in my soul. But that... sounds kind of stupid. I entered the Blue Bar after Marlin at 6.30 p.m. on Monday to experience his Blue Heart Event. Kassey and Patrick as well as Gustafa were there with marlin. Kassy: Bwahahahahahaaaa! You're killin' me, Patrick! Patrick: Pretty good, eh? Couldn't stop laughin' myself! Gyaahahahaha!! Heeheehee! Muffy: My goodness! Maybe you two should call it a night! Kassey: Hahahaha! Yup yup yup! The lady's right. It's getting awful late for two old geezers like us! But it feels so good ta laugh! Maybe we ought to head home, Patrick.

Patrick: hahahahaa! I think yer onto something' there, Kassey. Muffy: Be careful out there, you two. Kassey: We'll be fine, missy! I'll leave the money right here on this counter. Griffin: Thank you. Come again. Patrick: Hehehehehe! You can count on it! They both leave. Gustafa: Well, I better go home too. Thanks a bunch. Money's on the table. Muffy: Good night. Griffin: Come again. Gustafa leaves. I enter (finally). Muffy; Hi, Freya. Come on in. Griffin: Come on in. Marlin: Hello, Freya. .........How about a drink? I nod, and walk up to the counter to stand next to him. Marlin: Bartender, get this lovely lady a drink on me. Griffin fetches a drink. Griffin: here ya go. Nothing for you, Marlin? Marlin: No thanks. I think I've had enough tonight. Griffin: Alright. Griffin (...): Well, Freya? You gonna drink? It's on Marlin. I nod and drink quickly. Marlin: Hahaha. You sure chugged that down. My choices now: I want more. Marlin should have one. Choose: I want more. Me: with music Griffin: What? You want another one? I nod. Griffin: That okay with you, marlin? Marlin: Sure! Give her all she wants. Griffin: Alright. Here you are. Me (wtih music) I drink repeatedly, looks like three drinks! Marlin: Wow! Marlin (...) You're awfully thirsty! Me: (?) Marlin: You know, Griffin. I love your bar. when I was living in the city, I went to a lot of bars. But it just wasn't the same. They were all kind of stuffy. And I found myself drinking with strangers, mostly. Me:(Zzzzz) Marlin: But this place is different. Me: (Zzzz) Marlin: it's a place where everybody knows your name. Me: (Zzzzz) Marlin: Those city bars were just filled with trend chasers. Me: (Zzzzz) Griffin: Thaks for the kind words, marlin. But it looks like you put Freya to sleep. marlin and Griffin both: (with tear)

Marlin: Hey. I guess I did run on a bit there. Griffin: She must have been worn out. Do you think you can carry Freya to her home, Marlin? A bar stool's no place ot spend the night. Marlin: Sure. I can get her home, Griffin. Griffin: Have a good night, marlin. The screens go black. ... Upsy-daisy... You're sure you can carry her? Sound of door opening. Yeah... Oof... I've got her. She's actually... pretty light. (This is kind of far, though.) Uff... almost to her house... Sound of door opening. Whew. There we go. got her tucked into bed. Well, I better head home now. If I had chosen: Marlin should have one. Marlin (with his surprised face): I'm done for the night. (and his heart goes back to purple!) Like I said, if I drink any more, it'll come back to haunt me tomorrow. Me: (with black cloud) Marlin: Well, I better head home. He leaves. Griffin: Now, Freya. Weren't you listening to the man? Marlin said he didn't want to drink any more. No use trying to force him. Me (with black cloud) I walk to the end of the counter now. Griffin: But that's a tough break. Muffy: Have a couple on the house. Muffy and Griffin both: (!) I drink and drink! Griffin: and stay as late as you like. Both screens go black. My last thoughts: It's getting awfully late. So... sleepy... Zzzzzzzzz... Hello? Freya? Wow, she's out like a light. Griffin, could you be a lamb and take Freya home? You bet. ... Upsy-daisy. The sound of a door shutting. Oof. My back. I'm gettin' too old for this. Here we are... ... All tucked in. Sleep well, now. Marlin's 4th Heart Event: I walked in the door at Vesta's farm at 6.30 a.m. and immediately experienced Marlin's 4th Heart Event. Vesta and Celia were on one side of the room and marlin was standing in his usual spot on the other. Vesta: much as have you two Celia: It's raining out there today, Marlin and Celia, so stay indoors as possible. Being out in the rain is bad for your health. i can't catching colds. Yes, Auntie.

Celia turns to face Marlin. Celia: Taht goes for you too, Marlin. Be sure you stay warm and dry. Marlin: (...) That's it! That does it! I'm tired of being coddled like some sickly child! I've got to get out of here! Vesta and Celia both: (...) Marlin: (...) Celia: Marlin...? He marches towards the door (where I stand unacknowledged) Vesta: Marlin! Where are you going!? Marlin: (...) To me, Marlin says: Out of my way! I move out of the way and he leaves. Me: (?) Vesta: Oh, Freya... I didn't see you there. Me: ? Vesta: You want to know why Marlin left, don't you? I nod. Vesta: I asked him to stay indoors for his own good. For his health, you know. But I think he took it the wrong way. Celia: He was so angry... He just stormed out... Vesta and Celia both: (...) Vesta: Maybe I should mind my own beeswax, but I'm worried about him. Freya? Would you go out and look for him with me? I nod. Vesta: Really? You're a sweetheart! She turns to Celia. Vesta: You stay here, Celia. Marlin just might come back on his own. Celia: Right. I'll wait here for him. Vesta turns to me. Vesta: Let's see now. I'll go look out by the beach. You go check the spring, Freya. I nod. Marlin is at the Goddess Spring: Marlin: (...) Me: (!) I run to him where he stands facing the water. Marlin: Freya... What do you want? Me: (...) My choices now: I was worried about you. Vesta sent me to find you. I was worried about you. Marlin: Really? You were worried... about me? I nod. Marlin: (...) Since it's you... I think I can be honest. You'll listen? I nod. Marlin: I've been waiting so long for my body to recover from that last illness I had a while ago. But I just don't seem to be able to get my full strangth back. Whenever i see you working... ... I feel terrible. I used to be able to work llike that. But now... Me: (...)

Marlin: Freya... I want your honest opinion. strong as I used to be? My choices now: I know you can! Don't bet on it.

Do you think I can ever be as

I know you can! Marlin: You really think so? I nod. Marlin: (...) ... Wow. Thank you! Hearing you say that really gives me confidence. Maybe I really can get my strength back. Me: (with music) Marlin: And, well... looking into your hopeful eyes, I feel awfully silly for despairing like that. Me: (with tear) Marlin: Well, we should head back now. I nod. We both enter the farmhouse together. Vesta and Celia both: (!) Vesta: Welcome home, marlin. I was hoping you'd come back here. Celia: Welcome back! We were worried about you. Where did you go? I mean, is everything okay? Marlin: Yeah. I'm fine now. Freya actually talked me through it. Sorry to worry you two. I'll watch my tempoer, and stay out of the rain for now. Vesta: No, no. Really, it's fine. I'm just glad to see a little fire back in your eyes. Celia: Me too! Marlin: Thanks! After: Marlin: ... Thank you. ... I have some hope now. Vesta: Did you say something to Marlin? He looks a lot better! Celia: I'm glad that Marlin is feeling better. Marlin now at 44100 255 With wine he goes to 44600 today If I had chosen: Don't bet on it! Marlin: ... Oh... So that's how you see me? (and he would revert to green heart) Marlin: (...): ... I'll go back... I guess Vesta and Celia were right to worry about me. Next we enter the farmhouse where they wait. Celia and Vesta both: (!) Vesta: Welcome home, marlin. I was hopring you'd come back here. Glad you found him, Freya. Celia: Weclome home, Marlin. We were worried about you. Where did you go? I mean, is everything okay? Marlin: Yeah.... I guess I'm fine now. Sorry to worry you. I shouldn't have gotten angry. I'll stay out of the rain. After: Marlin: ................ Celia: What's wrong? Why the long face?

Vesta: Anyway, I feel better now that you came back. Marlin would be at 39100 255 after this. If I had chosen: Vesta sent me to find you. Marlin: (...) Yeah... They must be worried. Let's go back. Me: ? Next, we both enter Vesta's farmhouse. Vesta and Celia both: (!) Vesta: Welcome hojme, Marlin. I was hoping you'd come back here. Glad you found him, Freya. Celia: Welcome home, Marlin. We were worried about you. Where did you go? I mean, is everything okay? Marlin: Yeah. ... I guess I'm fine now. Sorry to worry you. I shouldn't have gotten angry. I'll stay out of the rain. After: Vesta: Anyway, I feel better now that you came back. Celia: What's wrong? Why the long face? Marlin: ............................. Marlin would be at 41100 255 after this. Marlin's Rival Heart Events:

Marlin's 1st Rival Heart Event: Marlin's 2nd Rival Heart Event:

Marlin's 3rd and 4th Rival Heart Events: Included in the 3rd Year Rival Heart Events and 4th Year Rival Heart Events sections respectively.

Rock's Heart and Rival Heart Events:

Rock's 1st Heart Event: I reentered the beach at 12.50 p.m. Rock: You seem busy again today. I'm pretty relaxed because I don't work. Then: Hey, Freya. Do you like it here? Then: I like it here too. The great, gentle sea! It's just like me. I exited, then reentered the beach immediately to experience Rock's first heart event: I walk up to Rock:

Rock: (!) Hey, Freya. Did you come to look at the sea, too? I nod. rock (with music): The sea's so nice. It's so expansive... Just so beautiful and blue! I love to look at it. Plus, it matches my personality perfectly! It's so big and beautiful. Just like me. Me: ... Rock (?) What's wrong, Freya? You got quiet all of a sudden. Rosk (with music) Oh, I know! You've been taken aback by how cool I am, huh? My choices: Yes, I'm mesmerised. You disgust me. Yes, I'm mesmerised. rock (with music): Yes, I thought so! You can look at me all you want! not shy! But you have to let me look at you too, then. ching rock ching me Rock: ................ ...................... ....................... Rock: with music Me: ? Rock: Hahaha, you're pretty funny, Freya. You won't even look at me. Me: (!) (shows red heart) and then runs away Rock: Aww, you're so shy that you're leaving! How cute! I'm

Haha!

When the event ends, it remains 1.10 p.m. and I am at the exit of the beach, going towards Turle Pond. Incorrect response: If I had chosen: You disgust me.

Rock (with cross hurt): Well, you're pretty rude, aren't you?! I said nothing disgusting. What? Are you saying that I'm wrong? Me (with black cloud) Rock; Whatever... I just wanted to look at the sea, but now I'm not in the mood. I'm a sensitivt guy... Could you just leave now? I leave the Beach and the event ends at the entrance. Rock's 2nd Heart Event:

At 11.50 a.m. on a rainy Thursday morning on 19 Spring, Inn in the rain to experience Rock's 2nd Event: Nami was behind the counter as I enter. Me: (?) I walk towards the counter. Nami: Hey, Freya. Greetings.

I entered the Inner

I look from side to side. Me: (?) Nami: Hm? Where's Ruby? I nod. Nami Well, it's raining today. And the ceiling in Rock's room started leaking... So Ruby went to go ask Gotz if he'd come and fix it. So that's why I'm in charge of the store today. The door opens: Nami and I both: (!) Rock: I'm back! Is my food ready? He walks up to stand next to me, facing me on the customer side of the counter. Rock: Hey, Freya. What's up? I nod greetings to him. Nami (with cross hurt): Hey! You slacker! We both turn to face her. Rock (still smiling broadly): What? Nami: Where have you been? Why weren't YOU in charge of the inn?! Rock (with cross hurt): What? I was busy doing... important stuff! Nami; Hmph. I'll bet I have more to do than you. But you just go off wherever you want, whenever you want! Tell him, Freya! My choices: Rock should watch the inn. Well, if Rock's busy... If I choose: Well, if Rock's busy... Rock: (with music): Ha! See? I knew you'd agree, Freya. You know I'm a busy, important guy. Nami: What?! Oh, come on! Rock: Well, I'm outta here. Keep up the good work, Nami! And never mind about cooking me that meal. I'll just eat somewhere else. He breezes out of the Inn. Nami: You jerk! Me: (...) The door opens. Ruby: I'm back! She walks up to stand next to me, facing Ruby. Ruby: Thanks for watching things for me, Nami. Gotz said he'd fix the roof. Nami: ... Great. After: Ruby: What's wrong? Nami's pretty mad... Nami: Why did you say that?! Gosh!!! This is the correct response to give if you wish to raise Rock's AP and FP. You actually lose 10 FP with Nami, but you will gain 3000 AP with Rock. If I had said: Rock should watch the Inn

Rock would return instantly to black heart. Rock: Whose side are you on, Freya?! I'll eat somewhere else. Bye. The heck with this! I'm leaving.

Nami: W... wait just a minute! Rock saunters out of the lobby. Nami: Grrrr!! Me: (with tear) Ruby enters now. Ruby: I'm back! She walks forward to stand next to me, facing Naim across the counter. Ruby: Thanks for watching things for me, Nami. Gotz said he'd fix the roof. Nami: ... Great. After: What's wrong? Somethin' happen? Nami: Sorry for getting you involved, Freya. By answering in her favour, her FP jumped 20 points but Rock's AP decreased down to 8500 AP. Far better to lose the FP with Nami... Rock's 3rd Heart Event:

At 1.00 p.m. I walked from the crossroads up the path towards the Waterfall and goddess Pond to experience Rock's Blue Heart Event. I walked towards the Sprite Company Tree when I hear him call out to me: Rock: Heeeey! Freya! Me: ? Rock: Over here! I walked to the Goddess Pond to stand next to him. Rock: (with music): Hey, Freya. What are you doing here? Don't tell me you were looking for me? Me: (with tear) Rock; I was just on a date with Lumina. I don't know why, but she got all mad about something. I think she went home. Me (with tear) I now have a choice. Was it something you said? I have to go home too. Was it something you said? Rock: No. At least, i don't think it was. Rock: (!) Ah! Well, it could have been... Me: ? Rock: ... Nah... Well, maybe... I nod. Rock: I mean, I did ask her this one question. I don't see what the big deal could be, though. Rock: (!) Do you want to hear it? Should I ask you the same question? Me: ? Rock: Ready? Will you kiss me? Me: (!) I now have another choice: ...Oh... OK. What?! ...Oh... OK.

Rock: (with music)

Really?

OK, close your eyes...

My thoughts in the dark: ... I can't wait for Rock to kiss me... Then: ............................... ...Any minute now... Then: ................................ ... Um... Hello...?? The darkness ends and I see Rock before me still. Me:? Rock: Just kidding!!! Me: (with cross hurt) Rock: See, Lumina ran off before she even knew it was a joke! apologise to her. I turn my back on him (with cross hurt still) Rock: What? Don't tell me you're mad at me too, now! Me (still with cross hurt) I walk away from him. Rock: H... hey! Wait up! Me (with cross hurt still) I slowly walk away, leaving the area. Rock: (...) ... Does she hate me?

I should

The event ends and I find myself on the path again, halfway to the Waterfall and Goddess Pond. Rock is at 26300 212 now. If I had chosen: What?! Rock: It's just a joke! Don't take it serioujsly. Even if I was serious, would it really be THAT bad? Live a little! Me: (with black cloud) I walk away and leave the screen. Rock: Ahhhh... This is terrible. I've just gotta act casual. You would lose the blue heart if you had just reached it. After this response, he would be at 21300 212. If I had chosen: I have to go home too. Me (with cross hurt) I would walk away and leave the area. Rock: I wonder why she went home? Rock would be at 22300 212 actually a little higher than if you refuse to kiss him later! Rock's 4th Heart Event: On Saturday, 3 Fall at 6.00 a.m., after raising Rock's heart level to Yellow with a simple gift of a chocolate, I walked back into his room to experience his 4th or Yellow Heart Event. Rock was standing facing his table on the right side of the room.

Rock: Hmmmm... He paces to the other side. Rock; Oh man. I'm so nervous. He paces once more across the room to the table. Rock; Gotta be smooth, though. Gotta play it suave. Rock (with music): Okay. No matter what I say, I just can't let her know... I enter. Rock: (!) Ohh, h... hey, Freya. Come on in. Did you come to hang out? How is your ranch doing? I nod. Rock: ...................... Rock (...): Oh... Oh yeah! Me: (?) Rock: Freya, I've got a story that you'll totally love! Umm, do you have time? I nod. Rock; Glad to hear that. See, this one time when I went to Lumina's house... Both screens go dark as he tells his story. Rock: And then... Both screens go dark again as he continues his story. Rock: Lumina made a Cake, and it was out of this world! And then after that... Both screens go dark once again as he continues. Rock: Lumina cooked dinner and it was SO good. I bet Lumina would make a great wife. 'Cause this one time... Me (with tear) The screens go dark again as he continues. Rock: And then this one time when Lumina and I went to this place... Me (with tear) The screens go dark again as Rock drones on about the virtues of Lumina. Rock; ... and stuff! Lumina is so cute, isn't she? Me (with cross hurt) Now I have a choice: Are you dating Lumina? Stop talking! Please! Are you dating Lumina? Rock: (!) What? Why would you think that? Did I say something weird? Me (with black cloud) Rock: What? I always talk about Lumina? It's like I'm dating her? Rock (!): N... no way!!! Me: ? Rock: Ac... actually! I like you way more than her, Freya! I just ... didn't want you to know, so I talked about Lumina and stuff! Me: (!) Rock: I'm really sorry if I made you feel bad... Can you forgive me...? Me: (with big red heart) Rock: ... Really? I nod. Thank goodness... I'm really sorry. Me (with tear) Rock: Hm? Just be myself?

I nod. Rock: Y...yeah! That's much easier anyway! off my chest. Thank you, Freya.

Ahh, it feels good to get that

After: Rock: Sure, I like Lumina, but I like Freya the most of all! (And he will be at 43200 255) If I had said: Stop talking! Please! Rock: What do you mean?! Is it that bad to have a conversation with me? Whatever... You're not interested in what I have to say, are you? Freya, why are you here? Could you leave? See ya! Bye! I leave, virtually propelled out the door by the force of his disapproval. But then: Rock; Oh no! Now I've really done it. She'll never talk to me again... No! I can get her back! Next time I see her, I've gotta be more cheeful! (He would be at Green heart level again.) Rock's 1st Rival Heart Event: I exited the Sprite Company Tree on Tuesday, 3 Spring at noon to experience Rock's 1st Rival Heart Event: Rock and Lumina were standing at the edge of the Goddess Spring. Rock: I have to ask you something, Lumina. Lumina: (?) What is it? Rock: Did you ever have a thing for me? Like, kind of a long time ago? Lumina: (!) Huh? Heck no! No way! Rock: Haha! go ahead and try to deny it. I know all about your secret attraction to me! Lumina (with black cloud): I said 'NO'! And you'd better not go around telling people I ever liked you. Rock: Okay then, Lumina, it'll just be our little secret. Lumina: ..................................

Rock's 2nd Rival Heart Event:

Rock's 3rd and 4th Rival Heart Events: Included in the 3rd Year Rival Heart Events and 4th Year Rival Heart Events sections respectively. Skye's Heart Events:

N.B. There are no Rival Heart Events for Skye, even though every woman in the Valley is attracted to him. Bear in mind the fact that he is the only bachelor with 5 Heart Events! The extra heart event occurs at Green Heart level. Skye's 1st Heart Event: Your first meeting with Skye will be his first Heart Event, and it will occur between 10.00 p.m. and midnight as you walk up the staircase to enter Romana's garden at the Villa. The weather must be fine as Skye is the sort of chap who pampers himself and refuses to 'work' in bad weather conditions. As you will be sent straight to bed after the event, I wished to complete all my farm tasks before I met the elusive cat burglar. I therefore entered the screen at the last possible moment at 11.50 p.m. to trigger the event. Me: (?) A stranger came out of the front door of the Villa. He then walked forward to stand next to me in front of the fountain. Skye: (!) He he. Hello, beautiful. Walking alone at night? Me: (?) Skye: Hehe. I'm quite the ladies' man, and a prince of the stars. Me: (!) Lumina now came out of the Villa, and walked towards us. Lumina: (!) Hey! Aren' t you that famous thief who warns his victims ahead of time?! Skye and I both: (!) Skye: Hehe. Sorry, but I'm a bit pressed for time. I'm about to jet out. He began to walk towards the stairway to leave, but then turned back towards us: Skye: Hehe. Call me Phantom Skye. in the stars. Me: (!) I have a feeling we'll meet again. It's

Lumina then raced towards Skye to confront him. Lumina: Wait right there! Skye: Hehe. Hold up, beautiful. beauty. Lumina (!): Don't let such raw anger steal away your

What a smooth talker... Phantom Skye...

Lumina displayed a huge red heart and attempted to follow Skye as he departed. Lumina: Phantom Skye! Me: (...) He... he got away from me!

The event ended with Lumina at the gates and me in front of the fountain still. Afterwards, I spoke to Lumina: Lumina: Hehehe, that thief is cool! As I exited from the stairway to the next screen, my parting thoughts were: Me: I got to meet Phantom Skye today. What a pretty boy... Time for some sweet dreams... I was sent straight to bed to dream of the elusive heartbreaker and only regained control of my character at 6.00 a.m. the next morning. Skye's 2nd Heart Event: On a rainy Monday, 30 Spring, I entered the Blue Bar to experience the first part of Skye's 2nd Heart Event. Muffy and Griffin are behind the counter. As they hear the door open:

Muffy and Griffin both: (!) I enter the room. Muffy: Oh, hi, Freya. You came at a good time. Me: (?) Muffy: We just received a notice from Phantom Skye. Me: (!) Griffin: 'I'm going to bless your bar with my presence at midnight for a drink. Phantom Skye.' He certainly loves himself. Muffy: And sending a notice of his arrival makes me think he's quite confident. I knd of like that. Griffin: (with tear): Anyway, he is a thief, so we gotta corner him. Muffy; That's right. We'll make him pay gold for that drink! Griffin: That's not what I meant. Muffy: I'm kidding! Do you have some time tonight, Freya? We could really use your help to catch that arrogant thief. Your choices: I'd be glad to help. I'm not cut out for that. I'd be glad to help. I nod. Muffy and Griffith both: (with music) Muffy: Thank you, Freya. We're depending on you. Griffin: Ihope you don't mind. I appreciate it. We need you here from 10 to 12 tonight. After: Griffin: I wonder what kind of thief will show up at 10-12 tonight? Muffy: I wonder what that thief is like? If I had chosen: I'm not cut out for that. Muffy: Oh, that's too bad.

Skye's 2nd Heart Event, Part II: I have two choices now, either to let it be fair on Monday and have Marlin's event as default, or let it rain and stay away from the Blue Bar after the morning scene until 11.00 p.m., entering then to experience Part II of Skye's 2nd Heart Event. Note here that Skye's Heart Events are in two Parts. The first part 'sets up' the event and occurs in the morning. The second part occurs at night, between 10.00 p.m. and 11.50 p.m. If you experience the first part of the event, you MUST experience the second part on the same day. It will not occur at a later date. If you miss the second part of the event, you still can experience the NEXT heart event when Skye is at the required heart level, but you will not gain the bonus AP from the second part of the heart event that you missed. The AP bonus occurs only if you respond correctly in the second part of the event. I had Marlin at Blue Heart level at the same time that Skye was at Purple Heart level. Entering the Blue Bar before 11.00 p.m. automatically would have triggered Marlin's event. In order to experience Part II of Skye's Event, I had to enter the Blue Bar AFTER 11.00 p.m. but BEFORE midnight. I am including this information only to demonstrate how Skye's events operate. I enter. Griffin and Muffy are behind the counter. Muffy and Griffin: (!) Muffy: Oh, Freya. So good of you to come! I walk to the counter and look from side to side. Griffin: The Phantom's not here yet. Muffy:(?) Mmm-mmm... Why do I smell curry? Griffin: Yes... That smells sooo good! Muffy and Griffin both: (with music) Griffn rushes out to find the curry and Muffy follows almost as quickly. I am about to follow when Skye enters and faces me. Sky and I both: (!) Skye: Hehe. We meet again, my darling Freya. Do you believe that fate has drawn us together? My choices: Could it be fate? I'm here to catch you. I nod, and choose: Could it be fate? Skye: Hahahaha. It makes me happy to hear that from a beautiful maiden. Hehe. Anyway, I wonder if you could just hold still for a moment. Ching across screen with Skye's face. Skye: CHICK-BEAM... FIRE! Flash of white light. Message: You are under Skye's spell! You can't move a muscle.

