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2010 THE SYSTEM

GO

THE MIDDLE TENNESSEE GO

GO
CONCEPT:
Must read Safeties Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

PRE SNAP READ: BEST GRASS

ACE GO
vs. 1 High Safety
2 0 2 0

FS PRE-Best Grass
1 0 1 0 1 5 1 5

X H Q F Y

ACE GO VS 1 HIGH SAFETY


POS. LT LG C RG RT X H Y RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop. Go (Work for Outside Release) Stem hole defender. VS1 high stay vertical. After 12 yards if cant win run stop.

Z
F QB READS

Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO
vs. 2 High Safety
2 0 2 0 1 5 1 0 5

FS

PRE-Best Grass

SS

X H Q F Y

1 0

1 5

ACE GO VS 2 HIGH SAFETY


POS. LT LG C RG RT X H Y RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop. In ACE: Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.

Z
F QB READS

Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO
vs. 1 High Safety
1
PRE
1 5 1 0 5

FS

M 4 S
5

X
Y F Q H

1 0

1 5

PRE-Best Grass

2 0

2 0

TRIPS RT GO VS 1 HIGH SAFETY


POS. LT LG C RG RT X RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.

H
Y

Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM)

Z
F QB READS

Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO
vs. 1 High Safety
1
1 5 1 0 5

PRE-Best Grass FS 3 M S 4

PRE

X
H Y Q F

1 0

1 5

2 0

2 0

TRIPS LT GO VS 1 HIGH SAFETY


POS. LT LG C RG RT X RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.

H
Y

Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM)

Z
F QB READS

Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO
vs. 2 High Safety
PRE 3 FS 1 2 SS
2 0 2 0 1 5 1 0 5

M 4 S
5

X
Y F Q H

1 0

1 5

TRIPS RT GO VS 2 HIGH SAFETY


POS. LT LG C RG RT X RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.

H
Y

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM).

Z
F QB READS

Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO
vs. 2 High Safety
1
FS
1 5 1 0 5 2 0 2 0

M S 4
5

X
H Y Q F

1 0

1 5

SS

PRE

TRIPS LT GO VS 2 HIGH SAFETY


POS. LT LG C RG RT X RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.

H
Y

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM)

Z
F QB READS

Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO Y OPTION
vs. 1 High Safety
PRE
FS 2
2 0 2 0 1 5 1 0 5

M 4

3 S
5

X
Y F Q H

1 0

1 5

TRIPS RT GO Y OPTION VS 1 HIGH SAFETY


POS. LT LG RULE 90S 90S

C
RG RT X H Y Z F QB READS

90S
90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO Y OPTION
vs. 1 High Safety
1
1 5 1 0 2 0 2 0 5

FS

PRE

3
S

M 4
5

X
H Y Q F

1 0

1 5

TRIPS LT GO Y OPTION VS 1 HIGH SAFETY


POS. LT LG RULE 90S 90S

C
RG RT X H Y Z F QB READS

90S
90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO H OPTION
vs. 1 High Safety
PRE
FS
2 0 2 0 1 5 1 0 5

2 3 M 4 S
5 1 0

X
Y F Q H

1 5

TRIPS RT GO H OPTION VS 1 HIGH SAFETY


POS. LT LG C RULE 90S 90S 90S

RG
RT X H Y Z F QB READS

90S
90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. 10-17 yard cross. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Cross, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO H OPTION
vs. 1 High Safety
1
1 5 1 0 5 2 0 2 0

FS

PRE SS 2

3
S

M 4
5

X
H Y Q F

1 0

1 5

TRIPS LT GO H OPTION VS 1 HIGH SAFETY


POS. LT LG C RG RT X H Y Z F RULE 90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.

