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VS

WIN!
TURNOVERS
150+ YDS
RUSHING
COMPLETION
% (60%)
8 YDS PER
PASS ATTEMPT
1 SACK OR
LESS
3RD DOWN
CONV. (45%)
SHORT YDG
(75%)
NO DRIVE
ENDING
PENALTIES
5 BIG PLAYS
(20+ YDS)
RED ZONE
(100%)
PIRATE YARDS
(100+)
OFFENSIVE PENALITIES SACKS TURNOVERS-FUMBLES TURNOVERS-INT'S DROP BALLS TOTAL PLAYS %TOTAL WIN/LOSE
2 1 0 1 2 80 8% WIN
5 3 2 2 4 80 20% LOSE
X
Y
FB
RB
Z
X
Y
Z
RB
FB
X
Y
FB
RB
Z
X
Y
Z
RB
TB
X
Y
RB
TB
Z
X
Y
TB
RB
Z
X
Y
RB
TB
Z
X
Y
Z
RB
FB
Bandit Rt
Trips Left Trey Rt
Wide Rt Over Wide Lt Over
Twins Rt Ace
Twins Lt Ace
Bandit Lt
*21L = Lightning (2 TB's)
DISPLACED 21 FORMATIONS
*All Formations can be 21 or 21L
X
Y
Z
RB
A
X
Y A
RB
Z
X
Y A
RB
Z
X
Y A
RB
Z
X
Y A
RB
Z
X
Y
Z
RB
A
X
Y
Z
RB
A
X
Y
Z
RB
A
X
Y
A
RB
Z
X
Y A
RB
Z
X
Y
A
RB
Z
X
Y
A
RB
Z
X
Y
A
RB
Z
X Y
A
RB
Z
X
Y
A
RB
Z
X Y
A
RB
Z
12 PERSONNEL FORMATIONS
Tech Lt Tech Rt
Tech Twins Lt Tech Twins Rt
Tech Wing Lt
Tech Wing Rt
Tech Wing Lt Over
Tech Wing Rt Over
Trouble Lt
Trouble Rt
Bandit Lt Bandit Rt
Trips Lt Trips Rt
Trey Lt Trey Rt
DAY THREE
RUNS

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Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
Playside
Tackle
Big vs. Red/WLB
# 3 Unless Weak Then # 4
On
On/Inside
On/Over/WLB
# 2 Unless Weak Then # 3
Playside
Guard
Push Crack
Push Crack
Y
Toss Ball to TB (Down Hill) and Boot Out Opposite.
Lead Step With Near Foot. Look To Block WILL LB'er.
Timer Step Stretch Ball With Speed.
19/18 BOLO
19 BOLO
19 BOLO
18 BOLO
18 BOLO

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
Playside
Tackle
Big vs. Red/WLB
Big vs. Red/On
On
On/Inside
On/WLB
Timer Step: Stretch Ball With Speed
Push Crack
Push Crack
Y
Toss Ball to TB (Down Hill) and Boot Out Opposite.
Lead Step With Near Foot. Look to Block 1st LB In Box
On/Inside
18 BOLO 18 BOLO
19 BOLO 19 BOLO
18/19 BOLO (17/16)

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
35/34 Footwork & Read
Zone # 3
Zone # 2
Zone # 1
Zone 0 Auto Front Call Unless Middle
Big vs. Red/Inside
Big vs. Red/On
Push Crack
Push Crack
Y
A
A A
A
Open Playside @ 4/8 O'Clock Angle. Setup For Pass After Handoff.
A
Block Will
36 BULLDOG
37 BULLDOG
36 BULLDOG
37 BULLDOG
16/17 BULLDOG (Tech Wing Motion)

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Playside
Tackle
Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
# 3 Zone
# 2 Zone
# 1 Zone
0 Zone
# 1 Zone
# 2 Zone
Push Crack For Safety
Push Crack For Safey
Y
Open Play Side @ 4/8 O'CLock Angle. Setup For Pass After Handoff.
34/35 BELLY
34 BELLY 34 BELLY
35 BELLY 35 BELLY
Fake toss opposite of call.
Lead Step and Roll at Tail of Tackle - Read Block On 1st DL On or
Outside Tackle

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FB



Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
Playside
Tackle
C Gap/ARC # 4
Inside Unless Hard Then On
Backside/On
Pull P.S. LB'er
Jab & Cut
Playside
Guard
Push Crack
Push Crack
Y
3 Steps, Pitch or Keep
Inside Unless Hard Then On
Up Step Get Into Relationship With Pulling Guard
Block Force Defender
6/7 SHOVEL
6 SHOVEL 6 SHOVEL
7 SHOVEL
7 SHOVEL