Me: (!) Skye: Hehe. Just relax. You'll be able to move again in a while. Me Iwith black cloud) Skye goes behind the counter to look for booty one assumes. My choices now: Why are you a thief? (Stay quiet.) Why are you a thief? Skye: Hehe. I don't know why. Me: (...) Skye returns to his search. My choices now: It's just for fun? (Stay quiet.) It's just for fun? Skye: hehe. That might be it. And that might not be it. Me: ? Skye: Hehe. You want to know more about me, don't you...? But if I simply tell you, it'll take the mystique out of our relationship. I know, Freya. If you can catch me, I'll tell you anything you want. Me: (...) Thoughts: (That's odd. I could have sworn that great smell was coming from here.) (Yeah. Let's go back to the shop.) Skye: (!) Hehe. Sorry, but I'm a bit pressed for time. Gotta jet! See you around, Freya. Skye rushes out. I watch every step he makes! Muffy rushes in, followed by Griffin. Me: (...) (...) Muffy: (!) Muffy: What? The Phantom was here!? She looks at the stock behind the bar. Muffy: It's true! The Okuhattan is gone! Griffin: Are you okay, Freya? Me: (...) Muffy: Wait! You were paralysed by the Phantom's magic spell! Griffin: ....................... That's the Phantom for you. His gears are always turning. Muffy: I'm sorry, Freya. I just left you all alone. Griffin: And I'm really, really sorry. Thanks for the help today. Get a good night's rest. After: Griffin: Maybe that curry smell from earlier is the work of the thief. Muffy: What was that thief like? If I had chosen: Stay quiet. Me: (...) If I had chosen again: (Stay quiet.) Me: (...)

Then from Griffin and Muffy outside: (That's odd. I could have sworn that great smell was coming from here.) (Yeah. Let's go back from the shop.) Skye: (!) Hehe. Sorry, but I'm a bit pressed for time. Gotta jet! See you around, Freya. He saunters off. Muffy enters, followed by Griffin. Me: (...) (...) Muffy: (!) What? The Phantom was here!? She goes to the shelves behind the bar. Muffh: It's true! the Okuhattan is gone! Griffin: Are you okay, Freya? Me: (...) Muffy: Wait! You were paralysed by the Phantom's magic spell! Griffin: ....................... That's the Phantom for you. His gears are always turning. Muffy: I'm sorry, Freya. I just left you all alone. Griffin: And I'm really, really sorry. Thanks for the help today. Get a good night's rest. After: Griffin: Maybe that curry smell from earlier is the work of the thief. Muffy: What was that thief like? If I had chosen: I'm here to catch you. I would shake my head negatively. Skye (...): ...... Hehe. Being chased after by maidens seems to be a curse of mine. His heart would be black again. Me: (...) Skye: Hehe. Anyway, I wonder if you could just hold still for a moment. Skye: CHICK-BEAM... FIRE! You are under Skye's spell! You can't move a muscle. Me: (!) Skye: hehe. Just relax. You'll be able to move again in a while. Me (with black cloud) I watch as Skye investigates behind the counter. Now I have a choice: Why are you a thief? (Stay quiet) If you choose: Why are you a thief? Skye's heart will turn purple again. Skye: Hehe. I don't know why. Me: (...) My choices: It's just for fun? (Stay quiet.) It's just for fun? Skye: Hehe. That might be it. And that might not be it.

Me: (?) Skye: Hehe. You want to know more about me, don't you...? But if I simply tell you, it'll take the mysique out of our relationship. I know, Freya. If you can catch me, I'll tell you anything you want. Me: (...) (That's odd. I could have sworn that great smell was coming from here.) (Yeah. Let's go back to the shop.) Skye: (!) Hehe. Sorry, but I'm a bit pressed for time. Gotta jet! See you around, Freya. He saunters off. Muffy marches in and goes to the counter. Griffin follows. Me: (...) (...) Muffy (!): What? The Phantom was here!? She investigates the storage area. Muffy; it's true! The Okuhattan is gone! She returns to stand next to Griffin. Griffin: Are you okay, Freya? Me: (...) Muffy: Wait! You were paralysed by the Phantom's magic spell! Griffin: ........... That's the Phantom for you. His gears are always turning. Muffy: I'm sorry, Freya. I just left you all alone. Griffin: And I'm really, really sorry. Thanks for the help today. Get a good night's rest. After: Griffin: Maybe that curry smell from earlier is the work of the thief. Muffy: What was that thief like? I walked back in afterwards to find the bar fully populated. there still. Skye's 3rd Heart Event: N.B. DO NOT trigger Part I of this event on Tuesday OR Sunday or you will not be able to experience Part II because both Flora and Carter must be inside the tent between 10.00 p.m. and 11.50 p.m. in order to trigger Part II of the event. On Sunday night, Carter does not enter the tent until AFTER midnight, making it impossible to experience Part II once you have set the event in motion by experiencing Part I. Remember: failing to experience Part II of any of Skye's events only decreases his AP a little. You simply will not obtain the benefit of the AP bonus from Part II of the event and indeed will lose a small amount of AP... but you will be able to trigger the next Heart Event when his heart reaches the required level. This event will occur on a fine or a rainy day. I walked north from Vesta's towards the tent at 8.00 a.m. and experienced Part 1 of Skye's Blue Heart Event on a rainy day. Carter and Flora stood in front of the tent on either side of the door. Carter and Flora both: (!) Carter: You came at a good time, Freya. Even Marlin was

Me: (?) Flora: A note came from Phantom Skye. Me: (!) Carter: 'At midnight, I'll be helping myself to the valuables in your tent. Phantom Skye.' That two-bit, good-for-nothing snake-in-the-grass of a thief. Flora: We'll be set back for days if he takes our artifacts! Carter; I have a plan! If you lend us a hand, we can catch that thief! What do you say? My choices: Of course I'll help. I don't have time. If I choose: Of course I'll help. Flora and Carter both (with music) Flora: Thank you, Freya! Thank you so much! Carter: Glad to hear it! Carter: We'll be waiting in the tent. Come see us between 10 and 12 tonight. The event ends abruptly with me at the entrance to the screen above the windmills. In the RAIN If I choose: I don't have time. Flora and Carter both: (with black cloud) Flora: Too bad. I guess it's just me and the professor then. Carter: Hmph. I'm sure that ranch has your hands tied and whatnot. But if you change your mind, come see us between 10 and 12 tonight. We'll be waiting in the tent. I nod and the event ends. I am alone at the entrance to the northeast screen above the windmills. Carter would be at: (27400 201 no gift today in this) Flora would be at (199 FP meaning I would have lost at least 10 FP by refusing!) Part II of Skye's 3rd Heart Event: Enter the tent when both Carter and Flora are inside after 10.00 p.m.: Carter: Thanks for coming. bit longer. The thief isn't here yet. We'll have to wait a

The screen will darken for a moment. Flora: Phantom Skye hasn't shown up. Maybe he forgot about that note he sent. Carter: That dirty thief! He could be stealing goods from the dig site at this very moment! Let's move Flora! Freya, we need you to stay here just in case. They leave and Skye now enters the tent in their wake.

Skye: Hehe. I had a feeling we'd meet tonight. Me: (...) Skye: Don't be nervous. I won't use my magic spell here. Me: (...) Skye: I sent a note today, but I'm not here to steal anything. I came here to see you, Freya. Me: (?) Skye: Freya. And I was hoping you would spend some time with me. Your choices now: I'd love to. No way. Choose: I'd love to (of course) Skye: Why don't we go somewhere else? minute. We now are at the beach. Skye: The ocean is especially beautiful tonight, isn't it? Maybe it's because you're at my side, Freya. You know, I pride myself in making curry. And I work hard at it day after day. I gather various ingredients and taste curry made by many different people. But I can never seem to make the curry I'm going for. I've got the right flavour and all, but still it seems to miss something important. What do you think it is? Your choices now: You aren't cooking with love. How should I know...? Choose: You aren't cooking with love. Those other two could be back any

Skye: Hehe. Love, huh...? You may be right. I've been so focused on flavour that I never thought about it (heart). I hope you'll try my curry next time I make some (heart). Hehe. Thanks for spending time with me tonight. I'd like to walk you back, but a nice girl like you shouldn't be caught out with a thief. Good luck with your work, Freya. He leaves. I find myself back at the tent.

Carter: Did that thief come by? Me: (...) Carter: Hmph. There's no trace of anything missing at the dig site. Flora: Well, case closed then. Thanks for your help, Freya. After: Carter: Hmm. At least what you dug up didn't get stolen. Flora: Freya, good work today. If I had chosen: No way

Skye: ... Heehee... You're right... Our worlds are just too different.

His heart level would drop to purple again and he would leave. Carter: He wasn't at the dig site. And he might be gone for good. you. You can go home and get some rest now. Flora: Freya, have a good night, kay? Thank

If I had chosen: How should I know...? Skye: ..... Hehe. You're right. It's kind of silly of me to ask you about that. After: Did that thief come by? at the dig site. Flora: Well, case closed then. Hmph. There's no trace of anything missing

Thanks for your help, Freya.

Skye's 4th Heart Event: Skye is the only bachelor with a Green Heart Event and therefore the only one with five heart events. I walked east across the bridge at 6.00 a.m. on Friday to experience part I of Skye's 4th Event. Vesta, Marlin and Celia were standing outside the storeroom. They all faced me when they caught sight of me. Vesta, marlin and Celia: (!) Vesta: You came at a good time, Freya. Me:? Celia: A note from Phantom Skye just arrived. Marlin: At 12 midnight, I shall help myself to your crops. Yours Truly, Phantom Skye.' And that's all it says. Vesta: He wants to ravage our crops. This is unbelievable! Give me a break! Celia: We can't do much with just the three of us. Would you help us nab that crook, Freya? My choices: Yes I will! No no no... Yes I will! I nod. Celia, Marlin and Vesta: (with music) Celia: Thanks, Freya. Marlin: I know you've got the ranch and all, so I'm much obliged. Vesta: We need you here sometime between 10 and 12 tonight. Oh, and we'll be waitin' in the house. I nod and leave. The event ends with me on the west side of the bridge. Still 6.20 a.m. Tonight, I discovered that my faith had not been misplaced. At 6.00 a.m., I crossed the bridge towards Vesta's farm and triggered Part I of Skye's 4th

Heart Event. At 10.00 p.m., determined not to take any chances of missing Part II, I entered Vesta's Farmhouse. Vesta, Celia and Marlin stood together at the foot of the stairs. Vesta: We'll get that lily-livered thief tonight! Marlin: You're awfully angry. Vesta: You better believe I am! That crook's after my precious vegetables! Vesta: (with cross hurt) I nod. Now we are outside the Storeroom. Vesta, Marlin and Celia are facing me. Celia: Maybe we need a strategy since this farm is so huge. Marlin: ...Yeah, you're right. We'll split up in twos, hide in different areas, and then ambush him! Vesta: That makes sense. So, Celia and Marlin, I want you two to take that field. The camera pans to the scarecrow in the north, indicating the position she wishes them to take. Vesta: Freya and I will hide in the opposite field. I nod. Next we see Skye marching between the rows of aubergines, walking west. Skye: (!) Vesta and I enter the field from the west, confronting him in the middle. Skye: Vesta: Vesta: Skye: Vesta: Skye: Hehe. So you were all waiting to ambush me tongiht. STOP, THIEF! You ain't gettin' your grimy paws on my veggies! (with cross hurt) Hehe. Don't let such raw anger steal away your beauty. You... you... you!!! Hehe.

My choices now: Surrender! Please stop stealing! Please stop stealing! Skye: Hehe. Are you worried about me? Well, don't be. It's not my time to be caught. Skye (ching across the screen) Skye: CHICK-BEAM ... FIRE! A flash of white. Vesta and I both: (!) Vesta: What's happening!? I can't move! Skye: Hehe. My work is done here. Time to jet. He walks north up the path, then takes the path west towards the bridge. Skye: (!) Marlin and Celia accost him. Skye: Hehe. Looks like I'm extra popular tonight. Celia: H-hey! Hold it, you thief! Skye: Hehe. Being cornered by pretty ladies seems to be a curse of mine. Marlin (with cross hurt): Hey! Back off, pretty boy! Skye: Feh. I don't want to be caught by a man! Where's the mystique in that?

Marlin: (with cross-hurt) Skye: (...) Skye ching across screen. Skye: CHICK-BEAM... FIRE! Flash of white light Celia: (!) Marlin: ? (Turns towards Celia) Marlin: Celia!? Celia: I can't... I can't move! Marlin: WHAT!? Skye: You'll be able to move soon. He saunters off. Marlin: Ah... Celia (with black cloud) Next Marlin, Vest and Celia are facing me. Celia: We didn't get the phantom thief. Marlin: And it's all my fault. Celia: ................................... ............................................ ............................................ Marlin: ................................. ............................................ ............................................ Vesta: What's with the long faces? Nobody got hurt, so there's nothing to be so sad about. He didn't foul up our crops too badly, anyway. Marlin and Celia both: (!) Marlin: ........... Vesta. Vesta: Tomorrow's another day. Just gotta keep workin'! Celia: That's right. Let's do our best. Marlin and Celia (with music) They turn towards Vesta, then every one faces me. Celia: Thank you so much, Freya. Vesta: Come on back ot the farm any time! I nod and leave. The event ends with me on the bridge alone. Skye at 35600 255 after this response) If I had told him to: Surrender! Skye: .........Hehe. It's not my time to be caught! Ching across the screen Skye: CHICK-BEAM... FIRE! Both Vesta and I: (!) Vesta: What's happening!? I can't move! Skye: Hehe. My work is done here. Time to jet. He walks north Skye: (!) Marlin and Celia accost him. Skye: Hehe. Looks like I'm extra popular tonight. Celia: H-hey! Hold it, you thief! Skye: Hehe. Being cornered by pretty ladies seems to be a curse of mine. Marlin (with cross hurt): Hey! Back off, pretty boy!

Skye: Feh. I don't want to be caught by a man! that? Marlin: (with cross-hurt) Skye: (...) Skye ching across screen. Skye: CHICK-BEAM... FIRE! Flash of white light Celia: (!) Marlin: ? (Turns towards Celia) Marlin: Celia!? Celia: I can't... I can't move! Marlin: WHAT!? Skye: You'll be able to move soon. He saunters off. Marlin: Ah... Marlin: (with black cloud)

Where's the mystique in

Next Marlin, Vest and Celia are facing me. Celia: We didn't get the phantom thief. Marlin: And it's all my fault. Celia: ................................... ............................................ ............................................ Marlin: ................................. ............................................ ............................................ Vesta: What's with the long faces? Nobody got hurt, so there's nothing to be so sad about. He didn't foul up our crops too badly, anyway. Marlin and Celia both: (!) Marlin: ........... Vesta. Vesta: Tomorrow's another day. Just gotta keep workin'! Celia: That's right. Let's do our best. Marlin and Celia (with music) They turn towards Vesta, then every one faces me. Celia: Thank you so much, Freya. Vesta: Come on back to the farm any time! I nod and leave. The event ends with me on the bridge alone. If I had chosen: No no no... I would shake my head. Marlin, Celia and Vesta: (all with black cloud) Celia: Well, I know you have that ranch to take care of. Marlin: Sorry to ask too much of you. Vesta: I suppose the three of us can handle it somehow. But if you cahnge your mind, come back between 10 and 12 tonight. Oh, and we'll be waitin' in the house. I nod and walk back towards the bridge. The event ends with me alone on the bridge. If I had told Skye to surrender, he would be at 31600 255, losing AP. correct response therefore is to beg him to stop stealing... Skye's 5th Heart Event: The

On a sunny Wednesday at 11.00 a.m. I entered the Inner inn to experience Skye's 5th and Final Heart Event. Ruby was standing behind the counter alone. Ruby: Hi, Freya. You came at a good time. Me: ? Ruby: We just got a note from that thief. Me: (!) Both Ruby and I (!) The door slams and Rock enters. Rock: A note from the thief!? He walks up to the counter. Ruby and I both: (!) We hear the door open again. Naami: Ruby! I heard you got a note from that thief! She races to the counter to stand next to me. Now Nami, Rock and I are standing together facing Ruby ont eh far side of the counter. Ruby: Calm down. Her'es what the note says. Ruby: 'I'm to waltz into the Inner Inn at 12 midnight.' With Love, Phantom Skye' Ruby: Waltz, huh? Sounds like a mighty bold thief. Nami: Ruby, you're being way too casual about this! Rock: Yeah! I mean this is a thief we're dealing with! Rock: I say it's a perfect chance to catch him and get famous! Nami: That's not what I meant! Me (with black clous) Ruby: When you're right, youre righl Maybe you're right. But how are we supposed to catch him? Rock: We'll help you. And Freya just came in! You'll help us too, right, Freya? My choices now: Of course. I'm busy. Of course. Ruby, Nami and Rock: (with music) Ruby: Will you, sweetie? That means a lot to us. Rock: Okay. But do you think we should ask any one else? Nami: A plan seems like it would be useful for this sort of thing. Ruby: Yeah. We've got until midnight, so let's make sure we come up with a good one. Rock: That makes sense. Better take our time and mull this over. Rock leaves. Nami: Yes. Let's remember to think. She leaves. Ruby: And Freya? I hope you can make it here sometimes between 10 and 12 midnight. I nod and the event ends there. After: Ruby: I can't wait for the thief to come tonight between 10 and 12... If I had said: 'I'm busy. Ruby, Rock and Nami (with black cloud)

Ruby: Oh, you've got ranch duties. Nami: We're short on help. Should we ask some one else? Ruby: I suppose so. Well, let's do our best to come up with a good plan. Rock: Good idea. I'm sure we can think of something! Rock leaves. Nami: Yes. there's probably a chance we can outsmart that thief. She leaves. Ruby: And, Freya, if you change your mind, please come back sometime between 10 and 12 tonight. After: Ruby: I can't wait for I would lose 10 FP with I would lose 10 FP with I would lose 10 FP with the thief to come tonight between 10 and 12... Ruby Rock but no AP Nami

At 10.00 p.m. I entered the Inner Inn. I walked to the counter: Me: ? I looked from side to side. Me: ? I ws alone, no one behind the counter or in the lobby. It's the thief! It's Phantom Skye!!!

I suddenly race out of the inn and up the path towards the crossroads. Halfway up the path, I run into Skye. Skye and I both; (!) Skye: Hehe. I don't have much time tonight. Could you sort of look the other way? My choices now: I never saw you. You're going to jail! I never saw you. Skye: (!) Really? You'll cover for me? For a thief? I nod. Skye displays a big red heart for me! Skye: Hehe. Much thanks, Freya. You're glowing with a vibrant beauty on this night. He walks round me, stops for a moment to gaze soulfully into my eyes, then disappears down the path to the south. Freya! I turn to face a huge collection of people. They face me, forming a wedge with Rock in front, Ruby and Nami, then Vesta, Celia and Marlin. Ruby: Vesta, Marlin, and Celia even came to help with the ambush! then... Rock: Phantom Skye slipped right by us! Nami: We think h e went this way! Uh... did he? I shake my head. Rock: You didn't see him? Marlin: That thief's awfully slick... Celia: But he couldn't have gotten too far. And

Vesta: Well, maybe he went on over there! They shoot off the screen en masse, and then: It's really late. Time to go home and go to sleep. And that's the end of it! If I had chosen: You're going to jail! Skye: (with black cloud): ......Hehe. So, you're determined to see my beautiful face behind bars? Getting caught by pretty ladies seems to be a curse of mine. Me: (...) Skye chings across screen: Skye: CHICK-BEAM... FIRE! Me: (!) While immobilised by the Chick-Beam, Skye flits past me down the path to the south. The wedge of villaagers arrives. Rock: That Phantom Skye came outta nowhere! I'm hot on this trail! ... Um... did he come this way? I nod. Rock, Vesta, Nami, Vesta, Celia, Marlin all: (?) Ruby: Freya??? What happened!? Rock: You look all stiff and frozen! Celia: ARe you okay, Freya??? Vesta: Did Phantom Skye do this to you!? Nami: I'll go check over there! The entire wedge of villagers races off. My thoughts: It's really late. Time to go home and go to sleep. I am sent to bed... No more Skye!

N.B. You will be sent to bed directly after this event, so complete ALL tasks before you enter the Inn to experience Part II. Cliff's Heart Events: Cliff's 1st Heart Event: At 9.00 a.m. on Saturday, after meeting Cliff for the first time earlier that day, I entered the kitchen at the Inner Inn to experience Cliff's 1st Heart Event. Cliff: (...) Me: ? Cliff: (!) Yikes! Oh, h-hi, Freya. I nod. Cliff (...) Do you, um... do you want something? My choices: No, not really.

How about a chat? Cliff: A chat? You mean, like, with me? I nod. Cliff: I'm not very fun to talk to. Cliff and I both: (...) Cliff: Oh, i'm sorry. Since you asked, and all... Maybe I'll tell you what's been on my mind,. O,K.? Me (with music) Cliff: Um, you live alone, right, Freya? That itself must be a challenge. But don't you ever get lonely? My choices: Yeah. Nope. Yeah. Cliff (with music) I see. So you get lonely too, then. But it must not be too bad since you've got the nice valley folks and animals. I nod. Cliff: Sorry to ask you weird stuff. It was just on my mind. Glad it's off my chest now. See you around, I guess. I won't keep you any longer. I nod. After: Cliff: ... I'm glad to talk with you.

If I had said, No, not really. Cliff: I see. Welll, if you don't mind, I'd like to be alone, then. got a lot on my mind. After: Cliff: ......................what?

I've

If for the second question, I had answered: Nope. Cliff: Really? You're a strong woman, Freya. I get lonely from time to time myself, though. Ciff: (...) Sorry to ask you weird stuff. Guess I'll see you around. You better get back to work. After: Cliff: You're so amazing... You're nothing like me... And his AP would decrease. Cliff's 2nd Heart Event: On a snowy day, on Saturday, 8 Winter at 11.40 a.m., Muffy entered the Inner Inn. I followed her to experience Cliff's 2nd Heart Event. Muffy and Cliff were standing facing one another in front of the counter. Cliff (with tear) Muffy and Cliff both: (!)

Muffy; Hi, Freya. Cliff: Hey, Freya. Muffy; Freya, could you come over here and help me out? Me: ? I walk towards them quickly. Muffy: This young man looked a bit lonely, so i came over to chat with him. But the only words I can get out of him are 'I' and 'uh'. Can't you say anything else? Cliff: I, uh... Muffy: *sigh* See what I mean? Maybe you can get him to talk, Freya. Toodleoo. She walks towards the exit, then pauses near the door. Clliff: That was really embarrassing. She caught me off guard with all those questions and I ... I just froze up. She made an effort and I blew it. Pretty pitiful, aren't I? Your choices now: I'd say so. Don't let it bug you. Don't let it bug you. Cliff: Thanks. It's kind of you to try to help me. I have to get over this awful shyness of mine. I nod. Cliff: Since you're my friend, I feel like I can tell you anything, Freya. You might be the only girl I've ever been able to talk with. I owe Muffy an apology. Me: (with music) After: Cliff: Muffy: ... Thank you. I was just a little worried... He's your friend, right Freya?

If I said, 'I'd say so. *sigh* I knew it. I've been trying to overcome this shyness for awhile now. Cliff (...) sorry... I need to be alone. After: Cliff: ....................... Muffy: I was just worried. And he would be at black heart again. Cliff's 3rd Heart Event:

On Saturday, 27 Spring in my second year, Cliff was at 19500 253 before I gave him Finest Curry at the Inn this morning. I raised him to 20300 255 with Finest Curry, then returned to my farmhouse. When I exited again, I experienced his 3rd or Blue Heart Event. The beautiful Heart Music from Mineral Town played. door. Cliff stood outside my

Cliff: Oh um, hi, Freya. *gulp* Me: (?) Cliff: Uh... I came to ask you a favour. I nod encouragingly. Cliff: I want to be closer to people in Forget-Me-Not Valley. Could you go along with me from house to house and say 'hi' to people? I don't feel confident enough to go alone. Going with you would give me the courage I need. My choices: Okay, let's go. I'm too busy right now. Okay, let's go. Cliff (with music): Yes! Thanks a bunch. Well, let's get going.

