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NUMBER
POPUPS
Lecture 5
VECTORS
Be
Superio
r
Programme 6: Vectors
(b) A vector quantity is defined completely when we know not only its
magnitude (with units) but also the direction in which it operates
Programme 6: Vectors
Vector representation
A vector quantity can be represented graphically by a line, drawn so
that:
(a) The length of the line denotes the magnitude of the quantity
(b) The direction of the line (indicated by an arrowhead) denotes the
direction in which the vector quantity acts.
Vector representation
Two equal vectors
Types of vectors
Addition of vectors
The sum of a number of vectors
Programme 6: Vectors
Vector representation
Two equal vectors
If two vectors, a and b, are said to be equal, they have the same
magnitude and the same direction
Programme 6: Vectors
Vector representation
Vector representation
Types of vectors
____
(a) A position vectorAB occurs when the point A is fixed
(b) A line vector is such that it can slide along its line of action
Vector representation
Addition of vectors
or a + b = c
Programme 6: Vectors
Vector representation
The sum of a number of vectors
____
or a + b + c + d = AE
Programme 6: Vectors
Vector representation
The sum of a number of vectors
a+b +c+d = 0
Programme 6: Vectors
____
PT = a + b + c + d
Programme 6: Vectors
____
The position vectorOP , denoted by r can be defined by its two
components in the Ox and Oy directions as:
Vectors in space
r = a 2 +b 2 + c 2
Programme 6: Vectors
Direction cosines
r = ai + bj + ck so that
a
= cosα therefore a = r cosα
r
b
= cos β therefore b = r cos β
r
c
= cos γ therefore c = r cos γ
r
Programme 6: Vectors
Direction cosines
Since:
a2 + b2 + c2 =r 2 then
then
Direction cosines
Defining: l = cosα
m = cos β
n = cos γ
then:
l 2 + m2 + n 2 = 1
Therefore, given:
a = a1i + a2 j + a3k and b = b1i + b2 j + b3k
then:
a.b = a1b1 + a2b2 + a3b3
Programme 6: Vectors
ab sinθ
a×b
and a direction such that a, b and
form a right-handed set.
Programme 6: Vectors
then:
a × b = ab sinθ nˆ
Notice that:
b × a = −a × b
Programme 6: Vectors
i× j = k
j× k = i
k ×i = j
and
i × i = j× j = k × k = 0
Programme 6: Vectors
So, given:
That is:
i j k
a × b = a1 a2 a3
b1 b2 b3
Programme 6: Vectors
Direction ratios
Since
r = ai + bj + ck and
a b c
l = , m= , n=
r r r
Define a vector
Represent a vector by a directed straight line
Add vectors
Write a vector in terms of component vectors
Write a vector in terms of component unit vectors
Set up a system for representing vectors
Obtain the direction cosines of a vector
Calculate the scalar product of two vectors
Calculate the vector product of two vectors
Determine the angle between two vectors
Evaluate the direction ratios of a vector
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