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Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
Playside
Tackle
Inside Unless Hard Then On
Backside/On
Pull P.S. LB'er
Jab & Cut
Block Force Defender
Up Step Get Into Relationship With Pulling Guard
Playside
Guard
7/6 SHOVEL (OPTION)
C Gap
Push Crack
Push Crack
Y
3 Steps Pitch or Keep
Inside Unless Hard Then On
7 SHOVEL OPTION 7 SHOVEL OPTION
6 SHOVEL OPTION 6 SHOVEL OPTION
DAY ONE

PROTECTIONS



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Playside
Tackle
Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Big vs. Red / Inside
Big vs Red / On
Free Release (5 Man Pro)
Free Release (5 Man Pro)
Middle to B. S. LB'er; Auto Alert Playside
Big vs. Red / Inside; Auto Alert
Big vs. Red / On; Auto Alert
Run Route Called
Run Route Called
72/73 (5-Man Scat Protection)
Y
FB/B
5 or 7 Step Scat Protection. Hot Off 2 Strong and 1 Weak
Run Route Called
72
72
72
73

SS



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Playside
Tackle
Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
TE
Aggressive Big vs. Red / On; Auto Alert
Aggressive Big vs. Red / Inside; Auto Alert
Aggressive Middle to B.S. LB'er; Auto Alert Playside
Aggressive Big vs. Red / Inside
Aggressive Big vs. Red / On
Free Release (5 Man Pro)
Free Release (5 Man Pro)
Run Route Called
Run Route Called
372/373 (5-Man Scat/3 Step Drop)
Route Called
3 Step Scat Protection. Hot Off 2 Strong and 1 Weak
373
372 372
372
VS
WIN!
TURNOVERS
150+ YDS
RUSHING
COMPLETION
% (60%)
8 YDS PER
PASS ATTEMPT
1 SACK OR
LESS
3RD DOWN
CONV. (45%)
SHORT YDG
(75%)
NO DRIVE
ENDING
PENALTIES
5 BIG PLAYS
(20+ YDS)
RED ZONE
(100%)
PIRATE YARDS
(100+)
OFFENSIVE PENALITIES SACKS TURNOVERS-FUMBLES TURNOVERS-INT'S DROP BALLS TOTAL PLAYS %TOTAL WIN/LOSE
2 1 0 1 2 80 8% WIN
5 3 2 2 4 80 20% LOSE
X
Y
B
RB
Z
X Y
B
RB
Z
X
Y
Z
RB
B
X
Y
B
RB
Z
X Y
B
RB
Z
X
Y
Z
RB
B
X
Y
B
RB
Z
X Y
B
RB
Z
X
Y
B
RB
Z
X Y
B
RB
Z
X
Y
B
RB
Z
X
Y
B
RB
Z
X
Y
B
RB
Z
X
Y
B
TB
Z
11 PERSONNEL FORMATIONS
Bandit Lt Bandit Rt
Trips Lt
Trips Rt
Trey Lt Trey Rt
Bandit Lt Near
Bandit Rt Near
Bandit Lt Far Bandit Rt Far
B-Over Lt
B-Over Rt
Posse Lt Posse Rt
X Y
FB
TB
Z
X
Y
FB
TB
Z
X
Y
FB
TB
Z
X Y
FB
TB
Z
X Y
FB
TB
Z
X
Y
FB
TB
Z
21 PERSONNEL FORMATIONS
Posse Rt
Left Close
Right Close
Posse Lt
(X and Z, 4 yd split) (X and Z, 4 yd split)
Over Left Tight
(X and Z, 1 yd split)
Over Right Tight
(X and Z, 1 yd split)
X
Y
FB
TB
Z
X Y
FB
TB
Z
20 PERSONNEL FORMATIONS
(SLOT)
* Y is a Wide Receiver
Posse Lt Posse Rt
X
Y
Z
RB
B
X Y
B
RB
Z
X Y
B
RB
Z
X Y
Z
RB
B
X Y
RB
B Z
X Y
B
RB
Z
X Y
B
RB
Z
X Y
Z
RB
B
X Y
RB
B Z
X
Y
Z
RB
B
X Y
B
RB
Z
X
Y
B
RB
Z
Bandit Lt Bandit Rt
Trips Lt Trips Rt
Trey Lt Trey Rt
Empty Lt
Bandit Lt Over (B-Lt Over)
10 PERSONNEL FORMATIONS
(QUADS)
Posse Lt Posse Rt
Empty Rt
Bandit Rt Over (B-Lt Over)
DAY TWO
RUNS