Our first stop is the Villa. Cliff: What an amazing mansion. They've even got a fountain. believe only 3 people live in this huge place. I turn to him and nod, then: (!) Cliff: (?) We turn to face the stairway together. Sebastian and Lumina glide up to us. Sebastian: Why if it isn't Freya. How have you been? Lumina: Is there something you need at the mansion? I shake my head. Sebastian: I see. And you brought Cliff along. Terribly sorry i wasn't here earlier. Lumina: I hope you didn't have to wait too long. Do come in, Freya and Cliff... Sebastian: Please have some tea before you go. Cliff: Oh, uh... thank you. But we have to be on our way now. I appreciate the offer though. Lumina: I see. You're welcome to stop by anytime. Sebastian: I look forward to seeing you again. Cliff turns to me. Cliff: Well, Freya? Let's go to the next place. I turn to face him and nod. Next we are in the paved courtyard that belongs to the Twins. Kassey; Hm, what do you kids want? I nod. Kassey: Just stopping by, are ya? Well, get comfortable, then. Patrick: Say, aren't you Cliff? You seem awful bashful, son. But every one in Forget-Me-Not Valley's like family, ya know! make yourself known! I'll bet you'll get along fine then. Cliff: I'm sure you're right. I'll do my best. Kassey: By the way, you youngins look awful nice together. I reckon you're on a date, aren't ya? That's awful sweet. Cliff and I both: (!) I can't

Cliff (blushing): Actually I... err... ...Freya? I'm sure you have work to do. I turn to Cliff and nod. Cliff: Well, so long. Thank you. Patrick: Right, right. You come back anytime now. Kassey: Nothing like kids in love.

Maybe we should go now.

Now we are in front of my farmhouse. Cliff: Thanks for everything today. I wanted to drop by other houses too... But you must have work to do, Freya. Cliff (with music): I'm glad we talked with a lot of people today. Asking for your support was the right thing to do. I would've clammed up all by myself. And, and... It even felt like a date. Me: (!) Cliff: Bye now! He leaves and I turn to watch him go. It remains 6.00 a.m. despite all that travel and visiting! If you had said: I'm too busy right now. Cliff's heart level would have dropped. Cliff: Oh... I'm sure you've got a lot of things to take care of. Never mind then. Sorry for asking. Cliff: (...) Bye. And he would leave disconsolately, never to be cured of his pathological fear of people... And it would be all YOUR fault!!! Cliff's 4th Heart Event:

Grey's Heart Events:

Grey's 1st Heart Event: One can experience Grey's 1st Heart Event even on a rainy day or on a sunny day, on Thursday at 10.00 a.m. but if you have not unlocked the First Mine, you will not be able to trigger it: At 10.00 am., I reentered the Excasvation Site to experience Grey's 1st Heart Event: Grey was standing alone in the Excavation Site when I entered. Me: (!) Grey: (...) Grey: H, hi, Freya. I look round, then: (?) Grey: If you want Carter, he said they're working back in the cave. I nod.

Grey (...) Oh, um... You seem to be doing well with the ranch, Freya. And doing it all by yourself. I am really impressed. I shake my head negatively. Grey: No really! I'm still in training myself. Grandpa really heaps on the old work. It really wears me out. Don't you ever think ranching's a hard life? My choices: Yeah. Nope. Yeah. Grey: (with music): I must've thought that a hundred times about my job. But I can't quit, or Grandpa will have my hide. I just do all I can to keep at it. So you do think it's a hard life from time to time. There'lll be tough times for us, but let's keep at it, OK? I nod. Carter and Flora now come out of the Mine tunnel. Grey: Oh, Carter and Flora just came out. I turn to face Carter and Flora. Carter: *sigh* We didn't dig up much of value today. Flora: Better luck next time, I suppose. Carter: Nicely put. Well, back to the dig site. Carter: (!) Salutations, Freya. I didn't realise you came by. Are you here for a dig? Make yourself at home. I nod, then turn back to Grey. Grey: Uh, I'm glad we could talk, Freya. So you're here to dig too, Freya? Hope you find something cool. I nod and the event ends. After: Grey: I feel really close to you, Freya. Carter: Did you find anything valuable? Flora: Freya, good work today. If I had answered: Nope. Grey: (...) Not even once? You're an amazing girl, Freya. I must've thought my job's tough a hundred times by now. But I keep on trudgin' through and it's getting better. Slowly but steadily, I feel like I've grown more mature. Maybe that's something you can't relate to, Freya. Both of us: (...) Grey: Oh, Carter and Flora just came out. I turn to face Carter and Flora. Carter: *sigh* We didn't dig up much of value today. Flora: Better luck next time, I suppose. Carter: Nicely put. Well, back to the dig site. Carter: (!) Salutations, Freya. I ddin't realise you came by. Are you here for a dig? Make yourself at home. I nod, then turn back to Grey. Grey: Sorry I talked about all that. So y're here to dig too, Freya? Well, so long. After: Sorry to blabber on so much. Sorry, I know you're digging.

I gave Grey a piece of copper. Grey: Thanks. This is my favourite. Grey's 2nd Heart Event: At 7.20 p.m. I walked into Vesta's Farmhouse to experience Grey's 2nd Heart Event. Vesta: (!) Vesta: Oh, it's you, Freya... Come on in. Did you come on over for a chat? I nod. The door opens. Vesta and I both: (!) Grey: Ms. Vesta! I'm awfully sorry! I completely forgot! Here's the tool you needed fixed. Hi, Freya... How's it going? I nod. Vesta: Oh, you know what? I did ask for that. I'd completely forgotten. It slipped MY mind, too. Don't give it a second thought. Grey: I appreciate that. But I can't charge you for it. Vesta: Now that's a gentleman. He darts over to stand directly in front of Vesta now. Vesta: You're doing a good job. Grey: Thanks for the kind words. But Grandpa doesn't think I'm quite there yet. You sure take good care of your tools though, Vesta. Other than the broken part, there wasn't a scratch on this puppy. Vesta: Well I've been doin' what I do for a long time. So I'm used to handling tools. Grey: Wow. I guess you really get used to something once you've done it for awhile. He turns to face the front now, facing me a little more. Grey: Oh, yeah. Why don't I take a look at your tools, Freya? I'll see if any need fixing. My choices: That's not necessary. That would be so nice. That would be so nice. Grey: Okay, let's have a look. The screens go black for a moment, then: Grey: Hmm, they seem fine to me That's a relief. As far as I can tell, you know how to handle your tools well, Freya. And I can see you take real good care of them, Freya. Keep your tools happy and they'll serve you well. Grey (with music): Well, good night. Keep taking good care of your tools! He leaves. After: Vesta: You're quite used in working with these tools. the blacksmith's profits, eh? Ahahahaha! If you choose: That's not necessary. That probably hurts

Grey: Um, okay. I guess I'm not experienced enough anyway. Vesta: That ain't true. You should really take Grey up on his offer. Grey: No, no, it's fine. Maybe I was being a little presumptuous. Well, see ya around. He leaves. After: Vesta: Why didn't you have it examined? Does it hurt so bad you couldn't show it? And Grey would be back at 9200 147 Grey's 3rd Heart Event: At 10.30 a.m. I exited the Excavation Site to experience Grey's Blue Event> Heart

Hey, wait up a second! Me: ? Grey races out of the Excavation Site. Grey: Back to work already? Could I convince you to take a break with me first? My choices: I have a lot to get done. Sure, let's take a break. Sure, let's take a break. Grey: Great. Why don't we go somewhere else? I nod and move a few steps to the side of Carter's tent, leaniing against a barrel there. Grey joins me, facing me. Grey: Nice day, huh? I've been at the dig site all day, so that sun's really bright. I tell you, that Carter is something else. He works in that cave day in and day out without hardly ever taking a break. I respect his drive, though. That man's after a dream. Doesn't that command respect? my choices now: Sure does. Not really. Sure does. Grey: (with music): I knew you'd understand. And my dream's to become a respectable blacksmith. When I see people after a dream, they have earned my respect. But dream or no dream, any one with that miuch motivation gets me pumped. I'll bet every one agrees. I nod. Grey (with music) Anyway, sorry to bother you. I'll go home now. Don't work too hard, Freya. I nod and watch as he returns, not home as he had announced, but to the Excavation Site! The event ends with me alone outside Carter's tend, still

leaning against the barrel... Hmm, I think I'll stay here for a moment watching the clouds drift across the sky... If I had chosen: I have a lot to get done. Grey; Yeah, I see... Sorry to bug ya. Guess I'll head back too. He will be at 21300 218 now, having lost a few points, 10 perhaps If I had said: Not really. Grey: (!) You're pretty cold, Freya. Guess I was wrong about you. Wouldn't you want support if you had a dream? How could you not respect some one after a goal? I can't even imagine. Grey: (...) Well, I'll go now. Sorry to keep you. He would be at 20300 218 now. Before the event, he is at 22300 218 With the correct responses, he now is at 25300 218 Grey's 4th Heart Event: At 7.20 p.m. on a rainy evening on Thursday, 7 Autumn in my second year, I entered the Lobby of the Inner Inn to experience Grey's 4th Heart Event. Grey was alone in the Lobby of the Inner Inn walking back and forth in front of the counter. Grey: (!) How are you tonight, Freya? I nod. Me: (?) Grey: (...) Hm? I look like something's wrong? Nah, I'm just a little frustrated. You wanna hear about it, Freya? My choices: Sure, what is it? No sob stories please. Sure, what is it? Grey; I appreciate that. Well, It's all about being a blacksmith. I nod encouragingly. Grey: I've been working my hardest at it, you know. But Grandpa just seems to yell at me all the time. It's not that I think it's too hard. But I'm starting to lose confidence in myself. I feel like Grandpa will always be better than me. And maybe I'll never be able to take his place. Grey; (...) What do you think, Freya? Your choices: I think you're doomed. That's so not true! That's so not true!

Grey: (!) You're awfully blunt. I nod. Grey (...) ... Thank you. I feel better now. It's like I can face tomorrow with confidence. If I don't train with confidence, I'll never pass him up. And Grandpa'll just get mad at me again. I nod. Grey; You've given me courage and confidence, Freya. I'm glad I talked about this with you. If it wasn't for our little talk, I'd probably still be deflated. Thanks so much. Me (with music) The event ends abruptly and Grey and I stand in front of the counter with the sound of the rain on the roof. After: Grey; Sorry for looking so down... I feel better now. If I had chosen: No sob stories please. Grey: (...) Oh, okay... I didn't think any one would listen to my problems... Sorry, but could I be alone now? I've got a lot on my mind. I leave. Grey now alone (...) If Grandpa sees me depressed, he'll be mad again. Gotta change my attitude. I find myself outside the Inn in the rain. If I go into the Inn afterwards: Grey; If it's about tools, feel free to ask me. I'm your chicken man. Then: I want to hurry up and become skilled, like grandpa. Then he'll stop complaining. If I had chosen: I think you're doomed. Grey: ... Oh, OK. I needed some encouragement, Freya. Even a lie would've been better. I should've never talked to you about this. I'd like to be alone now. There's a lot on my mind. I leave. Grey: (...) I've gotta buck up. Otherwise Grandpa'll just get mad again. If I don't work hard I'll never be able to take Grandpa's place. Just gotta change my attitude. ... Thanks.

Kai's Heart Events: Kai's 1st Heart Event: I experienced Kai's BLack Heart Event at 9.00 a.m. after he entered the beach area, following him there.

I walk to the stall and stand at the counter. Kai: Howzit goin', Freya? What brings you here? Me (with tear) Kai: What? Wait a second. Did you come for some grub? I nod. Kai: All right! I am so stoked! This'll be my treat, okay? Eat it up while it's fresh! Me (with music) The screen goes black, preventing me from viewing the concoction that Kai gives me on this occasion. What could it have been??? Then: Kai: Well, Freya? Was it good? I nod. Kai: Right on! By the way, I've been meaning to ask you something. Is that okay? Me: ? Kai: I've been patting you on the back alot since we met. Is that a little too touchy-feely for you? Your choices now: I'd have to say yes. I don't mind a bit. I don't mind a bit. Kai: Really? That's a relief! I'd feel really awkward if I couldn't say hi, in my own way. It's not like I'm flirting. Whew! Glad we got that straightened out! Kai (with music) Maybe you should get back to work soon. Stop by anytinme for a bite to eat! I nod, then walk away. The event ends at the entrance ot the beach. Kai: Hey, how's the ranch? Then: Working hard is nice but you'd better take a rest sometime. buy something from my shop? He is now at 3900 78 Kai's 2nd Heart Event: I walked to the Beach at 10.00 a.m. this morniing to experience Kai's 2nd Heart Event. When I walked to his stall, it was empty and Kai was nowhere to be seen. Me: ? Voice: Hey, Freya. Over here. Me: (!) I turn from the stall and look south towards the shore, finding Kai seated beneath the umbrella on the blanket. Kai: Over here! I ran as fast as my little feet could take me ... Kai: I'm just over here looking at the sea. Will you

Me: (?) Work? No, don't worry. I'm just taking a little break. You better get under here. Too much sunlight can be bad. He moves to the other side, to sit on the orange striped blanket. I sit opposite him, facing him beneath the umbrella. Kai: It's another hot one today. That's our midsummer heat... I nod. Kai: And I love every bit of it. By the way, Freya, what's your favourite season? Now you must choose: Spring Summer Autumn Winter Knowing his was Summer, I rather cunningly chose Summer, although I actually like Spring best. Kai: For real!? Summer is my favourite too! But I guess that's pretty obvious already. Anyways, I'm pretty stoked we both like summer, Freya. We might have a lot in common. Both of us: (with music) Kai: Well, I guess I better get back to the job. Oh, maybe you better head back now, Freya. Don't work too hard, 'kay? I nod. The event ends and I find myself alone at the exit from the beach. Kai is at 13200 171 and his dialogue has changed at the stall. If you've got some time, come hang out at Inner Inn. If I had chosen: Spring Kai: Cherry blossoms are beautiful in the spring. And all the new leaves and fresh buds... I nod. Kai: I'm sure you've guessed by now, but I'm a summer man myself. Otherwise, I could never work out here. Well, I guess I'd better get back to the job. You should probably head back too, right? I nod. /the event ends as before. Kai would be at 10200 171, no increase, no decrease If I had chosen autumn: Kai: I love the food in autumn. And the fall colours with all those red leaves. Pretty awesome. I nod. Kai: I'm sure you've guessed by now, but I'm a summer man myself. Otherwise I could never work out here. Well, I guess I'd better get back to the job. You should probably head back too, right? I nod. /the event ends as before. Kai would be at 10200 171, no increase, no decrease I'll welcome you there.

If I had chosen Winter: Kai's heart would have dropped back to black. Kai: Winter, huh...? I'm not a big fan of cold weather. Don't you think it's kind of dreary? That's why winter's dead last on my list of seasons. I can't figure out how any one could actually prefer winter. Me: (with tear) Kai: I love summer. There's like a million reasons for that. I do not even know where to start. Different strokes for different folks, I guess. I nod. But really... How could any one like that frigid, dead winter weather? Kai (...) Well, I guess I better get back to the job. You should probably head back too, right? I nod. Kai would be at 8200 171 Kai's 3rd Heart Event:

Kai: Howzit goin', Freya? come on in. I nod. Kai: (!) Oh, hey Freya. You hungry? I messed up an order and made one too many. I don't wanna throw out perfectly good food. Do you want it? I had my fill. I nod. Kai: Here you go, then. Baked Corn. The baked corn is on my head and as soon as he sees it, Murrey reacts. Behind the umbrella, Murrey: (!) He darts forward to my side. Kai and I both: (!) Kai: H-hey! What's up, Murrey?! Murrey: Give leftovers to Murrey! Murrey hungry! Murrey more hungry than Freya. Give to Murrey! My choices now: Get a job, Murrey. Sure. Here you go. Sure. Here you go. Murrey: You give to Murrey!? Murrey happy! (as is Kai, who smiles hugely at the transaction) Murry think Freya very nice! Murrey (with music) I give him the Baked Corn. Murrey: Murrey leave now to eat yum yums. Kai and Freya!! Thank you!! He trudges off, leaving the beach area. Kai: You've got a generous heart, Freya. I like that in a girl. Me: (!) Kai: Oh! Um... I mean in general, you know... Hahahaha... Anyway um... Isn't it getting late? Maybe you better get back to work.

I nod Kai: But don't work too hard, 'kay?! Laters! I nod and march off, leaving the beach. I find myself outside the Beach screen. It remains 3.30 p.m. I got a Sprite back when I watered my pumpkins in the super field today. Walter: I'm back?! If I had chosen: Get a job, Murrey. Kai and Murrey both: (!) I would shake my head. Murrey: You very mean to Murrey. Murrey disappointed... He would wander off disconsolately... Kai: H.. hey, Freya! Me: ? Kai: Maybe you should've given it to Murrey. He must be a lot hungrier than us. Then: Kai: I thought for sure you'd give it to him, Freya. Guess I was wrong about you. Kai: (...) But I did give it to you first, Freya, so it's yours. You must have work to do, Freya. Maybe you should head back. After he is at 20800 255 still at blue heart He was at 22800 255 though before the event, so he dropped 2000 points. Kai's 4th Heart Event: At 6.40 p.m. on a sunny Saturday, on 11 Summer in my second year, I entered the Lobby of the Inn to experience Kai's 4th Heart Event: Ruby was standing behind the counter and Kai was in front of it. Ruby and Kai both: (!) Ruby: Hi! Welcome, Freya. Kai: Come on in, Freya. Come on in. Er... Not that this is my house, or anything. Ruby: Ahahaha! Oh, Kai. You're so silly. Me: ? Kai: Hm? What're we up to? I nod. Ruby: Oh, we were talking about the Harvest Goddess. Some say she lives in the valley spring. And others say she lives in a spring out at Mineral Town. But I'm not sure if any of that's true. Kai: Well, it wouldn't be the first wild story to come from Mineral Town! Kai: (!) I've got an idea, Freya. Why don't you and I go out to that spring right now? Ruby: Ooh! Like a date? That sounds like fun, Freya. Why don't you go along? My choices:

Sure, let's go! Um, I don't think so. Sure, let's go. Kai: You're game, huh? Awesome. Alright, Ruby. I'll be back in a bit. Ruby: Okay! Be careful, you two. Don't be out too late. Kai, be a gentleman and walk Freya home tonight! Kai: No worries! I'll get her home safely. Now we are at the Goddess Spring. Kai: Even if there's no goddess here, the spring sure is pretty. This water looks crystal clear in the moonlight. They say if you make a wish at the spring out in Mineral Town, it'll come true. I wonder if it works at this spring. Let's give it a shot. I turn to face him for a moment to nod. Me: Hmm, what's a good wish...? Wish for Kai to like me. Wish for a prosperous farm. Wish for Kai to like me. (...) (...) (...) (...) Kai: ... Freya? Did you make your wish? I nod. Kai: So did I. What did you wish for, Freya? I show him a big red heart. Kai: (!) To be closer to me?! I made the exact same wish! I made a wish that we'd get to know each other better. He displays a big red heart now. Kai: I know it'll come true. Or maybe it already has. both of us now (with music) Kai: Um, I guess we should go now. I'll walk you home, 'kay? We now are in front of my door. Kai: Thanks for coming! I'll always remember going to the spring with you, Freya. Maybe there really is a goddess in there. Well, good night. You better get some rest now, Freya. It is still 6.40 p.m. on Saturday, 11 Summer on a sunny evening. Wish for a prosperous farm. Kai and you both: (...) (...) (...) (...) Kai will turn to you and he will have a green heart again. Kai: ... Freya? Did you make your wish? I nod. Kai: So did I. What did you wish for, Freya? I tell him. Kai: For a prosperous ranch? I nod. Kai: Oh, that makes sense. I sure hope it comes true.

Me: ? Kai: Hm? What did I wish for? I nod. Kai: Actually, that's uh... I um... It's a secret. Me: (with cross hurt) Kai: Don't worry about it! A secret's a secret! Kai: (...) Sorry I got a little loud there. I'll walk you home now. Me (with black cloud) Now we are in front of my door. Kai: Thanks for going out with me. Well, I better be on my way. Get some rest now, Freya. He would have dropped 2000 AP back to green heart. The same would occur if I had said: Um, I don't think so. His heart would drop to green level. Ruby: But Kai invited you. You're just going to turn him down? Kai: No, no, it's fine. Well, I guess there's no point in going alone. That would be pretty dull. After: It's already late... Ruby: Why'd you say no? Kai must feel terrible! Rick's Heart Events: Rick's 1st Heart Event: ran home and exited again to experience Rick's First Heart Event: Hey. Good morning, Freya. Me: ? Rick: So, Freya. I heard you've got chickens. I figure they must be quite a handful, so I brought you some of my home grown Bird Feed. Your choices: I don't need it. This should help! This should help. Rick (with music): Chickens can really be a lot of work. I hope you find this helpful, if even a little. Here you go. He moves towards me, and I have birdseed over my head now. Well, I better go home now. Chickens are a lot of work, but I think you can handle them, Freya. If you do have any trouble, feel free to ask me anything. I'm your chicken man. Rick (with music) leaves and the event ends in front of my door, with 10 Birdseed on my head. If I had answered:

I don't need it. Rick (with a very unhappy face): It was none of my business. I brought it all the way out here for you, but... Rick: (...) Oh well, I'll just go home. Let me know if you ever need any help. In his room at 6.00 a.m. Rock says: Freya, the Forget-Me-Not Valley's so peaceful. I don't think there are many places where nothing bad happens like here. at his house at 6.00 a.m. on Sunday, Tak says: Popuri studies really hard. It looks like the future of Chicken Lil's is safe. Rick's event can occur at 7.00 a.m. as well.

Rick's 2nd Heart Event: Going south along the path from the tent to the windmills at 11.00 a.m., I experienced Rick's 2nd Heart Event: Rick was walking north along the path as I walked south. windmills. We met a tthe

Rick: (!) Oh, Freya... Heading back to the ranch? I nod, then: Me: (?) Rick: I happened to spot you out by the dig site. And I thought maybe we could have a little chat. Are you busy? If you have time, could we talk a little? My choices now: I have things to do. Sure, let's chat. Sure, let's chat. Rick:(with music) Really!? This certainly isn't the best place to chat. Why don't we go somewhere else? I nod. Both screens darken and next I find myself with Rick to the right of Vesta's greenhouses in the spot where he usually spends Sunday afternoons. Rick and I face one another below the ripened field filled with eggplants. Rick: Vesta is giving me advice about working the field. That woman sure knows her stuff. The vegetables here are mighty fresh, and probably delicious. I don't know much about vegetables, but even I'm impressed with these babies. No doubt they're being grown with tender, loving care. And they return the favour byy tasting great. You should pour lots of TLC into your crops and animals too, Freya. My choices now:

I'll do my best! I don't think I can. I'll do my best! Rick:(with music): That's the right attitude! You're bound to succeed. Me (with music) Rick: Sorry to keep you like this. I'd like to chat more, but... You should probably get back to work, right? I nod. Rick: Right, then. Pour on that TLC! I will find myself on the west side of the bridge at the crossroads after the event. If I had chosen: I have things to do. Rick would revert to black heart. Rick: ...Oh, that's fine... Okay, see you later. I nod and leave, walking past him as he gazes sadly after me. (He will be at 9100 208 after this) If I had chosen: I don't think I can. Rick: Freya! That's no way to talk. (Back at black heart level) I feel sorry for your crops and animals. Where's your confidence? Me: (...) Rick: (...) Rick: Anyway, sorry to keep you. Maybe you better get back to work now. I nod. Rick: Put some heart into it. (and he will be at 8100 208) It is Sunday, 11 Autumn in my first year.

