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The Kiski School

Marcus T. Muster
marcus.muster@kiski.org
1888 Brett Lane
Saltsburg, Pa 15681
www.kiski.org

Kiskis Adaptation of WingT Shotgun:


QB Belly Series & Jet Series

Wing T Gun at Kiski spun from QBs in


2004 and 2005.
Daryll Clark
Chris Dubyak
Adapting concepts that we believe in to our
personnel!

Kiskis Adaptation of WingT Shotgun:


QB Belly Series & Jet Series
Wing T Camps for 19 summers we have been
exposed to many forward thinking coaches at all
levels.
Different branches of the Wing-T Tree.
Addition/Evolution Jet/Rocket/Gun/Etc.
Take as much away from the high school coaches
that we work for as those that we work with.
Coach Klausing
Coach Erd at CMU

Kiski Offense
#1 Kiskis Adaptation of WingT Shotgun: QB Belly
Series & Jet Series
#2 Kiskis Adaptation of WingT Shotgun: Twins,
Trips & Quads
#3 Simplified Wing-T Blocking Rules: Integrating Rule
Blocking with Play Calling

Kiskis Adaptation of WingT Shotgun:


QB Belly Series & Jet Series

Kiskis Adaptation of WingT Shotgun:


QB Belly Series & Jet Series

Belly and Jet run out of White Gun, Red


and Blue Gun, Trips Gun, and Quads Gun.
Focus on Quads Gun QB Belly and Jet

Fun
Different
Not to Hang Hat!
Not Just Clinic Talk

Kiskis Adaptation of WingT Shotgun:


QB Belly Series & Jet Series

Kiskis Adaptation of WingT Shotgun:


QB Belly Series & Jet Series
Cougar Football 05
Wed
Quads Right:

Screen Right (1)


Choice Left (1)
Slant-Wheel-Out-Slant (1)
Out-Out-Seam-Slant (1)
Drag-Diagonal-Post-Wheel (1)
Fly-Curl-Curl-Slant (1)
Sam Jet Left (1)
Sam 15 XB (1)
Sam 14 XB (1)
Sam Jet Left Reverse Right (1)

Sam Jet Left


(Quads 49 Jet Sweep)

TE- Zone.

Traditional Jet Rules

TT- Zone.
TG- Zone.
C- Reach - All the way to the B gap.
SG-Always pull. Block the first wrong colored jersey.
ST- Block #1 from the B gap.
SE- Block the man that is covering you.
QB- Reverse 6 inches off and over the midline. Hand off to the 4 back. Let the fullback clear, waggle.
FB- Run 31 GT path.
LH- Block #2 from the B gap.
RH- Early Rip motion on nod. Ball carrier. Get around the horn as fast as you can running to
daylight.

Notes:

TE-Run Off.

Quad Jet Rules

TT- Zone.
TG- Zone.
C- Reach - All the way to the B gap.
SG-Always pull. Block the first wrong colored jersey.
ST- Block #1 from the B gap.
SE- Block the man that is covering you.
QB- Give to RH on "Sam" motion.
FB- Run Off.
LH- Run Off.
RH- Early Rip motion on nod. Ball carrier. Get around the horn as fast as you can
running to daylight.

Notes:

Sam 15 XB
(Quads Belly Left)

TE-Arc Release
TT- Shutoff

Traditional Belly Rules

TG- Zone or Gut


C- Zone or Gut
SG- XB or Man
ST- XB or Man
SE- X-Field Block Back at Hole
QB- Reverse Pivot, just over, 45, hand off, don't cut the FB off, fake KP
FB- Lead, X-Over, Square, ball carrier
LH- Lob, or Liz, or No Mo.
RH- Triangle, block 1st free inside.

Notes:

TE-X-Field Block Back at Hole


TT- Shutoff

Quads/Jet Belly Rules

TG- Zone or Gut


C- Zone or Gut
SG- XB or Man
ST- XB or Man
SE- Block Man Covering You
QB- Ball Carrier
FB- Run Off
LH- Run Off
RH- Early Sam Motion, block 1st free inside.

