Vous êtes sur la page 1sur 22

Basics of the Tecumseh Double Wing

Jason Mensing Head Football Coach Tecumseh High School 517-862-9511 wmensing@yahoo.com

Number and Naming Plays


Call Formation adjustments (Overhead)
Regular, Up-right, Up-left, off Right, off left, Over, Under, Slots.

Call Motion
Liz, Rip, Lazer, Rocket

Numbering System
Number lineman, 1st, 2nd, 3rd Number

Basic Play Call


Power, C. Counter, T-Trap, Trap, Wedge, Roll Pass

Tag
Variations
This is the essence of the offense

B.E.E.F. Progression
Best progression in Blocking

Blast-off Explode Elevate Finish

Rogers Powerline sled with Short-T pads and Tim Murphys Sled Progression is a must in the Double Wing.

Team Development
Team offense, needs team drills! Bird-Dog Drill
Do everyday more at the beginning of week! When mistakes occur fix with the Bird-Dog Every step must be perfect

Triangle Drill
Safe Reps Many Reps Build the fluidity of the offense.

Power
Run it with 12 different tags. The basis of the offense
Must execute vs. every front known to man. Force them to defend you unsoundly!

Low risk, high potential


Power is a 3 yard play!! The Double Wing is a execution based offense, not a home run based offense.

46 (57) Power
4-4
C FS C W M T 5 3 C QB S $ W M T 5 3 C QB S

4-3
FS C C $

E 7 LW

T 2 4

E 6 RW LW

E 7

T 2 4

E 6 RW

FB

FB

5-2
C $ FS C M T 5 3 C QB N 2 S

5-3
FS C C W M T 5 3 S

E 7 LW

T 4

E 6 RW LW

E 7

N C QB 2

T 4

E 6 RW

FB

FB

PLAY: 46 (57) Super Power

CONCEPT: Power Series

Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then plant with the right foot, off of plant step the back should work his shoulders square to the LOS and down hill as fast and as hard as possible. Allowing for three cut options. QB: Reverse out right foot should turn to a 9 oclock position followed by a 2:30 step. Pull ball to belly on snap pitch a dead ball to motion back. Lead through hole kicking out first player to the outside. Block inside out FSTE: Listen for Elephant call (Double) to Maverick FST: Make Giraffe or Elephant call to determine double team, if 1st defender is inside of you it is a Giraffe call otherwise it should be a elephant (double with end) FSG: Listen for Giraffe call (Double) to Maverick to Jewel C: Jewel to man away (potential maverick call)

BSTE: Shoeshine to pizza FSWB: Block first player to the inside on level two, attack DE on first two steps then evade aiming a yard in front of the 1st LB inside, if LB widens block him out if he fills meet him prior to the hole. BSWB: Liz motion, catch pitch, cover ball with two arms, get downhill hard and gain four tough yards.

BSG: Power Pull (Crossover, Open, get up field eyes always on Inside backer) do not stop running or look back.

Power
The How

Start every offensive session on sled Power Progression


Trap Shoot Doubles Space Doubles Flip Drill J Block Paths/QB Footwork Timing and Spacing Jewel Drill (Team) Maverick Drill Shoeshine TE/WB Double Drill

Counter
Counter is Power away from motion
Must be downhill Must be a 3 yard play, homeruns are bonus.

We run Counter with 6 different variations or tags. Low Risk, High Potential

57 (46) C. Counter
C FS C W M T 5 3 C QB S $ W M T 5 3 C QB S FS C C $ E 7 LW T 2 4 E 6 RW LW E 7 T 2 4 E 6 RW

FB

FB

5-2
C $ FS C M T 5 3 C QB N 2 S

5-3
FS C C W M T 5 3 S

E 7 LW

T 4

E 6 RW LW

E 7

N C QB 2

T 4

E 6 RW

FB

FB

PLAY: 57 (46) C. Counter

CONCEPT: Power Series

Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then plant with the right foot, off of plant step the back should work his shoulders square to the LOS and down hill as fast and as hard as possible. QB: Reverse out 9 oclock step followed by a 6 oclock step gain depth from the LOS. Pull ball to belly on snap eyes go to motion back, place ball in left hand and give forearm length ride to opposite WB place right hand on hip, carry are hard keep fake until outside the tackle box, then rollover and rock the cradle to the end zone or the echo of the whistle. FSTE: Listen for Elephant call (Double) to Maverick FST: Make Giraffe or Elephant call to determine double team, if 1st defender is inside of you it is a Giraffe call otherwise it should be a elephant (double with end) FSG: Listen for Giraffe call (Double) to Maverick to Jewel C: Jewel to man away (potential maverick call)

BSTE: Shoeshine FSWB: Motion catch fake pitch roll over ball and bounce outside rock the cradle until the echo of the whistle. BSWB: Bucket step gaining depth and width attack downhill at hole, two arms over the ball

BSG: Trap pull, drop inside foot to toe, second step into the LOS on path to place on the inside hip of the defender.

Counter
The How

Same Drills as Power The Torpedo Drill

Wedge
Middle Power Misdirection
Tougher to run the higher the level.