Rick's 3rd Heart Event: At 5.20 p.m. on a rainy Sunday afternoon on Sunday, 7 Spring of my second year, I entered the Lobby of the Inner Inn to experience Rick's 3rd Heart Event. Rick stood alone to the left of the door. Rick: (!) Hey, Freya. Hey there. did you come to get away for a bit? I turn to face him and nod. Rick: Ruby is fixing me an egg dish tonight. Sure looking forward to that. Rick: (!) Hey, I know. Why don't you join me, Freya? I'll ask lRuby to whip up some more. Me (with music) Rick: Let's go in the kitchen. We now are in the kitchen, sitting side by side at the table. Ruby is facing

us at the table herself. Rick: Hey Ruby, do you mind if Freya joins me for dinner tonight? Ruby: Not at all. I've have your meals whipped up in a jiffy. She walks over to the cooker to begin her preparations. Ruby is an awesome cook. I can't wait to sink my teeth into that meal. What kind of egg dish could she be making? Maybe an Omelet Rice or Omelet... My mouth is watering here. Rick and I both: with music Popuri now enters. Popuri: Let me help you prepare the meal, Ruby. What's on the menu today? Ruby turns to face her: Ruby: I'm making your favourite egg dish, Popuri. Popuri: (!) Yay! I'll help you make it great! Rick turns to face his sister. Rick (with tear): Um, hold on, Popuri, I'm sure Ruby knows what she's doing. Why don't you let her work? Popuri: (with cross hurt): But I wanna help! Ruby: Well, isn't that thoughtful? Come over here and lend me a hand, then. Popuri: Yay! Popuri goes to stand next to Ruby to help with the food preparation and Rick faces me again. Rick: This is bad, very bad. And I was so looking forward to this. Me:(?) Rick: It's not that my sister is a horrible cook, or anything. But when she gets excited, things just tend to go wrong. She tends to make a lot of careless mistakes. Just watch. Popuri will end up making almost all the food. She'll insist it's just fine. But don't expect anything gourmet tonight. Me: (!) (...) Now I have a choice: I'm outta here! Let's grin and bear it. Let's grin and bear it, of course. Rick: Yeah. We can handle it, right? trouble to make it. The upper screen goes dark, and then: I mean, she's going to all this

Ruby: Sprinkle in a few spices there, honey. Popuri: Yay! Ruby: Ooh, I think that's too much. Popuri: It'll be fine, you'll see! Ruby: Hold on. Those veggies aren't cooked yet. Popuri: Don't worry! They'll be fine! Ruby: Arent' you going to taste it? Popuri: i said it's fine, didn't I? chop chop chop ding! Popuri: All ready! Thanks for waiting patiently. Now dig on in! Ruby: We had some complications, but I think it turned out okay... Rick: Well, here goes nothing. Let's eat. Me: ............. .............. ..................!!

The upper screen returns and the poison icon appears over my head! Popuri (obliviously): Pretty tasty, right? Me: (...) Popuri: Yay! Am I good, or what? Rick: All done. Thanks for the meal, you two. Well, we should head out now. Ruby: It seems like they enjoyed it. What a relief. All thanks to you, Popuri. Popuri: Hee hee hee. I'll start cleaning up now. Rick and I now are outside the kitchen door. Rick: ARe you gonna be alright, Freya? My stomach's pretty much immune to it by now. I nod. Rick: (with music) You've got a kind heart. Thanks for forcing down all of Popuri's cooking. It was pretty bad, wasn't it? I shake my head. Rick: You ate every bite cuz you didn't want to hurt my little sister's feelings, right? Popuri means a lot to me, you know. So thank you. You're so thoughtful, Freya. Rick: (with music) Well, now my belly's full, so I'm gonna kick back. It was nice eating with you, Freya. After: Rick: Make yourself at home. Wanna talk about something?

Of course, if I attempt to converse, he'll just keep saying that over and over again... If I had chosen: I'm outta here! Me: (...) Rick:(?) Is everything okay, Freya? (He will be at purple heart again.) I race out the door faster than I ever ran before, even when I was racing against Wally! Rick: Hey! You're just gonna sneak out? I will find myself outside the Inn in the pouring rain. If I attempt to return to the Inn: I better not go in today. At blue heart in the lobby, Rick says" It's tough managing a ranch every day. I'm tired out every day. Then: Yodel Ranch sells animals. We're raising a lot of them. Rick's 4th Heart Event:

On the first Sunday in my third year, , I gave Rick a spa egg and he went to Yellow Heart level. I then exited the Guest Bedroom and entered again to experience his Yellow Heart Event. Rick: (!) hour? Hey, Freya. Come on in. Wow, you came out to see me at this

Rick (with music): I'm flattered. let's have a chat. Me (with music) I move closer to him. Rick: How about I tell you about Mineral Town? We've got some great ranchers here in Mineral Town. Rick and I both: (!) as Popuri enters. Popuri: Oh, it's Freya. Hi! Rick: Popuri? What are you doing here? Popuri: I'm not here to see you, if that's what you're thinking. I heard voices and thought some one might've come over. Why do you look so disappointed to see me? Popuri (!): Is it because I'm your sister? And maybe you wanted to be alone with Freya, right? Rick: (!) What?! That's not... I just... Popuri: Aha! admit it. You have a crush on Freya, don't you?! I mean, you've been acting really weird lately. Hahaha... What about you, Freya? Are you interested in my dumb old brother? Your choices: Maybe I am... Heck no. If I choose: Maybe I am... Rick: (!) Popuri: Oh my gosh! I can't believe you just said that! But you've got my approval, Freya. I think you're really cool! Rick: Approval? What are you talking about? Popuri (with music): I'll leave you two love birds alone now. Have a nice chat! She leaves. Rick: (...) hahaha... What is that girls' problem? Um, make yourself at home, Freya. I nod. The event ends. After: Rick: ... I'm happy. Oh, don't worry about it. Rick's heart level would increase with this event. If I had chosen: Heck no. Popuri: Oh, I see... Popuri: (...) Well, I'll leave you alone. Sorry to annoy you guys. Rick: (...) My sister can be so annoying. Don't listen to Popuri, okay? Make yourself comfortable. He would be back at green heart and very miserable. After: ........ Ahh... Make yourself at home... Poor Rick...

Trent's Heart Events:

Trent's 1st Heart Event: The event with Trent will not occur before 3.00 pm. Walking up the path to the screen with the Sprite company tree and goddess pond at 3.20 p.m., I expeirenced Trent's first heart event: I found myself near the Sprite Tree facing Trent. Dr. Trent: (!) Well if it isn't Freya. Did you come here for a break? I nod. Trent: They are necessary from time to time. And this is an ideal spot for relaxing. Since you're here, why not have a chat? I nod. Trent: It's known that friednly dialogue is good for us. A lot of people come to see this spring, don't they? Coming here must refresh their minds. LMaybe that's why the people of forget me not Valley seem so healthy. I nod. Trent: (...) But people aren't so healthy in other parts of the world. Some suffer from incurable diseases, while others are severely handicapped. As a doctor, I want to do all I can to help those people. My choices: That's beautiful. You can't make a difference. That's beautiful. Trent: No no, it's something all doctors feel. But I appreciate your words. They're very encouraging. We've been talking for awhile. I hope you were able to relax. I nod. Trent: You better get back soon. Good luck. But don't work too hard. His AP will increase by 3000 points. I will find myself kicked off the screen after the event, back at the crossroads, heading north! If I told him: You can't make a difference. Trent: You could be right, seeing the way things are going. But it's something I must keep in mind as a doctor. I'm trying my utmost to help those in need, even if only a little. Maybe I'm not being realisitc. Trent: (...) Did you get to relax? Maybe you should get back to work. But don't work too hard. His heart level would drop. Trent's 2nd Heart Event: At 9.10 a.m., I entered Hardy's Clinic/House to experience Trent's 2nd Heart Event.

Trent was on the far side of the table. Hardy was to the left and Elli was on the right, but Elli was not actually at the table like the others. Trent: Hey! Freya! Come on in. Elli: Come on in. Hardy: Hello, Freya. It's nice to see you. Trent: It doesn't look like you're here for a check-up. Did you come to relax? I nod. Elli: Make yourself at home, then. Hardy: Came to relax, huh...? Hardy: (!) By the way, Dr. Trent and Elli. You two'll get burnt out if you keep studying like that. It's a nice day out. Why don't the three of you go to the beach? That ocean air will do you soome good. All three of us turn to face Hardy now. Trent: Well, I came to study, and I usually go to the spring to relax anyway. Trent: (...) But maybe it'd be nice to go somewhere else for a change. Trent turns to face us instead of Hardy now. Trent: Well, Freya and Elli? What do you think? My choices: No thanks. Let's hit the beach! Let's hit the beach! Elli: I think I'll pass. I'd like to get a little studying in. You two can go. Trent: No, no. I think I'll pass too, then. I also need to study. Elli: You're always studying, Dr. Trent. Don't worry about me. The two of you can go. Trent: Really? I feel a bit guilty. Well, let's go then, I guess. Next we are at the beach, standing side by side at the shore. Trent: How picturesque. And that ocean air is good for your health. No matter where you go in the valley, it's always so refreshing and beautiful. Me (with music) Trent: A nice change of pace is good for your health, you know. I've been using a lot of negative ion products lately. They're very effective. What are you doing to stay fit, Freya? Your choices now: I get a lot of exercise. Nothing, really. I get a lot of exercise. Trent (with music): You are always making your rounds in the valley. Moderate exercise is good for your body. But don't overexert yourself. Come see me if you experience muscle soreness. I'll give you a great massage. Well, we should head back. Too much briny air can be bad for the skin. I nod. We now are back at Hardy's Clinic. facing the table and the others. Trent and I stand together at the door

Elli: Welcome back, Dr. Trent and Freya. Hardy: Oh, hi, you two. That was fast. Was it refreshing? Trent: It sure was. Thanks for coming along with me, Freya. the books now. After: Trent: Ahh, I feel refreshed. Now I can concentrate. Elli: It was a good thing for Dr. Trent to go to the beach. Hardy: How is it? The salty air feels nice, huh?

I better hit

If I had chosen: No thanks. I would shake my head. Elli: Sorry, but I'll pass too. I want to get some studying done. Trent: Hmm, okay then. I won't go either. No use going alone. Hardy: Hmm... I thought it was a good plan. Well, if you need a nice change of pace, just go to the beach. Elli: I sure will. Trent: I will. After: Elli: Ahh, study, study. Good luck with work, Freya. Hardy: These guys love studing. Trent: Well, back to studying. Medicine is always changing. Oddly enough, Trent would still be at the same level at 10400 199 If I had said: Nothing really. Trent: That's no good. You have to watch your health. What if you end up collapsing? Early to bed, early to rise. That's my motto. You might faint on the job. Trent and I both: (...) Trent: Anyway, it's important to live a healthy lifestyle. Working on a ranch as you do especially can take its toll on the body. I nod. Trent: Well, we should head back. I need to go back and study. I nod. Next, we are back at Hardy's clinic, standing side by side facing Hardy and Elli. Elli: welcome back, Dr. Trent and Freya. Hardy; Oh, hi, you two. That was fast. Was it refreshing? Trent: It was alright I guess. thanks for coming along with me, Freya. I better hit the books now. I nod. After: Trent: You know, Freya, you should think about your health more. Hardy; What? You don't look too refreshed... Elli: Dr. Trent doesn't look very refreshed... He would be back at black heart at 8900 199 Trent's 3rd Heart Event:

At 8.40 a.m. at Hardy's Clinic/House on Wednesday, 26 Winter in my first year, I experienced Trent's 3rd Heart Event, aka Blue Heart Event: The three were in their usual places, Hardy on the left, Trent at the back of the table and Elli standing to the right. Trent: Hi, Freya. Come on in. Elli: Oh, hello, Freya. Hardy: What is it? Did you come to relax again? I turn towards Hardy and nod. Hardy: Oh, okay. I'm going out now, but make yourself comfortable. Elli: (?) Elli: Wehre are you going? Hardy: I thought I'd better check up on old lady Romana. Elli: Heading to Romana's mansion? Maybe I should go too. I've been concerned about her health lately. Trent: Maybe I'll go as well. Hardy: No, you stay here, Dr. Trent. Freya came all this way, after all. It's a bit rude to Freya if all three of us get up and take off. Trent: Huh? But I think... Hardy: Don't think. Stay here and keep Freya company. Well, we're off. Elli: OK. Take care of things while I'm gone. Hardy walks towards the door and I must dodge him quickly in order to let him go by, he is in such a rush to get out of there. Elli follows. Trent: It's... just the two of us now. I nod and turn to face him across the table. Trent: (...) Do you eat a balanced diet? Proper nutrition's an integral part of a healthy lifestyle. My choice now: I eat balanced meals. I just eat what tastes good. I eat balanced meals. Trent (with music): That's good to hear. Getting good nutrition's vital for living a healthy life. Too much junk food can really take its toll on your body. And of course, skipping meals altogether is plain unhealthy. But fortunately you seem to be in great shape, Freya. I'm always so happy to see you healthy and in good spirits. I don't know why, really... You know... These... feelings I have. Trent: (...) Me: ? Trent: ... I'm sure it's nothing. Just pretend I never said anything. Both Trent and I: (!) The door opens and Hardy speeds in, with Elli fast on his heels. Trent: Welcome back. That was quick. Hardy: Hmph. Too quick. Romana was busy, so we got told to take a hike. Gr. That stuck-up Sebastian... Elli: (?) What's the matter, Dr. Trent? You look a little uneasy. Trent: It's nothing. Maybe you should get back to the ranch, Freya. I nod and basically am KICKED out the door, as the event ends abruptly there and I find myself outside.

If I had chosen:

I just eat what tastes good.

Immediately plunging to purple heart, Trent would say: Trent: That's no good, Freya. You're not a child anymore. Just sticking to the things you like could take its toll on your health. You need to keep track of what's going into your body. Me: (...) Trent: You are what you eat, as they say. As a doctor, it pains me to see an increase in unhealthy people. Trent and I both: (!) The door opens and Hardy speeds into the room, followed by Elli. Trent: Welcome back. That was quick. Hardy: Hmph. Too quick. Romana was busy, so we got told to take a hike. Gr. That stuck-up Sebastian... Elli: (?) By the way, Freya and Dr. Trent, what were you talking about? Trent: We were discussing diet and health-related issues. Apparently Freya needs to change her eating habits. Elli: Really? Trent: Yes. And maybe you should be getting back soon, Freya. I nod and the event ends abruptly with me outside the door. I nod and basically am KICKED out the door, as the event ends abruptly there and I find myself outside. At blue heart in the clinic, Trent says: You always seem healthy, Freya. Healthy people make me feel more healthy about myself. Trent's 4th Heart Event: I entered Hardy's Clinic on Wednesday, 2 Spring at 8.50 a.m. to experience his yellow heart event. Trent: *Sigh...* Elli: Why are you sighing? is something wrong? hardy: Something bugging you? Trent: Well, Elli, Hardy... it's not easy for me to talk about it. You sure you want to listen? Elli: Well, if you don't mind telling us. Hardy: Why do you think I asked? Well, let's hear it. Trent (...): Okay, thanks. I feel like my work has been slipping lately. Because... well, I can't get this one person out of my mind. So I can't focus on my work or my studies. Hardy: (...) (!) Hold on there, Dr. Trent. This 'person' you're talking about. Is it who I think? I take this moment to enter the room. Hardy: Well, speak of the devil! Elli: Oh, hello, Freya. Trent: Oh, h... hey. Come on in, Freya. How've you been!? myself! What is it we can do for you today!? Elli: Oh my gosh, Dr. Trent. Why are you in such a panic?

I'm doing great

Trent: Me: ?

I'm not... I mean, er...

Now I have a choice: You're as red as a beet. This is weird... You're as red as a beet. Hardy: Hahaha! Maybe he is sick. And only Freya's got the cure. Trent: What are you implying...? Elli: Hahaha, you are looking awfully flushed, Dr. Trent. Trent: W-what? Don't be ridiculous, Elli. Don't listen to them, Freya. There's nothing wrong with me. Anyway... It's nice to see you. Make yourself comfortable. The event ends abruptly. After: Trent: Ta... Take your time. Ah, this isn't my hospital... Elli: I don't think I can do anything for Dr. Trent's sickness. Hardy: I'll help you with your problems anytime. No, that's all me. If I had chosen: This is weird... Trent: ... Ah, yeah... I'm sorry. Don't listen to them. If you just stopped by to say 'hi', could you come back another time? I need to study right now. The event ends there. After: Hardy: ... I came at a bad time. Elli: It's not good saying like that. Trent:......................... Elli would be at 245 and Trent at green heart again. With the right response, Elli would remain at 255. gain 10 FP were she not at maximum. It is possible she would

At yellow heart, Trent says: A white mushroom grows in the valley during the fall. It makes great medicine. But never eat that mushroom as it is. It's poisonous unless... prepared just right. N.B. If you give the incorrect response during this event, Elli and Hardy's FP will decrease by 10 points and Trent's heart level will decrease as well. Magical Girls and their Heart Events: Keira's 1st Heart Event: When I got to the 255th floor and defeated all the Dark Creatures, I entered the chamber and experienced Keira's first event:

Me: (!) Me: (?) Why is she sleeping down here...? Keira: ........................................... Me: (...) I think she wants me to read this sign. I look at the sign. Me: Let's see... 'I am quite hungry. Bring me Ultimate or Finest Curry.' Keira: ......................................... Me: (...) Keira falls back onto the bed, asleep once more. She is at 0 49 I gave her Summer Sun Keira: .......................... hum hum 500 58 I spoke to her again. 'What is it you want? ... Goodnight. Witch Princess 1st Heart Event: She seems pretty happy.

When I exited the Mansion, I experienced the Witch Princess' s First Event greek... greek... greek... Me: ? I hear something over in that direction. Better go check. door of her hut. I could've sworn I heard it from right around here. greek... greek... greek...

I walk to the

Me: (!) This is the place. Guess I'll go in... Witch Princess (...) Greek... greek... greek... I enter. Witch Princess: Ahhhh... Why does that Harvest Goddess always complain about everything I do? I mean sure every now and then I bully the Harvest Sprites, break up a few sweethearts, destroy crops, make animals sick, and she gets so mad about it! I'm just having a little fun! Does she think she's such a 'good' girl or something? It just burns me so! Witch Princess (with cross) (...) Me: (...) Ching Witch Princess: Hey! You heard me, didn't you? I nod. WP: Then answer me this: Doesn't the Harvest Goddess annoy you? My choices: She really does.

Not a bit. She really does. Witch Princess: I knew it! You and I will get along just fine, Freya. WP (with music) Come on back if you ever need anything. I'll do whatever I can. I nod. The event ends with me in front of her in the hut. After: I'll get that Harvest Goddess when she comes back! It remains 7.50 p.m. Marriage Proposal Events and Weddings:

Carter's Marriage Proposal Event and Wedding:

If I proposed to Carter today, the ceremony would occur on Saturday 15 Winter, as Friday 14 Winter is the Winter Thanksigiving and weddings will not occur on festival days. We would be at the beach at 6.00 a.m. standing facing Thomas. Thomas: I, Thomas, will now begin this honourable marriage ceremony. Mass cheer Thomas; I will now ask the groom: Do you promise to love Freya as long as you shall live. Carter turns to me. Ching across screen for Carter Carter: I do. cheers Thomas: Good. Now the bride. Do you promise to love Carter as long as you shall live? I turn to Carter, nod and show a big red heart. Ching across the screen with my face. Carter: My happiness is indescribable. Let's hold on to this feeling. I nod. We move closer to one another, then face Thomnas. Thomas: I now pronounce you man and wife. Harvest Goddess: (Freya, Freya.) (Dum dum dum dummmm. Congratulations. Here's my present for you.) On the same day, at 10.00 a.m. we are in the house facing one another across the table. Carter: We're husband and wife now. nicknames? You can call me Carter. Got it. Messge: Why don't we invent some snazzy What should I call you, Freya?

Alright then, I'll just call you 'Tesora' from now on. Tomorrow begins our new life together!

Our 'life together begins with a terrible snowstorm Mornin'. You look well today, Tesora. Tesora, take care of yourself while you're working. If I give him his 'Most Favourite' after marriage: Candied Potato is quite tasty. I often ate this long ago. Griffin's Marriage Proposal Event and Wedding: Griffin: (!) ... Hey. Stop teasing me... I shake my head. Griffin: ... Am I wrong? Griffin: (...) Anyway... Let's go to Freya's house. "both screens darken and then we are at my house. I stand in front of the table and Griffin faces me. Griffin: Are... you serious? I display a bigg red heart, then flourish the Blue Feather once again. Griffin: Oh...So... you aren't joking. I nod. Griffin: Sorry for questioning you. My answer is definnitely 'yes' I can't believe you asked me... I'm so lucky. I display a big red heart again. Griffin: Getting married atr this age... It's a little embarrassing. I wonder what my friends will say when I tell them? Hahahaha... ...Oh yeah, should I go ahead and tell Muffy? Yeah, you're right. Well, let's spread the word. Come with me. Both screens darken and we then are in Muffy's bedroom. Muffy: (!)) What?? Are you serious?! Griffin: Yep, it's true. We're getting married. Muffy: Wow... You and Freya, huh? Congratulations! We should celebrate! Griffin: ... Thank you. Muffy; I'm jealous of you guys, though. I hope I'll be getting married soon too... Griffin: Don't worry. I'm sure that there's some one out there for you, Muffy. Muffy: ... Yeah, I hope so. I better start looking! So anyway, when is the wedding? Griffin: Ah yeah... Maybe... a week from now? Is that OK, Freya? I turn towards him and nod. Griffin: Well then, let's make it a week from now. We both turn to face Muffy now. Griffin: You should come if you like, Muffy. Muffy: Of course I'll be there! Griffin: Well, that's it. So I guess you guys have a lot of planning to do... Just don't start neglecting your work. I nod. Muffy: ... You too, Griffin. Griffin: ... Yeah, you're right. The screens will darken suddenly and the event will end with me alone in my house. No time has passed. It remains 6.10 a.m. on 26 Autumn in my first year. I'll take it.

Gustafa's Marriage Proposal Event and Wedding: Gustafa is at Red heart this morning even before I give him a gift. He is at 60000 255 before I give him the Hot Milk... might as well give it to him as I made it for him, but this is the last time I do it! He now says: W-Welcome, Freya. Freya... I've made a song for you. If I show him the Blue Feather: Gustafa: (!) ... Oh, that's... Why not go to Freya's house? both screens darken and we next are at my house. I stand in front of the table, Gustafa before me. Gustafa: Can you show me that again? I flourish the Blue Feather. Gustafa: That Blue Feather... Are you proposing to me? I display a big red heart. Gustafa: No, no, I'm really happy! The Blue Feather... from you! Wow. How romantic! I could write a song about this moment. I always talk about music, though. Are you sure you want to be with me? I nod. Gustafa: Thank you, Freya. Throughout this, my dog Thor appears to be beside himself with excitement or anxiety, scurrying back and forth across the room without any purpose... Gustafa: Well, of course I accept your proposal. I display a big red heart for him. Gustafa: Freya. I used to do a lot of traveling. To help me write songs... But recently I haven't thought about going anywhere. Do you know why? Me: ? Gustafa: Because you're here, Freya. I didn't want to leave you. Me: (!) Gustafa: When i look at you, I get more ideas for songs than I ever got traveling. And when I'm with you... it's so much fun. Time just stands still. I just wanted you to know that. I display a big red heart for him. Gustafa: When should the wedding be? How about a week from now? I nod. Gustafa: All right, a week from now it is. Let's invite every oone in ForgetMe-Not Valley. We'll make it a day we'll never forget! I display a big red heart and the event ends in my house. I am alone. it remains 6.00 a.m. on Tuesday, 27 Autumn in my first year. Marlin's Marriage Proposal Event and Wedding: I flourish the Blue Feather at Vesta's house Marlin: Let's talk at your place, Freya. Both screens darken, and there is the sound of the door opening, then we are in my house. Will you listen to it?

