Vous êtes sur la page 1sur 39

UMBC

Advanced Java Applications


Shon Vick CMSC 331

UMBC

Agenda

We will look at some advanced techniques and applications of Java The first will take a quick look at some data structures built into the language Next will show be how Java and Object Orientation can be applied to networking Finally we will be to show Reflection in Java
2

UMBC

Hashtable Example

Hashtable numbers = new Hashtable(); key value numbers.put("one", new Integer(1)); numbers.put("two", new Integer(2)); numbers.put("three", new Integer(3));

UMBC

Hashtable Example
Specific Object
Object

Integer n = (Integer)numbers.get("two"); if (n != null) { System.out.println("two = " + n); }


4

UMBC

Many Other Collections

Vector Stack LinkedList Dictionary ArrayList http://www.javasoft.com/products/jdk/1.2/d ocs/api/index.html for a complete list
5

UMBC

Networking

Using the networking capabilities provided in the Java environment is quite easy We will see how to use Sockets

UMBC

Sockets

Lower-level network communication


Client uses some service Server - provides some service

TCP provides a reliable, point-to-point communication channel for client-server apps

UMBC

What Is a Socket?

A socket is one endpoint of a two-way communication link between two programs running on the network. A socket is bound to a port number so that the TCP layer can identify the application that data is destined to be sent.

UMBC

How do Sockets work?

A server runs on a specific computer and has a socket that is bound to a specific port number.

Client knows the hostname and port of server and tries to make a connection request
9

UMBC

Connection established

If the server accepts the connection it gets a new socket bound to a different port. It needs a new socket (and consequently a different port number) so that it can continue to listen to the original socket

10

UMBC

How does Java support Sockets

The java.net package provides a class, Socket, that implements one side of a twoway connection between your Java program and another program on the network It also includes the ServerSocket class, which implements a socket that servers can use to listen for and accept connections to client
11

UMBC

Echo Echo Echo

import java.io.*; import java.net.*; public class EchoClient { public static void main(String[] args) throws IOException { Socket echoSocket = null; PrintWriter out = null; BufferedReader in = null; //
12

UMBC

Establish the Socket connection

try { echoSocket = new Socket(avatar ", 7777); out = new PrintWriter(echoSocket.getOutputStream(), true); in = new BufferedReader(new InputStreamReader(echoSocket.getInputStream())); } catch
Input
13

Host

Port

Output

UMBC

Need to Catch Exceptions

} catch (UnknownHostException e) { System.err.println("Don't know about host: avatar."); System.exit(1); } catch (IOException e) { System.err.println("Couldn't get I/O for " + "the connection to: avatar."); System.exit(1); } 14

UMBC

Simple Socket Example

Set up a mechanism to read from standard input


BufferedReader stdIn = new BufferedReader( new InputStreamReader(System.in)); String userInput; Read from standard input while ((userInput = stdIn.readLine()) != null) { Write to Server

out.println(userInput);

System.out.println("echo: " + in.readLine()); }

Output whats read back from Server

15

UMBC

Close up Shop on Client side

out.close( ); in.close( ); stdIn.close( ); echoSocket.close( );

16

UMBC

Basic Steps
Open a socket. Open an input stream and output stream to the socket. Read from and write to the stream according to the server's protocol. Close the streams. Close the socket.
17

UMBC

Same Basic Steps

This client program is straightforward and simple because the Echo server implements a simple protocol Even with more complicated protocols such as HTTP server, your client program while more complicated will follow the same basics as this simple example
18

UMBC

Server

A server must open a SeverSocket


ServerSocket server = new ServerSocket( 7777 );

Call accept on that socket creating a new socket


Socket socket = server.accept();

Socket acts as socket from client


19

UMBC

If a socket is a pipe
We could conceptualize this like so:
Ports

Server

Client

The Socket Plumbing

The things flowing through the Plumbing


20

UMBC

The Answer Is ..

A Number of things can conceptually flow through the pipe We will focus on two:
Objects Characters from a String

We looked at several examples last time


The first was a simple echo program a very simple protocol give me back what I gave you (Strings) We also looked at simpleprotocol example (Protocol Objects)
21

UMBC

Objects flow through the Pipe

Let first address the case where we want to have objects flowing over the pipe Must have at least the following mechanisms for
Objects to be written by the server Objects to be read by the client

22

UMBC

The newprotocol Client

public class Client { Socket socket = new Socket( "127.0.0.1", 9999 ); // ObjectInputStream input = new ObjectInputStream(socket.getInputStream() );

// read using serialization NewProtocol protocol = (NewProtocol)(input.readObject() ); System.out.println(Protocol: + protocol); socket.close();


