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// Command Menu definition // // Basic Format: // "<Bound Key>" "<Button Text>" "<Command sent to server>" // // // // // Buttons can also

open up submenus, as follows: // { // "Some More Options", // { // ... // } // } // // // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved // around or deleted. // // // Limitations: // Maximum of 40 menus. // Maximum of 100 buttons per menu. //-------------------------------------------------------// Everything below here is editable "1" "BOT MENU LOCAL" { "1" "Bot Management" { "1" "Kill All Bots" "2" "Kick All Bots" "3" "Stop All Bots" { "1" "Freeze All Bots" "2" "Unfreeze All Bots" } "4" "Radio Chatter" { "1" "Off" "2" "Standard Radio" "3" "Minimal" "4" "Normal" } } "2" "Bot Numbers" { "1" "Quick Add Bot" "2" "Add A Specific Bot" { "1" "Add Terrorist" "2" "Add Counter-Terrorist" } "3" "Bot Join Team" { "1" "Terrorist"

"bot_kill" "bot_kick" "bot_stop 1" "bot_stop 0"

"bot_chatter "bot_chatter "bot_chatter "bot_chatter

off" radio" minimal" normal"

"bot_add" "bot_add_t" "bot_add_ct"

"bot_join_team t"

"2" "Counter-Terrorist" "3" "Any" } "4" "Bot Quota" { "1" "3 Bots" "2" "5 Bots" "3" "7 Bots" "4" "9 Bots" "5" "11 Bots" "6" "13 Bots" }

"bot_join_team ct" "bot_join_team any"

"bot_quota "bot_quota "bot_quota "bot_quota "bot_quota "bot_quota

3" 5" 7" 9" 11" 13"

} "3" "Bot Settings" { "1" "Difficulty" { "1" "Easy" "bot_difficulty 0" "2" "Normal" "bot_difficulty 1" "3" "Hard" "bot_difficulty 2" "4" "Expert" "bot_difficulty 3" } "2" "Map Objectives" { "1" "Bots Complete Objectives" "bot_defer_to_human 0" "2" "Humans Complete Objectives""bot_defer_to_human 1" } "3" "Weapon Mode" { "1" "Knives Only" "bot_knives_only 1" "2" "Pistols Only" "bot_pistols_only 1" "3" "Snipers Only" "bot_snipers_only 1" "4" "All Weapons" "bot_all_weapons 1" } "4" "Weapon Restrictions" { "1" "Grenades" { "1" "Allow" "bot_allow_grenades 1" "2" "Restrict" "bot_allow_grenades 0" } "2" "Machine Guns" { "1" "Allow" "bot_allow_machine_guns 1" "2" "Restrict" 0" } "3" "Pistols" { "1" "Allow" "2" "Restrict" } "4" "Rifles" { "1" "Allow" "2" "Restrict" } "5" "Shield" { "bot_allow_machine_guns

"bot_allow_pistols 1" "bot_allow_pistols 0"

"bot_allow_rifles 1" "bot_allow_rifles 0"

"1" "Allow" "2" "Restrict" } "6" "Shotguns" { "1" "Allow" "2" "Restrict" } "7" "Snipers" { "1" "Allow" "2" "Restrict" } "8" "Sub-Machine Guns" { "1" "Allow" uns 1" "2" "Restrict" uns 0" } } } } "2" "BOT MENU REMOTE" { "1" "RCON Logon" ord" "2" "Bot Management" { "1" "Kill All Bots" "2" "Kick All Bots" "3" "Stop All Bots" { "1" "Freeze All Bots" "2" "Unfreeze All Bots" } "4" "Radio Chatter" { "1" "Off" "2" "Standard Radio" "3" "Minimal" l" "4" "Normal" " } } "3" "Bot Numbers" { "1" "Quick Add Bot" "2" "Add A Specific Bot" { "1" "Add Terrorist" "2" "Add Counter-Terrorist" } "3" "Bot Join Team" { "1" "Terrorist" "2" "Counter-Terrorist"

"bot_allow_shield 1" "bot_allow_shield 0"

"bot_allow_shotguns 1" "bot_allow_shotguns 0"

"bot_allow_snipers 1" "bot_allow_snipers 0"

"bot_allow_sub_machine_g "bot_allow_sub_machine_g

"rcon_password yourpassw

"rcon bot_kill" "rcon bot_kick" "rcon bot_stop 1" "rcon bot_stop 0"