I am in front of the table and Marlin faces me. Marlin: I... I don't know what to say. I flourish the Blue Feather again, then show a big red heart. Marlin: You're giving me that feather? And that means... you... Your'e proposing to me? I show a big red heart again. Marlin: Is this really happening? I'm ... I'm so happy. Marlin: (...) My answer is 'yes'! But, since I'm the man, I kind of feel like I should propose. Is that okay with you? I nod. Marlin: Okay, then. Here goes. Marlin: (...) Freya, would you make me the happiest man alive? Would you do me the honour of becoming my wife? I show a big red heart once more. Marlin: Whew. Even knowing you'd say 'yes', that was tough. Proposing really takes guts! Well, now I have to tell Vesta and Celia the news! Come along with me. Me: (!) And I display ANOTHER big red heart. We now are in Vesta's house. Celia nd Vesta face Marlin and I. Vesta: Really and truly!? Celia: Well, congrartulations, you two! Marlin: Ha. You know, I can still barely believe it. Freya, I promise I'll make you happy. Vesta: Just look at you two! He's a bit finicky, but take good care of him, honey! Celia: Yeah. Take good care of Marlin for us, Freya. Vesta: And if he gives you any trouble, just bring him to me! I'll knock some sense into him! Celia: Oh, Auntie Vesta. Careful, Freya. She really means it! Vesta: You bet! I've been looking after Marlin for years, making sure he behaves right! Marlin: Heh heh. Vest'a a little strange, but I think you'll get along just fine. vesta: Strange!? What's strange about me?! Celia: ... Hehehe Marlin: Hahahaha. Vesta: ................................ Ahahahahaha! Me: (with music) Vesta: When's the ceremony? Marlin: Oh, we decided to have it in about a week. Can you two make it? Vesta: Of course! We've got a lot of planning to do now! Celia: I'd be honoured to attend. Marlin turns to me. Marlin: I think being with you will make me strong again. I show a big red heart once more. Vesta: Good luck, Freya! Just don't get too lovey dovey and forget about work! I nod. Both screens darken and the event ends with me in my house alone. It remains 6.30 a.m. on Monday, 26 Autumn, shortly after the delivery of my new Big Bed. We would be at the beach at 6.00 a.m. standing facing Thomas. Thomas: I, Thomas, will now begin this honourable marriage ceremony. Mass cheer

Thomas; I will now ask the groom: Do you promise to love Freya as long as you shall live? Marlin turns to me. Ching across screen for Marlin. Marlin: I do. Cheers. cheers Thomas: Good. Now the bride. Do you promise to love and cherish Marlin as long as you both shall live? I turn to Marlin, nod and show a big red heart. Ching across the screen with my face. I nod. Marlin shows a big red heart Marlin: I'll always protect you! We move closer to one another, then face Thomas. Thomas: I now pronounce you man and wife. Harvest Goddess: (Freya, Freya.) Me: ? (Dum dum dum dummmm. Congratulations. Here's my present for you.) On the same day, at 10.00 a.m. we are in the house facing one another across the table. Marlin: I guess you and I are hitched now, by golly. How 'bout we change up our names a little bit? I guess you can call me Marlin. What about you, Freya? Got it. Okay, I'll call you 'Tesora' from this day forward. Marlin: Mornin', Tersora. I'm so glad to have married you, Tesora.

Rock's Marriage Proposal Event and Wedding Event: Tuesday, 27 Autumn: Got Rock to 60300 this morning with Cheese Fondue, then showed him the Blue Feather. Rock: (!) How about we go to Freya's house?

Both screens darken, and abruptly, we are in my house. I stand in front of the table, with Rock before me. The music has become the Heart Music. Rock: Whoa... You're even more daring than me, Freya. I display a big red heart for him, then flourish the Blue Feather once again. Rock: I never would have dreamed that you'd actually propose to me! I've been thinking about proposing to you myself for a while now! I display a big red heart again. Rock: Every time I see you these days, I jsut get so excited. You're always so busy working, but you always look so happy... And that makes me really want to live with you on your ranch. But even if we live together, I don't think I'll ever want to do work. In spite of that... You still want to marry me? I nod. Rock: Really? Sweet! It's like a dream... We BOTH display big red hearts now! Rock: ... Well, we should go tell my mom, I guess. I nod.

Both screens darken and we find ourselves in the lobby of the Inner Inn. Ruby is behind her counter and we staned together in front of her. Ruby: (!) Are you SERIOUS!? But, Freya... Are you sure? You want to marry HIM? I display a big red heart for her benefit. Rock: Mom! How can you talk about your own son like that?! Ruby: But ...Freya works so hard... Anyway, thank you, Freya, for taking this son of mine. Me: (with tear) Ruby: So, when's the wedding? Rock: We were talking about that earlier, and we thought a week from now would be good. Ruby: Really? Well, I'll be there. I nod. Ruby: All I can say is good luck with him, Freya! I nod and the screens darken again. The event ends with me alone in my house. It remains 6.00 a.m. on Tuesday, 27 Autumn in my first year. If I proposed to Rock today, the ceremony would occur on Saturday 15 Winter, as Friday 14 Winter is the Winter Thanksigiving and weddings will not occur on festival days. We would be at the beach at 6.00 a.m. standing facing Thomas. Thomas: I, Thomas, will now begin this honourable marriage ceremony. Mass cheer Thomas; i will now ask the groom: Do you swear to love Freya forever? Rock turns to me. Ching across screen for Rock. Rock: I do. I'll never leave you. Heh heh. Cheers. cheers Thomas: Good. Now the bride. Do you swear to love Rock until death do you part? I turn to Rock, nod and show a big red heart. Ching across the screen with my face. I nod. Rock; Hehehe... I'm so lucky... We move closer to one another, then face Thomas. Thomas: I now pronounce you man and wife. Harvest Goddess: (Freya, Freya.) Me: ? (Dum dum dum dummmm. Congratulations. Here's my present for you.) On the same day, at 10.00 a.m. we are in the house facing one another across the table. Rock; So we're married now. What shall we call each another? Rock like always. How about you? We both show red hearts. Messge: tomorrow begins our new life together! Rock: Isn't htat a Cheese Fondue? I knew you know what I like! Thanks! I'm fine with

Rock: Hey, good morning! I had a dream about you, Tesora. you really loved me in my dream.

You said that

Starry Night Festival with the Magical Girls:

Star Festival with Witch Princess:

On 23 Winter, visit any bachelor or Magical Girl at green heart level or higher to be able to offer an invitation to spend the Starry Night Festival with him or her. witch Princess: Well, if it isn't Freya. It looks like there's a festival tomorrow. come to your house tomorrow, Freya? Okay. Refuse. Okay. I knew it, Freya! I'm looking forward to it. Can I

I exited the farmhouse at 6.00 p.m. to initiate the event. Witch Princess: Oh, Freya, you came! both screens darken, then I find the Witch Princess at the other side of my table, her head flung back in her characteristic merry laughter. Today's an important day for witches too, you know. I'm glad that I can spend it with you, Freya. By the way... where's the food? Me: (...) WP: There isn't any? Oh, and I was looking forward to it, too! Looks like I've got no choice. I'll make it for you. I'll let you try some of my special witch food. Me: (with music) My thoughts: I really enjoyed spending the Star Festival with Witch Princess. If you say: Refuse. Witch Princess: What?! You're turning me down? Don't come crawling back to me if you change your mind. She'd still be at 50900 255 though HG won't give an invite. Star Festival with Carter:

At 6.00 a.m. on 23rd Winter, I spoke to Carter in his tent: Carter: Oh, Freya! Tomorrow's the Star Festival, no? Flora and I are to have a party in the tent. You're welcome to join us, Freya. What do you think? Okay. Carter: I'd had a feeling you'd come. We'll be waiting. Well, it starts at 6. in the evening.

At 6.00 p.m. on 24 Winter, I entered the tent to find Carter and Flora facing one another acorss the tiny table. Three portions of cake with cherries on top and some sort of drink, perhaps latte, were on the table. Carter: Hello Freya. I was waiting for you! It's good to see you. Flora: Welcome! I worked really hard to make this! Eat as much as you like! Carter: Thanks, Flora! All right, let's start! Let's discuss ancient civilisations! Flora turns to him. Flora: Professor? I don't think Freya'd like that... Professor turns to Flora. Carter: Hmm! All right, then... We can just talk about something else. Flora: Let's all just chat together while we eat! Both screens darken. I really enjoyed spending the Star Festival with Carter and others. Star Festival with Rock:

On Sunday, 23 Winter in my first year, I spoke to Rock in his bedroom at 6.00 a.m.: Rock; Tomorrow's the Star Festival! Freya, you're coming too, right? Okay. Refuse. Great! Okay, it starts at 6PM. I'll be waiting! We're having a party in our kitchen.

The Star Festival with Rock is quite festive. When you enter the kitchen, the Festival music will be playing at full volume. Ruby will be cooking and Rock will be at table. Apple pie and grape juice are displayed there. Rock: Hey, I was waiting for you! Ruby: Oh, hello Freya. Good to see you. Freya, so I did my best making this. Rock: Heheh! Amazing, isn't it? Ruby turns to face Rock. I heard you were coming todya,

Ruby: Did you actually do anything? Rock turns to her. Rock; That's not important! Anyway, let's start. I've really been looking forward to this day! Both screens darken. I really enjoyed the Star Festival with Rock's family. Star Festival with Gustafa: At Gustafa's yurt: Hey Freya, tomorrow's the Star Festival. I've invited Kassey and others to my house for a party. Why don't you come to the party, too, Freya? Okay. Refuse. The party will start tomorrow night at 6pm. Gustafa: Hey, Freya. I'll be waiting.

I've been waiting for you!

Gustafa is in the yurt with the Twins and cody. Cody is at the back of the table, the Twins are on the left, Gustafa on the right. All face me when I enter. Kassey: Hello Freya. Patrick: I've been waiting! Cody: Hey, Freya. it's nice to see you. Gustafa: Daryl's ready, but he says he can't come. cody: Well, I guess he can't help it if he's busy. Kassey: Hmm. Well, let's start! Patrick: All right! Let's all have a good time, now. Gustafa: come on over here, Freya. First, let me play you a song. you can listen while you eat. The screens darken. I really enjoyed spending the Star Festival with Gustafa and others. Star Festival with Griffin:

Griffin: Tomorrow is the Star Festival. Would you like to come to the party Muffy and I are having at Blue Bar, Freya? OK. Okay, I'll be expecting you. Don't forget to come. It starts at 6pm. Griffin and Muffy are behind the counter. On the counter are three bottles of wine and a jar of Fruit Latte or something similar that is orange. Griffin; Oh, you remembered to come. I've been waiting for you. Muffy: Come on in. I've nearly finished setting up. Griffin; I'm giong to make a special Star Festival drink, so look forward to it.

Muffy turns to Griffin. Muffy: Ooh, I can't wait! Make something tasty. Griffin; Just leave it to me! Okay, let's begin. Come over here, Freya. I'll make you the best drink you ever had. My thoughts: I really enjoyed spending the Star Festival with Griffin and others. Star Festival with Marlin: Marlin: Yo. Well Freya? Tomorrow's the Star Festival. I hear there's a party at the house... So... Do you wanna go? They'll be glad to have you. Okay. Refuse. Oh, so you'll come? It starts at 6 PM tomorrow. Well then, I'll be waiting for you tomorrow. When I enter, Celia dn Vesta are at the counter cooking. Marlin on the right side of the room. There is one piece of cake and a pink/orange juice on the table. Celia and Vesta turn to face me. Celia: Hey, welcome. Freya. Vesta: I've been waiting for you, Freya! Marlin: Yo. Good to see you. I've been waiting for you. Vesta: It's not often that Marlin has people visit. Well, you're very welcome any time, Freya! Celia: Yes, we did. We've been looking forward to you cvoming. Marlin: ... Oh, I'm glad I had you come, Freya. Well, let's start. I've gotten hungry! Freya, make yourself at home. Both screens got dark. I really enjoyed spending the Star Festival with Marlin's family. Star Festival with Leia: Leia: Freya, will you spend the Star Festival with me? house? Okay. Refuse. Liea; help. Yay! I can't wait! What? How am I going? I'll just get Daryl's Can I come to your

Then she will say: Freya, it's me.

How rae things going for you lately?

Open up!

You then see her at the far side of the table. Leia: How did I come here? I asked Daryl to bring me here in return for giving him food. You'll take me on the way back, right, Freya? I've been

looking forward to this. We don't have Star Festivals where I'm from. Huh? By the way, where's the food? Me: (...) Leia: Whaaat?! There isn't any?! I was really looking forward to your cooking, Freya! Got it. I'll make something for you. My cooking's pretty good, so you just sit tight and wait! Me (with music) Both screens darken, then: I really enjoyed spending the Star Festival with Leia. Star Festival with Skye: On 23 Winter, I waited at 10.10 p.m. at the entrance to the Valley as I did every night with a gift for Skye. Tonight, though, I hoped he would mention the Star Festival... Skye: Hehe. It looks like it's some kind of festival tomorrow. I hear it's a rather romantic festival, too... Hehe. Why don't we spend it together at your place? Okay. Refuse. Okay. Thank you. I'm looking forward to it. come by at 6 PM. Wait for me... Relax, I won't steal anything. I'll

At 6.00 p.m. on 24 Winter, I went to the door of my farmhouse: Skye: Hehe. Good evening, can you let me in? We now are at table together. Skye: You waited just like you promised. Thank you. I'm glad. way, isn't there anything to eat? Me: (...)

... By the

Skye: Hehe. Did you forget? Don't worry about it. I brought my special curry mix just in case something like this happened. I've got vegetables, too. Let's make curry together. Then we can celebrate the festival afterwards. Me (with music) My thoughts: I really enjoyed spending the Star Festival with Skye. Star Festival Invitation Refusal Responses: If you refuse the invitation to spend the Star Festival with an individual, here are the various responses: Griffin: Gustafa: Carter: Oh, you already have plans? ... Oh, that's too bad. I see... I see. Well, I guess it's only Flora and I then. Well, maybe next time.

Marlin: Leia: Rock:

I see... Sorry to bother you. Some friend you are! What? Oh, never mind! All right... See you later... ... Oh.

You're not going? Heehee...

If you refuse Skye: Marriage to Griffin:

I, Thomas, will now begin this honourable marriage ceremony. crowd cheers Thomas: I will now ask the groom. Do you swear to love Freya forever? Griffin ching across screen. Griffin: I do. thoomas: Good. Now the bride. Do you swear to love Griffin forever? My face ching across screen. I display a big red heart. Griffin: Let's live happily together. I nod, and we move close to one another, then turn to face Thomas again. Thomas: I now pronounce you man and wife. Crowd cheers. Harvest Goddess: l(Freya, Freya.) (Dum dum dum dummmm. Congratulations. Here's my present for you.) The bells toll, then the credits roll. We find ourselves next at our table. Griffin: Well, we're husband and wife now. Let's decide what to call each other. Griffin's fine for me. How about you, Freya? Got it. From now on, I'll call you Tesora. I nod. Tomorrow begins our new life together! For Fish Stew after marriage: Thank you. This is my favourite. You made it for me?

Griffin: Mornin', Tesora... Then: When I'm with you, I have so much fun that the time just flies away, Tesora. After noon, Griffin says: Once I started my family, it feels like I found my reason for living. Then: That's what marriage does. No, it's probably because I married you.

Gustafa's Marriage Proposal Event and Wedding:

Thomas: I, Thomas, will now begin this honourable marriage ceremony. Crowd cheers. Thomas: I will now ask the groom. Do you swear to love Freya forever? Gustafa ching. I do. cheers.

Thomas: Good. Now the bridge. Do you swear to love Gustafa until death do you part? I nod and show a big red heart. Me ching across the screen. Gustafa: Thi sis the best day ever! Laaalalalalaaa! I nod. We move close to one another, then face Thomas. Thomas: I now pronounce you man and wife. Massive cheer from the group. Harvest Goddess: Freya, Freya.) (Dum dum dum dummmm. Congratulations. Here's my present for you.) The screens turn white and then the credits roll. Next Gustafa and I are at the table at the farmhouse facing one another. Gustafa: We're actually married now... I show a big red heart. Gustafa: Oh yeah, what should we call each otehr now? You can just call me Gustafa like always. I nod. Gustafa: Thanks. Well, what should I call you? Muse. Gustafa: Oh, that's good! From now on I'll call you Muse! We both display big red hearts after I nod. Tomorrow begins our new life together! Gustafa: Mornin'. A song is coming into my head. Funfufufuuun Then: It's really coming to me now. Laalalaalalalalalalaa For Hot Millk: Hot Milk made from ranch milk is the best. Thank you!!!

After noon: The atmosphere influences music composing. Then: The scenery here is best for composing music. This is great. Skye's Marriage Proposal Event and Wedding: I am including the entire excerpt from my journal that deals with the proposal to Skye and his wedding event. As you will see, the way to trigger the Marriage Proposal is to have the Blue Feather in your rucksack when you go to bed at night once Skye has reached 60,000 AP. By placing it in your toolbox instead, you will avoid the event if you wish to stay single longer for whatever reason... If you wish to marry some one else (although I can't imagine why), you can refuse to give him the feather. Skye went to 60000 tonight with Finest Curry. If I show him the Blue Feather, he will say simply: love to some one else, Freya? Are you gonna give your

When I simply spoke to him though, he appeared to be in love with me... He said, Hehe. Lately, I don't care about my work any more, now when I'm by your side. Then: I never felt so excited when I was with women before, but you... I didn't know what to do! Where should I go? How should I change his mind?

I finally went to bed defeated. I was awakened abruptly by the Heart Music. Me: (!) There's a note here. 'Tonight I'm going to steal your heart away.' 'Yours truly, Phantom Skye.' Me: (!) Again, I searched for him after 10.00 p.m. in vain. meet me? I finally went to bed defeated again... I was awakened by the Heart Music. Is that Phantom Skye? The door opened and he entered. Skye: (!) I walk to his side. Skye: (...) Hehe. Good evening, Freya. My choices now: Give him your heart. Don't give him squat. Give him your heart. I display the Blue Feather. Skye: Hehe. Stealing the Blue Feather from maidens is my forte. ......................................... ........................................ ................................. Huh? Skye: (...) You're really giving it to me? I nod. He displays a big red heart. Skye: Thanks. ........................ ............................................... ............................................... You know, I've been attracted to you since we first met. I'm used to girls confessing their love for me, but I don't know how to do it myself. I was so afraid that you might give your Blue Feather to somebody else. So I came here to steal it away from you. Me: (!) Skye: And now that you've given me the Blue Feather by your own will, I'm just so elated. Hehe. Well, Freya. What else can I say but 'yes'? I want to spend the rest of my life by your side. We both display red hearts. Skye: Well, I'm going home today. Let's decide when to have the wedding on another day. Sweet dreams. He leaves. My thoughts: I should sleep well tonight. If I had said: Don't give him squat. Skye: (...) ... Hehe. I guess you don't have what I came for tonight. CHICK-BEAM... FIRE! Then: Sorry. I really hate to do this to you, but... Where did he plan to

He leaves. My last thoughts would be:

I've had a long day.

I then would be awakened: There's a message here: 'Something got in the way of our love. Skye'

I'll steal your heart another time.

At 6.00 a.m., a week after the proposal to Skye, I find myself at the Goddess Spring facing Skye. Skye: Haha... It's just the two of us. Our own private wedding. We both show red hearts. Skye: Well, let's get started. I nod. Skye: As a thief, I've got my share of secrets. But I promise to love you as long as I live. Skye ching across the screen. Skye: Your turn, Freya. I'm a no-good thief, but will you love me as long as we both shall live? My face chings across the screen. I nod. Skye shows a red heart. Skye: Thank you. I love you. I nod. Harvest Goddess: Excuse me, you two! Skye and I both: (?) We turn to face the Spring and the Harvest Goddess rises from the waters. Harvest Goddess: Dum-da-da-DAA! Congratulations on your marriage! You seem like wonderful newlyweds! I'll ring the bell for you. The bells ring, the screens go white and the credits roll. Skye: Hehe. Now that we're married, let's use nicknames. You can call me Skye. What should I call you, Freya? Okay then. From now on, you're Tesora to me. Tomorrow begins our new life together! He doesn't get out of bed until 10.00 a.m.! He then would say: 'Good morning, Tesora! My little angel. Then: Hehe. You're cute when you blush, Tesora. For Finest Curry: F-Finest Curry!! You are the perfect wife!

In the afternoon: We're so happy together. I almost wish I could share this happiness. Then: Hehe. There is no wife as wonderful as you. Well, I didn't save it of course. By placing the Blue Feather in my ToolBox, I manage to avoid the Proposal Event for now. Want to experience the Starry Night Festival first with every one as a single girl.. and then I will marry the love of my life...

XIII.

Other Events

Lumina and Kate discuss the Bachelors of Mineral Town At 8.30 a.m. I entered Lumina's bedroom, intending to give Mary a gift and experienced another event between Lumina and Mary: Lumina: What kind of people come to the Forget-Me-Not Valley from Mineral Town? Mary: Hmm, good question... I enter now and both girls turn to face me. Lumina: I'm asking Mary about the people of Mineral Town. Why don't you join us, Freya? I nod, so they turn back to one another, ignoring me! Lumina: All right, Mary. Please continue. Mary: Yeah... Every one's so unique... Can I keep it simple? Lumina: Sure. Go ahead. Mary: Kai is a child of Summer. I'm sure you can tell. You should see him in the summer time. Lumina: I totally understand. What is Grey like? Mary: Grey is a true worker. You can always see him fighting with his grandpa, but working as hard as ever. Lumina: Is that so? Well, how about Cliff? Mary: Cliff, eh... He seems to have had a hard time... That's just what I think, though. I haven't actually talked to him much. Lumina: ... Oh, I see... Getting back on track... How about Rick? Mary: Rick is a good son. He loves his Mom alot. He really makes me smile. Lumina: That's beautiful. Well, how about Dr. Trent? Mary: Dr. Trent works very hard. He always studies until late at night to help the sick. Lumina: Studying for the sick, eh? That's a good cause. How is Karen? Mary: She's like my older Karen! Lumina: Your... Older sister? Mary: Yep. Every one loves her. She's so straightforward. Lumina: Maybe I'll talk to her next time I have a problem. Next, Popuri. Mary: She's like everybody's sister. Every one likes to be around her. I think she's great, too! Lumina: Popuri is very cute, isn't she? I like her too! How about Ann? Mary: Ann eats soooo much! Lumina: aRe we talking about the same Ann? Mary: YES! He's won like a million eating competitions. Lumina: Really? He doesn't look like it... What about Elli? Mary: Elli is so ditzy. She messes everything up. I feel sorry for her. Lumina: You can't make too many mistakes in a hospital... How about Gotz? Mary; Gotz's an outdoors guy. He goes into the mountains and brings back food. He says he shouldn't have to pay for food. Lumina: Oh, very tough. I wonder what he eats? Finally, how about Thomas? Mary: (...) T... Thomas? Hmm, he's a weird one. Sometimes he's right beside you, then he just disappears! He's a mystery. Lumina: Really? He'll also just show up in your house randomly... Mary: Could I be any help of you? Lumina: Oh, uh... thank you. Thank you.

After: Lumina: Mineral Town is full of interesting people. Mary; I'm so tired. The event ended outside the bedroom door at 8.30 a.m. 2nd Rival Heart Events The second Rival Heart Event cannot occur before the second year. The bachelor can be either at purple heart or at blue heart and the event will trigger, so if you brought him to yellow heart in order to experience all four of her heart events in the first year, you need only decrease his heart level back down to Blue to trigger the 2nd Rival Heart Event. There is an item for each ordinary Valley bachelor that is so detested that it will drop his AP by 5000 points. This is the 'Secret Weapon of Hate' and you will find it listed in the section devoted to each bachelor. Marlin's 2nd Rival Heart Event On Saturday, 6 Spring of the second year, at 5.00 p.m. I crossed the bridge from the west towards Vesta's land to experience Marlin's 2nd Rival Heart Event: Marlin was walking through the field behind Vesta's farmhouse and shop. Marlin (showing cross hurt) Celia walked behind him. Celia: Marlin, calm down. He turned then to face her. Marlin: That customer quibbled over crops you sold him! I'm going into town to complain!! Celia: Please don't. It would be horrible if the shops reputation suffered. Marlin: No! I won't allow that! Marlin (with cross hurt) Celia: I'm not worried about it at all. So please, Marlin. Calm down. marlin: (...) ......Okay... Celia (with music): But thank you, Marlin. For getting angry for me. Marlin: ..............that's okay. Shall we go? Celia: Sure. They both walk away. When the scene ends, I remain on the bridge. After, if I speak to Marlin in the shop: If I don't watch after Celia, guys will give her trouble. Don't you mess with her! I'm warning you! I'm watching you!

