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Bull
Quick Facts
Red
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Target Market/Competition
Target Market
Nos; 4%
Rockstar; 12%
Monster; 34%
Competition Comparison
Red Bull: 4 products, 164 countries
Monster: 30 products, 47 countries
Rock Star: 15 products, 28 countries
Amp; 3%
Fulll Throttle; 2%
Red Bull; 46%
Marketing
Communication
Sponsorship of Stunts and
Events
Focus specifically on sponsoring
extreme sporting events
o Red Bull Stratos
o Red Bull Flugtag
o X-Games
Consumer Attention
Stimulus: The actual jump, creates something
interesting and contrasting. Millions of
people received the stimulus.
Consumer Attention
Stimulus: The actual jump, creates something
interesting and contrasting. Millions of
people received the stimulus.
Consumer Interpretation
Red Bull stays consistent with their brand
personality & slogan.
From a semiotic perspective:
Object: Red Bull
Sign: Felixs 24 mile jump from space
Interpretatation:
Red Bull supports an
6
adventurous life style
Consumer Learning
Classical Conditioning
UCS vs CR
Stimulus & Response
Live Campaign
Extreme stunts
Viewers
Vertical market
Product sales
Consumer Attitude
Tri-Component Attitude
Model
Affective Component:
Emotions that amplify or
enhance experiences
Conative Component:
Tendency of consumer to
behave in a particular way.
Causes the intention to
purchase
Conclusion