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
Playside
Tackle
Pull Block Alley Unless Hard Then On
Zone P.S. Gap
Zone P.S. Gap
Zone P.S. Gap
Zone P.S. Gap
19/18 TRAIN
Zone P.S. Gap
Y
Toss Ball to RB, Boot Out Opposite.
Block First Defender Off The Ball Inside
Block First Defender On The End Of Line
SS
X
Z
Block Support
X
Z
X
Z
X
Z
Run 19/18 Footwork. Show Wide. Try to Circle the Defense.
19 TRAIN 19 TRAIN
18 TRAIN 18 TRAIN

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Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
To: Pin EMOL Away: Zone P.S. Gap
Pull Block Alley Unless Hard Then On
Zone P.S. Gap
Zone P.S. Gap
Zone P.S. Gap
Zone P.S. Gap
Backside Cut Off
Block First Defender Off the Ball Inside
Y
18/19 TRUCK
Toss to RB and Boot Out Opposite.
Playside
Guard
Z
Z
Z
Z
Run 18/19 Footwork. Show Wide. Try to Circle the Defense.
FB/B/A
Block Alley
18 TRUCK
18 TRUCK
19 TRUCK 19 TRUCK

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Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Zone # 2
Zone # 1
Zone # 1
Zone # 2
34/35 BASE
Zone # 3
Zone 0
Lead Step and Roll at the Tail of the Tackle. Read Block On 1st DL On or
Outside Tackle
Playside
Guard
Push Crack
Push Crack
Y
FB/B Block OLB TO Your Side.
Open Playside @ 4/8 O'Clock Angle. Boot Opposite After Handoff.
34 34
35
35

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Zone # 2
Zone # 1
Zone 0 Auto Front Call Unless Middle Front to Y
Zone # 1
Zone # 2
34/35 Footwork & Read
Cut Inside Leg
Push Crack Unless Auburn is Called
Push Crack Unless Auburn is Called
Y
FB/B
Open Playside and Handoff. If Throwing Bubble or Auburn, Fake Quick
and Get Rid Of It.
35/34 BASE STAY (BUBBLE/AUBURN)
Block OLB To Your Side
35
35
34 34

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Zone # 2
Zone # 1
Zone 0 Auto Front Call Unless Middle Front to Y
Zone # 1
Zone # 2
34/35 Footwork & Read
Cut Inside Leg
Push Crack Unless Auburn is Called
Push Crack Unless Auburn is Called
Y
FB/B
Open Playside and Handoff. If Throwing Bubble or Auburn, Fake Quick
and Get Rid Of It.
35/34 BASE STAY (BUBBLE/AUBURN)
Block OLB To Your Side
35
35
34 34

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
Playside
Tackle
36/37 0
C Gap/On
Backside/On
Pull For Sam
Jab & Cut
Jab Step Away Give Guard Time For Block. Mesh With QB Read Block of
Guard
Push Crack
Push Crack
Y
FB/B
Reverse Out, Hand to RB Straight Back and Setup For Pass
Block OLB To Your Side
Inside Unless Hard Then On
Inside Unless Hard Then On
36 "O" 36 "O"
37 "O" 37 "O"

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Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
PANTHER 32/33
Sam
Big vs. Red/On
Big vs. Red/Inside
On/Over/WLB Alert B.S.T.
Backside
Guard
Big vs. Red/Inside
Big vs. Red/On Sift to Alert
Slide Step to Call Then Attack L.O.S.
Push Crack
Push Crack
Y
FB/B Block OLB To Your Side.
Show Pass For 1st and 2nd Steps, Hand to RB and Setup For Pass.
Playside
Guard
PANTHER 32 PANTHER 32
PANTHER 33 PANTHER 33

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Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Big vs. Red/On Possible: Tulsa
Big vs. Red/Inside
On/WLB No TE Add Over
Big vs. Red/WLB
Pull For P.S. LB'er
Shuffle Step Away Give Tackle Time For Block. Mesh With QB. Read
Tackle Block
Push Crack
Push Crack
Y
FB/B
Open Opposite Play Side, Handoff Underneath to RB and Setup For Pass.
Playside
Guard
Block OLB To Your Side
To: On Unless Weak Then # 4 Away: C Gap/On
37/36 'T'
37 "T" 37 "T"
36 "T" 36 "T"

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Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
Playside
Tackle
Backside/On
Playside
Guard
16/17 WHAM O PITCH @ 9/8
C Gap/On
Pull P.S. LB'er Unless Middle
Block Like 16/17 Wham O
Jab Step To Call. Catch Pitch Away. Look To Circle Defense
Push Crack
Push Crack
Y
Open Like Wham-O Strong, Take 1st 2 Steps and Pitch Opposite to TB.
Inside Unless Hard Then On
Inside Unless Hard Then On
Zone and Pin LB'er
16 WHAM 0 PITCH @ 9 16 WHAM 0 PITCH @ 9
17 WHAM O PITCH @ 8
17 WHAM O PITCH @ 8
DAY TWO