10-17 yard cross. (USOM) Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle

QB READS

PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO Y OPTION
vs. 2 High Safety
PRE
FS
1 5 1 0 2 0 2 0 5

1
2 SS

M 4

3 S
5

X
Y F Q H

1 0

1 5

TRIPS RT GO Y OPTION VS 2 HIGH SAFETY


POS.
LT LG C RG RT X H Y

RULE
90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

Z
F QB READS

TRIPS LT GO Y OPTION
vs. 2 High Safety
FS 2 PRE
1 5 2 0 2 0

SS

3
S

M 4
5

X
H Y Q F

1 0

1 5 1 0 5

TRIPS LT GO Y OPTION VS 2 HIGH SAFETY


POS. LT LG RULE 90S 90S

C
RG RT X H Y Z F QB READS

90S
90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO H OPTION
vs. 2 High Safety
PRE
FS
1 5 1 0 5 2 0 2 0

1
SS 2

M 4

3
S

X
Y F Q H

1 0

1 5

TRIPS RT GO H OPTION VS 2 HIGH SAFETY


POS.
LT LG C RG RT X H Y

RULE
90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.

Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

Z
F QB READS

TRIPS LT GO H OPTION
vs. 2 High Safety
1 FS 2 PRE
1 5 2 0 2 0 1 5 1 0 5

SS

3
S

M 4
5

X
H Y Q F

1 0

TRIPS LT GO H OPTION VS 2 HIGH SAFETY


POS.
LT LG C RG RT X H Y

RULE
90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.

Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

Z
F QB READS

ACE GO DBL OPTION


PRE-Best Grass

B
5

B
5

X H Q F Y

1 0

1 5

2 0

2 0 1 5 1 0

ACE GO DBL OPTION


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. 5-10 yard option route. If zone find grass and sit. If man break inside or outside. 5-10 yard option route. If zone find grass and sit. If man break inside or outside. Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Choose a side and Read Go ,To Option, To Checkdown. Must read Safeties-Read If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to checkdowns

ACE STREAK H DIG


2 0

PRE

B
5

B
5

X H Q F Y

1 0

1 5

2 0 1 5 1 0

ACE STREAK H DIG


POS. LT LG RULE 90S 90S

C
RG RT

90S
90S 90S

X
H Y Z F QB READS

STREAK on #s (Work for Outside Release).


Post Dig at 15 yards. STREAK(Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high keep vertical. STREAK on #s (Work for Outside Release). Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE STREAK X DIG


1 PRE 2
1 5 1 5 1 0 5 2 0 2 0

B
5

X H Q F Y

1 0

ACE STREAK X DIG


POS. LT LG C RG RT X H Y Z F RULE 90S 90S 90S 90S 90S Post Dig at 15 yards. STREAK on #s (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. STREAK on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.

QB READS

PRE-Best Grass. Must read Safeties. Read STREAK, To Dig,To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE STREAK Y DIG


PRE 2 1
1 5 2 0 2 0 1 5 1 0 5

B
5

X H Q F Y

1 0

ACE STREAK Y DIG


POS. LT LG C RG RT RULE 90S 90S 90S 90S 90S

X
H Y Z F QB READS

STREAK on #s (Work for Outside Release)


STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. Post Dig at 15 yards. STREAK on #s (Work for Outside Release) Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE STREAK Z DIG


PRE
1 5

2
1 0 1 0

B
5

B
5

X H Q F Y

1 5

2 0

2 0

ACE STREAK Z DIG


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S STREAK on #s (Work for Outside Release) STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. Post Dig at 15 yards Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT STREAK H DIG


PRE 3 2 M 4 S
5 5 1 0 1 0

X
Y F Q H

1 5

2 0

2 0 1 5

TRIPS RT STREAK H DIG


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S

STREAK on #s (Work for Outside Release) Post Dig at 15 yards 10-17 yard cross. (USOM) STREAK on #s (Work for Outside Release)
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT STREAK H DIG


PRE 1 2 3
2 0 2 0 1 5 1 0 5

M S 4
5

X
H Y Q F

1 0

1 5

TRIPS LT STREAK H DIG


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S

STREAK on #s (Work for Outside Release) Post Dig at 15 yards 10-17 yard cross. (USOM) STREAK on #s (Work for Outside Release)
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT STREAK Y DIG


PRE 3

M 4 S
5 5

X
Y F Q H

1 0

1 5

2 0

2 0 1 5 1 0

TRIPS RT STREAK Y DIG


POS. LT LG RULE 90S 90S

C
RG RT

90S
90S 90S

X
H

STREAK on #s (Work for Outside Release)


STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical.

