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Definition
Mechanics is a branch of the physical sciences that is concerned with the state of rest or motion of bodies subjected to the action of forces. Engineering mechanics is divided into two areas of study, namely, statics and dynamics. Statics is the branch of mechanics which deals with equilibrium of bodies at rest
Dynamics is that branch of mechanics which deals with the motion of bodies under the action of forces.
Dynamics
Dynamics has two distinct parts:
kinematics, which is the study of motion without reference to the forces which cause motion, and kinetics, which relates the action of forces on bodies to their resulting motions.
History of Statics
Archimedes (287-212B.C.) on the principle of Liver and principle of Bouyancy Stevinus (1548-1642) vector combination of forces
History of Dynamics
The beginning of a rational understanding of dynamics is credited to Galileo (1564-1642)
who made careful observations concerning bodies in free fall, motion on an inclined plane, and motion of the pendulum.
Newton (1642-1727), guided by Galileo's work, was able to make an accurate formulation of the laws of motion
Following Newton's time, important contributions to mechanics were made by Euler, D'Alembert, Lagrange, Laplace, Poinsot, Coriolis, Einstein, and others.
Applications of Dynamics
Analysis and Design of:
moving structures fixed structures subject to shock loads robotic devices automatic control systems Rockets Missiles Spacecraft ground and air transportation vehicles machinery of all types
Turbines Pumps reciprocating engines etc.
Basic Concepts
Time is a measure of the succession of events Mass is the quantitative measure of the inertia or resistance to change in motion of a body.
Mass may also be considered as the quantity of matter in a body as well as the property which gives rise to gravitational attraction.
Force is the vector action of one body on another. A particle is a body of negligible dimensions.
When the dimensions of a body are irrelevant to the description of its motion or the action of forces on it, the body may be treated as a particle. An airplane, for example, may be treated as a particle for the description of its flight path.
A rigid body is a body whose changes in shape are negligible compared with the overall dimensions of the body or with the changes in position of the body as a whole.
As Shown in Fig., A = B + C, where A is the resultant vector and B and C are component vectors.
Unit Vector
A unit vector, UA , has a magnitude of one dimensionless unit and acts in the same direction as A.
It is determined by dividing A by its magnitude A, i.e,
AxB=-BxA
The distributive law is valid; i.e., A x (B + D ) = A x B + A x D And the cross product may be multiplied by a scalar m in any manner; i.e.,
kxi=j i x k = -j
which yields
If A and B are expressed in Cartesian component form, then the dot product can be expressed as
The dot product may be used to determine the angle formed between two vectors.
From Figure, A cos defines the magnitude of the component (or projection) of vector A in the direction of B. UB represents a unit vector acting in the direction of B
2.
e) f)
3.
Draw conclusions.
Units
The four fundamental quantities of mechanics, and their units and symbols for the two systems, are summarized in the following table
SI Units QUANTITY Mass Length DIMENSIONAL SYMBOL M L UNITS kilogram meter SYMBOLS kg m U.S. Customary Units UNITS slug foot SYMBOLS ft
Time Force
T F
second newton
s n
second pound
sec lb
Dimensions
The principle of dimensional homogeneity states that all physical relations must be dimensionally homogeneous; that is, the dimensions of all terms in an equation must be the same. It is customary to use the symbols L, M, T, and F to stand for length, mass, time, and force, respectively. A given dimension such as length can be expressed in a number of different units such as meters, millimeters, or kilometers.
Thus, a dimension is different from a unit.
Dimensional Consistency
In SI units force is a derived quantity
F = ma
From above equation force has the dimensions of mass times acceleration or
[F] = [M][L][T]-2
Choice of Coordinates
The position of particle P at any time t can be described by:
Rectangular coordinates (x, y, z)
(Cartesian coordinates)
Choice of Coordinates
The position of particle P at any time t can be described by:
Rectangular coordinates (x, y, z)
(Cartesian coordinates)
Choice of Coordinates
The position of particle P at any time t can be described by:
Rectangular coordinates (x, y, z)
(Cartesian coordinates)
Choice of Coordinates
The position of particle P at any time t can be described by:
Rectangular coordinates (x, y, z)
(Cartesian coordinates)
Cylindrical coordinates (r, , z) Spherical coordinates (R, , ) Tangential and normal to the curve
(t, n)
The End