"rcon bot_chatter off" "rcon bot_chatter radio" "rcon bot_chatter minima "rcon bot_chatter normal

"rcon bot_add" "rcon bot_add_t" "rcon bot_add_ct"

"rcon bot_join_team t" "rcon bot_join_team ct"

"3" "Any" } "4" "Bot Quota" { "1" "3 Bots" "2" "5 Bots" "3" "7 Bots" "4" "9 Bots" "5" "11 Bots" "6" "13 Bots" } } "4" "Bot Settings" { "1" "Difficulty" { "1" "Easy" "2" "Normal" "3" "Hard" "4" "Expert" } "2" "Map Objectives" { "1" "Bots Complete Objectives" 0" 1" } "3" "Weapon Mode" { "1" "Knives Only" "2" "Pistols Only" " "3" "Snipers Only" " "4" "All Weapons" } "4" "Weapon Restrictions" { "1" "Grenades" { "1" "Allow" 1" "2" "Restrict" 0" } "2" "Machine Guns" { "1" "Allow" guns 1" "2" "Restrict" guns 0" } "3" "Pistols" { "1" "Allow" 1" "2" "Restrict" 0" }

"rcon bot_join_team any"

"bot_quota "bot_quota "bot_quota "bot_quota "bot_quota "bot_quota

3" 5" 7" 9" 11" 13"

"rcon "rcon "rcon "rcon

bot_difficulty bot_difficulty bot_difficulty bot_difficulty

0" 1" 2" 3"

"rcon bot_defer_to_human

"2" "Humans Complete Objectives""rcon bot_defer_to_human

"rcon bot_knives_only 1" "rcon bot_pistols_only 1 "rcon bot_snipers_only 1 "rcon bot_all_weapons 1"

"rcon bot_allow_grenades "rcon bot_allow_grenades

"rcon bot_allow_machine_ "rcon bot_allow_machine_

"rcon bot_allow_pistols "rcon bot_allow_pistols

"4" "Rifles" { "1" "Allow" " "2" "Restrict" " } "5" "Shield" { "1" "Allow" " "2" "Restrict" " } "6" "Shotguns" { "1" "Allow" 1" "2" "Restrict" 0" } "7" "Snipers" { "1" "Allow" 1" "2" "Restrict" 0" } "8" "Sub-Machine Guns" { "1" "Allow" ine_guns 1" "2" "Restrict" ine_guns 0" } } } } "3" "#Cstrike_HELP" { CUSTOM "1" "#Cstrike_Map_Desc" "2" "#Cstrike_Time_Left" "3" "#Cstrike_Adjust_Crosshair" "4" "#Cstrike_Use_Left_Hand" "5" "#Cstrike_Use_Right_Hand" } "4" "#Cstrike_CHANGE_TEAM" "chooseteam"

"rcon bot_allow_rifles 1 "rcon bot_allow_rifles 0

"rcon bot_allow_shield 1 "rcon bot_allow_shield 0

"rcon bot_allow_shotguns "rcon bot_allow_shotguns

"rcon bot_allow_snipers "rcon bot_allow_snipers

"rcon bot_allow_sub_mach "rcon bot_allow_sub_mach

"!MAPBRIEFING" "timeleft" "adjust_crosshair" "cl_righthand 0" "cl_righthand 1"

// Here are the rest of the buttons and submenus // You can change these safely if you want. "5" "#Cstrike_TEAM_MESSAGE" { // Map Specific MAP cs_siege "1" "#Cstrike_siege"

