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Concept of networking Advantages of networking LAN, MAN , WAN
Topology
Concept and Advantages and disadvantages of Star, Ring, Bus, Tree and Mesh. Protocols Concepts and types of Protocols ISO Model Internet Protocol Operating2012 November 29, Systems
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Concept of Networking
What is Network ??
In its simplest form, a network is at least two computers
desktops, laptops or one of each connected together with wireless or wired technologies. That's it. For example, let's say you've got a desktop and a laptop in your home or office. Here are your computers:
Concept of Networking
Before Network
After Network
WHY A COMPUTER NETWORK ? Distribute computation among nodes Coordination between processes running on different nodes Remote I/O Devices Remote Data/File Access Personal communications (e-mail, chat, A/V) World Wide Web ... and many other uses
Advantages of Networking
Program & File Sharing (Software Packages License copies) Network Resources Sharing (Resources Printer, Plotters, Storage Devices etc.) Data Base Sharing (Redundancy, Integration, Integrity, Standardization) Economical Expansion of the PC Base (Adding inexpensive Diskless Workstations etc.)
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Advantages of Networking
Ability to use network software (Email, Groupware Users interact and coordinate activities) Centralized Management (Consolidation at the corporate level)
Introduction To Networking
A network is simply a collection of computers or other hardware devices that are connected together, either physically or logically, using special hardware and software, to allow them to exchange information.
Networking is the processes of designing, implementing, upgrading, managing and otherwise working with networks and network technologies.
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Purpose Of Networking
Share Hardware, Software & Data
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Purpose Of Networking
Mail Services Internet
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Classification Of Network
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Transmission Technologies
Simplex Transmission
Simplex transmission is a single one-way baseband transmission. It is also called unidirectional because the signal travels in only one direction. An example of simplex transmission is the signal sent from the cable TV station to the home television.
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Transmission Technologies
Half-Duplex Transmission
This means that only one side can transmit at a time. Two-way radios, such as Citizens Band (CB) and police/emergency communications mobile radios, work with halfduplex transmissions.
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Transmission Technologies
Full-Duplex Transmission
Traffic can travel in both directions at the same time. A regular telephone conversation is an example of full-duplex communication. Both parties can talk at the same time, and the person talking on the other end can still be heard by the other party while they are talking.
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Network Size
We can also classify networks based on their physical size. Different technologies may be used based on the size of the network. We can determine the type of network based on the physical distance that the network covers.
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Network Size
Interprocessor Distance Processors located in same
1m 10 m 100 m
1 km
10 km 100 km 1000 km
Campus
City Province Continent
Metropolitan Area Network
Planet
The Internet
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LANs : LOCAL AREA NETWORKS. MANs : METROPOLITAN AREA NETWORKS. WANs : WIDE AREA NETWORKS.
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TYPES OF NETWORKS
PEER TO PEER CLINET / SERVER NETWORK LAN WAN MAN INTERNET
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Peer-to-Peer Networks
In a peer-to-peer network, the networked computers act as equal partners, or peers, to each other. As peers, each computer can take on the client function or the server function alternately. Examples: kaaza, bit torrents etc.
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Client/Server Networks
In a client/server network arrangement, network services are located in a dedicated computer whose only function is to respond to the requests of clients. The server contains the file, print, application, security, and other services in a central computer that is continuously available to respond to client requests.
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Metropolitan Area Networks (MANs) The network size falls intermediate between LANs and WANs. Metropolitan Area Networks or MANs are large computer networks usually spanning a campus or a city. Eg: ATMs
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INTERNET
DATES BACK TO 1960s USES PACKETS SWITCHING TECHNOLOGY USES SPECIAL PURPOSE DEVICES
TYPES OF INTERNET CONNECTIVITY
POTS ISDN CABLE MODEM SATELLITE COMUNICATION 29, 2012 NovemberDSL
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The network topology defines the way in which computers, printers, and other devices are connected.
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BUS TOPOLOGY
A linear bus topology consists of a main run of cable with a terminator at each end. All nodes (file server, workstations, and peripherals) are connected to the linear cable.
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CONS
Entire network shuts down if there is a break in the main cable. Difficult to identify the problem if the entire network shuts down. Not meant to be used as a stand-alone solution in a large building.
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STAR TOPOLOGY
A star topology links the computers by individual cables to a central unit, usually a hub.
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PROS
Easy to install and wire.
No disruptions to the network. Easy to detect faults and to remove parts.
cons
Requires more cable length than a linear topology. If the hub or concentrator fails, nodes attached are disabled. More expensive than linear bus topologies.
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Topology
A DISADVANTAGE OF A TOKEN RING IS IF ONE COMPUTER IS BROKEN OR DOWN, THE MESSAGE CANNOT BE PASSED TO THE OTHER COMPUTERS.
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PROS
One computer cannot monopolize the network. It continue to function after capacity is exceeded but the speed will be slow.
CONS
Failure of one computer can affect the whole network. It is difficult to troubleshoot. Adding and removing computers disrupts the network.
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MESH TOPOLOGY
In a mesh topology, each computer on network has redundant data paths. The mesh topology provides fault tolerance-if a component fails, data can travel along alternate path.
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CONS
Implementing the mesh topology is expensive and difficult.
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TREE TOPOLOGY
A tree topology combines characteristic s of linear bus and star topologies.