Y
Z F QB READS

Post Dig at 15 yards

STREAK on #s (Work for Outside Release)


Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, STREAK, To Dig, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT STREAK Y DIG


2
1 3 PRE
2 0 2 0 1 5 1 0 5

M S 4
5

X
H Y F Q

1 0

1 5

TRIPS LT STREAK Y DIG


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S STREAK on #s (Work for Outside Release) STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical.

Post Dig at 15 yards STREAK on #s (Work for Outside Release)


Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To STREAK, To Dig, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT STREAK Z DIG


1 PRE 3 2
2 0 2 0 1 5 1 0 5

M 4 S
5

X
Y F Q H

1 0

1 5

TRIPS RT STREAK Z DIG


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S

STREAK on #s (Work for Outside Release)


STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. 10-17 yard cross. (USOM)

Post Dig at 15 yards


Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To DIG, Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT STREAK Z DIG


1 2 3
1 5 2 0 2 0 1 5 1 0 5

M S 4
5

X
H Y Q F

1 0

PRE

TRIPS LT STREAK Z DIG


POS. LT LG C RG RT X H RULE 90S 90S 90S 90S 90S

STREAK on #s (Work for Outside Release)


STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical.

Y Z
F QB READS

10-17 yard cross. (USOM)

Post Dig at 15 yards


Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, STREAK, Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT STREAK X DIG


2 3 PRE M 4 S
5 5

X
Y F Q H

1 0

1 5

2 0

2 0 1 5 1 0

TRIPS RT STREAK X DIG


POS. LT LG C RULE 90S 90S 90S

RG
RT X H

90S
90S

Post Dig at 15 yards


STREAK (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical.

Y
Z F QB READS

10-17 yard cross. (USOM)


STREAK on #s (Work for Outside Release) Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, STREAK, Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT STREAK X DIG


1
3 2
1 0 2 0 2 0 1 5 5

PRE M S 4
5 1 0

X
H Y F Q

1 5

TRIPS LT STREAK X DIG


POS. LT LG C RULE 90S 90S 90S

RG
RT X H

90S
90S

Post Dig at 15 yards


Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

Y
Z F QB READS

10-17 yard cross. (USOM)


Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read Go, To Dig, Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO X DRAG
2 0 2 0

2 PRE
1 5 1 5 1 0 5

3
5

X H Y 4 F Q

1 0

ACE GO X DRAG
POS. LT LG RULE 90S 90S

C
RG RT X H

90S
90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

Y
Z F QB READS

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO H DRAG
2 0 2 0

PRE
1 5 1 0

B
5

B 3
5

X H F Q Y

1 0

1 5

ACE GO H DRAG
POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback.

2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing. PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO Y DRAG
1 2

PRE

B 3
5

B
5

X H Q F 4 Y

1 0

1 5

2 0

2 0 1 5 1 0

ACE GO Y DRAG
POS. LT LG C RULE 90S 90S 90S

RG
RT X H Y Z F QB READS

90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO Z DRAG
1 2 PRE B
5 1 5 2 0 2 0 1 5 1 0

B
5

X H Q F Y 4

1 0

ACE GO Z DRAG
POS. LT LG C RULE 90S 90S 90S

RG
RT X H Y Z F QB READS

90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO X DRAG
2 0 2 0

1
1 5

PRE

B
5

3
5

X Y 4 F Q H

1 0

1 5 1 0

TRIPS RT GO X DRAG
POS. LT LG C RULE 90S 90S 90S

RG
RT X H Y Z F QB READS

90S
90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 10-17 yard cross. (USOM)

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO X DRAG
2 0 2 0

1
1 5

PRE

B
5

3
5

X H Y 4 F Q

1 0

1 5 1 0

TRIPS LT GO X DRAG
POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO Y DRAG
PRE
1 5 1 0