{ "1" "#Cstrike_take_underground" ground!" "2" "#Cstrike_enemy_garage" ng garage!" "3" "#Cstrike_rush_hostage_room" ge room!" "4" "#Cstrike_snipers_watch_out" out!" "5" "#Cstrike_take_upper_route" route!" } MAP de_train "1" "#Cstrike_train" { "1" "#Cstrike_rush_trainyard" yard bomb site!" "2" "#Cstrike_rush_enclosed" sed bomb site!" "3" "#Cstrike_flank_them" "4" "#Cstrike_bomb_site_secure" re!" "5" "#Cstrike_lend_me_blaster" laster!" } MAP de_vertigo "1" "#Cstrike_vertigo" { "1" "#Cstrike_rush_upper_level" level!" "2" "#Cstrike_rush_lower_level" level!" "3" "#Cstrike_flank_them" "4" "#Cstrike_snipers_watch_out" out!" "5" "#Cstrike_bomb_site_secure" re" } MAP de_prodigy "1" "#Cstrike_prodigy" { "1" "#Cstrike_rush_to_pipes" pes bomb site!" "2" "#Cstrike_rush_to_lab" b!" "3" "#Cstrike_take_the hallway" ay!" "4" "#Cstrike_flank_them" "5" "#Cstrike_take_the_apc" oute!" } MAP de_aztec "1" "#Cstrike_aztec" { "1" "#Cstrike_take_bridge" e!" "2" "#Cstrike_enemy_at_bomb_site" t bomb site!" "3" "#Cstrike_rush_to_bomb_site" mb site!" "say_team Rush to the bo "say_team Narby, enemy a "say_team Take the upper "say_team Snipers! Watch "say_team Rush the hosta "say_team Enemy in parki "say_team Take the under

"say_team Rush the train "say_team Rush the enclo "say_team Flank them!" "say_team Bomb site secu "say_team Lend me your b

"say_team Rush the upper "say_team Rush the lower "say_team Flank them!" "say_team Snipers! Watch "say_team Bomb site secu

"say_team Rush to the pi "say_team Rush to the la "say_team Take the hallw "say_team Flank them!" "say_team Take the APC r

"say_team Take the bridg

"4" "#Cstrike_bomb_site_secure" re!" "5" "#Cstrike_take_water_route" route!" } MAP de_inferno "1" "#Cstrike_inferno" { "1" "#Cstrike_take_bridge" e!" "2" "#Cstrike_enemy_at_bomb_site" site!" "3" "#Cstrike_rush_to_bomb_site" mb site!" "4" "#Cstrike_bomb_site_secure" re!" "5" "#Cstrike_take_water_route" route!" } MAP cs_office "1" "#Cstrike_office" { "1" "#Cstrike_take_back_route" route!" "2" "#Cstrike_rush_to_hostages" stages!" "3" "#Cstrike_do_it_for_manilov" lov!" "4" "#Cstrike_take_front_route" route!" "5" "#Cstrike_flank_them" } MAP cs_backalley "1" "#Cstrike_backalley" { "1" "#Cstrike_flank_them" "2" "#Cstrike_enemy_overhead" !" "3" "#Cstrike_rush_to_hostages" stages!" "4" "#Cstrike_go_you_blaster" !" "5" "#Cstrike_taking_heavy_fire" laster fire!" } MAP cs_747 "1" "#Cstrike_747" { "1" "#Cstrike_rush_the_plane'" !" "2" "#Cstrike_meet_in_terminal" rminal" "3" "#Cstrike_enemy_outside_plane" plane!" "4" "#Cstrike_enemy_in_cargo" hold!" "5" "#Cstrike_flank_them" } MAP as_oilrig "1" "#Cstrike_oilrig"

"say_team Bomb site secu "say_team Take the water

"say_team Take the bridg "say_team Enemy at bomb "say_team Rush to the bo "say_team Bomb site secu "say_team Take the water

"say_team Take the back "say_team Rush to the ho "say_team Do it for Mani "say_team Take the front "say_team Flank them!"

"say_team Flank them!" "say_team Enemy overhead "say_team Rush to the ho "say_team Go you blaster "say_team Taking heavy b

"say_team Rush the plane "say_team Meet in the te "say_team Enemy outside "say_team Enemy in cargo "say_team Flank them!"

