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LESSON OBJECTIVE
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SCOPE OF PRESENTATION
Definition Review of MDMP Where IPOE fits into the MDMP Four (4) Steps of IPOE
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WHY SHOULD YOU KNOW IPOE? War is tough--its tougher when youre stupid
John Wayne
The enemy invariably attacks on two occasions ------ when you are ready and when you are not
MURPHYS Law of Combat Operations
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IPOE is common sense process applied to a map which shows you how to avoid ENEMY strength and attack ENEMY weakness
and maximize combat power at critical time and space in the battlefield
Step 6
DECISION & COA APPROVAL
Step 7
WRITE OPORD
S3 S2
- concerned with what our forces are doing - concerned with what the enemy is doing
BAD GUY
Think RED!
Who are they? What do they have? How many do they have? Where is it? What are they going to do with it? How well do they do it? Can they sustain it?
Define the Battlefield Describe the Battlefields Effects Evaluate the Threat Determine Threat COAs
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Identify characteristics of the battlefield which will influence friendly & threat operations Determine or establish your AO & AI
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Area of Operations
A geographical area where the commander is assigned the responsibility and authority to accomplish his mission. Normally specified in the OPORD from higher headquarters A thorough knowledge of the characteristics of this area leads to its effective use
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Area of Operations
Assigned by higher based on METT-T Defined by boundaries: left, right, rear, objective Of sufficient size to allow completion of mission Cmdr has authority and responsibility to operate
Rear
X Area Of Operations II
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II
FEBA
FLOT
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AO
BN AREA OF OPERATIONS
x x
Area of Interest
A geographical area from which information and intelligence are required to permit planning for successful conduct of the commands operation Based on the ability of the threat to project power or move forces into the AO
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Area of Interest
Determined by Cmdr Input from S2/S3/ Battle staff Serves to focus intelligence development
Area in which threat may influence missionspace and time Area of Interest
FLOT
Rear
II
Area of Operations
FEBA
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AI
AI
AO
AI
BN AREA OF INTEREST
AI x
AI
AO
AI AI
STUDENT CHECK
Q: Who assigns your AO? A: Higher assigns it.
Terrain Analysis
Modified Combined Obstacle Overlay (MCOO)
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Terrain Analysis
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S2: The flat, slightly rolling terrain will have no impact on mounted movement.
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OCOKA
Observation and Fields of Fire Cover and Concealment Obstacles Key Terrain Avenues of Approach
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Obstacles
Natural or manmade features that will stop, impede, or divert movement.
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Obstacles
Obstacles to ground mobility:
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Obstacles
Obstacles to air mobility (greater than 75 feet)
Trees Towers Buildings Rapidly rising terrain Mountains Smoke or other obscurants
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Mobility Classifications
Unrestricted (0-30% slope) - terrain free of any restriction to movement. Typically flat to moderately slopping. Restricted (31-45% slope) - Terrain hinders movement to some degree. Little effort required. Speed may be hindered.
Severely Restricted (>45% slope) - Severely hinders or slows Movement in combat formations. Great effort required.
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Symbology
Restricted Terrain Severely Restricted Terrain
Key Terrain
Water Obstacle
K
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Fields of Fire: ability to effectively utilize direct and indirect fires 36 IPB CLASSIFIED
K8
Key Terrain:
Any locality, or area, the seizure or retention of which affords a marked advantage to either combatant.
Decisive Terrain:
Key Terrain which seizure, retention, or control of is necessary for mission accomplishment
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Avenues of Approach
Ground or air route of an attacking force of a given size leading to its objective or key terrain
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COO
K2 K1
K3
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MCOO
K1
K2
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Obstacles
Avenues of Approach
Key Terrain
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Weather Analysis
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Visibility Effects
Reduced visibility:
Provides concealment Impedes reconnaissance and surveillance ( R&S)
Wind Effects
Strong Winds:
Impact airborne and aviation operations Hinder communications and collection Impact smoke and chemical operations
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Precipitation Effects
Heavy rain or snow can impact:
Trafficability
Visibility
Electro-optical systems
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WEATHER FORECAST
CEILING 10K 9K 8K 7K 6K 5K 4K 3K 2K 1K 0K ILLUM RAIN: >1 Inch
(During evening hrs)
HI: 86 LO: 69 HUM: 25% PRECIP: 50% VIS: 30 Miles WINDS: 5 kts GUSTS: 15 kts
HI: 88 LO: 69 HUM: 29% PRECIP: 75% VIS: 25 Miles WINDS: 13 kts GUSTS: 20 kts
HI: 81 LO: 63 HUM: 73% PRECIP: 100% VIS: 40 Miles WINDS: 7 kts GUSTS: 10 kts
HI: 90 LO: 68 HUM: 52% PRECIP: 15% VIS: 10 Miles WINDS: 3 kts GUSTS: 10 kts
HI: 94 LO: 69 HUM: 43% PRECIP: 0% VIS: 30 Miles WINDS: 10 kts GUSTS: 18 kts
12%
21 JUN
19%
22 JUN BMNT: 0414 SR: 0517 SS: 1929 EENT: 2032 MR: 0927 MS: 2243
27%
23 JUN BMNT: 0414 SR: 0517 SS: 1929 EENT: 2032 MR: 1025 MS: 2315
37%
24 JUN BMNT: 0415 SR: 0517 SS: 1930 EENT: 2032 MR: 1124 MS: 2344
47%
25 JUN BMNT: 0415 SR: 0517 SS: 1930 EENT: 2032 MR: 1224 MS: 0012
BMNT: 0414 SR: 0516 SS: 1929 EENT: 2032 MR: 0828 MS: 2237
Products Produced
MCOO Weather and Terrain Analysis
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STUDENT CHECK
Q: What is the definition of Key Terrain?
