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HET3056 - LANGUAGE

PROGRAMME & PLANNING


EVENT PROPOSAL
BY:
Azmin bin Md Nasib
Nor Fatihah binti Nor Mahamad
Nur Fasehah binti Abdul Razak
Nurnajmi Asyikin binti Nazeri

INTRODUCTION
Culture Crossing is a unique resource
for
information
about
different
countries.
It provides some basic demographics,
but it also details about communication
style, dress, gestures, etc.

Its unlike any other source of


information about countries thats on
the web.

EXECUTIVE SUMMARY
More to old Britain cafe-ish with pastries and tea
served.
Cafe will be decorated based on old Britain
decoration.
Audio played inside will be according theme.
Students will be able to enjoy their time inside
the cafe hanging out with their friend.
There will be a lot of games provided inside the
cafe while you are hanging out with friends. Ex:
Jenga, Board games, Chess, Rubic cube, and a lot
more to fill your time inside the cafe.
02/21/16

ORGANIZATIONAL STRUCTURE
FUNCTION
Team leader
Fatihah

Operation
Administration

Fasehah

Azmin
Financial
Ekin

02/21/16

PROBLEM STATEMENT
Students nowadays are more likely to have
travelled abroad at a very young age and
have easy access to a world of information
through the internet. However, they still
need to be guided through the process of
discovery so that a deeper understanding of
their own place and other place in the world
is developed.
Syllabus which has limited things that can
be learned made students unaware that
any other country has a life beyond the
textbook.
Lack of focus because of the same repeated
surrounding environment in class.

OBJECTIVES
By the end of this event, student will be
able:
to pronounce words based on the
guides given.
to
answer
questions
based
on
instruction given.
to differentiate between American
accent and British accent based on
audio that they've listened.

SIGNIFICANCE
Global awareness during the formative
years
results
in
more
rounded
individuals, encouraging our pupils to
see things from different perspectives

Helping them to make informed


decisions, acquiring transferable skills
that will be useful to them and will
remain with them for life.

Ensure that our students experience


foreign cultures with unprecedented
(never done or known before) ease.

Introduce and involve students with


extracurricular activities that falls
outside the realm of normal curriculum
of school or academic education.
Also to provide a bridge for direct
interactions and knowledge-sharing
between students and instructors of
different institutions.
02/21/16

PROCEDURES
Set up committee

Conduct a
meeting

Create a draft

Find the
participants

Find for the


sponsorship

Dividing the task


between
committees

Final preparation

ITEMIZE BUDGET
Items

Remarks

Total
(RM)

RM 2.00 x 50

100.00

Bil.
Food and
1.
Beverages
1. Foods and
Drinks

Bil. Items
2.

Remarks

Total (RM)

Prizes
1. Activity

2. Lucky Draw

Champion: RM5.00 x 1
1st Runner Up: RM3.00 x 1
2nd Runner Up: RM2.00 x 1 RM10.00

Champion: RM5.00 x 1
1st Runner Up: RM3.00 x 1
2nd Runner Up: RM2.00 x 1 RM10.00

Bil. Items
3.

Remarks

Total
(RM)

Publicity
1. Poster
1. Materials

3.00
Pen 1 x 3

3.00

Decoration for cafe

24.00

30.00

ACTIVITIES
1. Guess and Say it
Materials : Students, speaker,
and game inside the laptop
Students blindfolded - guess the
accent - answer questions asked
by instructor.

RULES AND REGULATION


1. Students need to be blindfolded.
2. Ask the student to listen to the
audio presented to them.
3. Instructor will question the student
and they need to answer it.
4. Every player each will be given 30
seconds to answer instruction.

2. Throw the Dart


Materials : Dart, Board, Pictures
Throw
the
dart-get
the
question-paste the picture

02/21/16

Rules & Regulations


1. Student will get a dart to be throw at the
board.
2. If the student throw the dart at the shaded
area, the student will lose turn to play.
3. If they manage to throw the dart on the
pictures shown, they will need to paste
the picture on the correct column which is
British and America column provided.
02/21/16

3.
Spin
board

the

Wheel

Material : Wheel board,


cards, box
Spin the wheel board pick
a card - paste
02/21/16

Rules & Regulations


1. Student need to spin the wheel board to
determine the label they will get.
2. If the student get the shaded region,
automatically the student will lose their
turn to spin the wheel.
3. If the student get the certain part on the
wheel board, the student need to choose
the word which is different types of noun
from the box, and paste it on the correct
label on the wheel board.
02/21/16

DURATION
The event will be held from 8.00 a.m
until 2.00 p.m. (6 hours)
Each game will take about 5 to 10
minutes.
It
depends
on
participants
cooperation and the efficiency of
facilitator to facilitate the events.

Students
behaviour

LIMITATIONS

Limited
sponsorshi
p

Unexpecte
d things

We hope that this event


will end up as amazing as
you.

THANK YOU!

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