Carter's 2nd Rival Heart Event At 11.00 a.m. on Wednesday, 3 Spring of the second year, I walked into the

Excavation Site to experience Carter's 2nd Rival Heart Event: Carter stood facing the west wall of the Excavation Site and Flora stood behind him. Flora: Professor. He turned to face her. Flora: Is it true that yur ancestors rest at these ruins? Professor: (with cross hurt) Wh-what do you mean? It is written in a diary left by my ancestors that they are in fact buried here. My father believes that diary, too. I'm going with it. I want to find it and show them. Flora, will you believe and support me? Flora (with music) Why, yes. Let's do our best and work hard. Carter: I'm so happy you understand, Flora. After: Carter: You can count on my ancestor's diary. I'm digging based on it. Then: His ancestor's name? His name was Carter as well. A great person, no doubt. (Carter now will say this whenever you speak to him in the Excavation Site.) Rock's 2nd Rival Heart Event After Rock entered the Beach screen at 11.00 a.m., well and experienced Rocks 2nd Rival Heart Event. I went to the Beach as

Lumina and Rock stood facing one another at the shore. Rock: Hey, Lumina. You look cute again today. Lumina (with music): Complements get you nowhere. (Natsume misspelling of the word.) Rock: I'm not that foolish. That reminds me, Lumina. You haven't changed a bit from before. Lumina: (!) Are you calling me childish? Rock: Yes. And that's what cute. Lumina (with cross hurt): ...................... Rock: What? Why are you angry? Lumina: I don't know what to do with you, Rock. Rock: You're cute when you're angry, too. Lumina: ............................ After: Rock: Whenever I talk to her, Lumina always seems to get mad at me. I guess that is how she wants to return my love. Don't you think that's harsh? Lumina at the shore: I like the sea here. though my own soul is being cleansed. When I watch the sea, I feel as

Griffin's 2nd Rival Heart Event At purple heart level on Tuesday, 2 Spring in the second year, at 10.00 a.m. I left my house and walked down the path to the crossroads to experience

Griffin's second rival heart event: Muffy stood alone at the bridge, thinking. Muffy: (...) Griffin came from the west, walking up to her as she continued to brood. Muffy: (...) Griffin: Look at your face, what's wrong? Muffy: (...) She turned to face Griffin: (!) Muffy: Griffin, listen to me! I got a letter from a friend... She's getting married to a boy I used to date and wants me to come to the wedding! I can't believe it!! It makes me want to cry! Griffin: (...) I'm sorry to hear that. At times like this you should cry, so you'll feel better. Cry all you want then come back to the shop. Muffy; (...) Griffin... Thank you. Griffn: No problem.

Gustafa's 2nd Rival Heart Event On Wednesday, 3 Spring of the second year, I walked to the Beach to experience Gustafa's 2nd Rival Heart Event: Nami was at the shore. Gustafa came up behind her. Gustafa: Hello, Nami. Nami: (!) Hello. Gustafa: This ocean is beautiful every time I see it. Nami: Yes it is. Even if you travel, you don't often see one this pretty. Gustafa: I may travel, but I always come home to the Valley. Wonder why? Nami (?) Hmmm... Gustafa: I come home because I adore this ocean and sky, and the hearts of the people. Nami: I see. Gustafa: Nami, you've been on this land a while, isn't there something here that pulls at your heart? Nami (...) I........ Gustafa: Oops, I should go. See you. Nami: See you.... Third Rival Heart Events The 3rd Rival Heart Event cannot occur before the third year. This event is known as the 'Green Rival Heart Event' as well as the event cannot occur if the bachelor is ABOVE Green Heart level. Remember that the Rival Heart Events advance the courtship of your rival for the bachelor rather than yours. Every event that you experience will give you points towards your Farming Degree. Apart from this, the couple will not be able to marry if you do not experience

all four Rival Heart Events for the bachelor and your rival. One can experience four out of the five 3rd Rival Heart Events for the various bachelors in the first week of Spring in the third year. The only exception is Rock's 3rd Rival Heart Event, as that can be experienced only on Tuesday. As the first Tuesday is 1 Spring and therefore a Festival Day, you will be obliged to wait until the following Tuesday to experience his event. Marlin's 3rd Rival Heart Event At 5.00 p.m. on Wednesday, 2 Spring, I entered Vesta's storeroom to experience Marlin's 3rd Rival Heart Event. Celia was in the southeast corner of the room. Marlin was in the northeast corner and Vesta was behind the counter as usual. Celia: Okay, now I'll carry this bundle there. Marlin: (!) No problem, I'll carry it. Celia: Oh really. Okay, I'll get that one. Marlin: I'll carry that one, too. Celia: .............................. Celia (with black cloud): Why won't you let me work? Even I can carry something like this. Marlin: !! I meant no harm... I just ... didn't want you to hurt yourself... Celia: Don't worry so much. Marlin: It's okay, just leave it over there. Celia: Yes, sir. I understand. I'll accept the offer. Marlin: Glad you understand. After: Celia: Marlin is a worrier, isn't he? Don't you think? Marlin: Let's work a little more. Vesta: His constitution is not so strong, but he pushes it. Now Marlin will say: Celia doesn't look it, but she's a strong woman. Then: I wonder what Celia thinks about me... Hmmm... Carter's 3rd Rival Heart Event At 1.00 p.m. on Wednesday, 2 Spring, I entered the Excavation Site to experience Flora's 3rd Rival Heart Event: Flora was standing facing the left wall. The Professor stood facing the right wall. Flora: Professor. Carter turned but stayed in place. Flora: Something strange came up. Carter: Hm? Show me. Flora: Here. She walked over to Carter and handed him something. Carter (...): Th... this is!

Flora: ?) What happened~ Carter: We... well done, Flora. Flora: Yes? What is it? Carter: Ah, at last you've found a clue. Flora: Congratulations. Carter: Oh, thank you. You're like the goddess of good fortune. Flora: (!) I'm, I'm embarrassed. But happy. After: Carter: At last! I've found a clue! Let's get to it! With Flora I feel I can make all sorts of discoveries!

Griffin's 3rd Rival Heart Event At 10.20 a.m. on a rainy Thursday, 3 Spring, I entered the Blue Bar to experience Griffin's 3rd Rival Heart Event. Muffy and Griffin were behind the counter. Muffy: Muffy turned to face him.

Don't you think that I have no luck with men?

Griffin continued to look straight ahead. Griffin: Hmm, I don't know. Muffy: After all, I've never dated a decent man. Griffin: Do you thinkk that may be because you're a poor judge of men? Muffy: Maybe... I can't deny that I've had no luck so far... Griffin: Well, the men in the Valley are all good men, why don't you look here? Muffy: (!) Yeah, that's right. I didn't realise until now. I wonder why I didn't realise it. Griffin, thank you. Griffin: Sure. Now they face one another at last. I enter. After: Muffy: The men of the Valley... Griffin: Well, what should we do? Gustafa's 3rd Rival Heart Event At noon, I walked to the beach to experience Gustafa's 3rd Heart Event: Nami was standing by the shore. Gustafa walked up behind her. Gustafa: Hey. Nami: (!) Hello. Gustafa: What are you doing? Nami: Hm? Looking at the ocean, thinking. Gustafa: About what? Nami: Just wondering if I'm okay like this... Gustafa: Now it's okay, right? Just like this.

Nami: (!) Gustafa: After all, it's not good for people to feel pressured. Just like the Valley, just the way you are. Then the answers will come naturally. Well, I should go. Nami: Ah... Gustafa: (?) Yes? Nami: Th... thank you. Gustafa: No problem. Now, if you visit Gustafa in his yurt, he will say something different. 4th Rival Heart Events The 4th and final Rival Heart event cannot occur before the 4th year. When you witness the 4th rival heart event of a couple, they WILL marry in a week's time. You can experience the 4th rival heart event for every bachelor in the first week of Spring of the fourth year provided all other conditions are met. Marlin's 4th Rival Heart Event At 5.00 p.m. on Wednesday, 2 Spring of the fourth year, I crossed the bridge going east from the crossroads to experience Marlin's 4th Heart Event. Celia and Marlin were standing behind Vesta's storeroom looking at the field, which was filled with ripe turnips, although it was only 2 Spring! Vesta's crops always ripen on the first day of any season, bizarrely enough. Celia: We've grown them into good crops. Marlin: Yeah. Celia: it was worthwhile to be able to grow them like this. Marlin: Yeah. She turns away from contemplating the crops to face him. Celia (...): You're not listening to a word, are you? Marlin: Yeah. Celia: ....................... Marlin (!) ....................... Sorry. What were we talking about? Celia (with cross hurt): Forget it! I was only talking about our crops! What were you thinking about? Marlin: Oh, no. Just that lately you've been so energetic... Celia: Yes, that's right. I think the climate suits me. Marlin: Stay here forever. I'll take care of you. Celia: (!) What did you say? Marlin turns and walks away. Marlin (with tear): I won't say it again. I'm going back to the shop. Celia: Oh, wait, Marlin... Both Marlin and Celia walk away. I find myself on the bridge after this event. In the storeroom afterwards, Marlin now says: protect Celia. From now on I will always

Carter's 4th Rival Heart Event On Wednesday, 2 Spring of the 4th year, I entered the Excavation Site at 3.00 p.m. to experience Carter's 4th Heart Event. As in the third event, Flora stood at the left wall and the Professor stood at the right. Flora (!) Professor. He turns. Flora: Something strange has come up, again. Carter: Hm? Show me. Flora: Here. She walkes over to him and hands him something. Carter (...) Th... this is! Flora (?) What is it? Carter: This was without a doubt... something used in a ritual for an ancient royal wedding. Flora: Really. Is that so. Carter: (...) This is........ I think it's a sign from my ancestors. Flora: You've been mumbling. Is something wrong? Carter: Flora!! Flora: (!) Carter: Y... yes. Will... will you marry me! After a moment of stunned silence: Flora: (!) What! Whaaaat!! Carter: If I'm with you, the excavation and everything will go well. Please. Flora: (...) Let me think a minute... Carter; I'm hoping for a good answer. If you speak to the Professor in the mine after this, he will say; I will marry Flora soon, but I worry about the age difference. What do you think? Then: 'Do I worry about it too much? Hmmm... What will every one think? Rock's 4th Rival Heart Event On Saturday, 5 Spring of the fourth year, at 11.00 a.m., I entered the Beach to experience Rock's 4th Heart Event: Rock and Lumina were standing facing one another at the shoreline. Rock: Hmm? You don't look good. What happened? Lumina (with black cloud): I'm fine. Leave me alone. Rock (with cross hurt): I can't do that. Lumina: (!) Rock...... Rock: The girl who likes me is cryiing. A man can't just leave her alone, right? Lumina (...): ............................... .................... sniff. Rock: Huh? Lumina: When I look at you, I forget what I'[m worrying about.

Rock: That's good. Whatever that means... fallen in love with me again? Lumina: .............................Yes!

Anyway, do you think you've

Afterwards, when speaking to Rock at the Beach, he will say; think I am going to marry Lumina!

Ha ha ha... I Rock,

On Saturday morning, you can find the following people at the Beach; Takakura, Nami, Cody and Lumina

Griffin's 4th Rival Heart Event At 9.50 a.m. I entered the Blue Bar on a rainy morning to experience Griffin's 4th Heart Event: Muffy: Huh... Griffin: What happened? Muffy: Griffin, you know how you said that the men of the Valley are good men, and I could find a boyfriend here? Griffin: yes. Muffy: But there's nobody I really click with... Griffin: Really. Well, you should take your time to look. Muffy: Yes, I should. But you're the only one I can talk to like this. Griffin: Oh really. A moment of silence, then: Muffy (!) Aaaah!!! Griffin turns to face her. Wha... what happened? Muffy: There's some one I click with! Griffin: Wh... where? Muffy: In front of my eyes. Griffin: (!) M... me!? Muffy: I wonder why I didn't realise it? That's it, that's it!!! Griffin: Hey, hey... After: Muffy: I wonder why I never considered them... Griffin: What happens next?

Gustafa's 4th Rival Heart Event On Friday, 4 Spring of the fourth year, I entered the Beach at 12.00 p.m. (noon) precisely and experienced Gustafa's 4th Heart Event. Oddly, although I had been in the process of entering the beach, I saw Nami and Gustafa standing at Turtle Pond. Gustafa: Nami, aren't you going on any trips? Nami: What? Gustafa: No, I just... Nami: ........................ I've traveled to many places, and I feel like

the Valley suits me the best. To me, the purpose of a trip is to find the place for you to be. So I don't think I'll travel anymore. Gustafa (...): I see. Well then, I won't travel anymore, either. Nami: Wh-what? Gustafa: I recently realised that the place I should be is where you are. That's why I won't travel anymore. Nami (!): Silly... You don't know what you are saying... Gustafa: It's my true feeling. Nami: ................ Afterwards, I found myself at the entrance of the Beach, looking at Turtle Pond where Gustafa stood now alone.

Rival Marriage Events N.B. These events are taken from the original Boy version of Harvest Moon DS but the events are the same in Cute, apart from the fact that it is the girl and not the bachelor who will invite you to the wedding. Provided all other requirements are met, you should be able to experience the 4th Rival Heart Events in the first week of the 4th year. Whenever you experience one of these final Rival Heart Events, however, the couple will marry a week later and you will be invited to the wedding. For each Wedding Event that you experience, you will lose a day at the farm. Bear this in mind when you decide to trigger the 4th Rival Heart Events. In one game, I triggered Celia's and Flora's 4th Rival Event on the same day, Nami's on the next, Lumina's on the Saturday and then Muffy's on the day after, a rainy Sunday. When the first groom appeared outside my farmhouse, I had no idea that I would be attending one marriage after another without any interruption! I went to bed on 8 Spring and did not regain control of my own life until Tuesday, 14 Spring. All Rival Marriages occur at the Beach. Each occupies an entire day. is the text of each. As I had married Leia in this game, I was able to experience the marriages of all five of the Valley girls. Marlin was outside the farmhouse when I awakened. Marlin: ......... Hey, Celia and I are getting married. please come. See you. He walked away and the screen darkened. Next I found myself at the Beach. I stood next to Takakura at the left end, then Muffy with Griffin, Nami, Ruby, Rock, Lumina, Sebastian, then Flora and Carter. In the back row, Wally, Chris, Hugh, Grant, Kate, Kassey, Patrick, Hardy, Daryl, Cody, Gustafa, Van, Galen, and Murrey at the end. No Nina. Thomas: Cheers. It is my honour to preside over this wedding. Here

If you're free,

Thomas: And now I will ask the bride. Do you promise to love Marlin as long as you shall live? Celia turns to face Marlin and her face goes 'ching' across the screen. Celia: Yes, I do. Cheers. Thomas: Wonderful! And now I will ask the groom. Do you promise to love Celia as long as you shall live? Marlin turns towards Celia and his face goes 'ching' across the screen. Marlin: ...........I do. Celia displays a huge red heart. Celia: Marlin, I'm so happy. Marlin: Me too. They kiss, then face Thomas. Thomas: I now pronounce you married. Every one cheers. Harvest Goddess: (Freyr, Freyr.) Me: (?) Harvest Goddess: (For the two of them, let me toll the wedding bells.) The wedding bells toll. Immediately thereafter, Gustafa was outside the farmhouse. (It was the next day, actually.) Gustafa: Hello. Nami and I are getting married today. We're having a ceremony. We're inviting every one in the Forget-Me-Not Valley. Won't you attend? I follow him off the screen. Next we are at the beach. This time, it is a different configuration. Ruby is at the very front alone. In the first row: Marlin, Vesta, Celia, then Griffin with Muffy, Takakura, me, Rock, Lumina, Romana, Sebastian, with Flora and Carter at the end. In the back row, Wally, Cris Hugh, Grant, Kate, the Twins, hardy, Daryl, Cody, then Van with Galen and finally Murrey. It is my honour to preside over this wedding. (Cheer!) And now I will ask the bride. Do you promise to love Gustafa as long as you shall live? Nami's face goes 'ching' across the screen. Nami: .................I do. (Cheers) Thomas: Wonderful! And now I will ask the groom. And do you promise to love Nami forever? Gustafa's face across the screen. Gustafa: I do. Nami displays a huge red heart. Nami: ......................... Gustafa: I'm happy. They kiss, then face Thomas. Thomas: I now pronounce you married. (Cheer!) Harvest Goddess: (Freyr, Freyr.)

Me: (?) Harvest Goddess:

(For the two of them let me toll the wedding bells.)

Next, Rock is outside my door. (It is the next day.) Guess what. Can you believe it, I'm getting married. To Lumina. It's not easy to be a popular guy like me. The ceremony is now. Come to the beach with me. Let's go!! At the beach: This time, it is: In the very front, Ruby, Romana, Sebastian Marlin, Vesta, Celia, then Griffin and Muffy, then Nami, then Takakura with me, Flora with Carter Back row: Wally to Murrey all the same as before. Thomas: it is my honour to preside over this wedding. And now I will ask the bride. Do you promise to love Rock as long as you shall live? Lumina's face 'chings' across the screen. Lumina: I do (heart) (Cheer) Thomas: Wonderful! And now I will ask the groom. And do you promise to love Lumina forever? Rock's face goes 'ching' across the screen. Rock: I do. Lumina displays a huge red heart. lumina: Make me happy. Rock: Leave it to me. They kiss then face Thomas. Thomas: I now pronounce you married. Cheer! Harvest Goddess: (Freyr, Freyr.) Me: ? Harvest Goddess: (For the two of them let me toll the wedding bells.) Next Griffin was in front of the farmhouse. Griffin: Hey. Actually, I'm marrying Muffy. She talked me into this somehow... Our ceremony is today, please come. I follow him from the screen. At the beach, there is no one in the very front. Marlin, Vesta, Celia, Takakura with me, Nami, Ruby, Rock, Lumina, Romana, Sebastian, then Flora with Carter In the back, the same configuration as always: Wally ending with Murrey. Thomas: It is my honour to preside over this wedding. (Cheers) And now I will ask the bride. Do you promise to love Griffin as long as you shall live? Muffy's face goes 'ching' across the screen. Muffy: Yes, I do (heart) (Cheers) Thomas; Wonderful! And now I will ask the groom. You'll love muffy forever? Griffin's face goes 'ching' across the screen.

Griffin: Yes. Muffy displays a big red heart. Muffy: Yaaaaaaay. I'm happy. Griffin: Calm down... Thomas: I now pronounce you married. (Cheers) Harvest Goddess: (Freyr, Freyr.) Me: ? Harvest Goddess: (For the two of them let me toll the wedding bells.) Finally it is Carter. Carter: I think you'll be surprised, but I'm getting married. Flora. The ceremony is soon, please take part. I follow him. At the beach: There is no one in the very front. 1st row is Marlin, Vesta, Celia, Nami, Ruby, Rock, Lumina, Romana, Sebastian, then Takakura and me. Back row is the same as before. Thomas: It is my honour to preside over this wedding. (Cheers) And now I will ask the bride. Do you promise to love Carter as long as you shall live? Flora's face goes 'ching' across the screen. Yes, I do. Wonderful! And now I will ask the groom. Do you promise to love Flora as long as you shall live? Carter's face goes 'ching' across the screen. Carter: I do. Flora displays a big red ehart. Flora: I'm happy. Carter: Mm hmm. As previously stated, having experienced all five of the 4th Rival Heart Events in the space of the first week, the weddings followed one another without any interrruption. I had a Bird Barn filled with sick birds and two Animal Barns filled with sick livestock at the end of this Marathon of weddings. On the other hand, I was able to cure all the Animals with a single dose of medicine, without having to go through days of 'unhappiness' and more than one occasion of illness. A rival wedding will occur a week after the 4th Rival Heart Event. Plan accordingly. *********************************************************************** Credits: Thanks to Natalie who painstakingly copied Part II of Skye's 3rd Heart Event and sent it to me. Ordinarily, I will not use information from other players, but she is a dedicated and careful Harvest Moon player. *********************************************************************** ***************************************************************************** ** *************************** To who? To

Links to all Freyashawk Harvest Moon Cute DS Guides: ***************************************************************************** ** *********************** My General Guide is a Comprehensive Guide that deals exhaustively with ALL aspects of the game and can be found at: Harvest Moon Cute DS General Guide Although I have included information about Heart and Rival Heart Events as well as schedules of the events themselves in my 1st Year Events Calendar Guide, you will find ALL information relating to Courtship and Marriage, including the actual text of all events in my Courtship and Marriage Guide at: Harvest Moon Cute DS Courtship and Marriage Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide A list of all 101 Sprites as well as the means by which each is rescued can be found in my 101 Sprites Guide at: Harvest Moon Cute DS 101 Sprites Guide A Guide that lists all characters in the game as well as their likes and dislikes can be found at: Harvest Moon Cute DS Characters Guide For other aspects of the game, such as Mining and Cooking, my original Harvest Moon DS guides are applicable and can be found at: Links to Freyashawk's other Harvest Moon DS Guides: Harvest Moon DS Shipping List Guide Harvest Moon DS Calendar Guide

Harvest Moon DS Cooking 101 Recipe Guide Harvest Moon DS Crops Guide Harvest Moon DS Ultimate Guide to Mining

Submitted by Freyashawk - Created 3/24/08 (Last Modified 5/6/08) See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

Harvest Moon DS Cute 101 Sprites Share Walkthroughs & BoardsGuide Cheats FAQ | FAQs Proudly hosted by IGN DirectGet Add to Add to Walkthroughs link it! Email Alerts Wishlist Playing Now Collection
Harvest Moon Cute DS 101 Sprite Guide by Freyashawk email: castleenchanted aol Created 19 March 2008 Updated on 5 May 2008

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Please feel free to contact me if you have any questions about the game or my guide. I try to answer all serious requests for help but I will not open any email with an attachment. AOL sometimes considers a 'signature' or a simple icon as an attachment. Please send your emails as plain text or I shall not be able to respond. Thank you. Table of Contents I. Introduction

Sprite Labour Sprite Events Rescuing the Harvest Goddess Sprite Parties The Legendary Harvest Sprites Tips and Tricks for Rescuing Sprites II. 60 Easiest Sprites to Rescue III. All 101 Sprites Team Members and how to Rescue Them Brown Sprite Company Tree Team Black Sprite Station Team Blue Watering Team Red Animal Husbandry Team Yellow Animal Care Team Green Harvesting Team Indigo Fishing Team Orange Gathering Team Purple Recovery Team White Team IV. Sprite Profiles V. Harvest Sprites Birthday Calendar Spring Birthdays Summer Birthdays Autumn Birthdays Winter Birthdays Introduction This is a Quick Reference Guide that gives lists of all 101 Sprites and the means by which they are rescued. It includes two lists. The first is a list of the first 60 easiest Sprites that you can rescue. The second is a list of all 101 Sprites, listed according to Team and ease of finding them. I have written a General Guide for Harvest Moon Cute DS that can be found at: Harvest Moon Cute DS General Guide The Courtship and Marriage Guide can be found at: Harvest Moon Cute DS Courtship and Marriage Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide This guide gives ALL events, whether or not 'heart events', 'rival heart events' or simply 'character' events that can be experienced in the first year.