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CONS
Overall length of each segment is limited by the type of cabling used. If the backbone line breaks, the entire segment goes down. More difficult to configure and wire than other topologies.
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Data Transmission
Successful transmission of data depends on:
The quality of the signal being transmitted Characteristics of the transmission medium
Data rate bits per second in data communications Bandwidth bandwidth or signal is constrained by the transmitter and the nature of the transmission in cycles per second or hertz Noise Average level of noise over the communication path. Error rate rate at which errors occur where error in 1 or 0 bit occurs
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Medium
Guided
Unguided
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Physical Descriptions:
Inner conductor is solid copper metal Separated by insulating material Outer conductor is braided shielded (ground) Covered by sheath material
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Optical Fibers
Fiber-optic cable is a networking medium capable of conducting modulated light transmissions. Fiber-optic refers to cabling that has a core of strands of glass or plastic (instead of copper), through which light pulses carry signals. Signals that represent data are converted into beams of light.
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Wireless Transmission
If the cost of running cables is too high or computers need to be movable without being tethered to cables, wireless is an alternative method of connecting a LAN. Wireless networks use radio frequency (RF), laser, infrared (IR), and satellite/microwaves to carry signals from one computer to another without a permanent cable connection.
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HUB
A hub is a device used to connect a PC to the network. The function of a hub is to direct information around the network and facilitating communication between all connected devices. A hub joins multiple computers (or other network devices) together to form a single network segment. On this network segment, all computers can communicate directly with each other.
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MODEMS
An electronic device used for computer communications and Allows data transfer. A modem does for computers what a telephone does for humans. Just as a telephone set allows two humans to speak to one another over telephone wires, a modem allows two computers to speak to each other over telephone wires.
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Token Ring Cards : Token Ring cards generally have a nine pin DIN type connector to attach the card to the network cable. Switch A device that is use to extend a wire to allow more devices to communicate with each other Electrically amplify the signal as it moves from one device to another Memorize addressing of computers and send the information to the correct location
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Usually configured with 8, 12, or 24 RJ-45 ports Often used in a star or star-wired ring topology Sold with specialized software for port management Also called hubs Usually installed in a standardized metal rack that also may store netmodems, bridges, or routers
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Repeaters The repeater electrically amplifies the signal it receives and rebroadcasts it It retimes and regenerates the signals to proper amplitudes and sends them to the other segments. Repeaters require a small amount of time to regenerate the signal. This can cause a propagation delay which can affect network communication
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Bridges To segment a large network into two smaller, more efficient networks. Connects 2 networks with different Topologies A bridge monitors the information traffic on both sides of the network so that it can pass packets of information to the correct location The bridge is like a traffic cop at a busy intersection during rush hour A bridge reads the outermost section of data on the data packet, to tell where the message is going
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Routers
A router translates information from one network to another; Routers select the best path to route a message, based on the destination address and origin. It is similar to a super intelligent bridge Direct signal traffic efficiently Route messages between any two protocols/Topologies. Route messages between linear bus, star, and star-wired ring topologies Route messages across fiber optic, coaxial, and twisted-pair cabling
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Protocols
A protocol is a formalized set of procedural rules for the exchange of information and for the interactions among the network's interconnected nodes. A network software developer implements these rules in software modules that carry out the functions specified by the protocol. Whereas a router can connect networks only if they use the same protocol and address format, a gateway converts addresses and protocols to connect dissimilar networks.
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Many types of connection media : telephone lines, optical fibers, cables, radios, etc. Many different types of machines and operating systems Many different network applications
need for a STANDARD in communication technology:
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S I O
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Agreements must be at many levels ... How many volts pulse is a 0 and 1 ? How to determine the end of a message ? How to handle lost messages ? How many bits for different data types ? Integers/Strings, etc.; are ASCII chars ? How machines are identified ? How to find the way to reach a machine ? How applications speaks together through the network ?
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ISO (the International Organization for Standardisation) has developed a standard model for communications, called the
OSI Model
(Open Systems Interface Model)
MODEL = Its only theory! In fact is not yet implemented. OPEN SYSTEM means that it can communicate with any other system that follows the specified standards, formats and semantics. PROTOCOLS give the rules that specify how the different parties may communicate. There are two general types of protocols: connection-oriented connectionless
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NODE A Sending Device Layer 7 Application Layer Layer 6 Presentation Layer Layer 5 Session Layer Layer 4 Transport Layer Layer 3 Network Layer Layer 2 Data Link Layer Layer 1 Physical Layer Supports the communication between applications over the network Presents data to the receiver in a form it recognises Establishes a connection and terminates it when no longer required Acknowledges the flow of data including re-transmission where required Adds the appropriate network addresses to packets
NODE B Receiving Device Layer 7 Application Layer Layer 6 Presentation Layer Layer 5 Session Layer Layer 4 Transport Layer Layer 3 Network Layer Layer 2 Data Link Layer Layer 1 Physical Layer
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Standard Protocols
TCP/IP - Transmission Control Protocol -Internet Protocol IMAP - Internet Message Access Protocol FTP - File Transfer Protocol SMTP - Simple Mail Transfer Protocol UDP - User Datagram Protocol http - Hyper Text Transfer Protocol
APPLICATIONS
Marketing and Sales Financial services Manufacturing Electronic messaging Information services Teleconferencing Others
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