2 0

B
5

B
5

X Y Q F H

1 0

1 5

2 0

TRIPS RT GO Y DRAG
POS. LT LG C RULE 90S 90S 90S

RG
RT X H Y Z F QB READS

90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO Y DRAG
1 2
2 0 2 0 1 5 1 0 5

B 3 X H Y 4 F Q

B
5

1 0

1 5

PRE

TRIPS LT GO Y DRAG
POS. LT LG C RULE 90S 90S 90S

RG
RT X H Y Z F QB READS

90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO H DRAG
PRE 2
2 0 2 0 1 5 1 0 5

B 3 X

B
5

Y Q F

H 4

1 0

1 5

TRIPS RT GO H DRAG
POS. LT RULE 90S

LG
C RG

90S
90S 90S

RT
X H Y Z F QB READS

90S
Go #s (Work for Outside Release) After 12 yards if cant win run comeback. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. 10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO H DRAG
1 2
2 0 2 0 1 5 1 0 5

PRE

B 3
5

X H Y 4 F Q

1 0

1 5

TRIPS LT GO H DRAG
POS. LT LG C RULE 90S 90S 90S

RG
RT X

90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback.

H
Y

2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
10-17 yard cross. (USOM)

Z
F

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing

QB READS

PRE-Best Grass. Must read Safeties. Read Go, To Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO Z DRAG
PRE 2 1
1 5 2 0 2 0 1 5 1 0 5

B 3 X

B
5

Y Q F

H 4

1 0

TRIPS RT GO Z DRAG
POS. LT LG RULE 90S 90S

C
RG RT X H

90S
90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

Y Z

F
QB READS

TRIPS LT GO Z DRAG
PRE

1
2

3 X Y 4 H F Q Z

1 0

1 5

2 0

2 0 1 5 1 0 5

TRIPS LT GO Z DRAG
POS. LT LG RULE 90S 90S

C
RG RT X H

90S
90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

Y Z

F
QB READS

TRIPS RT GO X DRAG Y PICK


2 0 2 0

1
1 5 1 5 1 0

PRE

3
5

2
5

X Y F 4 Q H

1 0

TRIPS RT GO X DRAG Y PICK


POS. LT RULE 90S

LG
C RG RT X H Y Z

90S
90S 90S 90S
2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. Set Pick for X. Aim at Defenders Up Field Shoulder. If Collisioned continue on Route. Go #s (Work for Outside Release) After 12 yards if cant win run comeback.

F
QB READS

Check Swing
PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag(Pick), To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO Z DRAG Y PICK


1
2 0

PRE

2 X H Y Q F 4 Z

1 0

1 5

2 0 1 5 1 0 5

TRIPS LT GO Z DRAG Y PICK


POS. LT RULE 90S

LG
C RG RT X H Y Z

90S
90S 90S 90S
Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. Set Pick for X. Aim at Defenders Up Field Shoulder. If Collisioned continue on Route. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.

F
QB READS

Check Swing
PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag(Pick), To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO H WHIP
1 PRE
2 0 2 0 1 5 1 0 5

B 3

B
5

X H Q F Y

1 0

1 5

ACE GO H WHIP
POS. LT LG C RG RT RULE 90S 90S 90S 90S 90S

X
H Y

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
5 yard whip route. Fake as if running slant, stick inside foot in ground and burst out flat to sidelines. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

Z
F QB READS

Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Go, To Whip, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO Y WHIP
PRE 1
1 5 2 0 2 0 1 5 1 0 5

B 3

2
5

X H F Q Y

1 0

ACE GO Y WHIP
POS. LT LG C RG RT RULE 90S 90S 90S 90S 90S
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.

X H
Y Z

Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
5 yard whip route. Fake as if running slant, stick inside foot in ground and burst out flat to sidelines. Go #s (Work for Outside Release) After 12 yards if cant win run comeback.