{ "1" "#Cstrike_rush_to_chopper" opper!" "2" "#Cstrike_to_the_elevator" r!" "3" "#Cstrike_vip_spotted" "4" "#Cstrike_sniper_spotted" ! Look out!" "5" "#Cstrike_protect_the_vip" P!" } MAP cs_assault "1" "#Cstrike_assault" { "1" "#Cstrike_rush_the_building" ing!" "2" "#Cstrike_take_the_vents" !" "3" "#Cstrike_enemy_in_vents" !" "4" "#Cstrike_rush_hostage_room" ge room!" "5" "#Cstrike_team_regroup" " } MAP de_nuke "1" "#Cstrike_nuke" { "1" "#Cstrike_go_to_main_hall" hall" "2" "#Cstrike_go_to_basement" " "3" "#Cstrike_flank_yard" "4" "#Cstrike_flank_comm_room" m" "5" "#Cstrike_at_entrance_hall" e hall" } MAP de_cbble "1" "#Cstrike_cbble" { "1" "#Cstrike_heading_central_hall" tral hallway!" "2" "#Cstrike_heading_underpass" erpass!" "3" "#Cstrike_sniper_in_tower" r tower!" "4" "#Cstrike_bomb_target_secure" eas secure" "5" "#Cstrike_guard_start_area" ea" } MAP de_dust "1" "#Cstrike_dust" { "1" "#Cstrike_heading_to_hallway" lway!" "2" "#Cstrike_heading_underpass" erpass!" "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A se "say_team Heading to und "say_team At the entranc "say_team Flank Yard" "say_team Flank comm-roo "say_team Go to basement "say_team Team! Regroup! "say_team Rush the hosta "say_team Enemy in vents "say_team Take the vents "say_team Protect the VI "say_team VIP spotted!" "say_team Sniper spotted "say_team To the elevato "say_team Rush to the ch

"say_team Rush the build

"say_team Go to the main

"say_team Heading to cen "say_team Heading to und "say_team Enemy in snipe "say_team Bomb target ar "say_team Guard start ar

"say_team Heading to hal

cure" "4" "#Cstrike_bomb_b_secure" cure" "5" "#Cstrike_sniper_at_underpass" erpass" } MAP de_dust2 "1" "#Cstrike_dust2" { "1" "#Cstrike_heading_to_hallway" lway!" "2" "#Cstrike_heading_underpass" erpass!" "3" "#Cstrike_bomb_a_secure" cure" "4" "#Cstrike_bomb_b_secure" cure" "5" "#Cstrike_heading_to_tunnel" nel!" } MAP cs_italy "1" "#Cstrike_italy" { "1" "#Cstrike_meet_at_market" rket!" "2" "#Cstrike_rush_the_house" he house!" "3" "#Cstrike_head_to_wine_cellar" ine cellar!" "4" "#Cstrike_rush_long_passage" passage!" "5" "#Cstrike_hostages_rescued" rescued!" } MAP cs_estate "1" "#Cstrike_estate" { "1" "#Cstrike_go_to_sewer" r!" "2" "#Cstrike_enemy_on_first_story" story!" "3" "#Cstrike_enemy_on_sec_story" d story!" "4" "#Cstrike_enemy_in_back" of house!" "5" "#Cstrike_enemy_in_front" of house!" } MAP as_tundra "1" "#Cstrike_tundra" { "1" "#Cstrike_use_sec_route" ary route!" "2" "#Cstrike_use_primary_route" y route!" "3" "#Cstrike_snipers_watch_out" out!" "4" "#Cstrike_rush_to_apc" C!" "5" "#Cstrike_rush_to_chopper" "say_team Enemy in front "say_team Enemy in back "say_team Enemy on secon "say_team Enemy on first "say_team Hostages being "say_team Rush the long "say_team Head for the w "say_team Rush through t "say_team Heading to tun "say_team Bomb area B se "say_team Bomb area A se "say_team Heading to und "say_team Snipers at und "say_team Bomb area B se

"say_team Heading to hal

"say_team Meet at the ma

"say_team Go to the sewe

"say_team Use the second "say_team Use the primar "say_team Snipers! Look "say_team Rush to the AP "say_team Rush to the ch

opper!" } MAP cs_militia "1" "#Cstrike_militia" { "1" "#Cstrike_meet_at_garage" vent!" "2" "#Cstrike_meet_front_house" of house!" "3" "#Cstrike_meet_backyard" rd!" "4" "#Cstrike_enemy_topside" de!" "5" "#Cstrike_enemy_sewers" wers!" } "2" "3" "4" "5" "6" } "6" "#Cstrike_DROP_CURRENT_ITEM" "7" "EXIT" "drop" "slot10" "#Cstrike_Acknowledged" "#Cstrike_Negative" "#Cstrike_Go" "#Cstrike_On_My_Way" "#Cstrike_Need_Backup" "say_team "say_team "say_team "say_team "say_team Acknowledged" Negative" Go Go Go!" On my way" Need backup!" "say_team Enemy is in se "say_team Enemy is topsi "say_team Meet in backya "say_team Meet at front

"say_team Meet at garage

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