PROTECTIONS



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Playside
Tackle
Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
# 2
# 1
Mike
Big vs. Red / Inside
Big vs Red / On
Free Release Run Route Called
Block Will LB'er to Scan # 4 Strong (Search Light). No Pressure Run
Checkdown (7 Man Pro).
Run Route Called
Run Route Called
Y
FB/B
5 or 7 Step Drop Based On Route Called. Alert Secondary Pressure.
# 3 Unless He Drops, Then Checkdown @ 4-5 Yards
60 PROTECTION (1 Back Max Protection)

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Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Playside
Guard
Backside
Guard
# 3
# 2
# 1
Mike
Big vs. Red / Inside
Big vs. Red / On
Run Route Called
FB/B/A
Good 34/35 Fake - Block Will LB'er to Scan. No Pressure Run Route
Run Route Called
Run Route Called
Open Play-Side, Fake To RB and Roll Back Behind Center. Like 60
Protection As Far As Blocking Assignments
Y
34/35 CHILI PASS

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
TE
Big vs. Red / Inside
Big vs Red / On
Big vs. Red / On
Big vs. Red / Inside
2/3 JET
WOLB to $
Double Read: Inside LB'er Out (OLB / SS) - (6 Man Pro)
Playside
Tackle
Run Route Called
Run Route Called
Run Route Called
5 or 7 Step Drop Based On Route Called. Alert Strong/Weak Dog and
Secondary Pressure.
FB/B
Run Route Called
2-JET 2-JET
3-JET
3-JET

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Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
# 2
Big vs Red / On
WOLB to $
Big vs. Red / Inside
Playside
Tackle
Run Route Called
Run Route Called
2/3 JET CHECK (7-Man Max Pro)
Y
# 3, If He Drops Run Checkdown @ 4-5 Yards
5 or 7 Step Drop Based On Route Called. 7-Man Protection Alert
Secondary Pressure.
FB/B
Run Route Called
Playside
Guard
Big vs. Red/Inside
Mike to Scan # 4 Strong

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Aggressive Big vs. Red / Inside
Aggressive Big vs. Red / On
200/300 JET
Aggressive Big vs. Red / On
Aggressive Big vs. Red / Inside
Aggressive WOLB to $
Agressive Insert Call Side
Run Route Called
Run Route Called
Y Run Route Called
3-Step Drop. 3-Step 2/3 Jet Protection.
Playside
Tackle
FB/B Run Route Called
200 JET
200 JET
300 JET
300 JET

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Big vs. Red / Inside
Big vs Red / On
Big vs. Red / On
Big vs. Red / Inside
Mike to WLB
Run Route Called
Run Route Called
2/3 MIKE (6-Man Mike Protection)
Y Run Route Called
5 or 7 Step Drop. Alert Saw Dog and Seconday Pressure.
FB/B
Run Route Called
Playside
Tackle
Double Read: Sam To Will - (6 Man Pro)

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Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Run Route Called
Run Route Called
Y
FB/B
Playside
Guard
200/300 JET CHECK (7-Man Max Pro)
Agressive. # 3, If He Drops Run Checkdown @ 4-5 Yards
Agressive. # 2
Agressive. Big vs. Red/Inside
Agressive. WOLB to $
Agressive. Big vs. Red / Inside
Agressive. Big vs Red / On
Run Route Called
3 Step Drop Based On Route Called. 7-Man Protection Alert Secondary
Pressure.
Mike to Scan # 4 Strong

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Playside
Tackle
Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
# 2 Zone
# 1 Zone
0 Zone
# 1 Zone
# 2 Zone
Cut Off Outside Tackle
Lead Step and Roll at Tail of Takle - Read Block On 1st DL On or Outside
Tackle
Push Crack For Safety
Push Crack For Safey
Y
Run Route Called
Good F-16/17 Fake. Plant, Get Around and Boot Outside Pocket
F-16/17 BOOT LT/RT

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Y
Set Set Cut
Set Set Cut
TEXAS LT/RT
Set Set Cut
Set Set Cut/You Me Flat/Alley No Count
Set Set Cut/You Me P.S.G Flat/Alley No Count
Set Set Cut
5-Step With Eyes Downfield, Throw Swing Screen To RB
FB/B
Show Wide- Look To Block Support
Crack 1st LB Inside Box
Wide Route. Free Release. Look Quick
Crack The Defender Over Top Of The # 2 WR
Crack First LB Inside Box

