Académique Documents
Professionnel Documents
Culture Documents
Introduction
At Home
Email, Internet shopping, virtual museum, banking transactions, news Small computers in VCRs, automobiles, airconditioning systems, washing machines,
At Play
Group chatting, games, songs and movies from Internet
At Work
Mobile worker Office software, Database, ERP, SCM, CRM
At School or College
Computer-based courses, distance learning
Source: http://archive.computerhistory.org/
A Pantograph Punch
1903-1995: Dr. John V. Atanasoff and His ABC (Atanasoff Berry Computer)
Source: http://archive.computerhistory.org/
Source: http://archive.computerhistory.org/
Source: http://archive.computerhistory.org/
Source: http://archive.computerhistory.org/
Source: http://archive.computerhistory.org/
Source: http://archive.computerhistory.org/
Source: http://archive.computerhistory.org/
Source: http://apple.computerhistory.org/stories
Source: http://archive.computerhistory.org/
Notebook PC
Tablet PC
Wearable PC
Source: http://www.spectrum.ieee.org/publicfeature/oct00/wear.html
Handheld Computer
Workstation
To visualize and solve complex, technical problems.
Server Computers
Applications in business financial, customer management solutions, decision support data warehouse, e-commerce, and enterprise resource planning
Supercomputer
In a six-game match, a chess-playing IBM computer known as Deep Blue defeats chess grandmaster Garry Kasparov - the first time a reigning world champion loses a match to a computer opponent in tournament play. Deep Blue is an IBM RS/6000 SP supercomputer capable of calculating 200 million chess positions per second.
Source: http://www-1.ibm.com/ibm/history/history/year_1997.html
Information Systems
Data processing systems
Transaction handling, record keeping Primarily for clerical personnel and operational-level managers
Source: http://www.lockheedmartin.com
Source: http://www.tzuchi.com.tw/medinfo99/3-3-41.htm
Artificial intelligence
Expert systems, simulation of human sensory capabilities, neural networks, intelligent agents, robots and robotics
Virtual reality
Combines computer graphics with special hardware to immerse users in an artificial threedimensional world
References
A Short History of Computing
Tim Bergin, Computing History Museum American University, http://www.computinghistorymuseum.org/
Computers
Larry Long & Nancy Long, Twelfth Edition, Pearson Education, Inc.
http://archive.computerhistory.org/
Prof Mohammed gulam