A: Any locality, or area, the seizure or retention
of which affords a marked advantage to either combatant. Q: What are the military aspects of weather? Visibility, Wind, Precipitation, Cloud Cover, Temperature, and Humidity
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QUESTIONS ?
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Order of Battle
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Composition Disposition Strength Tactics Training Logistics Combat Effectiveness Tech Data Misc. Data
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ORDER OF BATTLE
DIRECT ACTION CO INSURGENT CELL CO
X3
X2
X2
X2
X5
X5
X5
UNK NUMBER OF: SEISMIC SENSORS SAT TELEPHONES UHF/VHF RADIOS 3-4 M37 MORTARS PER CO CS/PEPPER GAS CAPABILITY 8 MEMBER CELLS; AMBUSHES, RAIDS, URBAN FIGHTING, RIOTS
UNK NUMBER OF: RPG AK-47 SNIPER (SVD) SEMTEX/DET UVBT (UNDER VEHICLE BOOBY TRAP) 10 MEMBER CELLS; ATTACKS TARGETING KEY PERSONALITIES AND FACILITIES
x3
x3
3 x BTR-60
(-)
1 x GMZ
E
2 x 120mm 3 x SA 18 1 x BRDM-2 AGL 6 x AGS-17 3 x BMP-2
(-)
(-)
6 x 120mm
9 x SA 18 3 x BMP2
Disruption Zone
Battle Zone
E
9xAT-5
Support Zone
3xAT-5
Visualize how the threat deploys and employs his units and BOS assets.
Considerations: Preferred Formations Spacing between units / vehicles Width / Depth Location of Supporting elements
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FLANK GUARD
PT GUARD
REAR GD
HVY WPNS
VANGUARD
MAIN GUARD
FLANK GUARD
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Disruption Zone
II
30Km
XX
II II X
II
20Km
XX XX XX II II II I
10Km
I
LEGEND Ambush
XX
Disrupt Fix Contain Ctr Attack
XX I II
16Km
63
2Km
0Km
SD-44
Crew 3 + 6 Thermals
8-12 pax
BTR 60
12.7mm Dshk, 100 RD/MIN, range 1.5 km 400-500m range, 120mm rifled MG, 7.62 coax 125mm smooth bore cannon,: 3km, 12.7 AA MG: 2km, 7.62 coax MG: 1.8km, Toophan -3 ATGM, range 3850 meters, 23mm cannon 30mm automatic gun, 1700m range, 7.62 coax, ATGM AT4 2.5k range 125mm (MTR) antitank gun, range 10.5km Recon, Ambush, Surveillance, Intelligence, Disruptions
Crew 2 + 12 Amphibious
Chieftan
Thermals
BMT-2 APC
Mobility Amphibious, crew of 3+7, 400mm armor penetration w/ AT4 Easily concealed
Poor Armor Wire guided ATGM and poor armor protection Towed
BMP-2M (Boragh)
2A45
SPF
Mobility
CAPABILITY
240mm MRL, Frag HE, range 43km 170mm, range 40-50km, self-propelled howitzer 155mm, Self-propelled artillery, 25km 130mm towed Howitzer, Frag HE, range 22.5km rat 38km 122mm towed Howitzer, Frag HE, range15km w/ rat 22km 203mm, range 16-18km self-propelled howitzer 120mm, range 10.5km Air Traffic Control Track friendly fires Track 12 threats/ Min Tracked 6 ton weapons platform, or munitions / troop carrier
STRENGTH
Range, Mobile Range
WEAKNESS
Inaccurate, Not armored Slow, Poor armor
REMARKS
Raad-2
Accuracy
M-46
Accuracy
Fires
D30
1.5 min emplacement, 3.5 min displacement Counter-battery capability Mobile, fast employment Amphibious Detection range Amphibious, good speed
No armor Towed
Tracked, tall
M-548
No armor
CAPABILITY
Wheeled SAM AA missile, Range 10km, Fixed 14,000 Rotary; 4 missiles Altitude 5,000 30mm AA Gun, 4,800 RD/Min; Missile: Max 8 K Fix 10 K Rotary; Altitude 3,500 Shoulder fired SAM, Range: 5.2km at tail; 4.5km at nose; Altitude 3,500 Shoulder fired SAM Manpad, range 5km, ceiling 3.5km Shoulder fired SAM Manpad, laser guided, range 8km 20mm; 500 RDS/Min; range 2KM 119 lb frag; Ceiling 13,700; range 25km Tracked mine laying vehicle, Bury mines 6 km/h, Surface mines 16 km/h, 7 types of mines Combat engineer earth mover, can dig tank ditches, clear trees up 30cm diameter
STRENGTH
10 KM missle dispersion ACU 3 KM Dispersion Launchers; IFF IFF, Thermal
WEAKNESS
8 M lethal radius; 16 Minute reload
REMARKS
Deploys in 3-4 Veh Platoons
2S6M
SA16
Misagh-2
Ceiling
Protection
RBS-70