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
RB
X
Z
SS
Playside
Tackle
Y
RADAR/LASER
To: Flat Alley Away: Middle To B.S. LB'er
Set Set Cut
Punch Alley/P.S. LB'er
Punch P.S. LB'er
Punch To Peel
Set Set Cut
Throw Quick Screen ASAP TO Widest Receiver To Playside.
Flare Away From Call
2 Steps Up 2 Back Catch the Ball Look For Green Grass
Block The Guy Over The WR, Running The Screen
FB/B
Block Most Dangerous, Corner To Nickel
DAY TWO
ROUTES








































B
















Z
Y
Z
X
Y X
Z Y X
Y
Z X
RB
Y
RB
X
21
FB
TB
11
B
RB
5
Z
"STEAMERS"
Bandit Rt 3- Jet Steamers- B
11
RB
Lt Over Liz 2- Jet Steamers- Y
Trey Lt X- Close Rip 73 Steamers- X
Y-Spot
11
Bandit Rt 3- Jet Steamers- Y
B
Tech Twins Rt Liz 72 Steamers- A
Y- Spot
12
A
- 4 VERTICALS, WILL ALWAYS
NOTIFY WHO HAS THE BREAK
- 5 STEP DROP
QB- set on safety play steamer off
safety or play 2 on 1 to checkdown
vs cover 2


















Z

















































Y
Y
Y
Y
Z
RB
Y
RB
X
11
RB
B
"WAHOO STEAMERS"
21
Trey Rt 3- Jet Wahoo Steamers- Z
FB
11
Z
X
Trips Rt 3- Mike Wahoo Steamers- B
B
RB
Rt Z-Close Rip 3- Jet Wahoo Steamers- Z
X
Z
TB
FB
10
Z X
21
Y
Z X
RB
A
Trey Lt X- Close Rip 73 Wahoo
Steamers- Z X- Spot
FB
X
12
Tech Twins Rt 3-Mike Wahoo Steamers- Z
Trips Lt 2- Jet Wahoo Steamers- B
QB- play inside seams to
checkdowns unless cover 1
- VERTICALS W/ #3 WORKING TO
OPPOSITE SEAM
-WILL DECLARE BENDER










































TB
















X
FB Z
Y
Z
X
B
Y
X
Z
RB
RB
Z
Y
X
Y
Z
X
Y
21
11
B
- Hitch by # 2, short settle post by # 1
- QB play off mike
Bandit Rt Flex 2-Mike Hokie
10
5
"HOKIE" (7-Semi)
Bandit Lt 3- Jet Hokie
5
Trey Rt 3- Jet Hokie X- Utah
5 TB
5
FB
Empty Right 72 Hokie Y- Spot
11
Bandit Rt Flex 3- Mike Hokie
5
B
RB
QB- play away from Mike QB- play away from Mike





























B





































Y
Z
Y X
Z
Y
Y
RB
Y
X
RB
11
12
B
X
RB
Z
"DRIVE"
11
Bandit Rt Zip 2- Jet Z- Drive
* Drive runner will sit down or continue based on coverage
11
Bandit Rt Close 3- Jet X- Drive
21
TB
FB
B
RB
X
Trips Rt 2- Jet B- Drive Z- Mills
Tech Wing Lt Over 3- Jet A- Drive
X
Z A
Z
Split Lt Zip 3- Jet Z- Drive (HB Corner)
Y X
Z
Devil Lt Over Close Liz 2-Jet X- Drive
21
TB
FB
- "TRIANGLE" READ FOR QB. PLAY
DRIVE TO 6 ROUTE TO CHECKDOWN
* Drive runner will sit down or continue based on coverage
* Drive runner will sit down or continue based on coverage
* Drive runner will sit down or continue based on coverage
* Drive runner will sit down or continue based on coverage
* Drive runner will sit down or continue based on coverage




























































Z
Y
Z
X
Y X
Z
X
Y
X
Y
"X- INDIVIDUALS WITH SPACING"
21
FB
TB
Posse Rt 200 Jet X- Slant W/ Spacing Posse Lt 300 Jet X- Houston W/ Spacing
11
RB
B
Zip to Posse Rt 200 Jet X- Omaha W/
Spacing
21
21
TB
FB
FB
TB
Z
Duke Rt Zip 200 Jet X- Slant W/ Spacing
QB- Play X to Y to Z to Flat
5
5
3
5
5
3
5
3
5
X
Y
Z
10
Zoom to Posse Lt 300 Jet X Sluggo
W/ Spacing
RB
B
3
5
5
















































