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GO
GO
CONCEPT:
Must read Safeties Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO
vs. 1 High Safety
2 0 2 0
FS PRE-Best Grass
1 0 1 0 1 5 1 5
X H Q F Y
Z
F QB READS
Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO
vs. 2 High Safety
2 0 2 0 1 5 1 0 5
FS
PRE-Best Grass
SS
X H Q F Y
1 0
1 5
Z
F QB READS
Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO
vs. 1 High Safety
1
PRE
1 5 1 0 5
FS
M 4 S
5
X
Y F Q H
1 0
1 5
PRE-Best Grass
2 0
2 0
H
Y
Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM)
Z
F QB READS
Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO
vs. 1 High Safety
1
1 5 1 0 5
PRE-Best Grass FS 3 M S 4
PRE
X
H Y Q F
1 0
1 5
2 0
2 0
H
Y
Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM)
Z
F QB READS
Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO
vs. 2 High Safety
PRE 3 FS 1 2 SS
2 0 2 0 1 5 1 0 5
M 4 S
5
X
Y F Q H
1 0
1 5
H
Y
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM).
Z
F QB READS
Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO
vs. 2 High Safety
1
FS
1 5 1 0 5 2 0 2 0
M S 4
5
X
H Y Q F
1 0
1 5
SS
PRE
H
Y
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Run 10 to 17 yard Cross Route. (USOM)
Z
F QB READS
Go on #s (Work for Outside Release). Work to get back on top of defender. After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
PRE-Best Grass. Must read Safeties-Read Go, Go, (Trips-Cross ) Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO Y OPTION
vs. 1 High Safety
PRE
FS 2
2 0 2 0 1 5 1 0 5
M 4
3 S
5
X
Y F Q H
1 0
1 5
C
RG RT X H Y Z F QB READS
90S
90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO Y OPTION
vs. 1 High Safety
1
1 5 1 0 2 0 2 0 5
FS
PRE
3
S
M 4
5
X
H Y Q F
1 0
1 5
C
RG RT X H Y Z F QB READS
90S
90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 1 high stay vertical. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO H OPTION
vs. 1 High Safety
PRE
FS
2 0 2 0 1 5 1 0 5
2 3 M 4 S
5 1 0
X
Y F Q H
1 5
RG
RT X H Y Z F QB READS
90S
90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. 10-17 yard cross. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Cross, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO H OPTION
vs. 1 High Safety
1
1 5 1 0 5 2 0 2 0
FS
PRE SS 2
3
S
M 4
5
X
H Y Q F
1 0
1 5
10-17 yard cross. (USOM) Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle
QB READS
PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO Y OPTION
vs. 2 High Safety
PRE
FS
1 5 1 0 2 0 2 0 5
1
2 SS
M 4
3 S
5
X
Y F Q H
1 0
1 5
RULE
90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
Z
F QB READS
TRIPS LT GO Y OPTION
vs. 2 High Safety
FS 2 PRE
1 5 2 0 2 0
SS
3
S
M 4
5
X
H Y Q F
1 0
1 5 1 0 5
C
RG RT X H Y Z F QB READS
90S
90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop. Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go on #s (Work for Outside Release) After 12 yards if cant win run comeback. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO H OPTION
vs. 2 High Safety
PRE
FS
1 5 1 0 5 2 0 2 0
1
SS 2
M 4
3
S
X
Y F Q H
1 0
1 5
RULE
90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
Z
F QB READS
TRIPS LT GO H OPTION
vs. 2 High Safety
1 FS 2 PRE
1 5 2 0 2 0 1 5 1 0 5
SS
3
S
M 4
5
X
H Y Q F
1 0
RULE
90S 90S 90S 90S 90S Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Option Route at 5-10 yards. If Zone find Grass, If Man break inside or Outside. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. After 12 yards if cant win run stop.
