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LIGHT AND PERCEPTION

WHAT IS LIGHTING AND


WHY DO WE BOTHER TO
DESIGN LIGHT?
BUILDING UTILITIES 3
ACOUSTICS AND LIGHTING

LECTURE O1
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LIGHT AND PERCEPTION

HOW DO WE SEE?

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LIGHT AND PERCEPTION


SENSES SENSORY ORGAN
Touch Skin with a variety of nerves that can sense
pressure and vibration
Taste
A tongue with the ability to distinguish four
different flavor sensation (sour, sweet, salt,
bitter)
Smell
A nose with olifactory sensors that can
recognize seven distinct odors

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LIGHT AND PERCEPTION


SENSES SENSORY ORGAN
Hearing An ear, which is a very complex device that
translates vibration of air molecules
Vision An eye, another very complex organ that
translates light impulses into visual signals

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LIGHT AND PERCEPTION


PARTS OF THE EYE

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VISION PROCESS
1. The light reflected from an image approaches
the eye passing through the cornea.
2. The eyelid adjust as necessary to protect the
inner parts of the eye.
3. The iris adjust as needed to constrict or dilate
the pupil for the amount of light received.
4. As the light passes through the lens, the ciliary
muscle adjusts the shape of the lens to focus the
image on the retina.
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VISION PROCESS
5. The image appears inverted on the retina.
6. The retina gathers the brightness of the images
using rods and the colors of the image using the
cones.
7. The image is converted into impulses and then
sent through the optic nerve to the brain, where it
is then analyzed, interpreted, and turned rightside up.
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LIGHT AND PERCEPTION


VISION PROCESS

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VISUAL ACUITY
How well we see is dependent on the different factors:
1. Brightness the amount of light being reflected
off a surface.
2. Time the length of time that our eye is exposed
to the light reflected off the object.
3. Contrast the difference in brightness between
an object and its background.
4. Size the relative size of the object with relation
to our visual field (range of vision)
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VISUAL ACUITY
The Visual Field

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VISUAL ACUITY
The Visual Field

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VISUAL ACUITY
The prime purpose of lighting is to provide good visibility for execution of the tasks to be performed in the
building. Therefore seeing involves three elements:
1. Eyes the human sensory organ.
2. Task often taken as a flat surface called a work
plane.
3. Light a visible energy that illuminates a surface.
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PHYSICS OF LIGHT
Light described
Something that makes vision visible.
That portion of the electromagnetic
spectrum that stimulates the visual
receptors in the eye.
That relatively narrow band of the
electromagnetic spectrum between
infrared light and ultraviolet radiation.
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LIGHT THEORY
Bullet or Particle theory light was
made up of tiny particles, like bullets, that
travel from one location to at great speed.
Wave theory - light acted like wave in a
pond that adheres law of reflection and
bend around surfaces.
Photon theory light is made up of tiny
particle and move in a wave-like path.
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LIGHT as radiant enery


Light is visually evaluated as rediant energy.
If Light is a wave it has frequency and a wavelength.
Visible Light occupies a very small part in the
electromagnetic spectrum. The reds
the longest part and violet the shortest.
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FREQUENCY RANGE SPECTRUM


Visible Light as part of the energy spectrum.

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COLOR SPECTRUM
Refraction the ability to bend corners

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COLOR SPECTRUM
Visible Light is the presence of all colors.

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COLOR SPECTRUM
Light spectrum through two prisms

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FUNDAMENTAL LAWS OF LIGHT


Predictable and Measurable Characteristics
1. Reflection
1.1 Specular
1.2. Diffuse
1.3. Specular and Diffuse (combined)
2. Luminousity
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REFLECTION
1. Specular Reflection

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REFLECTION
2. Diffuse Reflection

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REFLECTION
3. Specular and Diffuse Reflection (combine)

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REFLECTION
Reflective Properties of Color
A white surface has the ability to reflect all colors that
reach it. If, however, the light that strikes the white
sur-face does not contain the full color spectrum, the
white surface will be able to reflect only the light that it
receives.

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REFLECTION
Color Reflectivity

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REFLECTION
Color Reflectivity

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REFLECTION
Intersecting Color

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INVERSE SQUARE LAW


Defined:

Illumination level at any point is


inversely proportional to the
square of distance from the point
light source.
The law holds approximately at large distances (at least
5x the largest dimension of the source) from the source.
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INVERSE SQUARE LAW

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QUALITY OF LIGHT
Defined :
The distribution of brightness in a lighting
installation that is adequate and visually
comfortable. It is a term used to describe
all essentials in lighting not directly
concerned with quantity of illumination.
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QUALITY OF LIGHT

BRIGHTNESS RATIOS
For good quality of lighting, the degree
of contrast of light and dark areas in
the field of vision should be limited to
provide for viewing angle changes.
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QUALITY OF LIGHT

GLARE
Commonly referred as the uncomfortable
brightness ratios,where background
luminance exceeds object luminance.

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QUALITY OF LIGHT

DIRECT GLARE
When the discofort glare is caused by
light sources in the field of vision.

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QUALITY OF LIGHT

DIRECT GLARE

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QUALITY OF LIGHT

REFLECTED GLARE
When glare is caused by reflection of
light in a viewed surface.

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QUALITY OF LIGHT

REFLECTED GLARE

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QUALITY OF LIGHT

REFLECTED GLARE

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QUALITY OF LIGHT

CONTROL of
REFLECTED GLARE
1. Physical Arrangement
2. Control the Area of Brightness
3. Control of Source Characteristics
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QUALITY OF LIGHT

1. Physical arrangement of system element


Arrange the geometry
of the system.
Change the location
of the light source
from the offending
zone.
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QUALITY OF LIGHT

2. Control of brightness and eye


adaptation level
Adjust overall
illumination that
would compensate
loss of contrast.

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QUALITY OF LIGHT

2. Control of source charateristics


Design of light
source that causes
minimal reflected
glare.

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LIGHTING CONDITION
Affecting Factors
1.
2.
3.
4.
5.
6.

Luminance Level
Disability Glare
Discomfort Glare
Luminance Ratios
Brightness Pattern
Chromacity

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QUANTITY OF LIGHT
Refers to the amount of illumination
or luminous flux per unit area. It can
be easily handled since it deals with
the number of light fixtures required
for a certain area.
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QUANTITY OF LIGHT

PRINCIPLE OF LIGHT

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QUANTITY OF LIGHT

ANALOGY OF LIGHT

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QUANTITY OF LIGHT

ANALOGY OF LIGHT

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DEFINITION OF TERMS
Candela the luminous intensity over the
entire 1 sq. ft. area.
Candlepower luminous intensity expressed
in candelas
Footcandle is approximately the amount of
light that a single hand held candle would
emit onto a 1 sq. ft. Surface
at a distance
of 1 ft. from the candle.
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DEFINITION OF TERMS
Footlambert is the luminance of a surface
reflecting, transmitting 1 lumen of illumination per
sq. ft. of area in the direction being viewed.
Lumen is the measure of the intensity of a light
source.
Luminance the intensity of light falling at any given
place on a lighted surface, equal to the
luminous flux incident per unit area and express in
lumen per unit of area.
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DEFINITION OF TERMS
Luminous Flux the rate of flow of visible
light per unit time express in
lumen (lm).
Brightness is the sensation by which an
observer is able to distinguish
between differences in luminance.
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