A simple Calendar Guide that lists all Birthdays and Festivals can be found at: Harvest Moon DS Calendar Guide Please refer to the above Guides for all other aspects of life in Forget-MeNot Valley in the DS version of Harvest Moon. Harvest Sprites as well as the Harvest Goddess are integral to all Harvest Moon games. They serve different functions in different games. In AWL/AnWL, they do not ever perform any farm tasks for you and apart from assisting at the naming of your Animals and providing you with the Blue Feather, they really have no function in the game. In Magical Melody, they basically spend all their time at the Goddess Spring, playing instruments and dancing for the Harvest Goddess, guarding her even when she has been turned to stone. In FoMT/MFoMT, the Harvest Sprites serve as farm labour, and are critical to your success as a farmer. If you befriend them, they will water your crops and harvest them and care for your animals. Sprites in FoMT/MFoMT are hired individually, however. In the DS Harvest Moon Cute as in the original HM DS, there are a total of 101 Sprites, divided into teams. They must be rescued from the other world to which the Witch Princess sent them before you even can meet them. Once they are rescued, each belongs to a Team. Some Teams will work for you on your farm, or aid with fishing and gathering. One Team works at the Sprite Company Tree, where you will find the Casino. Another Team is in charge of the Sprite Television Station, including the Shopping Network. 7 teams consist of 12 members each. The remainder are divided between 3 Teams. There is one Team that consists of a single member. This guide will list the Sprites both according to teams and according to the ease with which you can 'acquire' them. Many Sprites can be rescued only by performed a specific task or reaching a specific total. You will not be able to rescue these Sprites early in the game. It therefore makes sense to list all the Sprites that are easiest to find. The first section of this guide lists the 60 easiest Sprites to rescue. The second section lists all 101 Sprites, according to Team and within that Team, according to the ease with which you can rescue them. Rescuing all 101 Sprites is one of the primary goals in this Harvest Moon game. In this sense, it resembles Magical Melody and the goal of finding all 100 Magical Notes. In Magical Melody, the Musical Notes simply were a reward for performing a specific task or attaining a specific goal. In this game, the Sprites whom you rescue will have tasks to perform, and many Teams actually will be able to work for you in different capacities. Unlike FoMT/MFoMT, Sprites when hired are hired as a Team and the usefulness of the Team depends partly on its level of experience as well as the number of Team Members that have been rescued. The Sprites who are available to work on your farm are found for the most part when you reach a specific goal in terms of farming or ranching. You need to

reach these goals in order to become successful in any case. Mining, fishing, gathering items and even recovering Stamina and decreasing Fatigue will rescue Sprites. Like every Harvest Moon game, the goal of rescuing 101 Sprites is connected to your life goals and by pursuing those, you will rescue the missing Sprites. The exception to this is the Brown Team that runs the Casino and Sprite Company business in the Sprite Company Tree. These Sprites are rescued when you investigate specific objects in Forget-Me-Not Valley or otherwise explore the Valley's paths. You should be able to find the entire Team by the end of 8 Spring. The Casino provides a useful source of income. It is the DS version of the Horse Races in FoMT/MFoMT but it is part of a more complex economical system. Medals won at the Casino can be exchanged either for special items or used to hire Sprite Teams. There are two ways to befriend Sprites. One is by speaking to them and giving them gifts personally when they are working for you. That is the only time you ever will be face-to-face with members of any Sprite Team, apart from the Baby and the Sprites who work at the Sprite Company Tree in various capacities. The other way to befriend Sprites is by giving them gifts via their Team postal boxes at the counter in the Sprite Company Tree. When giving an item to a Sprite, the same considerations apply as when giving an item to any mortal character. Sprites have their own personal preferences. The Sprite Information Channel will give information about individual Sprites, their birthdays, their three most favourite items and the three items they most detest. Apart from this specific information, however, there are gifts that can be given safely to ALL Sprites. One of these is Flour. All Sprites love flour. If you give 99 bags of flour to a Sprite through the Team postal box, you will raise that Sprite's heart level by 4 hearts. Giving two stacks of 99 flour will give 8 hearts with that Sprite. Giving a gift to a Sprite on his birthday will count more than on any other day as well. There are a number of advantages to friendship with Sprites. Sprites who are your friends will work more efficiently as well as charging less for their labour. Moreover, if you are friends with all the Sprites, the Sprite Company Tree will be open to you earlier in the morning. Sprite Labour: You can hire a Sprite Team even if you have rescued no more than a single member of it. Even if you have rescued quite a few members of any team that you hire, you will find them very untrustworthy at the beginning. If you speak to them, they will whine and complain that the work is too hard, that they haven't a clue how to perform their tasks or that they wish they could go out and play instead of working! This is their training period. If you look at the gauge under each Sprite's name in your Farm Assets Menu, you not only will see the number of hearts that Sprite has for you, but his amount of expertise. When the bar is filled, the Sprite will be an expert at his

appointed task. much.

When the bar is empty, you really cannot count on them for

In other words, if you hire an inexperienced Sprite Team to water your crops, expect most of them to remain unwatered. If you hire a Team to feed your animals, you had best go into every Barn to feed the ones they miss! One of the more amusing examples of Sprite inexperience is the way they will shear your Sheep. They will shear only 1/4 of each Sheep rather than shearing one sheep completely! Once they are trained properly, they will perform their tasks with lightning speed and efficiency, but at the start, they will be almost useless. Incidentally, there is no Fishing Bonus in Cute, so the Fishing Team is no more useful than any other. Sprite Events: Rescuing specific numbers of Sprites will trigger Special Events. When you have rescued a total of 40 Sprites, Guts will be obliged to construct a stairwell behind the counter at the Sprite Company Tree. This is the first Sprite Event you will experience. When you have rescued 60 Sprites, the Harvest Goddess will appear. Your act will have restored her to life. From that point, you will be able to visit her at the Goddess Pond. Moreover, you will be able to marry and unlock the 4th Mine, provided all other requirements have been met. As you can see, therefore, the rescue of at least 60 Sprites is critical to your success in Harvest Moon. When you have rescued all 12 members of any working Team of Sprites, you will be invited to a Sprite Party if you leave your house late at night on that same day. You will be met by two representative Sprites from the Team who will invite you to a Dance. You will spend the night dancing with them and you will not return to your home until morning. Make certain that your energy levels are high before you leave the house that night! Sprite Dance Party: The day I rescued the 12th member of the Green Team, I left my house at 11.00 p.m. and experienced an event: Me: ! Fraw: Good evening. Ridge: Good evening. Me: ? Fraw: You know, all of our team members are here! (fanfare) Ridge: We're going to have a festive dance party, and we'd like you to attend, Freyr. My choices:

I'll go. I won't go... Both sprites: (with music) Fraw: Yaaay! Things will be fun with everyone together! One on each side of me, dust is sprinkled. I hear: knock, knock, knock, then find myself in the centre of a circle of twelve Sprites. Ali: Cool! You came here to join us, Freyr. Paddy: Let's dance. Forest (team leader): Enough talking! Are you guys ready? Let's start our dance party. Paddy: Yes, sir. Two sprites move a little to the side on either side. Paddy: Let's do it!

All right!

It's like a Renaissance dance. The two move towards me, then away from me. The ones above and below move towards me, then away from me. The leader is one of the ones above me. Four Sprites at each corner play the flute while the other eight perform the dance. It is very formal and slow. At the end, fairy dust is sprinkled on all of them. Paddy: Phew. That was so much fun. Forest: Our party is fun because every one is here! Freyr, thank you very much for rescuing every one. We're lucky to have you. Paddy: Thank you. Forest; It's getting late. We should go to bed. Freyr, thanks again. Good night. I find it is dawn of the next morning, so if you know this will occur before you go outside at night, make certain your energy levels are good or you will awaken with fatigue from your long night dance. The Legendary Harvest Sprites: Those players who are familiar with FoMT and/or MFoMT will know and love the 'Legendary Harvest Sprites', the 7 Sprites who live and work in Mineral Town. Although there are 101 Sprites who are natives of the Valley, the 'Legendary Harvest Sprites' nonetheless have appointed tasks in this game. You will meet them on two occasions at least: when you unlock the second Hot Springs and whenever you grow a 'Giant' crop. The Legendary Harvest Sprites are named Aqua, Staid, Nappy, Chef, Hoggy, Bold and Timid. Whenever you see a Giant crop in your field, stand next to it and investigate it by pressing 'A'. You then will experience a scene with Thomas: Thomas: Oh, hey, Freya! That's a huge crop. lot of work to pull up. Want me to help you? A crop that large must be a

Your options: Yes, please. No, thanks. (If you refuse his aid, you will not be able to harvest the crop in any case, so you must accept, sooner or later.) Thomas: All right! Hey! The Legendary Harvest Sprites! We'll harvest this huge crop! First, Staid! Staid: Ok, got it! Thomas: Next up, Nappy! Nappy: Harvesting is fun! Thomas: Next, Bold! Bold: Leave the heavy work to me! Thomas: Next up is Chef!! Chef: Can we cook it? Thomas: And next is, Aqua! Aqua: Wow this is just huge! Thomas: And now, Hoggy! Hoggy: I'm hungry! Thomas, send flour later! Thomas: And last, Timid! Timid: I'll do my best! Thomas: Ok, every one... pull! Heave ho! There! It pulled up neatly! Thomas: Well, that was good! Ok, it's ready for shippiing. There's no need to thank us. See you later! When you have spent 100 hours in the first Hot Springs, you will experience an event when you leave the Spa: Thomas: Oh, hey, Freyr! You like hot springs, right? If you like them that much, I'll get another one built. Hey! The Legendary Harvest Sprites! We'll build a hot spring! First, Staid! Staid: Ok, got it! Next up, Nappy! Nappy: Let's dig a hot spring! Thomas: Next, Bold! Bold: leave the heavy work to me! Thomas: Next up is Chef! Chef: Can we cook it? Thomas: And next is Aqua! Aqua: This is worth doing! Thomas: And now, Hoggy! Hoggy: I'm hungry! Thomas, send flour later! Thomas: And last, Timid! Timid: I'll do my best! Thomas: Okay, let's build a hot spring! Come over to the spring later. There's no need to thank us. See you later! Tips and Tricks for Rescuing Sprites

Your first priority in rescuing Sprites is to rescue 60 of them. When you do, the Harvest Goddess will be restored to life and you will be able to marry and enter the 4th Mine, provided all other requirements have been met in each case. The section that follows gives a list of the 60 Easiest Sprites to Rescue, but your own rescue successes may depend on how you play the game. There are Sprites in particular who are rescued by using the Touch Glove a specific number of times and other Sprites who are rescued when you ship a specific number of items or a specific number of animal products. By shipping 300, 500 and 1000 Milk, Eggs and/or Wool, you will rescue 3 members of the Red Team. With the following, you will rescue members of the Red or Yellow Teams: By shearing 100, 300 and 700 pieces of Wool using the Touch Glove, you will rescue 3 Sprites. By collecting 100, 300 and 700 bottles of milk using the Touch Glove, you will rescue 3 more. By washing your animals 50, 100 and 300 times using the Touch Glove, you will rescue 3 more. By petting your animals 50, 100, 300 and 500 times, you will rescue 4 more. Members of the Green Harvest Team can be rescued through this method as well as they will be rescued when you have shipped a specific number of any type of item. You will rescue Sprites from the Green Team when you place 1000, 5000 and 10,000 items in a shipping container. In other words, not only will you profit enormously in financial terms by using the Touch Glove, you will rescue almost two full teams of Sprites. There is another act that you can perform to rescue quite a few Sprites. That is the act of using your watering can. You would be well advised to upgrade your Watering Can as quickly as possible to be able to rescue as many Sprites as possible by using this tool as in some cases, it is a matter of a total number of squares watered. In four cases, however, it is a matter of watering one secret random square on the map. To do this, you need to till the square first, which requires the use of your hoe. The random secret square does not change, however, so you can search different areas of the map by tilling the earth and then watering it without saving your game until you actually manage to rescue a Sprite. In other words, choose a section of the Map and save your game immediately before you use ANY tool. Clear the land completely by using your Axe, Hammer and Sickle where necessary. This is done most easily if you equip the corresponding necklace and perform these tasks without leaving any building as no time then will pass. When the land has been cleared fully, charge your hoe and till the area. Charge your watering can and water the area. If a Sprite appears, you then can reload your game and go directly to the square that activated his rescue, tilling and watering that square only before you save your game. (You can do this by a process of elimination by tilling and

watering only a few squares at a time until you hit upon the precise square that results in the rescue of the Sprite.) Obviously, if you fail to find a Sprite, you need not save the game but simply reload to the point where no action had taken place. Clearing a section of land does fulfill a purpose, however, even if it does not contain a hidden Sprite. By clearing a field, you free more 'drop spots' for wild items. It is a matter of priorities. In the first year, when you have to strive mightily merely in order to survive, you may not wish to spend too much energy in clearing random fields on the map. Finally, if you look at the list of Sprites and the descriptions of how each is rescued, you will see that casting a fishing rod into any body of water is almost guaranteed to rescue a Sprite. Whenever a new body of water appears, therefore, you need to cast your Fishing Rod there, whether it is a Hot Spring or a Duck Pond. 60 Easiest Sprites to Find: Here are the easiest Harvest Sprites to find, including those whom you will rescue at the start of the game: 1. Guts: Princess. 2. You will acquire this Sprite in the first scene with the Witch Available from the start. In your first scene with Guts, Mercury will be

Neptune (Brown Team):

3. Mercury (Black Team): found. 4. Karaf:

Press A next to your watering pond and he will appear.

5. Jet: Press A from the northern side of Van's orange crate at the end of the corridor on the second floor of the Inn. 6. 7. 8. Jum: Tep: Hops: Press A next to the fountain in Romana's courtyard. Press A in front of the stove on the western side of the Inner Inn. Press A in front of the Well and he will appear. Try to leave the village by going east along the path to Mineral

9. Jackie: Town.

10. Riviera: Cast your fishing rod into your watering hole. (N.B. You cannot do this from a distance by using a Necklace. You must be standing AT the watering hole.) 11. Uranus: Raise one person's FP to 100 (N.B. You can do this again

12. Misty: Fill your watering can 10 times. and again without emptying the watering can.)

13.

Spirity:

Buy 1 Drink at the Blue Bar.

14. Roller: On 8 Spring, walk east across the bridge towards Vesta's farm. (N.B. Roller is the Sprite who will open the Casino. Although you can find the dealers for the Casino games on the first day of gameplay, the Casino will not open until you have rescued Roller and he CANNOT be rescued any earlier.) 15. it. 16. Veggie: Buy the Basket from Karen's Supermarket and place an item in

Venus: Purchase an item from Karen's Supermarket for 10 days. (Hold item in your hands, then

17. Anime: Eat 30 pieces of wild grass. press the X button to eat it.) 18. Kamar: Ship 1 Cabbage.

19. Kali: Pick up your animals 50 times without using the touch Glove. (Dog and Cat are included here.) 20. 21. Mouton (Yellow Team): Earth: Use the Touch Glove 50 times to pet your Animals.

Rescue 20 Sprites.

The next group of Sprites listed may be rescued in a different order as the order will depend on how often you perform the required task and, in the case of two of the Sprites, the season of the year. 22. Beta: Wash your animals 50 times using the Brush and Touch Glove.

23. Sue: Collect Milk 100 times using the Touch Glove (In other words, obtaining 100 bottles at once with a Level 100 Milker will not rescue this Sprite.) 24. 25. 26. 27. 28. 29. 30. Moor: Vail: Souly: Powery: Paige: Tilus: Bran: Ship 1 Pineapple. Ship 1 Pepper. Buy 50 drinks at the Blue Bar. Eat 80 pieces of Wild Grass. Catch 50 fish. Destroy 100 small rocks with your Hammer. Chop 100 branches with your Axe.

31. Saturn: Participate in 3 Festivals. (This includes eating a dish prepared by Kai at the Beach Festival, so if you enter a Chicken in the Chicken Festival and a Cow in the Cow Festival, Saturn will appear on Tuesday morning after the Cow Festival.) 32. in Fraw: Place 1000 items in your shipping container. (This will result

the gift of a horse from Takakura as well.) N.B. Shipping 1000 pieces of fodder purchased from Popuri is a quick and inexpensive method of acquiring the horse in the first week of gameplay. 33. Kevin: Place an item in your horse's saddlebags. receive the horse as a gift.) (Ship 1000 items to

34. Mars: Ship at least 300 of a single type of item produced on your farm (crops, fruit, flowers or ranch products, but no processed items) (If you upgrade your Milker by using it repeatedly, you can obtain 99 or 100 small milks each time you use it to milk a cow. If you do not upgrade your milker, you probably can ship 300 yams in your first Autumn without much trouble, as they yield multiple harvests frequently.) 35. 36. 37. 38. 39. 40. 41. Fisher: Upgrade your Fishing Rod to Mystrile and use it. Forest: Upgrade your Scythe to Mystrile and use it. Valie: Roli: Upgrade your Axe to Mystrile and use it. Upgrade your Watering Can to Mystrile Level, then use it. Purchase 5 Records from Jet at the Sprite Company Shop Cast your Fishing Rod in the Duck Pond (Gotz must build this.)

Jupiter: Yacht: Boohoo:

Use the Touch Glove 100 times to pet your Animals.

42. Oran: 43. 44. 45. 46. 47. 48. Decoy: Stone:

Give Thomas the item he requests on 2 Winter Chop 250 branches with your Axe. Smash 250 stones with your Hammer. Split 15 stumps with your Axe. Smash 5 large smooth stones with your Hammer. Smash 15 large smooth stones with your Hammer. Ship at least 300 combined Milk, Eggs and/or Wool. Have a total of 10 Chickens and Ducks. You will need 3 Bird

Pierre: Alpen: Rocky: Wooly:

49. Mick: Barns for them.

50. Red Ribbon: Have a total of 10 adult Cows and Sheep. three Animal Barns. 51. 52. Koto (Purple Team): Betty (Red Team):

This requires

Eat 150 pieces of any type/s of Wild Grass Shear 100 pieces of Wool using your Touch Glove.

53. Blue: Cast your Fishing Rod in the Hot Spring by the Circus grounds. This is the Hot Spring unlocked by Flora's 250 FP Event or by having a child. 54. Fry: Catch 500 Fish

55.

Chorori:

(Blue Team):

Water 1000 squares of crop land. (If you

56. Laine (Red Team) Ship at least 500 Milk, Eggs and/or Wool. upgrade your Milker to Level 1, this will be very easy to do.) 57. Essa (Red Team): Ship at least 1000 Milk, Eggs and/or Wool

58. Aiylee (Yellow Team): Touch Glove. 59. Canal (Yellow Team):

Wash your animals 100 times using the Brush and Use the Touch Glove 300 times to pet your Animals.

60. Canary (Yellow Team Leader): Have 15 animals born on your farm (Poultry and/or Livestock)N.B. The easiest way to do this is by having 3 Bird Barns and incubating eggs in each one again and again. By doing this, you can have 6 chicks/ducklings born within a single week! Remember that animals born on your farm will be born with 2 hearts. It therefore is to your advantage to have at least 1 chick, 1 duckling, 1 calf and 1 lamb born as soon as possible as festivals are won by animals at maximum heart level.) 61. Baby (White Team): After rescuing 60 Sprites and the Harvest Goddess, press A in front of the large Pot in the Sprite Company Tree. All 101 Sprites: This is a list of all 101 Sprites. I have listed them according to their Teams, but rather than listing them alphabetically, I have attempted to list the easiest Sprites to rescue in any team first whenever possible. Brown Sprite Company Tree Team: Guts (Brown Team Leader): with the Witch Princess. You will acquire this Sprite in the first scene

Jackie (Brown Team): Try to leave the Valley by going east along the path that leads to Mineral Town. Jum (Brown Team): Tep (Brown Team): Inner Inn. Hops (Brown Team): Roller (Brown Team): bridge. Press A button at the Fountain in Romana's Courtyard. Press A button in front of the stove to the left of the Press A button in front of the Well next to the Blue Bar. On 8 Spring, walk towards Vesta's farm, crossing the

Jet (Brown Team): Press A when standing to the north of Van's orange crate at the end of the corridor on the 2nd floor of the Inner Inn.

Black Sprite Station Team: Neptune (Brown Team): Mercury (Black Team): Uranus (Black Team): Available from the start. In your first scene with Guts, Mercury will be found. Raise a villager's FP to 100.

Venus (Black Team): Purchase an item from Karen's Supermarket for 10 days. Earth (Black Team): Rescue 20 Harvest Sprites.

Saturn (Black Team): Participate in 3 Festivals. (You must participate actively, but this includes eating a dish prepared by Kai at the Beach Festival, so if you enter a Chicken in the Chicken Festival and a Cow in the Cow Festival, you can unlock Saturn the morning after the first Cow Festival.) Jupiter (Black Team): Shop. Purchase 5 Records from Jet at the Sprite Company

Mars (Black Team): Ship at least 300 of a single type of item produced on your farm (crops, fruit, flowers or ranch products, but no processed items) Pluto (Black Team): Ship at least 100,000 items of a single type of item produced on your farm (crops, fruit, flowers or ranch products, but no processed items) N.B. The easiest way to do this is by shipping 100,000 Small Milks using the Ranch Bonus trick Blue Watering Team: Ceruleano (Blue Team Leader): Karaf (Blue Team): Misty (Blue Team): Eviran (Blue Team): Water a secret designated square of crop land.

Press A while standing next to your watering pond. Fill your Watering Can 10 times. Water a secret designated square of crop land.

Owen (Blue Team): Water a secret designated square of crop land. (In Game 1, it was four squares up, on the eastern edge of the plot of land to the west of the Waterfall.) Roli (Blue Team): Maddie (Blue Team): Chorori: Walter Upgrade your Watering Can to Mystrile Level, then use it. Find the Cursed Watering Can, then have it Blessed. Water 1000 squares of crop land. Water 5000 squares of crop land.

(Blue Team): (Blue Team):

Rainy (Blue Team): Joro (Blue Team)

Water 10,000 squares of crop land. Water 30,000 squares of crop land. Water 50,000 squares of crop land.

Patty (Blue Team):

Red Animal Husbandry Team: Red Ribbon (Red Team Leader): requires three Animal Barns. Have a total of 10 adult Cows and Sheep. This

Wooly: (Red Team) Ship at least 300 Milk, Eggs and/or Wool. can ship 300 of one of these items or any combination. Laine (Red Team): Essa (Red Team): Ship at least 500 Milk, Eggs and/or Wool.

Actually, you

Ship at least 1000 Milk, Eggs and/or Wool Shear 100 pieces of Wool using your Touch Glove. Shear 300 pieces of wool using the Touch Glove.

Betty (Red Team): Chamy (Red Team):

Ole (Red Team): Sue (Red Team): Magic

Shear 700 pieces of wool using the Touch Glove Collect 100 bottles of Milk using the Touch Glove Collect 300 bottles of Milk using the Touch Glove Collect 700 bottles of Milk using the Touch Glove You will You

(Red Team):

Bali (Red Team):

Mick (Red Team): Have a total of 10 Poultry (Chickens and Ducks). need 3 Bird Barns for them.. Woohoo (Red Team): Have a total of 20 Poultry will need 5 Bird Barns for them. Yellow Animal Care Team: Canary (Yellow Team Leader): and/or Livestock)

(Chickens and Ducks).

Have 15 animals born on your farm (Poultry

Kali (Yellow Team): Pick up, brush or speak to your Animals 50 times without using the Touch Glove. (Pets count). Johnny (Yellow Team): Pick up, brush or speak to your Animals 350 times without using the Touch Glove. Brushy (Yellow Team): Pick up, brush or speak to your Animals 900 times without using the Touch Glove. Mouton (Yellow Team): Use the Touch Glove 50 times to pet your Animals.

Boohoo

(Yellow Team):

Use the Touch Glove 100 times to pet your Animals. Use the Touch Glove 300 times to pet your Animals.

Canal (Yellow Team): Meow (Yellow Team): Beta (Yellow Team): Glove. Aiylee (Yellow Team): Glove. Pompom (Yellow Team): Glove. Zoo (Yellow Team): Glove.

Use the Touch Glove 500 times to pet your Animals. Wash your animals 50 times using the Brush and Touch Wash your animals 100 times using the Brush and Touch Wash your animals 300 times using the Brush and Touch

Wash your animals 500 times using the Brush and Touch

Green Crop Harvesting Team: Forest (Green Team Leader): Veggie (Green Team): an item in it. Kevin (Green Team): Kamar (Green Team): Moor (Green Team): Vail (Green Team): Fraw (Green Team): Ridge (Green Team): Upgrade your Scythe to Mystrile and use it.

Purchase the Basket from Karen's Supermarket and place Place an item in your horse's saddlebags. Ship 1 Cabbage. Ship 1 Pineapple. Ship 1 Green Pepper. Place 1000 items in the Shipping Container. Place 5000 items in the Shipping Container

Ali (Green Team): Cady (Green Team): Paddy (Green Team):

Place 10,000 items in the Shipping Container Place 30,000 items in the Shipping Container Place 50,000 items in the Shipping Container Find the Cursed Scythe and have it Blessed.

Matthew (Green Team): Indigo Fishing Team:

Blue (Indigo Team Leader): Cast your Fishing Rod in the Hot Spring by the Circus grounds. This is the Hot Spring unlocked by Flora's 255 FP Event or by the birth of your child.