Go on #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle PRE-Best Grass. Pick a side. Must read Safeties-Read Go, Go, To option, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
Z
F QB READS
B
5
B
5
X H Q F Y
1 0
1 5
2 0
2 0 1 5 1 0
PRE
B
5
B
5
X H Q F Y
1 0
1 5
2 0 1 5 1 0
C
RG RT
90S
90S 90S
X
H Y Z F QB READS
B
5
X H Q F Y
1 0
QB READS
PRE-Best Grass. Must read Safeties. Read STREAK, To Dig,To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
B
5
X H Q F Y
1 0
X
H Y Z F QB READS
2
1 0 1 0
B
5
B
5
X H Q F Y
1 5
2 0
2 0
X
Y F Q H
1 5
2 0
2 0 1 5
STREAK on #s (Work for Outside Release) Post Dig at 15 yards 10-17 yard cross. (USOM) STREAK on #s (Work for Outside Release)
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
M S 4
5
X
H Y Q F
1 0
1 5
STREAK on #s (Work for Outside Release) Post Dig at 15 yards 10-17 yard cross. (USOM) STREAK on #s (Work for Outside Release)
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE-Best Grass. Must read Safeties. Read STREAK, To Dig, To Cross, To Checkdown. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
M 4 S
5 5
X
Y F Q H
1 0
1 5
2 0
2 0 1 5 1 0
C
RG RT
90S
90S 90S
X
H
Y
Z F QB READS
M S 4
5
X
H Y F Q
1 0
1 5
M 4 S
5
X
Y F Q H
1 0
1 5
M S 4
5
X
H Y Q F
1 0
PRE
Y Z
F QB READS
X
Y F Q H
1 0
1 5
2 0
2 0 1 5 1 0
RG
RT X H
90S
90S
Y
Z F QB READS
PRE M S 4
5 1 0
X
H Y F Q
1 5
RG
RT X H
90S
90S
Y
Z F QB READS
ACE GO X DRAG
2 0 2 0
2 PRE
1 5 1 5 1 0 5
3
5
X H Y 4 F Q
1 0
ACE GO X DRAG
POS. LT LG RULE 90S 90S
C
RG RT X H
90S
90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
Y
Z F QB READS
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO H DRAG
2 0 2 0
PRE
1 5 1 0
B
5
B 3
5
X H F Q Y
1 0
1 5
ACE GO H DRAG
POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing. PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO Y DRAG
1 2
PRE
B 3
5
B
5
X H Q F 4 Y
1 0
1 5
2 0
2 0 1 5 1 0
ACE GO Y DRAG
POS. LT LG C RULE 90S 90S 90S
RG
RT X H Y Z F QB READS
90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO Z DRAG
1 2 PRE B
5 1 5 2 0 2 0 1 5 1 0
B
5
X H Q F Y 4
1 0
ACE GO Z DRAG
POS. LT LG C RULE 90S 90S 90S
RG
RT X H Y Z F QB READS
90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO X DRAG
2 0 2 0
1
1 5
PRE
B
5
3
5
X Y 4 F Q H
1 0
1 5 1 0
TRIPS RT GO X DRAG
POS. LT LG C RULE 90S 90S 90S
RG
RT X H Y Z F QB READS
90S
90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 10-17 yard cross. (USOM)
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO X DRAG
2 0 2 0
1
1 5
PRE
B
5
3
5
X H Y 4 F Q
1 0
1 5 1 0
TRIPS LT GO X DRAG
POS. LT LG C RG RT X H Y Z F QB READS RULE 90S 90S 90S 90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO Y DRAG
PRE
1 5 1 0
2 0
B
5
B
5
X Y Q F H
1 0
1 5
2 0
TRIPS RT GO Y DRAG
POS. LT LG C RULE 90S 90S 90S
RG
RT X H Y Z F QB READS
90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO Y DRAG
1 2
2 0 2 0 1 5 1 0 5
B 3 X H Y 4 F Q
B
5
1 0
1 5
PRE
TRIPS LT GO Y DRAG
POS. LT LG C RULE 90S 90S 90S
RG
RT X H Y Z F QB READS
90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO H DRAG
PRE 2
2 0 2 0 1 5 1 0 5
B 3 X
B
5
Y Q F
H 4
1 0
1 5
TRIPS RT GO H DRAG
POS. LT RULE 90S
LG
C RG
90S
90S 90S
RT
X H Y Z F QB READS
90S
Go #s (Work for Outside Release) After 12 yards if cant win run comeback. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. 10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS LT GO H DRAG
1 2
2 0 2 0 1 5 1 0 5
PRE
B 3
5
X H Y 4 F Q
1 0
1 5
TRIPS LT GO H DRAG
POS. LT LG C RULE 90S 90S 90S
RG
RT X
90S
90S Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
H
Y
2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
10-17 yard cross. (USOM)
Z
F
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing
QB READS
PRE-Best Grass. Must read Safeties. Read Go, To Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
TRIPS RT GO Z DRAG
PRE 2 1
1 5 2 0 2 0 1 5 1 0 5
B 3 X
B
5
Y Q F
H 4
1 0
TRIPS RT GO Z DRAG
POS. LT LG RULE 90S 90S
C
RG RT X H
90S
90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Cross, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
Y Z
F
QB READS
TRIPS LT GO Z DRAG
PRE
1
2
3 X Y 4 H F Q Z
1 0
1 5
2 0
2 0 1 5 1 0 5
TRIPS LT GO Z DRAG
POS. LT LG RULE 90S 90S
C
RG RT X H
90S
90S 90S 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. 10-17 yard cross. (USOM) Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Check Swing PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag, To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
Y Z
F
QB READS
1
1 5 1 5 1 0
PRE
3
5
2
5
X Y F 4 Q H
1 0
LG
C RG RT X H Y Z
90S
90S 90S 90S
2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. Set Pick for X. Aim at Defenders Up Field Shoulder. If Collisioned continue on Route. Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
F
QB READS
Check Swing
PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag(Pick), To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
PRE
2 X H Y Q F 4 Z
1 0
1 5
2 0 1 5 1 0 5
LG
C RG RT X H Y Z
90S
90S 90S 90S
Go #s (Work for Outside Release) After 12 yards if cant win run comeback. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop. Set Pick for X. Aim at Defenders Up Field Shoulder. If Collisioned continue on Route. 2-6 yard drag through the heels of DL. If zone can settle past center. If man keep running and gain ground.