Z
Y
Z
X
Y X
Z
RB
Z
X
Y
RB
11
X
"DETROIT"
10
Bandit Rt 200 Jet Detroit
RB
B
Trips Rt Lucky Detroit (Y- Spot)
TB
FB
11
B
Trey Lt Lucky Detroit (Y- Spot)
Tech Twins Rt Ricky Detroit (Y- Spot)
12
Y A
- OUTSIDE RECEIVER SLANTS
WITH HITCHES INSIDE
- USUALLY OUT OF TRIPS/TREY
- # 3 RECEIVER RUNS SPOT OVER BALL
QB- play X to Y unless pressed over # 2
receiver strong. If pressed # 2 play Z to Y







FB












































Y
Z
Y X
Y
X
X
RB
Z
Y
Z
11
B
RB
"SHALLOW CROSS"
-SHALLOW CROSS RUNNER MUST SIT DOWN @ GHOST
TIGHT END AREA OR CONTINUE ON WITH CHIN ON SHOULDER
-SHALLOW CROSS RUNNER SHOULD BE IN CLOSE POSITION
-CAN RUN ANY ROUTE COMBO ON OTHER SIDE
Devil Rt 3- Jet Mills X- Shallow Cross
(FB- Corner)
TB
21
20
TB
FB
Devil (Slot) Rt 15 Pass Fork X- Shallow
Cross
Z B
Bandit Rt Zip 2- Jet Righty Z- Shallow
Cross
11
X
Trey Rt X- Close Liz 72 Wahoo
Steamers Z (X- Shallow Cross)


















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Y
Y
Y
Y
Z
Y
RB
Z
X
X Z
TB
FB
Z
X
FB
X
11 21
TB
TB
"SLUGGO SEAM"
Z
X
Trips Rt 2- Jet Check X-Sluggo B- Seam Trey Lt 3- Jet Check X- Sluggo Z- Seam
FB
21
Twins Rt Ace 2- Jet Check HB Sluggo Z-
Seam
12
Tech Trips Rt 2- Jet Check X- Sluggo A-
Seam
RB
A
Trips Lt 3- Jet Check X- Sluggo FB- Seam
21
- SLANT & GO BY SINGLE RECEIVER
- SEAM BY # 2 RECEIVER STRONG, CAN
CONVERT TO COVER 2 POST VS 2
DEEP QB- Pump slant, throw sluggo if he wins,
otherwise reset and throw seam to checkdown





















FB










































Y
Y
Y
Z
Y
X
X
21
TB
Z
X
RB
Z
Y X
Z
RB
- HOKIE STRONG, GATOR WEAK WITH
# 3 RUNNING THRU THE MIDDLE
"COWBOY SEMI"
5
Trips Rt Far 73 Cowboy Semi
21
Empty Lt 72 Cowboy Semi
5
Z
X
TB FB
11
Trey Rt Far 73 Cowboy Semi
B
10
Empty Lt Gun 72 Cowboy Semi
B
12
Tech Trips Rt Far 73 Cowboy Semi
A
RB
5
5
QB- Play strong vs 2 deep. Best side
based on rotation vs single high.





















FB



















Y
Y X
21
TB
Z
Y X
RB
5
Z
X
11
5
"RAIDER SEMI"
- OPPOSITE OF COWBOY
- TRIPS SIDE RUNS GATOR, WEAK SIDE
RUNS HOKIE WITH # 3 STILL CLEARING
THRU
Empty Rt Gun 73 Raider Semi
11
Bandit Lt 73 Raider Semi
RB
B
Z
B
Empty Lt 72 Raider Semi
QB- Play weak vs 2 deep.
Play strong vs single high.



























































X
Z
Y
Z
X
Y X
Z
Y
X
Y
X
Z
Y
- OUTSIDE RECEIVER 12 YD CURL
- INSSIDE RECEIVER 6 YD FLAT
- QB 5- STEP DROP
21
"GATOR" (5- SEMI)
Devil Rt 2- Jet Gator
5
FB
TB
11
Bandit Rt 3- Jet Gator
B
RB
5
20
Split Rt 2- Jet Gator
5
5
TB FB
A
RB
Tech Rt 3- Jet Gator
Z
5
11
12
RB
B
QB - play away from safety rotation to
checkdown. Alert checkdown if 2 high
QB- 5 step, pump, reset and throw
Bandit Rt 3- Jet Gator (Facemask)

