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What we have done This week

Mind map Of Polynesia

Artefact Idea for Video games

Main concept

Mood Boards

Mood board continued

Narrative
Player takes control of a witch doctor spirit who died defending the village, his spirit remains dormant in the religious flute. The other witch doctor that killed the main character, spirit inhabited the dagger of the old nemesis Flute kept in a tribal temple yet when the colonials arrive the spirit awakens and the game begins Game starts in the spirit world as the witch doctor spirit. Being the tutorial level, where the player learns the first song, and gameplay style in spirit world. The player meets a spirit (need to read on spirit types) that helps them through the spirit world, and teaches the player Shortly into the story the temple is attacked and many religious idols become destroyed, and stolen alongside most of the temple. Forcing both the witch doctors that inhabit the idols to awaken. The player must escape the burning temple and seek refuge, the witch doctor sees his tribe taken prisoner and killed. And swears to avenge them, the dagger becomes in possession of one of the colonial captains. While the flute escapes with the aid of a little girl who saw him moving as a spirit flute Upon escaping the player is dragged back into the spirit world, where it must fend off enemies as the fully fledged witch doctor while being told of what he must do. The spirit must find varios spirits on other islands. To gain new songs and thus abilities to pass throughout the world, first he must contact the boat spirit. On the other side of the Boa Boa islands. Once at the edge of the islands giant stones are constructed as the sleeping place of boat spirit Once appealed the player may then start traveling through islands to find each spirit, and find a way to save his tribe.

Characters

We are going to have to make character concpets for each of these if we plan to follow this story
Main character witch doctor (Flute form)

Evil witch doctor (dagger form)


Spirit Guide Village girl who finds the flute and helps him escape Colonials

Villagers of boa islands (male and female, old and young)


Boat Spirit (boat form)

Gameplay Styles
With the current concept idea We will need two gameplay styles
Physical world
Play as the flute spirit Playing music to get through puzzles Moving and interacting with world as flute Possestion of those who play the flute

Spirit world
Play as the Which doctor form

Use of spells and witch doctor powers to pass through game


Main combat area

Artwork (silhouettes)

Story Boards

Islands

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