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Langage de l'interaction

Conception IHM : vers un langage commun

jean-yves le gall Continental Automotive Interior Electronic Solutions

About HMI
The Human Machine Interface (HMI) describes the set of means the driver and the passengers use to receive and access information from and through the car. It includes the input, the output, and the functional interfaces It relates to the overall user experience: The Human Machine Interface (HMI) describes the set of means the driver and the passengers use to Drive me, receive and access information from and through the car Guide me, Entertain me, Connect me It aims at maximizing the quality of the overall user experience Safety, Comfort and ease of use, Well being and satisfaction

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About HMI Design


HMI Design consists of defining tasks, products and system environment to make them compatible with the needs and the capacities of people

Achieving in depth understanding of the interaction between the human and the other components of the system

The User Experience Framework

HMI Design consists models, design principles and methods environment to make them Interactionwith the The compatible Establishing of defining tasks, products and system needs andachieve better overall system efficiency to the capacities of people

Design Strategy

Creating, developing and validating solutions, iteratively with the user

The Creative Synthesis

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The User Experience Framework


Definition

Cycle Control Immersion

Use Value

Perceived Value

Surprise Sharing
Effectiveness - Completeness - Accuracy - Relevance Efficiency - Accessibility - Anthropometrics - Workload Satisfaction - Control & reassurance - Freedom & discovery Touch & feel - Perceived quality - Fit and finishing Style - Direction (form language, ) - Intensity (neutral /vs character ) - Consistency

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The User Experience Framework


Perceptual maps
introverted

skin

ego

sedentary

nomad

motion light
extraverted

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The Interaction Design Strategy


User Action Model
Acting ( notification, prompts...) Low complexity (dual task) Temporary

Driving line of sight

central vision, vision of color good for decoding info

Monitoring info While driving Low complexity Permanent accessibility

Driving peripheral vision

Vision of contrast and movement good for "detection" tasks

Interactive dialogue Rich & detailed content Shared with passenger

Off-driving line of sight


"On demand"

The Human Interaction Design strategy chunks down functional processes into basic operating patterns and translates these into actionable HMI design requirement

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The Interaction Design Strategy


HMI Concept
Voice Voice

Driving line of sight


Head Up Head Up

central vision, vision of color good for decoding info

FPK FPK

Driving peripheral vision


DIP DIP

Vision of contrast and movement good for "detection" tasks

Ambiances Ambiances

Off-driving line of sight


"On demand"

Displays Displays

Innovative interaction solutions are required to address such a new partitioning

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The Creative Synthesis


Interior Design

OEM needs
. differentiation . adaptation . scalability

End Consumer needs

Technology opportunities
. Platform format constraints

Process efficiency
- Development Costs - Time to market

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The Creative Synthesis


Premium attitude

Partenariat avec FAURECIA

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The New Frontier

Technology Components

Systems

Services

The User experience

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Implications in the Automotive domain


New Functions Seamless Services

HMI Concepts

Active Safety, Eco-driving... Cloud computing/interaction Communities

Holistic view Adaptive and configurable Engaging & personalized

Pervasif Automotive adaptation & security Evolutive (scalable, upgradable)

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New Interaction Modes


Active plastic surfaces

Touch and gesture interaction New info graphics Sound interfaces


Direct manipulation,Touching, Handwriting

Multimodality

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New Interaction Modes Sensitive Poetics

Sensible

Low definition

Experience
Touch and gesture interaction New info graphics Sound interfaces Multimodality

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New Interaction Modes

Touch and gesture interaction New info graphics Sound interfaces Multimodality

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Pervasive Interaction
Integrated environment (Cockpits) Seamless panels & black panel effects Illuminated surfaces Ambiances

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Pervasive Interaction
Integrated environment (Cockpits) Seamless panels & black panel effects Illuminated surfaces Ambiances

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Le(s) langages de linteraction

Les enjeux et la construction dune vision comune

Les outils et les composants de base ( grammaire & vocabulaire )

La langue, le(s) sens

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