Notes:

Quads Belly Jet 2005

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
Traditional One Back Sets
Two Receiver Gun

White Gun
Red Gun
Blue Gun
Wide Red Gun
Gray Gun

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
Traditional Trips Sets
Simplicity Purposes Only Two.
East
West

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
Quads
Simplicity Only go Right

Quads

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
Sample Scripts
Why Gun/ QB
Theory Behind Pass Pro/Play Calling
Keep It Simple
Limited Teaching Time
Again, Small Portion Game Plan

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
Sample Scripts:

Wide Red 91 Double Hook/Slant/Out Flat (C)


Wide Red 90 Double Hook/Slant/Out Flat (C)
East 31 Dive (C)
West Dig, Seam, Diagonal (C)
East 18 QB Sweep (C)
West Post, Wheel, Flat (C)
East Post, Wheel, Flat (C)
West Out Right (C)
East Out, Seam, Flat (C)

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
Sample Scripts:
Quads Right:
Screen Right (1)
Choice Left (1)
Slant-Wheel-Out-Slant (1)
Out-Out-Seam-Slant (1)
Drag-Diagonal-Post-Wheel (1)
Fly-Curl-Curl-Slant (1)
Sam Jet Left (1)
Sam 15 XB (1)
Sam 14 XB (1)
Sam Jet Left Reverse Right (1)

Kiskis Adaptation of WingT


Shotgun: Twins, Trips & Quads
We adapt to fit Personnel
Belly, Buck, Down

Fun
Makes opponents prepare
Simple
Small enough part of our offense that we can rep it
and get better each week.

Shotgun: Twins, Trips & Quads


Wide Red 91 Double Hook/Slant/Out Flat (C)

Shotgun: Twins, Trips & Quads


West Dig, Seam, Diagonal (C)

Shotgun: Twins, Trips & Quads


East Out, Seam, Flat (C)

Shotgun: Twins, Trips & Quads


East 18 QB Sweep (C)

Shotgun: Twins, Trips & Quads


Quads Slant-Wheel-Out-Slant (1)

Wing T Gun

Simplified Wing-T Blocking Rules:


Integrating Rule Blocking with Play
Calling

Simplified Wing-T Blocking Rules:


Integrating Rule Blocking with Play
Calling
Transition from College back to H.S.
Developed with Chuck Klausing in 1987
Necessity

40 Players
20 New Each Year
No Feeder Program
Not Much Carryover from Year to Year

Simplified Wing-T Blocking Rules:


Integrating Rule Blocking with Play
Calling
We Flip Flop
Some Years Just Line
Some Years Everyone

Split Side/Tight Side


We Will Align Formation Specific to SS/TS
Make Certain Balanced

Simplified Wing-T Blocking Rules:


Integrating Rule Blocking with Play
Calling
Every Play Will Have Blocking Scheme
Attached to the Play Call
Modify the Formation with Motion/Flip
(Prefix)
Modify the Blocking Scheme (Suffix)
Every Play/Series will Have a Starting Count

Simplified Wing-T Blocking Rules:


Integrating Rule Blocking with Play
Calling
Limited Teaching
No Frontside/Backside Rule for the Same Play
Teach Scheme with the Rule (Same)
Lineman Hear
Formation
Scheme
They Dont Worry About Ball Carrier/ Hole/ Count

Simplified Wing-T Blocking Rules:


Integrating Rule Blocking with Play
Calling
More Detailed Game Plan
Allows for SIMPLE Adjustments
Because the O-Line Learns Schemes, Swap
Personnel When Necessary.

Our Kids Know Their Rules


More Half the Battle
They Communicate

Formations

400/500
600/700 (6I/7I)
800/900 (8I/9I)
Red/Blue (Gun)
T/Black
White/Gray (Gun)
East/West (Gun)
Quads (Gun)

Formations
4/5/6/7/8/900 (I)

Formations
Red/Blue/Black/White/Gray(Wide or Gun)
East/West/Quads

Formation Alterations

Rip/Liz
Rob/Lou
Flip
Over
OTB

Schemes

Chip
Power
Down G
Down G Option
Down GG
G Sweep
Waggle
Toss
Toss Crack
Dive

Script Wednesday LCA

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