F
QB READS
Check Swing
PRE-Best Grass. Must read Safeties. Read Go, To Go, To Drag(Pick), To Sweed. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO H WHIP
1 PRE
2 0 2 0 1 5 1 0 5
B 3
B
5
X H Q F Y
1 0
1 5
ACE GO H WHIP
POS. LT LG C RG RT RULE 90S 90S 90S 90S 90S
X
H Y
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
5 yard whip route. Fake as if running slant, stick inside foot in ground and burst out flat to sidelines. Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
Z
F QB READS
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Go, To Whip, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
ACE GO Y WHIP
PRE 1
1 5 2 0 2 0 1 5 1 0 5
B 3
2
5
X H F Q Y
1 0
ACE GO Y WHIP
POS. LT LG C RG RT RULE 90S 90S 90S 90S 90S
Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
X H
Y Z
Go (Work for Outside Release) Stem hole defender. VS 2 high Bend to middle. VS 1 high stay vertical. After 12 yards if cant win run stop.
5 yard whip route. Fake as if running slant, stick inside foot in ground and burst out flat to sidelines. Go #s (Work for Outside Release) After 12 yards if cant win run comeback.
F
QB READS
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Go, To Whip, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
PRE
1 0
B
5
B
5
X H Q F Y
Z F
QB READS
Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE- Best Grass. Must read Safeties. Read Corner, To Speed, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
PRE
2 0
X H Q F Y
2 0 1 5 1 0 5
2 B 3 B
Y Z F
QB READS
10 yard corner route. Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE- Best Grass. Must read Safeties. Read Corner, To Speed, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
3 PRE
2 0
4 X Y Q F H Z
2 0 1 5 1 0 5
Y
Z F QB READS
4 X H Y F Q Z
1 0
B
5
C
RG RT X H Y
90S
90S 90S Speed. Slightly tighten Alignment. Stick speed at 8 yards rolling to 12. 10 yard corner route. 10-17 yard cross. (USOM)
Z
F QB READS
2 B 3 B
5
X H Q F Y
1 0
1 5
RT
X H Y Z F
90S
Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Sail Route. Sail is a 10 yd Speed Out. Run Streak Route. Streak is a Go but with no option to run stop, must keep running. VS 2 high Bend to middle. VS 1 high stay vertical. Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle.
PRE-Best Grass. Must read Safeties. Read Steak, To Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
QB READS
1
1 5
B
5
B 3
2
5
X H Q F Y
1 0
2 0
2 0
RT
X H
90S
Run Streak Route. Streak is a Go but with no option to run comeback, must keep running. Run Streak Route. Streak is a Go but with no option to run stop, must keep running. VS 2 high Bend to middle. VS 1 high stay vertical.
Y
Z F
QB READS
B
5
2
5
X H Q F Y
1 0
Z
F QB READS
Run Streak Route. Streak is a Go but with no option to run comeback, must keep running.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE- Best Grass. Pick a Side. Must read Safeties. Read Streak, To, Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs
3 B
5
B
5
X Y Q F H
1 0
1 5
2 0
2 0
3 B 4 B
5
X H Y Q F
1 0
Z
F QB READS
Run Streak Route. Streak is a Go but with no option to run comeback, must keep running.
Block 90s Protection. 1002 count then Check-Down- if man break in or out/if zone settle. PRE- Best Grass. Must read Safeties. Read Streak, Streak, Sail, To Check down. If cover 2 read play-side safety and go 2 on 1 vs. that safety-If cover 1 or 3 read free safety and go 2 on 1 vs. free safety. If no deep route open then go to check-downs