Oerlikon
Ceiling, RPM
Truck mounted
I Hawk
GMZ-3
7.62 mm
BAT-2
Large signature
CAPABILITY
4x4 Cargo truck, payload 2000 kg
STRENGTH
95 km/h speed, can ford up to .8m
WEAKNESS
No armor, No weapon system
REMARKS
M35/M135/M 35A2
No armor
Sustainment
M726 Telephone maintenance truck 4x4 No armor
M113
Crew 2 + 11 Some ATGM equipped Surveillance radar, 12.7mm MG, acquisition & tracking radar capability Armored recon vehicle, 90 mm cannon, 3 man crew, range 2.2km Range 30km, overhead imint surveillance C&S vehicle, Telescopic antennae, 4 to 5 tactical radios, laser designator, rangefinder, radio range 20-250km
Under 2 M tall Detection range 812km (man) 17-25 km (LAV), 25-30 tank/helicopter Speed 100km/hr
Weapons system
HJ-62C
Poor armor
Intelligence
EE-9
Mohajer UAV
Unmanned Amphibious, Command & support vehicle, enhanced night vision & observation gear
Range
C2
BMP-1KSH
Stowed 7.62 mm
Dont confuse with High Payoff Targets: Assets whose loss to the threat will contribute to friendly forces success
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Maneuver
FRIENDLY
Firepower
Strength: Fadjr-3 with 240mm MRL, Frag HE, range 43km Weaknesses: Inaccurate, Not armored Strength: Crotale, Wheeled SAM AA missile, Range 10km, Fixed14,000 Rotary; 4 missiles Altitude 5,000, Dug in BPs Weaknesses: Can be easily detected by aviation , radar and recon assets Strength: Established chain of Command Weaknesses: Reorganization of their units Strength: Civil support and BMP-1KSH Weaknesses: It can be jammed
FRIENDLY
Protection
ENEMY
Leadership
Strength: Highly trained and educated Weaknesses: Fighting in foreign occupied territory Strength: Shadow, Prophet and Humint Weaknesses: Enemy air defense and signal capabilities
FRIENDLY
Intelligence
FRIENDLY
KNOW THE
ENEMY!
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STUDENT CHECK
Q: What is the definition of a doctrinal template? A: A doctrinal template is simply how the enemy commander would like to fight without weather and terrain restrictions. Q: What is the definition of an HVT? A: An asset the ENEMY commander needs to accomplish his mission.
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Event Matrix
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Situation Templates
Show how the enemy might deploy and operate within the constraints imposed by the weather and terrain
Situation Templates
x SITUATION TEMPLATE
AI
x
AI
AO MIRIAM
AI
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Event Template
Depicts locations where critical events and activities are expected to occur and where critical targets will appear
Consists of Named Areas of Interest (NAIs) and Time Phase Lines (TPLs) One Event Template covers all Enemy COAs
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EVENT TEMPLATE
H+4
NAI 3
H+3
H+2 H+1
NAI 4
H-Hr
NAI 2
H+4 H+3
NAI1
H+2
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H+1
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Event Matrix
A list of significant enemy activities expected within a geographical location and what time the event is expected to take place
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Event Matrix
NAI Event
1 2 2 3 4 Recon Platoon Engineers Tank Co 122 How. Btry. Tank Bn
Indicates ECOA
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Identify NAIs that will indicate which COA the threat CDR has chosen
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RECAP
IPOE Process
Step 1 Define the Battlefield Environment Step 2 Describe the Battlefield Effects Step 3 Evaluate the Threat Step 4 Determine Threat COAs
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Situation Templates
Event Template Event Matrix
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QUESTIONS?
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