Not a short yardage play


Catch them off guard Go on long or short cadences

Low Risk, High Reward

0 Wedge
4-4
C FS C W M T 5 3 C QB S $ W M T 5 3 C QB S

4-3
FS C C $

E 7 LW

T 2 4

E 6 RW LW

E 7

T 2 4

E 6 RW

FB

FB

5-2
C $ FS C M T 5 3 C QB N 2 S

5-3
FS C C W M T 5 3 S

E 7 LW

T 4

E 6 RW LW

E 7

N C QB 2

T 4

E 6 RW

FB

FB

PLAY: 3 Wedge

CONCEPT: Power Series

Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then plant with the right foot, off of plant step the back should work his shoulders square to the LOS and down hill as fast and as hard as possible. QB: Reverse out 9 oclock step followed by a 6 oclock step. Pull ball to belly on snap forearm length handoff to the fullback and roll away getting eyes on motion back, gain depth with fake ball on hips rock the cradle to the end zone. FSTE: Step inside place inside hand on butt crack outside hand on inner thigh, work hard for vertical push with shoulder. BSTE: Step inside place inside hand on butt crack outside hand on inner thigh, work hard for vertical push with shoulder. FSWB: On snap of ball sprint full speed wide in the opposite direction, rollover arms as you pass the other backs, rock the cradle to the end zone or echo of the whistle FST: Step inside place inside hand on butt crack outside hand on inner thigh, work hard for vertical push with shoulder. FSG: Step inside place inside hand on butt crack outside hand on inner thigh, work hard for vertical push with shoulder. C: Point man of wedge, follow BEEF progression.

BSWB: Liz motion, catch pitch, roll over imaginary ball, rock cradle to the end zone or the echo of the whistle.
FB: Jab step with left foot, take hand-off and ride the

BSG: Step inside place inside hand on butt crack outside hand on inner thigh, work hard for vertical push with shoulder.
BST: Step inside place inside hand on butt crack

Wedge
The How

Point man runs BEEF Progression 1 Step Progression

Sweep
Rocket or Zap (Striker)
Other concepts, these are most sound Rocket wider faster Rocket sets up offense Rocket puts defense in tremendous conflict with false keys Zap is safe Zap is not defendable by scheme Zap has more in common with Power action.

38/29 Zap
4-4
C FS C W M T 5 3 C QB S $ W M T 5 3 C QB S

4-3
FS C C $

E 7 LW

T 2 4

E 6 RW LW

E 7

T 2 4

E 6 RW

FB

FB

5-2
C $ FS C M T 5 3 C QB N 2 S

5-3
FS C C W M T 5 3 S

E 7 LW

T 4

E 6 RW LW

E 7

N C QB 2

T 4

E 6 RW

PLAY: 38 (29) Zap

FB

CONCEPT: Striker Series

FB

Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then works back towards the heels of the Fullback. It is critical that his path is flat. QB: Reverse out 9 oclock step followed by a 6 oclock step (to the midline). Pull ball to belly on snap, place ball in the belly of the motion back. Carry hard boot fake rocking the cradle all the way to the end zone, we will buy you a pizza if you score before the whistle. FSTE: Base Block man on, can utilize cut technique. BSTE: Pizza Block FSWB: Attack the outside number of the contain defender, if he forces contain wheel and block him to the sideline if he allows to be hooked, hook him. FST: Power pull technique blocking and wheeling on the strong side linebacker. FSG: Power pull technique blocking the invert safety to CB C: Shoeshine

BSWB: Liz motion, off plant step attack heels of fullback at full speed after taking hand-off plant on the foot near to the LOS gain small amount of depth with two hands over football, read the FSWBs block on the contain defender.
FB: Rollover fake ball with right arm, place left arm in belly Rock cradle to the end zone if you can get to the end prior to the whistle being blown you win a pizza.

BSG: G Pull the opposite direction leading the boot keep fake.

BST: Shoeshine

Sweep
The How

Same principles of instruction Timing and Spacing


Massive reps for proper timing Zap challenge is getting enough width Rocket challenge hitting the pitch hole

Prim Drill/Torpedo Drill Evasive Step Drill Evasive Reach Drill

Roll Pass
Safe Flood Pattern Quick vision, quick release Easy throw-a-way read 4 complementary route combinations

ALWAYS THROW TO PLAYERS WHO CAN CATCH!!!

Pass Game Instruction


Throw for Homeruns Attend and utilize 7-on-7s
Run your offensive plays dont worry about winning the 7-on-7 Make sure kids understand goal is execution not 7-on-7 production.

Run every route every day


Warm-up simple line drill

Throw under duress


Even vs. air walk players at QB

Team 12 plays in five minutes


All protection bring 9 no coverage We wont have problems getting players open.

Expanded Offense
All Variations Belly (Rocket Complement)
Billie Goat Flamingo T-Rex

68-79 Trojan
Double Influence Level 2

Expanded Offense
3 Trap @ 2, 2 Trap @ 3
Suba Super Suba T- Suba

3 Trap @ 4 2 Trap @ 5
Down

280 Fold Base 57 C. Counter Joker 6 G-0 Log Keep 3 Fold Draw

Expanded Offense Pass Game


38 G-Back
Striker Pass Michigan Pass Wheel

38 G-0 Boot 47 C. Counter Pass 57 C. Counter Base 38/29 T-Trap Pass 38-29 T-Trap Throwback 46 Roll Pass Throwback

Always have a Special


Our offense is based on getting in 3rd and 1 1-2 scenarios per game you will get tough call scenarios Have 4 schemes or variations for these situations Show them something they didnt know that you do.

Vous aimerez peut-être aussi