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Backside
Tackle
Center
QB
RB
X
Z
Playside
Tackle
Playside
Guard
Backside
Guard
# 3
Inside Unless Hard/On
Inside Unless Hard/On
Backside/On
Pull Block EMOL
# 2
Counter Step to Call. Good Fake. Block 1st Linebacker After Fake
Run Route Called
Run Route Called
FB/B
Y
Run Route Called
Ctr-Lt Pass--Open Rt and Fake Underneath To RB-Setup Behind Guard.
Ctr-Rt Pass--Open Lt and Fake Underneath To RB-Setup Behind Guard.
CTR PASS LT/RT (7-Man Protection)
CTR-RT PASS
SS
CTR-LT PASS CTR-LT PASS
CTR-RT PASS

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QB
FB
RB
X
Z
SS
Playside
Tackle
Playside
Guard
Backside
Guard
# 3
Inside Unless Hard/On
Backside/On
Pull Block EMOLS
# 2
Block Will LB'er
Block # 4 Weak - No Pressure Run Route
Run Route Called
Run Route Called
CTR FB PASS LT/RT (8-Man Protection)
Backside
Tackle
Y
# 4
# 4
# 4
# 4
Inside Unless Hard/On
Center
CTR FB LT PASS
CTR-FB LT PASS
CTR FB RT PASS
CTR-FB RT PASS
Same As Ctr Pass But Out Of A 2-Back Set. TB Has # 4.

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
Big vs Red / On
Big vs. Red / On
Big vs. Red / Inside
Playside
Tackle
Big vs. Red / Inside
Run Route Called
Run Route Called
Y Run Route Called
# 4
# 4
# 4
# 4
50 BRONCO
SOLB
Double Read : Strong Safety to Corner - Center Will Block Sam (Bump
Strong From 50 Pro)
5 or 7 Step Drop. Strong Side Secondary Issues are Covered. Hot Off 2
Strong.
Double Read : Inside LB'er Out (ILB/WS)

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Playside
Guard
Backside
Guard
Backside
Tackle
Center
QB
FB
RB
X
Z
SS
Big vs Red / On
Big vs. Red / On
Big vs. Red / Inside
Playside
Tackle
50 COLT
WOLB
Big vs. Red / Inside
Double Read : Inside LB'er Out (OLB/SS)
Double Read : Weak Safety to Corner - Center Will Block Will (Bump
Weak From 50 Pro)
Run Route Called
Run Route Called
Y Run Route Called
5 or 7 Step Drop. Weak Side Secondary Issues are Covered. Hot Off 2 Strong.
# 4
# 4
# 4
# 4
VS
WIN!
TURNOVERS
150+ YDS
RUSHING
COMPLETION
% (60%)
8 YDS PER
PASS ATTEMPT
1 SACK OR
LESS
3RD DOWN
CONV. (45%)
SHORT YDG
(75%)
NO DRIVE
ENDING
PENALTIES
5 BIG PLAYS
(20+ YDS)
RED ZONE
(100%)
PIRATE YARDS
(100+)
ECU
OFFENSIVE PHILOSOPHY
Free Wheeling:

Attack style mentality drives this offense. It is a mentality
that applies constant pressure to break down the defensive
teams resistance. We must, first, prepare properly for our
attack and, second, limit the ability of the defensive team to
recognize and/or anticipate our intentions. We will create
the illusion of doing many things while we are, in fact,
being simple and basic. I believe you throw to score and
run to win.

1. Diversified Attack

We must create the illusion of many things while we are in fact being simple
and basic.

A. Illusion Disguise with constant change.
1. Formations
a. Alignments
b. Movement
c. Shifting

2. Multiple Personnel Groups
Many players with specific roles.

3. Multiple Plays
Volume of plays derived from a few basic concepts centered
around specific skills and techniques. (Do lots of things well.)

2. How we Operate (Think
Touchdowns)

a. Down the field passing game with high % completion as its
foundation. (Multiple pass protection = basic techniques).

b. Run game primarily from passing formations. (Core of run concepts
with basic techniques).

c. A balance of Pass (60%) and Run (40%). (Normal down and
distance).

3. Big Play Production

a. Feature our skill and showcase our talent.
<WR><TE><RB>




D. Fox M. Townes A. Brown C. Dempsey

b. Use deception in play development.

4. Free Wheeling Attitude in Our Attack

a. We must attack = no waiting = no hesitancy.

1. Full speed fast break attitude and action.
Speed and quickness to attack must be our edge.

2. We must be first cadence vital.
Get off and being the attack; beat everyone to the
punch.

3. Must have excellence in our execution.

4. We must be our best in the 4
th
quarter with the game
on the line.

5. Minimum Errors Poise

The confident athlete:
a. No Fumbles
b. No Interceptions
c. Few Sacks
d. Few Penalties



EVERYBODY HAS TALENT

DIFFERENCE MAKERS

1. Play up to full potential.

2. Play at your best each week.

3. Distractions individually to a minimum.

4. We utilization of each players

A.Gifts
B. Talents
C. Showcase our playmakers!