23

UMBC

The newprotocol Server

class ThreadedSocket extends Thread { // here is where all the real work is done. private Socket socket; ThreadedSocket( Socket socket ) { this.socket = socket; // ObjectOutputStream output = new ObjectOutputStream(socket.getOutputStream() );
output.writeObject( protocol );
24

UMBC

Reading and Writing Objects

An ObjectOutputStream writes primitive data types and graphs of Java objects to an OutputStream. The objects can be read (reconstituted) using an ObjectInputStream. General Mechanism
This works for the sockets as was just shown but is actually more general Persistent storage of objects can be accomplished by using a file for the stream.
25

UMBC

File example

For example to write an object that can be read by the example in ObjectInputStream
FileOutputStream ostream = new FileOutputStream(foo.bar"); ObjectOutputStream p = new ObjectOutputStream(ostream); p.writeInt(12345); p.writeObject("Today"); p.writeObject(new Date()); p.flush(); ostream.close();
26

UMBC

The read counterpart

FileInputStream istream = new FileInputStream(" foo.bar "); ObjectInputStream p = new ObjectInputStream(istream); int i = p.readInt(); String today = (String)p.readObject(); Date date = (Date)p.readObject(); istream.close();

27

UMBC

The Needed Java Framework

Only objects that support the java.io.Serializable interface can be written to streams. The class of each serializable object is encoded including the class name and signature of the class, the values of the object's fields and arrays, and the closure of any other objects referenced from the initial objects This relates to introspection/reflection which we will discuss shortly
28

UMBC

More about the Framework

The default deserialization mechanism for objects restores the contents of each field to the value and type it had when it was written.
Marshalling of Objects (Serialize) Un marshaling of Object (Serialize)

29

UMBC

Deserialization & Object Reflection

Fields declared as transient or static are ignored by the deserialization process. References to other objects cause those objects to be read from the stream as necessary.
Graphs of objects are restored correctly using a Reflection reference sharing mechanism. New objects are always allocated when deserializing, which prevents existing objects from being overwritten

30

UMBC

Reflection Allows

Determination of the class of an object. Creation of an instance of a class whose name is not known until runtime. Obtaining information about a class's modifiers, fields, methods, constructors, and superclasses. Determination of constants and method declarations that belong to an interface
31

UMBC

Reflection Also Allows

Allows one to get and set the value of an object's field, even if the field name is unknown to your program until runtime. Allows one to invoke a method on an object, even if the method is not known until runtime. Create a new array, whose size and component type are not known until runtime, and then modify the array's components.
32

UMBC

Examining Classes

A way to get information about classes at runtime For each class, the Java Runtime Environment (JRE) maintains an immutable Class object that contains information about the class. A Class object represents, or reflects, the class To get this information you need to get the Class object that reflects the class

33

UMBC

Retrieving Class Objects

You can retrieve a Class object in several ways:


Class c = foo.getClass() // for some object named foo Foo

Bar b = new Bar(); Class c = b.getClass(); Class s = c.getSuperclass();

Bar

34

UMBC

Other Ways of Retrieving Class Objects

If you know the name of the class at compile time, you can retrieve its Class object by appending .class to its name:
Class c = java.awt.Button.class;

You can also use the Class.forName static method:


Class c = Class.forName(commandNameToken)
35

UMBC

Getting the Class Name

Every class in the Java programming language has a name. When you declare a class, the name immediately follows the class keyword At runtime, you can determine the name of a Class object by invoking the getName method. The String returned by getName is the fully-qualified name of the class. A good home study question: Given an instance prints the names of the classes its inheritance hierarchy from least specific to most specific excluding Object
36

UMBC

An Example

import java.lang.reflect.*;

import java.awt.*;
class SampleName { public static void main(String[] args) {

Button b = new Button();


printName(b); } static void printName(Object o) { Class c = o.getClass(); String s = c.getName(); System.out.println(s);

Need Reflection Package To Do this

37

}}

UMBC

Selected References

Advanced Techniques for Java Developers,Berg &Fritzinger, Wiley, 1999 Chapter 4 http://java.sun.com/docs/books/tutorial/networkin g/index.html The Java Programming Language , K.Arnold and J. Gosling , Addison-Wesley , 1996 Java in a Nutshell , D. Flanagan, O'Reilly and Associates http://java.sun.com/products/jdk/1.2/docs/
38

UMBC

More References

The Java Programming Language , K.Arnold and J. Gosling , Addison-Wesley , 1996 Java in a Nutshell , D. Flanagan, O'Reilly and Associates http://java.sun.com/products/jdk/1.2/docs/

39

Vous aimerez peut-être aussi