Riviera (Indigo Team): farm. Yacht (Indigo Team): build this.) Paige: (Indigo Team):

Cast your Fishing Rod in the watering pond on your Cast your Fishing Rod in the Duck Pond (Gotz must

Catch 50 Fish.

Fry (Indigo Team): Rod: (Indigo Team):

Catch 500 Fish. Catch 1000 Fish.

Gigi (Indigo Team) Pedro (Indigo Team):

Catch 5000 Fish. Catch 10,000 Fish. Catch 50,000 Fish. Upgrade your Fishing Rod to Mystrile and use it.

Tricky (Indigo Team): Fisher (Indigo Team):

Reese (Indigo Team): Cast your Fishing Rod in the Hot Spring by the Goddess Spring. This is the Hot Spring unlocked when you have used the first Hot Spring 100 times. Sammy (Indigo Team): Find the Cursed Fishing Rod and have it Blessed.

N.B. In terms of catching a specific number of fish in order to rescue Harvest Sprites, your Fishing Team can help you reach the required total but they cannot rescue the Sprite themselves. After the total has been reached, simply cast your line into a fishing area in order to rescue the Sprite yourself. Orange Gathering Team: Oran (Orange Team Leader): Bran (Orange Team): Decoy (Orange Team) Woody (Orange Team): Pierre (Orange Team) Tilus (Orange Team): Stony (Orange Team): Rosh (Orange Team): Alpen (Orange Team): Rocky (Orange Team): Give Thomas the item he requests on 2 Winter.

Chop 100 branches with your axe. Chop 250 branches with your Axe. Chop 500 branches with your Axe. Split 15 stumps with your Axe. Smash 100 stones with your Hammer. Smash 250 stones with your Hammer. Smash 500 stones with your Hammer. Smash 5 large smooth stones with your Hammer. Smash 15 large smooth stones with your Hammer.

Valie (Orange Team): Fen (Orange Team):

Upgrade your Axe to Mystrile and use it. Find the Cursed Hammer and have it Blessed.

Purple Recovery Team: Violetto (Purple Team Leader): Use Hot Springs by the Circus grounds 200 times and 200 hours. (You cannot hop in and out of the Spa without spending an hour there each time.) Spirity (Purple Team): Souly (Purple Team): Anime (Purple Team): Powery (Purple Team): Koto (Purple Team): Purchase 1 drink at the Blue Bar. Purchase 50 drinks at the Blue Bar. Eat 30 pieces of any type/s of Wild Grass. Eat 80 pieces of any type/s of Wild Grass. Eat 150 pieces of any type/s of Wild Grass.

Carey (Purple Team): Use the Hot Springs by the Goddess Pond 200 times for 200 hours. (Again, you cannot hop in and out of the Spa without spending 1 hour each time!) Sacci (Purple Team): Use the Hot Springs by the Goddess Pond 500 times for 500 hours. (You must spend 1 hour at least each time you enter.) Nette (Purple Team): 100 times. Whitney (Purple Team): 250 times. Juna (Purple Team): 750 times. Sante (Purple Team): 1000 times. White Team: Baby (White Team): Press A in front of the large Pot to the left of the counter in the Sprite Company Tree after finding 60 Sprites and rescuing the Harvest Goddess. Calendar of Harvest Sprite Birthdays: When hired, ask Recovery team to restore your Stamina When hired, ask Recovery Team to restore your Stamina

When hired, ask Recovery Team to restore your Stamina

When hired, ask Recovery Team to restore your Stamina

Spring Birthdays

3 Spring: 4 Spring: 5 Spring: 7 Spring: 9 Spring: 10 Spring: 12 Spring: 13 Spring: 14 Spring: 15 Spring: 19 Spring: 20 Spring: 21 Spring: 23 Spring: 24 Spring: 26 Spring: 26 Spring: 27 Spring: 28 Spring: 30 Spring:

Woody (Orange Team) Tricky (Indigo Team) Sue (Red Team) Johnny (Yellow Team) Kamar (Green Team) Walter (Blue Team) Sante (Purple Team) Chorori (Blue Team) Rainy (Blue Team) Chamy (Blue Team) Ridge (Green Team) Nette (Purple Team) Patty (Blue Team) Kali (Yellow Team) Fry (Indigo Team) Ali (Green Team) Essa (Red Team) Beta (Yellow Team) Paddy (Green Team) Canary (Yellow Team)

Summer Birthdays 2 Summer: 3 Summer: 5 Summer: 6 Summer: 8 Summer: 9 Summer: 10 Summer: 12 Summer: 14 Summer: 16 Summer: 18 Summer: 19 Summer: 21 Summer: 22 Summer: 23 Summer: 25 Summer: 27 Summer: 28 Summer: 29 Summer: Ceruleano (Blue Team) Blue (Indigo Team) Pompom (Yellow Team) Pierre (Orange Team) Joro (Blue Team) Forest (Green Team) Betty (Red Team) Laine (Red Team) Misty (Blue Team) Kevin (Green Team) Magic (Red Team) Canal (Yellow Team) Sammy (Indigo Team) Wooly (Red Team) Valie (Orange Team) Rosh (Orange Team) Aiylie (Yellow Team) Anime (Purple Team) Fisher (Indigo Team)

Autumn Birthdays 1 2 3 4 5 7 8 Fall: Fall: Fall: Fall: Fall: Fall: Fall: Zoo (Yellow Team) Alpen (Orange Team) Roli (Blue Team) Moor (Green Team) Mick (Red Team) Woohoo (Red Team) Koto (Purple Team)

10 11 13 14 16 17 18 20 22 23 24 25 26 28 29

Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall: Fall:

Rocky (Orange Team) Maddie (Blue Team) Vail (Green Team) Gigi (Indigo Team) Ole (Red Team) Violetto (Purple Team) Tilus (Orange Team) Juna (Purple Team) Oran (Orange Team) Eviran (Blue Team) Veggie (Green Team) Yacht (Indigo Team) Spirity (Purple Team) Brushy (Yellow Team) Karaf (Blue Team)

Winter Birthdays 1 Winter: 2 Winter: 3 Winter: 4 Winter: 5 Winter: 6 Winter: 7 Winter: 8 Winter: 9 Winter: 10 Winter: 11 Winter: 12 Winter: 13 Winter: 15 Winter: 17 Winter: 18 Winter: 19 Winter: 20 Winter: 21 Winter: 22 Winter: 23 Winter: 27 Winter: 28 Winter: Whitney (Purple Team) Riviera (Indigo Team) Bali (Red Team) Decoy (Orange Team) Owen (Blue Team) Powery (Purple Team) Rod (Indigo Team) Stony (Orange Team) Fraw (Green Team) Pedro (Indigo Team) Meow (Yellow Team) Red Ribbon (Red Team) Carey (Purple Team) Mouton (Yellow Team) Matthew (Green Team) Reese (Indigo Team) Bran (Orange Team) Boohoo (Yellow Team) Sacci (Purple Team) Fen (Orange Team) Paige (Indigo Team) Cady (Green Team) Souly (Purple Team)

Actual dialogues: Red Ribbon: As my reputation precedes me. You probably already know who I am, but... I am Red Ribbon, Leader of the Animal Products and Feeding Division of ACT. ACT? You've never heard of the ACT Division at Harvest Sprite, Inc.? Ah, sorry. ACT stands for Animal Care Team. Gotta be careful with the acronyms. At any rate, thanks for bringing me back! Three cheers for Freya! Byeonara. ***************************************************************************** ** ********8

Other Harvest Moon Cute DS Guides by Freyashawk

Harvest Moon Cute DS Courtship and Marriage Guide My First Year Events Guide that gives all birthdays, festivals and events that can be experienced in the first year will be found at: Harvest Moon Cute DS 1st Year Events Calendar Guide Links to all Freyashawk Harvest Moon DS Guides: Harvest Moon DS Shipping List Guide Harvest Moon DS 101 Sprites Guide Harvest Moon DS Calendar Guide Harvest Moon DS Cooking 101 Recipe Guide Harvest Moon DS Crops Guide Harvest Moon DS Ultimate Guide to Mining

Submitted by Freyashawk - Created 5/5/08 See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

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Harvest Moon Ds Cute General FAQ by Natychec123456789 Created March27, 2008 Email:Checonatalie@netzero.net Harvest Moon DS Cute is the newest game released in North America.It was

released on March 26,2008. This game has minor differences from the original version of Harvest Moon DS, where you play as a boy.This game was released in November, 2006. -GAME DIFFERENCES FROM THE ORIGINAL BOY HARVEST MOON DSMany players have wanted Cute for the new chanegs and differences added.Apart from the major difference from Harvest Moon DS and this game is being a girl, you have other differences.In this game, you may change your clothing everyday.There is a new shop called 'May's Tailoring' which sells clothes and wallpaper.You start out with 3 pieces of clothing and 2 others are available from the start of gameplay at the shop.You start out with the 'Rusty' interior wallpaper.In the shop, you have two more.You can unlock many more clothing depending on your Farming Degree. -FARM DEGREEYour farm degree is the key to unlocking more clothes and wallpapers at May's Tailoring.You start out as Learner lv10. As you get closer to the next level, Apprentice, your level drops and you must reach to lv1 and drop one more level to reach Apprentice lv10.Here are the basic things you must do to get to a new level and title: 1 point:Sprinkle the prgnancy Potion on a cow or sheep Birth of new baby animal Use the bathroom in your house Make a Spa-Boiled egg Using the trash can inside your house Purchasing items from shops(telephone or valley) Go to bed Keep a Goddess or Witch Gift in your rucksack for the whole day Toss an item into a Maker machine 10 points:Trigger a random event Discover a missing sprite 25 points:See a Rival heart event Get 3rd place in an animal festival 50 points:Trigger a Sprite Dance party Get the Legendary Sword Your pregnancy Reach 2nd place in an animal festival See a Heart event Activate a Best Friend event(Cute game only) 100 points:Win 1st place in the Cooking festival Get the prize title from the Doghouse mini game Child is born 250 points:Rival Marriage 500 Points:Get married Get a Best friend(Japanese version only) -STARTING THE GAMEAs you turn your DS on, you will open to a page with many villagers, the blonde Claire in the middle with some sprites and the brunette Jill on the top screen riding a horse along with cows, sheeps and poulty. When you tap 'New game' you will be ina page with the Harvest Goddess, as she explains she will ask you some questions.The answers are very obvious as

whoever you want just choose what has to do with the heroine.The questions are: 1.)Which do you primarily play, Gamecube or Gameboy? Gamecube Gameboy Both Choose 'Gamecube' for the brunette Choose 'Gameboy' for the blonde If you choose both, it will not count as one heroine more than the other 2.)Do you like blonde hair? Love it It's okay, I guess Not really Choose 'Love it' for the sure blonde on this question Choose'It's okay, I guess' for a neutral response Choose 'Not really' for a negative response 3.)How about ponytails? I guess I like them Pigtails are better Not really Choose 'I guess I like them' for a neutral response for getting the brunette Choose 'Pigtails are better' for a positive chance of getting the brunette Choose 'Not really' for a negative chance for the brunette on this question 4.)Now be honest, which do you like best? Mineral Town character Wonderful Life character I don't really care Choose 'Mineral Town character' for the sure blonde Choose 'Wonderful Life character' for the sure brunette Choose 'I don't really care' for a neutral response Harvest Goddess:Ok.Your character's appearance has been determined END OF QUESTIONS The Harvest Goddess asks you then the basic questions, your name, the farm name, birthdate, cat and dog's name. You then start the game with the beginning scene: Harvest Goddess:Sigh...This kid won't do any work whatsoever...Everything I say goes in one ear and out the other... If something isn't done, the Harvest King is sure to punish her.This kid's mother asked me to mkae sure her child would work with passion...But she has no work ethic whatsoever... It's impossible.I'll just tell the kid's mother that it's hopeless. Harvest King:What are you saying?!!! Harvest Goddess:That voice...the Harvest King!!! Wooly:Are you the Harvest King? Harvest King:Quitting already?!You call youself the Harvest Goddess?You always give up without really trying!!! Harvest Goddess:It's not like I can make someone if they don't want to. Harvest King:It's your duty as the Harvest Goddess to figure out a way!You're starting to loaf on the job in your old age! Harvest Goddess:W-what?!Age has nothing to do with it, you big baldy!

Harvest King:B-Baldy?W-why you!!You've crossed the line!!Take this!!!!! Wooly:You're a mean Harvest King!Change her back!! Bran:That's why people call you names like "baldy"! Kali:Baldy!B-A-L-D-Y! Harvest King:Silence!!!You all are to blame too!!!You all need to reflect on what you did!!!Oops!!!I got a little carried away.This isn't good...But it is a good opportunity to make them think about what they did.However, the Harvest Goddess did tell that mother that she would help her child...Hmm, what to do...? Witch Princess:...Wake up.. Me:? Witch Princess:Oh good, you're awake.You have a letter from the Harvest King. Read it. Letter:Hello, this is the Harvest King.The Harvest Goddess and the Harvest SPrites were punished because you didn't work.They've been sent to another world.If you work hard and achieve your goals, I will return the Harvest Sprites and the Harvest Goddess to this world.Do you understand?The two Harvest Sprites at the Harvest Sprite Station, and Guts at the Harvest Sprite Inc. are still in this world, so they should be able to help you get started.Well do your best. Sincerely, the Harvest King Witch Princess:It's going to be lonely now that I have nobody to argue with.Anywa, work very hard.I'm counting on you. Anabel:I have to save the Harvest Goddess and the Harvest Sprites...All right, I'll do my best! (Fireworks) THE END -GETTING TO KNOW YOUR HOME VALLEYThis is a section for the map so you can understand where things are. Acre at the top left corner:Romana's Mansion and Witch's hut Here, the Witch Princess is always available at the hut and at the Mansion or Villa, Lumina, Romana and Sebastian are the residers there.Lumina is your rival for Rock. Acre at where you start in:Your farm This is your basic home.You have your fields and your shipping box and home.This is your own property. Acre at top right corner:Tent and Exacavation Site At the Tent, Flora and Carter reside there.Carter is an elligible bachelor.Flora is your rival for Carter.In the Exacavation Site, you can dig jewelery with your hoe there or you can open a mine in the wall and mine there for Junk ore, Copper, Silver, Gold and Mystrile. Acre in the top middle:Main Pathway Here are the local village locations.The Inn is the big building you see if you walk South of when you enter.Rock is an elligible bachelor that resides there.Nami resides there, your rival for Gustafa. The Blue bar is the shop close to the Inn.It is east of it.Muffy and Griffin reside there.Griffin is an elligible bachelor.Muffy is your rival for Griffin. There are also three houses.The left one has the residents living in there, Wally, Hugh and Chris.The middle one is where Grant and Kate reside.The right one is where the local doctor, Dr.Hardy resides in. Acre right of Main Pathway:Vesta's Farm

Here is a crop farm runned by Vesta.She resides in her house there with her younger brother, Marlin.He is an elligible bachelor. Your rival for Marlin also resides there, Celia. Bottom middle acre:Turtle Pond Here is the local Turtle Pond.In this acre are the residers of Daryl, the prochtecnicians, Kassy and Patrick and Gustafa. Kassy and Patrick live at the far left building of this acre.They invent fireworks. In the middle is the Turtle Pond.North of it is the home of Daryl, the scientist.Raise his FP to 100 to meet Leia.To the far right is an elligible bachelor, Gustafa who resides in his yurt. Acre right to Turtle Pond:Empty Area Here, the oldest residents of the village, Galen and Nina reside in a small home.On the far bottom right of it is a Construction site.Barney's Circus appears here once you have a child.North of this site and to the right is a small area with trees.Raise Flora's FP to 200FP and there will be built the Hot Springs once you see the event where it is unlocked. Bottom Acre:Beach Here is the local beach.Lumina,Rock,Gustafa,Nami,Takakura and Chris and her family visit the beach throughout the week.In the Summer, Kai opens up his stand at the small shack at the top right from 9:00am every Summer day except a rainy Summer day. -YOUR STARTING INVENTORYWhen you turn to your inventory, you find some tools and two accessories.Your current tools are the Sickle or Sythe, Hammer, Axe, Hoe and Watering Can.Two turnip seeds are included.Also, you have two accessories:A necklace which shows the effect of a used tool on the map and the Pedometer, which counts your steps.You will obtain the last tool on a sunny Spring saturday from 11:00am to 1:00pm at Galen and Nina's house.You must NOT have a tool equipped on a Saturday when you enter Galen and Nina's house from 11:00am to 1:00pm so Galen can hand you an old Fishing Rod.You will get other accessories throughout the game.Youc an expand your rucksack twice in the game and you could collect things and put them in your rucksack.The red slot you see is the Tool Slot.You put the tool you want to equip there to use it.The middle slot is the Item Slot.In this slot is where you pick things up or hold them are placed.The last bottom blue slot is the Accessory slot.You wear your accessories here. -DIARYYour Diary is the most important section in the whole game.In this section, you have two slots for Diaries.You save in here your whole progress in the game.It is a good idea to save everyday.There are two slots for two files and two games.If you turn off your Ds without saving, you lose all the progress you have done!If you turn off the DS while you are saving and waiting, the file will corrupt and be erased.When you have saved a file and want to fix a mistake or turn on your DS and start from when you saved, touch LOAD and load a file on which you have saved so you could play from your last save point. -FARM ASSETSIn this section, you find the amount of gold you have, your name and information, your pet's information, how many sprites you have rescued and more.You have the coutn of how many animals of each kind you have, what sprite group you currently are using, your shipping lsit, minning list, fishing list,

your lumber, cards, buildings, and books.If you go to your information, it says your Farm Degree title, birthdate, tools experience, your medals and records of petting, milking, shearing and brushing. -SPRITE STATIONIn this section, you start out with two channels.One is the first channel, which says the weather for the next day.The second one is the eighth channel.This channel is a tutorial.Other channels are unlocked by doing various tasks. 7 more channels are needed to recover from the start of gameplay. -NEW BACHELOR, SKYEMany players of Cute are interested in the new bachelor, Skye.He is a thief who wanders in the Valley on sunny days except for festival days.He will not appear on rainy days, except for his Purple Heart event.One important thing is that you DO NOT meet him to give him a gift BEFORE you experience his black heart event.All of his heart events except for the black are in two parts.One occurs in the morning and one in the night.His routine is to enter the Valley from the path at Vesta's farm to enter the valley at 10:10pm, walk to the bridge and upward to the Goddess Spring and stands at the pond until dawn, 6:00am.The easiest items you could give him are the jewelery and toiletries from the Excavation Site. Heart events: Black-Walking upward the path to the Villa from 10:00pm to 12am Purple-Part1:Enter the Blue Bar between 6:00am to 8:00am.Part2:Enter the Blue Bar between 10:00pm and 12am on a rainy Monday. Blue:Part1:Enter Tent from 6:00am to 8:00am.Part2:Enter the Tent at 10:00pm12am.DO NOT TRIGGER ON SUNDAY NOR TUESDAY! Green-Part1:Enter Vesta's farmhouse at 6:00am-8:00am.Part2:Enter the farmhouse from 10:00pm-midnight.Not Winter season. Yellow-Part1:Enter the Inn at 6:00am-8:00am.Part2:Come back at 10:00pmmidnight. For the proposal, if you equip the Blue Feather, have him at red heart and all marriage requirements and enter your house, he leaves a note saying he will come to 'Steal your heart'.Reenter to find him to steal the Blue Feather from you and you have an option of letting him keep it or taking it back. -MARRIAGE REQUIREMENTSThe requirments to get married are: Big Bed 60 Sprites or Rescue Goddess in other words Red Heart with bachelor of your dreams Blue Feather Second House expansion needed for Big Bed Once these requirements are met, you will experience a scene for the proposal and get married in 7 days. If at least one requirement is not met, the bachelor will not accept the proposal in any way. -BILLION G CHEATThere is a cheat that is worth waiting to the last season.This cheat gives you 1 billion gold.

Hire the Fishing Team in the Winter at the Beach for 7 days.One day you will be magically gifted with 1 billion G.This amount of money will change your life immediately.You will purchase barns, have more chances of rescuing sprites, buying necessary items to court bachelors and everything you would wish for.This cheat makes the game far too easy, but some players preffer doing it the easy way so I have put this cheat for those of you who want to get married as soon as possible, like me. -ROMANTIC FESTIVALSCourting bachelors is majorly important for marriage.It is actually the biggest reason to get married.Luckily, some festivals help you.The Spring Festival on the 14th of Spring is a romantic festival.The bachelor(s) with atleast a purple heart come to your house on this day to give you some cookies.The bachelors will come at special times.Marlin will come at 6:00am.Then the next bachelor will come at 7:00am and so on. The next romantic festival that occurs is in 24 Summer, the Fireworks.The bachelor with a green heart or higher will see the fireworks with you.Just talk to the bachelor and they will join you if you have a green heart and ask him.This festival begins at 6:00pm.The next romantic festival is the Winter Thanksgiving Festival on the 14, which obviously occurs in Winter.This time, YOU make a chocolate cake if you really like the guy and give it to him today.If you cannot afforda chocolate cake, give him a chocolate instead.To raise the affection more, give him the gift you want to give him to raise his affection by 300, 500 or 800 points.THEN, you give him the chocolate or chocolate cake. The last romantic festival is the Starry Night Festival.It occurs on the 24th of Winter.On the 23, the bachelor with a heart yellow or higher will ask you today if you are free tomorrow, the day of the festival.Accept their invitation and you will spend the festival together.For Marlin, you will experience the festival at his farmhouse.For Griffin it is at the Bar.For Rock it is at the Inn.For Gustafa at his Yurt.For Carter at the Tent.And Skye will come to your house.The festival starts at 6:00pm.The Mineral Bachelors will not attend ANY of these festivals except maybe the Fireworks festival.Skye will not attend the Fireworks festival. -MINESThe Mines are unlocked by reaching the last floor of the previous.The first mine is unlocked when you enter the Dig Site at early morning when nobody is there or at late night.Reach the last floor of the first mine, the 10th floor and revisist the site again like last time and you unlock the 2nd mine.In this mine if you drop to the last level, you will have the choice to receive the Legendary Sword from Keira and unlock the next mine.Again, revisit like last time to unlock the 3rd mine.In this mine, unlike the 2nd mine that has 255 floors, this one has 999 floors.On the 255th floor rests Keira the Princess.Defeat all dark creatures on that floor without falling or loading and you will crumble the barrier to enter her chamber and meet her.She is a Best Friend option in the Japanese version of the game.Reach the last floor, do as last time and unlock the 4th mine, the most challenging.This mine has a whopping 65,535 floors.In this mine are the 'Nine Wonderfuls'.They are balls that if you collect all nine, you can be granted a wish.They are randomly located.The first mine will drop you up to 1 floor.The 2nd will drop you up to 10 floors, the 3rd mine up to 100 floors, and the last mine up to 300 floors.Turbojolts, Bodigizers and the XL versions of these medicines are great

for recharging stamina in the mines. -CROPSSpring Crops: Turnips:120G, 5 days to grow, do not regrow Potato:150G, 8 days to grow, do not regrow Strawberry:150G, 7 days to grown, 2 days to regrow Cucumber:200G, 8 days to grow, 2 days to regrow Cabbage:500 Casino Medals, 15 days to grow, do not regrow Summer Crops: Onion:150G, 8 days to grow, do not regrow Tomato:200G, 10 days to grow, 3 days to regrow Corn:300G, 15 days to grow, 3 days to regrow Pumpkin:500G, 15 days to grow, do not regrow Pineapple:1000 Casino Medals, 21 days to grow, 5 days to regrow Fall Crops: Eggplant:120G, 10 days to grow, 3 days to regrow Spinach:200G, 6 days to grow, do not regrow Carrot:300G, 8 days to grow, do not regrow Yam:300G, 6 days to grow, 2 days to regrow Bell Pepper:150 Casino Medals, 8 days to grow, 2 days to regrow ***************************************************************************** ** ********** End of Guide More guides to be Created by Natychec123456789 (AKA:HarvestmoonGoddess) Created March27 Dedicated to:Freyashawk

Submitted by Natychec123456789 - Created 3/27/08 (Last Modified 3/28/08) See All Harvest Moon DS Cute Walkthroughs and FAQs Share |

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