5. Right strategy tactic at right time. (Play calling)


6. Play together mechanically execute. BE A MACHINE!



2. 7. Chemistry of the squad people in this
room will:
A. Commit

B. Trust in each other

C. Be successful due to people in room

D. Not allow us to fail

E. WE ALL TOUCH EACH OTHERS SUCCESS

-FOOTBALL IS THE ULTIMATE TEAM SPORT!


ROOTS OF THE OFFENSIVE SYSTEM

1. Designed to make QB successful because the QB drives the
engine. (QB must be an extension of Coach Brindise).

2. Run game to be GREAT Commitment.


3. Throw early to run later. (If you have some great plays in your
game plan DONT BE AFRAID TO CALL THEM!)

4. Dont be afraid to call trick plays anytime, anywhere!



OBJECTIVE: (How do we make it happen?)

A. MENTAL DEVELOPMENT (ATTITUDE)

Knowledge is Power!! (Players AND Coaches)
We attack with an attitude (mind set)

B. SKILL DEVELOPMENT

Strength and Conditioning Coach Grieco is the
best in the nation!
Athletic ability What are YOUR best skills?
Position Fundamentals

C. COMPETITIVE TEMPO

Practice Environment (Enthusiasm)
Classroom Environment (Teach from authority; cant
talk soprano and expect base.)
II. THE SYSTEM:

The key to every successful system is the ability of the players to
execute the system! PLAYERS WIN GAMES NOT SYSTEMS!!
We will give the players a great chance to be successful with our
system.

Build the foundation of our offensive system!

A. Multiple Personnel Groups
21
12
11
10 Spread em out!
22
20
23 Beat them up!
B. Huddle and Dispatch Command
Conduct & Attitude
Formations Discipline QB
Cadence Must Master




A. Run Game
Two Back Formations, 1 Back Formations
7 Man Core Blocking Schemes

B. Protections
Drop Back
1. Mike Declaration Schemes
2. Slide Declaration Schemes

Play Action
1. Slide Declaration Schemes
2. Mike Declaration Schemes

C. Pass Game
Drop Back
1. Down the Field/Checkdown
2. High Complete %
Play Action
1. Down the Field/Checkdown
2. High Completion %
3. This is how we make our Chunk plays!



III. THEMES OF OUR OFFENSE

Consistency, Efficiency & Performance

A. Consistency:

Confirming to the same principles or course of
action.
Everyone on the same page!

B. Efficiency:

Producing the desired response.

*Frustrate defenses with our mix.

C. Performance:

To fulfill an obligation or requirement; accomplish
something as promised or expected.


IV. FORMULA:

Create an environment that everyone can do their job
successfully!

Equals => Off-Season Program!! Did a great job!

Three Key Elements:

A. Details-Details-Details
The backbone of our success!
Be an expert:
1) Players know your assignments
2) Coaches know ALL players assignments
inside & out.

B. Communication
The bridge to building trusting relationship
(always communicate, disagreements are
OK)

C. Trust!!!
Any successful relationship cannot survive
without trust.


V. OFFENSIVE STYLE (What we must
have!)

A. The ability to push the ball downfield to create explosive
(big) plays! Control the flow of the game.
Controlled Chaos.
B. Aggressive pass protection unit! Ability to change the
launching point of the QB. Movements, screens,
nakeds to help the line!
C. Physical downhill run game.
D. Fundamentally sound football teams consistently win!!!

It starts with:

The Huddle
Breaking the Huddle
Cadence
Shifts & Motions
Pre-Snap Recognition
Communication


VI . JOB RESPONSIBILITIES (Coaches
and players)

Always bring consistent effort and energy to the workplace!!

A. Coaches Coach, Coach, and Coach some more!
Teach
Demand Perfection

*Teach fundamentals, technique, and schematics
through successful communication!!

Preparation This is your job!
Performance

*Consistent in their preparation efforts to be able to perform at
their highest level.

FINAL GRADE = PERFORMANCE ON SATURDAYS!!

B. Players

FINAL QUESTION TO OUR
OFFENSIVE COACHES & PLAYERS:



WHY NOT BE GREAT?
*If youre going to do
something, do it the best it has
ever been done!

Winners &
Losers
A Winner makes commitments, a Loser makes
promises.
A LOSER blames politics or favorites for
his failure. A WINNER would rather blame
himself than others, but he doesnt waste much
time on any kind of blame.
A WINNER, in the end, gives more than he
takes.
A LOSER dies clinging to the illusion that
winning means taking more than you give.

Which one do you want to be, A winner or a
loser?

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