F
QB READS

Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Go, To Whip, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO SPEED H CORNER


1 2
1 0 1 5 2 0 2 0 1 5

PRE
1 0

B
5

B
5

X H Q F Y

ACE GO SPEED H CORNER


POS. LT LG C RG RT X H Y RULE 90S 90S 90S 90S 90S Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. 10 yard corner route. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

Z F
QB READS

Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE- Best Grass. Must read Safeties. Read Corner, To Speed, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE GO SPEED Y CORNER


1 5 1 0

PRE

2 0

X H Q F Y

2 0 1 5 1 0 5

2 B 3 B

ACE GO SPEED Y CORNER


POS. LT LG C RG RT X H RULE 90S 90S 90S 90S 90S Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.

Y Z F
QB READS

10 yard corner route. Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE- Best Grass. Must read Safeties. Read Corner, To Speed, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT GO SPEED H CORNER


1 5 1 0

3 PRE

2 0

4 X Y Q F H Z

2 0 1 5 1 0 5

TRIPS RT GO SPEED H CORNER


POS. LT LG C RG RT X H RULE 90S 90S 90S 90S 90S Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. 10 yard corner route.

Y
Z F QB READS

10-17 yard cross. (USOM)


Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE- Best Grass. Must read Safeties. Read Corner, To Speed, To Cross,To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT GO SPEED H CORNER


1 3 PRE
1 0 1 5 2 0 2 0 1 5

4 X H Y F Q Z

1 0

B
5

TRIPS LT GO SPEED H CORNER


POS. LT LG RULE 90S 90S

C
RG RT X H Y

90S
90S 90S Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. 10 yard corner route. 10-17 yard cross. (USOM)

Z
F QB READS

Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12.


Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE- Best Grass. Must read Safeties. Read Corner, To Speed, Cross,To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

ACE STREAK H SAIL


1 PRE
2 0 2 0 1 5 1 0 5

2 B 3 B
5

X H Q F Y

1 0

1 5

ACE STREAK H SAIL


POS. LT LG C RG RULE 90S 90S 90S 90S

RT
X H Y Z F

90S
Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Sail Route. Sail is a 10 yd Speed Out. Run Streak Route. Streak is a Go but with no option to run stop, must keep running. VS 2 high Bend to middle. VS 1 high stay vertical. Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Steak, To Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

QB READS

ACE STREAK Y SAIL


PRE
1 5 1 0

1
1 5

B
5

B 3

2
5

X H Q F Y

1 0

2 0

2 0

ACE STREAK Y SAIL


POS. LT LG C RG RULE 90S 90S 90S 90S

RT
X H

90S
Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Streak Route. Streak is a Go but with no option to run stop, must keep running. VS 2 high Bend to middle. VS 1 high stay vertical.

Y
Z F

Sail is a 10 yd Speed Out.


Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Steak, To Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

QB READS

ACE STREAK DBL SAIL


PRE-Best Grass 1
1 5 2 0 2 0 1 5 1 0

B
5

2
5

X H Q F Y

1 0

ACE STREAK DBL SAIL


POS. LT LG C RG RT X H Y RULE 90S 90S 90S 90S 90S Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Sail Route. Sail is a 10 yd Speed Out. Run Sail Route. Sail is a 10 yd Speed Out.

Z
F QB READS

Run Streak Route. Streak is a Go but with no option to run comeback, must keep running.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE- Best Grass. Pick a Side. Must read Safeties. Read Streak, To, Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS RT STREAK Y SAIL


PRE
1 5 1 0

3 B
5

B
5

X Y Q F H

1 0

1 5

2 0

2 0

TRIPS RT STREAK Y SAIL


POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Sail Route. Sail is a 10 yd Speed Out. Run Sail Route. Sail is a 10 yd Speed Out. Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE- Best Grass. Must read Safeties. Read Streak, Streak, Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

TRIPS LT STREAK Y SAIL


2
1 PRE
1 5 2 0 2 0 1 5 1 0 5

3 B 4 B
5

X H Y Q F

1 0

TRIPS LT STREAK Y SAIL


POS. LT LG C RG RT X H Y RULE 90S 90S 90S 90S 90S Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Sail Route. Sail is a 10 yd Speed Out. Run Sail Route. Sail is a 10 yd Speed Out.

Z
F QB READS

Run Streak Route. Streak is a Go but with no option to run comeback, must keep running.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE- Best Grass. Must read Safeties. Read Streak, Streak, Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs

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